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Hasebe/Logs/Editor-prev.log
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2026-09-25 16:27:22 +03:00

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[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
[UnityConnectServicesConfig] Service configuration:
"servicesConfigBaseUrl": "",
"disableServicesWindow": false,
"disableUserLogin": false,
"entitlementCacheTimeoutInSeconds": 60,
"clientConnectTimeoutSec": 60,
"clientHandshakeTimeoutSec": 30,
"clientResolveEntitlementsTimeoutSec": 30,
"clientUpdateLicenseTimeoutSec": 30,
"licensingServiceBaseUrl": "",
"enableProxyAutoconfig": "false"
Unity Editor version: 6000.6.3f1 (45d8eee7de74)
Branch: 6000.6/staging
Build type: Release
Batch mode: NO
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Thu, 17 Sep 2026 10:26:35 +0000
Kernel version: 7.2.6-1-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 15905 MB
Date: 2026-09-25T08:46:44Z
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 3745)
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 3747)
VBCSCompiler prewarm took 7.33 ms
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Channel LicenseClient-rainman doesn't exist
[Licensing::Module] Successfully launched the LicensingClient (PId: 3750)
Selected window backend: (null)
Desktop is 3840 x 2160 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Unity
-projectPath
/home/rainman/Projects/OfficeGame
-riderPath
/opt/rider/bin/rider
Successfully changed project path to: /home/rainman/Projects/OfficeGame
/home/rainman/Projects/OfficeGame
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-remapper-allocator-initial-capacity=32768"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-main-allocator-mimalloc-enabled=1"
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"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman" at "2026-09-25T08:46:44.779228Z"
[SignatureVerifier] Application signature verification not supported on this platform.
Player connection [139904664406784] Target information:
Player connection [139904664406784] * "[IP] 192.168.100.11 [Port] 55504 [Flags] 2 [Guid] 2444915045 [EditorId] 2444915045 [Version] 1048832 [Id] LinuxEditor(16,192.168.100.11) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [139904664406784] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [139904664406784] Host joined alternative multi-casting on [225.0.0.222:34997]...
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.18.3+d7ffd15
Session Id: d992c3b079e54e039af6b9227504f4e7
Correlation Id: b3013dc5725a79ef88f9dedd5b169b53
External correlation Id: 4388545426315893041
Machine Id: vaeMiq9NL8vJK6JMi/+7fh+jIwQ=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-rainman" (connect: 0.38s, validation: 0.06s, handshake: 0.00s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman-notifications" at "2026-09-25T08:46:44.843701Z"
[Licensing::Module] Connected to LicensingClient (PId: 3750, launch time: 0.00, total connection time: 0.44s)
[Licensing::Module] Error: Access token is unavailable; failed to update
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 7972341668464-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.01
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] Licensing Background thread has ended after 0.48s
Initialising UDS system complete:
- System type: Client
- Resource namespace: f7387f20e3877219eb060615f38dfbe2
- Shared memory size: 1073741824
- Command buffer id: 1052624
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: false
[Package Manager] Connected to IPC stream "Upm-3722" after 0.2 seconds.
[Licensing::Client] Successfully resolved entitlement details
Library Redirect Path: Library/
Launching Unity Data Store - /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/Unity.DataStore
Unity Data Store artifact dir = Library/DataStore, working dir = /home/rainman/Projects/OfficeGameUnity Data Store running and initialised
Refreshing native plugins compatible for Editor in 2.66 ms, found 1 plugins.
Preloading 1 native plugins for Editor in 2.56 ms.
[Physics::Module] Selected backend (deferred post-plugins).
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Initialize engine version: 6000.6.3f1 (45d8eee7de74)
[EntityIdStore] init: VM path (explicit commit), pageSize=4096, blockCount=1048576, entitiesPerBlock=256, slots reserved=4294967296 bytes
[Subsystems] Discovering subsystems at path /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/rainman/Projects/OfficeGame/Assets
kGfxThreadingModeSplitJobs is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Renderer: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 615.71.09
GLES: 0
GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 731909688
Initialize mono
Mono path[0] = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed'
Mono path[1] = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/runtime/netstandard2.1'
Mono path[2] = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56722
CodeReloadManager initialized
ImportWorker Server TCP listen port: 0
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Native extension for LinuxStandalone target not found
Package Manager log level set to [2]
[Licensing::Client] Successfully resolved entitlement details
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
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Domain Reload Profiling: 3779ms
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initialDomainReloadingComplete (102ms)
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ProcessInitializeOnLoadMethodAttributes (2905ms)
[Licensing::Client] Successfully resolved entitlement details
Application.AssetDatabase Initial Refresh Start
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager] Registered 75 packages:
Packages from [https://packages.unity.com]:
com.unity.addressables@2.11.2 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.addressables@42676f2a154e)
com.unity.collab-proxy@2.13.6 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
com.unity.ide.rider@3.1.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ide.rider@570989d4a882)
com.unity.ide.visualstudio@2.0.26 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ide.visualstudio@a99d56dec63f)
com.unity.ide.vscode@1.2.4 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ide.vscode@eb5de66d4c77)
com.unity.inputsystem@1.20.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194)
com.unity.recorder@5.1.7 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
com.unity.visualscripting@1.9.12 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
com.unity.xr.legacyinputhelpers@3.0.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
com.unity.bindings.openimageio@1.0.2 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
com.unity.splines@2.9.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.splines@edbe9aefec91)
com.unity.profiling.core@1.0.3 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
com.unity.scriptablebuildpipeline@3.0.3 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
com.unity.searcher@4.9.5 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.searcher@a463122f2c00)
com.unity.nuget.mono-cecil@1.11.6 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
com.unity.settings-manager@2.1.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.settings-manager@0b8638c5ce86)
Built-in packages:
com.unity.2d.sprite@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.2d.sprite@b95ff9c6e864)
com.unity.2d.tilemap@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.2d.tilemap@8b3eab090c8c)
com.unity.cinemachine@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.cinemachine@1b8d58983403)
com.unity.render-pipelines.universal@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461)
com.unity.test-framework@1.8.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.test-framework@33f8a1e9aefd)
com.unity.timeline@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.timeline@9cd41035b3ab)
com.unity.ugui@2.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ugui@88d0d51315d3)
com.unity.modules.accessibility@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.accessibility)
com.unity.modules.adaptiveperformance@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.adaptiveperformance)
com.unity.modules.ai@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.ai)
com.unity.modules.androidjni@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.androidjni)
com.unity.modules.animation@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.animation)
com.unity.modules.assetbundle@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.assetbundle)
com.unity.modules.audio@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.audio)
com.unity.modules.cloth@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.cloth)
com.unity.modules.director@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.director)
com.unity.modules.imageconversion@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.imageconversion)
com.unity.modules.imgui@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.imgui)
com.unity.modules.jsonserialize@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.jsonserialize)
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com.unity.modules.vehicles@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.vehicles)
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com.unity.modules.xr@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.xr)
com.unity.modules.subsystems@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.subsystems)
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com.unity.ext.nunit@2.1.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ext.nunit@508b95ff9afe)
com.unity.render-pipelines.core@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.render-pipelines.core@2862bc571443)
com.unity.shadergraph@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.shadergraph@48089545eeac)
com.unity.render-pipelines.universal-config@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.render-pipelines.universal-config@b1357eef5cd3)
com.unity.collections@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.collections@431b1d558060)
com.unity.burst@2.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.burst@c3ed5b778d56)
com.unity.mathematics@1.4.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.mathematics@9c2fa23d2d82)
com.unity.graph-authoring@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.graph-authoring@f8926ccf2c8f)
com.unity.test-framework.performance@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.test-framework.performance@530c2523cea5)
Git packages:
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
com.annulusgames.unity-codegen@https://github.com/AnnulusGames/UnityCodeGen.git?path=/Assets/UnityCodeGen (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.annulusgames.unity-codegen@c93461327f0c)
com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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Unity extensions init time: 0.023 seconds
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GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
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Reloading assemblies after forced synchronous recompile.
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
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GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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Importing 'GUID: d6b5e01fbbe1554499a720ff6fe7cc61 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegmentConfig 1.asset' with importer (NativeFormatImporter)
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[Worker0] Imported GUID: d6b5e01fbbe1554499a720ff6fe7cc61 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegmentConfig.asset - Importer: PreviewImporter -> (ImportResultId: 'd722fa92ed51420e9b9f5a5f8606a2b7') in 0.011615517 seconds
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Opening scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Integration: 18.894 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.009 ms
Total Operation Time: 19.364 ms
Unloading 560 unused Assets / (0.8 MB). Loaded Objects now: 11210.
Memory consumption went from 376.3 MB to 375.5 MB.
Total: 17.937133 ms (FindLiveObjects: 0.495579 ms CreateObjectMapping: 0.151504 ms MarkObjects: 16.251242 ms DeleteObjects: 0.743023 ms)
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[Licensing::Client] Successfully resolved entitlement details
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Importing 'GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' with importer (DefaultImporter)
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[Worker1] Imported GUID: 78e2456099ed4f0b0811921663aca9de - Path: Assets/OfficeGame/Testing/GeneralPurpose.scenetemplate - Importer: PreviewImporter -> (ImportResultId: '95fa7b809b4c78f84d552594db612c93') in 0.038128956 seconds
[Worker1] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '23e33a20dc6807d03b1b766242c75683') in 0.537015769 seconds
[Worker1] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Testing map.map - Importer: PreviewImporter -> (ImportResultId: 'febbbea039b4a345f41105ef01b54e09') in 0.037079738 seconds
Opening scene 'Assets/OfficeGame/Testing/Testing.unity'
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Integration: 21.443 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.005 ms
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Unloading 341 unused Assets / (1.3 MB). Loaded Objects now: 11557.
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Total: 19.178542 ms (FindLiveObjects: 0.656121 ms CreateObjectMapping: 0.280927 ms MarkObjects: 17.365391 ms DeleteObjects: 0.580469 ms)
[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '37df3ecbcece65158f42bf9282cb4861') in 2.38324689 seconds
[Worker1] Imported GUID: a521af5daa61ba3d0af0d6deece1d6d5 - Path: Assets/OfficeGame/Testing/TriggerInvis.mat - Importer: PreviewImporter -> (ImportResultId: 'e31c9ad392b52c9e554a531154c7994e') in 1.895430009 seconds
[Worker0] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity - Importer: PreviewImporter -> (ImportResultId: 'e50e4de6305546450911fd22f25d1596') in 0.010877372 seconds
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Opening scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity additively'
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Deserialize: 0.211 ms
Integration: 0.279 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 0.495 ms
[Worker1] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '722afd2bb21810e9a71a7e184a5f9283') in 0.048662824 seconds
[Worker0] Imported GUID: af1da0e870d542f2a864d7ddbbe9fb4c - Path: Assets/Code/UserDefinedEnums/SceneId.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'ab8ee7790f7bb60272e96f3084c168ef') in 0.059548812 seconds
[Worker1] Imported GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'ff7aeb79a610556caa8fb8606edcbe02') in 0.030698689 seconds
[Worker0] Imported GUID: d6b5e01fbbe1554499a720ff6fe7cc61 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegmentConfig.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '5dbac6c4a7329346bfed684472045d6d') in 0.029682214 seconds
Importing 'GUID: 17ec9ee292f4eeef680a3ab2d9163ba7 - Path: Assets/OfficeGame/Testing/Testing.unity' with importer (DefaultImporter)
Imported 'GUID: 17ec9ee292f4eeef680a3ab2d9163ba7' -> (Import Result ID: '70280692876d7c5392affafa245a50f7') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=903da2baecb1e888538bdf26430694e0 DependenciesID=0728dc55b6de99db4a14a136dda6def4 StaticDependenciesID=3356f94b65e2804a745097bc9a1e0791
Importing 'GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' with importer (DefaultImporter)
Imported 'GUID: 21e867e417abc566db705349d91556ce' -> (Import Result ID: 'cea82c93abb8d7e68d5f81d90ffb301d') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=92feff27d460971de4a6cd5da5a9555a DependenciesID=acb37f8bf6c7bbb51de4a425b70e866d StaticDependenciesID=9a8dc318a241c397be4746539c68b267
Asset Pipeline Refresh (id=0698970832c1313bfbc47f7922aaedc7): Total: 0.034 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Worker0] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'd331a51f2516f78fea7fde435a229d0d') in 0.013357604 seconds
[Worker1] Imported GUID: 17ec9ee292f4eeef680a3ab2d9163ba7 - Path: Assets/OfficeGame/Testing/Testing.unity - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'e5fed4d8d008ee97d70ff8c197a6d61c') in 0.014611576 seconds
Asset Pipeline Refresh (id=b6a84d81522cab99a8e59c9250109e49): Total: 0.041 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=2114e02650ec8f5b3a3c930ecdc72b78): Total: 0.001 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/Testing map.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'c04ebdbd823d4545d49924b3ee3ee175') in 0.02308 seconds
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
3 entities
3014 planes
0 areaportals
Size: -784, -272, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -272.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1203 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
833 visclusters
3152 visportals
2653 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2503 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10245 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1293 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3018 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (606736 bytes)
0 seconds elapsed
Launched and connected uv unwrapper /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/UnwrapCL after 0.03 seconds
No type found for entity class: func_LocationTrigger in map! Try Map Repair.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.ObjectNames:SetNameSmartWithEntityId (UnityEngine.EntityId,string)
UnityEditor.ObjectListArea:RenameEnded () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:582)
UnityEditor.ObjectListArea:HandleRenameOverlay () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:620)
UnityEditor.ObjectListArea/LocalGroup:DrawItem (UnityEngine.Rect,UnityEditor.FilteredHierarchy/FilterResult,UnityEditor.BuiltinResource,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:985)
UnityEditor.ObjectListArea/LocalGroup:DrawInternal (int,int,single) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:243)
UnityEditor.ObjectListArea/Group:Draw (single,UnityEngine.Vector2,int&) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListGroup.cs:153)
UnityEditor.ObjectListArea:HandleListArea () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:1115)
UnityEditor.ObjectListArea:OnGUI (UnityEngine.Rect,int) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:400)
UnityEditor.ProjectBrowser:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:2261)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPath (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:204)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToFocusedElementOrPanelRoot (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:509)
UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/KeyboardEvents.cs:265)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'e8b5baf1ec8fda8563df1cb1d0ae206e') in 0.665 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2ac029a545f8b8e965dd3f6dc60dc68d DependenciesID=040d64fd0eb7c90f9211c3580aa89ed5 StaticDependenciesID=9a18f4d3991167c2bd1492071942d0aa
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=9ebb4a79ef7cf54ed86275ac747f71ed): Total: 0.742 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
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Asset DB Process Time: managed=0 ms, native=703 ms
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SyncVS.PostprocessSyncProject 0.889ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.705ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.117ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.082ms
AssetChangedListener.OnPostprocessAllAssets 0.060ms
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[Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: '5af480b20ad37850e03be41feffc718d') in 0.166597778 seconds
[Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'ca2aa8d0faf5f389943566819f66ccf7') in 0.016227287 seconds
Importing 'GUID: 17ec9ee292f4eeef680a3ab2d9163ba7 - Path: Assets/OfficeGame/Testing/Testing.unity' with importer (DefaultImporter)
Imported 'GUID: 17ec9ee292f4eeef680a3ab2d9163ba7' -> (Import Result ID: '5b6db96ca2e4e7b62e5825dc82d62c1e') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=903da2baecb1e888538bdf26430694e0 DependenciesID=6efd676fc52f77aaa2d34034c974e8c8 StaticDependenciesID=d640a53872f96670d87fe44ddb6a3392
Asset Pipeline Refresh (id=4ff88f8ef068feb13bfb8e171fb8826c): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Worker0] Imported GUID: 17ec9ee292f4eeef680a3ab2d9163ba7 - Path: Assets/OfficeGame/Testing/Testing.unity - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '08e49c0bd4a5bb047601c73a7b87ac35') in 0.01377153 seconds
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s482ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
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1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (0.44 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.1154968
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 377 unused Assets / (1.4 MB). Loaded Objects now: 11429.
Memory consumption went from 355.2 MB to 353.8 MB.
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.785 seconds
Domain Reload Profiling: 2833ms
BeginReloadAssembly (482ms)
DisableScriptedObjects (94ms)
CreateAndSetChildDomain (180ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (62ms)
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TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (3ms)
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Asset Pipeline Refresh (id=c2727ae74eeed02449f3129915cc91c9): Total: 4.155 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.699ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.103ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.088ms
AssetReloadNotifier.OnPostprocessAllAssets 0.084ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.079ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.076ms
AssetProcessor.OnPostprocessAllAssets 0.067ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.059ms
PostAssetChangesProfiler: 3.061ms
GatherAllCurrentPrimaryImportResultRevisions: 0.335ms
UnloadStreamsBegin: 0.103ms
PersistCurrentRevisions: 0.108ms
GenerateScriptTypeHashes: 2.598ms
GenerateScriptTypeSerializationHashes: 4.441ms
Untracked: 1134.333ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Asset Pipeline Refresh (id=344e497d388687701963cac5ef44cf66): Total: 0.072 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Unhandled description string [
Unhandled description string ]
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=bf3c06d0065be6fe5b11ea761d871625): Total: 0.023 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=c4c9014b05028676cb06dd2ba17949f0): Total: 0.101 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 4 Duration: 0s220ms
[ 925/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json
*** Tundra requires additional run (0.18 seconds), 1 items updated, 1247 evaluated
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents"
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 1s540ms
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s779ms
Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482
[ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (0.74 seconds), 10 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0828272
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 439 unused Assets / (1.3 MB). Loaded Objects now: 11435.
Memory consumption went from 350.4 MB to 349.2 MB.
Total: 26.399917 ms (FindLiveObjects: 0.683382 ms CreateObjectMapping: 0.391875 ms MarkObjects: 24.301130 ms DeleteObjects: 0.694903 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.809 seconds
Domain Reload Profiling: 2720ms
BeginReloadAssembly (412ms)
DisableScriptedObjects (89ms)
CreateAndSetChildDomain (133ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (421ms)
LoadAssemblies (120ms)
TypeCache.Refresh (13ms)
AnalyzeDomain (201ms)
BuildScriptInfoCaches (178ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1810ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (251ms)
ProcessInitializeOnLoadAttributes (455ms)
ProcessInitializeOnLoadMethodAttributes (77ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (537ms)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
55 total world brushes
0 detail brushes
0 patches
56 boxbevels
0 edgebevels
3 entities
322 planes
0 areaportals
Size: -136, -128, -64 to 144, 128, 144
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
330 faces
294 leafs
--- MakeTreePortals ---
1 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
112 cluster references
--- FloodEntities ---
188 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
106 solid leafs
1 leafs filled
187 inside leafs
--- CullSides ---
91 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
237 faces
235 leafs
--- MakeTreePortals ---
2 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
105 cluster references
--- NumberClusters ---
150 visclusters
469 visportals
542 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
330 axial edge lines
82 non-axial edge lines
0 degenerate edges
68 verts added for T-junctions
1029 total verts
212 naturally ordered
25 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
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0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
444 references
237 (237) emitted drawsurfs
237 stripped face surfaces
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0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
237 SURFACE_FACE surfaces
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0 SURFACE_SHADER surfaces
1515 redundant indexes supressed, saving 5 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
243 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
326 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
Wrote 0.1 MB (104072 bytes)
0 seconds elapsed
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '48b280f724f62eebca0303c9cc3ed93b') in 0.157 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=49b143066744105cfbeae3b6cc787a4b DependenciesID=fb4283f8e4c030bd63f67fae06892a2b StaticDependenciesID=dd39e5c380835bf152c096d7bf35cfb8
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
3 entities
3014 planes
0 areaportals
Size: -784, -272, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -272.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
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0 SURFACE_FOLIAGE surfaces
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0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1293 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3018 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (607072 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '7d1cfe59414eaad8bb544b2e9277d5b8') in 0.567 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d55a0e24eba690b35bc8cd50783dcb10 DependenciesID=f857d6362cecdd271e7c74482fd73697 StaticDependenciesID=cab254bfa1648e5977f8d0664a817290
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Asset Pipeline Refresh (id=0f8b70067f14c7ba7af7d0314a8d17b3): Total: 7.365 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=2 (actual=2, local cache=0, cache server=0)
Asset DB Process Time: managed=14 ms, native=3056 ms
Asset DB Callback time: managed=564 ms, native=8 ms
Scripting: domain reloads=1, domain reload time=958 ms, compile time=2763 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=1, changed=3, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.537ms
ApplyChangesToAssetFolders: 0.432ms
Scan: 352.845ms
Collect global state as custom dependencies: 4.996ms
OnSourceAssetsModified: 0.652ms
ProcessAssetsWithTransientArtifactChanges: 7.243ms
CategorizeAssets: 58.263ms
CompileScripts: 2762.687ms
ImportOutOfDateAssets: 2554.764ms (1820.882ms without children)
ImportManagerImport: 730.928ms (4.330ms without children)
CollectScriptTypesHashes: 0.860ms
ReloadNativeAssets: 1.263ms
UnloadImportedAssets: 0.477ms
ReloadImportedAssets: 1.978ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.703ms
ImportSchedulerStart: 0.475ms
PostProcessAllAssets: 565.236ms
XRBuildSystem.XRAssetImported 1.864ms
MonoPostProcessAllAssets: 562.909ms
SyncVS.PostprocessSyncProject 509.639ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.177ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.304ms
AssetChangedListener.OnPostprocessAllAssets 3.844ms
AssetPostprocessor.OnPostprocessAllAssets 3.485ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.106ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.849ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.429ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.337ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.132ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.058ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.870ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.818ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.779ms
MaterialPostprocessor.OnPostprocessAllAssets 0.691ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.617ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.519ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.480ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.408ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.402ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.360ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.324ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.319ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.283ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.255ms
ThemePostprocessor.OnPostprocessAllAssets 0.236ms
CinemachineSettings.OnPostprocessAllAssets 0.220ms
AssetPathToTypes.OnPostprocessAllAssets 0.218ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.213ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.202ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.197ms
AssetEvents.OnPostprocessAllAssets 0.191ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.175ms
PostProcessor.OnPostprocessAllAssets 0.173ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.161ms
DomainReloadProcessor.OnPostprocessAllAssets 0.145ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.126ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.124ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.107ms
SamplePostprocessor.OnPostprocessAllAssets 0.107ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.103ms
AssetReloadNotifier.OnPostprocessAllAssets 0.088ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.087ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.083ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.063ms
PostAssetChangesProfiler: 7.025ms
GatherAllCurrentPrimaryImportResultRevisions: 0.554ms
PersistCurrentRevisions: 0.217ms
GenerateScriptTypeHashes: 2.600ms
GenerateScriptTypeSerializationHashes: 4.484ms
Untracked: 1047.971ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=6c9a40e34df1ed135a5c57aafa8c920d): Total: 0.019 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=1264b4d40fbcc8d9695f3fcff5f6ad3f): Total: 0.018 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
284 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
3 entities
3014 planes
0 areaportals
Size: -784, -272, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -272.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1824 faces
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
1359 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
284 structural brushes
385 cluster references
--- FloodEntities ---
975 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
385 solid leafs
0 leafs filled
974 inside leafs
--- CullSides ---
462 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1361 faces
1212 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
284 structural brushes
445 cluster references
--- NumberClusters ---
840 visclusters
3049 visportals
2656 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1470 axial edge lines
1246 non-axial edge lines
0 degenerate edges
603 verts added for T-junctions
6181 total verts
1274 naturally ordered
69 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2517 references
1361 (1361) emitted drawsurfs
1290 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1361 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10275 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1296 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3018 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (608544 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '1d6520d9bae8c5a8d10fe0a475c7381d') in 0.570 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=8acae600d4ebfc7e59f635689c9aab03 DependenciesID=4166c6df99441a679442f59ff7bed48c StaticDependenciesID=85471b380d0de101f5263a3a7f2850d1
Asset Pipeline Refresh (id=c732f43f6c8f1e880a44b1cb443cd6af): Total: 0.680 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=671 ms
Asset DB Callback time: managed=2 ms, native=5 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.242ms
ApplyChangesToAssetFolders: 0.169ms
Scan: 67.091ms
Collect global state as custom dependencies: 0.103ms
OnSourceAssetsModified: 0.751ms
ProcessAssetsWithTransientArtifactChanges: 0.083ms
CategorizeAssets: 19.508ms
ImportOutOfDateAssets: 572.640ms (0.160ms without children)
ImportManagerImport: 571.414ms (0.332ms without children)
UnloadImportedAssets: 0.266ms
ReloadImportedAssets: 0.749ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.455ms
ImportSchedulerStart: 0.299ms
PostProcessAllAssets: 3.226ms
XRBuildSystem.XRAssetImported 1.493ms
MonoPostProcessAllAssets: 1.564ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.599ms
SyncVS.PostprocessSyncProject 0.162ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.143ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.061ms
AssetPostprocessor.OnPostprocessAllAssets 0.052ms
PostAssetChangesProfiler: 3.545ms
GatherAllCurrentPrimaryImportResultRevisions: 0.257ms
UnloadStreamsBegin: 0.084ms
PersistCurrentRevisions: 0.138ms
Untracked: 11.763ms
Asset Pipeline Refresh (id=71c3610b8aa57f30daf7623cc72bd110): Total: 0.073 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Asset Pipeline Refresh (id=9baa683fa46e205c2840fdd79a6c23f3): Total: 0.073 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
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Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s591ms
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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*** Tundra build success (0.54 seconds), 9 items updated, 1247 evaluated
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Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 439 unused Assets / (277.4 KB). Loaded Objects now: 11470.
Memory consumption went from 356.7 MB to 356.4 MB.
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
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Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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initialDomainReloadingComplete (58ms)
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XRBuildSystem.XRAssetImported 1.461ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 13.920ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.955ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.331ms
AssetChangedListener.OnPostprocessAllAssets 3.594ms
AssetPostprocessor.OnPostprocessAllAssets 3.139ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.778ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.713ms
SyncVS.PostprocessSyncProject 1.473ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.371ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.329ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.989ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.956ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.725ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.705ms
MaterialPostprocessor.OnPostprocessAllAssets 0.561ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.485ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.454ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.400ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.363ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.361ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.270ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.248ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.246ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.233ms
AssetPathToTypes.OnPostprocessAllAssets 0.214ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.198ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.194ms
AssetEvents.OnPostprocessAllAssets 0.183ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.180ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.170ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.162ms
PostProcessor.OnPostprocessAllAssets 0.161ms
DomainReloadProcessor.OnPostprocessAllAssets 0.122ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.116ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.115ms
ThemePostprocessor.OnPostprocessAllAssets 0.113ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms
SamplePostprocessor.OnPostprocessAllAssets 0.108ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.102ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.079ms
AssetReloadNotifier.OnPostprocessAllAssets 0.078ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.060ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=16274a217f107d0fbad837c7d9496791): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=0d4c79255a8ad84449b06ff1b5924d89): Total: 0.058 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 406 unused Assets / (293.1 KB). Loaded Objects now: 11477.
Memory consumption went from 359.7 MB to 359.4 MB.
Total: 20.258087 ms (FindLiveObjects: 0.570350 ms CreateObjectMapping: 0.186690 ms MarkObjects: 18.858011 ms DeleteObjects: 0.343253 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.753 seconds
Domain Reload Profiling: 2349ms
BeginReloadAssembly (305ms)
DisableScriptedObjects (63ms)
CreateAndSetChildDomain (109ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (57ms)
LoadAllAssembliesAndSetupDomain (216ms)
LoadAssemblies (76ms)
TypeCache.Refresh (6ms)
AnalyzeDomain (23ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1754ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (106ms)
ProcessInitializeOnLoadAttributes (380ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
AfterProcessingInitializeOnLoad (4ms)
AwakeInstancesAfterBackupRestoration (585ms)
Asset Pipeline Refresh (id=5051fcdb47d02b5989d0860dab3c2492): Total: 2.523 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
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Asset DB Process Time: managed=0 ms, native=1857 ms
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Scripting: domain reloads=1, domain reload time=637 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
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ApplyChangesToAssetFolders: 0.293ms
Collect global state as custom dependencies: 1.743ms
ProcessAssetsWithTransientArtifactChanges: 0.188ms
CategorizeAssets: 56.973ms
CompileScripts: 1.166ms
ImportOutOfDateAssets: 1763.470ms (1761.118ms without children)
CollectScriptTypesHashes: 0.694ms
ReloadNativeAssets: 1.146ms
UnloadImportedAssets: 0.156ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.630ms
ImportSchedulerStart: 0.395ms
PostProcessAllAssets: 26.606ms
MonoPostProcessAllAssets: 26.603ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.874ms
ConfigAssetsTracker.OnPostprocessAllAssets 2.469ms
SyncVS.PostprocessSyncProject 1.512ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.386ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.368ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.473ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.417ms
CinemachineSettings.OnPostprocessAllAssets 0.254ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.239ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.222ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.210ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.180ms
DomainReloadProcessor.OnPostprocessAllAssets 0.136ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.123ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.114ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.112ms
AssetChangedListener.OnPostprocessAllAssets 0.099ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.061ms
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PersistCurrentRevisions: 0.115ms
GenerateScriptTypeHashes: 2.468ms
GenerateScriptTypeSerializationHashes: 4.217ms
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Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 10.202 ms
Integration: 712.632 ms
Integration of assets: 0.009 ms
Thread Wait Time: 0.001 ms
Total Operation Time: 722.844 ms
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.013 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=e300e80a1b98d875b81d474c56ce690a): Total: 0.056 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
KeyNotFoundException: The given key 'SecondTestingSegment' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fe1d7a670f4f4d078f963f4439913bcb>:0
at Code.Infrastructure.SceneLoader.CustomCustomSceneManager.LoadSceneAsync (Code.Infrastructure.SceneLoader.SceneId id, UnityEngine.SceneManagement.LoadSceneMode loadMode, System.Boolean setActive, System.Action`2[T1,T2] extraInstall) [0x00075] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:66
at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource.GetResult (System.Int16 token) [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Factory.cs:326
at Cysharp.Threading.Tasks.UniTask+WhenAllPromise.TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask+WhenAllPromise self, Cysharp.Threading.Tasks.UniTask+Awaiter& awaiter) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:200
--- End of stack trace from previous location where exception was thrown ---
at Cysharp.Threading.Tasks.UniTask+WhenAllPromise.GetResult (System.Int16 token) [0x0000c] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:218
at Code.Game.TestingLevel.TestingState.EnterState () [0x00307] in /home/rainman/Projects/OfficeGame/Assets/Code/Debug/TestingLevel/TestingState.cs:65
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x00127] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:38
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x00007] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Code.Infrastructure.StateMachine.<SwitchState>d__20:MoveNext() (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:48)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Code.Game.TestingLevel.<EnterState>d__3:MoveNext() (at Assets/Code/Debug/TestingLevel/TestingState.cs:87)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Code.Game.Gameplay.Player.Factory.<CreatePlayer>d__3:MoveNext() (at Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs:33)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:HandleCompleted(AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.InstanceOperation:Execute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:942)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:517)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__38_0(AsyncOperationHandle) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:150)
UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass60_0:<add_CompletedTypeless>b__0(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:326)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.InternalOp:LoadImmediate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&)
System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
System.Delegate:DynamicInvokeImpl(Object[])
System.MulticastDelegate:DynamicInvokeImpl(Object[])
System.Delegate:DynamicInvoke(Object[])
UnityEngine.ResourceManagement.Util.DelegateInfo:Invoke() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate(Single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs Line: 66)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 0.733 ms
Integration: 6.549 ms
Integration of assets: 0.003 ms
Thread Wait Time: 72.811 ms
Total Operation Time: 80.096 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 1.313 ms
Integration: 0.997 ms
Integration of assets: 0.005 ms
Thread Wait Time: 127.015 ms
Total Operation Time: 129.331 ms
Container Testing (-6286315) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (1220822847) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.273 ms
Integration: 18.803 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 20.081 ms
Unloading 419 unused Assets / (0.7 MB). Loaded Objects now: 11471.
Memory consumption went from 370.3 MB to 369.6 MB.
Total: 28.579355 ms (FindLiveObjects: 0.513343 ms CreateObjectMapping: 0.161994 ms MarkObjects: 27.262435 ms DeleteObjects: 0.357831 ms)
Loaded scene 'Temp/__Backupscenes/1.backup'
Deserialize: 0.530 ms
Integration: 2.707 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 3.243 ms
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Unhandled description string [
Unhandled description string ]
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Asset Pipeline Refresh (id=a1dfb5426504d474b9a21a4306a32f06): Total: 0.017 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Unhandled description string [
Unhandled description string ]
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 33 unused Assets / (110.5 KB). Loaded Objects now: 11467.
Memory consumption went from 353.3 MB to 353.2 MB.
Total: 32.292580 ms (FindLiveObjects: 0.476413 ms CreateObjectMapping: 0.243667 ms MarkObjects: 31.238242 ms DeleteObjects: 0.051958 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.751 seconds
Domain Reload Profiling: 2356ms
BeginReloadAssembly (328ms)
DisableScriptedObjects (59ms)
CreateAndSetChildDomain (125ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (56ms)
LoadAllAssembliesAndSetupDomain (204ms)
LoadAssemblies (72ms)
TypeCache.Refresh (6ms)
AnalyzeDomain (24ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1752ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (117ms)
ProcessInitializeOnLoadAttributes (384ms)
ProcessInitializeOnLoadMethodAttributes (71ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (576ms)
Asset Pipeline Refresh (id=30abda116e8149973972a02bdd617adc): Total: 2.543 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1857 ms
Asset DB Callback time: managed=35 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=647 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.367ms
ApplyChangesToAssetFolders: 0.297ms
Collect global state as custom dependencies: 1.784ms
ProcessAssetsWithTransientArtifactChanges: 0.179ms
CategorizeAssets: 55.810ms
CompileScripts: 1.204ms
ImportOutOfDateAssets: 1761.691ms (1759.123ms without children)
CollectScriptTypesHashes: 0.879ms
ReloadNativeAssets: 1.547ms
UnloadImportedAssets: 0.126ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.597ms
ImportSchedulerStart: 0.273ms
PostProcessAllAssets: 35.532ms
MonoPostProcessAllAssets: 35.529ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.032ms
SyncVS.PostprocessSyncProject 2.903ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.431ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.373ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.514ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.454ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.436ms
CinemachineSettings.OnPostprocessAllAssets 0.252ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.235ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.232ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.202ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.184ms
DomainReloadProcessor.OnPostprocessAllAssets 0.136ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.129ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.121ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
AssetChangedListener.OnPostprocessAllAssets 0.110ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.058ms
GatherAllCurrentPrimaryImportResultRevisions: 0.156ms
UnloadStreamsBegin: 0.095ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 2.913ms
GenerateScriptTypeSerializationHashes: 4.945ms
Untracked: 683.604ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 3.023 ms
Integration: 656.840 ms
Integration of assets: 0.003 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 659.870 ms
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.014 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=869de8900d9863a53830e33c305e3f3b): Total: 0.059 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
KeyNotFoundException: The given key 'SecondTestingSegment' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fe1d7a670f4f4d078f963f4439913bcb>:0
at Code.Infrastructure.SceneLoader.CustomCustomSceneManager.LoadSceneAsync (Code.Infrastructure.SceneLoader.SceneId id, UnityEngine.SceneManagement.LoadSceneMode loadMode, System.Boolean setActive, System.Action`2[T1,T2] extraInstall) [0x00075] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:66
at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource.GetResult (System.Int16 token) [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Factory.cs:326
at Cysharp.Threading.Tasks.UniTask+WhenAllPromise.TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask+WhenAllPromise self, Cysharp.Threading.Tasks.UniTask+Awaiter& awaiter) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:200
--- End of stack trace from previous location where exception was thrown ---
at Cysharp.Threading.Tasks.UniTask+WhenAllPromise.GetResult (System.Int16 token) [0x0000c] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:218
at Code.Game.TestingLevel.TestingState.EnterState () [0x00307] in /home/rainman/Projects/OfficeGame/Assets/Code/Debug/TestingLevel/TestingState.cs:65
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x00127] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:38
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x00007] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Code.Infrastructure.StateMachine.<SwitchState>d__20:MoveNext() (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:48)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Code.Game.TestingLevel.<EnterState>d__3:MoveNext() (at Assets/Code/Debug/TestingLevel/TestingState.cs:87)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Code.Game.Gameplay.Player.Factory.<CreatePlayer>d__3:MoveNext() (at Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs:33)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:HandleCompleted(AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.InstanceOperation:Execute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:942)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:517)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__38_0(AsyncOperationHandle) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:150)
UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass60_0:<add_CompletedTypeless>b__0(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:326)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.InternalOp:LoadImmediate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&)
System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
System.Delegate:DynamicInvokeImpl(Object[])
System.MulticastDelegate:DynamicInvokeImpl(Object[])
System.Delegate:DynamicInvoke(Object[])
UnityEngine.ResourceManagement.Util.DelegateInfo:Invoke() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate(Single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs Line: 66)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 0.561 ms
Integration: 5.683 ms
Integration of assets: 0.002 ms
Thread Wait Time: 46.195 ms
Total Operation Time: 52.441 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 0.752 ms
Integration: 3.361 ms
Integration of assets: 0.007 ms
Thread Wait Time: 111.475 ms
Total Operation Time: 115.595 ms
Container Testing (-1266741057) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-841907679) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.128 ms
Integration: 18.831 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 19.963 ms
Unloading 418 unused Assets / (0.6 MB). Loaded Objects now: 11475.
Memory consumption went from 371.9 MB to 371.3 MB.
Total: 27.436772 ms (FindLiveObjects: 0.497423 ms CreateObjectMapping: 0.164910 ms MarkObjects: 26.160978 ms DeleteObjects: 0.330290 ms)
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: '1597b00b577c69f8f73216b63b24501a') in 0.325595821 seconds
[Worker0] Imported GUID: d6b5e01fbbe1554499a720ff6fe7cc61 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegmentConfig.asset - Importer: PreviewImporter -> (ImportResultId: 'a719369cd38614be8d8280b51c8f091b') in 0.011088869 seconds
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset' with importer (NativeFormatImporter)
Imported 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a' -> (Import Result ID: '8bff04dd17e55607cac47685fac2e1e5') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=5f6fcb9c464e621fd1ed22bfdeea37d3 DependenciesID=6ade6b1134030ceafa494bd9a50ba467 StaticDependenciesID=d253ab7507758b979cd3bb68103c92c0
Asset Pipeline Refresh (id=cdf50da33ae003957b9859535499cfe0): Total: 0.036 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 30 unused Assets / (89.8 KB). Loaded Objects now: 11478.
Memory consumption went from 355.6 MB to 355.5 MB.
Total: 30.904365 ms (FindLiveObjects: 0.518723 ms CreateObjectMapping: 0.162485 ms MarkObjects: 29.891686 ms DeleteObjects: 0.032000 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
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Unhandled description string ]
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Unhandled description string ]
- Finished resetting the current domain, in 1.761 seconds
Domain Reload Profiling: 2367ms
BeginReloadAssembly (327ms)
DisableScriptedObjects (51ms)
CreateAndSetChildDomain (135ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (58ms)
LoadAllAssembliesAndSetupDomain (203ms)
LoadAssemblies (72ms)
TypeCache.Refresh (6ms)
AnalyzeDomain (23ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1762ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (5ms)
BeforeProcessingInitializeOnLoad (115ms)
ProcessInitializeOnLoadAttributes (381ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (591ms)
Asset Pipeline Refresh (id=99851df0e4b75d5149af9d5404fbdfc0): Total: 2.542 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1859 ms
Asset DB Callback time: managed=33 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=647 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.371ms
ApplyChangesToAssetFolders: 0.293ms
Collect global state as custom dependencies: 1.777ms
ProcessAssetsWithTransientArtifactChanges: 0.184ms
CategorizeAssets: 54.211ms
CompileScripts: 1.198ms
ImportOutOfDateAssets: 1771.191ms (1768.978ms without children)
CollectScriptTypesHashes: 0.726ms
ReloadNativeAssets: 1.198ms
UnloadImportedAssets: 0.108ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.607ms
ImportSchedulerStart: 0.275ms
PostProcessAllAssets: 33.174ms
MonoPostProcessAllAssets: 33.170ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.138ms
SyncVS.PostprocessSyncProject 1.626ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.492ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.407ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.700ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.536ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.452ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.444ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.360ms
CinemachineSettings.OnPostprocessAllAssets 0.275ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.229ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.225ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.211ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.208ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.150ms
DomainReloadProcessor.OnPostprocessAllAssets 0.149ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.121ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.117ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.113ms
AssetChangedListener.OnPostprocessAllAssets 0.104ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.068ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.058ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.054ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.053ms
GatherAllCurrentPrimaryImportResultRevisions: 0.165ms
UnloadStreamsBegin: 0.058ms
PersistCurrentRevisions: 0.140ms
GenerateScriptTypeHashes: 2.543ms
GenerateScriptTypeSerializationHashes: 4.337ms
Untracked: 677.406ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 2.450 ms
Integration: 653.848 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 656.304 ms
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.013 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=beee91e9581e4f4b3afb4a7c93f67ce2): Total: 0.059 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 0.495 ms
Integration: 6.208 ms
Integration of assets: 0.002 ms
Thread Wait Time: 40.539 ms
Total Operation Time: 47.245 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 0.610 ms
Integration: 2.651 ms
Integration of assets: 0.005 ms
Thread Wait Time: 97.859 ms
Total Operation Time: 101.126 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 2.735 ms
Integration: 1.934 ms
Integration of assets: 0.008 ms
Thread Wait Time: 123.505 ms
Total Operation Time: 128.181 ms
Container Testing (127258640) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-1778808752) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.090 ms
Integration: 16.520 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 17.615 ms
Unloading 423 unused Assets / (1.0 MB). Loaded Objects now: 11483.
Memory consumption went from 374.9 MB to 373.9 MB.
Total: 26.309327 ms (FindLiveObjects: 0.505859 ms CreateObjectMapping: 0.156072 ms MarkObjects: 25.040758 ms DeleteObjects: 0.321984 ms)
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets / (1.1 KB). Loaded Objects now: 11452.
Memory consumption went from 357.2 MB to 357.2 MB.
Total: 32.523162 ms (FindLiveObjects: 0.531156 ms CreateObjectMapping: 0.165320 ms MarkObjects: 31.501105 ms DeleteObjects: 0.025949 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.759 seconds
Domain Reload Profiling: 2380ms
BeginReloadAssembly (342ms)
DisableScriptedObjects (57ms)
CreateAndSetChildDomain (139ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (56ms)
LoadAllAssembliesAndSetupDomain (205ms)
LoadAssemblies (73ms)
TypeCache.Refresh (6ms)
AnalyzeDomain (24ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1759ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (5ms)
BeforeProcessingInitializeOnLoad (106ms)
ProcessInitializeOnLoadAttributes (374ms)
ProcessInitializeOnLoadMethodAttributes (73ms)
AfterProcessingInitializeOnLoad (7ms)
AwakeInstancesAfterBackupRestoration (589ms)
Asset Pipeline Refresh (id=f1b0d73f0e9ec609cb20dc7e5a93ffc3): Total: 2.555 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1861 ms
Asset DB Callback time: managed=27 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=664 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.395ms
ApplyChangesToAssetFolders: 0.294ms
Collect global state as custom dependencies: 1.819ms
ProcessAssetsWithTransientArtifactChanges: 0.177ms
CategorizeAssets: 53.575ms
CompileScripts: 1.206ms
ImportOutOfDateAssets: 1768.944ms (1766.650ms without children)
CollectScriptTypesHashes: 0.751ms
ReloadNativeAssets: 1.201ms
UnloadImportedAssets: 0.154ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.637ms
ImportSchedulerStart: 0.278ms
PostProcessAllAssets: 27.625ms
MonoPostProcessAllAssets: 27.622ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.891ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 4.825ms
AssetChangedListener.OnPostprocessAllAssets 3.166ms
AssetPostprocessor.OnPostprocessAllAssets 3.133ms
SyncVS.PostprocessSyncProject 2.542ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.604ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.416ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.348ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.248ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.144ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.968ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.792ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.626ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.611ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.528ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.523ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.426ms
MaterialPostprocessor.OnPostprocessAllAssets 0.379ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.378ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.270ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.252ms
CinemachineSettings.OnPostprocessAllAssets 0.245ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.239ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.237ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.234ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.218ms
AssetPathToTypes.OnPostprocessAllAssets 0.218ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.210ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.206ms
PostProcessor.OnPostprocessAllAssets 0.200ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.176ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.176ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.173ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.169ms
AssetEvents.OnPostprocessAllAssets 0.163ms
DomainReloadProcessor.OnPostprocessAllAssets 0.135ms
ThemePostprocessor.OnPostprocessAllAssets 0.119ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.117ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.114ms
SamplePostprocessor.OnPostprocessAllAssets 0.109ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.102ms
AssetReloadNotifier.OnPostprocessAllAssets 0.091ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.085ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.078ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.054ms
GatherAllCurrentPrimaryImportResultRevisions: 0.155ms
UnloadStreamsBegin: 0.098ms
PersistCurrentRevisions: 0.112ms
GenerateScriptTypeHashes: 2.508ms
GenerateScriptTypeSerializationHashes: 4.258ms
Untracked: 696.065ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 4.497 ms
Integration: 677.437 ms
Integration of assets: 0.008 ms
Thread Wait Time: -0.002 ms
Total Operation Time: 681.940 ms
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.013 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=99f4ea824d3c91451a548f6765b4793d): Total: 0.059 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 0.537 ms
Integration: 5.552 ms
Integration of assets: 0.002 ms
Thread Wait Time: 50.893 ms
Total Operation Time: 56.984 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 0.811 ms
Integration: 2.680 ms
Integration of assets: 0.005 ms
Thread Wait Time: 92.806 ms
Total Operation Time: 96.301 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 0.593 ms
Integration: 1.882 ms
Integration of assets: 0.009 ms
Thread Wait Time: 118.187 ms
Total Operation Time: 120.671 ms
Container Testing (746677643) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (1262859079) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.256 ms
Integration: 19.925 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 21.187 ms
Unloading 425 unused Assets / (0.7 MB). Loaded Objects now: 11493.
Memory consumption went from 377.6 MB to 377.0 MB.
Total: 28.730748 ms (FindLiveObjects: 0.497383 ms CreateObjectMapping: 0.155742 ms MarkObjects: 27.464073 ms DeleteObjects: 0.329508 ms)
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Asset Pipeline Refresh (id=a5cefd91359964f8eb74447ae0544d98): Total: 0.059 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
[Worker0] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity - Importer: PreviewImporter -> (ImportResultId: '4df9ae3b9d9a6fbecb201459c563c40e') in 0.014185307 seconds
Opening scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 0.248 ms
Integration: 22.992 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.005 ms
Total Operation Time: 23.246 ms
Unloading 167 unused Assets / (259.2 KB). Loaded Objects now: 11299.
Memory consumption went from 389.8 MB to 389.6 MB.
Total: 26.255156 ms (FindLiveObjects: 0.469531 ms CreateObjectMapping: 0.145513 ms MarkObjects: 25.092003 ms DeleteObjects: 0.265257 ms)
Asset Pipeline Refresh (id=21208a9b1bab943a68eb2d5214ea6f3a): Total: 0.062 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=7703eed73b443ec1e8d5607d3d91098b): Total: 0.016 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609084 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '5c5e765a271e0eb966ff4125f37939d0') in 0.579 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=19d1ac8d7a548bb790f7141fd92d7307 DependenciesID=a52482a85f0d53d732f96fc40545fa16 StaticDependenciesID=c47b3501914b5b1234d81e7553c6e377
Asset Pipeline Refresh (id=2f9b7194bc6557ec19ff1f1877235452): Total: 0.607 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=598 ms
Asset DB Callback time: managed=1 ms, native=7 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 5
ApplyChangesToAssetFolders: 0.110ms
Scan: 3.171ms
Collect global state as custom dependencies: 0.063ms
ProcessAssetsWithTransientArtifactChanges: 0.062ms
CategorizeAssets: 1.547ms
ImportOutOfDateAssets: 581.679ms (0.135ms without children)
ImportManagerImport: 580.609ms (0.339ms without children)
ReloadNativeAssets: 0.053ms
UnloadImportedAssets: 0.189ms
ReloadImportedAssets: 0.566ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.468ms
ImportSchedulerStart: 0.220ms
PostProcessAllAssets: 3.501ms
XRBuildSystem.XRAssetImported 1.928ms
MonoPostProcessAllAssets: 1.441ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.498ms
SyncVS.PostprocessSyncProject 0.146ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.128ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.068ms
PostAssetChangesProfiler: 5.227ms
GatherAllCurrentPrimaryImportResultRevisions: 0.174ms
UnloadStreamsBegin: 0.060ms
PersistCurrentRevisions: 0.141ms
Untracked: 11.207ms
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 521 unused Assets / (330.0 KB). Loaded Objects now: 11186.
Memory consumption went from 362.1 MB to 361.8 MB.
Total: 31.955207 ms (FindLiveObjects: 0.550903 ms CreateObjectMapping: 0.280536 ms MarkObjects: 30.483947 ms DeleteObjects: 0.347472 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.760 seconds
Domain Reload Profiling: 2361ms
BeginReloadAssembly (319ms)
DisableScriptedObjects (53ms)
CreateAndSetChildDomain (123ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (57ms)
LoadAllAssembliesAndSetupDomain (206ms)
LoadAssemblies (73ms)
TypeCache.Refresh (6ms)
AnalyzeDomain (24ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1761ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (4ms)
BeforeProcessingInitializeOnLoad (106ms)
ProcessInitializeOnLoadAttributes (375ms)
ProcessInitializeOnLoadMethodAttributes (70ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (600ms)
Asset Pipeline Refresh (id=b7e11a701610c99959e982a1cdd5fd57): Total: 2.532 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1859 ms
Asset DB Callback time: managed=28 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=642 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.388ms
ApplyChangesToAssetFolders: 0.292ms
Collect global state as custom dependencies: 1.915ms
ProcessAssetsWithTransientArtifactChanges: 0.173ms
CategorizeAssets: 53.588ms
CompileScripts: 1.224ms
ImportOutOfDateAssets: 1770.271ms (1768.025ms without children)
CollectScriptTypesHashes: 0.767ms
ReloadNativeAssets: 1.164ms
UnloadImportedAssets: 0.155ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.597ms
ImportSchedulerStart: 0.305ms
PostProcessAllAssets: 28.203ms
MonoPostProcessAllAssets: 28.199ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.437ms
SyncVS.PostprocessSyncProject 1.609ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.433ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.371ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.508ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.498ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.429ms
CinemachineSettings.OnPostprocessAllAssets 0.249ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.234ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.219ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.210ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.192ms
DomainReloadProcessor.OnPostprocessAllAssets 0.137ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.128ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.126ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.114ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.068ms
GatherAllCurrentPrimaryImportResultRevisions: 0.152ms
UnloadStreamsBegin: 0.078ms
PersistCurrentRevisions: 0.135ms
GenerateScriptTypeHashes: 2.465ms
GenerateScriptTypeSerializationHashes: 4.199ms
Untracked: 673.438ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 2.478 ms
Integration: 627.444 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 629.928 ms
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=7a52e07c17fda9cd2a8f2af5ece6fb5d): Total: 0.054 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 16.160 ms
Integration: 5.823 ms
Integration of assets: 0.003 ms
Thread Wait Time: 59.197 ms
Total Operation Time: 81.183 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 0.753 ms
Integration: 1.001 ms
Integration of assets: 0.006 ms
Thread Wait Time: 104.780 ms
Total Operation Time: 106.540 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 0.411 ms
Integration: 0.567 ms
Integration of assets: 0.008 ms
Thread Wait Time: 112.030 ms
Total Operation Time: 113.017 ms
Container Testing (-1471180534) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-2104764090) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.627 ms
Integration: 18.623 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.007 ms
Total Operation Time: 19.258 ms
Unloading 560 unused Assets / (0.6 MB). Loaded Objects now: 11211.
Memory consumption went from 375.2 MB to 374.6 MB.
Total: 25.780124 ms (FindLiveObjects: 0.493215 ms CreateObjectMapping: 0.149961 ms MarkObjects: 24.442906 ms DeleteObjects: 0.412133 ms)
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
55 total world brushes
0 detail brushes
0 patches
56 boxbevels
0 edgebevels
4 entities
324 planes
0 areaportals
Size: -136, -128, -64 to 144, 128, 144
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
330 faces
294 leafs
--- MakeTreePortals ---
1 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
112 cluster references
--- FloodEntities ---
188 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
106 solid leafs
1 leafs filled
187 inside leafs
--- CullSides ---
91 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
237 faces
235 leafs
--- MakeTreePortals ---
2 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
105 cluster references
--- NumberClusters ---
150 visclusters
469 visportals
542 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
330 axial edge lines
82 non-axial edge lines
0 degenerate edges
68 verts added for T-junctions
1029 total verts
212 naturally ordered
25 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
444 references
237 (237) emitted drawsurfs
237 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
237 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
1515 redundant indexes supressed, saving 5 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
249 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
328 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
Wrote 0.1 MB (106012 bytes)
0 seconds elapsed
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'e784befeaceb7245a6db54963de18d17') in 0.107 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=3aa2b7e8eefc3fe0cfdb6c5fa1746cc3 DependenciesID=6936337860f40d27f6ed44c2e7339e9c StaticDependenciesID=1bf1f3c500e05a853eac8a95e7c82f04
Asset Pipeline Refresh (id=c4db2a25b423263188ee7ac7d85951f6): Total: 0.283 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Asset Pipeline Refresh (id=8bbcf1871c73fceee8dfa1fb866bad29): Total: 0.013 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 29 unused Assets / (94.7 KB). Loaded Objects now: 11180.
Memory consumption went from 350.8 MB to 350.7 MB.
Total: 30.251271 ms (FindLiveObjects: 0.530395 ms CreateObjectMapping: 0.177784 ms MarkObjects: 29.212853 ms DeleteObjects: 0.031669 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.776 seconds
Domain Reload Profiling: 2375ms
BeginReloadAssembly (312ms)
DisableScriptedObjects (52ms)
CreateAndSetChildDomain (119ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (58ms)
LoadAllAssembliesAndSetupDomain (210ms)
LoadAssemblies (74ms)
TypeCache.Refresh (7ms)
AnalyzeDomain (23ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1777ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (111ms)
ProcessInitializeOnLoadAttributes (373ms)
ProcessInitializeOnLoadMethodAttributes (71ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (614ms)
Asset Pipeline Refresh (id=f8d65cdfae8ab0818b64671489b42710): Total: 2.555 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1876 ms
Asset DB Callback time: managed=36 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=639 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.375ms
ApplyChangesToAssetFolders: 0.292ms
Collect global state as custom dependencies: 1.904ms
ProcessAssetsWithTransientArtifactChanges: 0.177ms
CategorizeAssets: 55.344ms
CompileScripts: 1.218ms
ImportOutOfDateAssets: 1787.557ms (1784.961ms without children)
CollectScriptTypesHashes: 0.645ms
ReloadNativeAssets: 1.449ms
UnloadImportedAssets: 0.161ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.634ms
ImportSchedulerStart: 0.325ms
PostProcessAllAssets: 36.886ms
MonoPostProcessAllAssets: 36.880ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.173ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.531ms
SyncVS.PostprocessSyncProject 1.811ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.434ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.557ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.522ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.422ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.254ms
CinemachineSettings.OnPostprocessAllAssets 0.248ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.224ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.205ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.205ms
DomainReloadProcessor.OnPostprocessAllAssets 0.135ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.125ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.109ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.052ms
GatherAllCurrentPrimaryImportResultRevisions: 0.153ms
UnloadStreamsBegin: 0.059ms
PersistCurrentRevisions: 0.141ms
GenerateScriptTypeHashes: 2.851ms
GenerateScriptTypeSerializationHashes: 4.883ms
Untracked: 669.289ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 3.014 ms
Integration: 690.965 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.005 ms
Total Operation Time: 693.985 ms
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.013 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=83198a190a45469c9b9c9ef9d5af90ac): Total: 0.063 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 3.668 ms
Integration: 5.735 ms
Integration of assets: 0.003 ms
Thread Wait Time: 66.532 ms
Total Operation Time: 75.938 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 0.691 ms
Integration: 1.409 ms
Integration of assets: 0.006 ms
Thread Wait Time: 130.747 ms
Total Operation Time: 132.852 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 0.328 ms
Integration: 0.807 ms
Integration of assets: 0.010 ms
Thread Wait Time: 157.434 ms
Total Operation Time: 158.580 ms
Container Testing (-1478381546) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-232193840) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.622 ms
Integration: 17.853 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 18.480 ms
Unloading 565 unused Assets / (0.7 MB). Loaded Objects now: 11214.
Memory consumption went from 375.6 MB to 374.9 MB.
Total: 27.904519 ms (FindLiveObjects: 0.489999 ms CreateObjectMapping: 0.149781 ms MarkObjects: 26.556892 ms DeleteObjects: 0.425418 ms)
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Asset Pipeline Refresh (id=d122f36737488f0a9b2f006404530f2f): Total: 0.077 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents"
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 4 Duration: 2s163ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json
[1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
*** Tundra requires additional run (2.11 seconds), 2 items updated, 1238 evaluated
ExitCode: 0 Duration: 1s651ms
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 1s82ms
Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482
[ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (1.04 seconds), 10 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.1883576
Reloading assemblies after forced synchronous recompile.
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
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Domain Reload Profiling: 2880ms
BeginReloadAssembly (498ms)
DisableScriptedObjects (82ms)
CreateAndSetChildDomain (187ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (65ms)
LoadAllAssembliesAndSetupDomain (460ms)
LoadAssemblies (152ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (208ms)
BuildScriptInfoCaches (183ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1838ms)
SetupLoadedEditorAssemblies (0ms)
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ProcessInitializeOnLoadAttributes (411ms)
ProcessInitializeOnLoadMethodAttributes (76ms)
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AwakeInstancesAfterBackupRestoration (564ms)
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Asset Pipeline Refresh (id=e30b10a9b425792028cf6023eef78613): Total: 9.198 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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SyncVS.PostprocessSyncProject 516.856ms
NugetAssetPostprocessor.OnPostprocessAllAssets 15.220ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.609ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.037ms
AssetChangedListener.OnPostprocessAllAssets 4.014ms
AssetPostprocessor.OnPostprocessAllAssets 3.431ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.167ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.205ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=5528cc75fdecd3824a6dae6d532c642f): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Unhandled description string [
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s706ms
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[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
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*** Tundra build success (0.66 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0969075
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 598 unused Assets / (503.6 KB). Loaded Objects now: 11223.
Memory consumption went from 361.3 MB to 360.8 MB.
Total: 33.393133 ms (FindLiveObjects: 0.525716 ms CreateObjectMapping: 0.311013 ms MarkObjects: 29.884082 ms DeleteObjects: 2.379753 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 2.093 seconds
Domain Reload Profiling: 3099ms
BeginReloadAssembly (488ms)
DisableScriptedObjects (85ms)
CreateAndSetChildDomain (176ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (437ms)
LoadAssemblies (171ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (197ms)
BuildScriptInfoCaches (174ms)
ResolveRequiredComponents (21ms)
FinalizeReload (2094ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (268ms)
ProcessInitializeOnLoadAttributes (403ms)
ProcessInitializeOnLoadMethodAttributes (70ms)
AfterProcessingInitializeOnLoad (4ms)
AwakeInstancesAfterBackupRestoration (856ms)
Asset Pipeline Refresh (id=eeaae8e7fc7f467e794f3c521945e838): Total: 4.591 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
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Asset DB Process Time: managed=0 ms, native=2597 ms
Asset DB Callback time: managed=47 ms, native=5 ms
Scripting: domain reloads=1, domain reload time=1050 ms, compile time=890 ms, other=0 ms
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CompileScripts: 890.064ms
ImportOutOfDateAssets: 2104.841ms (2101.731ms without children)
CollectScriptTypesHashes: 0.773ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.721ms
ImportSchedulerStart: 0.549ms
PostProcessAllAssets: 49.181ms
XRBuildSystem.XRAssetImported 1.577ms
MonoPostProcessAllAssets: 47.229ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 6.609ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.069ms
AssetPostprocessor.OnPostprocessAllAssets 3.391ms
AssetChangedListener.OnPostprocessAllAssets 3.151ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.438ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.830ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.665ms
SyncVS.PostprocessSyncProject 1.566ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.316ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.980ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.870ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.749ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.715ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.626ms
MaterialPostprocessor.OnPostprocessAllAssets 0.577ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.495ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.443ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.426ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.370ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.356ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.281ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.253ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.252ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.243ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.225ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.214ms
AssetPathToTypes.OnPostprocessAllAssets 0.208ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.201ms
PostProcessor.OnPostprocessAllAssets 0.186ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.176ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.169ms
AssetEvents.OnPostprocessAllAssets 0.163ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.152ms
CinemachineSettings.OnPostprocessAllAssets 0.132ms
DomainReloadProcessor.OnPostprocessAllAssets 0.120ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.119ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.116ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.115ms
ThemePostprocessor.OnPostprocessAllAssets 0.114ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.112ms
SamplePostprocessor.OnPostprocessAllAssets 0.108ms
AssetReloadNotifier.OnPostprocessAllAssets 0.097ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.093ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.092ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.081ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.062ms
PostAssetChangesProfiler: 3.391ms
GatherAllCurrentPrimaryImportResultRevisions: 0.298ms
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PersistCurrentRevisions: 0.131ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=ef3f76fb2f1237a00873502b22ed915f): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Unhandled description string [
Unhandled description string ]
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s584ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (0.54 seconds), 9 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0789267
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 560 unused Assets / (381.3 KB). Loaded Objects now: 11230.
Memory consumption went from 358.4 MB to 358.1 MB.
Total: 25.829878 ms (FindLiveObjects: 0.499146 ms CreateObjectMapping: 0.275226 ms MarkObjects: 23.796975 ms DeleteObjects: 0.976221 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 2.092 seconds
Domain Reload Profiling: 3058ms
BeginReloadAssembly (456ms)
DisableScriptedObjects (79ms)
CreateAndSetChildDomain (161ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (432ms)
LoadAssemblies (168ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (197ms)
BuildScriptInfoCaches (174ms)
ResolveRequiredComponents (21ms)
FinalizeReload (2092ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (254ms)
ProcessInitializeOnLoadAttributes (413ms)
ProcessInitializeOnLoadMethodAttributes (67ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (855ms)
Asset Pipeline Refresh (id=7eea34ace0fd1a144bc747cc2e08f3e3): Total: 4.501 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2535 ms
Asset DB Callback time: managed=55 ms, native=6 ms
Scripting: domain reloads=1, domain reload time=1052 ms, compile time=851 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 1.356ms
ApplyChangesToAssetFolders: 0.392ms
Scan: 333.167ms
Collect global state as custom dependencies: 4.123ms
OnSourceAssetsModified: 0.791ms
ProcessAssetsWithTransientArtifactChanges: 5.736ms
CategorizeAssets: 57.137ms
CompileScripts: 850.998ms
ImportOutOfDateAssets: 2104.869ms (2101.784ms without children)
CollectScriptTypesHashes: 0.706ms
ReloadNativeAssets: 1.230ms
UnloadImportedAssets: 0.524ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.771ms
ImportSchedulerStart: 0.521ms
PostProcessAllAssets: 56.588ms
XRBuildSystem.XRAssetImported 1.772ms
MonoPostProcessAllAssets: 54.397ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.144ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.785ms
AssetChangedListener.OnPostprocessAllAssets 3.703ms
AssetPostprocessor.OnPostprocessAllAssets 3.660ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.467ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.167ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.712ms
SyncVS.PostprocessSyncProject 1.567ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.357ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.024ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.893ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.744ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.715ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.598ms
MaterialPostprocessor.OnPostprocessAllAssets 0.568ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.511ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.425ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.422ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.421ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.361ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.308ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.284ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.250ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.245ms
AssetPathToTypes.OnPostprocessAllAssets 0.215ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.213ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.204ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.203ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.171ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.170ms
PostProcessor.OnPostprocessAllAssets 0.168ms
AssetEvents.OnPostprocessAllAssets 0.165ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.156ms
CinemachineSettings.OnPostprocessAllAssets 0.140ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.123ms
DomainReloadProcessor.OnPostprocessAllAssets 0.122ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.111ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.109ms
ThemePostprocessor.OnPostprocessAllAssets 0.107ms
SamplePostprocessor.OnPostprocessAllAssets 0.107ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.093ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.092ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.084ms
AssetReloadNotifier.OnPostprocessAllAssets 0.083ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.063ms
PostAssetChangesProfiler: 3.770ms
GatherAllCurrentPrimaryImportResultRevisions: 0.153ms
UnloadStreamsBegin: 0.071ms
PersistCurrentRevisions: 0.133ms
GenerateScriptTypeHashes: 2.477ms
GenerateScriptTypeSerializationHashes: 4.241ms
Untracked: 1080.748ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6
Asset Pipeline Refresh (id=267f12b01075cd6be9d679cbfae84b76): Total: 0.027 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Unhandled description string [
Unhandled description string ]
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e
Asset Pipeline Refresh (id=d530e9b1fe879a2f29ebad6e271da806): Total: 0.031 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s569ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (0.52 seconds), 9 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0876559
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 560 unused Assets / (0.5 MB). Loaded Objects now: 11237.
Memory consumption went from 356.6 MB to 356.0 MB.
Total: 25.459163 ms (FindLiveObjects: 0.497884 ms CreateObjectMapping: 0.272772 ms MarkObjects: 23.386615 ms DeleteObjects: 1.019382 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 2.096 seconds
Domain Reload Profiling: 3024ms
BeginReloadAssembly (429ms)
DisableScriptedObjects (77ms)
CreateAndSetChildDomain (167ms)
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initialDomainReloadingComplete (61ms)
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AwakeInstancesAfterBackupRestoration (852ms)
Asset Pipeline Refresh (id=28eef751a8b3846b28fd9a00a3fea35a): Total: 4.375 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Scripting: domain reloads=1, domain reload time=979 ms, compile time=794 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
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Collect global state as custom dependencies: 4.835ms
ProcessAssetsWithTransientArtifactChanges: 6.116ms
CategorizeAssets: 54.575ms
CompileScripts: 793.941ms
ImportOutOfDateAssets: 2108.071ms (2105.058ms without children)
CollectScriptTypesHashes: 0.774ms
ReloadNativeAssets: 1.244ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.725ms
ImportSchedulerStart: 0.502ms
PostProcessAllAssets: 50.925ms
XRBuildSystem.XRAssetImported 1.456ms
MonoPostProcessAllAssets: 49.119ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 6.864ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.822ms
AssetPostprocessor.OnPostprocessAllAssets 3.410ms
AssetChangedListener.OnPostprocessAllAssets 3.167ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.407ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.820ms
SyncVS.PostprocessSyncProject 1.627ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.613ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.317ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.941ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.836ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.731ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.711ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.590ms
MaterialPostprocessor.OnPostprocessAllAssets 0.563ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.502ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.420ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.417ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.358ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.354ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.278ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.246ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.246ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.228ms
AssetPathToTypes.OnPostprocessAllAssets 0.217ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.215ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.201ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.198ms
PostProcessor.OnPostprocessAllAssets 0.195ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.180ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.165ms
AssetEvents.OnPostprocessAllAssets 0.159ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.153ms
CinemachineSettings.OnPostprocessAllAssets 0.135ms
DomainReloadProcessor.OnPostprocessAllAssets 0.121ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.111ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.111ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.111ms
SamplePostprocessor.OnPostprocessAllAssets 0.107ms
ThemePostprocessor.OnPostprocessAllAssets 0.103ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.091ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.088ms
AssetReloadNotifier.OnPostprocessAllAssets 0.087ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.084ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.062ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e
Asset Pipeline Refresh (id=cbb4e2e6389445c9996838a56cf8c1c4): Total: 0.027 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609084 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '031891d04068d0740688ec7699268f0c') in 0.595 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=3b2ab29853102c2a2aa89f6fc6cf2fab DependenciesID=3c2232285fbdc20df822dd2aea0f251b StaticDependenciesID=c47b3501914b5b1234d81e7553c6e377
Asset Pipeline Refresh (id=3c37c932d46710a499aac8122cf145b0): Total: 0.623 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
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Asset DB Process Time: managed=0 ms, native=614 ms
Asset DB Callback time: managed=1 ms, native=6 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 5
ApplyChangesToAssetFolders: 0.105ms
Scan: 3.567ms
Collect global state as custom dependencies: 0.064ms
ProcessAssetsWithTransientArtifactChanges: 0.054ms
CategorizeAssets: 1.560ms
ImportOutOfDateAssets: 597.273ms (0.139ms without children)
ImportManagerImport: 596.092ms (0.352ms without children)
UnloadImportedAssets: 0.262ms
ReloadImportedAssets: 0.754ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.466ms
ImportSchedulerStart: 0.269ms
PostProcessAllAssets: 3.361ms
XRBuildSystem.XRAssetImported 1.807ms
MonoPostProcessAllAssets: 1.419ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.504ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.144ms
SyncVS.PostprocessSyncProject 0.142ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.063ms
PostAssetChangesProfiler: 4.947ms
GatherAllCurrentPrimaryImportResultRevisions: 0.162ms
UnloadStreamsBegin: 0.070ms
PersistCurrentRevisions: 0.132ms
Untracked: 11.779ms
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e
Asset Pipeline Refresh (id=1851ce3b70f32bb9e8522a4a6134c7d6): Total: 0.013 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=15637e76a9a47f8e88cf856609acc590): Total: 0.067 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Asset Pipeline Refresh (id=cc997e5ad2559e09da687bce5d139654): Total: 0.090 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
55 total world brushes
0 detail brushes
0 patches
56 boxbevels
0 edgebevels
4 entities
324 planes
0 areaportals
Size: -136, -128, -64 to 144, 128, 144
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
330 faces
294 leafs
--- MakeTreePortals ---
1 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
112 cluster references
--- FloodEntities ---
188 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
106 solid leafs
1 leafs filled
187 inside leafs
--- CullSides ---
91 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
237 faces
235 leafs
--- MakeTreePortals ---
2 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
105 cluster references
--- NumberClusters ---
150 visclusters
469 visportals
542 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
330 axial edge lines
82 non-axial edge lines
0 degenerate edges
68 verts added for T-junctions
1029 total verts
212 naturally ordered
25 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
444 references
237 (237) emitted drawsurfs
237 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
237 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
1515 redundant indexes supressed, saving 5 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
249 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
328 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
Wrote 0.1 MB (106040 bytes)
0 seconds elapsed
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '9be7607644251befaf5001fa45d899a3') in 0.075 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4ef30b8fea01c14a810ec2c8b2e94c63 DependenciesID=10aee1f6f8c277cd4212ec2ddfffe765 StaticDependenciesID=852eacc754cbcfdaf7c02d331d44131a
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '84d70268b8700557f5134625b3e9da52') in 0.556 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=71a7bcf8a0621c71d00e83565458953e DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=01c88f946570fd359af1d8a9665d7c40): Total: 0.745 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=2 (actual=2, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=736 ms
Asset DB Callback time: managed=2 ms, native=5 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=2, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.201ms
ApplyChangesToAssetFolders: 0.146ms
Scan: 73.032ms
Collect global state as custom dependencies: 0.096ms
OnSourceAssetsModified: 0.682ms
ProcessAssetsWithTransientArtifactChanges: 0.067ms
CategorizeAssets: 17.846ms
ImportOutOfDateAssets: 634.098ms (0.170ms without children)
ImportManagerImport: 632.737ms (0.378ms without children)
UnloadImportedAssets: 0.321ms
ReloadImportedAssets: 0.945ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.458ms
ImportSchedulerStart: 0.356ms
PostProcessAllAssets: 3.860ms
XRBuildSystem.XRAssetImported 1.511ms
MonoPostProcessAllAssets: 2.161ms
SyncVS.PostprocessSyncProject 0.826ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.491ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.170ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.084ms
AssetPostprocessor.OnPostprocessAllAssets 0.054ms
PostAssetChangesProfiler: 3.296ms
GatherAllCurrentPrimaryImportResultRevisions: 0.258ms
PersistCurrentRevisions: 0.144ms
Untracked: 10.895ms
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Asset Pipeline Refresh (id=466ddc806974461449a2139c9affc4d5): Total: 0.017 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Worker0] Imported GUID: 17ec9ee292f4eeef680a3ab2d9163ba7 - Path: Assets/OfficeGame/Testing/Testing.unity - Importer: PreviewImporter -> (ImportResultId: 'faab52c5547079185b46c2f129e53977') in 0.015522103 seconds
Opening scene 'Assets/OfficeGame/Testing/Testing.unity'
Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 5.015 ms
Integration: 25.496 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 30.517 ms
Unloading 392 unused Assets / (0.8 MB). Loaded Objects now: 11626.
Memory consumption went from 389.3 MB to 388.5 MB.
Total: 19.305901 ms (FindLiveObjects: 0.509315 ms CreateObjectMapping: 0.263124 ms MarkObjects: 17.849199 ms DeleteObjects: 0.385703 ms)
Opening scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 6.606 ms
Integration: 18.941 ms
Integration of assets: 0.003 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 25.553 ms
Unloading 168 unused Assets / (171.4 KB). Loaded Objects now: 11355.
Memory consumption went from 390.5 MB to 390.3 MB.
Total: 16.688291 ms (FindLiveObjects: 0.485240 ms CreateObjectMapping: 0.141756 ms MarkObjects: 15.554084 ms DeleteObjects: 0.219131 ms)
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s409ms
[ 809/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (0.36 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.1042811
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 2 unused Assets / (5.0 KB). Loaded Objects now: 11241.
Memory consumption went from 348.4 MB to 348.4 MB.
Total: 24.013691 ms (FindLiveObjects: 0.455745 ms CreateObjectMapping: 0.158056 ms MarkObjects: 23.065964 ms DeleteObjects: 0.046508 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.784 seconds
Domain Reload Profiling: 2688ms
BeginReloadAssembly (421ms)
DisableScriptedObjects (74ms)
CreateAndSetChildDomain (174ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (402ms)
LoadAssemblies (94ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (198ms)
BuildScriptInfoCaches (175ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1785ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (263ms)
ProcessInitializeOnLoadAttributes (390ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (557ms)
Asset Pipeline Refresh (id=b20b4bf2f8b4266b69209aa784d68498): Total: 3.893 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2259 ms
Asset DB Callback time: managed=80 ms, native=6 ms
Scripting: domain reloads=1, domain reload time=953 ms, compile time=595 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.525ms
ApplyChangesToAssetFolders: 0.476ms
Scan: 368.525ms
Collect global state as custom dependencies: 2.374ms
ProcessAssetsWithTransientArtifactChanges: 6.113ms
CategorizeAssets: 54.212ms
CompileScripts: 594.758ms
ImportOutOfDateAssets: 1795.676ms (1792.721ms without children)
CollectScriptTypesHashes: 0.968ms
ReloadNativeAssets: 1.366ms
UnloadImportedAssets: 0.265ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.757ms
ImportSchedulerStart: 0.530ms
PostProcessAllAssets: 82.575ms
XRBuildSystem.XRAssetImported 2.023ms
MonoPostProcessAllAssets: 80.153ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.280ms
NugetAssetPostprocessor.OnPostprocessAllAssets 14.547ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.233ms
AssetChangedListener.OnPostprocessAllAssets 3.712ms
AssetPostprocessor.OnPostprocessAllAssets 3.558ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.909ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.846ms
SyncVS.PostprocessSyncProject 1.705ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.456ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.365ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.996ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.984ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.744ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.707ms
MaterialPostprocessor.OnPostprocessAllAssets 0.585ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.515ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.470ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.407ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.383ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.381ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.346ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.322ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.292ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.249ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.221ms
AssetPathToTypes.OnPostprocessAllAssets 0.217ms
CinemachineSettings.OnPostprocessAllAssets 0.211ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.208ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.198ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.190ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.187ms
AssetEvents.OnPostprocessAllAssets 0.186ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.167ms
PostProcessor.OnPostprocessAllAssets 0.162ms
DomainReloadProcessor.OnPostprocessAllAssets 0.156ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.142ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.120ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.119ms
ThemePostprocessor.OnPostprocessAllAssets 0.113ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.113ms
SamplePostprocessor.OnPostprocessAllAssets 0.112ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.096ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.093ms
AssetReloadNotifier.OnPostprocessAllAssets 0.085ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.082ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.066ms
PostAssetChangesProfiler: 3.656ms
GatherAllCurrentPrimaryImportResultRevisions: 0.169ms
UnloadStreamsBegin: 0.107ms
PersistCurrentRevisions: 0.140ms
GenerateScriptTypeHashes: 2.626ms
GenerateScriptTypeSerializationHashes: 4.501ms
Untracked: 981.890ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e
Asset Pipeline Refresh (id=7bf80425696729c229e6c110d1511ef2): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Unhandled description string [
Unhandled description string ]
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool)
UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439)
UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447)
UnityEditor.ContainerWindow:Internal_Destroy ()
UnityEditor.ContainerWindow:OnDestroy () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:81)
UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool)
UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439)
UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447)
[/home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs line 439]
Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool)
UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439)
UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447)
UnityEditor.ContainerWindow:Internal_Destroy ()
UnityEditor.ContainerWindow:OnDestroy () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:81)
UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool)
UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439)
UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447)
[/home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs line 439]
Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool)
UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439)
UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447)
UnityEditor.ContainerWindow:Internal_Destroy ()
UnityEditor.ContainerWindow:OnDestroy () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:81)
UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool)
UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439)
UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447)
[/home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs line 439]
Unhandled description string [
Unhandled description string ]
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents"
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 4 Duration: 0s319ms
[ 925/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json
*** Tundra requires additional run (0.18 seconds), 1 items updated, 1247 evaluated
ExitCode: 0 Duration: 1s702ms
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 3 Duration: 0s509ms
Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482
[ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
##### CommandLine
"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" exec "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp2"
##### Contents of Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp
-target:library
-out:"Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll"
-refout:"Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.ref.dll"
-define:UNITY_6000_6_3
-define:UNITY_6000_6
-define:UNITY_6000
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_2017_1_OR_NEWER
-define:UNITY_2017_2_OR_NEWER
-define:UNITY_2017_3_OR_NEWER
-define:UNITY_2017_4_OR_NEWER
-define:UNITY_2018_1_OR_NEWER
-define:UNITY_2018_2_OR_NEWER
-define:UNITY_2018_3_OR_NEWER
-define:UNITY_2018_4_OR_NEWER
-define:UNITY_2019_1_OR_NEWER
-define:UNITY_2019_2_OR_NEWER
-define:UNITY_2019_3_OR_NEWER
-define:UNITY_2019_4_OR_NEWER
-define:UNITY_2020_1_OR_NEWER
-define:UNITY_2020_2_OR_NEWER
-define:UNITY_2020_3_OR_NEWER
-define:UNITY_2021_1_OR_NEWER
-define:UNITY_2021_2_OR_NEWER
-define:UNITY_2021_3_OR_NEWER
-define:UNITY_2022_1_OR_NEWER
-define:UNITY_2022_2_OR_NEWER
-define:UNITY_2022_3_OR_NEWER
-define:UNITY_2023_1_OR_NEWER
-define:UNITY_2023_2_OR_NEWER
-define:UNITY_2023_3_OR_NEWER
-define:UNITY_6000_0_OR_NEWER
-define:UNITY_6000_1_OR_NEWER
-define:UNITY_6000_2_OR_NEWER
-define:UNITY_6000_3_OR_NEWER
-define:UNITY_6000_4_OR_NEWER
-define:UNITY_6000_5_OR_NEWER
-define:UNITY_6000_6_OR_NEWER
-define:PLATFORM_ARCH_64
-define:UNITY_64
-define:UNITY_INCLUDE_TESTS
-define:ENABLE_AUDIO
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
-define:ENABLE_BURST
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_TEXTURE_STREAMING
-define:ENABLE_VIRTUALTEXTURING
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
-define:ENABLE_UNITY_CONSENT
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_EDITOR_GAME_SERVICES
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_HUB_LICENSE
-define:ENABLE_WEBSOCKET_CLIENT
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
-define:ENABLE_DIRECTOR_AUDIO
-define:ENABLE_DIRECTOR_TEXTURE
-define:ENABLE_MANAGED_JOBS
-define:ENABLE_MANAGED_TRANSFORM_JOBS
-define:ENABLE_MANAGED_ANIMATION_JOBS
-define:ENABLE_MANAGED_AUDIO_JOBS
-define:ENABLE_MANAGED_UNITYTLS
-define:INCLUDE_DYNAMIC_GI
-define:ENABLE_SCRIPTING_GC_WBARRIERS
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_MARSHALLING_TESTS
-define:ENABLE_VIDEO
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
-define:TEXTCORE_1_0_OR_NEWER
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
-define:PLATFORM_STANDALONE_LINUX
-define:PLATFORM_STANDALONE
-define:UNITY_STANDALONE_LINUX
-define:UNITY_STANDALONE
-define:UNITY_STANDALONE_LINUX_API
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_CLUSTER_SYNC
-define:ENABLE_CLUSTERINPUT
-define:ENABLE_SPATIALTRACKING
-define:ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
-define:PLATFORM_USES_EXPLICIT_MEMORY_MANAGER_INITIALIZER
-define:PLATFORM_SUPPORTS_DISPLAYINFO_API
-define:ENABLE_MONO
-define:NET_STANDARD_2_0
-define:NET_STANDARD
-define:NET_STANDARD_2_1
-define:NETSTANDARD
-define:NETSTANDARD2_1
-define:ENABLE_PROFILER
-define:UNITY_INCLUDE_INSTRUMENTATION
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_ENABLE_CHECKS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_LINUX
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
-define:ENABLE_BURST_AOT
-define:UNITY_TEAM_LICENSE
-define:ENABLE_CUSTOM_RENDER_TEXTURE
-define:ENABLE_DIRECTOR
-define:ENABLE_LOCALIZATION
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_TILEMAP
-define:ENABLE_TIMELINE
-define:ENABLE_INPUT_SYSTEM
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
-define:CSHARP_7_OR_LATER
-define:CSHARP_7_3_OR_NEWER
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##### Custom Environment Variables
DOTNET_HOST_PATH=/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet
DOTNET_MULTILEVEL_LOOKUP=0
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
##### ExitCode
1
##### Output
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(8,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingStarted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(12,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingCompleted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(17,30): error CS0115: 'LocationSegmentPreProcessor.ProcessWorldSpawnProperties(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(22,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPrefabEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(26,30): error CS0115: 'LocationSegmentPreProcessor.ProcessBrushEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(30,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPointEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
*** Tundra build failed (0.46 seconds), 3 items updated, 1247 evaluated
## Script Compilation Error for: Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
## CmdLine: "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" exec "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp2"
## Output:
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(8,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingStarted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(12,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingCompleted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(17,30): error CS0115: 'LocationSegmentPreProcessor.ProcessWorldSpawnProperties(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(22,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPrefabEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(26,30): error CS0115: 'LocationSegmentPreProcessor.ProcessBrushEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(30,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPointEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(8,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingStarted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(12,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingCompleted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(17,30): error CS0115: 'LocationSegmentPreProcessor.ProcessWorldSpawnProperties(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(22,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPrefabEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(26,30): error CS0115: 'LocationSegmentPreProcessor.ProcessBrushEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(30,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPointEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0972180
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Asset Pipeline Refresh (id=92e92575892928d17b3ad4a022b768bd): Total: 0.060 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s556ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (0.51 seconds), 9 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.1044632
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 581 unused Assets / (279.2 KB). Loaded Objects now: 11256.
Memory consumption went from 361.4 MB to 361.2 MB.
Total: 39.331051 ms (FindLiveObjects: 0.603772 ms CreateObjectMapping: 0.354716 ms MarkObjects: 36.801877 ms DeleteObjects: 1.174823 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
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Domain Reload Profiling: 2822ms
BeginReloadAssembly (475ms)
DisableScriptedObjects (71ms)
CreateAndSetChildDomain (196ms)
RebuildCommonClasses (12ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (64ms)
LoadAllAssembliesAndSetupDomain (433ms)
LoadAssemblies (102ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (217ms)
BuildScriptInfoCaches (194ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1828ms)
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BeforeProcessingInitializeOnLoad (261ms)
ProcessInitializeOnLoadAttributes (418ms)
ProcessInitializeOnLoadMethodAttributes (70ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (564ms)
Asset Pipeline Refresh (id=7e00e16b5d6ffad679598bb4d3b2d9c3): Total: 4.199 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Asset DB Process Time: managed=0 ms, native=2349 ms
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Scripting: domain reloads=1, domain reload time=1045 ms, compile time=729 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.652ms
ApplyChangesToAssetFolders: 0.778ms
Scan: 398.584ms
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OnSourceAssetsModified: 0.053ms
ProcessAssetsWithTransientArtifactChanges: 6.333ms
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CompileScripts: 729.297ms
ImportOutOfDateAssets: 1841.444ms (1838.684ms without children)
CollectScriptTypesHashes: 1.172ms
ReloadNativeAssets: 1.235ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.788ms
ImportSchedulerStart: 0.455ms
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XRBuildSystem.XRAssetImported 1.572ms
MonoPostProcessAllAssets: 69.836ms
NugetAssetPostprocessor.OnPostprocessAllAssets 13.888ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.407ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.521ms
AssetChangedListener.OnPostprocessAllAssets 3.931ms
AssetPostprocessor.OnPostprocessAllAssets 3.834ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.169ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.853ms
SyncVS.PostprocessSyncProject 1.516ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.415ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.406ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.047ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.045ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.694ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.526ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.499ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.436ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.427ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.385ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.328ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.306ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.284ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.273ms
AssetPathToTypes.OnPostprocessAllAssets 0.215ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.215ms
CinemachineSettings.OnPostprocessAllAssets 0.214ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.211ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.209ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.205ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.201ms
AssetEvents.OnPostprocessAllAssets 0.191ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.176ms
PostProcessor.OnPostprocessAllAssets 0.168ms
DomainReloadProcessor.OnPostprocessAllAssets 0.126ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.122ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.116ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.114ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.114ms
SamplePostprocessor.OnPostprocessAllAssets 0.111ms
ThemePostprocessor.OnPostprocessAllAssets 0.107ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.092ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.090ms
AssetReloadNotifier.OnPostprocessAllAssets 0.085ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.075ms
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GatherAllCurrentPrimaryImportResultRevisions: 0.810ms
UnloadStreamsBegin: 4.133ms
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GenerateScriptTypeSerializationHashes: 4.312ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 2s181ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (2.14 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0839545
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 61 unused Assets / (18.3 KB). Loaded Objects now: 11262.
Memory consumption went from 341.5 MB to 341.5 MB.
Total: 21.748152 ms (FindLiveObjects: 0.546686 ms CreateObjectMapping: 0.171161 ms MarkObjects: 20.535457 ms DeleteObjects: 0.195647 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
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Domain Reload Profiling: 2777ms
BeginReloadAssembly (428ms)
DisableScriptedObjects (97ms)
CreateAndSetChildDomain (158ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (414ms)
LoadAssemblies (95ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (3ms)
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BuildScriptInfoCaches (179ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1856ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (268ms)
ProcessInitializeOnLoadAttributes (392ms)
ProcessInitializeOnLoadMethodAttributes (69ms)
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AwakeInstancesAfterBackupRestoration (614ms)
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Summary:
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Asset DB Process Time: managed=0 ms, native=2312 ms
Asset DB Callback time: managed=74 ms, native=6 ms
Scripting: domain reloads=1, domain reload time=967 ms, compile time=2404 ms, other=0 ms
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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ApplyChangesToAssetFolders: 0.375ms
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ProcessAssetsWithTransientArtifactChanges: 5.467ms
CategorizeAssets: 57.735ms
CompileScripts: 2403.698ms
ImportOutOfDateAssets: 1867.269ms (1864.138ms without children)
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PostProcessAllAssets: 75.887ms
XRBuildSystem.XRAssetImported 1.472ms
MonoPostProcessAllAssets: 73.981ms
NugetAssetPostprocessor.OnPostprocessAllAssets 13.739ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.674ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.282ms
AssetChangedListener.OnPostprocessAllAssets 3.637ms
AssetPostprocessor.OnPostprocessAllAssets 3.607ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.979ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.727ms
SyncVS.PostprocessSyncProject 1.512ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.461ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.429ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.972ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.950ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.741ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.711ms
MaterialPostprocessor.OnPostprocessAllAssets 0.551ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.506ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.451ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.435ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.407ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.379ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.283ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.273ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.252ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.251ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.212ms
CinemachineSettings.OnPostprocessAllAssets 0.209ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.208ms
AssetPathToTypes.OnPostprocessAllAssets 0.204ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.196ms
AssetEvents.OnPostprocessAllAssets 0.180ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.179ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.166ms
PostProcessor.OnPostprocessAllAssets 0.162ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.156ms
DomainReloadProcessor.OnPostprocessAllAssets 0.123ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
SamplePostprocessor.OnPostprocessAllAssets 0.112ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.111ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.108ms
ThemePostprocessor.OnPostprocessAllAssets 0.106ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.093ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.089ms
AssetReloadNotifier.OnPostprocessAllAssets 0.083ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.083ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.061ms
AssetProcessor.OnPostprocessAllAssets 0.050ms
PostAssetChangesProfiler: 4.719ms
GatherAllCurrentPrimaryImportResultRevisions: 0.229ms
UnloadStreamsBegin: 0.086ms
PersistCurrentRevisions: 0.135ms
GenerateScriptTypeHashes: 2.890ms
GenerateScriptTypeSerializationHashes: 4.814ms
Untracked: 989.905ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e
Asset Pipeline Refresh (id=b31d7586e1f40910e92f8ace717d052b): Total: 0.042 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 555 unused Assets / (3.5 MB). Loaded Objects now: 11268.
Memory consumption went from 373.2 MB to 369.8 MB.
Total: 20.673195 ms (FindLiveObjects: 0.495339 ms CreateObjectMapping: 0.265609 ms MarkObjects: 19.158113 ms DeleteObjects: 0.436318 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.765 seconds
Domain Reload Profiling: 2389ms
BeginReloadAssembly (333ms)
DisableScriptedObjects (79ms)
CreateAndSetChildDomain (115ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (58ms)
LoadAllAssembliesAndSetupDomain (211ms)
LoadAssemblies (79ms)
TypeCache.Refresh (6ms)
AnalyzeDomain (24ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1766ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (103ms)
ProcessInitializeOnLoadAttributes (381ms)
ProcessInitializeOnLoadMethodAttributes (66ms)
AfterProcessingInitializeOnLoad (4ms)
AwakeInstancesAfterBackupRestoration (590ms)
Asset Pipeline Refresh (id=13ae2ebee200cbebd97899cbf5ee7f6f): Total: 2.568 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1866 ms
Asset DB Callback time: managed=30 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=669 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.370ms
ApplyChangesToAssetFolders: 0.284ms
Collect global state as custom dependencies: 2.137ms
ProcessAssetsWithTransientArtifactChanges: 0.162ms
CategorizeAssets: 54.769ms
CompileScripts: 1.218ms
ImportOutOfDateAssets: 1775.429ms (1773.175ms without children)
CollectScriptTypesHashes: 0.658ms
ReloadNativeAssets: 1.170ms
UnloadImportedAssets: 0.145ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.574ms
ImportSchedulerStart: 0.341ms
PostProcessAllAssets: 30.160ms
MonoPostProcessAllAssets: 30.157ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.807ms
DomainReloadProcessor.OnPostprocessAllAssets 2.764ms
ConfigAssetsTracker.OnPostprocessAllAssets 2.379ms
SyncVS.PostprocessSyncProject 1.594ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.455ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.296ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.500ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.431ms
CinemachineSettings.OnPostprocessAllAssets 0.243ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.229ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.212ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.210ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.180ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.131ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.118ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.113ms
AssetChangedListener.OnPostprocessAllAssets 0.098ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.063ms
GatherAllCurrentPrimaryImportResultRevisions: 0.155ms
UnloadStreamsBegin: 0.057ms
PersistCurrentRevisions: 0.105ms
GenerateScriptTypeHashes: 2.496ms
GenerateScriptTypeSerializationHashes: 4.239ms
Untracked: 701.249ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 6.516 ms
Integration: 677.303 ms
Integration of assets: 0.003 ms
Thread Wait Time: 0.002 ms
Total Operation Time: 683.824 ms
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.011 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e
Asset Pipeline Refresh (id=521ad73852a70a1a5ba5e163714ad3dc): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 12.825 ms
Integration: 7.208 ms
Integration of assets: 0.003 ms
Thread Wait Time: 49.379 ms
Total Operation Time: 69.414 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 1.630 ms
Integration: 1.709 ms
Integration of assets: 0.008 ms
Thread Wait Time: 125.716 ms
Total Operation Time: 129.064 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 0.367 ms
Integration: 0.962 ms
Integration of assets: 0.010 ms
Thread Wait Time: 179.880 ms
Total Operation Time: 181.219 ms
Container Testing (303920210) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-162676486) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.669 ms
Integration: 20.399 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 21.073 ms
Unloading 565 unused Assets / (0.7 MB). Loaded Objects now: 11313.
Memory consumption went from 387.0 MB to 386.3 MB.
Total: 25.387518 ms (FindLiveObjects: 0.498706 ms CreateObjectMapping: 0.153528 ms MarkObjects: 24.010194 ms DeleteObjects: 0.437119 ms)
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'a2473e41fbaa2e920af822bf7d0e73ec') in 0.587 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=bab94d8799903d3d1951894309a9e590 DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328
Asset Pipeline Refresh (id=d5e0e0c89d760f6c5a762590307e9e94): Total: 0.621 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=612 ms
Asset DB Callback time: managed=1 ms, native=7 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 5
ApplyChangesToAssetFolders: 0.203ms
Scan: 5.424ms
Collect global state as custom dependencies: 0.116ms
ProcessAssetsWithTransientArtifactChanges: 0.109ms
CategorizeAssets: 3.076ms
ImportOutOfDateAssets: 590.456ms (0.162ms without children)
ImportManagerImport: 589.236ms (1.069ms without children)
ReloadNativeAssets: 0.053ms
UnloadImportedAssets: 0.197ms
ReloadImportedAssets: 0.689ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.500ms
ImportSchedulerStart: 0.303ms
PostProcessAllAssets: 4.862ms
XRBuildSystem.XRAssetImported 3.268ms
MonoPostProcessAllAssets: 1.478ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.515ms
AssetChangedListener.OnPostprocessAllAssets 0.143ms
SyncVS.PostprocessSyncProject 0.130ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.127ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.059ms
PostAssetChangesProfiler: 3.899ms
GatherAllCurrentPrimaryImportResultRevisions: 0.148ms
UnloadStreamsBegin: 0.081ms
PersistCurrentRevisions: 0.532ms
Untracked: 11.553ms
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e
Asset Pipeline Refresh (id=e9e79ff0e2d7fabde8393d69a9c59eb2): Total: 0.016 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '84cae374b4e9aa91ff1aa2720539441c') in 0.544 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=65f5ffb681655ae29934438793df57fb DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328
Asset Pipeline Refresh (id=1002237c364f9dd2ca5062c3c5bb467f): Total: 0.577 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=570 ms
Asset DB Callback time: managed=1 ms, native=5 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 5
ApplyChangesToAssetFolders: 0.123ms
Scan: 3.571ms
Collect global state as custom dependencies: 0.064ms
ProcessAssetsWithTransientArtifactChanges: 0.063ms
CategorizeAssets: 2.143ms
ImportOutOfDateAssets: 552.955ms (0.136ms without children)
ImportManagerImport: 551.778ms (0.329ms without children)
ReloadNativeAssets: 0.056ms
UnloadImportedAssets: 0.186ms
ReloadImportedAssets: 0.778ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.505ms
ImportSchedulerStart: 0.289ms
PostProcessAllAssets: 3.361ms
XRBuildSystem.XRAssetImported 1.770ms
MonoPostProcessAllAssets: 1.468ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.482ms
SyncVS.PostprocessSyncProject 0.153ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.150ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.072ms
PostAssetChangesProfiler: 3.286ms
GatherAllCurrentPrimaryImportResultRevisions: 0.171ms
UnloadStreamsBegin: 0.064ms
PersistCurrentRevisions: 0.169ms
Untracked: 10.787ms
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e
Asset Pipeline Refresh (id=9702d7db45f167f27ba979f95677b2fb): Total: 0.016 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Unhandled description string [
Unhandled description string ]
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=cea5618d05bd3d0d692f2e3c777eeec0): Total: 0.031 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
1 seconds elapsed
ProcessWorldSpawnProperties SecondTestingSegment 4
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10)
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '13a0a6fbaf6f974b8b0e117927adb9f0') in 0.544 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=3c6b9e94eb60f747dba71f1c85788e8a DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328
Asset Pipeline Refresh (id=dcab0b04e3cce1bf58d185fd096cfc80): Total: 0.571 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
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Asset DB Process Time: managed=0 ms, native=562 ms
Asset DB Callback time: managed=1 ms, native=6 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
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Scan Filter Count: 5
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Collect global state as custom dependencies: 0.143ms
ProcessAssetsWithTransientArtifactChanges: 0.064ms
CategorizeAssets: 2.356ms
ImportOutOfDateAssets: 546.170ms (0.156ms without children)
ImportManagerImport: 544.843ms (0.339ms without children)
ReloadNativeAssets: 0.064ms
UnloadImportedAssets: 0.213ms
ReloadImportedAssets: 0.559ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.596ms
ImportSchedulerStart: 0.293ms
PostProcessAllAssets: 3.530ms
XRBuildSystem.XRAssetImported 1.956ms
MonoPostProcessAllAssets: 1.445ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.512ms
SyncVS.PostprocessSyncProject 0.153ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.137ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.053ms
PostAssetChangesProfiler: 4.345ms
GatherAllCurrentPrimaryImportResultRevisions: 0.165ms
UnloadStreamsBegin: 0.068ms
PersistCurrentRevisions: 0.155ms
Untracked: 9.834ms
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s639ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1244/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (0.57 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0790188
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 541 unused Assets / (3.2 MB). Loaded Objects now: 11284.
Memory consumption went from 377.3 MB to 374.1 MB.
Total: 38.044698 ms (FindLiveObjects: 0.506900 ms CreateObjectMapping: 0.177833 ms MarkObjects: 36.238561 ms DeleteObjects: 0.837020 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.834 seconds
Domain Reload Profiling: 2771ms
BeginReloadAssembly (444ms)
DisableScriptedObjects (66ms)
CreateAndSetChildDomain (193ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (62ms)
LoadAllAssembliesAndSetupDomain (410ms)
LoadAssemblies (97ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (204ms)
BuildScriptInfoCaches (180ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1836ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (274ms)
ProcessInitializeOnLoadAttributes (405ms)
ProcessInitializeOnLoadMethodAttributes (73ms)
AfterProcessingInitializeOnLoad (6ms)
AwakeInstancesAfterBackupRestoration (566ms)
Asset Pipeline Refresh (id=8b1b77b2a1352792598726679b2c5775): Total: 4.169 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2275 ms
Asset DB Callback time: managed=67 ms, native=5 ms
Scripting: domain reloads=1, domain reload time=1001 ms, compile time=820 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=1, moved=0, deleted=0
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InvokePackagesCallback: 0.620ms
ApplyChangesToAssetFolders: 0.592ms
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Collect global state as custom dependencies: 2.803ms
ProcessAssetsWithTransientArtifactChanges: 5.891ms
CategorizeAssets: 55.674ms
CompileScripts: 819.760ms
ImportOutOfDateAssets: 1848.710ms (1845.568ms without children)
CollectScriptTypesHashes: 1.176ms
ReloadNativeAssets: 1.268ms
UnloadImportedAssets: 0.548ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.767ms
ImportSchedulerStart: 0.520ms
PostProcessAllAssets: 68.951ms
XRBuildSystem.XRAssetImported 1.455ms
MonoPostProcessAllAssets: 67.103ms
NugetAssetPostprocessor.OnPostprocessAllAssets 13.799ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.587ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.168ms
AssetChangedListener.OnPostprocessAllAssets 3.639ms
AssetPostprocessor.OnPostprocessAllAssets 3.616ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.955ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.757ms
SyncVS.PostprocessSyncProject 1.540ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.385ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.337ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.024ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.943ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.749ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.694ms
MaterialPostprocessor.OnPostprocessAllAssets 0.559ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.493ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.477ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.414ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.385ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.382ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.279ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.260ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.248ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.246ms
AssetPathToTypes.OnPostprocessAllAssets 0.216ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.216ms
CinemachineSettings.OnPostprocessAllAssets 0.208ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.199ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.198ms
AssetEvents.OnPostprocessAllAssets 0.188ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.185ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.171ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.167ms
PostProcessor.OnPostprocessAllAssets 0.158ms
DomainReloadProcessor.OnPostprocessAllAssets 0.124ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.118ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.115ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.113ms
SamplePostprocessor.OnPostprocessAllAssets 0.111ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.109ms
ThemePostprocessor.OnPostprocessAllAssets 0.108ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.097ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.093ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms
AssetReloadNotifier.OnPostprocessAllAssets 0.081ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms
PostAssetChangesProfiler: 3.865ms
GatherAllCurrentPrimaryImportResultRevisions: 0.538ms
UnloadStreamsBegin: 4.145ms
PersistCurrentRevisions: 0.114ms
GenerateScriptTypeHashes: 2.583ms
GenerateScriptTypeSerializationHashes: 4.397ms
Untracked: 1027.060ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=9e5850805f5cc0071bf6482e4d54c98e): Total: 0.021 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties SecondTestingSegment
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10)
BspEntity
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
BspEntity
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
BspEntity
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
BspEntity
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s781ms
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[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
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running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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Reloading assemblies after forced synchronous recompile.
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 562 unused Assets / (342.3 KB). Loaded Objects now: 11279.
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Unhandled description string [
Unhandled description string ]
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ProcessInitializeOnLoadAttributes (424ms)
ProcessInitializeOnLoadMethodAttributes (69ms)
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AwakeInstancesAfterBackupRestoration (578ms)
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XRBuildSystem.XRAssetImported 1.450ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 13.926ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.106ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.286ms
AssetPostprocessor.OnPostprocessAllAssets 3.869ms
AssetChangedListener.OnPostprocessAllAssets 3.756ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.016ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.970ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.217ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.197ms
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ThemePostprocessor.OnPostprocessAllAssets 0.103ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.089ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.087ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=78767ffcd9a686d37bec545f1d2d3a4a): Total: 0.045 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties SecondTestingSegment
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10)
_q3map2_version
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
_q3map2_cmdline
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
LocationID
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
classname
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
_tb_textures
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
mapversion
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
_keepLights
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
model
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
classname
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
model
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
classname
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
origin
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
classname
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '73c88b80601fc743b930fb0ee98597fd') in 0.572 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2e8cd1a82685ad69c0246fe3bb778fcd DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328
Asset Pipeline Refresh (id=08a477f89b37a54a5a9e0ec44acc6ce9): Total: 0.596 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
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ImportManagerImport: 573.498ms (0.352ms without children)
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.489ms
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XRBuildSystem.XRAssetImported 1.439ms
MonoPostProcessAllAssets: 1.399ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.491ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.135ms
SyncVS.PostprocessSyncProject 0.127ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.074ms
AssetChangedListener.OnPostprocessAllAssets 0.065ms
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s397ms
[ 888/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (0.34 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.1004846
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 555 unused Assets / (1.9 MB). Loaded Objects now: 11285.
Memory consumption went from 368.8 MB to 366.9 MB.
Total: 24.843578 ms (FindLiveObjects: 0.605035 ms CreateObjectMapping: 0.276339 ms MarkObjects: 22.814472 ms DeleteObjects: 0.846007 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
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Domain Reload Profiling: 2726ms
BeginReloadAssembly (438ms)
DisableScriptedObjects (83ms)
CreateAndSetChildDomain (177ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (413ms)
LoadAssemblies (94ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (3ms)
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BeforeProcessingInitializeOnLoad (258ms)
ProcessInitializeOnLoadAttributes (412ms)
ProcessInitializeOnLoadMethodAttributes (69ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (550ms)
Asset Pipeline Refresh (id=b6bebfc10ece3b2ca959024948bc65b1): Total: 4.036 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Asset DB Process Time: managed=0 ms, native=2341 ms
Asset DB Callback time: managed=68 ms, native=4 ms
Scripting: domain reloads=1, domain reload time=979 ms, compile time=641 ms, other=0 ms
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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ProcessAssetsWithTransientArtifactChanges: 6.963ms
CategorizeAssets: 56.266ms
CompileScripts: 641.088ms
ImportOutOfDateAssets: 1803.188ms (1800.472ms without children)
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ReloadNativeAssets: 1.241ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.684ms
ImportSchedulerStart: 0.497ms
PostProcessAllAssets: 69.656ms
XRBuildSystem.XRAssetImported 1.446ms
MonoPostProcessAllAssets: 67.732ms
NugetAssetPostprocessor.OnPostprocessAllAssets 13.513ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.893ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.090ms
AssetChangedListener.OnPostprocessAllAssets 4.272ms
AssetPostprocessor.OnPostprocessAllAssets 3.767ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.965ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.731ms
SyncVS.PostprocessSyncProject 1.516ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.375ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.339ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.969ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.933ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.738ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.696ms
MaterialPostprocessor.OnPostprocessAllAssets 0.564ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.501ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.448ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.401ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.396ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.382ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.286ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.271ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.245ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.243ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.208ms
CinemachineSettings.OnPostprocessAllAssets 0.207ms
AssetPathToTypes.OnPostprocessAllAssets 0.205ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.203ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.198ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.182ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.174ms
AssetEvents.OnPostprocessAllAssets 0.173ms
PostProcessor.OnPostprocessAllAssets 0.162ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.161ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.135ms
DomainReloadProcessor.OnPostprocessAllAssets 0.122ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.115ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.109ms
SamplePostprocessor.OnPostprocessAllAssets 0.109ms
ThemePostprocessor.OnPostprocessAllAssets 0.104ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.091ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.088ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms
AssetReloadNotifier.OnPostprocessAllAssets 0.081ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.065ms
PostAssetChangesProfiler: 2.453ms
GatherAllCurrentPrimaryImportResultRevisions: 0.235ms
UnloadStreamsBegin: 0.104ms
PersistCurrentRevisions: 0.106ms
GenerateScriptTypeHashes: 2.573ms
GenerateScriptTypeSerializationHashes: 4.406ms
Untracked: 1107.507ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=2424c19bd2b36cf2d80c8121fb6ad14d): Total: 0.026 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties SecondTestingSegment
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10)
worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
func_LocationCameraTrigger
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
func_InvisibleWall
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
ent_mapfix
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'b5fde80a3a723df411d8db583f6c2158') in 0.578 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=15262fb7ba2f363cbe1c15e8f8a2ac1b DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328
Asset Pipeline Refresh (id=f7d0c03fc8892e0c1a02dc129f838b82): Total: 0.604 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Asset DB Callback time: managed=1 ms, native=6 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
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ImportManagerImport: 579.753ms (0.330ms without children)
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ImportSchedulerStart: 0.296ms
PostProcessAllAssets: 3.556ms
XRBuildSystem.XRAssetImported 1.789ms
MonoPostProcessAllAssets: 1.649ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.648ms
SyncVS.PostprocessSyncProject 0.164ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.148ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.082ms
AssetPostprocessor.OnPostprocessAllAssets 0.051ms
PostAssetChangesProfiler: 4.226ms
GatherAllCurrentPrimaryImportResultRevisions: 0.146ms
UnloadStreamsBegin: 0.060ms
PersistCurrentRevisions: 0.146ms
Untracked: 9.534ms
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s419ms
[ 865/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (0.37 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0911109
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 555 unused Assets / (2.1 MB). Loaded Objects now: 11291.
Memory consumption went from 369.2 MB to 367.0 MB.
Total: 24.082410 ms (FindLiveObjects: 0.570250 ms CreateObjectMapping: 0.291026 ms MarkObjects: 21.997710 ms DeleteObjects: 0.904026 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.816 seconds
Domain Reload Profiling: 2720ms
BeginReloadAssembly (413ms)
DisableScriptedObjects (67ms)
CreateAndSetChildDomain (172ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (410ms)
LoadAssemblies (94ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (203ms)
BuildScriptInfoCaches (178ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1818ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (269ms)
ProcessInitializeOnLoadAttributes (407ms)
ProcessInitializeOnLoadMethodAttributes (73ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (556ms)
Asset Pipeline Refresh (id=b92d09cf70b68c4ca95cef0be14adb47): Total: 3.930 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
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Scripting: domain reloads=1, domain reload time=951 ms, compile time=643 ms, other=0 ms
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XRBuildSystem.XRAssetImported 1.462ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 13.598ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.963ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.096ms
AssetPostprocessor.OnPostprocessAllAssets 3.836ms
AssetChangedListener.OnPostprocessAllAssets 3.719ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.028ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.802ms
SyncVS.PostprocessSyncProject 1.571ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.385ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.355ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.029ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.954ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.743ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.722ms
MaterialPostprocessor.OnPostprocessAllAssets 0.572ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.500ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.494ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.395ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.385ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.381ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.287ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.285ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.252ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.240ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.210ms
CinemachineSettings.OnPostprocessAllAssets 0.209ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.208ms
AssetPathToTypes.OnPostprocessAllAssets 0.206ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.198ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.187ms
AssetEvents.OnPostprocessAllAssets 0.179ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.175ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.172ms
PostProcessor.OnPostprocessAllAssets 0.166ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.125ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.123ms
DomainReloadProcessor.OnPostprocessAllAssets 0.120ms
ThemePostprocessor.OnPostprocessAllAssets 0.119ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.113ms
SamplePostprocessor.OnPostprocessAllAssets 0.110ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.097ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.092ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.084ms
AssetReloadNotifier.OnPostprocessAllAssets 0.081ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.063ms
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GenerateScriptTypeSerializationHashes: 4.334ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=38e913e134478300993c3dbf5fd59d89): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties SecondTestingSegment
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10)
worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
Null
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
func_LocationCameraTrigger
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
Null
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
func_InvisibleWall
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
Null
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
ent_mapfix
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
Null
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s368ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0980037
Reloading assemblies after forced synchronous recompile.
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 555 unused Assets / (1.8 MB). Loaded Objects now: 11297.
Memory consumption went from 369.7 MB to 367.8 MB.
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
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CreateAndSetChildDomain (168ms)
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initialDomainReloadingComplete (59ms)
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SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (293ms)
ProcessInitializeOnLoadAttributes (509ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (586ms)
Asset Pipeline Refresh (id=f081e510ab90776ef9fca223c1cba2d3): Total: 4.127 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Asset DB Process Time: managed=0 ms, native=2503 ms
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ApplyChangesToAssetFolders: 0.407ms
Scan: 375.398ms
Collect global state as custom dependencies: 2.961ms
OnSourceAssetsModified: 0.627ms
ProcessAssetsWithTransientArtifactChanges: 6.322ms
CategorizeAssets: 62.012ms
CompileScripts: 575.060ms
ImportOutOfDateAssets: 2023.324ms (2020.267ms without children)
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XRBuildSystem.XRAssetImported 1.579ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 13.938ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.155ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.713ms
AssetPostprocessor.OnPostprocessAllAssets 3.906ms
AssetChangedListener.OnPostprocessAllAssets 3.637ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.312ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.586ms
SyncVS.PostprocessSyncProject 1.580ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.461ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.001ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.974ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.844ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.744ms
MaterialPostprocessor.OnPostprocessAllAssets 0.630ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.514ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.464ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.434ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.428ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.420ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.376ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.358ms
CinemachineSettings.OnPostprocessAllAssets 0.340ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.317ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.280ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.258ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.251ms
AssetPathToTypes.OnPostprocessAllAssets 0.213ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.210ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.195ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.192ms
AssetEvents.OnPostprocessAllAssets 0.182ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.178ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.167ms
PostProcessor.OnPostprocessAllAssets 0.165ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.151ms
DomainReloadProcessor.OnPostprocessAllAssets 0.140ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.139ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.119ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.118ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.116ms
SamplePostprocessor.OnPostprocessAllAssets 0.110ms
ThemePostprocessor.OnPostprocessAllAssets 0.105ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.096ms
AssetReloadNotifier.OnPostprocessAllAssets 0.094ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.066ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s384ms
[ 776/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (0.34 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0851527
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 61 unused Assets / (17.5 KB). Loaded Objects now: 11303.
Memory consumption went from 347.7 MB to 347.7 MB.
Total: 21.336820 ms (FindLiveObjects: 0.482345 ms CreateObjectMapping: 0.232496 ms MarkObjects: 20.139254 ms DeleteObjects: 0.200176 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.819 seconds
Domain Reload Profiling: 2749ms
BeginReloadAssembly (438ms)
DisableScriptedObjects (97ms)
CreateAndSetChildDomain (168ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (409ms)
LoadAssemblies (93ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (203ms)
BuildScriptInfoCaches (180ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1821ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (269ms)
ProcessInitializeOnLoadAttributes (400ms)
ProcessInitializeOnLoadMethodAttributes (69ms)
AfterProcessingInitializeOnLoad (4ms)
AwakeInstancesAfterBackupRestoration (562ms)
Asset Pipeline Refresh (id=917208b4fde41a0ee809e60e882eb92f): Total: 3.948 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
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Asset DB Process Time: managed=0 ms, native=2281 ms
Asset DB Callback time: managed=77 ms, native=5 ms
Scripting: domain reloads=1, domain reload time=977 ms, compile time=606 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.453ms
ApplyChangesToAssetFolders: 0.376ms
Scan: 353.805ms
Collect global state as custom dependencies: 2.646ms
OnSourceAssetsModified: 0.550ms
ProcessAssetsWithTransientArtifactChanges: 7.884ms
CategorizeAssets: 56.809ms
CompileScripts: 605.776ms
ImportOutOfDateAssets: 1832.029ms (1828.586ms without children)
CollectScriptTypesHashes: 0.757ms
ReloadNativeAssets: 1.522ms
UnloadImportedAssets: 0.557ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.778ms
ImportSchedulerStart: 0.550ms
PostProcessAllAssets: 78.952ms
XRBuildSystem.XRAssetImported 1.538ms
MonoPostProcessAllAssets: 77.050ms
NugetAssetPostprocessor.OnPostprocessAllAssets 14.001ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.895ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 10.508ms
AssetPostprocessor.OnPostprocessAllAssets 3.967ms
AssetChangedListener.OnPostprocessAllAssets 3.625ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.078ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.738ms
SyncVS.PostprocessSyncProject 1.549ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.429ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.326ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.982ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.940ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.778ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.704ms
MaterialPostprocessor.OnPostprocessAllAssets 0.548ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.513ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.483ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.430ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.398ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.384ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.294ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.270ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.254ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.243ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.237ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.215ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.214ms
CinemachineSettings.OnPostprocessAllAssets 0.211ms
AssetPathToTypes.OnPostprocessAllAssets 0.209ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.199ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.184ms
AssetEvents.OnPostprocessAllAssets 0.176ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.165ms
PostProcessor.OnPostprocessAllAssets 0.163ms
SamplePostprocessor.OnPostprocessAllAssets 0.135ms
DomainReloadProcessor.OnPostprocessAllAssets 0.120ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.112ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.112ms
ThemePostprocessor.OnPostprocessAllAssets 0.109ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.108ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.098ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.094ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.091ms
AssetReloadNotifier.OnPostprocessAllAssets 0.083ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms
PostAssetChangesProfiler: 3.456ms
GatherAllCurrentPrimaryImportResultRevisions: 0.192ms
UnloadStreamsBegin: 0.093ms
PersistCurrentRevisions: 0.117ms
GenerateScriptTypeHashes: 2.846ms
GenerateScriptTypeSerializationHashes: 4.805ms
Untracked: 1003.147ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=20b1361da18771ac188af330ea7182d0): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
1 seconds elapsed
ProcessWorldSpawnProperties SecondTestingSegment
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10)
Entity worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
Entity func_LocationCameraTrigger
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
Entity func_InvisibleWall
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
Entity ent_mapfix
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13)
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 2s199ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
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1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (2.15 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0815115
Reloading assemblies after forced synchronous recompile.
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 555 unused Assets / (2.2 MB). Loaded Objects now: 11315.
Memory consumption went from 369.9 MB to 367.8 MB.
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
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Domain Reload Profiling: 2838ms
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ProcessInitializeOnLoadMethodAttributes (69ms)
AfterProcessingInitializeOnLoad (4ms)
AwakeInstancesAfterBackupRestoration (633ms)
Asset Pipeline Refresh (id=825987a04ee65f40886d1aff74ff8ca2): Total: 5.857 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2330 ms
Asset DB Callback time: managed=81 ms, native=7 ms
Scripting: domain reloads=1, domain reload time=993 ms, compile time=2444 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.495ms
ApplyChangesToAssetFolders: 0.455ms
Scan: 329.665ms
Collect global state as custom dependencies: 2.917ms
OnSourceAssetsModified: 0.610ms
ProcessAssetsWithTransientArtifactChanges: 5.656ms
CategorizeAssets: 57.446ms
CompileScripts: 2443.843ms
ImportOutOfDateAssets: 1905.263ms (1901.953ms without children)
CollectScriptTypesHashes: 0.721ms
ReloadNativeAssets: 1.506ms
UnloadImportedAssets: 0.441ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.818ms
ImportSchedulerStart: 0.509ms
PostProcessAllAssets: 83.558ms
XRBuildSystem.XRAssetImported 1.776ms
MonoPostProcessAllAssets: 81.380ms
NugetAssetPostprocessor.OnPostprocessAllAssets 14.679ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.910ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 10.558ms
AssetPostprocessor.OnPostprocessAllAssets 4.263ms
AssetChangedListener.OnPostprocessAllAssets 3.759ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.166ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.021ms
SyncVS.PostprocessSyncProject 1.884ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.556ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.397ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.987ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.933ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.838ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.723ms
MaterialPostprocessor.OnPostprocessAllAssets 0.618ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.553ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.508ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.485ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.432ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.378ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.306ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.299ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.298ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.283ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.258ms
CinemachineSettings.OnPostprocessAllAssets 0.231ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.219ms
AssetPathToTypes.OnPostprocessAllAssets 0.216ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.211ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.210ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.195ms
AssetEvents.OnPostprocessAllAssets 0.193ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.171ms
DomainReloadProcessor.OnPostprocessAllAssets 0.157ms
PostProcessor.OnPostprocessAllAssets 0.156ms
SamplePostprocessor.OnPostprocessAllAssets 0.142ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.122ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.118ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms
ThemePostprocessor.OnPostprocessAllAssets 0.115ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.113ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.097ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.095ms
AssetReloadNotifier.OnPostprocessAllAssets 0.095ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.090ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.065ms
AssetProcessor.OnPostprocessAllAssets 0.057ms
PostAssetChangesProfiler: 4.917ms
GatherAllCurrentPrimaryImportResultRevisions: 0.174ms
UnloadStreamsBegin: 0.097ms
PersistCurrentRevisions: 0.238ms
GenerateScriptTypeHashes: 2.825ms
GenerateScriptTypeSerializationHashes: 4.864ms
Untracked: 1020.291ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=461ddf8bff5e19361ad49a08c7079052): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10)
Entity worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
Entity func_LocationCameraTrigger
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
Entity func_InvisibleWall
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
Entity ent_mapfix
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '220da703eb1882e492ccee28785e3701') in 0.589 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=cfb8c647a1c7d47544348d12fc95a5ce DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328
Asset Pipeline Refresh (id=d094dcddd687a6c0ca747204bc12c4c9): Total: 0.615 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
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Asset DB Callback time: managed=1 ms, native=5 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
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Scan Filter Count: 5
ApplyChangesToAssetFolders: 0.112ms
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ProcessAssetsWithTransientArtifactChanges: 0.052ms
CategorizeAssets: 1.695ms
ImportOutOfDateAssets: 591.873ms (0.142ms without children)
ImportManagerImport: 590.691ms (0.342ms without children)
ReloadNativeAssets: 0.053ms
UnloadImportedAssets: 0.226ms
ReloadImportedAssets: 0.851ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.516ms
ImportSchedulerStart: 0.240ms
PostProcessAllAssets: 3.190ms
XRBuildSystem.XRAssetImported 1.500ms
MonoPostProcessAllAssets: 1.582ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.578ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.170ms
SyncVS.PostprocessSyncProject 0.142ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.079ms
AssetPostprocessor.OnPostprocessAllAssets 0.050ms
PostAssetChangesProfiler: 4.167ms
GatherAllCurrentPrimaryImportResultRevisions: 0.171ms
UnloadStreamsBegin: 0.063ms
PersistCurrentRevisions: 0.163ms
Untracked: 9.793ms
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 2s223ms
[ 874/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (2.18 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0850039
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 555 unused Assets / (2.1 MB). Loaded Objects now: 11323.
Memory consumption went from 373.7 MB to 371.6 MB.
Total: 22.644703 ms (FindLiveObjects: 0.499928 ms CreateObjectMapping: 0.164198 ms MarkObjects: 20.846340 ms DeleteObjects: 0.850314 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.852 seconds
Domain Reload Profiling: 2790ms
BeginReloadAssembly (443ms)
DisableScriptedObjects (93ms)
CreateAndSetChildDomain (174ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (414ms)
LoadAssemblies (93ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (203ms)
BuildScriptInfoCaches (180ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1853ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (270ms)
ProcessInitializeOnLoadAttributes (403ms)
ProcessInitializeOnLoadMethodAttributes (71ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (584ms)
Asset Pipeline Refresh (id=82a9539117e89c854bd653f3aed0bdb3): Total: 5.819 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2283 ms
Asset DB Callback time: managed=81 ms, native=6 ms
Scripting: domain reloads=1, domain reload time=984 ms, compile time=2463 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
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Scan Filter Count: 1
InvokePackagesCallback: 0.569ms
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OnSourceAssetsModified: 0.634ms
ProcessAssetsWithTransientArtifactChanges: 8.072ms
CategorizeAssets: 58.707ms
CompileScripts: 2463.316ms
ImportOutOfDateAssets: 1866.746ms (1863.741ms without children)
CollectScriptTypesHashes: 1.082ms
ReloadNativeAssets: 1.412ms
UnloadImportedAssets: 0.355ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.748ms
ImportSchedulerStart: 0.451ms
PostProcessAllAssets: 83.263ms
XRBuildSystem.XRAssetImported 1.759ms
MonoPostProcessAllAssets: 81.087ms
NugetAssetPostprocessor.OnPostprocessAllAssets 14.618ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.789ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 11.260ms
AssetPostprocessor.OnPostprocessAllAssets 4.238ms
AssetChangedListener.OnPostprocessAllAssets 3.613ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.231ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.918ms
SyncVS.PostprocessSyncProject 1.714ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.500ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.372ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.972ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.836ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.791ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.550ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.521ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.408ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.408ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.386ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.311ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.297ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.245ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.242ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.219ms
CinemachineSettings.OnPostprocessAllAssets 0.216ms
AssetPathToTypes.OnPostprocessAllAssets 0.214ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.203ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.200ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.191ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.189ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.188ms
AssetEvents.OnPostprocessAllAssets 0.180ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.175ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.166ms
DomainReloadProcessor.OnPostprocessAllAssets 0.163ms
PostProcessor.OnPostprocessAllAssets 0.155ms
SamplePostprocessor.OnPostprocessAllAssets 0.142ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.117ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms
ThemePostprocessor.OnPostprocessAllAssets 0.115ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.098ms
AssetReloadNotifier.OnPostprocessAllAssets 0.084ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.083ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.065ms
AssetProcessor.OnPostprocessAllAssets 0.061ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=8387f4942ec672d4bb34bc997df11ce4): Total: 0.024 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=1116947a6c3d4f9b897274f6edf9b023): Total: 0.067 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
[Licensing::Client] Successfully resolved entitlement details
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents"
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 4 Duration: 2s245ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json
[1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
*** Tundra requires additional run (2.09 seconds), 2 items updated, 1238 evaluated
ExitCode: 0 Duration: 1s737ms
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 1s128ms
Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482
[ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (1.08 seconds), 10 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.1122812
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 555 unused Assets / (2.2 MB). Loaded Objects now: 11331.
Memory consumption went from 372.1 MB to 369.9 MB.
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.875 seconds
Domain Reload Profiling: 2849ms
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CreateAndSetChildDomain (193ms)
RebuildCommonClasses (9ms)
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initialDomainReloadingComplete (67ms)
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Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=5daa6ddcbccd4a85e807f082a9e34c5e): Total: 0.023 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=cccd65af4009bbf2cbefc184c5177a75): Total: 0.079 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
entering /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
73 total world brushes
0 detail brushes
0 patches
188 boxbevels
0 edgebevels
2 entities
638 planes
0 areaportals
Size: -480, -624, -64 to 160, 608, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
438 faces
383 leafs
--- MakeTreePortals ---
29 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
73 structural brushes
114 cluster references
--- FloodEntities ---
270 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
114 solid leafs
0 leafs filled
269 inside leafs
--- CullSides ---
88 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
350 faces
353 leafs
--- MakeTreePortals ---
56 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
73 structural brushes
139 cluster references
--- NumberClusters ---
240 visclusters
885 visportals
736 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
325 axial edge lines
255 non-axial edge lines
0 degenerate edges
174 verts added for T-junctions
1574 total verts
314 naturally ordered
31 rotated orders
5 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
685 references
350 (350) emitted drawsurfs
338 stripped face surfaces
12 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
350 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
2307 redundant indexes supressed, saving 9 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
338 stripped surfaces
12 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
642 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.srf
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.bsp
Wrote 0.2 MB (157500 bytes)
0 seconds elapsed
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
55 total world brushes
0 detail brushes
0 patches
56 boxbevels
0 edgebevels
4 entities
324 planes
0 areaportals
Size: -136, -128, -64 to 144, 128, 144
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
330 faces
294 leafs
--- MakeTreePortals ---
1 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
112 cluster references
--- FloodEntities ---
188 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
106 solid leafs
1 leafs filled
187 inside leafs
--- CullSides ---
91 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
237 faces
235 leafs
--- MakeTreePortals ---
2 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
105 cluster references
--- NumberClusters ---
150 visclusters
469 visportals
542 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
330 axial edge lines
82 non-axial edge lines
0 degenerate edges
68 verts added for T-junctions
1029 total verts
212 naturally ordered
25 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
444 references
237 (237) emitted drawsurfs
237 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
237 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
1515 redundant indexes supressed, saving 5 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
249 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
328 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
Wrote 0.1 MB (106040 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11)
Entity worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
Entity ent_mapfix
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '9bc2e40cd32851273ed6a2c974943cb7') in 0.117 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=db47d71f74542d0f7de8915e521440d7 DependenciesID=fa90d128398bef2482dd68af52e92897 StaticDependenciesID=72a36c33fe46a90615fe96722ca76728
Asset Pipeline Refresh (id=d96f1bbeb274dac94a18a3372e6bc2df): Total: 0.135 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
ProcessWorldSpawnProperties worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11)
Entity worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
Entity func_LocationCameraTrigger
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
Entity func_InvisibleWall
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
Entity ent_mapfix
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
32095:12544
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:24)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 24)
32095:12544
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:24)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 24)
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'd455a61748e1cd489ae174a449f1f0b4') in 0.114 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a48ee683916225d7ef3a1a0bb211bff8 DependenciesID=10aee1f6f8c277cd4212ec2ddfffe765 StaticDependenciesID=852eacc754cbcfdaf7c02d331d44131a
Asset Pipeline Refresh (id=308644900e0142951b800a6220cef33f): Total: 0.128 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11)
Entity worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
Entity func_LocationCameraTrigger
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
Entity func_InvisibleWall
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
Entity ent_mapfix
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15)
32100:13056
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:24)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 24)
32100:13056
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:24)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 24)
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'ac8acdd49d4af911360510126d5fc2b3') in 0.568 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=1686b0c50ed503d906a55171d25f10ad DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328
Asset Pipeline Refresh (id=11d9ae7118a19eb63bdf3ed499ce93c7): Total: 0.600 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
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Asset DB Process Time: managed=0 ms, native=593 ms
Asset DB Callback time: managed=1 ms, native=5 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
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CategorizeAssets: 1.507ms
ImportOutOfDateAssets: 574.066ms (0.157ms without children)
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ReloadImportedAssets: 1.307ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.397ms
ImportSchedulerStart: 0.264ms
PostProcessAllAssets: 3.283ms
XRBuildSystem.XRAssetImported 1.799ms
MonoPostProcessAllAssets: 1.367ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.456ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.141ms
SyncVS.PostprocessSyncProject 0.140ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.064ms
PostAssetChangesProfiler: 3.685ms
GatherAllCurrentPrimaryImportResultRevisions: 0.168ms
PersistCurrentRevisions: 0.147ms
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[Worker0] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '5dcec082eab9b51537353a3fa277ebd7') in 0.329352818 seconds
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s778ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (0.72 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0928450
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 584 unused Assets / (479.0 KB). Loaded Objects now: 11341.
Memory consumption went from 377.8 MB to 377.3 MB.
Total: 30.184014 ms (FindLiveObjects: 0.539873 ms CreateObjectMapping: 0.166552 ms MarkObjects: 28.083184 ms DeleteObjects: 1.097268 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 2.83 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 2.163 seconds
Domain Reload Profiling: 3315ms
BeginReloadAssembly (500ms)
DisableScriptedObjects (105ms)
CreateAndSetChildDomain (202ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (73ms)
LoadAllAssembliesAndSetupDomain (556ms)
LoadAssemblies (116ms)
TypeCache.Refresh (24ms)
TypeCache.ScanAssembly (4ms)
AnalyzeDomain (274ms)
BuildScriptInfoCaches (241ms)
ResolveRequiredComponents (29ms)
FinalizeReload (2164ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (321ms)
ProcessInitializeOnLoadAttributes (555ms)
ProcessInitializeOnLoadMethodAttributes (73ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (624ms)
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s385ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (0.34 seconds), 6 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0922308
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 61 unused Assets / (18.6 KB). Loaded Objects now: 11326.
Memory consumption went from 353.0 MB to 353.0 MB.
Total: 14.864230 ms (FindLiveObjects: 0.556444 ms CreateObjectMapping: 0.254878 ms MarkObjects: 13.512475 ms DeleteObjects: 0.240161 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.868 seconds
Domain Reload Profiling: 2773ms
BeginReloadAssembly (410ms)
DisableScriptedObjects (80ms)
CreateAndSetChildDomain (157ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (412ms)
LoadAssemblies (94ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (203ms)
BuildScriptInfoCaches (180ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1869ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (268ms)
ProcessInitializeOnLoadAttributes (422ms)
ProcessInitializeOnLoadMethodAttributes (73ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (578ms)
Asset Pipeline Refresh (id=740789b4c3ba14ebda8e156dbd67e7d8): Total: 8.798 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=4964 ms
Asset DB Callback time: managed=77 ms, native=5 ms
Scripting: domain reloads=2, domain reload time=2159 ms, compile time=1590 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=2, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.817ms
ApplyChangesToAssetFolders: 0.671ms
Scan: 727.511ms
Collect global state as custom dependencies: 6.977ms
OnSourceAssetsModified: 1.215ms
CategorizeScriptCompilationAssets: 0.054ms
ProcessAssetsWithTransientArtifactChanges: 15.785ms
CategorizeAssets: 93.181ms
CompileScripts: 1590.197ms
ImportOutOfDateAssets: 4055.043ms (4050.911ms without children)
CollectScriptTypesHashes: 3.899ms
ReloadNativeAssets: 1.316ms
UnloadImportedAssets: 0.614ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.631ms
ImportSchedulerStart: 0.523ms
PostProcessAllAssets: 79.050ms
XRBuildSystem.XRAssetImported 1.870ms
MonoPostProcessAllAssets: 76.743ms
NugetAssetPostprocessor.OnPostprocessAllAssets 14.358ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.882ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.202ms
AssetPostprocessor.OnPostprocessAllAssets 5.140ms
AssetChangedListener.OnPostprocessAllAssets 3.802ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.384ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.350ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.810ms
SyncVS.PostprocessSyncProject 1.595ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.405ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.062ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.008ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.940ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.905ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.629ms
MaterialPostprocessor.OnPostprocessAllAssets 0.574ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.555ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.491ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.462ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.401ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.375ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.291ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.277ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.266ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.256ms
CinemachineSettings.OnPostprocessAllAssets 0.254ms
AssetEvents.OnPostprocessAllAssets 0.234ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.225ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.217ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.215ms
AssetPathToTypes.OnPostprocessAllAssets 0.212ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.177ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.173ms
PostProcessor.OnPostprocessAllAssets 0.170ms
DomainReloadProcessor.OnPostprocessAllAssets 0.149ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.133ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.123ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.119ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.118ms
ThemePostprocessor.OnPostprocessAllAssets 0.113ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.113ms
AssetReloadNotifier.OnPostprocessAllAssets 0.112ms
SamplePostprocessor.OnPostprocessAllAssets 0.110ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.098ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.071ms
PostAssetChangesProfiler: 3.301ms
GatherAllCurrentPrimaryImportResultRevisions: 0.226ms
UnloadStreamsBegin: 0.103ms
PersistCurrentRevisions: 0.138ms
GenerateScriptTypeHashes: 5.743ms
GenerateScriptTypeSerializationHashes: 9.839ms
Untracked: 2218.215ms
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=87d5baca4de88136bb87442f4ee9ba91): Total: 0.023 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 535 unused Assets / (2.1 MB). Loaded Objects now: 11350.
Memory consumption went from 389.2 MB to 387.1 MB.
Total: 21.182922 ms (FindLiveObjects: 0.506039 ms CreateObjectMapping: 0.268494 ms MarkObjects: 19.663862 ms DeleteObjects: 0.396534 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.851 seconds
Domain Reload Profiling: 2464ms
BeginReloadAssembly (319ms)
DisableScriptedObjects (56ms)
CreateAndSetChildDomain (123ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (58ms)
LoadAllAssembliesAndSetupDomain (216ms)
LoadAssemblies (79ms)
TypeCache.Refresh (6ms)
AnalyzeDomain (24ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1852ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (113ms)
ProcessInitializeOnLoadAttributes (390ms)
ProcessInitializeOnLoadMethodAttributes (74ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (625ms)
Asset Pipeline Refresh (id=3d494edb04866cc5f972e9aced907d4f): Total: 2.650 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1959 ms
Asset DB Callback time: managed=30 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=659 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.377ms
ApplyChangesToAssetFolders: 0.287ms
Collect global state as custom dependencies: 2.337ms
ProcessAssetsWithTransientArtifactChanges: 0.156ms
CategorizeAssets: 56.754ms
CompileScripts: 1.254ms
ImportOutOfDateAssets: 1861.716ms (1859.347ms without children)
CollectScriptTypesHashes: 0.624ms
ReloadNativeAssets: 1.274ms
UnloadImportedAssets: 0.140ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.625ms
ImportSchedulerStart: 0.303ms
PostProcessAllAssets: 30.135ms
MonoPostProcessAllAssets: 30.132ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.986ms
ConfigAssetsTracker.OnPostprocessAllAssets 2.808ms
SyncVS.PostprocessSyncProject 1.554ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.476ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.330ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.503ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.425ms
CinemachineSettings.OnPostprocessAllAssets 0.255ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.230ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.227ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.207ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.182ms
DomainReloadProcessor.OnPostprocessAllAssets 0.140ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.135ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.128ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.115ms
AssetChangedListener.OnPostprocessAllAssets 0.102ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.061ms
GatherAllCurrentPrimaryImportResultRevisions: 0.144ms
UnloadStreamsBegin: 0.055ms
PersistCurrentRevisions: 0.140ms
GenerateScriptTypeHashes: 2.635ms
GenerateScriptTypeSerializationHashes: 4.508ms
Untracked: 695.389ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 10.817 ms
Integration: 681.496 ms
Integration of assets: 0.005 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 692.320 ms
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=5fda1b6e6b1d6128db4fbcdc331a3390): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 14.791 ms
Integration: 7.860 ms
Integration of assets: 0.004 ms
Thread Wait Time: 116.699 ms
Total Operation Time: 139.354 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 1.156 ms
Integration: 1.229 ms
Integration of assets: 0.006 ms
Thread Wait Time: 236.783 ms
Total Operation Time: 239.174 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 0.292 ms
Integration: 0.893 ms
Integration of assets: 0.009 ms
Thread Wait Time: 284.807 ms
Total Operation Time: 286.000 ms
Container Testing (1079550681) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (196511977) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.774 ms
Integration: 23.468 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.007 ms
Total Operation Time: 24.250 ms
Unloading 565 unused Assets / (0.6 MB). Loaded Objects now: 11395.
Memory consumption went from 396.2 MB to 395.7 MB.
Total: 30.066174 ms (FindLiveObjects: 0.515417 ms CreateObjectMapping: 0.154480 ms MarkObjects: 28.655387 ms DeleteObjects: 0.455415 ms)
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
entering /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
73 total world brushes
0 detail brushes
0 patches
188 boxbevels
0 edgebevels
2 entities
638 planes
0 areaportals
Size: -480, -624, -64 to 160, 608, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
438 faces
383 leafs
--- MakeTreePortals ---
29 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
73 structural brushes
114 cluster references
--- FloodEntities ---
270 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
114 solid leafs
0 leafs filled
269 inside leafs
--- CullSides ---
88 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
350 faces
353 leafs
--- MakeTreePortals ---
56 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
73 structural brushes
139 cluster references
--- NumberClusters ---
240 visclusters
885 visportals
736 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
325 axial edge lines
255 non-axial edge lines
0 degenerate edges
174 verts added for T-junctions
1574 total verts
314 naturally ordered
31 rotated orders
5 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
685 references
350 (350) emitted drawsurfs
338 stripped face surfaces
12 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
350 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
2307 redundant indexes supressed, saving 9 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
338 stripped surfaces
12 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
642 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.srf
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.bsp
Wrote 0.2 MB (157500 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11)
Entity worldspawn 32319:8960
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17)
Entity ent_mapfix 32319:8960
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17)
Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '065ddfb9046af7e757884541d2ec41d1') in 0.170 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c5fded0f0acb053be55c8e88177d59e3 DependenciesID=fa90d128398bef2482dd68af52e92897 StaticDependenciesID=72a36c33fe46a90615fe96722ca76728
Asset Pipeline Refresh (id=fd86721520131c32ea695beb28df58f9): Total: 0.198 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
55 total world brushes
0 detail brushes
0 patches
56 boxbevels
0 edgebevels
4 entities
324 planes
0 areaportals
Size: -136, -128, -64 to 144, 128, 144
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
330 faces
294 leafs
--- MakeTreePortals ---
1 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
112 cluster references
--- FloodEntities ---
188 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
106 solid leafs
1 leafs filled
187 inside leafs
--- CullSides ---
91 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
237 faces
235 leafs
--- MakeTreePortals ---
2 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
105 cluster references
--- NumberClusters ---
150 visclusters
469 visportals
542 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
330 axial edge lines
82 non-axial edge lines
0 degenerate edges
68 verts added for T-junctions
1029 total verts
212 naturally ordered
25 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
444 references
237 (237) emitted drawsurfs
237 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
237 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
1515 redundant indexes supressed, saving 5 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
249 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
328 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
Wrote 0.1 MB (106040 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11)
Entity worldspawn 32052:21248
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17)
Entity func_LocationCameraTrigger 32052:21248
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17)
Entity func_InvisibleWall 32052:21248
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17)
Entity ent_mapfix 32052:21248
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17)
32052:21248
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:25)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 25)
32052:21248
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:25)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 25)
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '2b040d7e015e439d5b2405998ca92ded') in 0.125 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=71ff663b20b50badb48bed0d3240b799 DependenciesID=10aee1f6f8c277cd4212ec2ddfffe765 StaticDependenciesID=852eacc754cbcfdaf7c02d331d44131a
Asset Pipeline Refresh (id=12bb5ee217b530c0c9b9755ecdbfada1): Total: 0.140 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
283 total world brushes
0 detail brushes
0 patches
684 boxbevels
217 edgebevels
4 entities
3016 planes
0 areaportals
Size: -784, -176, -64 to 440, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
1818 faces
1351 leafs
--- MakeTreePortals ---
112 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
381 cluster references
--- FloodEntities ---
971 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
381 solid leafs
0 leafs filled
970 inside leafs
--- CullSides ---
459 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
1358 faces
1207 leafs
--- MakeTreePortals ---
175 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
283 structural brushes
439 cluster references
--- NumberClusters ---
839 visclusters
3052 visportals
2648 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
1466 axial edge lines
1246 non-axial edge lines
0 degenerate edges
601 verts added for T-junctions
6167 total verts
1270 naturally ordered
70 rotated orders
18 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
2507 references
1358 (1358) emitted drawsurfs
1287 stripped face surfaces
71 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
1358 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
10251 redundant indexes supressed, saving 40 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
1299 stripped surfaces
71 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
3020 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.6 MB (609108 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11)
Entity worldspawn 32053:23808
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17)
Entity func_LocationCameraTrigger 32053:23808
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17)
Entity func_InvisibleWall 32053:23808
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17)
Entity ent_mapfix 32053:23808
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17)
32053:23808
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:25)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 25)
32053:23808
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:25)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 25)
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Asset Pipeline Refresh (id=bed916914863ad33cbc66780764f5828): Total: 0.583 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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XRBuildSystem.XRAssetImported 1.492ms
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SyncVS.PostprocessSyncProject 0.141ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.137ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.086ms
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[Worker0] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '29fc8a14f62d906d4c4c54c770133e87') in 0.30640151 seconds
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 2s545ms
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[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
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1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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Reloading assemblies after forced synchronous recompile.
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
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DisableScriptedObjects (152ms)
CreateAndSetChildDomain (481ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (68ms)
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XRBuildSystem.XRAssetImported 1.759ms
PostProcessCallbackCreateDeferredMaterials 0.088ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 14.360ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.436ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.530ms
AssetPostprocessor.OnPostprocessAllAssets 4.478ms
AssetChangedListener.OnPostprocessAllAssets 4.073ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.377ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.839ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.422ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.360ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.105ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.975ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.897ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.751ms
MaterialPostprocessor.OnPostprocessAllAssets 0.572ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.506ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.487ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.414ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.407ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.383ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.255ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.247ms
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CinemachineSettings.OnPostprocessAllAssets 0.219ms
AssetPathToTypes.OnPostprocessAllAssets 0.216ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.214ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.192ms
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AssetEvents.OnPostprocessAllAssets 0.178ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.170ms
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SamplePostprocessor.OnPostprocessAllAssets 0.110ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=665636bbcc18e0ac69b288fac7a0fa88): Total: 0.024 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 565 unused Assets / (2.2 MB). Loaded Objects now: 11359.
Memory consumption went from 391.7 MB to 389.5 MB.
Total: 25.859854 ms (FindLiveObjects: 0.584496 ms CreateObjectMapping: 0.194224 ms MarkObjects: 19.685112 ms DeleteObjects: 5.075460 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.866 seconds
Domain Reload Profiling: 2533ms
BeginReloadAssembly (351ms)
DisableScriptedObjects (55ms)
CreateAndSetChildDomain (132ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (237ms)
LoadAssemblies (98ms)
TypeCache.Refresh (7ms)
AnalyzeDomain (27ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1867ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (111ms)
ProcessInitializeOnLoadAttributes (406ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (626ms)
Asset Pipeline Refresh (id=e3898d6ea29105d788e24eb730cc3e0e): Total: 2.720 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1977 ms
Asset DB Callback time: managed=31 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=709 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.408ms
ApplyChangesToAssetFolders: 0.303ms
Collect global state as custom dependencies: 3.288ms
ProcessAssetsWithTransientArtifactChanges: 0.245ms
CategorizeAssets: 55.658ms
CompileScripts: 1.194ms
ImportOutOfDateAssets: 1876.829ms (1874.223ms without children)
CollectScriptTypesHashes: 0.679ms
ReloadNativeAssets: 1.266ms
UnloadImportedAssets: 0.170ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.598ms
ImportSchedulerStart: 0.547ms
PostProcessAllAssets: 31.954ms
MonoPostProcessAllAssets: 31.951ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.702ms
ConfigAssetsTracker.OnPostprocessAllAssets 3.997ms
SyncVS.PostprocessSyncProject 1.652ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.404ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.340ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.514ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.420ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.235ms
CinemachineSettings.OnPostprocessAllAssets 0.235ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.213ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.201ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.185ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.144ms
DomainReloadProcessor.OnPostprocessAllAssets 0.137ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.116ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
AssetChangedListener.OnPostprocessAllAssets 0.103ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.059ms
GatherAllCurrentPrimaryImportResultRevisions: 0.162ms
UnloadStreamsBegin: 0.063ms
PersistCurrentRevisions: 0.106ms
GenerateScriptTypeHashes: 2.566ms
GenerateScriptTypeSerializationHashes: 4.387ms
Untracked: 748.362ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 4.036 ms
Integration: 674.371 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 678.412 ms
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=aff0c38f3422fc37aa0d8a95f17cb8c8): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 16.503 ms
Integration: 7.868 ms
Integration of assets: 0.004 ms
Thread Wait Time: 83.445 ms
Total Operation Time: 107.820 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 2.035 ms
Integration: 1.326 ms
Integration of assets: 0.007 ms
Thread Wait Time: 190.891 ms
Total Operation Time: 194.258 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 0.536 ms
Integration: 0.724 ms
Integration of assets: 0.008 ms
Thread Wait Time: 224.223 ms
Total Operation Time: 225.491 ms
Container Testing (833011545) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (177189049) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 2.148 ms
Integration: 25.279 ms
Integration of assets: 0.004 ms
Thread Wait Time: 0.001 ms
Total Operation Time: 27.432 ms
Unloading 564 unused Assets / (4.4 MB). Loaded Objects now: 11449.
Memory consumption went from 400.7 MB to 396.3 MB.
Total: 27.474242 ms (FindLiveObjects: 0.514545 ms CreateObjectMapping: 0.162424 ms MarkObjects: 25.716835 ms DeleteObjects: 0.794901 ms)
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Asset Pipeline Refresh (id=12f69757af75d9b68a354e4e66c3c0dd): Total: 0.091 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Asset Pipeline Refresh (id=35ac3770e262a474ea6941fa7d8b710c): Total: 0.101 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
55 total world brushes
0 detail brushes
0 patches
56 boxbevels
0 edgebevels
4 entities
324 planes
0 areaportals
Size: -136, -128, -64 to 144, 128, 144
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
330 faces
294 leafs
--- MakeTreePortals ---
1 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
112 cluster references
--- FloodEntities ---
188 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
106 solid leafs
1 leafs filled
187 inside leafs
--- CullSides ---
91 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
237 faces
235 leafs
--- MakeTreePortals ---
2 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
105 cluster references
--- NumberClusters ---
150 visclusters
469 visportals
542 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
330 axial edge lines
82 non-axial edge lines
0 degenerate edges
68 verts added for T-junctions
1029 total verts
212 naturally ordered
25 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
444 references
237 (237) emitted drawsurfs
237 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
237 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
1515 redundant indexes supressed, saving 5 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
249 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
328 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
Wrote 0.1 MB (106040 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
Entity worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
Entity func_LocationCameraTrigger
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
Entity func_InvisibleWall
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
Entity ent_mapfix
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'ec60d01c7a00b1a9bbbd1df94492610e') in 0.210 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c225eca4e180f67a6c6a48acdd3d964b DependenciesID=4c621f64507549fb53db6bf00ff38de9 StaticDependenciesID=8431740ac3d626b77bb7cc76845f271d
Asset Pipeline Refresh (id=c6326de121370e6409d105767781d9d5): Total: 0.307 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=295 ms
Asset DB Callback time: managed=2 ms, native=8 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.246ms
ApplyChangesToAssetFolders: 0.234ms
Scan: 61.568ms
Collect global state as custom dependencies: 0.105ms
OnSourceAssetsModified: 0.624ms
ProcessAssetsWithTransientArtifactChanges: 0.076ms
CategorizeAssets: 16.870ms
ImportOutOfDateAssets: 212.706ms (0.177ms without children)
ImportManagerImport: 211.517ms (1.391ms without children)
UnloadImportedAssets: 0.145ms
ReloadImportedAssets: 0.212ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.448ms
ImportSchedulerStart: 0.377ms
PostProcessAllAssets: 7.349ms
XRBuildSystem.XRAssetImported 5.304ms
MonoPostProcessAllAssets: 1.833ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.610ms
AssetChangedListener.OnPostprocessAllAssets 0.182ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.178ms
SyncVS.PostprocessSyncProject 0.164ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.069ms
AssetPostprocessor.OnPostprocessAllAssets 0.064ms
PostAssetChangesProfiler: 2.408ms
GatherAllCurrentPrimaryImportResultRevisions: 0.469ms
PersistCurrentRevisions: 0.186ms
Untracked: 3.714ms
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 31 unused Assets / (114.3 KB). Loaded Objects now: 11410.
Memory consumption went from 374.4 MB to 374.3 MB.
Total: 32.643428 ms (FindLiveObjects: 0.490069 ms CreateObjectMapping: 0.167654 ms MarkObjects: 31.614408 ms DeleteObjects: 0.046177 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.906 seconds
Domain Reload Profiling: 2635ms
BeginReloadAssembly (402ms)
DisableScriptedObjects (58ms)
CreateAndSetChildDomain (150ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (246ms)
LoadAssemblies (158ms)
TypeCache.Refresh (6ms)
AnalyzeDomain (25ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1907ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (107ms)
ProcessInitializeOnLoadAttributes (425ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (648ms)
Asset Pipeline Refresh (id=6e073975a93b8438a8c9faaec8a84af4): Total: 2.919 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2014 ms
Asset DB Callback time: managed=30 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=872 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.421ms
ApplyChangesToAssetFolders: 0.307ms
Collect global state as custom dependencies: 3.783ms
ProcessAssetsWithTransientArtifactChanges: 0.178ms
CategorizeAssets: 54.432ms
CompileScripts: 1.315ms
ImportOutOfDateAssets: 1917.441ms (1915.035ms without children)
CollectScriptTypesHashes: 0.768ms
ReloadNativeAssets: 1.274ms
UnloadImportedAssets: 0.151ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.617ms
ImportSchedulerStart: 0.336ms
PostProcessAllAssets: 30.728ms
MonoPostProcessAllAssets: 30.725ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.534ms
SyncVS.PostprocessSyncProject 1.625ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.413ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.332ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.610ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.519ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.421ms
CinemachineSettings.OnPostprocessAllAssets 0.236ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.229ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.223ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.203ms
AssetChangedListener.OnPostprocessAllAssets 0.182ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.179ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.178ms
DomainReloadProcessor.OnPostprocessAllAssets 0.135ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.127ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.069ms
AssetPostprocessor.OnPostprocessAllAssets 0.064ms
GatherAllCurrentPrimaryImportResultRevisions: 0.171ms
UnloadStreamsBegin: 0.065ms
PersistCurrentRevisions: 0.130ms
GenerateScriptTypeHashes: 2.647ms
GenerateScriptTypeSerializationHashes: 4.586ms
Untracked: 907.978ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 3.537 ms
Integration: 685.637 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 689.179 ms
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.011 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=2d2fc6dfd939fed2ea0bad200b85e055): Total: 0.057 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 7.718 ms
Integration: 7.561 ms
Integration of assets: 0.004 ms
Thread Wait Time: 84.279 ms
Total Operation Time: 99.560 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 0.842 ms
Integration: 1.277 ms
Integration of assets: 0.006 ms
Thread Wait Time: 190.476 ms
Total Operation Time: 192.601 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 0.476 ms
Integration: 0.692 ms
Integration of assets: 0.010 ms
Thread Wait Time: 226.460 ms
Total Operation Time: 227.637 ms
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
Container Testing (825777289) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-1397246442) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.643 ms
Integration: 32.600 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 33.247 ms
Unloading 565 unused Assets / (4.6 MB). Loaded Objects now: 11466.
Memory consumption went from 402.8 MB to 398.1 MB.
Total: 27.513926 ms (FindLiveObjects: 0.523472 ms CreateObjectMapping: 0.163497 ms MarkObjects: 25.651212 ms DeleteObjects: 0.826380 ms)
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
55 total world brushes
0 detail brushes
0 patches
56 boxbevels
0 edgebevels
4 entities
324 planes
0 areaportals
Size: -136, -128, -64 to 144, 128, 144
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
330 faces
294 leafs
--- MakeTreePortals ---
1 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
112 cluster references
--- FloodEntities ---
188 flooded leafs
entity reached from outside -- leak detected
**********************
******* leaked *******
**********************
--- FillOutside ---
106 solid leafs
1 leafs filled
187 inside leafs
--- CullSides ---
91 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
237 faces
235 leafs
--- MakeTreePortals ---
2 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
55 structural brushes
105 cluster references
--- NumberClusters ---
150 visclusters
469 visportals
542 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
330 axial edge lines
82 non-axial edge lines
0 degenerate edges
68 verts added for T-junctions
1029 total verts
212 naturally ordered
25 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
444 references
237 (237) emitted drawsurfs
237 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
237 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
1515 redundant indexes supressed, saving 5 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
249 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
328 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
Wrote 0.1 MB (106040 bytes)
0 seconds elapsed
ProcessWorldSpawnProperties worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
Entity worldspawn
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
Entity func_LocationCameraTrigger
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
Entity func_InvisibleWall
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
Entity ent_mapfix
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'ad600cb7d96ae570d5987dd05979187d') in 0.165 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=07fe09c370734999ccd6d0d17e6dd73c DependenciesID=10aee1f6f8c277cd4212ec2ddfffe765 StaticDependenciesID=852eacc754cbcfdaf7c02d331d44131a
Asset Pipeline Refresh (id=a091d5aefafc568d1982dab3b493b238): Total: 0.328 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
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Asset DB Callback time: managed=2 ms, native=8 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.272ms
ApplyChangesToAssetFolders: 0.198ms
Scan: 116.115ms
Collect global state as custom dependencies: 0.172ms
OnSourceAssetsModified: 0.533ms
ProcessAssetsWithTransientArtifactChanges: 0.136ms
CategorizeAssets: 19.506ms
ImportOutOfDateAssets: 167.798ms (0.171ms without children)
ImportManagerImport: 166.488ms (1.045ms without children)
UnloadImportedAssets: 0.096ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.399ms
InitializingProgressBar: 0.245ms
ImportSchedulerStart: 0.359ms
PostProcessAllAssets: 5.706ms
XRBuildSystem.XRAssetImported 3.750ms
MonoPostProcessAllAssets: 1.754ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.528ms
AssetChangedListener.OnPostprocessAllAssets 0.201ms
SyncVS.PostprocessSyncProject 0.179ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.163ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.071ms
AssetPostprocessor.OnPostprocessAllAssets 0.055ms
PostAssetChangesProfiler: 4.431ms
GatherAllCurrentPrimaryImportResultRevisions: 0.218ms
UnloadStreamsBegin: 0.123ms
PersistCurrentRevisions: 0.144ms
Untracked: 12.104ms
Asset Pipeline Refresh (id=e994321d8c5f37aef9c99acc61bf7f46): Total: 0.065 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents"
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 4 Duration: 0s283ms
[ 925/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json
*** Tundra requires additional run (0.18 seconds), 1 items updated, 1247 evaluated
ExitCode: 0 Duration: 1s667ms
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 1s388ms
Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482
[ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
*** Tundra build success (1.33 seconds), 10 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.1383220
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 29 unused Assets / (35.0 KB). Loaded Objects now: 11418.
Memory consumption went from 370.6 MB to 370.6 MB.
Total: 42.924200 ms (FindLiveObjects: 0.510277 ms CreateObjectMapping: 0.310503 ms MarkObjects: 41.706737 ms DeleteObjects: 0.102112 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.925 seconds
Domain Reload Profiling: 2990ms
BeginReloadAssembly (482ms)
DisableScriptedObjects (72ms)
CreateAndSetChildDomain (214ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (64ms)
LoadAllAssembliesAndSetupDomain (498ms)
LoadAssemblies (102ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (268ms)
BuildScriptInfoCaches (244ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1926ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (283ms)
ProcessInitializeOnLoadAttributes (431ms)
ProcessInitializeOnLoadMethodAttributes (86ms)
AfterProcessingInitializeOnLoad (4ms)
AwakeInstancesAfterBackupRestoration (583ms)
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Asset Pipeline Refresh (id=9801ca7b8d086b7babc6d1e6140a24fc): Total: 7.708 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2443 ms
Asset DB Callback time: managed=608 ms, native=4 ms
Scripting: domain reloads=1, domain reload time=1112 ms, compile time=3539 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=1, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.484ms
ApplyChangesToAssetFolders: 0.394ms
Scan: 353.958ms
Collect global state as custom dependencies: 3.670ms
ProcessAssetsWithTransientArtifactChanges: 6.316ms
CategorizeAssets: 57.003ms
CompileScripts: 3539.447ms
ImportOutOfDateAssets: 1940.368ms (1937.086ms without children)
CollectScriptTypesHashes: 1.038ms
ReloadNativeAssets: 1.324ms
UnloadImportedAssets: 0.570ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.826ms
ImportSchedulerStart: 0.525ms
PostProcessAllAssets: 608.696ms
XRBuildSystem.XRAssetImported 1.558ms
MonoPostProcessAllAssets: 606.765ms
SyncVS.PostprocessSyncProject 533.304ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.926ms
NugetAssetPostprocessor.OnPostprocessAllAssets 14.204ms
AssetPostprocessor.OnPostprocessAllAssets 5.326ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.287ms
AssetChangedListener.OnPostprocessAllAssets 4.071ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.370ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.887ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.525ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.430ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.133ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.129ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.759ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.749ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.603ms
MaterialPostprocessor.OnPostprocessAllAssets 0.564ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.555ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.441ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.415ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.394ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.329ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.284ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.265ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.247ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.220ms
CinemachineSettings.OnPostprocessAllAssets 0.215ms
AssetPathToTypes.OnPostprocessAllAssets 0.213ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.210ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.207ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.201ms
AssetEvents.OnPostprocessAllAssets 0.196ms
PostProcessor.OnPostprocessAllAssets 0.185ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.177ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.173ms
DomainReloadProcessor.OnPostprocessAllAssets 0.132ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.131ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.127ms
SamplePostprocessor.OnPostprocessAllAssets 0.120ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.112ms
ThemePostprocessor.OnPostprocessAllAssets 0.111ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.108ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.099ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms
AssetReloadNotifier.OnPostprocessAllAssets 0.085ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.067ms
AssetProcessor.OnPostprocessAllAssets 0.054ms
PostAssetChangesProfiler: 3.918ms
GatherAllCurrentPrimaryImportResultRevisions: 0.169ms
PersistCurrentRevisions: 0.114ms
GenerateScriptTypeHashes: 2.635ms
GenerateScriptTypeSerializationHashes: 4.496ms
Untracked: 1191.543ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=82f44d3045f41b5938f5a0b1942eafcc): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=eebb41388ff46cd5caf6dbbe00377644): Total: 0.061 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Unhandled description string [
Unhandled description string ]
AcceleratorClientConnectionCallback - disconnected - :0
Importing 'GUID: 00000000000000003000000000000000 - Path: ProjectSettings/TagManager.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000003000000000000000' -> (Import Result ID: '193d2a9b955391913c5aa115bcd4fb6d') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=f000288eab4d423778547d37d97a06b9 DependenciesID=932513de7b4d88bb78f4b506fac27364 StaticDependenciesID=534e026abe47232fc12b21370d7dc04b
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Asset Pipeline Refresh (id=2578b29025bbb4283a18d39964e756bb): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Worker1] Imported GUID: 00000000000000003000000000000000 - Path: ProjectSettings/TagManager.asset - Importer: PreviewImporter -> (ImportResultId: '67c0679e03b58888792bb39c2e1aa9bf') in 0.030730139 seconds
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/OfficeGame
ExitCode: 0 Duration: 0s581ms
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (0.53 seconds), 9 items updated, 1247 evaluated
Total cache size 268327588
Total cache size after purge 268327588, took 00:00:00.0859135
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
Unloading 589 unused Assets / (0.5 MB). Loaded Objects now: 11426.
Memory consumption went from 383.6 MB to 383.1 MB.
Total: 27.883479 ms (FindLiveObjects: 0.584116 ms CreateObjectMapping: 0.408737 ms MarkObjects: 25.459924 ms DeleteObjects: 1.116274 ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
- Finished resetting the current domain, in 1.998 seconds
Domain Reload Profiling: 3021ms
BeginReloadAssembly (486ms)
DisableScriptedObjects (88ms)
CreateAndSetChildDomain (211ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (62ms)
LoadAllAssembliesAndSetupDomain (454ms)
LoadAssemblies (102ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (213ms)
BuildScriptInfoCaches (188ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1999ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (288ms)
ProcessInitializeOnLoadAttributes (462ms)
ProcessInitializeOnLoadMethodAttributes (85ms)
AfterProcessingInitializeOnLoad (5ms)
AwakeInstancesAfterBackupRestoration (591ms)
Asset Pipeline Refresh (id=16d8273184f5ee90db876d35ea6abe08): Total: 4.444 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2502 ms
Asset DB Callback time: managed=71 ms, native=4 ms
Scripting: domain reloads=1, domain reload time=1068 ms, compile time=796 ms, other=0 ms
Project Asset Count: scripts=1897, non-scripts=3032
Asset File Changes: new=0, changed=2, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.510ms
ApplyChangesToAssetFolders: 0.438ms
Scan: 388.253ms
Collect global state as custom dependencies: 7.047ms
OnSourceAssetsModified: 0.051ms
ProcessAssetsWithTransientArtifactChanges: 8.289ms
CategorizeAssets: 55.493ms
CompileScripts: 796.214ms
ImportOutOfDateAssets: 2009.694ms (2006.296ms without children)
CollectScriptTypesHashes: 0.708ms
ReloadNativeAssets: 1.258ms
UnloadImportedAssets: 0.892ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.706ms
ImportSchedulerStart: 0.504ms
PostProcessAllAssets: 73.594ms
XRBuildSystem.XRAssetImported 1.510ms
PostProcessCallbackCreateDeferredMaterials 0.050ms
MonoPostProcessAllAssets: 71.673ms
NugetAssetPostprocessor.OnPostprocessAllAssets 14.011ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.805ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.250ms
AssetPostprocessor.OnPostprocessAllAssets 4.995ms
AssetChangedListener.OnPostprocessAllAssets 3.751ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.572ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.781ms
SyncVS.PostprocessSyncProject 1.626ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.442ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.354ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.014ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.961ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.740ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.730ms
MaterialPostprocessor.OnPostprocessAllAssets 0.550ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.534ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.449ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.417ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.405ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.381ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.308ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.280ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.257ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.248ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.223ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.217ms
CinemachineSettings.OnPostprocessAllAssets 0.217ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.208ms
AssetPathToTypes.OnPostprocessAllAssets 0.206ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.202ms
AssetEvents.OnPostprocessAllAssets 0.184ms
PostProcessor.OnPostprocessAllAssets 0.174ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.172ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.164ms
SamplePostprocessor.OnPostprocessAllAssets 0.128ms
DomainReloadProcessor.OnPostprocessAllAssets 0.127ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.113ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.110ms
ThemePostprocessor.OnPostprocessAllAssets 0.104ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.094ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.094ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.088ms
AssetReloadNotifier.OnPostprocessAllAssets 0.083ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.077ms
PostAssetChangesProfiler: 2.750ms
GatherAllCurrentPrimaryImportResultRevisions: 0.174ms
UnloadStreamsBegin: 0.072ms
PersistCurrentRevisions: 0.106ms
GenerateScriptTypeHashes: 2.541ms
GenerateScriptTypeSerializationHashes: 4.340ms
Untracked: 1099.592ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Asset Pipeline Refresh (id=4c06273780537dfa8b1f3815e6fa422a): Total: 0.105 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Unhandled description string [
Unhandled description string ]
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
Asset Pipeline Refresh (id=9ad807bbdece2e07dbc17df0563e4e5a): Total: 0.021 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=1eb7a00e986568ea7850ffda77c57a34): Total: 0.069 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
MonoPathRemapper: Attempts to remap: 745973; Successful remaps: 220988
Serialized file version minimum: 22, current 23
[LAYOUT] About to save layout /home/rainman/Projects/OfficeGame/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /home/rainman/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Asset Pipeline Refresh (id=8d7f611c6cd9de81da492352b2846d97): Total: 0.017 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Physics::Module] Cleanup current backend.
[Physics::Module] Id: 0xf2b8ea05
Input System module state changed to: ShutdownInProgress.
Input Polling Thread exited.
Input System module state changed to: Shutdown.
[Licensing::IpcConnector] LicenseClient-rainman-notifications channel disconnected successfully.
[Licensing::IpcConnector] LicenseClient-rainman channel disconnected successfully.
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Shut down UDS service system complete
Lingering sessions upon destruction of worker manager
Unity Data Store service was successfully shut down
UDS shutting down local client system
AcceleratorClientConnectionCallback - disconnected - :0
Cleanup mono
CodeReloadManager destroyed
debugger-agent: Unable to listen on 75
SDL leaked 2 allocations
Turn on UNITY_SDL_ALLOCATION_TRACKING for detailed information.
VBCSCompilerPreWarmer: requested VBCSCompiler shutdown
Checking for leaked weakptr:
Found no leaked weakptrs.
[Package Manager] Server process was shutdown
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1790336455473,"processId":3722,"allocatedMemory":21241621,"memoryLabels":[{"Default":480123},{"Permanent":16152},{"Thread":1052296},{"Manager":816017},{"VertexData":8},{"Geometry":408},{"Shader":856908},{"Material":68},{"TextureCache":11400},{"GfxDevice":37040},{"Animation":1016},{"FreeType":8},{"FontEngine":736},{"Physics":1970},{"Physics2D":16},{"Serialization":63064},{"Input":60256},{"JobScheduler":256},{"TextLib":28353},{"Mono":80},{"MonoCode":192},{"ScriptingNativeRuntime":155088},{"BaseObject":54424},{"Resource":1076},{"Renderer":2368},{"Transform":4717},{"File":78581},{"WebCam":80},{"Culling":32},{"Terrain":11346},{"Wind":24},{"String":3750597},{"StaticString":3808},{"Utility":2677552},{"PoolAlloc":2200},{"AI":80},{"TypeTree":4983902},{"ScriptManager":234136},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7408},{"Director":8280},{"CloudService":13040},{"WebRequest":4517},{"VR":49554},{"SceneManager":640},{"Video":64},{"LazyScriptCache":32},{"NativeArray":19440},{"Camera":729},{"Secure":8049},{"SerializationCache":9256},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57552},{"StaticSafetyDebugInfo":278528},{"Analytics":592},{"Hierarchy":1436},{"UIElements":40},{"CoreStats":14456},{"Identifiers":7152},{"Gui":268844},{"EditorUtility":116759},{"VersionControl":8},{"Undo":963},{"AssetDatabase":4970340},{"AssetImporter":496},{"EditorGi":328},{"UnityConnect":32546},{"Upm":1836},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"LocalIPC":150},{"ProfilerEditor":9746},{"CoreBusinessMetrics":2520},{"Windowing":480},{"Licensing":1128},{"AssetReference":32},{"IPCStream":32}]}