[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json" [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 60, "clientHandshakeTimeoutSec": 30, "clientResolveEntitlementsTimeoutSec": 30, "clientUpdateLicenseTimeoutSec": 30, "licensingServiceBaseUrl": "", "enableProxyAutoconfig": "false" Unity Editor version: 6000.6.3f1 (45d8eee7de74) Branch: 6000.6/staging Build type: Release Batch mode: NO System name: Linux Distro version: #1 SMP PREEMPT_DYNAMIC Thu, 17 Sep 2026 10:26:35 +0000 Kernel version: 7.2.6-1-cachyos Architecture: x86_64 Window Protocol: Wayland (XWayland) Available memory: 15905 MB Date: 2026-09-25T08:46:44Z VBCSCompilerPreWarmer: watching VBCSCompiler (PID 3745) VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 3747) VBCSCompiler prewarm took 7.33 ms [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Channel LicenseClient-rainman doesn't exist [Licensing::Module] Successfully launched the LicensingClient (PId: 3750) Selected window backend: (null) Desktop is 3840 x 2160 @ 60 Hz Initialize udev device monitor. COMMAND LINE ARGUMENTS: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Unity -projectPath /home/rainman/Projects/OfficeGame -riderPath /opt/rider/bin/rider Successfully changed project path to: /home/rainman/Projects/OfficeGame /home/rainman/Projects/OfficeGame [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-remapper-allocator-initial-capacity=32768" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-main-allocator-mimalloc-enabled=1" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman" at "2026-09-25T08:46:44.779228Z" [SignatureVerifier] Application signature verification not supported on this platform. Player connection [139904664406784] Target information: Player connection [139904664406784] * "[IP] 192.168.100.11 [Port] 55504 [Flags] 2 [Guid] 2444915045 [EditorId] 2444915045 [Version] 1048832 [Id] LinuxEditor(16,192.168.100.11) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor" Player connection [139904664406784] Host joined multi-casting on [225.0.0.222:54997]... Player connection [139904664406784] Host joined alternative multi-casting on [225.0.0.222:34997]... Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad [Licensing::Client] Handshaking with LicensingClient: Version: 1.18.3+d7ffd15 Session Id: d992c3b079e54e039af6b9227504f4e7 Correlation Id: b3013dc5725a79ef88f9dedd5b169b53 External correlation Id: 4388545426315893041 Machine Id: vaeMiq9NL8vJK6JMi/+7fh+jIwQ= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-rainman" (connect: 0.38s, validation: 0.06s, handshake: 0.00s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman-notifications" at "2026-09-25T08:46:44.843701Z" [Licensing::Module] Connected to LicensingClient (PId: 3750, launch time: 0.00, total connection time: 0.44s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 7972341668464-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited [Licensing::Client] Successfully updated license, isAsync: True, time: 0.01 [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Licensing Background thread has ended after 0.48s Initialising UDS system complete: - System type: Client - Resource namespace: f7387f20e3877219eb060615f38dfbe2 - Shared memory size: 1073741824 - Command buffer id: 1052624 - Command buffer size: 8192 - Hashmap size: 4194304 - Service connected: false [Package Manager] Connected to IPC stream "Upm-3722" after 0.2 seconds. [Licensing::Client] Successfully resolved entitlement details Library Redirect Path: Library/ Launching Unity Data Store - /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/Unity.DataStore Unity Data Store artifact dir = Library/DataStore, working dir = /home/rainman/Projects/OfficeGameUnity Data Store running and initialised Refreshing native plugins compatible for Editor in 2.66 ms, found 1 plugins. Preloading 1 native plugins for Editor in 2.56 ms. [Physics::Module] Selected backend (deferred post-plugins). [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Initialize engine version: 6000.6.3f1 (45d8eee7de74) [EntityIdStore] init: VM path (explicit commit), pageSize=4096, blockCount=1048576, entitiesPerBlock=256, slots reserved=4294967296 bytes [Subsystems] Discovering subsystems at path /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /home/rainman/Projects/OfficeGame/Assets kGfxThreadingModeSplitJobs is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead. GfxDevice: creating device client; kGfxThreadingModeDirect GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Renderer: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2 Vendor: NVIDIA Corporation Version: 4.5.0 NVIDIA 615.71.09 GLES: 0 GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_EXT_shader_realtime_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL _ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_fee dback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 G L_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture _integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_b lend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geomet ry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_obje ct GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR _blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level ; Context handle 731909688 Initialize mono Mono path[0] = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed' Mono path[1] = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/runtime/netstandard2.1' Mono path[2] = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux' Mono config path = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56722 CodeReloadManager initialized ImportWorker Server TCP listen port: 0 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Registered in 0.003445 seconds. Native extension for LinuxStandalone target not found Package Manager log level set to [2] [Licensing::Client] Successfully resolved entitlement details ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 3.264 seconds Domain Reload Profiling: 3779ms BeginReloadAssembly (129ms) CreateAndSetChildDomain (22ms) RebuildCommonClasses (4ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (102ms) LoadAllAssembliesAndSetupDomain (264ms) LoadAssemblies (107ms) TypeCache.Refresh (173ms) TypeCache.ScanAssembly (161ms) AnalyzeDomain (1ms) FinalizeReload (3264ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (7ms) BeforeProcessingInitializeOnLoad (100ms) ProcessInitializeOnLoadAttributes (90ms) ProcessInitializeOnLoadMethodAttributes (2905ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 75 packages: Packages from [https://packages.unity.com]: com.unity.addressables@2.11.2 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.addressables@42676f2a154e) com.unity.collab-proxy@2.13.6 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4) com.unity.ide.rider@3.1.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ide.rider@570989d4a882) com.unity.ide.visualstudio@2.0.26 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ide.visualstudio@a99d56dec63f) com.unity.ide.vscode@1.2.4 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ide.vscode@eb5de66d4c77) com.unity.inputsystem@1.20.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194) com.unity.recorder@5.1.7 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4) com.unity.visualscripting@1.9.12 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.visualscripting@4edfcc09512f) com.unity.xr.legacyinputhelpers@3.0.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b) com.unity.bindings.openimageio@1.0.2 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65) com.unity.splines@2.9.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.splines@edbe9aefec91) com.unity.profiling.core@1.0.3 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.profiling.core@8a49f7027d06) com.unity.scriptablebuildpipeline@3.0.3 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c) com.unity.searcher@4.9.5 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.searcher@a463122f2c00) com.unity.nuget.mono-cecil@1.11.6 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff) com.unity.settings-manager@2.1.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.settings-manager@0b8638c5ce86) Built-in packages: com.unity.2d.sprite@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.2d.sprite@b95ff9c6e864) com.unity.2d.tilemap@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.2d.tilemap@8b3eab090c8c) com.unity.cinemachine@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.cinemachine@1b8d58983403) com.unity.render-pipelines.universal@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461) com.unity.test-framework@1.8.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.test-framework@33f8a1e9aefd) com.unity.timeline@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.timeline@9cd41035b3ab) com.unity.ugui@2.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ugui@88d0d51315d3) com.unity.modules.accessibility@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.accessibility) com.unity.modules.adaptiveperformance@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.adaptiveperformance) com.unity.modules.ai@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.particlesystem) com.unity.modules.physics@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.physics) com.unity.modules.physics2d@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.physics2d) com.unity.modules.physicscore2d@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.physicscore2d) com.unity.modules.screencapture@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.screencapture) com.unity.modules.terrain@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.terrain) com.unity.modules.terrainphysics@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.terrainphysics) com.unity.modules.tetgen@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.tetgen) com.unity.modules.tilemap@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.tilemap) com.unity.modules.ui@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unityanalytics) com.unity.modules.unitywebrequest@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequest) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle) com.unity.modules.unitywebrequestaudio@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestaudio) com.unity.modules.unitywebrequesttexture@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequesttexture) com.unity.modules.unitywebrequestwww@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestwww) com.unity.modules.vectorgraphics@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.vectorgraphics) com.unity.modules.vehicles@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.video) com.unity.modules.wind@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.xr) com.unity.modules.subsystems@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.subsystems) com.unity.modules.hierarchycore@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.hierarchycore) com.unity.ext.nunit@2.1.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ext.nunit@508b95ff9afe) com.unity.render-pipelines.core@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.render-pipelines.core@2862bc571443) com.unity.shadergraph@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.shadergraph@48089545eeac) com.unity.render-pipelines.universal-config@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.render-pipelines.universal-config@b1357eef5cd3) com.unity.collections@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.collections@431b1d558060) com.unity.burst@2.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.burst@c3ed5b778d56) com.unity.mathematics@1.4.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.mathematics@9c2fa23d2d82) com.unity.graph-authoring@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.graph-authoring@f8926ccf2c8f) com.unity.test-framework.performance@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.test-framework.performance@530c2523cea5) Git packages: com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.annulusgames.alchemy@1402075f473d) com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef) com.annulusgames.unity-codegen@https://github.com/AnnulusGames/UnityCodeGen.git?path=/Assets/UnityCodeGen (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.annulusgames.unity-codegen@c93461327f0c) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.cysharp.unitask@d648f5692cf2) com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402) com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99) [Package Manager] com.unity.ide.vscode is deprecated: Visual Studio Code package is not supported anymore. You can continue to use it, but we won't provide any update anymore. [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.00 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll" ExitCode: 4 Duration: 0s221ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json *** Tundra requires additional run (0.20 seconds), 2 items updated, 1238 evaluated Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents" WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 1s607ms Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 1s297ms Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482 [ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (1.28 seconds), 10 items updated, 1247 evaluated AssetDatabase: script compilation time: 3.645044s Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.1011006 Begin MonoManager ReloadAssembly Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.051 seconds Domain Reload Profiling: 2013ms BeginReloadAssembly (193ms) DisableScriptedObjects (16ms) CreateAndSetChildDomain (55ms) RebuildCommonClasses (8ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (56ms) LoadAllAssembliesAndSetupDomain (694ms) LoadAssemblies (347ms) TypeCache.Refresh (204ms) TypeCache.ScanAssembly (190ms) AnalyzeDomain (82ms) BuildScriptInfoCaches (72ms) ResolveRequiredComponents (8ms) FinalizeReload (1052ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (96ms) ProcessInitializeOnLoadAttributes (462ms) ProcessInitializeOnLoadMethodAttributes (70ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (16ms) Starting new worker id: 0 with log in /home/rainman/Projects/OfficeGame/Logs/AssetImportWorkerHW0.log [UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json" [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 60, "clientHandshakeTimeoutSec": 30, "clientResolveEntitlementsTimeoutSec": 30, "clientUpdateLicenseTimeoutSec": 30, "licensingServiceBaseUrl": "", "enableProxyAutoconfig": "false" Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Asset Pipeline Refresh (id=e9e3e83c4462cc5c2aa4e84cc5c7aa78): Total: 7.351 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1953 ms Asset DB Callback time: managed=637 ms, native=13 ms Scripting: domain reloads=1, domain reload time=1038 ms, compile time=3646 ms, other=60 ms Project Asset Count: scripts=1897, non-scripts=3030 Asset File Changes: new=0, changed=1, moved=1, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 6.661ms ApplyChangesToAssetFolders: 0.441ms Scan: 413.026ms Collect global state as custom dependencies: 15.806ms OnSourceAssetsModified: 0.568ms CategorizeScriptCompilationAssets: 91.114ms ProcessAssetsWithTransientArtifactChanges: 104.221ms CategorizeAssets: 57.162ms CompileScripts: 3646.350ms ImportOutOfDateAssets: 1113.310ms (1064.184ms without children) ReloadNativeAssets: 0.057ms UnloadImportedAssets: 3.194ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.143ms ImportSchedulerStart: 44.732ms PostProcessAllAssets: 638.910ms XRBuildSystem.XRAssetImported 1.510ms VCAutoAddAssetPostprocess 0.656ms MonoPostProcessAllAssets: 636.356ms SyncVS.PostprocessSyncProject 424.757ms AssetPostprocessor.OnPostprocessAllAssets 138.255ms StyleCatalogPostProcessor.OnPostprocessAllAssets 17.719ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.731ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.647ms AssetChangedListener.OnPostprocessAllAssets 3.699ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.196ms NugetAssetPostprocessor.OnPostprocessAllAssets 2.583ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.731ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.659ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.279ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.087ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.062ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.873ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.794ms MaterialPostprocessor.OnPostprocessAllAssets 0.557ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.477ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.465ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.451ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.414ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.409ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.292ms TextAssetPostProcessor.OnPostprocessAllAssets 0.283ms PostProcessor.OnPostprocessAllAssets 0.283ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.281ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.271ms AssetProcessor.OnPostprocessAllAssets 0.242ms AssetPathToTypes.OnPostprocessAllAssets 0.231ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.223ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.218ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.214ms AssetEvents.OnPostprocessAllAssets 0.206ms CinemachineSettings.OnPostprocessAllAssets 0.203ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.180ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.153ms ConfigAssetsTracker.OnPostprocessAllAssets 0.152ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.149ms DomainReloadProcessor.OnPostprocessAllAssets 0.131ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.122ms SamplePostprocessor.OnPostprocessAllAssets 0.115ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.112ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.111ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.110ms ThemePostprocessor.OnPostprocessAllAssets 0.106ms AssetReloadNotifier.OnPostprocessAllAssets 0.100ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.090ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.071ms PostAssetChangesProfiler: 5.669ms UnloadStreamsBegin: 3.414ms PersistCurrentRevisions: 0.137ms GenerateScriptTypeHashes: 1.385ms GenerateScriptTypeSerializationHashes: 2.500ms Untracked: 1252.542ms Application.AssetDatabase Initial Refresh End AutoLocale: current locale expects 'C' but got 'en_US.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds Scanning for USB devices : 9.661ms Initializing Unity extensions: Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. UpdateMenuTitleForLanguage: 10 [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-DMusician Unloading 112 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 1.608 ms Integration: 28.068 ms Integration of assets: 0.002 ms Thread Wait Time: 0.003 ms Total Operation Time: 29.682 ms Unloading 8839 unused Assets / (23.7 MB). Loaded Objects now: 10198. Memory consumption went from 285.6 MB to 261.9 MB. Total: 23.654327 ms (FindLiveObjects: 0.551945 ms CreateObjectMapping: 0.427332 ms MarkObjects: 8.727219 ms DeleteObjects: 13.661514 ms) [LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False Worker ready: AssetImportWorkerHW0 0 Unhandled description string [ Unhandled description string ] GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control [LAYOUT] About to save layout /home/rainman/Projects/OfficeGame/UserSettings/Layouts/default-6000.dwlt [LAYOUT] About to save layout /home/rainman/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt [MODES] ModeService[default].InitializeCurrentMode [MODES] ModeService[default].RaiseModeChanged(default, default) Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] Disable old input system [Project] Loading completed in 14.678 seconds Project init time: 12.934 seconds Template init time: 0.000 seconds Package Manager init time: 0.218 seconds Asset Database init time: 0.156 seconds Global illumination init time: 0.003 seconds Assemblies load time: 3.811 seconds Unity extensions init time: 0.023 seconds Asset Database refresh time: 7.390 seconds Scene opening time: 1.313 seconds ##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1790326019067,"processId":3722,"projectLoad":14.678096658,"projectInit":12.933955662,"templateInit":0.0,"packageManagerInit":0.21797335,"assetDatabaseInit":0.155743859,"globalIlluminationInit":0.00348124,"assembliesLoad":3.810523171,"unityExtensionsInit":0.022770159,"assetDatabaseRefresh":7.389936722,"sceneOpening":1.312927203} ##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1790326019067,"processId":3722,"editorVersion":"6000.6.3f1 (45d8eee7de74)","branch":"6000.6/staging","buildType":"Release","platform":"Linux"} Asset Pipeline Refresh (id=f10f484a63a8810098b23a3cfb13db3f): Total: 0.209 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Asset Pipeline Refresh (id=42e7266ee33444ed2974ae71d2893cb8): Total: 0.066 seconds - Initiated by RefreshV2(ForceSynchronousImport) Start Indexing on Editor startup [Indexing] Starting Initial Indexing for Assets GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Created GICache directory at /home/rainman/.cache/unity3d/GiCache. Took: 0.001s, timestamps: [14.907 - 14.908] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=8c3e6b899e42cac0dac372b0a42d479a): Total: 0.028 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Starting new worker id: 1 with log in /home/rainman/Projects/OfficeGame/Logs/AssetImportWorkerHW1.log [UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json" [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 60, "clientHandshakeTimeoutSec": 30, "clientResolveEntitlementsTimeoutSec": 30, "clientUpdateLicenseTimeoutSec": 30, "licensingServiceBaseUrl": "", "enableProxyAutoconfig": "false" [Worker0] Imported GUID: 8664bf69f30d4f558a6ab68b65c0ab8f - Path: Assets/Code/OfficeGame/Location/LocationCameraTrigger.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '4e2f356c4bf8136a078b8838d38c611a') in 0.073123683 seconds Worker ready: AssetImportWorkerHW1 1 GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Asset Pipeline Refresh (id=158aab901b02390e8bcc73179ed831a4): Total: 0.117 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) TrimDiskCacheJob: Current cache size 0mb Asset Pipeline Refresh (id=5edc21adaf6d666ff9470bff97906a57): Total: 0.086 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Asset Pipeline Refresh (id=7967ea54677db9e898587cd5c0197da8): Total: 0.066 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Asset Pipeline Refresh (id=c231180764ad71b758bcc4f1d6dabb92): Total: 0.021 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment 1.unity' with importer (DefaultImporter) Imported 'GUID: 21e867e417abc566db705349d91556ce' -> (Import Result ID: 'e3726d7fc86a9d186e29c38ff6aa33fc') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=8b286fdf53b0e5b8aacbbcdd91cbdd18 DependenciesID=172c00bfc81cde766b696567d2f50e32 StaticDependenciesID=d8eb5a4caf5f8100c1489385aaa457cd Asset Pipeline Refresh (id=d1459961d8be5959dae11a9ad7b5e8f6): Total: 0.039 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker0] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment 1.unity - Importer: PreviewImporter -> (ImportResultId: 'e0f8f668fa30ea23d74e8ef6057da03f') in 0.01258733 seconds [Worker0] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment 1.unity - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'd4861886f5501326d4152d339db3e753') in 0.012754843 seconds Importing 'GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' with importer (DefaultImporter) Imported 'GUID: 21e867e417abc566db705349d91556ce' -> (Import Result ID: '3402a47d1d1517e3be490744b4876dcb') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=92feff27d460971de4a6cd5da5a9555a DependenciesID=7650ce4dae45e958d6542e72ca9af04f StaticDependenciesID=e9fbe8697227ccde16e08e5e3c5f8d7c Asset Pipeline Refresh (id=a6c8f27f6b8903af7829cfbeb2e3cc9d): Total: 0.037 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker0] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity - Importer: PreviewImporter -> (ImportResultId: 'f4fb20a72148d208d2587e57db557d5b') in 0.01020978 seconds [Worker0] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '955cc9ccdfd6c1ff3f20d0b938368e8f') in 0.01138277 seconds [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 1s2ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (0.97 seconds), 9 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.1549304 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 30 Unused Serialized files (Serialized files now loaded: 0) Unloading 433 unused Assets / (17.6 MB). Loaded Objects now: 11348. Memory consumption went from 367.0 MB to 349.4 MB. Total: 42.639807 ms (FindLiveObjects: 0.518602 ms CreateObjectMapping: 0.183054 ms MarkObjects: 28.693308 ms DeleteObjects: 12.882333 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.766 seconds Domain Reload Profiling: 2787ms BeginReloadAssembly (496ms) DisableScriptedObjects (91ms) CreateAndSetChildDomain (167ms) RebuildCommonClasses (7ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (58ms) LoadAllAssembliesAndSetupDomain (452ms) LoadAssemblies (174ms) TypeCache.Refresh (13ms) AnalyzeDomain (202ms) BuildScriptInfoCaches (179ms) ResolveRequiredComponents (21ms) FinalizeReload (1766ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (245ms) ProcessInitializeOnLoadAttributes (412ms) ProcessInitializeOnLoadMethodAttributes (67ms) AfterProcessingInitializeOnLoad (6ms) AwakeInstancesAfterBackupRestoration (559ms) Asset Pipeline Refresh (id=bdeeb43d7fbc737ea8576e641e392e59): Total: 4.576 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2264 ms Asset DB Callback time: managed=66 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1066 ms, compile time=1173 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3031 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.642ms ApplyChangesToAssetFolders: 0.456ms Scan: 374.916ms Collect global state as custom dependencies: 4.569ms ProcessAssetsWithTransientArtifactChanges: 6.248ms CategorizeAssets: 58.067ms CompileScripts: 1173.182ms ImportOutOfDateAssets: 1784.942ms (1775.106ms without children) CollectScriptTypesHashes: 2.229ms ReloadNativeAssets: 5.449ms UnloadImportedAssets: 2.947ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.812ms ImportSchedulerStart: 0.601ms PostProcessAllAssets: 68.200ms XRBuildSystem.XRAssetImported 1.786ms MonoPostProcessAllAssets: 66.115ms NugetAssetPostprocessor.OnPostprocessAllAssets 15.805ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.006ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.311ms AssetChangedListener.OnPostprocessAllAssets 3.582ms AssetPostprocessor.OnPostprocessAllAssets 3.023ms SpriteSlicePostprocessor.OnPostprocessAllAssets 2.077ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.680ms SyncVS.PostprocessSyncProject 1.439ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.347ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.296ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.122ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.968ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.727ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.691ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.576ms MaterialPostprocessor.OnPostprocessAllAssets 0.559ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.470ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.385ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.384ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.378ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.335ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.252ms TextAssetPostProcessor.OnPostprocessAllAssets 0.247ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.246ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.244ms AssetPathToTypes.OnPostprocessAllAssets 0.238ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.215ms CinemachineSettings.OnPostprocessAllAssets 0.204ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.196ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.196ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.191ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.191ms AssetEvents.OnPostprocessAllAssets 0.174ms PostProcessor.OnPostprocessAllAssets 0.158ms DomainReloadProcessor.OnPostprocessAllAssets 0.122ms ThemePostprocessor.OnPostprocessAllAssets 0.118ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.114ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.113ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.111ms SamplePostprocessor.OnPostprocessAllAssets 0.105ms ConfigAssetsTracker.OnPostprocessAllAssets 0.103ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.088ms AssetReloadNotifier.OnPostprocessAllAssets 0.081ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.080ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.078ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.061ms PostAssetChangesProfiler: 3.547ms GatherAllCurrentPrimaryImportResultRevisions: 0.220ms UnloadStreamsBegin: 2.520ms PersistCurrentRevisions: 0.136ms GenerateScriptTypeHashes: 3.935ms GenerateScriptTypeSerializationHashes: 6.654ms Untracked: 1095.317ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=daf3d0b6304bca8998fc6f50085ecd07): Total: 0.029 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Asset Pipeline Refresh (id=266531eafe9bfd1b2a8e5cda130183d2): Total: 0.016 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: d6b5e01fbbe1554499a720ff6fe7cc61 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegmentConfig 1.asset' with importer (NativeFormatImporter) Imported 'GUID: d6b5e01fbbe1554499a720ff6fe7cc61' -> (Import Result ID: '3ba3000336d6f287a3f1192bed7f3c78') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=03f3196ad8beb5ed3a2084a6bcf72028 DependenciesID=0179117f609ae94a39fb25d37f363505 StaticDependenciesID=3682835a106e61615cf1c698c2652a70 Asset Pipeline Refresh (id=cd12ea1a04083cf67ad93febc2723bd6): Total: 0.042 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker0] Imported GUID: d6b5e01fbbe1554499a720ff6fe7cc61 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegmentConfig 1.asset - Importer: PreviewImporter -> (ImportResultId: 'ad7034a95b99f50d506eb8df67b52472') in 0.031583259 seconds Importing 'GUID: d6b5e01fbbe1554499a720ff6fe7cc61 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegmentConfig.asset' with importer (NativeFormatImporter) Imported 'GUID: d6b5e01fbbe1554499a720ff6fe7cc61' -> (Import Result ID: '734afce741c37f730df20727095c04b6') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=03f3196ad8beb5ed3a2084a6bcf72028 DependenciesID=4c6c1e33fc05eba787654dc7d263fc07 StaticDependenciesID=2cc3536e12ab7d1c1f3e2db77ad89f8b Asset Pipeline Refresh (id=e17369aa6c33bf2799e6b5d895f5986a): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker0] Imported GUID: d6b5e01fbbe1554499a720ff6fe7cc61 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegmentConfig.asset - Importer: PreviewImporter -> (ImportResultId: 'd722fa92ed51420e9b9f5a5f8606a2b7') in 0.011615517 seconds Unhandled description string [ Unhandled description string ] GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Opening scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.460 ms Integration: 18.894 ms Integration of assets: 0.001 ms Thread Wait Time: 0.009 ms Total Operation Time: 19.364 ms Unloading 560 unused Assets / (0.8 MB). Loaded Objects now: 11210. Memory consumption went from 376.3 MB to 375.5 MB. Total: 17.937133 ms (FindLiveObjects: 0.495579 ms CreateObjectMapping: 0.151504 ms MarkObjects: 16.251242 ms DeleteObjects: 0.743023 ms) Unhandled description string [ Unhandled description string ] Importing 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset' with importer (NativeFormatImporter) Imported 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a' -> (Import Result ID: '6da07963dd924029a91397aea553872b') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=5f6fcb9c464e621fd1ed22bfdeea37d3 DependenciesID=84eb655456577ac41a4bde2b16f6f1b9 StaticDependenciesID=1d660bd7bc168b6ad0be92712cf93fb6 Importing 'GUID: d6b5e01fbbe1554499a720ff6fe7cc61 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegmentConfig.asset' with importer (NativeFormatImporter) Imported 'GUID: d6b5e01fbbe1554499a720ff6fe7cc61' -> (Import Result ID: '3c892b4ae525230a859aefb27329dcab') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=03f3196ad8beb5ed3a2084a6bcf72028 DependenciesID=02c23de42662d31285beb29a152c572b StaticDependenciesID=e3002b62eba0ade21ef79424418ad3a2 [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=23c0fa3085d31ca0f864191077987602): Total: 0.035 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' with importer (DefaultImporter) Imported 'GUID: 21e867e417abc566db705349d91556ce' -> (Import Result ID: '8c3c17069dacf1cfae09608d7ef05dca') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=92feff27d460971de4a6cd5da5a9555a DependenciesID=ea1719a30c876d6b78befdfd026ca4b5 StaticDependenciesID=df373a6180aa6015b06556bd9b4ff0d8 Asset Pipeline Refresh (id=6fc0c8336a44ef270bba44d085bb882d): Total: 0.028 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker0] Imported GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset - Importer: PreviewImporter -> (ImportResultId: '9089382c3188b980f5c1a35e2b620be3') in 0.015618495 seconds [Worker1] Imported GUID: 78e2456099ed4f0b0811921663aca9de - Path: Assets/OfficeGame/Testing/GeneralPurpose.scenetemplate - Importer: PreviewImporter -> (ImportResultId: '95fa7b809b4c78f84d552594db612c93') in 0.038128956 seconds [Worker1] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '23e33a20dc6807d03b1b766242c75683') in 0.537015769 seconds [Worker1] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Testing map.map - Importer: PreviewImporter -> (ImportResultId: 'febbbea039b4a345f41105ef01b54e09') in 0.037079738 seconds Opening scene 'Assets/OfficeGame/Testing/Testing.unity' Unloading 56 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 1.044 ms Integration: 21.443 ms Integration of assets: 0.002 ms Thread Wait Time: 0.005 ms Total Operation Time: 22.494 ms Unloading 341 unused Assets / (1.3 MB). Loaded Objects now: 11557. Memory consumption went from 392.4 MB to 391.1 MB. Total: 19.178542 ms (FindLiveObjects: 0.656121 ms CreateObjectMapping: 0.280927 ms MarkObjects: 17.365391 ms DeleteObjects: 0.580469 ms) [Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '37df3ecbcece65158f42bf9282cb4861') in 2.38324689 seconds [Worker1] Imported GUID: a521af5daa61ba3d0af0d6deece1d6d5 - Path: Assets/OfficeGame/Testing/TriggerInvis.mat - Importer: PreviewImporter -> (ImportResultId: 'e31c9ad392b52c9e554a531154c7994e') in 1.895430009 seconds [Worker0] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity - Importer: PreviewImporter -> (ImportResultId: 'e50e4de6305546450911fd22f25d1596') in 0.010877372 seconds Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] Opening scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity additively' Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.211 ms Integration: 0.279 ms Integration of assets: 0.001 ms Thread Wait Time: 0.004 ms Total Operation Time: 0.495 ms [Worker1] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '722afd2bb21810e9a71a7e184a5f9283') in 0.048662824 seconds [Worker0] Imported GUID: af1da0e870d542f2a864d7ddbbe9fb4c - Path: Assets/Code/UserDefinedEnums/SceneId.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'ab8ee7790f7bb60272e96f3084c168ef') in 0.059548812 seconds [Worker1] Imported GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'ff7aeb79a610556caa8fb8606edcbe02') in 0.030698689 seconds [Worker0] Imported GUID: d6b5e01fbbe1554499a720ff6fe7cc61 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegmentConfig.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '5dbac6c4a7329346bfed684472045d6d') in 0.029682214 seconds Importing 'GUID: 17ec9ee292f4eeef680a3ab2d9163ba7 - Path: Assets/OfficeGame/Testing/Testing.unity' with importer (DefaultImporter) Imported 'GUID: 17ec9ee292f4eeef680a3ab2d9163ba7' -> (Import Result ID: '70280692876d7c5392affafa245a50f7') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=903da2baecb1e888538bdf26430694e0 DependenciesID=0728dc55b6de99db4a14a136dda6def4 StaticDependenciesID=3356f94b65e2804a745097bc9a1e0791 Importing 'GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' with importer (DefaultImporter) Imported 'GUID: 21e867e417abc566db705349d91556ce' -> (Import Result ID: 'cea82c93abb8d7e68d5f81d90ffb301d') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=92feff27d460971de4a6cd5da5a9555a DependenciesID=acb37f8bf6c7bbb51de4a425b70e866d StaticDependenciesID=9a8dc318a241c397be4746539c68b267 Asset Pipeline Refresh (id=0698970832c1313bfbc47f7922aaedc7): Total: 0.034 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker0] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'd331a51f2516f78fea7fde435a229d0d') in 0.013357604 seconds [Worker1] Imported GUID: 17ec9ee292f4eeef680a3ab2d9163ba7 - Path: Assets/OfficeGame/Testing/Testing.unity - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'e5fed4d8d008ee97d70ff8c197a6d61c') in 0.014611576 seconds Asset Pipeline Refresh (id=b6a84d81522cab99a8e59c9250109e49): Total: 0.041 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=2114e02650ec8f5b3a3c930ecdc72b78): Total: 0.001 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/Testing map.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'c04ebdbd823d4545d49924b3ee3ee175') in 0.02308 seconds threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 3 entities 3014 planes 0 areaportals Size: -784, -272, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -272.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1203 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 833 visclusters 3152 visportals 2653 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2503 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10245 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1293 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3018 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (606736 bytes) 0 seconds elapsed Launched and connected uv unwrapper /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/UnwrapCL after 0.03 seconds No type found for entity class: func_LocationTrigger in map! Try Map Repair. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.ObjectNames:SetNameSmartWithEntityId (UnityEngine.EntityId,string) UnityEditor.ObjectListArea:RenameEnded () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:582) UnityEditor.ObjectListArea:HandleRenameOverlay () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:620) UnityEditor.ObjectListArea/LocalGroup:DrawItem (UnityEngine.Rect,UnityEditor.FilteredHierarchy/FilterResult,UnityEditor.BuiltinResource,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:985) UnityEditor.ObjectListArea/LocalGroup:DrawInternal (int,int,single) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:243) UnityEditor.ObjectListArea/Group:Draw (single,UnityEngine.Vector2,int&) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListGroup.cs:153) UnityEditor.ObjectListArea:HandleListArea () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:1115) UnityEditor.ObjectListArea:OnGUI (UnityEngine.Rect,int) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:400) UnityEditor.ProjectBrowser:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:2261) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623) UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPath (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:204) UnityEngine.UIElements.EventDispatchUtilities:DispatchToFocusedElementOrPanelRoot (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:509) UnityEngine.UIElements.KeyboardEventBase`1:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/KeyboardEvents.cs:265) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) [/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23] Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'e8b5baf1ec8fda8563df1cb1d0ae206e') in 0.665 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2ac029a545f8b8e965dd3f6dc60dc68d DependenciesID=040d64fd0eb7c90f9211c3580aa89ed5 StaticDependenciesID=9a18f4d3991167c2bd1492071942d0aa [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=9ebb4a79ef7cf54ed86275ac747f71ed): Total: 0.742 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=703 ms Asset DB Callback time: managed=7 ms, native=31 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=1, deleted=0 Scan Filter Count: 6 ApplyChangesToAssetFolders: 0.107ms Scan: 3.569ms Collect global state as custom dependencies: 0.065ms ProcessAssetsWithTransientArtifactChanges: 0.065ms CategorizeAssets: 15.577ms ImportOutOfDateAssets: 667.890ms (0.264ms without children) ImportManagerImport: 666.630ms (1.110ms without children) UnloadImportedAssets: 0.190ms ReloadImportedAssets: 0.568ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.520ms ImportSchedulerStart: 0.233ms PostProcessAllAssets: 4.494ms XRBuildSystem.XRAssetImported 1.436ms MonoPostProcessAllAssets: 2.699ms SyncVS.PostprocessSyncProject 0.889ms ConfigAssetsTracker.OnPostprocessAllAssets 0.705ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.117ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.082ms AssetChangedListener.OnPostprocessAllAssets 0.060ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.060ms PostAssetChangesProfiler: 34.566ms GatherAllCurrentPrimaryImportResultRevisions: 0.161ms UnloadStreamsBegin: 2.168ms PersistCurrentRevisions: 0.141ms Untracked: 13.329ms [Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: '5af480b20ad37850e03be41feffc718d') in 0.166597778 seconds [Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'ca2aa8d0faf5f389943566819f66ccf7') in 0.016227287 seconds Importing 'GUID: 17ec9ee292f4eeef680a3ab2d9163ba7 - Path: Assets/OfficeGame/Testing/Testing.unity' with importer (DefaultImporter) Imported 'GUID: 17ec9ee292f4eeef680a3ab2d9163ba7' -> (Import Result ID: '5b6db96ca2e4e7b62e5825dc82d62c1e') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=903da2baecb1e888538bdf26430694e0 DependenciesID=6efd676fc52f77aaa2d34034c974e8c8 StaticDependenciesID=d640a53872f96670d87fe44ddb6a3392 Asset Pipeline Refresh (id=4ff88f8ef068feb13bfb8e171fb8826c): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker0] Imported GUID: 17ec9ee292f4eeef680a3ab2d9163ba7 - Path: Assets/OfficeGame/Testing/Testing.unity - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '08e49c0bd4a5bb047601c73a7b87ac35') in 0.01377153 seconds [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s482ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (0.44 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.1154968 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 377 unused Assets / (1.4 MB). Loaded Objects now: 11429. Memory consumption went from 355.2 MB to 353.8 MB. Total: 29.855528 ms (FindLiveObjects: 0.557306 ms CreateObjectMapping: 0.272381 ms MarkObjects: 27.651644 ms DeleteObjects: 1.076108 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.785 seconds Domain Reload Profiling: 2833ms BeginReloadAssembly (482ms) DisableScriptedObjects (94ms) CreateAndSetChildDomain (180ms) RebuildCommonClasses (8ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (62ms) LoadAllAssembliesAndSetupDomain (486ms) LoadAssemblies (181ms) TypeCache.Refresh (15ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (210ms) BuildScriptInfoCaches (186ms) ResolveRequiredComponents (23ms) FinalizeReload (1786ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (258ms) ProcessInitializeOnLoadAttributes (406ms) ProcessInitializeOnLoadMethodAttributes (67ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (545ms) Asset Pipeline Refresh (id=c2727ae74eeed02449f3129915cc91c9): Total: 4.155 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2315 ms Asset DB Callback time: managed=65 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1100 ms, compile time=669 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.501ms ApplyChangesToAssetFolders: 0.426ms Scan: 409.388ms Collect global state as custom dependencies: 3.226ms OnSourceAssetsModified: 0.051ms ProcessAssetsWithTransientArtifactChanges: 7.449ms CategorizeAssets: 59.097ms CompileScripts: 669.330ms ImportOutOfDateAssets: 1798.340ms (1795.268ms without children) CollectScriptTypesHashes: 1.261ms ReloadNativeAssets: 1.276ms UnloadImportedAssets: 0.279ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.776ms ImportSchedulerStart: 0.706ms PostProcessAllAssets: 67.017ms XRBuildSystem.XRAssetImported 1.493ms MonoPostProcessAllAssets: 65.179ms NugetAssetPostprocessor.OnPostprocessAllAssets 13.519ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.261ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.391ms AssetChangedListener.OnPostprocessAllAssets 3.666ms AssetPostprocessor.OnPostprocessAllAssets 3.027ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.952ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.699ms SyncVS.PostprocessSyncProject 1.514ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.325ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.317ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.001ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.932ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.703ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.663ms MaterialPostprocessor.OnPostprocessAllAssets 0.551ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.549ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.511ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.388ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.373ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.363ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.277ms TextAssetPostProcessor.OnPostprocessAllAssets 0.249ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.242ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.240ms AssetPathToTypes.OnPostprocessAllAssets 0.206ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.202ms CinemachineSettings.OnPostprocessAllAssets 0.198ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.196ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.193ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.175ms AssetEvents.OnPostprocessAllAssets 0.173ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.167ms PostProcessor.OnPostprocessAllAssets 0.164ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.160ms SamplePostprocessor.OnPostprocessAllAssets 0.140ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.124ms DomainReloadProcessor.OnPostprocessAllAssets 0.117ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.116ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.111ms ThemePostprocessor.OnPostprocessAllAssets 0.108ms ConfigAssetsTracker.OnPostprocessAllAssets 0.103ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.088ms AssetReloadNotifier.OnPostprocessAllAssets 0.084ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.079ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.076ms AssetProcessor.OnPostprocessAllAssets 0.067ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.059ms PostAssetChangesProfiler: 3.061ms GatherAllCurrentPrimaryImportResultRevisions: 0.335ms UnloadStreamsBegin: 0.103ms PersistCurrentRevisions: 0.108ms GenerateScriptTypeHashes: 2.598ms GenerateScriptTypeSerializationHashes: 4.441ms Untracked: 1134.333ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Asset Pipeline Refresh (id=344e497d388687701963cac5ef44cf66): Total: 0.072 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Unhandled description string [ Unhandled description string ] Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=bf3c06d0065be6fe5b11ea761d871625): Total: 0.023 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=c4c9014b05028676cb06dd2ba17949f0): Total: 0.101 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 4 Duration: 0s220ms [ 925/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json *** Tundra requires additional run (0.18 seconds), 1 items updated, 1247 evaluated Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents" WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 1s540ms Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s779ms Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482 [ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (0.74 seconds), 10 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0828272 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 439 unused Assets / (1.3 MB). Loaded Objects now: 11435. Memory consumption went from 350.4 MB to 349.2 MB. Total: 26.399917 ms (FindLiveObjects: 0.683382 ms CreateObjectMapping: 0.391875 ms MarkObjects: 24.301130 ms DeleteObjects: 0.694903 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.809 seconds Domain Reload Profiling: 2720ms BeginReloadAssembly (412ms) DisableScriptedObjects (89ms) CreateAndSetChildDomain (133ms) RebuildCommonClasses (8ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (60ms) LoadAllAssembliesAndSetupDomain (421ms) LoadAssemblies (120ms) TypeCache.Refresh (13ms) AnalyzeDomain (201ms) BuildScriptInfoCaches (178ms) ResolveRequiredComponents (21ms) FinalizeReload (1810ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (251ms) ProcessInitializeOnLoadAttributes (455ms) ProcessInitializeOnLoadMethodAttributes (77ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (537ms) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map 55 total world brushes 0 detail brushes 0 patches 56 boxbevels 0 edgebevels 3 entities 322 planes 0 areaportals Size: -136, -128, -64 to 144, 128, 144 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 330 faces 294 leafs --- MakeTreePortals --- 1 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 112 cluster references --- FloodEntities --- 188 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 106 solid leafs 1 leafs filled 187 inside leafs --- CullSides --- 91 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 237 faces 235 leafs --- MakeTreePortals --- 2 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 105 cluster references --- NumberClusters --- 150 visclusters 469 visportals 542 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 330 axial edge lines 82 non-axial edge lines 0 degenerate edges 68 verts added for T-junctions 1029 total verts 212 naturally ordered 25 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 444 references 237 (237) emitted drawsurfs 237 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 237 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 1515 redundant indexes supressed, saving 5 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 243 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 326 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.1 MB (104072 bytes) 0 seconds elapsed Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '48b280f724f62eebca0303c9cc3ed93b') in 0.157 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=49b143066744105cfbeae3b6cc787a4b DependenciesID=fb4283f8e4c030bd63f67fae06892a2b StaticDependenciesID=dd39e5c380835bf152c096d7bf35cfb8 Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 3 entities 3014 planes 0 areaportals Size: -784, -272, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -272.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1293 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3018 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (607072 bytes) 0 seconds elapsed Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '7d1cfe59414eaad8bb544b2e9277d5b8') in 0.567 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d55a0e24eba690b35bc8cd50783dcb10 DependenciesID=f857d6362cecdd271e7c74482fd73697 StaticDependenciesID=cab254bfa1648e5977f8d0664a817290 Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Asset Pipeline Refresh (id=0f8b70067f14c7ba7af7d0314a8d17b3): Total: 7.365 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=2 (actual=2, local cache=0, cache server=0) Asset DB Process Time: managed=14 ms, native=3056 ms Asset DB Callback time: managed=564 ms, native=8 ms Scripting: domain reloads=1, domain reload time=958 ms, compile time=2763 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=1, changed=3, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.537ms ApplyChangesToAssetFolders: 0.432ms Scan: 352.845ms Collect global state as custom dependencies: 4.996ms OnSourceAssetsModified: 0.652ms ProcessAssetsWithTransientArtifactChanges: 7.243ms CategorizeAssets: 58.263ms CompileScripts: 2762.687ms ImportOutOfDateAssets: 2554.764ms (1820.882ms without children) ImportManagerImport: 730.928ms (4.330ms without children) CollectScriptTypesHashes: 0.860ms ReloadNativeAssets: 1.263ms UnloadImportedAssets: 0.477ms ReloadImportedAssets: 1.978ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.703ms ImportSchedulerStart: 0.475ms PostProcessAllAssets: 565.236ms XRBuildSystem.XRAssetImported 1.864ms MonoPostProcessAllAssets: 562.909ms SyncVS.PostprocessSyncProject 509.639ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.177ms BuilderAssetPostprocessor.OnPostprocessAllAssets 6.304ms AssetChangedListener.OnPostprocessAllAssets 3.844ms AssetPostprocessor.OnPostprocessAllAssets 3.485ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.106ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.849ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.429ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.337ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.132ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.058ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.870ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.818ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.779ms MaterialPostprocessor.OnPostprocessAllAssets 0.691ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.617ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.519ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.480ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.408ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.402ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.360ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.324ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.319ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.283ms TextAssetPostProcessor.OnPostprocessAllAssets 0.255ms ThemePostprocessor.OnPostprocessAllAssets 0.236ms CinemachineSettings.OnPostprocessAllAssets 0.220ms AssetPathToTypes.OnPostprocessAllAssets 0.218ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.213ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.202ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.197ms AssetEvents.OnPostprocessAllAssets 0.191ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.175ms PostProcessor.OnPostprocessAllAssets 0.173ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.161ms DomainReloadProcessor.OnPostprocessAllAssets 0.145ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.126ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.124ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms ConfigAssetsTracker.OnPostprocessAllAssets 0.107ms SamplePostprocessor.OnPostprocessAllAssets 0.107ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.103ms AssetReloadNotifier.OnPostprocessAllAssets 0.088ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.087ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.083ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.063ms PostAssetChangesProfiler: 7.025ms GatherAllCurrentPrimaryImportResultRevisions: 0.554ms PersistCurrentRevisions: 0.217ms GenerateScriptTypeHashes: 2.600ms GenerateScriptTypeSerializationHashes: 4.484ms Untracked: 1047.971ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=6c9a40e34df1ed135a5c57aafa8c920d): Total: 0.019 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=1264b4d40fbcc8d9695f3fcff5f6ad3f): Total: 0.018 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 284 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 3 entities 3014 planes 0 areaportals Size: -784, -272, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -272.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1824 faces Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 1359 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 284 structural brushes 385 cluster references --- FloodEntities --- 975 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 385 solid leafs 0 leafs filled 974 inside leafs --- CullSides --- 462 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1361 faces 1212 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 284 structural brushes 445 cluster references --- NumberClusters --- 840 visclusters 3049 visportals 2656 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1470 axial edge lines 1246 non-axial edge lines 0 degenerate edges 603 verts added for T-junctions 6181 total verts 1274 naturally ordered 69 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2517 references 1361 (1361) emitted drawsurfs 1290 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1361 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10275 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1296 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3018 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (608544 bytes) 0 seconds elapsed Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '1d6520d9bae8c5a8d10fe0a475c7381d') in 0.570 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=8acae600d4ebfc7e59f635689c9aab03 DependenciesID=4166c6df99441a679442f59ff7bed48c StaticDependenciesID=85471b380d0de101f5263a3a7f2850d1 Asset Pipeline Refresh (id=c732f43f6c8f1e880a44b1cb443cd6af): Total: 0.680 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=671 ms Asset DB Callback time: managed=2 ms, native=5 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.242ms ApplyChangesToAssetFolders: 0.169ms Scan: 67.091ms Collect global state as custom dependencies: 0.103ms OnSourceAssetsModified: 0.751ms ProcessAssetsWithTransientArtifactChanges: 0.083ms CategorizeAssets: 19.508ms ImportOutOfDateAssets: 572.640ms (0.160ms without children) ImportManagerImport: 571.414ms (0.332ms without children) UnloadImportedAssets: 0.266ms ReloadImportedAssets: 0.749ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.455ms ImportSchedulerStart: 0.299ms PostProcessAllAssets: 3.226ms XRBuildSystem.XRAssetImported 1.493ms MonoPostProcessAllAssets: 1.564ms ConfigAssetsTracker.OnPostprocessAllAssets 0.599ms SyncVS.PostprocessSyncProject 0.162ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.143ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.061ms AssetPostprocessor.OnPostprocessAllAssets 0.052ms PostAssetChangesProfiler: 3.545ms GatherAllCurrentPrimaryImportResultRevisions: 0.257ms UnloadStreamsBegin: 0.084ms PersistCurrentRevisions: 0.138ms Untracked: 11.763ms Asset Pipeline Refresh (id=71c3610b8aa57f30daf7623cc72bd110): Total: 0.073 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Asset Pipeline Refresh (id=9baa683fa46e205c2840fdd79a6c23f3): Total: 0.073 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609084 bytes) 0 seconds elapsed Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '39bb119dad973b4c7c277255492c52ee') in 0.559 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=9a66a3c77868984652325752802dd9e4 DependenciesID=a52482a85f0d53d732f96fc40545fa16 StaticDependenciesID=c47b3501914b5b1234d81e7553c6e377 [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=478e075cf16fbf1c59f7b279929af6c1): Total: 0.670 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=653 ms Asset DB Callback time: managed=8 ms, native=7 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.182ms ApplyChangesToAssetFolders: 0.120ms Scan: 61.420ms Collect global state as custom dependencies: 0.083ms ProcessAssetsWithTransientArtifactChanges: 0.071ms CategorizeAssets: 16.469ms ImportOutOfDateAssets: 564.027ms (0.155ms without children) ImportManagerImport: 562.810ms (2.567ms without children) UnloadImportedAssets: 0.215ms ReloadImportedAssets: 0.814ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.435ms ImportSchedulerStart: 0.377ms PostProcessAllAssets: 4.804ms XRBuildSystem.XRAssetImported 1.910ms MonoPostProcessAllAssets: 2.719ms SyncVS.PostprocessSyncProject 1.324ms ConfigAssetsTracker.OnPostprocessAllAssets 0.529ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.137ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.098ms AssetPostprocessor.OnPostprocessAllAssets 0.062ms PostAssetChangesProfiler: 11.335ms GatherAllCurrentPrimaryImportResultRevisions: 0.711ms PersistCurrentRevisions: 0.164ms Untracked: 10.365ms Asset Pipeline Refresh (id=6e6f3dd0970f5417690d8d726eb3e555): Total: 0.061 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Unhandled description string [ Unhandled description string ] [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s591ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (0.54 seconds), 9 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0817149 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 439 unused Assets / (277.4 KB). Loaded Objects now: 11470. Memory consumption went from 356.7 MB to 356.4 MB. Total: 24.924349 ms (FindLiveObjects: 0.572383 ms CreateObjectMapping: 0.283302 ms MarkObjects: 22.966036 ms DeleteObjects: 0.802074 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.779 seconds Domain Reload Profiling: 2708ms BeginReloadAssembly (419ms) DisableScriptedObjects (75ms) CreateAndSetChildDomain (136ms) RebuildCommonClasses (8ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (58ms) LoadAllAssembliesAndSetupDomain (434ms) LoadAssemblies (165ms) TypeCache.Refresh (12ms) AnalyzeDomain (197ms) BuildScriptInfoCaches (174ms) ResolveRequiredComponents (21ms) FinalizeReload (1780ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (252ms) ProcessInitializeOnLoadAttributes (422ms) ProcessInitializeOnLoadMethodAttributes (69ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (539ms) Asset Pipeline Refresh (id=63a0e1f51b22a954f9355d76169481dc): Total: 4.170 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2251 ms Asset DB Callback time: managed=65 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1032 ms, compile time=815 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.685ms ApplyChangesToAssetFolders: 0.533ms Scan: 354.719ms Collect global state as custom dependencies: 5.674ms ProcessAssetsWithTransientArtifactChanges: 6.757ms CategorizeAssets: 56.651ms CompileScripts: 814.814ms ImportOutOfDateAssets: 1792.392ms (1789.676ms without children) CollectScriptTypesHashes: 0.858ms ReloadNativeAssets: 1.244ms UnloadImportedAssets: 0.250ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.684ms ImportSchedulerStart: 0.498ms PostProcessAllAssets: 67.134ms XRBuildSystem.XRAssetImported 1.461ms MonoPostProcessAllAssets: 65.321ms NugetAssetPostprocessor.OnPostprocessAllAssets 13.920ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.955ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.331ms AssetChangedListener.OnPostprocessAllAssets 3.594ms AssetPostprocessor.OnPostprocessAllAssets 3.139ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.778ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.713ms SyncVS.PostprocessSyncProject 1.473ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.371ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.329ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.989ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.956ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.725ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.705ms MaterialPostprocessor.OnPostprocessAllAssets 0.561ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.485ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.454ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.400ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.363ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.361ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.270ms TextAssetPostProcessor.OnPostprocessAllAssets 0.248ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.246ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.233ms AssetPathToTypes.OnPostprocessAllAssets 0.214ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.205ms CinemachineSettings.OnPostprocessAllAssets 0.204ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.198ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.194ms AssetEvents.OnPostprocessAllAssets 0.183ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.180ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.170ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.162ms PostProcessor.OnPostprocessAllAssets 0.161ms DomainReloadProcessor.OnPostprocessAllAssets 0.122ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.116ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.115ms ThemePostprocessor.OnPostprocessAllAssets 0.113ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms SamplePostprocessor.OnPostprocessAllAssets 0.108ms ConfigAssetsTracker.OnPostprocessAllAssets 0.102ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.097ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.082ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.079ms AssetReloadNotifier.OnPostprocessAllAssets 0.078ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.060ms PostAssetChangesProfiler: 3.616ms GatherAllCurrentPrimaryImportResultRevisions: 0.358ms UnloadStreamsBegin: 3.823ms PersistCurrentRevisions: 0.105ms GenerateScriptTypeHashes: 2.673ms GenerateScriptTypeSerializationHashes: 4.633ms Untracked: 1060.858ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=16274a217f107d0fbad837c7d9496791): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=0d4c79255a8ad84449b06ff1b5924d89): Total: 0.058 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 406 unused Assets / (293.1 KB). Loaded Objects now: 11477. Memory consumption went from 359.7 MB to 359.4 MB. Total: 20.258087 ms (FindLiveObjects: 0.570350 ms CreateObjectMapping: 0.186690 ms MarkObjects: 18.858011 ms DeleteObjects: 0.343253 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.753 seconds Domain Reload Profiling: 2349ms BeginReloadAssembly (305ms) DisableScriptedObjects (63ms) CreateAndSetChildDomain (109ms) RebuildCommonClasses (8ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (57ms) LoadAllAssembliesAndSetupDomain (216ms) LoadAssemblies (76ms) TypeCache.Refresh (6ms) AnalyzeDomain (23ms) ResolveRequiredComponents (21ms) FinalizeReload (1754ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (106ms) ProcessInitializeOnLoadAttributes (380ms) ProcessInitializeOnLoadMethodAttributes (68ms) AfterProcessingInitializeOnLoad (4ms) AwakeInstancesAfterBackupRestoration (585ms) Asset Pipeline Refresh (id=5051fcdb47d02b5989d0860dab3c2492): Total: 2.523 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1857 ms Asset DB Callback time: managed=26 ms, native=0 ms Scripting: domain reloads=1, domain reload time=637 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.385ms ApplyChangesToAssetFolders: 0.293ms Collect global state as custom dependencies: 1.743ms ProcessAssetsWithTransientArtifactChanges: 0.188ms CategorizeAssets: 56.973ms CompileScripts: 1.166ms ImportOutOfDateAssets: 1763.470ms (1761.118ms without children) CollectScriptTypesHashes: 0.694ms ReloadNativeAssets: 1.146ms UnloadImportedAssets: 0.156ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.630ms ImportSchedulerStart: 0.395ms PostProcessAllAssets: 26.606ms MonoPostProcessAllAssets: 26.603ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.874ms ConfigAssetsTracker.OnPostprocessAllAssets 2.469ms SyncVS.PostprocessSyncProject 1.512ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.386ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.368ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.473ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.417ms CinemachineSettings.OnPostprocessAllAssets 0.254ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.239ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.222ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.210ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.180ms DomainReloadProcessor.OnPostprocessAllAssets 0.136ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.123ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.114ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.112ms AssetChangedListener.OnPostprocessAllAssets 0.099ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.061ms GatherAllCurrentPrimaryImportResultRevisions: 0.151ms UnloadStreamsBegin: 2.344ms PersistCurrentRevisions: 0.115ms GenerateScriptTypeHashes: 2.468ms GenerateScriptTypeSerializationHashes: 4.217ms Untracked: 667.427ms Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 10.202 ms Integration: 712.632 ms Integration of assets: 0.009 ms Thread Wait Time: 0.001 ms Total Operation Time: 722.844 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.013 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=e300e80a1b98d875b81d474c56ce690a): Total: 0.056 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) KeyNotFoundException: The given key 'SecondTestingSegment' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Code.Infrastructure.SceneLoader.CustomCustomSceneManager.LoadSceneAsync (Code.Infrastructure.SceneLoader.SceneId id, UnityEngine.SceneManagement.LoadSceneMode loadMode, System.Boolean setActive, System.Action`2[T1,T2] extraInstall) [0x00075] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:66 at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource.GetResult (System.Int16 token) [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Factory.cs:326 at Cysharp.Threading.Tasks.UniTask+WhenAllPromise.TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask+WhenAllPromise self, Cysharp.Threading.Tasks.UniTask+Awaiter& awaiter) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:200 --- End of stack trace from previous location where exception was thrown --- at Cysharp.Threading.Tasks.UniTask+WhenAllPromise.GetResult (System.Int16 token) [0x0000c] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:218 at Code.Game.TestingLevel.TestingState.EnterState () [0x00307] in /home/rainman/Projects/OfficeGame/Assets/Code/Debug/TestingLevel/TestingState.cs:65 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218 at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x00127] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:38 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218 at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.b__48_0 (System.Object state) [0x00007] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90) Cysharp.Threading.Tasks.<>c:b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210) Code.Infrastructure.StateMachine.d__20:MoveNext() (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:48) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210) Code.Game.TestingLevel.d__3:MoveNext() (at Assets/Code/Debug/TestingLevel/TestingState.cs:87) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328) Code.Game.Gameplay.Player.Factory.d__3:MoveNext() (at Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs:33) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:HandleCompleted(AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431) UnityEngine.ResourceManagement.InstanceOperation:Execute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:942) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:517) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__38_0(AsyncOperationHandle) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:150) UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass60_0:b__0(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:326) DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:LoadImmediate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&) System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) System.Delegate:DynamicInvokeImpl(Object[]) System.MulticastDelegate:DynamicInvokeImpl(Object[]) System.Delegate:DynamicInvoke(Object[]) UnityEngine.ResourceManagement.Util.DelegateInfo:Invoke() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate(Single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs Line: 66) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 0.733 ms Integration: 6.549 ms Integration of assets: 0.003 ms Thread Wait Time: 72.811 ms Total Operation Time: 80.096 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.313 ms Integration: 0.997 ms Integration of assets: 0.005 ms Thread Wait Time: 127.015 ms Total Operation Time: 129.331 ms Container Testing (-6286315) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (1220822847) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.273 ms Integration: 18.803 ms Integration of assets: 0.001 ms Thread Wait Time: 0.004 ms Total Operation Time: 20.081 ms Unloading 419 unused Assets / (0.7 MB). Loaded Objects now: 11471. Memory consumption went from 370.3 MB to 369.6 MB. Total: 28.579355 ms (FindLiveObjects: 0.513343 ms CreateObjectMapping: 0.161994 ms MarkObjects: 27.262435 ms DeleteObjects: 0.357831 ms) Loaded scene 'Temp/__Backupscenes/1.backup' Deserialize: 0.530 ms Integration: 2.707 ms Integration of assets: 0.002 ms Thread Wait Time: 0.004 ms Total Operation Time: 3.243 ms [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Unhandled description string [ Unhandled description string ] Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Asset Pipeline Refresh (id=a1dfb5426504d474b9a21a4306a32f06): Total: 0.017 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unhandled description string [ Unhandled description string ] Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 33 unused Assets / (110.5 KB). Loaded Objects now: 11467. Memory consumption went from 353.3 MB to 353.2 MB. Total: 32.292580 ms (FindLiveObjects: 0.476413 ms CreateObjectMapping: 0.243667 ms MarkObjects: 31.238242 ms DeleteObjects: 0.051958 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.751 seconds Domain Reload Profiling: 2356ms BeginReloadAssembly (328ms) DisableScriptedObjects (59ms) CreateAndSetChildDomain (125ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (56ms) LoadAllAssembliesAndSetupDomain (204ms) LoadAssemblies (72ms) TypeCache.Refresh (6ms) AnalyzeDomain (24ms) ResolveRequiredComponents (21ms) FinalizeReload (1752ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (117ms) ProcessInitializeOnLoadAttributes (384ms) ProcessInitializeOnLoadMethodAttributes (71ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (576ms) Asset Pipeline Refresh (id=30abda116e8149973972a02bdd617adc): Total: 2.543 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1857 ms Asset DB Callback time: managed=35 ms, native=0 ms Scripting: domain reloads=1, domain reload time=647 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.367ms ApplyChangesToAssetFolders: 0.297ms Collect global state as custom dependencies: 1.784ms ProcessAssetsWithTransientArtifactChanges: 0.179ms CategorizeAssets: 55.810ms CompileScripts: 1.204ms ImportOutOfDateAssets: 1761.691ms (1759.123ms without children) CollectScriptTypesHashes: 0.879ms ReloadNativeAssets: 1.547ms UnloadImportedAssets: 0.126ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.597ms ImportSchedulerStart: 0.273ms PostProcessAllAssets: 35.532ms MonoPostProcessAllAssets: 35.529ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.032ms SyncVS.PostprocessSyncProject 2.903ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.431ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.373ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.514ms ConfigAssetsTracker.OnPostprocessAllAssets 0.454ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.436ms CinemachineSettings.OnPostprocessAllAssets 0.252ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.235ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.232ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.202ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.184ms DomainReloadProcessor.OnPostprocessAllAssets 0.136ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.129ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.121ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms AssetChangedListener.OnPostprocessAllAssets 0.110ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.058ms GatherAllCurrentPrimaryImportResultRevisions: 0.156ms UnloadStreamsBegin: 0.095ms PersistCurrentRevisions: 0.137ms GenerateScriptTypeHashes: 2.913ms GenerateScriptTypeSerializationHashes: 4.945ms Untracked: 683.604ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 3.023 ms Integration: 656.840 ms Integration of assets: 0.003 ms Thread Wait Time: 0.004 ms Total Operation Time: 659.870 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.014 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=869de8900d9863a53830e33c305e3f3b): Total: 0.059 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) KeyNotFoundException: The given key 'SecondTestingSegment' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Code.Infrastructure.SceneLoader.CustomCustomSceneManager.LoadSceneAsync (Code.Infrastructure.SceneLoader.SceneId id, UnityEngine.SceneManagement.LoadSceneMode loadMode, System.Boolean setActive, System.Action`2[T1,T2] extraInstall) [0x00075] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:66 at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource.GetResult (System.Int16 token) [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Factory.cs:326 at Cysharp.Threading.Tasks.UniTask+WhenAllPromise.TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask+WhenAllPromise self, Cysharp.Threading.Tasks.UniTask+Awaiter& awaiter) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:200 --- End of stack trace from previous location where exception was thrown --- at Cysharp.Threading.Tasks.UniTask+WhenAllPromise.GetResult (System.Int16 token) [0x0000c] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:218 at Code.Game.TestingLevel.TestingState.EnterState () [0x00307] in /home/rainman/Projects/OfficeGame/Assets/Code/Debug/TestingLevel/TestingState.cs:65 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218 at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x00127] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:38 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218 at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.b__48_0 (System.Object state) [0x00007] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90) Cysharp.Threading.Tasks.<>c:b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210) Code.Infrastructure.StateMachine.d__20:MoveNext() (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:48) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210) Code.Game.TestingLevel.d__3:MoveNext() (at Assets/Code/Debug/TestingLevel/TestingState.cs:87) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328) Code.Game.Gameplay.Player.Factory.d__3:MoveNext() (at Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs:33) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:HandleCompleted(AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431) UnityEngine.ResourceManagement.InstanceOperation:Execute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:942) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:517) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__38_0(AsyncOperationHandle) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:150) UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass60_0:b__0(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:326) DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:LoadImmediate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&) System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) System.Delegate:DynamicInvokeImpl(Object[]) System.MulticastDelegate:DynamicInvokeImpl(Object[]) System.Delegate:DynamicInvoke(Object[]) UnityEngine.ResourceManagement.Util.DelegateInfo:Invoke() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate(Single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs Line: 66) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 0.561 ms Integration: 5.683 ms Integration of assets: 0.002 ms Thread Wait Time: 46.195 ms Total Operation Time: 52.441 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 0.752 ms Integration: 3.361 ms Integration of assets: 0.007 ms Thread Wait Time: 111.475 ms Total Operation Time: 115.595 ms Container Testing (-1266741057) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-841907679) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.128 ms Integration: 18.831 ms Integration of assets: 0.001 ms Thread Wait Time: 0.004 ms Total Operation Time: 19.963 ms Unloading 418 unused Assets / (0.6 MB). Loaded Objects now: 11475. Memory consumption went from 371.9 MB to 371.3 MB. Total: 27.436772 ms (FindLiveObjects: 0.497423 ms CreateObjectMapping: 0.164910 ms MarkObjects: 26.160978 ms DeleteObjects: 0.330290 ms) GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: '1597b00b577c69f8f73216b63b24501a') in 0.325595821 seconds [Worker0] Imported GUID: d6b5e01fbbe1554499a720ff6fe7cc61 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegmentConfig.asset - Importer: PreviewImporter -> (ImportResultId: 'a719369cd38614be8d8280b51c8f091b') in 0.011088869 seconds Unhandled description string [ Unhandled description string ] GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Unhandled description string [ Unhandled description string ] Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Importing 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset' with importer (NativeFormatImporter) Imported 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a' -> (Import Result ID: '8bff04dd17e55607cac47685fac2e1e5') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=5f6fcb9c464e621fd1ed22bfdeea37d3 DependenciesID=6ade6b1134030ceafa494bd9a50ba467 StaticDependenciesID=d253ab7507758b979cd3bb68103c92c0 Asset Pipeline Refresh (id=cdf50da33ae003957b9859535499cfe0): Total: 0.036 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 30 unused Assets / (89.8 KB). Loaded Objects now: 11478. Memory consumption went from 355.6 MB to 355.5 MB. Total: 30.904365 ms (FindLiveObjects: 0.518723 ms CreateObjectMapping: 0.162485 ms MarkObjects: 29.891686 ms DeleteObjects: 0.032000 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.761 seconds Domain Reload Profiling: 2367ms BeginReloadAssembly (327ms) DisableScriptedObjects (51ms) CreateAndSetChildDomain (135ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (58ms) LoadAllAssembliesAndSetupDomain (203ms) LoadAssemblies (72ms) TypeCache.Refresh (6ms) AnalyzeDomain (23ms) ResolveRequiredComponents (20ms) FinalizeReload (1762ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (5ms) BeforeProcessingInitializeOnLoad (115ms) ProcessInitializeOnLoadAttributes (381ms) ProcessInitializeOnLoadMethodAttributes (68ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (591ms) Asset Pipeline Refresh (id=99851df0e4b75d5149af9d5404fbdfc0): Total: 2.542 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1859 ms Asset DB Callback time: managed=33 ms, native=0 ms Scripting: domain reloads=1, domain reload time=647 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.371ms ApplyChangesToAssetFolders: 0.293ms Collect global state as custom dependencies: 1.777ms ProcessAssetsWithTransientArtifactChanges: 0.184ms CategorizeAssets: 54.211ms CompileScripts: 1.198ms ImportOutOfDateAssets: 1771.191ms (1768.978ms without children) CollectScriptTypesHashes: 0.726ms ReloadNativeAssets: 1.198ms UnloadImportedAssets: 0.108ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.607ms ImportSchedulerStart: 0.275ms PostProcessAllAssets: 33.174ms MonoPostProcessAllAssets: 33.170ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.138ms SyncVS.PostprocessSyncProject 1.626ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.492ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.407ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.700ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.536ms ConfigAssetsTracker.OnPostprocessAllAssets 0.452ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.444ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.360ms CinemachineSettings.OnPostprocessAllAssets 0.275ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.229ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.225ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.211ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.208ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.150ms DomainReloadProcessor.OnPostprocessAllAssets 0.149ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.121ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.117ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.113ms AssetChangedListener.OnPostprocessAllAssets 0.104ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.068ms TextAssetPostProcessor.OnPostprocessAllAssets 0.058ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.054ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.053ms GatherAllCurrentPrimaryImportResultRevisions: 0.165ms UnloadStreamsBegin: 0.058ms PersistCurrentRevisions: 0.140ms GenerateScriptTypeHashes: 2.543ms GenerateScriptTypeSerializationHashes: 4.337ms Untracked: 677.406ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 2.450 ms Integration: 653.848 ms Integration of assets: 0.002 ms Thread Wait Time: 0.003 ms Total Operation Time: 656.304 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.013 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=beee91e9581e4f4b3afb4a7c93f67ce2): Total: 0.059 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 0.495 ms Integration: 6.208 ms Integration of assets: 0.002 ms Thread Wait Time: 40.539 ms Total Operation Time: 47.245 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 0.610 ms Integration: 2.651 ms Integration of assets: 0.005 ms Thread Wait Time: 97.859 ms Total Operation Time: 101.126 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 2.735 ms Integration: 1.934 ms Integration of assets: 0.008 ms Thread Wait Time: 123.505 ms Total Operation Time: 128.181 ms Container Testing (127258640) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-1778808752) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.090 ms Integration: 16.520 ms Integration of assets: 0.001 ms Thread Wait Time: 0.004 ms Total Operation Time: 17.615 ms Unloading 423 unused Assets / (1.0 MB). Loaded Objects now: 11483. Memory consumption went from 374.9 MB to 373.9 MB. Total: 26.309327 ms (FindLiveObjects: 0.505859 ms CreateObjectMapping: 0.156072 ms MarkObjects: 25.040758 ms DeleteObjects: 0.321984 ms) GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets / (1.1 KB). Loaded Objects now: 11452. Memory consumption went from 357.2 MB to 357.2 MB. Total: 32.523162 ms (FindLiveObjects: 0.531156 ms CreateObjectMapping: 0.165320 ms MarkObjects: 31.501105 ms DeleteObjects: 0.025949 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.759 seconds Domain Reload Profiling: 2380ms BeginReloadAssembly (342ms) DisableScriptedObjects (57ms) CreateAndSetChildDomain (139ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (56ms) LoadAllAssembliesAndSetupDomain (205ms) LoadAssemblies (73ms) TypeCache.Refresh (6ms) AnalyzeDomain (24ms) ResolveRequiredComponents (21ms) FinalizeReload (1759ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (5ms) BeforeProcessingInitializeOnLoad (106ms) ProcessInitializeOnLoadAttributes (374ms) ProcessInitializeOnLoadMethodAttributes (73ms) AfterProcessingInitializeOnLoad (7ms) AwakeInstancesAfterBackupRestoration (589ms) Asset Pipeline Refresh (id=f1b0d73f0e9ec609cb20dc7e5a93ffc3): Total: 2.555 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1861 ms Asset DB Callback time: managed=27 ms, native=0 ms Scripting: domain reloads=1, domain reload time=664 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.395ms ApplyChangesToAssetFolders: 0.294ms Collect global state as custom dependencies: 1.819ms ProcessAssetsWithTransientArtifactChanges: 0.177ms CategorizeAssets: 53.575ms CompileScripts: 1.206ms ImportOutOfDateAssets: 1768.944ms (1766.650ms without children) CollectScriptTypesHashes: 0.751ms ReloadNativeAssets: 1.201ms UnloadImportedAssets: 0.154ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.637ms ImportSchedulerStart: 0.278ms PostProcessAllAssets: 27.625ms MonoPostProcessAllAssets: 27.622ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.891ms BuilderAssetPostprocessor.OnPostprocessAllAssets 4.825ms AssetChangedListener.OnPostprocessAllAssets 3.166ms AssetPostprocessor.OnPostprocessAllAssets 3.133ms SyncVS.PostprocessSyncProject 2.542ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.604ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.416ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.348ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.248ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.144ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.968ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.792ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.626ms ConfigAssetsTracker.OnPostprocessAllAssets 0.611ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.528ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.523ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.426ms MaterialPostprocessor.OnPostprocessAllAssets 0.379ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.378ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.270ms TextAssetPostProcessor.OnPostprocessAllAssets 0.252ms CinemachineSettings.OnPostprocessAllAssets 0.245ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.239ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.237ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.234ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.218ms AssetPathToTypes.OnPostprocessAllAssets 0.218ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.210ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.206ms PostProcessor.OnPostprocessAllAssets 0.200ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.176ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.176ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.173ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.169ms AssetEvents.OnPostprocessAllAssets 0.163ms DomainReloadProcessor.OnPostprocessAllAssets 0.135ms ThemePostprocessor.OnPostprocessAllAssets 0.119ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.117ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.114ms SamplePostprocessor.OnPostprocessAllAssets 0.109ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.102ms AssetReloadNotifier.OnPostprocessAllAssets 0.091ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.085ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.078ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.054ms GatherAllCurrentPrimaryImportResultRevisions: 0.155ms UnloadStreamsBegin: 0.098ms PersistCurrentRevisions: 0.112ms GenerateScriptTypeHashes: 2.508ms GenerateScriptTypeSerializationHashes: 4.258ms Untracked: 696.065ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 4.497 ms Integration: 677.437 ms Integration of assets: 0.008 ms Thread Wait Time: -0.002 ms Total Operation Time: 681.940 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.013 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=99f4ea824d3c91451a548f6765b4793d): Total: 0.059 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 0.537 ms Integration: 5.552 ms Integration of assets: 0.002 ms Thread Wait Time: 50.893 ms Total Operation Time: 56.984 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 0.811 ms Integration: 2.680 ms Integration of assets: 0.005 ms Thread Wait Time: 92.806 ms Total Operation Time: 96.301 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.593 ms Integration: 1.882 ms Integration of assets: 0.009 ms Thread Wait Time: 118.187 ms Total Operation Time: 120.671 ms Container Testing (746677643) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (1262859079) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.256 ms Integration: 19.925 ms Integration of assets: 0.001 ms Thread Wait Time: 0.004 ms Total Operation Time: 21.187 ms Unloading 425 unused Assets / (0.7 MB). Loaded Objects now: 11493. Memory consumption went from 377.6 MB to 377.0 MB. Total: 28.730748 ms (FindLiveObjects: 0.497383 ms CreateObjectMapping: 0.155742 ms MarkObjects: 27.464073 ms DeleteObjects: 0.329508 ms) GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Asset Pipeline Refresh (id=a5cefd91359964f8eb74447ae0544d98): Total: 0.059 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) [Worker0] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity - Importer: PreviewImporter -> (ImportResultId: '4df9ae3b9d9a6fbecb201459c563c40e') in 0.014185307 seconds Opening scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.248 ms Integration: 22.992 ms Integration of assets: 0.001 ms Thread Wait Time: 0.005 ms Total Operation Time: 23.246 ms Unloading 167 unused Assets / (259.2 KB). Loaded Objects now: 11299. Memory consumption went from 389.8 MB to 389.6 MB. Total: 26.255156 ms (FindLiveObjects: 0.469531 ms CreateObjectMapping: 0.145513 ms MarkObjects: 25.092003 ms DeleteObjects: 0.265257 ms) Asset Pipeline Refresh (id=21208a9b1bab943a68eb2d5214ea6f3a): Total: 0.062 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=7703eed73b443ec1e8d5607d3d91098b): Total: 0.016 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609084 bytes) 0 seconds elapsed Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '5c5e765a271e0eb966ff4125f37939d0') in 0.579 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=19d1ac8d7a548bb790f7141fd92d7307 DependenciesID=a52482a85f0d53d732f96fc40545fa16 StaticDependenciesID=c47b3501914b5b1234d81e7553c6e377 Asset Pipeline Refresh (id=2f9b7194bc6557ec19ff1f1877235452): Total: 0.607 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=598 ms Asset DB Callback time: managed=1 ms, native=7 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.110ms Scan: 3.171ms Collect global state as custom dependencies: 0.063ms ProcessAssetsWithTransientArtifactChanges: 0.062ms CategorizeAssets: 1.547ms ImportOutOfDateAssets: 581.679ms (0.135ms without children) ImportManagerImport: 580.609ms (0.339ms without children) ReloadNativeAssets: 0.053ms UnloadImportedAssets: 0.189ms ReloadImportedAssets: 0.566ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.468ms ImportSchedulerStart: 0.220ms PostProcessAllAssets: 3.501ms XRBuildSystem.XRAssetImported 1.928ms MonoPostProcessAllAssets: 1.441ms ConfigAssetsTracker.OnPostprocessAllAssets 0.498ms SyncVS.PostprocessSyncProject 0.146ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.128ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.068ms PostAssetChangesProfiler: 5.227ms GatherAllCurrentPrimaryImportResultRevisions: 0.174ms UnloadStreamsBegin: 0.060ms PersistCurrentRevisions: 0.141ms Untracked: 11.207ms Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 521 unused Assets / (330.0 KB). Loaded Objects now: 11186. Memory consumption went from 362.1 MB to 361.8 MB. Total: 31.955207 ms (FindLiveObjects: 0.550903 ms CreateObjectMapping: 0.280536 ms MarkObjects: 30.483947 ms DeleteObjects: 0.347472 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.760 seconds Domain Reload Profiling: 2361ms BeginReloadAssembly (319ms) DisableScriptedObjects (53ms) CreateAndSetChildDomain (123ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (57ms) LoadAllAssembliesAndSetupDomain (206ms) LoadAssemblies (73ms) TypeCache.Refresh (6ms) AnalyzeDomain (24ms) ResolveRequiredComponents (21ms) FinalizeReload (1761ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (4ms) BeforeProcessingInitializeOnLoad (106ms) ProcessInitializeOnLoadAttributes (375ms) ProcessInitializeOnLoadMethodAttributes (70ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (600ms) Asset Pipeline Refresh (id=b7e11a701610c99959e982a1cdd5fd57): Total: 2.532 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1859 ms Asset DB Callback time: managed=28 ms, native=0 ms Scripting: domain reloads=1, domain reload time=642 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.388ms ApplyChangesToAssetFolders: 0.292ms Collect global state as custom dependencies: 1.915ms ProcessAssetsWithTransientArtifactChanges: 0.173ms CategorizeAssets: 53.588ms CompileScripts: 1.224ms ImportOutOfDateAssets: 1770.271ms (1768.025ms without children) CollectScriptTypesHashes: 0.767ms ReloadNativeAssets: 1.164ms UnloadImportedAssets: 0.155ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.597ms ImportSchedulerStart: 0.305ms PostProcessAllAssets: 28.203ms MonoPostProcessAllAssets: 28.199ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.437ms SyncVS.PostprocessSyncProject 1.609ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.433ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.371ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.508ms ConfigAssetsTracker.OnPostprocessAllAssets 0.498ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.429ms CinemachineSettings.OnPostprocessAllAssets 0.249ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.234ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.219ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.210ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.192ms DomainReloadProcessor.OnPostprocessAllAssets 0.137ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.128ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.126ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.114ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.068ms GatherAllCurrentPrimaryImportResultRevisions: 0.152ms UnloadStreamsBegin: 0.078ms PersistCurrentRevisions: 0.135ms GenerateScriptTypeHashes: 2.465ms GenerateScriptTypeSerializationHashes: 4.199ms Untracked: 673.438ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 2.478 ms Integration: 627.444 ms Integration of assets: 0.002 ms Thread Wait Time: 0.004 ms Total Operation Time: 629.928 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=7a52e07c17fda9cd2a8f2af5ece6fb5d): Total: 0.054 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 16.160 ms Integration: 5.823 ms Integration of assets: 0.003 ms Thread Wait Time: 59.197 ms Total Operation Time: 81.183 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 0.753 ms Integration: 1.001 ms Integration of assets: 0.006 ms Thread Wait Time: 104.780 ms Total Operation Time: 106.540 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.411 ms Integration: 0.567 ms Integration of assets: 0.008 ms Thread Wait Time: 112.030 ms Total Operation Time: 113.017 ms Container Testing (-1471180534) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-2104764090) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.627 ms Integration: 18.623 ms Integration of assets: 0.001 ms Thread Wait Time: 0.007 ms Total Operation Time: 19.258 ms Unloading 560 unused Assets / (0.6 MB). Loaded Objects now: 11211. Memory consumption went from 375.2 MB to 374.6 MB. Total: 25.780124 ms (FindLiveObjects: 0.493215 ms CreateObjectMapping: 0.149961 ms MarkObjects: 24.442906 ms DeleteObjects: 0.412133 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map 55 total world brushes 0 detail brushes 0 patches 56 boxbevels 0 edgebevels 4 entities 324 planes 0 areaportals Size: -136, -128, -64 to 144, 128, 144 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 330 faces 294 leafs --- MakeTreePortals --- 1 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 112 cluster references --- FloodEntities --- 188 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 106 solid leafs 1 leafs filled 187 inside leafs --- CullSides --- 91 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 237 faces 235 leafs --- MakeTreePortals --- 2 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 105 cluster references --- NumberClusters --- 150 visclusters 469 visportals 542 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 330 axial edge lines 82 non-axial edge lines 0 degenerate edges 68 verts added for T-junctions 1029 total verts 212 naturally ordered 25 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 444 references 237 (237) emitted drawsurfs 237 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 237 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 1515 redundant indexes supressed, saving 5 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 249 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 328 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.1 MB (106012 bytes) 0 seconds elapsed Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'e784befeaceb7245a6db54963de18d17') in 0.107 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=3aa2b7e8eefc3fe0cfdb6c5fa1746cc3 DependenciesID=6936337860f40d27f6ed44c2e7339e9c StaticDependenciesID=1bf1f3c500e05a853eac8a95e7c82f04 Asset Pipeline Refresh (id=c4db2a25b423263188ee7ac7d85951f6): Total: 0.283 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Asset Pipeline Refresh (id=8bbcf1871c73fceee8dfa1fb866bad29): Total: 0.013 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 29 unused Assets / (94.7 KB). Loaded Objects now: 11180. Memory consumption went from 350.8 MB to 350.7 MB. Total: 30.251271 ms (FindLiveObjects: 0.530395 ms CreateObjectMapping: 0.177784 ms MarkObjects: 29.212853 ms DeleteObjects: 0.031669 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.776 seconds Domain Reload Profiling: 2375ms BeginReloadAssembly (312ms) DisableScriptedObjects (52ms) CreateAndSetChildDomain (119ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (58ms) LoadAllAssembliesAndSetupDomain (210ms) LoadAssemblies (74ms) TypeCache.Refresh (7ms) AnalyzeDomain (23ms) ResolveRequiredComponents (21ms) FinalizeReload (1777ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (111ms) ProcessInitializeOnLoadAttributes (373ms) ProcessInitializeOnLoadMethodAttributes (71ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (614ms) Asset Pipeline Refresh (id=f8d65cdfae8ab0818b64671489b42710): Total: 2.555 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1876 ms Asset DB Callback time: managed=36 ms, native=0 ms Scripting: domain reloads=1, domain reload time=639 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.375ms ApplyChangesToAssetFolders: 0.292ms Collect global state as custom dependencies: 1.904ms ProcessAssetsWithTransientArtifactChanges: 0.177ms CategorizeAssets: 55.344ms CompileScripts: 1.218ms ImportOutOfDateAssets: 1787.557ms (1784.961ms without children) CollectScriptTypesHashes: 0.645ms ReloadNativeAssets: 1.449ms UnloadImportedAssets: 0.161ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.634ms ImportSchedulerStart: 0.325ms PostProcessAllAssets: 36.886ms MonoPostProcessAllAssets: 36.880ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.173ms SpeedTree9Postprocessor.OnPostprocessAllAssets 2.531ms SyncVS.PostprocessSyncProject 1.811ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.434ms ConfigAssetsTracker.OnPostprocessAllAssets 0.557ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.522ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.422ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.254ms CinemachineSettings.OnPostprocessAllAssets 0.248ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.224ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.205ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.205ms DomainReloadProcessor.OnPostprocessAllAssets 0.135ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.125ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.109ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.052ms GatherAllCurrentPrimaryImportResultRevisions: 0.153ms UnloadStreamsBegin: 0.059ms PersistCurrentRevisions: 0.141ms GenerateScriptTypeHashes: 2.851ms GenerateScriptTypeSerializationHashes: 4.883ms Untracked: 669.289ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 3.014 ms Integration: 690.965 ms Integration of assets: 0.002 ms Thread Wait Time: 0.005 ms Total Operation Time: 693.985 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.013 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=83198a190a45469c9b9c9ef9d5af90ac): Total: 0.063 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 3.668 ms Integration: 5.735 ms Integration of assets: 0.003 ms Thread Wait Time: 66.532 ms Total Operation Time: 75.938 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 0.691 ms Integration: 1.409 ms Integration of assets: 0.006 ms Thread Wait Time: 130.747 ms Total Operation Time: 132.852 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.328 ms Integration: 0.807 ms Integration of assets: 0.010 ms Thread Wait Time: 157.434 ms Total Operation Time: 158.580 ms Container Testing (-1478381546) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-232193840) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.622 ms Integration: 17.853 ms Integration of assets: 0.001 ms Thread Wait Time: 0.004 ms Total Operation Time: 18.480 ms Unloading 565 unused Assets / (0.7 MB). Loaded Objects now: 11214. Memory consumption went from 375.6 MB to 374.9 MB. Total: 27.904519 ms (FindLiveObjects: 0.489999 ms CreateObjectMapping: 0.149781 ms MarkObjects: 26.556892 ms DeleteObjects: 0.425418 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Asset Pipeline Refresh (id=d122f36737488f0a9b2f006404530f2f): Total: 0.077 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents" WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 4 Duration: 2s163ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json [1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) *** Tundra requires additional run (2.11 seconds), 2 items updated, 1238 evaluated ExitCode: 0 Duration: 1s651ms Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 1s82ms Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482 [ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (1.04 seconds), 10 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.1883576 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (Unknown). Loaded Objects now: 11183. Memory consumption went from 347.5 MB to 347.5 MB. Total: 48.061707 ms (FindLiveObjects: 0.490821 ms CreateObjectMapping: 0.265157 ms MarkObjects: 46.929113 ms DeleteObjects: 0.024195 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.837 seconds Domain Reload Profiling: 2880ms BeginReloadAssembly (498ms) DisableScriptedObjects (82ms) CreateAndSetChildDomain (187ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (65ms) LoadAllAssembliesAndSetupDomain (460ms) LoadAssemblies (152ms) TypeCache.Refresh (15ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (208ms) BuildScriptInfoCaches (183ms) ResolveRequiredComponents (22ms) FinalizeReload (1838ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (278ms) ProcessInitializeOnLoadAttributes (411ms) ProcessInitializeOnLoadMethodAttributes (76ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (564ms) Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Asset Pipeline Refresh (id=e30b10a9b425792028cf6023eef78613): Total: 9.198 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2424 ms Asset DB Callback time: managed=590 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1095 ms, compile time=5082 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=3, changed=3, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.535ms ApplyChangesToAssetFolders: 0.468ms Scan: 405.596ms Collect global state as custom dependencies: 2.473ms OnSourceAssetsModified: 1.128ms ProcessAssetsWithTransientArtifactChanges: 7.310ms CategorizeAssets: 57.893ms CompileScripts: 5081.684ms ImportOutOfDateAssets: 1851.834ms (1848.647ms without children) CollectScriptTypesHashes: 2.132ms ReloadNativeAssets: 1.237ms UnloadImportedAssets: 0.272ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.720ms ImportSchedulerStart: 0.921ms PostProcessAllAssets: 590.110ms XRBuildSystem.XRAssetImported 1.770ms PostProcessCallbackCreateDeferredMaterials 0.062ms MonoPostProcessAllAssets: 587.875ms SyncVS.PostprocessSyncProject 516.856ms NugetAssetPostprocessor.OnPostprocessAllAssets 15.220ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.609ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.037ms AssetChangedListener.OnPostprocessAllAssets 4.014ms AssetPostprocessor.OnPostprocessAllAssets 3.431ms SpriteSlicePostprocessor.OnPostprocessAllAssets 2.167ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.986ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.409ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.365ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.246ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.981ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.873ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.759ms MaterialPostprocessor.OnPostprocessAllAssets 0.683ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.541ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.519ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.415ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.409ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.378ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.347ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.262ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.258ms TextAssetPostProcessor.OnPostprocessAllAssets 0.252ms AssetPathToTypes.OnPostprocessAllAssets 0.250ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.239ms PostProcessor.OnPostprocessAllAssets 0.215ms CinemachineSettings.OnPostprocessAllAssets 0.207ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.206ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.205ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.193ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.182ms AssetEvents.OnPostprocessAllAssets 0.177ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.173ms SamplePostprocessor.OnPostprocessAllAssets 0.141ms ThemePostprocessor.OnPostprocessAllAssets 0.124ms DomainReloadProcessor.OnPostprocessAllAssets 0.120ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.111ms ConfigAssetsTracker.OnPostprocessAllAssets 0.108ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.098ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.098ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.088ms AssetReloadNotifier.OnPostprocessAllAssets 0.083ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.063ms AssetProcessor.OnPostprocessAllAssets 0.057ms PostAssetChangesProfiler: 4.752ms GatherAllCurrentPrimaryImportResultRevisions: 0.281ms UnloadStreamsBegin: 0.087ms PersistCurrentRevisions: 0.131ms GenerateScriptTypeHashes: 2.575ms GenerateScriptTypeSerializationHashes: 4.388ms Untracked: 1190.826ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=5528cc75fdecd3824a6dae6d532c642f): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Unhandled description string [ Unhandled description string ] [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s706ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (0.66 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0969075 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 598 unused Assets / (503.6 KB). Loaded Objects now: 11223. Memory consumption went from 361.3 MB to 360.8 MB. Total: 33.393133 ms (FindLiveObjects: 0.525716 ms CreateObjectMapping: 0.311013 ms MarkObjects: 29.884082 ms DeleteObjects: 2.379753 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 2.093 seconds Domain Reload Profiling: 3099ms BeginReloadAssembly (488ms) DisableScriptedObjects (85ms) CreateAndSetChildDomain (176ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (61ms) LoadAllAssembliesAndSetupDomain (437ms) LoadAssemblies (171ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (197ms) BuildScriptInfoCaches (174ms) ResolveRequiredComponents (21ms) FinalizeReload (2094ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (268ms) ProcessInitializeOnLoadAttributes (403ms) ProcessInitializeOnLoadMethodAttributes (70ms) AfterProcessingInitializeOnLoad (4ms) AwakeInstancesAfterBackupRestoration (856ms) Asset Pipeline Refresh (id=eeaae8e7fc7f467e794f3c521945e838): Total: 4.591 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2597 ms Asset DB Callback time: managed=47 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1050 ms, compile time=890 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.594ms ApplyChangesToAssetFolders: 0.492ms Scan: 387.154ms Collect global state as custom dependencies: 5.334ms OnSourceAssetsModified: 0.518ms ProcessAssetsWithTransientArtifactChanges: 9.513ms CategorizeAssets: 55.519ms CompileScripts: 890.064ms ImportOutOfDateAssets: 2104.841ms (2101.731ms without children) CollectScriptTypesHashes: 0.773ms ReloadNativeAssets: 1.264ms UnloadImportedAssets: 0.540ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.721ms ImportSchedulerStart: 0.549ms PostProcessAllAssets: 49.181ms XRBuildSystem.XRAssetImported 1.577ms MonoPostProcessAllAssets: 47.229ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 6.609ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.069ms AssetPostprocessor.OnPostprocessAllAssets 3.391ms AssetChangedListener.OnPostprocessAllAssets 3.151ms NugetAssetPostprocessor.OnPostprocessAllAssets 2.438ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.830ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.665ms SyncVS.PostprocessSyncProject 1.566ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.316ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.980ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.870ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.749ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.715ms SpeedTree9Postprocessor.OnPostprocessAllAssets 0.626ms MaterialPostprocessor.OnPostprocessAllAssets 0.577ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.495ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.443ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.426ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.370ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.356ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.281ms TextAssetPostProcessor.OnPostprocessAllAssets 0.253ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.252ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.243ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.225ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.214ms AssetPathToTypes.OnPostprocessAllAssets 0.208ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.201ms PostProcessor.OnPostprocessAllAssets 0.186ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.176ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.169ms AssetEvents.OnPostprocessAllAssets 0.163ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.152ms CinemachineSettings.OnPostprocessAllAssets 0.132ms DomainReloadProcessor.OnPostprocessAllAssets 0.120ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.119ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.116ms ConfigAssetsTracker.OnPostprocessAllAssets 0.115ms ThemePostprocessor.OnPostprocessAllAssets 0.114ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.112ms SamplePostprocessor.OnPostprocessAllAssets 0.108ms AssetReloadNotifier.OnPostprocessAllAssets 0.097ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.093ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.092ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.081ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.062ms PostAssetChangesProfiler: 3.391ms GatherAllCurrentPrimaryImportResultRevisions: 0.298ms UnloadStreamsBegin: 4.255ms PersistCurrentRevisions: 0.131ms GenerateScriptTypeHashes: 2.455ms GenerateScriptTypeSerializationHashes: 4.192ms Untracked: 1078.446ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=ef3f76fb2f1237a00873502b22ed915f): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unhandled description string [ Unhandled description string ] [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s584ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (0.54 seconds), 9 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0789267 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 560 unused Assets / (381.3 KB). Loaded Objects now: 11230. Memory consumption went from 358.4 MB to 358.1 MB. Total: 25.829878 ms (FindLiveObjects: 0.499146 ms CreateObjectMapping: 0.275226 ms MarkObjects: 23.796975 ms DeleteObjects: 0.976221 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 2.092 seconds Domain Reload Profiling: 3058ms BeginReloadAssembly (456ms) DisableScriptedObjects (79ms) CreateAndSetChildDomain (161ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (59ms) LoadAllAssembliesAndSetupDomain (432ms) LoadAssemblies (168ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (197ms) BuildScriptInfoCaches (174ms) ResolveRequiredComponents (21ms) FinalizeReload (2092ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (254ms) ProcessInitializeOnLoadAttributes (413ms) ProcessInitializeOnLoadMethodAttributes (67ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (855ms) Asset Pipeline Refresh (id=7eea34ace0fd1a144bc747cc2e08f3e3): Total: 4.501 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2535 ms Asset DB Callback time: managed=55 ms, native=6 ms Scripting: domain reloads=1, domain reload time=1052 ms, compile time=851 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 1.356ms ApplyChangesToAssetFolders: 0.392ms Scan: 333.167ms Collect global state as custom dependencies: 4.123ms OnSourceAssetsModified: 0.791ms ProcessAssetsWithTransientArtifactChanges: 5.736ms CategorizeAssets: 57.137ms CompileScripts: 850.998ms ImportOutOfDateAssets: 2104.869ms (2101.784ms without children) CollectScriptTypesHashes: 0.706ms ReloadNativeAssets: 1.230ms UnloadImportedAssets: 0.524ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.771ms ImportSchedulerStart: 0.521ms PostProcessAllAssets: 56.588ms XRBuildSystem.XRAssetImported 1.772ms MonoPostProcessAllAssets: 54.397ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.144ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.785ms AssetChangedListener.OnPostprocessAllAssets 3.703ms AssetPostprocessor.OnPostprocessAllAssets 3.660ms NugetAssetPostprocessor.OnPostprocessAllAssets 2.467ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.167ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.712ms SyncVS.PostprocessSyncProject 1.567ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.357ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.024ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.893ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.744ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.715ms SpeedTree9Postprocessor.OnPostprocessAllAssets 0.598ms MaterialPostprocessor.OnPostprocessAllAssets 0.568ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.511ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.425ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.422ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.421ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.361ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.308ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.284ms TextAssetPostProcessor.OnPostprocessAllAssets 0.250ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.245ms AssetPathToTypes.OnPostprocessAllAssets 0.215ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.213ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.204ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.203ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.171ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.170ms PostProcessor.OnPostprocessAllAssets 0.168ms AssetEvents.OnPostprocessAllAssets 0.165ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.156ms CinemachineSettings.OnPostprocessAllAssets 0.140ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.123ms DomainReloadProcessor.OnPostprocessAllAssets 0.122ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.111ms ConfigAssetsTracker.OnPostprocessAllAssets 0.109ms ThemePostprocessor.OnPostprocessAllAssets 0.107ms SamplePostprocessor.OnPostprocessAllAssets 0.107ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.093ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.092ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.084ms AssetReloadNotifier.OnPostprocessAllAssets 0.083ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.063ms PostAssetChangesProfiler: 3.770ms GatherAllCurrentPrimaryImportResultRevisions: 0.153ms UnloadStreamsBegin: 0.071ms PersistCurrentRevisions: 0.133ms GenerateScriptTypeHashes: 2.477ms GenerateScriptTypeSerializationHashes: 4.241ms Untracked: 1080.748ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd62d87ca71665b45a89755753b6373a6') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=5383610039effddd2c4a3285261b52ef StaticDependenciesID=0dedb48993406cfea6c525b1e1b44db6 Asset Pipeline Refresh (id=267f12b01075cd6be9d679cbfae84b76): Total: 0.027 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unhandled description string [ Unhandled description string ] Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e Asset Pipeline Refresh (id=d530e9b1fe879a2f29ebad6e271da806): Total: 0.031 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s569ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (0.52 seconds), 9 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0876559 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 560 unused Assets / (0.5 MB). Loaded Objects now: 11237. Memory consumption went from 356.6 MB to 356.0 MB. Total: 25.459163 ms (FindLiveObjects: 0.497884 ms CreateObjectMapping: 0.272772 ms MarkObjects: 23.386615 ms DeleteObjects: 1.019382 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 2.096 seconds Domain Reload Profiling: 3024ms BeginReloadAssembly (429ms) DisableScriptedObjects (77ms) CreateAndSetChildDomain (167ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (61ms) LoadAllAssembliesAndSetupDomain (418ms) LoadAssemblies (105ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (199ms) BuildScriptInfoCaches (176ms) ResolveRequiredComponents (21ms) FinalizeReload (2096ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (254ms) ProcessInitializeOnLoadAttributes (416ms) ProcessInitializeOnLoadMethodAttributes (67ms) AfterProcessingInitializeOnLoad (6ms) AwakeInstancesAfterBackupRestoration (852ms) Asset Pipeline Refresh (id=28eef751a8b3846b28fd9a00a3fea35a): Total: 4.375 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2547 ms Asset DB Callback time: managed=49 ms, native=5 ms Scripting: domain reloads=1, domain reload time=979 ms, compile time=794 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.585ms ApplyChangesToAssetFolders: 0.397ms Scan: 342.515ms Collect global state as custom dependencies: 4.835ms ProcessAssetsWithTransientArtifactChanges: 6.116ms CategorizeAssets: 54.575ms CompileScripts: 793.941ms ImportOutOfDateAssets: 2108.071ms (2105.058ms without children) CollectScriptTypesHashes: 0.774ms ReloadNativeAssets: 1.244ms UnloadImportedAssets: 0.505ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.725ms ImportSchedulerStart: 0.502ms PostProcessAllAssets: 50.925ms XRBuildSystem.XRAssetImported 1.456ms MonoPostProcessAllAssets: 49.119ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 6.864ms BuilderAssetPostprocessor.OnPostprocessAllAssets 6.822ms AssetPostprocessor.OnPostprocessAllAssets 3.410ms AssetChangedListener.OnPostprocessAllAssets 3.167ms NugetAssetPostprocessor.OnPostprocessAllAssets 2.407ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.820ms SyncVS.PostprocessSyncProject 1.627ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.613ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.317ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.941ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.836ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.731ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.711ms SpeedTree9Postprocessor.OnPostprocessAllAssets 0.590ms MaterialPostprocessor.OnPostprocessAllAssets 0.563ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.502ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.420ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.417ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.358ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.354ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.278ms TextAssetPostProcessor.OnPostprocessAllAssets 0.246ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.246ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.228ms AssetPathToTypes.OnPostprocessAllAssets 0.217ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.215ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.201ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.198ms PostProcessor.OnPostprocessAllAssets 0.195ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.180ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.165ms AssetEvents.OnPostprocessAllAssets 0.159ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.153ms CinemachineSettings.OnPostprocessAllAssets 0.135ms DomainReloadProcessor.OnPostprocessAllAssets 0.121ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.111ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.111ms ConfigAssetsTracker.OnPostprocessAllAssets 0.111ms SamplePostprocessor.OnPostprocessAllAssets 0.107ms ThemePostprocessor.OnPostprocessAllAssets 0.103ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.091ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.088ms AssetReloadNotifier.OnPostprocessAllAssets 0.087ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.084ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.062ms PostAssetChangesProfiler: 3.110ms GatherAllCurrentPrimaryImportResultRevisions: 0.169ms UnloadStreamsBegin: 0.073ms PersistCurrentRevisions: 0.107ms GenerateScriptTypeHashes: 2.422ms GenerateScriptTypeSerializationHashes: 4.154ms Untracked: 1007.894ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /home/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x0009e] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00007] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00019] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001b0] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000d] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00055] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00021] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00073] in /home/rainman/Projects/OfficeGame/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e Asset Pipeline Refresh (id=cbb4e2e6389445c9996838a56cf8c1c4): Total: 0.027 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609084 bytes) 0 seconds elapsed Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '031891d04068d0740688ec7699268f0c') in 0.595 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=3b2ab29853102c2a2aa89f6fc6cf2fab DependenciesID=3c2232285fbdc20df822dd2aea0f251b StaticDependenciesID=c47b3501914b5b1234d81e7553c6e377 Asset Pipeline Refresh (id=3c37c932d46710a499aac8122cf145b0): Total: 0.623 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=614 ms Asset DB Callback time: managed=1 ms, native=6 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.105ms Scan: 3.567ms Collect global state as custom dependencies: 0.064ms ProcessAssetsWithTransientArtifactChanges: 0.054ms CategorizeAssets: 1.560ms ImportOutOfDateAssets: 597.273ms (0.139ms without children) ImportManagerImport: 596.092ms (0.352ms without children) UnloadImportedAssets: 0.262ms ReloadImportedAssets: 0.754ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.466ms ImportSchedulerStart: 0.269ms PostProcessAllAssets: 3.361ms XRBuildSystem.XRAssetImported 1.807ms MonoPostProcessAllAssets: 1.419ms ConfigAssetsTracker.OnPostprocessAllAssets 0.504ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.144ms SyncVS.PostprocessSyncProject 0.142ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.063ms PostAssetChangesProfiler: 4.947ms GatherAllCurrentPrimaryImportResultRevisions: 0.162ms UnloadStreamsBegin: 0.070ms PersistCurrentRevisions: 0.132ms Untracked: 11.779ms GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e Asset Pipeline Refresh (id=1851ce3b70f32bb9e8522a4a6134c7d6): Total: 0.013 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=15637e76a9a47f8e88cf856609acc590): Total: 0.067 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Asset Pipeline Refresh (id=cc997e5ad2559e09da687bce5d139654): Total: 0.090 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map 55 total world brushes 0 detail brushes 0 patches 56 boxbevels 0 edgebevels 4 entities 324 planes 0 areaportals Size: -136, -128, -64 to 144, 128, 144 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 330 faces 294 leafs --- MakeTreePortals --- 1 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 112 cluster references --- FloodEntities --- 188 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 106 solid leafs 1 leafs filled 187 inside leafs --- CullSides --- 91 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 237 faces 235 leafs --- MakeTreePortals --- 2 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 105 cluster references --- NumberClusters --- 150 visclusters 469 visportals 542 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 330 axial edge lines 82 non-axial edge lines 0 degenerate edges 68 verts added for T-junctions 1029 total verts 212 naturally ordered 25 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 444 references 237 (237) emitted drawsurfs 237 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 237 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 1515 redundant indexes supressed, saving 5 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 249 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 328 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.1 MB (106040 bytes) 0 seconds elapsed Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '9be7607644251befaf5001fa45d899a3') in 0.075 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4ef30b8fea01c14a810ec2c8b2e94c63 DependenciesID=10aee1f6f8c277cd4212ec2ddfffe765 StaticDependenciesID=852eacc754cbcfdaf7c02d331d44131a Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 0 seconds elapsed Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '84d70268b8700557f5134625b3e9da52') in 0.556 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=71a7bcf8a0621c71d00e83565458953e DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=01c88f946570fd359af1d8a9665d7c40): Total: 0.745 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=2 (actual=2, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=736 ms Asset DB Callback time: managed=2 ms, native=5 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=2, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.201ms ApplyChangesToAssetFolders: 0.146ms Scan: 73.032ms Collect global state as custom dependencies: 0.096ms OnSourceAssetsModified: 0.682ms ProcessAssetsWithTransientArtifactChanges: 0.067ms CategorizeAssets: 17.846ms ImportOutOfDateAssets: 634.098ms (0.170ms without children) ImportManagerImport: 632.737ms (0.378ms without children) UnloadImportedAssets: 0.321ms ReloadImportedAssets: 0.945ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.458ms ImportSchedulerStart: 0.356ms PostProcessAllAssets: 3.860ms XRBuildSystem.XRAssetImported 1.511ms MonoPostProcessAllAssets: 2.161ms SyncVS.PostprocessSyncProject 0.826ms ConfigAssetsTracker.OnPostprocessAllAssets 0.491ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.170ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.084ms AssetPostprocessor.OnPostprocessAllAssets 0.054ms PostAssetChangesProfiler: 3.296ms GatherAllCurrentPrimaryImportResultRevisions: 0.258ms PersistCurrentRevisions: 0.144ms Untracked: 10.895ms Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Asset Pipeline Refresh (id=466ddc806974461449a2139c9affc4d5): Total: 0.017 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker0] Imported GUID: 17ec9ee292f4eeef680a3ab2d9163ba7 - Path: Assets/OfficeGame/Testing/Testing.unity - Importer: PreviewImporter -> (ImportResultId: 'faab52c5547079185b46c2f129e53977') in 0.015522103 seconds Opening scene 'Assets/OfficeGame/Testing/Testing.unity' Unloading 9 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 5.015 ms Integration: 25.496 ms Integration of assets: 0.002 ms Thread Wait Time: 0.004 ms Total Operation Time: 30.517 ms Unloading 392 unused Assets / (0.8 MB). Loaded Objects now: 11626. Memory consumption went from 389.3 MB to 388.5 MB. Total: 19.305901 ms (FindLiveObjects: 0.509315 ms CreateObjectMapping: 0.263124 ms MarkObjects: 17.849199 ms DeleteObjects: 0.385703 ms) Opening scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Unloading 15 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 6.606 ms Integration: 18.941 ms Integration of assets: 0.003 ms Thread Wait Time: 0.004 ms Total Operation Time: 25.553 ms Unloading 168 unused Assets / (171.4 KB). Loaded Objects now: 11355. Memory consumption went from 390.5 MB to 390.3 MB. Total: 16.688291 ms (FindLiveObjects: 0.485240 ms CreateObjectMapping: 0.141756 ms MarkObjects: 15.554084 ms DeleteObjects: 0.219131 ms) [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s409ms [ 809/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (0.36 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.1042811 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 2 unused Assets / (5.0 KB). Loaded Objects now: 11241. Memory consumption went from 348.4 MB to 348.4 MB. Total: 24.013691 ms (FindLiveObjects: 0.455745 ms CreateObjectMapping: 0.158056 ms MarkObjects: 23.065964 ms DeleteObjects: 0.046508 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.784 seconds Domain Reload Profiling: 2688ms BeginReloadAssembly (421ms) DisableScriptedObjects (74ms) CreateAndSetChildDomain (174ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (60ms) LoadAllAssembliesAndSetupDomain (402ms) LoadAssemblies (94ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (198ms) BuildScriptInfoCaches (175ms) ResolveRequiredComponents (21ms) FinalizeReload (1785ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (263ms) ProcessInitializeOnLoadAttributes (390ms) ProcessInitializeOnLoadMethodAttributes (68ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (557ms) Asset Pipeline Refresh (id=b20b4bf2f8b4266b69209aa784d68498): Total: 3.893 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2259 ms Asset DB Callback time: managed=80 ms, native=6 ms Scripting: domain reloads=1, domain reload time=953 ms, compile time=595 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.525ms ApplyChangesToAssetFolders: 0.476ms Scan: 368.525ms Collect global state as custom dependencies: 2.374ms ProcessAssetsWithTransientArtifactChanges: 6.113ms CategorizeAssets: 54.212ms CompileScripts: 594.758ms ImportOutOfDateAssets: 1795.676ms (1792.721ms without children) CollectScriptTypesHashes: 0.968ms ReloadNativeAssets: 1.366ms UnloadImportedAssets: 0.265ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.757ms ImportSchedulerStart: 0.530ms PostProcessAllAssets: 82.575ms XRBuildSystem.XRAssetImported 2.023ms MonoPostProcessAllAssets: 80.153ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.280ms NugetAssetPostprocessor.OnPostprocessAllAssets 14.547ms BuilderAssetPostprocessor.OnPostprocessAllAssets 6.233ms AssetChangedListener.OnPostprocessAllAssets 3.712ms AssetPostprocessor.OnPostprocessAllAssets 3.558ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.909ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.846ms SyncVS.PostprocessSyncProject 1.705ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.456ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.365ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.996ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.984ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.744ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.707ms MaterialPostprocessor.OnPostprocessAllAssets 0.585ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.515ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.470ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.407ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.383ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.381ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.346ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.322ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.292ms TextAssetPostProcessor.OnPostprocessAllAssets 0.249ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.221ms AssetPathToTypes.OnPostprocessAllAssets 0.217ms CinemachineSettings.OnPostprocessAllAssets 0.211ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.208ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.198ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.190ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.187ms AssetEvents.OnPostprocessAllAssets 0.186ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.167ms PostProcessor.OnPostprocessAllAssets 0.162ms DomainReloadProcessor.OnPostprocessAllAssets 0.156ms ConfigAssetsTracker.OnPostprocessAllAssets 0.142ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.120ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.119ms ThemePostprocessor.OnPostprocessAllAssets 0.113ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.113ms SamplePostprocessor.OnPostprocessAllAssets 0.112ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.096ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.093ms AssetReloadNotifier.OnPostprocessAllAssets 0.085ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.082ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.066ms PostAssetChangesProfiler: 3.656ms GatherAllCurrentPrimaryImportResultRevisions: 0.169ms UnloadStreamsBegin: 0.107ms PersistCurrentRevisions: 0.140ms GenerateScriptTypeHashes: 2.626ms GenerateScriptTypeSerializationHashes: 4.501ms Untracked: 981.890ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e Asset Pipeline Refresh (id=7bf80425696729c229e6c110d1511ef2): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Unhandled description string [ Unhandled description string ] GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool) UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439) UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447) UnityEditor.ContainerWindow:Internal_Destroy () UnityEditor.ContainerWindow:OnDestroy () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:81) UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool) UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439) UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447) [/home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs line 439] Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool) UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439) UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447) UnityEditor.ContainerWindow:Internal_Destroy () UnityEditor.ContainerWindow:OnDestroy () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:81) UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool) UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439) UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447) [/home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs line 439] Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool) UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439) UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447) UnityEditor.ContainerWindow:Internal_Destroy () UnityEditor.ContainerWindow:OnDestroy () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:81) UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool) UnityEditor.ContainerWindow:Close () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:439) UnityEditor.ContainerWindow:RequestCloseSentByNativeCode () (at /home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs:447) [/home/bokken/build/output/unity/unity/Editor/Mono/ContainerWindow.cs line 439] Unhandled description string [ Unhandled description string ] GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents" WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 4 Duration: 0s319ms [ 925/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json *** Tundra requires additional run (0.18 seconds), 1 items updated, 1247 evaluated ExitCode: 0 Duration: 1s702ms Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 3 Duration: 0s509ms Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482 [ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" exec "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp2" ##### Contents of Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp -target:library -out:"Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll" -refout:"Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.ref.dll" -define:UNITY_6000_6_3 -define:UNITY_6000_6 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:UNITY_2023_1_OR_NEWER -define:UNITY_2023_2_OR_NEWER -define:UNITY_2023_3_OR_NEWER -define:UNITY_6000_0_OR_NEWER -define:UNITY_6000_1_OR_NEWER -define:UNITY_6000_2_OR_NEWER -define:UNITY_6000_3_OR_NEWER -define:UNITY_6000_4_OR_NEWER -define:UNITY_6000_5_OR_NEWER -define:UNITY_6000_6_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AUDIO -define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE -define:ENABLE_BURST -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_UNITY_CONSENT -define:ENABLE_UNITY_CLOUD_IDENTIFIERS -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_MARSHALLING_TESTS -define:ENABLE_VIDEO -define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:TEXTCORE_1_0_OR_NEWER -define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED -define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND -define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND -define:PLATFORM_STANDALONE_LINUX -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_LINUX -define:UNITY_STANDALONE -define:UNITY_STANDALONE_LINUX_API -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_SPATIALTRACKING -define:ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES -define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS -define:PLATFORM_USES_EXPLICIT_MEMORY_MANAGER_INITIALIZER -define:PLATFORM_SUPPORTS_DISPLAYINFO_API -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER -define:UNITY_INCLUDE_INSTRUMENTATION -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_ENABLE_CHECKS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_LINUX -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_DIRECTOR -define:ENABLE_LOCALIZATION -define:ENABLE_SPRITES -define:ENABLE_TERRAIN -define:ENABLE_TILEMAP -define:ENABLE_TIMELINE -define:ENABLE_INPUT_SYSTEM -define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/Bootstrap/Unity.Scripting.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.AIModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.BurstModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ClothModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.EmbreeModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GIModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GridModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.HierarchyModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.LightingModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.MathematicsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.MediaModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.Physics2DModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.PhysicsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.PlayModeModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.PropertiesModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SafeModeModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneViewModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SketchUpModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SubstanceModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TerrainModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TilemapModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TreeModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.U2DModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.UmbraModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.VFXModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.VideoModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.XRModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.BurstModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputForUIModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.MarshallingModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.MathematicsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.PropertiesModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.RenderAs2DModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScriptingModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.TetgenModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.U2DRuntimeModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConsentModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.VectorGraphicsModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Core.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Data.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Drawing.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.IO.Compression.FileSystem.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Net.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Numerics.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Runtime.Serialization.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.ServiceModel.Web.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Transactions.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Web.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Windows.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Linq.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Serialization.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.Xml.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/mscorlib.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/Microsoft.Win32.Primitives.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.AppContext.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Buffers.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Concurrent.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.NonGeneric.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Specialized.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.Primitives.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.TypeConverter.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Console.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Data.Common.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Contracts.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Debug.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Process.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.StackTrace.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tools.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TraceSource.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tracing.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Drawing.Primitives.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Dynamic.Runtime.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Calendars.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Extensions.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.ZipFile.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Primitives.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Watcher.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.IO.IsolatedStorage.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.IO.MemoryMappedFiles.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Pipes.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.IO.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Expressions.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Parallel.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Queryable.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Memory.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Http.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Net.NameResolution.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Net.NetworkInformation.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Ping.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Primitives.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Requests.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Security.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Sockets.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebHeaderCollection.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.Client.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Numerics.Vectors.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.ObjectModel.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.DispatchProxy.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.ILGeneration.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.Lightweight.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Extensions.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Primitives.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Reader.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.ResourceManager.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Writer.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Extensions.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Handles.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Numerics.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Json.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Xml.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Claims.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Principal.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Security.SecureString.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.Extensions.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Text.RegularExpressions.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Overlapped.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Extensions.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Parallel.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Thread.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.ThreadPool.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Timer.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.ValueTuple.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.ReaderWriter.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XDocument.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.XDocument.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlDocument.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlSerializer.dll" -r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/ref/2.1.0/netstandard.dll" -r:"Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/lib/netstandard2.0/Microsoft.Bcl.TimeProvider.dll" -r:"Assets/Packages/ObservableCollections.3.3.4/lib/netstandard2.1/ObservableCollections.dll" -r:"Assets/Packages/ObservableCollections.R3.3.3.4/lib/netstandard2.1/ObservableCollections.R3.dll" -r:"Assets/Packages/R3.1.3.1/lib/netstandard2.1/R3.dll" -r:"Assets/Packages/System.ComponentModel.Annotations.5.0.0/lib/netstandard2.1/System.ComponentModel.Annotations.dll" -r:"Assets/Packages/System.Threading.Channels.8.0.0/lib/netstandard2.1/System.Threading.Channels.dll" -r:"Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll" -r:"Library/PackageCache/com.unity.ext.nunit@508b95ff9afe/net472/unity-custom/nunit.framework.dll" -r:"Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff/Mono.Cecil.dll" -r:"Library/PackageCache/com.unity.visualscripting@4edfcc09512f/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Alchemy.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Alchemy.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/AnnulusGames.UnityCodeGen.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/LitMotion.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/LitMotion.Extensions.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/LitMotion.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Reflex.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Reflex.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/TinyGoose.Tremble.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/TinyGoose.Tremble.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UniTask.Addressables.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UniTask.DOTween.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UniTask.Linq.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UniTask.TextMeshPro.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UniTask.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.2D.Sprite.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.2D.Tilemap.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Addressables.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Addressables.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.AutoGroupGenerator.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Bindings.OpenImageIO.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Burst.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.InternalJobNestedPrivate.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.PrivateJobNested.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.ProtectedJobNested.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.PublicJobPrivateGeneric.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.GraphAuthoring.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.ForUI.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.ForUI.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.InternalAPIEditorBridge.ShaderGraph.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.InternalAPIEngineBridge.004.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.InternalAPIEngineBridge.ObjectDispatcher.Runtime.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Runtime.Shared.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Mathematics.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Runtime.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.PlasticSCM.Editor.Assistant.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.PlasticSCM.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Profiling.Core.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Recorder.Base.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Recorder.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Recorder.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipeline.Universal.ShaderLibrary.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.Shared.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Runtime.Shared.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Runtime.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.ShaderLibrary.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.GPUDriven.Runtime.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Editor.Overrides.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Runtime.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Config.Runtime.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Runtime.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Shaders.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Rendering.LightTransport.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.ResourceManager.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.ScriptableBuildPipeline.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.ScriptableBuildPipeline.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Searcher.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Settings.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.ShaderGraph.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Splines.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Splines.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.SurfaceCache.Runtime.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.TextMeshPro.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.TextMeshPro.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Timeline.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.Timeline.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.UnifiedRayTracing.Runtime.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.VSCode.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Core.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Core.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Shared.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/Unity.VisualStudio.Editor.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UnityEditor.SpatialTracking.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UnityEditor.UI.Analytics.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UnityEditor.UI.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UnityEditor.XR.LegacyInputHelpers.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UnityEngine.SpatialTracking.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UnityEngine.UI.ref.dll" -r:"Library/Bee/artifacts/2400b0aE.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll" -analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll" -analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll" -analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Unity.Analyzers.Common/Unity.Analyzers.Common.dll" -analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Unity.Analyzers.LongLiving/Unity.Analyzers.LongLiving.dll" -analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll" -analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll" -analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll" -analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll" -analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll" "Assets/Code/Debug/StartFromBootstrap.cs" "Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs" "Assets/Code/Debug/TestingLevel/TestingState.cs" "Assets/Code/Infrastructure/App/AppStateMachine.cs" "Assets/Code/Infrastructure/Audio/AudioFactory.cs" "Assets/Code/Infrastructure/Audio/AudioInfo.cs" "Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs" "Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs" "Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs" "Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs" "Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs" "Assets/Code/Infrastructure/Audio/AudioService.cs" "Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs" "Assets/Code/Infrastructure/Audio/AudioSourcePool.cs" "Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs" "Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs" "Assets/Code/Infrastructure/Camera/CameraFactory.cs" "Assets/Code/Infrastructure/Camera/CameraStateMachine.cs" "Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs" "Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs" "Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs" "Assets/Code/Infrastructure/Camera/GameCamera.cs" "Assets/Code/Infrastructure/Configs/ConfigLocator.cs" "Assets/Code/Infrastructure/Configs/ConfigReferences.cs" "Assets/Code/Infrastructure/Generators/Attributes.cs" "Assets/Code/Infrastructure/Generators/AudioMixerGenerator.cs" "Assets/Code/Infrastructure/Generators/ConfigGenerator.cs" "Assets/Code/Infrastructure/Generators/StateMachineGenerator.cs" "Assets/Code/Infrastructure/Generators/TypeExtensions.cs" "Assets/Code/Infrastructure/Input/InputService.cs" "Assets/Code/Infrastructure/Input/InputServiceConfig.cs" "Assets/Code/Infrastructure/Loadings/Loading.cs" "Assets/Code/Infrastructure/Particles/ParticleInfo.cs" "Assets/Code/Infrastructure/Particles/ParticleLoader.cs" "Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs" "Assets/Code/Infrastructure/Particles/ParticleService.cs" "Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs" "Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs" "Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs" "Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs" "Assets/Code/Infrastructure/StateMachine/BaseState.cs" "Assets/Code/Infrastructure/UI/CanvasSettings.cs" "Assets/Code/Infrastructure/UI/UIFactory.cs" "Assets/Code/Infrastructure/UI/UIPanel.cs" "Assets/Code/Infrastructure/UI/UIPanelSettings.cs" "Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs" "Assets/Code/Infrastructure/Utils/ConfigUtility.cs" "Assets/Code/Infrastructure/Utils/EnumUtil.cs" "Assets/Code/Infrastructure/Volume/VolumeFactory.cs" "Assets/Code/Infrastructure/Volume/VolumeService.cs" "Assets/Code/Infrastructure/Volume/VolumeSettings.cs" "Assets/Code/OfficeGame/Location/InvisibleWall.cs" "Assets/Code/OfficeGame/Location/LocationCameraTrigger.cs" "Assets/Code/OfficeGame/Location/LocationIDs.cs" "Assets/Code/OfficeGame/Location/LocationSegment.cs" "Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs" "Assets/Code/OfficeGame/Location/PlayerLocationManager.cs" "Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs" "Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs" "Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs" "Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs" "Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs" "Assets/Code/OfficeGame/Player/PlayerMovementController.cs" "Assets/Code/PapaInstaller.cs" "Assets/Code/UserDefinedEnums/ActionMappings.cs" "Assets/Code/UserDefinedEnums/AppStates.cs" "Assets/Code/UserDefinedEnums/AudioGroupType.cs" "Assets/Code/UserDefinedEnums/AudioLODLevel.cs" "Assets/Code/UserDefinedEnums/AudioPartition.cs" "Assets/Code/UserDefinedEnums/AudioSourceType.cs" "Assets/Code/UserDefinedEnums/ParticlePartition.cs" "Assets/Code/UserDefinedEnums/SceneId.cs" "Assets/Code/UserDefinedEnums/UIPanelType.cs" "Assets/Code/UserDefinedEnums/VolumeId.cs" "Assets/KinematicCharacterController/Core/ICharacterController.cs" "Assets/KinematicCharacterController/Core/IMoverController.cs" "Assets/KinematicCharacterController/Core/KCCSettings.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs" "Assets/KinematicCharacterController/Core/PhysicsMover.cs" "Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs" "Assets/UnityCodeGen.Generated/AudioMixer.Generated.cs" "Assets/UnityCodeGen.Generated/Code.Game.Gameplay.Player.CleanerCameraState.Generated.cs" "Assets/UnityCodeGen.Generated/Code.Game.TestingLevel.TestingState.Generated.cs" "Assets/UnityCodeGen.Generated/Code.Infrastructure.App.AppStateMachine.Generated.cs" "Assets/UnityCodeGen.Generated/Code.Infrastructure.Camera.CameraStateMachine.Generated.cs" "Assets/UnityCodeGen.Generated/Code.Infrastructure.Camera.CameraStates.NoneCameraState.Generated.cs" "Assets/UnityCodeGen.Generated/ConfigLocator.Generated.cs" "Assets/UnityCodeGen.Generated/ConfigReferences.Generated.cs" -langversion:9.0 /deterministic /optimize+ /debug:portable /nologo /RuntimeMetadataVersion:v4.0.30319 /nowarn:0169 /nowarn:0649 /nowarn:0282 /nowarn:1701 /nowarn:1702 /utf8output /preferreduilang:en-US /additionalfile:"Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.UnityAdditionalFile.txt" ##### Custom Environment Variables DOTNET_HOST_PATH=/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet DOTNET_MULTILEVEL_LOOKUP=0 DOTNET_SYSTEM_GLOBALIZATION_USENLS=1 ##### ExitCode 1 ##### Output Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(8,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingStarted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(12,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingCompleted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(17,30): error CS0115: 'LocationSegmentPreProcessor.ProcessWorldSpawnProperties(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(22,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPrefabEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(26,30): error CS0115: 'LocationSegmentPreProcessor.ProcessBrushEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(30,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPointEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override *** Tundra build failed (0.46 seconds), 3 items updated, 1247 evaluated ## Script Compilation Error for: Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) ## CmdLine: "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" exec "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp2" ## Output: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(8,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingStarted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(12,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingCompleted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(17,30): error CS0115: 'LocationSegmentPreProcessor.ProcessWorldSpawnProperties(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(22,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPrefabEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(26,30): error CS0115: 'LocationSegmentPreProcessor.ProcessBrushEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(30,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPointEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(8,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingStarted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(12,30): error CS0115: 'LocationSegmentPreProcessor.OnProcessingCompleted(TrembleMapImportSettings, GameObject, MapBsp)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(17,30): error CS0115: 'LocationSegmentPreProcessor.ProcessWorldSpawnProperties(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(22,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPrefabEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(26,30): error CS0115: 'LocationSegmentPreProcessor.ProcessBrushEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs(30,30): error CS0115: 'LocationSegmentPreProcessor.ProcessPointEntity(TrembleMapImportSettings, MapBsp, BspEntity, GameObject)': no suitable method found to override Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0972180 Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Asset Pipeline Refresh (id=432b9471f49ca2a68913c53832ea9c25): Total: 3.395 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=262 ms Asset DB Callback time: managed=491 ms, native=6 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=2635 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=1, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.297ms ApplyChangesToAssetFolders: 0.257ms Scan: 163.822ms Collect global state as custom dependencies: 0.201ms OnSourceAssetsModified: 0.634ms ProcessAssetsWithTransientArtifactChanges: 0.227ms CategorizeAssets: 22.115ms CompileScripts: 2634.943ms ImportOutOfDateAssets: 2.674ms (0.566ms without children) ReloadNativeAssets: 0.052ms UnloadImportedAssets: 0.260ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.108ms ImportSchedulerStart: 0.687ms PostProcessAllAssets: 487.610ms XRBuildSystem.XRAssetImported 2.211ms PostProcessCallbackCreateDeferredMaterials 0.077ms MonoPostProcessAllAssets: 485.059ms SyncVS.PostprocessSyncProject 483.377ms ConfigAssetsTracker.OnPostprocessAllAssets 0.840ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.148ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.061ms AssetPostprocessor.OnPostprocessAllAssets 0.056ms AssetChangedListener.OnPostprocessAllAssets 0.051ms PostAssetChangesProfiler: 9.463ms GatherAllCurrentPrimaryImportResultRevisions: 0.390ms UnloadStreamsBegin: 2.651ms PersistCurrentRevisions: 0.169ms Untracked: 69.592ms Asset Pipeline Refresh (id=a35aa91507ddc2fe78a7569e328e5c2a): Total: 0.073 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Unhandled description string [ Unhandled description string ] Asset Pipeline Refresh (id=92e92575892928d17b3ad4a022b768bd): Total: 0.060 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s556ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (0.51 seconds), 9 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.1044632 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 581 unused Assets / (279.2 KB). Loaded Objects now: 11256. Memory consumption went from 361.4 MB to 361.2 MB. Total: 39.331051 ms (FindLiveObjects: 0.603772 ms CreateObjectMapping: 0.354716 ms MarkObjects: 36.801877 ms DeleteObjects: 1.174823 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.826 seconds Domain Reload Profiling: 2822ms BeginReloadAssembly (475ms) DisableScriptedObjects (71ms) CreateAndSetChildDomain (196ms) RebuildCommonClasses (12ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (64ms) LoadAllAssembliesAndSetupDomain (433ms) LoadAssemblies (102ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (217ms) BuildScriptInfoCaches (194ms) ResolveRequiredComponents (21ms) FinalizeReload (1828ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (261ms) ProcessInitializeOnLoadAttributes (418ms) ProcessInitializeOnLoadMethodAttributes (70ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (564ms) Asset Pipeline Refresh (id=7e00e16b5d6ffad679598bb4d3b2d9c3): Total: 4.199 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2349 ms Asset DB Callback time: managed=69 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1045 ms, compile time=729 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.652ms ApplyChangesToAssetFolders: 0.778ms Scan: 398.584ms Collect global state as custom dependencies: 5.301ms OnSourceAssetsModified: 0.053ms ProcessAssetsWithTransientArtifactChanges: 6.333ms CategorizeAssets: 57.226ms CompileScripts: 729.297ms ImportOutOfDateAssets: 1841.444ms (1838.684ms without children) CollectScriptTypesHashes: 1.172ms ReloadNativeAssets: 1.235ms UnloadImportedAssets: 0.247ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.788ms ImportSchedulerStart: 0.455ms PostProcessAllAssets: 71.739ms XRBuildSystem.XRAssetImported 1.572ms MonoPostProcessAllAssets: 69.836ms NugetAssetPostprocessor.OnPostprocessAllAssets 13.888ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.407ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.521ms AssetChangedListener.OnPostprocessAllAssets 3.931ms AssetPostprocessor.OnPostprocessAllAssets 3.834ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.169ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.853ms SyncVS.PostprocessSyncProject 1.516ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.415ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.406ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.047ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.045ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.784ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.694ms MaterialPostprocessor.OnPostprocessAllAssets 0.603ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.526ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.499ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.436ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.427ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.385ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.328ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.306ms TextAssetPostProcessor.OnPostprocessAllAssets 0.284ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.273ms AssetPathToTypes.OnPostprocessAllAssets 0.215ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.215ms CinemachineSettings.OnPostprocessAllAssets 0.214ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.211ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.209ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.205ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.201ms AssetEvents.OnPostprocessAllAssets 0.191ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.176ms PostProcessor.OnPostprocessAllAssets 0.168ms DomainReloadProcessor.OnPostprocessAllAssets 0.126ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.122ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.116ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms ConfigAssetsTracker.OnPostprocessAllAssets 0.114ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.114ms SamplePostprocessor.OnPostprocessAllAssets 0.111ms ThemePostprocessor.OnPostprocessAllAssets 0.107ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.092ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.090ms AssetReloadNotifier.OnPostprocessAllAssets 0.085ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.075ms PostAssetChangesProfiler: 2.872ms GatherAllCurrentPrimaryImportResultRevisions: 0.810ms UnloadStreamsBegin: 4.133ms PersistCurrentRevisions: 0.105ms GenerateScriptTypeHashes: 2.517ms GenerateScriptTypeSerializationHashes: 4.312ms Untracked: 1077.596ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 2s181ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (2.14 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0839545 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 61 unused Assets / (18.3 KB). Loaded Objects now: 11262. Memory consumption went from 341.5 MB to 341.5 MB. Total: 21.748152 ms (FindLiveObjects: 0.546686 ms CreateObjectMapping: 0.171161 ms MarkObjects: 20.535457 ms DeleteObjects: 0.195647 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.854 seconds Domain Reload Profiling: 2777ms BeginReloadAssembly (428ms) DisableScriptedObjects (97ms) CreateAndSetChildDomain (158ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (59ms) LoadAllAssembliesAndSetupDomain (414ms) LoadAssemblies (95ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (202ms) BuildScriptInfoCaches (179ms) ResolveRequiredComponents (21ms) FinalizeReload (1856ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (268ms) ProcessInitializeOnLoadAttributes (392ms) ProcessInitializeOnLoadMethodAttributes (69ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (614ms) Asset Pipeline Refresh (id=43d652e5bd9a5816bb592833155a709b): Total: 5.765 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2312 ms Asset DB Callback time: managed=74 ms, native=6 ms Scripting: domain reloads=1, domain reload time=967 ms, compile time=2404 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.466ms ApplyChangesToAssetFolders: 0.375ms Scan: 354.330ms Collect global state as custom dependencies: 2.553ms OnSourceAssetsModified: 0.592ms ProcessAssetsWithTransientArtifactChanges: 5.467ms CategorizeAssets: 57.735ms CompileScripts: 2403.698ms ImportOutOfDateAssets: 1867.269ms (1864.138ms without children) CollectScriptTypesHashes: 0.926ms ReloadNativeAssets: 1.574ms UnloadImportedAssets: 0.241ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.770ms ImportSchedulerStart: 0.510ms PostProcessAllAssets: 75.887ms XRBuildSystem.XRAssetImported 1.472ms MonoPostProcessAllAssets: 73.981ms NugetAssetPostprocessor.OnPostprocessAllAssets 13.739ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.674ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.282ms AssetChangedListener.OnPostprocessAllAssets 3.637ms AssetPostprocessor.OnPostprocessAllAssets 3.607ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.979ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.727ms SyncVS.PostprocessSyncProject 1.512ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.461ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.429ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.972ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.950ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.741ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.711ms MaterialPostprocessor.OnPostprocessAllAssets 0.551ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.506ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.451ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.435ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.407ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.379ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.283ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.273ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.252ms TextAssetPostProcessor.OnPostprocessAllAssets 0.251ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.212ms CinemachineSettings.OnPostprocessAllAssets 0.209ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.208ms AssetPathToTypes.OnPostprocessAllAssets 0.204ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.196ms AssetEvents.OnPostprocessAllAssets 0.180ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.179ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.166ms PostProcessor.OnPostprocessAllAssets 0.162ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.156ms DomainReloadProcessor.OnPostprocessAllAssets 0.123ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms SamplePostprocessor.OnPostprocessAllAssets 0.112ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.111ms ConfigAssetsTracker.OnPostprocessAllAssets 0.108ms ThemePostprocessor.OnPostprocessAllAssets 0.106ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.093ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.089ms AssetReloadNotifier.OnPostprocessAllAssets 0.083ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.083ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.061ms AssetProcessor.OnPostprocessAllAssets 0.050ms PostAssetChangesProfiler: 4.719ms GatherAllCurrentPrimaryImportResultRevisions: 0.229ms UnloadStreamsBegin: 0.086ms PersistCurrentRevisions: 0.135ms GenerateScriptTypeHashes: 2.890ms GenerateScriptTypeSerializationHashes: 4.814ms Untracked: 989.905ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e Asset Pipeline Refresh (id=b31d7586e1f40910e92f8ace717d052b): Total: 0.042 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 555 unused Assets / (3.5 MB). Loaded Objects now: 11268. Memory consumption went from 373.2 MB to 369.8 MB. Total: 20.673195 ms (FindLiveObjects: 0.495339 ms CreateObjectMapping: 0.265609 ms MarkObjects: 19.158113 ms DeleteObjects: 0.436318 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.765 seconds Domain Reload Profiling: 2389ms BeginReloadAssembly (333ms) DisableScriptedObjects (79ms) CreateAndSetChildDomain (115ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (58ms) LoadAllAssembliesAndSetupDomain (211ms) LoadAssemblies (79ms) TypeCache.Refresh (6ms) AnalyzeDomain (24ms) ResolveRequiredComponents (21ms) FinalizeReload (1766ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (103ms) ProcessInitializeOnLoadAttributes (381ms) ProcessInitializeOnLoadMethodAttributes (66ms) AfterProcessingInitializeOnLoad (4ms) AwakeInstancesAfterBackupRestoration (590ms) Asset Pipeline Refresh (id=13ae2ebee200cbebd97899cbf5ee7f6f): Total: 2.568 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1866 ms Asset DB Callback time: managed=30 ms, native=0 ms Scripting: domain reloads=1, domain reload time=669 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.370ms ApplyChangesToAssetFolders: 0.284ms Collect global state as custom dependencies: 2.137ms ProcessAssetsWithTransientArtifactChanges: 0.162ms CategorizeAssets: 54.769ms CompileScripts: 1.218ms ImportOutOfDateAssets: 1775.429ms (1773.175ms without children) CollectScriptTypesHashes: 0.658ms ReloadNativeAssets: 1.170ms UnloadImportedAssets: 0.145ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.574ms ImportSchedulerStart: 0.341ms PostProcessAllAssets: 30.160ms MonoPostProcessAllAssets: 30.157ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.807ms DomainReloadProcessor.OnPostprocessAllAssets 2.764ms ConfigAssetsTracker.OnPostprocessAllAssets 2.379ms SyncVS.PostprocessSyncProject 1.594ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.455ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.296ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.500ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.431ms CinemachineSettings.OnPostprocessAllAssets 0.243ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.229ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.212ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.210ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.180ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.131ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.118ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.113ms AssetChangedListener.OnPostprocessAllAssets 0.098ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.063ms GatherAllCurrentPrimaryImportResultRevisions: 0.155ms UnloadStreamsBegin: 0.057ms PersistCurrentRevisions: 0.105ms GenerateScriptTypeHashes: 2.496ms GenerateScriptTypeSerializationHashes: 4.239ms Untracked: 701.249ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 6.516 ms Integration: 677.303 ms Integration of assets: 0.003 ms Thread Wait Time: 0.002 ms Total Operation Time: 683.824 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.011 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e Asset Pipeline Refresh (id=521ad73852a70a1a5ba5e163714ad3dc): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 12.825 ms Integration: 7.208 ms Integration of assets: 0.003 ms Thread Wait Time: 49.379 ms Total Operation Time: 69.414 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.630 ms Integration: 1.709 ms Integration of assets: 0.008 ms Thread Wait Time: 125.716 ms Total Operation Time: 129.064 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.367 ms Integration: 0.962 ms Integration of assets: 0.010 ms Thread Wait Time: 179.880 ms Total Operation Time: 181.219 ms Container Testing (303920210) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-162676486) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.669 ms Integration: 20.399 ms Integration of assets: 0.001 ms Thread Wait Time: 0.004 ms Total Operation Time: 21.073 ms Unloading 565 unused Assets / (0.7 MB). Loaded Objects now: 11313. Memory consumption went from 387.0 MB to 386.3 MB. Total: 25.387518 ms (FindLiveObjects: 0.498706 ms CreateObjectMapping: 0.153528 ms MarkObjects: 24.010194 ms DeleteObjects: 0.437119 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 0 seconds elapsed Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'a2473e41fbaa2e920af822bf7d0e73ec') in 0.587 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=bab94d8799903d3d1951894309a9e590 DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 Asset Pipeline Refresh (id=d5e0e0c89d760f6c5a762590307e9e94): Total: 0.621 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=612 ms Asset DB Callback time: managed=1 ms, native=7 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.203ms Scan: 5.424ms Collect global state as custom dependencies: 0.116ms ProcessAssetsWithTransientArtifactChanges: 0.109ms CategorizeAssets: 3.076ms ImportOutOfDateAssets: 590.456ms (0.162ms without children) ImportManagerImport: 589.236ms (1.069ms without children) ReloadNativeAssets: 0.053ms UnloadImportedAssets: 0.197ms ReloadImportedAssets: 0.689ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.500ms ImportSchedulerStart: 0.303ms PostProcessAllAssets: 4.862ms XRBuildSystem.XRAssetImported 3.268ms MonoPostProcessAllAssets: 1.478ms ConfigAssetsTracker.OnPostprocessAllAssets 0.515ms AssetChangedListener.OnPostprocessAllAssets 0.143ms SyncVS.PostprocessSyncProject 0.130ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.127ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.059ms PostAssetChangesProfiler: 3.899ms GatherAllCurrentPrimaryImportResultRevisions: 0.148ms UnloadStreamsBegin: 0.081ms PersistCurrentRevisions: 0.532ms Untracked: 11.553ms GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e Asset Pipeline Refresh (id=e9e79ff0e2d7fabde8393d69a9c59eb2): Total: 0.016 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 0 seconds elapsed Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '84cae374b4e9aa91ff1aa2720539441c') in 0.544 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=65f5ffb681655ae29934438793df57fb DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 Asset Pipeline Refresh (id=1002237c364f9dd2ca5062c3c5bb467f): Total: 0.577 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=570 ms Asset DB Callback time: managed=1 ms, native=5 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.123ms Scan: 3.571ms Collect global state as custom dependencies: 0.064ms ProcessAssetsWithTransientArtifactChanges: 0.063ms CategorizeAssets: 2.143ms ImportOutOfDateAssets: 552.955ms (0.136ms without children) ImportManagerImport: 551.778ms (0.329ms without children) ReloadNativeAssets: 0.056ms UnloadImportedAssets: 0.186ms ReloadImportedAssets: 0.778ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.505ms ImportSchedulerStart: 0.289ms PostProcessAllAssets: 3.361ms XRBuildSystem.XRAssetImported 1.770ms MonoPostProcessAllAssets: 1.468ms ConfigAssetsTracker.OnPostprocessAllAssets 0.482ms SyncVS.PostprocessSyncProject 0.153ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.150ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.072ms PostAssetChangesProfiler: 3.286ms GatherAllCurrentPrimaryImportResultRevisions: 0.171ms UnloadStreamsBegin: 0.064ms PersistCurrentRevisions: 0.169ms Untracked: 10.787ms GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '64ddd0352b2e63775c501c01e99aa185') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b7cc69531556ce64522c4af09949820c StaticDependenciesID=c3c7d10574f6ce518f8c25445bc6d16e Asset Pipeline Refresh (id=9702d7db45f167f27ba979f95677b2fb): Total: 0.016 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unhandled description string [ Unhandled description string ] GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=cea5618d05bd3d0d692f2e3c777eeec0): Total: 0.031 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 1 seconds elapsed ProcessWorldSpawnProperties SecondTestingSegment 4 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '13a0a6fbaf6f974b8b0e117927adb9f0') in 0.544 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=3c6b9e94eb60f747dba71f1c85788e8a DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 Asset Pipeline Refresh (id=dcab0b04e3cce1bf58d185fd096cfc80): Total: 0.571 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=562 ms Asset DB Callback time: managed=1 ms, native=6 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.122ms Scan: 3.659ms Collect global state as custom dependencies: 0.143ms ProcessAssetsWithTransientArtifactChanges: 0.064ms CategorizeAssets: 2.356ms ImportOutOfDateAssets: 546.170ms (0.156ms without children) ImportManagerImport: 544.843ms (0.339ms without children) ReloadNativeAssets: 0.064ms UnloadImportedAssets: 0.213ms ReloadImportedAssets: 0.559ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.596ms ImportSchedulerStart: 0.293ms PostProcessAllAssets: 3.530ms XRBuildSystem.XRAssetImported 1.956ms MonoPostProcessAllAssets: 1.445ms ConfigAssetsTracker.OnPostprocessAllAssets 0.512ms SyncVS.PostprocessSyncProject 0.153ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.137ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.053ms PostAssetChangesProfiler: 4.345ms GatherAllCurrentPrimaryImportResultRevisions: 0.165ms UnloadStreamsBegin: 0.068ms PersistCurrentRevisions: 0.155ms Untracked: 9.834ms [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s639ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1244/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (0.57 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0790188 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 541 unused Assets / (3.2 MB). Loaded Objects now: 11284. Memory consumption went from 377.3 MB to 374.1 MB. Total: 38.044698 ms (FindLiveObjects: 0.506900 ms CreateObjectMapping: 0.177833 ms MarkObjects: 36.238561 ms DeleteObjects: 0.837020 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.834 seconds Domain Reload Profiling: 2771ms BeginReloadAssembly (444ms) DisableScriptedObjects (66ms) CreateAndSetChildDomain (193ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (62ms) LoadAllAssembliesAndSetupDomain (410ms) LoadAssemblies (97ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (204ms) BuildScriptInfoCaches (180ms) ResolveRequiredComponents (22ms) FinalizeReload (1836ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (274ms) ProcessInitializeOnLoadAttributes (405ms) ProcessInitializeOnLoadMethodAttributes (73ms) AfterProcessingInitializeOnLoad (6ms) AwakeInstancesAfterBackupRestoration (566ms) Asset Pipeline Refresh (id=8b1b77b2a1352792598726679b2c5775): Total: 4.169 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2275 ms Asset DB Callback time: managed=67 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1001 ms, compile time=820 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.620ms ApplyChangesToAssetFolders: 0.592ms Scan: 328.259ms Collect global state as custom dependencies: 2.803ms ProcessAssetsWithTransientArtifactChanges: 5.891ms CategorizeAssets: 55.674ms CompileScripts: 819.760ms ImportOutOfDateAssets: 1848.710ms (1845.568ms without children) CollectScriptTypesHashes: 1.176ms ReloadNativeAssets: 1.268ms UnloadImportedAssets: 0.548ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.767ms ImportSchedulerStart: 0.520ms PostProcessAllAssets: 68.951ms XRBuildSystem.XRAssetImported 1.455ms MonoPostProcessAllAssets: 67.103ms NugetAssetPostprocessor.OnPostprocessAllAssets 13.799ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.587ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.168ms AssetChangedListener.OnPostprocessAllAssets 3.639ms AssetPostprocessor.OnPostprocessAllAssets 3.616ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.955ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.757ms SyncVS.PostprocessSyncProject 1.540ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.385ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.337ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.024ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.943ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.749ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.694ms MaterialPostprocessor.OnPostprocessAllAssets 0.559ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.493ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.477ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.414ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.385ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.382ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.279ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.260ms TextAssetPostProcessor.OnPostprocessAllAssets 0.248ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.246ms AssetPathToTypes.OnPostprocessAllAssets 0.216ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.216ms CinemachineSettings.OnPostprocessAllAssets 0.208ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.199ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.198ms AssetEvents.OnPostprocessAllAssets 0.188ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.185ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.171ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.167ms PostProcessor.OnPostprocessAllAssets 0.158ms DomainReloadProcessor.OnPostprocessAllAssets 0.124ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.118ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.115ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.113ms SamplePostprocessor.OnPostprocessAllAssets 0.111ms ConfigAssetsTracker.OnPostprocessAllAssets 0.109ms ThemePostprocessor.OnPostprocessAllAssets 0.108ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.097ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.093ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms AssetReloadNotifier.OnPostprocessAllAssets 0.081ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms PostAssetChangesProfiler: 3.865ms GatherAllCurrentPrimaryImportResultRevisions: 0.538ms UnloadStreamsBegin: 4.145ms PersistCurrentRevisions: 0.114ms GenerateScriptTypeHashes: 2.583ms GenerateScriptTypeSerializationHashes: 4.397ms Untracked: 1027.060ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=9e5850805f5cc0071bf6482e4d54c98e): Total: 0.021 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 0 seconds elapsed ProcessWorldSpawnProperties SecondTestingSegment UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10) BspEntity UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) BspEntity UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) BspEntity UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) BspEntity UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'aa39519f0deb6d31c6f8bea547644f3b') in 0.584 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a99a66c8574a503172e9ba597ee0c400 DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 Asset Pipeline Refresh (id=e42da86b53e344aab92ff50fcd2bd06b): Total: 0.613 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=604 ms Asset DB Callback time: managed=1 ms, native=6 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.106ms Scan: 3.263ms Collect global state as custom dependencies: 0.072ms ProcessAssetsWithTransientArtifactChanges: 0.058ms CategorizeAssets: 1.796ms ImportOutOfDateAssets: 586.914ms (0.155ms without children) ImportManagerImport: 585.670ms (0.347ms without children) UnloadImportedAssets: 0.281ms ReloadImportedAssets: 0.854ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.488ms ImportSchedulerStart: 0.269ms PostProcessAllAssets: 3.374ms XRBuildSystem.XRAssetImported 1.491ms MonoPostProcessAllAssets: 1.777ms ConfigAssetsTracker.OnPostprocessAllAssets 0.905ms SyncVS.PostprocessSyncProject 0.147ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.138ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.074ms PostAssetChangesProfiler: 5.288ms GatherAllCurrentPrimaryImportResultRevisions: 0.158ms UnloadStreamsBegin: 0.096ms PersistCurrentRevisions: 0.148ms Untracked: 11.711ms GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s781ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (0.73 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0825840 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 562 unused Assets / (342.3 KB). Loaded Objects now: 11279. Memory consumption went from 369.1 MB to 368.7 MB. Total: 23.514524 ms (FindLiveObjects: 0.572614 ms CreateObjectMapping: 0.312576 ms MarkObjects: 21.432329 ms DeleteObjects: 0.895961 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.864 seconds Domain Reload Profiling: 2789ms BeginReloadAssembly (430ms) DisableScriptedObjects (77ms) CreateAndSetChildDomain (173ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (63ms) LoadAllAssembliesAndSetupDomain (409ms) LoadAssemblies (94ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (202ms) BuildScriptInfoCaches (179ms) ResolveRequiredComponents (21ms) FinalizeReload (1866ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (264ms) ProcessInitializeOnLoadAttributes (424ms) ProcessInitializeOnLoadMethodAttributes (69ms) AfterProcessingInitializeOnLoad (6ms) AwakeInstancesAfterBackupRestoration (578ms) Asset Pipeline Refresh (id=bb883c5cedc8c53b1a1ccd512f35185a): Total: 4.395 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2341 ms Asset DB Callback time: managed=69 ms, native=4 ms Scripting: domain reloads=1, domain reload time=970 ms, compile time=1009 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.502ms ApplyChangesToAssetFolders: 0.415ms Scan: 365.498ms Collect global state as custom dependencies: 2.526ms OnSourceAssetsModified: 0.595ms ProcessAssetsWithTransientArtifactChanges: 9.376ms CategorizeAssets: 56.917ms CompileScripts: 1009.457ms ImportOutOfDateAssets: 1876.558ms (1873.777ms without children) CollectScriptTypesHashes: 0.781ms ReloadNativeAssets: 1.288ms UnloadImportedAssets: 0.274ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.695ms ImportSchedulerStart: 0.486ms PostProcessAllAssets: 70.468ms XRBuildSystem.XRAssetImported 1.450ms MonoPostProcessAllAssets: 68.630ms NugetAssetPostprocessor.OnPostprocessAllAssets 13.926ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.106ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.286ms AssetPostprocessor.OnPostprocessAllAssets 3.869ms AssetChangedListener.OnPostprocessAllAssets 3.756ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.016ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.753ms SyncVS.PostprocessSyncProject 1.555ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.384ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.374ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.996ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.970ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.751ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.712ms MaterialPostprocessor.OnPostprocessAllAssets 0.565ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.518ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.472ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.414ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.400ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.388ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.298ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.272ms TextAssetPostProcessor.OnPostprocessAllAssets 0.257ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.255ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.217ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.209ms CinemachineSettings.OnPostprocessAllAssets 0.208ms AssetPathToTypes.OnPostprocessAllAssets 0.206ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.197ms AssetEvents.OnPostprocessAllAssets 0.186ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.185ms PostProcessor.OnPostprocessAllAssets 0.173ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.167ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.166ms DomainReloadProcessor.OnPostprocessAllAssets 0.130ms SamplePostprocessor.OnPostprocessAllAssets 0.130ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.119ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.114ms ConfigAssetsTracker.OnPostprocessAllAssets 0.109ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.104ms ThemePostprocessor.OnPostprocessAllAssets 0.103ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.090ms AssetReloadNotifier.OnPostprocessAllAssets 0.089ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.087ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.066ms PostAssetChangesProfiler: 2.358ms GatherAllCurrentPrimaryImportResultRevisions: 0.166ms UnloadStreamsBegin: 0.101ms PersistCurrentRevisions: 0.107ms GenerateScriptTypeHashes: 2.591ms GenerateScriptTypeSerializationHashes: 4.389ms Untracked: 998.182ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=78767ffcd9a686d37bec545f1d2d3a4a): Total: 0.045 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 0 seconds elapsed ProcessWorldSpawnProperties SecondTestingSegment UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10) _q3map2_version UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) _q3map2_cmdline UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) LocationID UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) classname UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) _tb_textures UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) mapversion UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) _keepLights UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) model UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) classname UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) model UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) classname UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) origin UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) classname UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '73c88b80601fc743b930fb0ee98597fd') in 0.572 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2e8cd1a82685ad69c0246fe3bb778fcd DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 Asset Pipeline Refresh (id=08a477f89b37a54a5a9e0ec44acc6ce9): Total: 0.596 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=588 ms Asset DB Callback time: managed=1 ms, native=5 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.112ms Scan: 3.437ms Collect global state as custom dependencies: 0.070ms ProcessAssetsWithTransientArtifactChanges: 0.062ms CategorizeAssets: 1.651ms ImportOutOfDateAssets: 574.791ms (0.173ms without children) ImportManagerImport: 573.498ms (0.352ms without children) UnloadImportedAssets: 0.258ms ReloadImportedAssets: 1.007ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.489ms ImportSchedulerStart: 0.333ms PostProcessAllAssets: 2.936ms XRBuildSystem.XRAssetImported 1.439ms MonoPostProcessAllAssets: 1.399ms ConfigAssetsTracker.OnPostprocessAllAssets 0.491ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.135ms SyncVS.PostprocessSyncProject 0.127ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.074ms AssetChangedListener.OnPostprocessAllAssets 0.065ms PostAssetChangesProfiler: 4.370ms GatherAllCurrentPrimaryImportResultRevisions: 0.184ms UnloadStreamsBegin: 0.093ms PersistCurrentRevisions: 0.156ms Untracked: 8.484ms GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s397ms [ 888/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (0.34 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.1004846 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 555 unused Assets / (1.9 MB). Loaded Objects now: 11285. Memory consumption went from 368.8 MB to 366.9 MB. Total: 24.843578 ms (FindLiveObjects: 0.605035 ms CreateObjectMapping: 0.276339 ms MarkObjects: 22.814472 ms DeleteObjects: 0.846007 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.791 seconds Domain Reload Profiling: 2726ms BeginReloadAssembly (438ms) DisableScriptedObjects (83ms) CreateAndSetChildDomain (177ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (61ms) LoadAllAssembliesAndSetupDomain (413ms) LoadAssemblies (94ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (203ms) BuildScriptInfoCaches (180ms) ResolveRequiredComponents (21ms) FinalizeReload (1793ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (258ms) ProcessInitializeOnLoadAttributes (412ms) ProcessInitializeOnLoadMethodAttributes (69ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (550ms) Asset Pipeline Refresh (id=b6bebfc10ece3b2ca959024948bc65b1): Total: 4.036 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2341 ms Asset DB Callback time: managed=68 ms, native=4 ms Scripting: domain reloads=1, domain reload time=979 ms, compile time=641 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.511ms ApplyChangesToAssetFolders: 0.413ms Scan: 342.336ms Collect global state as custom dependencies: 2.562ms OnSourceAssetsModified: 0.654ms ProcessAssetsWithTransientArtifactChanges: 6.963ms CategorizeAssets: 56.266ms CompileScripts: 641.088ms ImportOutOfDateAssets: 1803.188ms (1800.472ms without children) CollectScriptTypesHashes: 0.764ms ReloadNativeAssets: 1.241ms UnloadImportedAssets: 0.254ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.684ms ImportSchedulerStart: 0.497ms PostProcessAllAssets: 69.656ms XRBuildSystem.XRAssetImported 1.446ms MonoPostProcessAllAssets: 67.732ms NugetAssetPostprocessor.OnPostprocessAllAssets 13.513ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.893ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.090ms AssetChangedListener.OnPostprocessAllAssets 4.272ms AssetPostprocessor.OnPostprocessAllAssets 3.767ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.965ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.731ms SyncVS.PostprocessSyncProject 1.516ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.375ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.339ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.969ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.933ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.738ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.696ms MaterialPostprocessor.OnPostprocessAllAssets 0.564ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.501ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.448ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.401ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.396ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.382ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.286ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.271ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.245ms TextAssetPostProcessor.OnPostprocessAllAssets 0.243ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.208ms CinemachineSettings.OnPostprocessAllAssets 0.207ms AssetPathToTypes.OnPostprocessAllAssets 0.205ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.203ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.198ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.182ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.174ms AssetEvents.OnPostprocessAllAssets 0.173ms PostProcessor.OnPostprocessAllAssets 0.162ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.161ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.135ms DomainReloadProcessor.OnPostprocessAllAssets 0.122ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.115ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms ConfigAssetsTracker.OnPostprocessAllAssets 0.109ms SamplePostprocessor.OnPostprocessAllAssets 0.109ms ThemePostprocessor.OnPostprocessAllAssets 0.104ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.091ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.088ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms AssetReloadNotifier.OnPostprocessAllAssets 0.081ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.065ms PostAssetChangesProfiler: 2.453ms GatherAllCurrentPrimaryImportResultRevisions: 0.235ms UnloadStreamsBegin: 0.104ms PersistCurrentRevisions: 0.106ms GenerateScriptTypeHashes: 2.573ms GenerateScriptTypeSerializationHashes: 4.406ms Untracked: 1107.507ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=2424c19bd2b36cf2d80c8121fb6ad14d): Total: 0.026 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 0 seconds elapsed ProcessWorldSpawnProperties SecondTestingSegment UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10) worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'b5fde80a3a723df411d8db583f6c2158') in 0.578 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=15262fb7ba2f363cbe1c15e8f8a2ac1b DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 Asset Pipeline Refresh (id=f7d0c03fc8892e0c1a02dc129f838b82): Total: 0.604 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=595 ms Asset DB Callback time: managed=1 ms, native=6 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.105ms Scan: 3.200ms Collect global state as custom dependencies: 0.063ms CategorizeAssets: 1.526ms ImportOutOfDateAssets: 580.917ms (0.130ms without children) ImportManagerImport: 579.753ms (0.330ms without children) UnloadImportedAssets: 0.216ms ReloadImportedAssets: 0.837ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.469ms ImportSchedulerStart: 0.296ms PostProcessAllAssets: 3.556ms XRBuildSystem.XRAssetImported 1.789ms MonoPostProcessAllAssets: 1.649ms ConfigAssetsTracker.OnPostprocessAllAssets 0.648ms SyncVS.PostprocessSyncProject 0.164ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.148ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.082ms AssetPostprocessor.OnPostprocessAllAssets 0.051ms PostAssetChangesProfiler: 4.226ms GatherAllCurrentPrimaryImportResultRevisions: 0.146ms UnloadStreamsBegin: 0.060ms PersistCurrentRevisions: 0.146ms Untracked: 9.534ms [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s419ms [ 865/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (0.37 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0911109 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 555 unused Assets / (2.1 MB). Loaded Objects now: 11291. Memory consumption went from 369.2 MB to 367.0 MB. Total: 24.082410 ms (FindLiveObjects: 0.570250 ms CreateObjectMapping: 0.291026 ms MarkObjects: 21.997710 ms DeleteObjects: 0.904026 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.816 seconds Domain Reload Profiling: 2720ms BeginReloadAssembly (413ms) DisableScriptedObjects (67ms) CreateAndSetChildDomain (172ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (60ms) LoadAllAssembliesAndSetupDomain (410ms) LoadAssemblies (94ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (203ms) BuildScriptInfoCaches (178ms) ResolveRequiredComponents (21ms) FinalizeReload (1818ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (269ms) ProcessInitializeOnLoadAttributes (407ms) ProcessInitializeOnLoadMethodAttributes (73ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (556ms) Asset Pipeline Refresh (id=b92d09cf70b68c4ca95cef0be14adb47): Total: 3.930 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2261 ms Asset DB Callback time: managed=68 ms, native=5 ms Scripting: domain reloads=1, domain reload time=951 ms, compile time=643 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.493ms ApplyChangesToAssetFolders: 0.413ms Scan: 337.966ms Collect global state as custom dependencies: 2.673ms OnSourceAssetsModified: 0.616ms ProcessAssetsWithTransientArtifactChanges: 7.929ms CategorizeAssets: 54.246ms CompileScripts: 642.925ms ImportOutOfDateAssets: 1828.235ms (1825.494ms without children) CollectScriptTypesHashes: 0.845ms ReloadNativeAssets: 1.240ms UnloadImportedAssets: 0.256ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.693ms ImportSchedulerStart: 0.514ms PostProcessAllAssets: 69.702ms XRBuildSystem.XRAssetImported 1.462ms MonoPostProcessAllAssets: 67.862ms NugetAssetPostprocessor.OnPostprocessAllAssets 13.598ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.963ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.096ms AssetPostprocessor.OnPostprocessAllAssets 3.836ms AssetChangedListener.OnPostprocessAllAssets 3.719ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.028ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.802ms SyncVS.PostprocessSyncProject 1.571ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.385ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.355ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.029ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.954ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.743ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.722ms MaterialPostprocessor.OnPostprocessAllAssets 0.572ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.500ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.494ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.395ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.385ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.381ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.287ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.285ms TextAssetPostProcessor.OnPostprocessAllAssets 0.252ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.240ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.210ms CinemachineSettings.OnPostprocessAllAssets 0.209ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.208ms AssetPathToTypes.OnPostprocessAllAssets 0.206ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.198ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.187ms AssetEvents.OnPostprocessAllAssets 0.179ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.175ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.172ms PostProcessor.OnPostprocessAllAssets 0.166ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.125ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.123ms DomainReloadProcessor.OnPostprocessAllAssets 0.120ms ThemePostprocessor.OnPostprocessAllAssets 0.119ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms ConfigAssetsTracker.OnPostprocessAllAssets 0.113ms SamplePostprocessor.OnPostprocessAllAssets 0.110ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.097ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.092ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.084ms AssetReloadNotifier.OnPostprocessAllAssets 0.081ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.063ms PostAssetChangesProfiler: 3.387ms GatherAllCurrentPrimaryImportResultRevisions: 0.183ms UnloadStreamsBegin: 0.092ms PersistCurrentRevisions: 0.106ms GenerateScriptTypeHashes: 2.512ms GenerateScriptTypeSerializationHashes: 4.334ms Untracked: 979.134ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=38e913e134478300993c3dbf5fd59d89): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 0 seconds elapsed ProcessWorldSpawnProperties SecondTestingSegment UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10) worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) Null UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) Null UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) Null UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) Null UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'aca9820a45d9ffcf24692f9f8856d7a0') in 0.579 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=099f37a9f9548d7946b50d0d494be636 DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 Asset Pipeline Refresh (id=83d37902faff6fa5dabd5f85f8e43e57): Total: 0.609 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=600 ms Asset DB Callback time: managed=1 ms, native=7 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.105ms Scan: 3.268ms Collect global state as custom dependencies: 0.068ms ProcessAssetsWithTransientArtifactChanges: 0.070ms CategorizeAssets: 2.181ms ImportOutOfDateAssets: 582.103ms (0.147ms without children) ImportManagerImport: 580.615ms (0.339ms without children) ReloadNativeAssets: 0.055ms UnloadImportedAssets: 0.248ms ReloadImportedAssets: 0.884ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.732ms ImportSchedulerStart: 0.301ms PostProcessAllAssets: 3.498ms XRBuildSystem.XRAssetImported 1.790ms MonoPostProcessAllAssets: 1.589ms ConfigAssetsTracker.OnPostprocessAllAssets 0.619ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.147ms SyncVS.PostprocessSyncProject 0.146ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.078ms AssetPostprocessor.OnPostprocessAllAssets 0.055ms PostAssetChangesProfiler: 5.675ms GatherAllCurrentPrimaryImportResultRevisions: 0.159ms UnloadStreamsBegin: 0.091ms PersistCurrentRevisions: 0.146ms Untracked: 11.866ms [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s368ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (0.31 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0980037 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 555 unused Assets / (1.8 MB). Loaded Objects now: 11297. Memory consumption went from 369.7 MB to 367.8 MB. Total: 25.060715 ms (FindLiveObjects: 0.576341 ms CreateObjectMapping: 0.183494 ms MarkObjects: 23.210665 ms DeleteObjects: 0.787447 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 2.011 seconds Domain Reload Profiling: 2922ms BeginReloadAssembly (414ms) DisableScriptedObjects (72ms) CreateAndSetChildDomain (168ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (59ms) LoadAllAssembliesAndSetupDomain (418ms) LoadAssemblies (91ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (200ms) BuildScriptInfoCaches (177ms) ResolveRequiredComponents (21ms) FinalizeReload (2012ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (293ms) ProcessInitializeOnLoadAttributes (509ms) ProcessInitializeOnLoadMethodAttributes (83ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (586ms) Asset Pipeline Refresh (id=f081e510ab90776ef9fca223c1cba2d3): Total: 4.127 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2503 ms Asset DB Callback time: managed=80 ms, native=5 ms Scripting: domain reloads=1, domain reload time=962 ms, compile time=575 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.482ms ApplyChangesToAssetFolders: 0.407ms Scan: 375.398ms Collect global state as custom dependencies: 2.961ms OnSourceAssetsModified: 0.627ms ProcessAssetsWithTransientArtifactChanges: 6.322ms CategorizeAssets: 62.012ms CompileScripts: 575.060ms ImportOutOfDateAssets: 2023.324ms (2020.267ms without children) CollectScriptTypesHashes: 0.977ms ReloadNativeAssets: 1.455ms UnloadImportedAssets: 0.322ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.731ms ImportSchedulerStart: 0.512ms PostProcessAllAssets: 82.242ms XRBuildSystem.XRAssetImported 1.579ms MonoPostProcessAllAssets: 80.271ms NugetAssetPostprocessor.OnPostprocessAllAssets 13.938ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.155ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.713ms AssetPostprocessor.OnPostprocessAllAssets 3.906ms AssetChangedListener.OnPostprocessAllAssets 3.637ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.312ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.758ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.586ms SyncVS.PostprocessSyncProject 1.580ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.461ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.001ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.974ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.844ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.744ms MaterialPostprocessor.OnPostprocessAllAssets 0.630ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.514ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.464ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.434ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.428ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.420ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.376ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.358ms CinemachineSettings.OnPostprocessAllAssets 0.340ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.317ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.280ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.258ms TextAssetPostProcessor.OnPostprocessAllAssets 0.251ms AssetPathToTypes.OnPostprocessAllAssets 0.213ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.210ms ConfigAssetsTracker.OnPostprocessAllAssets 0.195ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.192ms AssetEvents.OnPostprocessAllAssets 0.182ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.178ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.167ms PostProcessor.OnPostprocessAllAssets 0.165ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.151ms DomainReloadProcessor.OnPostprocessAllAssets 0.140ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.139ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.119ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.118ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.116ms SamplePostprocessor.OnPostprocessAllAssets 0.110ms ThemePostprocessor.OnPostprocessAllAssets 0.105ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.096ms AssetReloadNotifier.OnPostprocessAllAssets 0.094ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.066ms PostAssetChangesProfiler: 3.007ms GatherAllCurrentPrimaryImportResultRevisions: 0.193ms UnloadStreamsBegin: 0.106ms PersistCurrentRevisions: 0.113ms GenerateScriptTypeHashes: 2.972ms GenerateScriptTypeSerializationHashes: 4.985ms Untracked: 992.891ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s384ms [ 776/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (0.34 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0851527 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 61 unused Assets / (17.5 KB). Loaded Objects now: 11303. Memory consumption went from 347.7 MB to 347.7 MB. Total: 21.336820 ms (FindLiveObjects: 0.482345 ms CreateObjectMapping: 0.232496 ms MarkObjects: 20.139254 ms DeleteObjects: 0.200176 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.819 seconds Domain Reload Profiling: 2749ms BeginReloadAssembly (438ms) DisableScriptedObjects (97ms) CreateAndSetChildDomain (168ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (61ms) LoadAllAssembliesAndSetupDomain (409ms) LoadAssemblies (93ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (203ms) BuildScriptInfoCaches (180ms) ResolveRequiredComponents (21ms) FinalizeReload (1821ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (269ms) ProcessInitializeOnLoadAttributes (400ms) ProcessInitializeOnLoadMethodAttributes (69ms) AfterProcessingInitializeOnLoad (4ms) AwakeInstancesAfterBackupRestoration (562ms) Asset Pipeline Refresh (id=917208b4fde41a0ee809e60e882eb92f): Total: 3.948 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2281 ms Asset DB Callback time: managed=77 ms, native=5 ms Scripting: domain reloads=1, domain reload time=977 ms, compile time=606 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.453ms ApplyChangesToAssetFolders: 0.376ms Scan: 353.805ms Collect global state as custom dependencies: 2.646ms OnSourceAssetsModified: 0.550ms ProcessAssetsWithTransientArtifactChanges: 7.884ms CategorizeAssets: 56.809ms CompileScripts: 605.776ms ImportOutOfDateAssets: 1832.029ms (1828.586ms without children) CollectScriptTypesHashes: 0.757ms ReloadNativeAssets: 1.522ms UnloadImportedAssets: 0.557ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.778ms ImportSchedulerStart: 0.550ms PostProcessAllAssets: 78.952ms XRBuildSystem.XRAssetImported 1.538ms MonoPostProcessAllAssets: 77.050ms NugetAssetPostprocessor.OnPostprocessAllAssets 14.001ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.895ms BuilderAssetPostprocessor.OnPostprocessAllAssets 10.508ms AssetPostprocessor.OnPostprocessAllAssets 3.967ms AssetChangedListener.OnPostprocessAllAssets 3.625ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.078ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.738ms SyncVS.PostprocessSyncProject 1.549ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.429ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.326ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.982ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.940ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.778ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.704ms MaterialPostprocessor.OnPostprocessAllAssets 0.548ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.513ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.483ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.430ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.398ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.384ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.294ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.270ms TextAssetPostProcessor.OnPostprocessAllAssets 0.254ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.243ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.237ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.215ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.214ms CinemachineSettings.OnPostprocessAllAssets 0.211ms AssetPathToTypes.OnPostprocessAllAssets 0.209ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.199ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.184ms AssetEvents.OnPostprocessAllAssets 0.176ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.165ms PostProcessor.OnPostprocessAllAssets 0.163ms SamplePostprocessor.OnPostprocessAllAssets 0.135ms DomainReloadProcessor.OnPostprocessAllAssets 0.120ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.112ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.112ms ThemePostprocessor.OnPostprocessAllAssets 0.109ms ConfigAssetsTracker.OnPostprocessAllAssets 0.108ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.098ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.094ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.091ms AssetReloadNotifier.OnPostprocessAllAssets 0.083ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms PostAssetChangesProfiler: 3.456ms GatherAllCurrentPrimaryImportResultRevisions: 0.192ms UnloadStreamsBegin: 0.093ms PersistCurrentRevisions: 0.117ms GenerateScriptTypeHashes: 2.846ms GenerateScriptTypeSerializationHashes: 4.805ms Untracked: 1003.147ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=20b1361da18771ac188af330ea7182d0): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 1 seconds elapsed ProcessWorldSpawnProperties SecondTestingSegment UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:13) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 13) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'ecdc72dd65754f5cbf7019a617d5419c') in 0.590 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ffbffa70f2b9bfb0e0089d78742f7c92 DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 Asset Pipeline Refresh (id=822a6b813d7f54aa8bb71527de069343): Total: 0.615 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=607 ms Asset DB Callback time: managed=1 ms, native=5 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.099ms Scan: 3.221ms Collect global state as custom dependencies: 0.062ms ProcessAssetsWithTransientArtifactChanges: 0.052ms CategorizeAssets: 1.531ms ImportOutOfDateAssets: 592.152ms (0.135ms without children) ImportManagerImport: 591.033ms (0.348ms without children) UnloadImportedAssets: 0.195ms ReloadImportedAssets: 0.854ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.454ms ImportSchedulerStart: 0.282ms PostProcessAllAssets: 3.539ms XRBuildSystem.XRAssetImported 1.835ms MonoPostProcessAllAssets: 1.584ms ConfigAssetsTracker.OnPostprocessAllAssets 0.599ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.153ms SyncVS.PostprocessSyncProject 0.147ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.076ms PostAssetChangesProfiler: 3.394ms GatherAllCurrentPrimaryImportResultRevisions: 0.150ms UnloadStreamsBegin: 0.059ms PersistCurrentRevisions: 0.154ms Untracked: 10.421ms GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 2s199ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (2.15 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0815115 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 555 unused Assets / (2.2 MB). Loaded Objects now: 11315. Memory consumption went from 369.9 MB to 367.8 MB. Total: 24.656717 ms (FindLiveObjects: 0.726803 ms CreateObjectMapping: 0.331261 ms MarkObjects: 22.241677 ms DeleteObjects: 1.001609 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.892 seconds Domain Reload Profiling: 2838ms BeginReloadAssembly (456ms) DisableScriptedObjects (100ms) CreateAndSetChildDomain (177ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (60ms) LoadAllAssembliesAndSetupDomain (410ms) LoadAssemblies (92ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (203ms) BuildScriptInfoCaches (180ms) ResolveRequiredComponents (21ms) FinalizeReload (1893ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) BeforeProcessingInitializeOnLoad (266ms) ProcessInitializeOnLoadAttributes (400ms) ProcessInitializeOnLoadMethodAttributes (69ms) AfterProcessingInitializeOnLoad (4ms) AwakeInstancesAfterBackupRestoration (633ms) Asset Pipeline Refresh (id=825987a04ee65f40886d1aff74ff8ca2): Total: 5.857 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2330 ms Asset DB Callback time: managed=81 ms, native=7 ms Scripting: domain reloads=1, domain reload time=993 ms, compile time=2444 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.495ms ApplyChangesToAssetFolders: 0.455ms Scan: 329.665ms Collect global state as custom dependencies: 2.917ms OnSourceAssetsModified: 0.610ms ProcessAssetsWithTransientArtifactChanges: 5.656ms CategorizeAssets: 57.446ms CompileScripts: 2443.843ms ImportOutOfDateAssets: 1905.263ms (1901.953ms without children) CollectScriptTypesHashes: 0.721ms ReloadNativeAssets: 1.506ms UnloadImportedAssets: 0.441ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.818ms ImportSchedulerStart: 0.509ms PostProcessAllAssets: 83.558ms XRBuildSystem.XRAssetImported 1.776ms MonoPostProcessAllAssets: 81.380ms NugetAssetPostprocessor.OnPostprocessAllAssets 14.679ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.910ms BuilderAssetPostprocessor.OnPostprocessAllAssets 10.558ms AssetPostprocessor.OnPostprocessAllAssets 4.263ms AssetChangedListener.OnPostprocessAllAssets 3.759ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.166ms SpriteSlicePostprocessor.OnPostprocessAllAssets 2.021ms SyncVS.PostprocessSyncProject 1.884ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.556ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.397ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.987ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.933ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.838ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.723ms MaterialPostprocessor.OnPostprocessAllAssets 0.618ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.553ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.508ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.485ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.432ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.378ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.306ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.299ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.298ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.283ms TextAssetPostProcessor.OnPostprocessAllAssets 0.258ms CinemachineSettings.OnPostprocessAllAssets 0.231ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.219ms AssetPathToTypes.OnPostprocessAllAssets 0.216ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.211ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.210ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.195ms AssetEvents.OnPostprocessAllAssets 0.193ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.171ms DomainReloadProcessor.OnPostprocessAllAssets 0.157ms PostProcessor.OnPostprocessAllAssets 0.156ms SamplePostprocessor.OnPostprocessAllAssets 0.142ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.122ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.118ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms ThemePostprocessor.OnPostprocessAllAssets 0.115ms ConfigAssetsTracker.OnPostprocessAllAssets 0.113ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.097ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.095ms AssetReloadNotifier.OnPostprocessAllAssets 0.095ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.090ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.065ms AssetProcessor.OnPostprocessAllAssets 0.057ms PostAssetChangesProfiler: 4.917ms GatherAllCurrentPrimaryImportResultRevisions: 0.174ms UnloadStreamsBegin: 0.097ms PersistCurrentRevisions: 0.238ms GenerateScriptTypeHashes: 2.825ms GenerateScriptTypeSerializationHashes: 4.864ms Untracked: 1020.291ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=461ddf8bff5e19361ad49a08c7079052): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:10) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 10) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '220da703eb1882e492ccee28785e3701') in 0.589 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=cfb8c647a1c7d47544348d12fc95a5ce DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 Asset Pipeline Refresh (id=d094dcddd687a6c0ca747204bc12c4c9): Total: 0.615 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=607 ms Asset DB Callback time: managed=1 ms, native=5 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.112ms Scan: 3.552ms Collect global state as custom dependencies: 0.068ms ProcessAssetsWithTransientArtifactChanges: 0.052ms CategorizeAssets: 1.695ms ImportOutOfDateAssets: 591.873ms (0.142ms without children) ImportManagerImport: 590.691ms (0.342ms without children) ReloadNativeAssets: 0.053ms UnloadImportedAssets: 0.226ms ReloadImportedAssets: 0.851ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.516ms ImportSchedulerStart: 0.240ms PostProcessAllAssets: 3.190ms XRBuildSystem.XRAssetImported 1.500ms MonoPostProcessAllAssets: 1.582ms ConfigAssetsTracker.OnPostprocessAllAssets 0.578ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.170ms SyncVS.PostprocessSyncProject 0.142ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.079ms AssetPostprocessor.OnPostprocessAllAssets 0.050ms PostAssetChangesProfiler: 4.167ms GatherAllCurrentPrimaryImportResultRevisions: 0.171ms UnloadStreamsBegin: 0.063ms PersistCurrentRevisions: 0.163ms Untracked: 9.793ms [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 2s223ms [ 874/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (2.18 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0850039 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 555 unused Assets / (2.1 MB). Loaded Objects now: 11323. Memory consumption went from 373.7 MB to 371.6 MB. Total: 22.644703 ms (FindLiveObjects: 0.499928 ms CreateObjectMapping: 0.164198 ms MarkObjects: 20.846340 ms DeleteObjects: 0.850314 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.852 seconds Domain Reload Profiling: 2790ms BeginReloadAssembly (443ms) DisableScriptedObjects (93ms) CreateAndSetChildDomain (174ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (60ms) LoadAllAssembliesAndSetupDomain (414ms) LoadAssemblies (93ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (203ms) BuildScriptInfoCaches (180ms) ResolveRequiredComponents (21ms) FinalizeReload (1853ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (270ms) ProcessInitializeOnLoadAttributes (403ms) ProcessInitializeOnLoadMethodAttributes (71ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (584ms) Asset Pipeline Refresh (id=82a9539117e89c854bd653f3aed0bdb3): Total: 5.819 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2283 ms Asset DB Callback time: managed=81 ms, native=6 ms Scripting: domain reloads=1, domain reload time=984 ms, compile time=2463 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.569ms ApplyChangesToAssetFolders: 0.418ms Scan: 315.846ms Collect global state as custom dependencies: 2.638ms OnSourceAssetsModified: 0.634ms ProcessAssetsWithTransientArtifactChanges: 8.072ms CategorizeAssets: 58.707ms CompileScripts: 2463.316ms ImportOutOfDateAssets: 1866.746ms (1863.741ms without children) CollectScriptTypesHashes: 1.082ms ReloadNativeAssets: 1.412ms UnloadImportedAssets: 0.355ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.748ms ImportSchedulerStart: 0.451ms PostProcessAllAssets: 83.263ms XRBuildSystem.XRAssetImported 1.759ms MonoPostProcessAllAssets: 81.087ms NugetAssetPostprocessor.OnPostprocessAllAssets 14.618ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.789ms BuilderAssetPostprocessor.OnPostprocessAllAssets 11.260ms AssetPostprocessor.OnPostprocessAllAssets 4.238ms AssetChangedListener.OnPostprocessAllAssets 3.613ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.231ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.918ms SyncVS.PostprocessSyncProject 1.714ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.500ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.372ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.972ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.922ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.836ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.791ms MaterialPostprocessor.OnPostprocessAllAssets 0.595ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.550ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.521ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.408ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.408ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.386ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.311ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.297ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.245ms TextAssetPostProcessor.OnPostprocessAllAssets 0.242ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.219ms CinemachineSettings.OnPostprocessAllAssets 0.216ms AssetPathToTypes.OnPostprocessAllAssets 0.214ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.203ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.200ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.191ms ConfigAssetsTracker.OnPostprocessAllAssets 0.189ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.188ms AssetEvents.OnPostprocessAllAssets 0.180ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.175ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.166ms DomainReloadProcessor.OnPostprocessAllAssets 0.163ms PostProcessor.OnPostprocessAllAssets 0.155ms SamplePostprocessor.OnPostprocessAllAssets 0.142ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.117ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms ThemePostprocessor.OnPostprocessAllAssets 0.115ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.098ms AssetReloadNotifier.OnPostprocessAllAssets 0.084ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.083ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.065ms AssetProcessor.OnPostprocessAllAssets 0.061ms PostAssetChangesProfiler: 3.905ms GatherAllCurrentPrimaryImportResultRevisions: 0.167ms UnloadStreamsBegin: 0.102ms PersistCurrentRevisions: 0.144ms GenerateScriptTypeHashes: 2.819ms GenerateScriptTypeSerializationHashes: 4.818ms Untracked: 1012.321ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=8387f4942ec672d4bb34bc997df11ce4): Total: 0.024 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=1116947a6c3d4f9b897274f6edf9b023): Total: 0.067 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) [Licensing::Client] Successfully resolved entitlement details Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents" WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 4 Duration: 2s245ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json [1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) *** Tundra requires additional run (2.09 seconds), 2 items updated, 1238 evaluated ExitCode: 0 Duration: 1s737ms Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 1s128ms Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482 [ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (1.08 seconds), 10 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.1122812 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 555 unused Assets / (2.2 MB). Loaded Objects now: 11331. Memory consumption went from 372.1 MB to 369.9 MB. Total: 26.918088 ms (FindLiveObjects: 0.584477 ms CreateObjectMapping: 0.193583 ms MarkObjects: 24.797611 ms DeleteObjects: 1.018651 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.875 seconds Domain Reload Profiling: 2849ms BeginReloadAssembly (463ms) DisableScriptedObjects (88ms) CreateAndSetChildDomain (193ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (67ms) LoadAllAssembliesAndSetupDomain (426ms) LoadAssemblies (99ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (207ms) BuildScriptInfoCaches (183ms) ResolveRequiredComponents (21ms) FinalizeReload (1875ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (268ms) ProcessInitializeOnLoadAttributes (419ms) ProcessInitializeOnLoadMethodAttributes (80ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (578ms) Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Asset Pipeline Refresh (id=f9695a61ec8463a46ac209c3ca76d58f): Total: 9.272 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2386 ms Asset DB Callback time: managed=605 ms, native=6 ms Scripting: domain reloads=1, domain reload time=1023 ms, compile time=5250 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=2, changed=3, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.637ms ApplyChangesToAssetFolders: 0.507ms Scan: 344.233ms Collect global state as custom dependencies: 2.763ms OnSourceAssetsModified: 0.713ms ProcessAssetsWithTransientArtifactChanges: 7.573ms CategorizeAssets: 54.609ms CompileScripts: 5249.932ms ImportOutOfDateAssets: 1889.422ms (1886.420ms without children) CollectScriptTypesHashes: 1.163ms ReloadNativeAssets: 1.241ms UnloadImportedAssets: 0.607ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.739ms ImportSchedulerStart: 0.379ms PostProcessAllAssets: 604.803ms XRBuildSystem.XRAssetImported 1.874ms PostProcessCallbackCreateDeferredMaterials 0.061ms MonoPostProcessAllAssets: 602.484ms SyncVS.PostprocessSyncProject 533.782ms NugetAssetPostprocessor.OnPostprocessAllAssets 13.744ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.924ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.378ms AssetPostprocessor.OnPostprocessAllAssets 4.202ms AssetChangedListener.OnPostprocessAllAssets 3.854ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.285ms SpriteSlicePostprocessor.OnPostprocessAllAssets 2.027ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.424ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.406ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.010ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.933ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.727ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.710ms MaterialPostprocessor.OnPostprocessAllAssets 0.544ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.538ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.508ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.409ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.401ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.375ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.292ms AssetEvents.OnPostprocessAllAssets 0.281ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.277ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.247ms TextAssetPostProcessor.OnPostprocessAllAssets 0.246ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.213ms CinemachineSettings.OnPostprocessAllAssets 0.211ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.207ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.204ms AssetPathToTypes.OnPostprocessAllAssets 0.202ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.190ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.174ms PostProcessor.OnPostprocessAllAssets 0.171ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.166ms SamplePostprocessor.OnPostprocessAllAssets 0.146ms DomainReloadProcessor.OnPostprocessAllAssets 0.122ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.116ms ConfigAssetsTracker.OnPostprocessAllAssets 0.115ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.114ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms ThemePostprocessor.OnPostprocessAllAssets 0.102ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.098ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.093ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms AssetReloadNotifier.OnPostprocessAllAssets 0.080ms AssetProcessor.OnPostprocessAllAssets 0.073ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms PostAssetChangesProfiler: 5.905ms GatherAllCurrentPrimaryImportResultRevisions: 0.658ms UnloadStreamsBegin: 0.155ms PersistCurrentRevisions: 0.131ms GenerateScriptTypeHashes: 2.594ms GenerateScriptTypeSerializationHashes: 4.778ms Untracked: 1107.982ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=5daa6ddcbccd4a85e807f082a9e34c5e): Total: 0.023 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=cccd65af4009bbf2cbefc184c5177a75): Total: 0.079 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map entering /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map 73 total world brushes 0 detail brushes 0 patches 188 boxbevels 0 edgebevels 2 entities 638 planes 0 areaportals Size: -480, -624, -64 to 160, 608, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 438 faces 383 leafs --- MakeTreePortals --- 29 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 73 structural brushes 114 cluster references --- FloodEntities --- 270 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 114 solid leafs 0 leafs filled 269 inside leafs --- CullSides --- 88 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 350 faces 353 leafs --- MakeTreePortals --- 56 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 73 structural brushes 139 cluster references --- NumberClusters --- 240 visclusters 885 visportals 736 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 325 axial edge lines 255 non-axial edge lines 0 degenerate edges 174 verts added for T-junctions 1574 total verts 314 naturally ordered 31 rotated orders 5 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 685 references 350 (350) emitted drawsurfs 338 stripped face surfaces 12 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 350 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 2307 redundant indexes supressed, saving 9 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 338 stripped surfaces 12 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 642 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.srf Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.bsp Wrote 0.2 MB (157500 bytes) 0 seconds elapsed threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map 55 total world brushes 0 detail brushes 0 patches 56 boxbevels 0 edgebevels 4 entities 324 planes 0 areaportals Size: -136, -128, -64 to 144, 128, 144 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 330 faces 294 leafs --- MakeTreePortals --- 1 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 112 cluster references --- FloodEntities --- 188 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 106 solid leafs 1 leafs filled 187 inside leafs --- CullSides --- 91 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 237 faces 235 leafs --- MakeTreePortals --- 2 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 105 cluster references --- NumberClusters --- 150 visclusters 469 visportals 542 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 330 axial edge lines 82 non-axial edge lines 0 degenerate edges 68 verts added for T-junctions 1029 total verts 212 naturally ordered 25 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 444 references 237 (237) emitted drawsurfs 237 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 237 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 1515 redundant indexes supressed, saving 5 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 249 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 328 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.1 MB (106040 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '9bc2e40cd32851273ed6a2c974943cb7') in 0.117 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=db47d71f74542d0f7de8915e521440d7 DependenciesID=fa90d128398bef2482dd68af52e92897 StaticDependenciesID=72a36c33fe46a90615fe96722ca76728 Asset Pipeline Refresh (id=d96f1bbeb274dac94a18a3372e6bc2df): Total: 0.135 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) 32095:12544 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:24) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 24) 32095:12544 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:24) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 24) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'd455a61748e1cd489ae174a449f1f0b4') in 0.114 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a48ee683916225d7ef3a1a0bb211bff8 DependenciesID=10aee1f6f8c277cd4212ec2ddfffe765 StaticDependenciesID=852eacc754cbcfdaf7c02d331d44131a Asset Pipeline Refresh (id=308644900e0142951b800a6220cef33f): Total: 0.128 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:15) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 15) 32100:13056 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:24) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 24) 32100:13056 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:24) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 24) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'ac8acdd49d4af911360510126d5fc2b3') in 0.568 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=1686b0c50ed503d906a55171d25f10ad DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 Asset Pipeline Refresh (id=11d9ae7118a19eb63bdf3ed499ce93c7): Total: 0.600 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=593 ms Asset DB Callback time: managed=1 ms, native=5 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.116ms Scan: 3.738ms Collect global state as custom dependencies: 0.076ms ProcessAssetsWithTransientArtifactChanges: 0.051ms CategorizeAssets: 1.507ms ImportOutOfDateAssets: 574.066ms (0.157ms without children) ImportManagerImport: 572.812ms (0.333ms without children) UnloadImportedAssets: 0.393ms ReloadImportedAssets: 1.307ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.397ms ImportSchedulerStart: 0.264ms PostProcessAllAssets: 3.283ms XRBuildSystem.XRAssetImported 1.799ms MonoPostProcessAllAssets: 1.367ms ConfigAssetsTracker.OnPostprocessAllAssets 0.456ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.141ms SyncVS.PostprocessSyncProject 0.140ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.064ms PostAssetChangesProfiler: 3.685ms GatherAllCurrentPrimaryImportResultRevisions: 0.168ms PersistCurrentRevisions: 0.147ms Untracked: 13.202ms [Worker0] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '5dcec082eab9b51537353a3fa277ebd7') in 0.329352818 seconds [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s778ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (0.72 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0928450 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 584 unused Assets / (479.0 KB). Loaded Objects now: 11341. Memory consumption went from 377.8 MB to 377.3 MB. Total: 30.184014 ms (FindLiveObjects: 0.539873 ms CreateObjectMapping: 0.166552 ms MarkObjects: 28.083184 ms DeleteObjects: 1.097268 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 2.83 ms, found 3 plugins. Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 2.163 seconds Domain Reload Profiling: 3315ms BeginReloadAssembly (500ms) DisableScriptedObjects (105ms) CreateAndSetChildDomain (202ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (73ms) LoadAllAssembliesAndSetupDomain (556ms) LoadAssemblies (116ms) TypeCache.Refresh (24ms) TypeCache.ScanAssembly (4ms) AnalyzeDomain (274ms) BuildScriptInfoCaches (241ms) ResolveRequiredComponents (29ms) FinalizeReload (2164ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (321ms) ProcessInitializeOnLoadAttributes (555ms) ProcessInitializeOnLoadMethodAttributes (73ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (624ms) [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s385ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (0.34 seconds), 6 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0922308 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 31 Unused Serialized files (Serialized files now loaded: 0) Unloading 61 unused Assets / (18.6 KB). Loaded Objects now: 11326. Memory consumption went from 353.0 MB to 353.0 MB. Total: 14.864230 ms (FindLiveObjects: 0.556444 ms CreateObjectMapping: 0.254878 ms MarkObjects: 13.512475 ms DeleteObjects: 0.240161 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.868 seconds Domain Reload Profiling: 2773ms BeginReloadAssembly (410ms) DisableScriptedObjects (80ms) CreateAndSetChildDomain (157ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (63ms) LoadAllAssembliesAndSetupDomain (412ms) LoadAssemblies (94ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (203ms) BuildScriptInfoCaches (180ms) ResolveRequiredComponents (21ms) FinalizeReload (1869ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (268ms) ProcessInitializeOnLoadAttributes (422ms) ProcessInitializeOnLoadMethodAttributes (73ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (578ms) Asset Pipeline Refresh (id=740789b4c3ba14ebda8e156dbd67e7d8): Total: 8.798 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=4964 ms Asset DB Callback time: managed=77 ms, native=5 ms Scripting: domain reloads=2, domain reload time=2159 ms, compile time=1590 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=2, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.817ms ApplyChangesToAssetFolders: 0.671ms Scan: 727.511ms Collect global state as custom dependencies: 6.977ms OnSourceAssetsModified: 1.215ms CategorizeScriptCompilationAssets: 0.054ms ProcessAssetsWithTransientArtifactChanges: 15.785ms CategorizeAssets: 93.181ms CompileScripts: 1590.197ms ImportOutOfDateAssets: 4055.043ms (4050.911ms without children) CollectScriptTypesHashes: 3.899ms ReloadNativeAssets: 1.316ms UnloadImportedAssets: 0.614ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.631ms ImportSchedulerStart: 0.523ms PostProcessAllAssets: 79.050ms XRBuildSystem.XRAssetImported 1.870ms MonoPostProcessAllAssets: 76.743ms NugetAssetPostprocessor.OnPostprocessAllAssets 14.358ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.882ms BuilderAssetPostprocessor.OnPostprocessAllAssets 6.202ms AssetPostprocessor.OnPostprocessAllAssets 5.140ms AssetChangedListener.OnPostprocessAllAssets 3.802ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.384ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.350ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.810ms SyncVS.PostprocessSyncProject 1.595ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.405ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.062ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.008ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.940ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.905ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.629ms MaterialPostprocessor.OnPostprocessAllAssets 0.574ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.555ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.491ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.462ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.401ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.375ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.291ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.277ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.266ms TextAssetPostProcessor.OnPostprocessAllAssets 0.256ms CinemachineSettings.OnPostprocessAllAssets 0.254ms AssetEvents.OnPostprocessAllAssets 0.234ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.225ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.217ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.215ms AssetPathToTypes.OnPostprocessAllAssets 0.212ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.177ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.173ms PostProcessor.OnPostprocessAllAssets 0.170ms DomainReloadProcessor.OnPostprocessAllAssets 0.149ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.133ms ConfigAssetsTracker.OnPostprocessAllAssets 0.123ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.119ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.118ms ThemePostprocessor.OnPostprocessAllAssets 0.113ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.113ms AssetReloadNotifier.OnPostprocessAllAssets 0.112ms SamplePostprocessor.OnPostprocessAllAssets 0.110ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.098ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.071ms PostAssetChangesProfiler: 3.301ms GatherAllCurrentPrimaryImportResultRevisions: 0.226ms UnloadStreamsBegin: 0.103ms PersistCurrentRevisions: 0.138ms GenerateScriptTypeHashes: 5.743ms GenerateScriptTypeSerializationHashes: 9.839ms Untracked: 2218.215ms [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=87d5baca4de88136bb87442f4ee9ba91): Total: 0.023 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 535 unused Assets / (2.1 MB). Loaded Objects now: 11350. Memory consumption went from 389.2 MB to 387.1 MB. Total: 21.182922 ms (FindLiveObjects: 0.506039 ms CreateObjectMapping: 0.268494 ms MarkObjects: 19.663862 ms DeleteObjects: 0.396534 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.851 seconds Domain Reload Profiling: 2464ms BeginReloadAssembly (319ms) DisableScriptedObjects (56ms) CreateAndSetChildDomain (123ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (58ms) LoadAllAssembliesAndSetupDomain (216ms) LoadAssemblies (79ms) TypeCache.Refresh (6ms) AnalyzeDomain (24ms) ResolveRequiredComponents (21ms) FinalizeReload (1852ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (113ms) ProcessInitializeOnLoadAttributes (390ms) ProcessInitializeOnLoadMethodAttributes (74ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (625ms) Asset Pipeline Refresh (id=3d494edb04866cc5f972e9aced907d4f): Total: 2.650 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1959 ms Asset DB Callback time: managed=30 ms, native=0 ms Scripting: domain reloads=1, domain reload time=659 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.377ms ApplyChangesToAssetFolders: 0.287ms Collect global state as custom dependencies: 2.337ms ProcessAssetsWithTransientArtifactChanges: 0.156ms CategorizeAssets: 56.754ms CompileScripts: 1.254ms ImportOutOfDateAssets: 1861.716ms (1859.347ms without children) CollectScriptTypesHashes: 0.624ms ReloadNativeAssets: 1.274ms UnloadImportedAssets: 0.140ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.625ms ImportSchedulerStart: 0.303ms PostProcessAllAssets: 30.135ms MonoPostProcessAllAssets: 30.132ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.986ms ConfigAssetsTracker.OnPostprocessAllAssets 2.808ms SyncVS.PostprocessSyncProject 1.554ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.476ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.330ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.503ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.425ms CinemachineSettings.OnPostprocessAllAssets 0.255ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.230ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.227ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.207ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.182ms DomainReloadProcessor.OnPostprocessAllAssets 0.140ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.135ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.128ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.115ms AssetChangedListener.OnPostprocessAllAssets 0.102ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.061ms GatherAllCurrentPrimaryImportResultRevisions: 0.144ms UnloadStreamsBegin: 0.055ms PersistCurrentRevisions: 0.140ms GenerateScriptTypeHashes: 2.635ms GenerateScriptTypeSerializationHashes: 4.508ms Untracked: 695.389ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 10.817 ms Integration: 681.496 ms Integration of assets: 0.005 ms Thread Wait Time: 0.003 ms Total Operation Time: 692.320 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=5fda1b6e6b1d6128db4fbcdc331a3390): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 14.791 ms Integration: 7.860 ms Integration of assets: 0.004 ms Thread Wait Time: 116.699 ms Total Operation Time: 139.354 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.156 ms Integration: 1.229 ms Integration of assets: 0.006 ms Thread Wait Time: 236.783 ms Total Operation Time: 239.174 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.292 ms Integration: 0.893 ms Integration of assets: 0.009 ms Thread Wait Time: 284.807 ms Total Operation Time: 286.000 ms Container Testing (1079550681) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (196511977) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.774 ms Integration: 23.468 ms Integration of assets: 0.001 ms Thread Wait Time: 0.007 ms Total Operation Time: 24.250 ms Unloading 565 unused Assets / (0.6 MB). Loaded Objects now: 11395. Memory consumption went from 396.2 MB to 395.7 MB. Total: 30.066174 ms (FindLiveObjects: 0.515417 ms CreateObjectMapping: 0.154480 ms MarkObjects: 28.655387 ms DeleteObjects: 0.455415 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map entering /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map 73 total world brushes 0 detail brushes 0 patches 188 boxbevels 0 edgebevels 2 entities 638 planes 0 areaportals Size: -480, -624, -64 to 160, 608, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 438 faces 383 leafs --- MakeTreePortals --- 29 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 73 structural brushes 114 cluster references --- FloodEntities --- 270 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 114 solid leafs 0 leafs filled 269 inside leafs --- CullSides --- 88 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 350 faces 353 leafs --- MakeTreePortals --- 56 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 73 structural brushes 139 cluster references --- NumberClusters --- 240 visclusters 885 visportals 736 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 325 axial edge lines 255 non-axial edge lines 0 degenerate edges 174 verts added for T-junctions 1574 total verts 314 naturally ordered 31 rotated orders 5 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 685 references 350 (350) emitted drawsurfs 338 stripped face surfaces 12 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 350 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 2307 redundant indexes supressed, saving 9 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 338 stripped surfaces 12 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 642 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.srf Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.bsp Wrote 0.2 MB (157500 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11) Entity worldspawn 32319:8960 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17) Entity ent_mapfix 32319:8960 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17) Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '065ddfb9046af7e757884541d2ec41d1') in 0.170 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c5fded0f0acb053be55c8e88177d59e3 DependenciesID=fa90d128398bef2482dd68af52e92897 StaticDependenciesID=72a36c33fe46a90615fe96722ca76728 Asset Pipeline Refresh (id=fd86721520131c32ea695beb28df58f9): Total: 0.198 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map 55 total world brushes 0 detail brushes 0 patches 56 boxbevels 0 edgebevels 4 entities 324 planes 0 areaportals Size: -136, -128, -64 to 144, 128, 144 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 330 faces 294 leafs --- MakeTreePortals --- 1 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 112 cluster references --- FloodEntities --- 188 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 106 solid leafs 1 leafs filled 187 inside leafs --- CullSides --- 91 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 237 faces 235 leafs --- MakeTreePortals --- 2 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 105 cluster references --- NumberClusters --- 150 visclusters 469 visportals 542 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 330 axial edge lines 82 non-axial edge lines 0 degenerate edges 68 verts added for T-junctions 1029 total verts 212 naturally ordered 25 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 444 references 237 (237) emitted drawsurfs 237 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 237 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 1515 redundant indexes supressed, saving 5 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 249 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 328 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.1 MB (106040 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11) Entity worldspawn 32052:21248 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17) Entity func_LocationCameraTrigger 32052:21248 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17) Entity func_InvisibleWall 32052:21248 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17) Entity ent_mapfix 32052:21248 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17) 32052:21248 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:25) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 25) 32052:21248 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:25) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 25) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '2b040d7e015e439d5b2405998ca92ded') in 0.125 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=71ff663b20b50badb48bed0d3240b799 DependenciesID=10aee1f6f8c277cd4212ec2ddfffe765 StaticDependenciesID=852eacc754cbcfdaf7c02d331d44131a Asset Pipeline Refresh (id=12bb5ee217b530c0c9b9755ecdbfada1): Total: 0.140 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 4 entities 3016 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1299 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3020 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (609108 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:11) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 11) Entity worldspawn 32053:23808 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17) Entity func_LocationCameraTrigger 32053:23808 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17) Entity func_InvisibleWall 32053:23808 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17) Entity ent_mapfix 32053:23808 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:17) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 17) 32053:23808 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:25) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 25) 32053:23808 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:25) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 25) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '1fcf6b740465111ff2a1e57d9c5b5bb5') in 0.555 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=684eedc8245a7263985ce02b552ffe6a DependenciesID=df9bde26357c69d6d874ce4bfae88ff0 StaticDependenciesID=9d9ad6fd0fba933386f7f2310b35c328 Asset Pipeline Refresh (id=bed916914863ad33cbc66780764f5828): Total: 0.583 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=576 ms Asset DB Callback time: managed=1 ms, native=5 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.117ms Scan: 3.732ms Collect global state as custom dependencies: 0.075ms ProcessAssetsWithTransientArtifactChanges: 0.082ms CategorizeAssets: 2.044ms ImportOutOfDateAssets: 558.492ms (0.162ms without children) ImportManagerImport: 557.198ms (1.014ms without children) ReloadNativeAssets: 0.051ms UnloadImportedAssets: 0.331ms ReloadImportedAssets: 0.656ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.435ms ImportSchedulerStart: 0.311ms PostProcessAllAssets: 2.990ms XRBuildSystem.XRAssetImported 1.492ms MonoPostProcessAllAssets: 1.396ms ConfigAssetsTracker.OnPostprocessAllAssets 0.458ms SyncVS.PostprocessSyncProject 0.141ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.137ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.086ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.062ms PostAssetChangesProfiler: 3.481ms GatherAllCurrentPrimaryImportResultRevisions: 0.243ms PersistCurrentRevisions: 0.143ms Untracked: 11.391ms [Worker0] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '29fc8a14f62d906d4c4c54c770133e87') in 0.30640151 seconds [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 2s545ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (2.49 seconds), 9 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.1772553 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 29 unused Assets / (0.9 KB). Loaded Objects now: 11364. Memory consumption went from 370.3 MB to 370.3 MB. Total: 62.299712 ms (FindLiveObjects: 0.498705 ms CreateObjectMapping: 0.306735 ms MarkObjects: 60.849191 ms DeleteObjects: 0.121167 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.958 seconds Domain Reload Profiling: 3651ms BeginReloadAssembly (1014ms) DisableScriptedObjects (152ms) CreateAndSetChildDomain (481ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (590ms) LoadAssemblies (304ms) TypeCache.Refresh (19ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (241ms) BuildScriptInfoCaches (213ms) ResolveRequiredComponents (23ms) FinalizeReload (1960ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (298ms) ProcessInitializeOnLoadAttributes (444ms) ProcessInitializeOnLoadMethodAttributes (78ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (597ms) Asset Pipeline Refresh (id=969164c8c4d55822f9d0d7dac426985e): Total: 7.437 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2603 ms Asset DB Callback time: managed=79 ms, native=13 ms Scripting: domain reloads=1, domain reload time=1778 ms, compile time=2961 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=5, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 8.298ms ApplyChangesToAssetFolders: 1.440ms Scan: 460.175ms Collect global state as custom dependencies: 4.360ms OnSourceAssetsModified: 6.628ms CategorizeScriptCompilationAssets: 0.173ms ProcessAssetsWithTransientArtifactChanges: 9.113ms CategorizeAssets: 61.009ms CompileScripts: 2961.339ms ImportOutOfDateAssets: 1972.738ms (1968.823ms without children) CollectScriptTypesHashes: 4.116ms ReloadNativeAssets: 1.295ms UnloadImportedAssets: 0.257ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.736ms ImportSchedulerStart: 1.593ms PostProcessAllAssets: 74.986ms XRBuildSystem.XRAssetImported 1.759ms PostProcessCallbackCreateDeferredMaterials 0.088ms MonoPostProcessAllAssets: 72.656ms NugetAssetPostprocessor.OnPostprocessAllAssets 14.360ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.436ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.530ms AssetPostprocessor.OnPostprocessAllAssets 4.478ms AssetChangedListener.OnPostprocessAllAssets 4.073ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.377ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.839ms SyncVS.PostprocessSyncProject 1.694ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.422ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.360ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.105ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.975ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.897ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.751ms MaterialPostprocessor.OnPostprocessAllAssets 0.572ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.506ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.487ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.414ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.407ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.383ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.285ms TextAssetPostProcessor.OnPostprocessAllAssets 0.264ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.255ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.247ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.220ms CinemachineSettings.OnPostprocessAllAssets 0.219ms AssetPathToTypes.OnPostprocessAllAssets 0.216ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.214ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.201ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.192ms PostProcessor.OnPostprocessAllAssets 0.188ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.182ms AssetEvents.OnPostprocessAllAssets 0.178ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.170ms DomainReloadProcessor.OnPostprocessAllAssets 0.121ms ThemePostprocessor.OnPostprocessAllAssets 0.120ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.119ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.115ms ConfigAssetsTracker.OnPostprocessAllAssets 0.111ms SamplePostprocessor.OnPostprocessAllAssets 0.110ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.095ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.095ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.093ms AssetReloadNotifier.OnPostprocessAllAssets 0.084ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms PostAssetChangesProfiler: 3.036ms GatherAllCurrentPrimaryImportResultRevisions: 4.069ms UnloadStreamsBegin: 1.844ms PersistCurrentRevisions: 0.136ms GenerateScriptTypeHashes: 2.627ms GenerateScriptTypeSerializationHashes: 4.470ms Untracked: 1862.349ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=665636bbcc18e0ac69b288fac7a0fa88): Total: 0.024 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 565 unused Assets / (2.2 MB). Loaded Objects now: 11359. Memory consumption went from 391.7 MB to 389.5 MB. Total: 25.859854 ms (FindLiveObjects: 0.584496 ms CreateObjectMapping: 0.194224 ms MarkObjects: 19.685112 ms DeleteObjects: 5.075460 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.866 seconds Domain Reload Profiling: 2533ms BeginReloadAssembly (351ms) DisableScriptedObjects (55ms) CreateAndSetChildDomain (132ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (59ms) LoadAllAssembliesAndSetupDomain (237ms) LoadAssemblies (98ms) TypeCache.Refresh (7ms) AnalyzeDomain (27ms) ResolveRequiredComponents (23ms) FinalizeReload (1867ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (111ms) ProcessInitializeOnLoadAttributes (406ms) ProcessInitializeOnLoadMethodAttributes (72ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (626ms) Asset Pipeline Refresh (id=e3898d6ea29105d788e24eb730cc3e0e): Total: 2.720 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1977 ms Asset DB Callback time: managed=31 ms, native=0 ms Scripting: domain reloads=1, domain reload time=709 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.408ms ApplyChangesToAssetFolders: 0.303ms Collect global state as custom dependencies: 3.288ms ProcessAssetsWithTransientArtifactChanges: 0.245ms CategorizeAssets: 55.658ms CompileScripts: 1.194ms ImportOutOfDateAssets: 1876.829ms (1874.223ms without children) CollectScriptTypesHashes: 0.679ms ReloadNativeAssets: 1.266ms UnloadImportedAssets: 0.170ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.598ms ImportSchedulerStart: 0.547ms PostProcessAllAssets: 31.954ms MonoPostProcessAllAssets: 31.951ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.702ms ConfigAssetsTracker.OnPostprocessAllAssets 3.997ms SyncVS.PostprocessSyncProject 1.652ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.404ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.340ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.514ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.420ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.235ms CinemachineSettings.OnPostprocessAllAssets 0.235ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.213ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.201ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.185ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.144ms DomainReloadProcessor.OnPostprocessAllAssets 0.137ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.116ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms AssetChangedListener.OnPostprocessAllAssets 0.103ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.059ms GatherAllCurrentPrimaryImportResultRevisions: 0.162ms UnloadStreamsBegin: 0.063ms PersistCurrentRevisions: 0.106ms GenerateScriptTypeHashes: 2.566ms GenerateScriptTypeSerializationHashes: 4.387ms Untracked: 748.362ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 4.036 ms Integration: 674.371 ms Integration of assets: 0.002 ms Thread Wait Time: 0.004 ms Total Operation Time: 678.412 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=aff0c38f3422fc37aa0d8a95f17cb8c8): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 16.503 ms Integration: 7.868 ms Integration of assets: 0.004 ms Thread Wait Time: 83.445 ms Total Operation Time: 107.820 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 2.035 ms Integration: 1.326 ms Integration of assets: 0.007 ms Thread Wait Time: 190.891 ms Total Operation Time: 194.258 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.536 ms Integration: 0.724 ms Integration of assets: 0.008 ms Thread Wait Time: 224.223 ms Total Operation Time: 225.491 ms Container Testing (833011545) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (177189049) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 2.148 ms Integration: 25.279 ms Integration of assets: 0.004 ms Thread Wait Time: 0.001 ms Total Operation Time: 27.432 ms Unloading 564 unused Assets / (4.4 MB). Loaded Objects now: 11449. Memory consumption went from 400.7 MB to 396.3 MB. Total: 27.474242 ms (FindLiveObjects: 0.514545 ms CreateObjectMapping: 0.162424 ms MarkObjects: 25.716835 ms DeleteObjects: 0.794901 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Asset Pipeline Refresh (id=12f69757af75d9b68a354e4e66c3c0dd): Total: 0.091 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Asset Pipeline Refresh (id=35ac3770e262a474ea6941fa7d8b710c): Total: 0.101 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map 55 total world brushes 0 detail brushes 0 patches 56 boxbevels 0 edgebevels 4 entities 324 planes 0 areaportals Size: -136, -128, -64 to 144, 128, 144 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 330 faces 294 leafs --- MakeTreePortals --- 1 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 112 cluster references --- FloodEntities --- 188 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 106 solid leafs 1 leafs filled 187 inside leafs --- CullSides --- 91 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 237 faces 235 leafs --- MakeTreePortals --- 2 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 105 cluster references --- NumberClusters --- 150 visclusters 469 visportals 542 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 330 axial edge lines 82 non-axial edge lines 0 degenerate edges 68 verts added for T-junctions 1029 total verts 212 naturally ordered 25 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 444 references 237 (237) emitted drawsurfs 237 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 237 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 1515 redundant indexes supressed, saving 5 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 249 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 328 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.1 MB (106040 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'ec60d01c7a00b1a9bbbd1df94492610e') in 0.210 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c225eca4e180f67a6c6a48acdd3d964b DependenciesID=4c621f64507549fb53db6bf00ff38de9 StaticDependenciesID=8431740ac3d626b77bb7cc76845f271d Asset Pipeline Refresh (id=c6326de121370e6409d105767781d9d5): Total: 0.307 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=295 ms Asset DB Callback time: managed=2 ms, native=8 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.246ms ApplyChangesToAssetFolders: 0.234ms Scan: 61.568ms Collect global state as custom dependencies: 0.105ms OnSourceAssetsModified: 0.624ms ProcessAssetsWithTransientArtifactChanges: 0.076ms CategorizeAssets: 16.870ms ImportOutOfDateAssets: 212.706ms (0.177ms without children) ImportManagerImport: 211.517ms (1.391ms without children) UnloadImportedAssets: 0.145ms ReloadImportedAssets: 0.212ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.448ms ImportSchedulerStart: 0.377ms PostProcessAllAssets: 7.349ms XRBuildSystem.XRAssetImported 5.304ms MonoPostProcessAllAssets: 1.833ms ConfigAssetsTracker.OnPostprocessAllAssets 0.610ms AssetChangedListener.OnPostprocessAllAssets 0.182ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.178ms SyncVS.PostprocessSyncProject 0.164ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.069ms AssetPostprocessor.OnPostprocessAllAssets 0.064ms PostAssetChangesProfiler: 2.408ms GatherAllCurrentPrimaryImportResultRevisions: 0.469ms PersistCurrentRevisions: 0.186ms Untracked: 3.714ms GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 31 unused Assets / (114.3 KB). Loaded Objects now: 11410. Memory consumption went from 374.4 MB to 374.3 MB. Total: 32.643428 ms (FindLiveObjects: 0.490069 ms CreateObjectMapping: 0.167654 ms MarkObjects: 31.614408 ms DeleteObjects: 0.046177 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.906 seconds Domain Reload Profiling: 2635ms BeginReloadAssembly (402ms) DisableScriptedObjects (58ms) CreateAndSetChildDomain (150ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (60ms) LoadAllAssembliesAndSetupDomain (246ms) LoadAssemblies (158ms) TypeCache.Refresh (6ms) AnalyzeDomain (25ms) ResolveRequiredComponents (21ms) FinalizeReload (1907ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (107ms) ProcessInitializeOnLoadAttributes (425ms) ProcessInitializeOnLoadMethodAttributes (72ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (648ms) Asset Pipeline Refresh (id=6e073975a93b8438a8c9faaec8a84af4): Total: 2.919 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2014 ms Asset DB Callback time: managed=30 ms, native=0 ms Scripting: domain reloads=1, domain reload time=872 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.421ms ApplyChangesToAssetFolders: 0.307ms Collect global state as custom dependencies: 3.783ms ProcessAssetsWithTransientArtifactChanges: 0.178ms CategorizeAssets: 54.432ms CompileScripts: 1.315ms ImportOutOfDateAssets: 1917.441ms (1915.035ms without children) CollectScriptTypesHashes: 0.768ms ReloadNativeAssets: 1.274ms UnloadImportedAssets: 0.151ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.617ms ImportSchedulerStart: 0.336ms PostProcessAllAssets: 30.728ms MonoPostProcessAllAssets: 30.725ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.534ms SyncVS.PostprocessSyncProject 1.625ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.413ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.332ms ConfigAssetsTracker.OnPostprocessAllAssets 0.610ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.519ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.421ms CinemachineSettings.OnPostprocessAllAssets 0.236ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.229ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.223ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.203ms AssetChangedListener.OnPostprocessAllAssets 0.182ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.179ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.178ms DomainReloadProcessor.OnPostprocessAllAssets 0.135ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.127ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.069ms AssetPostprocessor.OnPostprocessAllAssets 0.064ms GatherAllCurrentPrimaryImportResultRevisions: 0.171ms UnloadStreamsBegin: 0.065ms PersistCurrentRevisions: 0.130ms GenerateScriptTypeHashes: 2.647ms GenerateScriptTypeSerializationHashes: 4.586ms Untracked: 907.978ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 3.537 ms Integration: 685.637 ms Integration of assets: 0.001 ms Thread Wait Time: 0.004 ms Total Operation Time: 689.179 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.011 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=2d2fc6dfd939fed2ea0bad200b85e055): Total: 0.057 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 7.718 ms Integration: 7.561 ms Integration of assets: 0.004 ms Thread Wait Time: 84.279 ms Total Operation Time: 99.560 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 0.842 ms Integration: 1.277 ms Integration of assets: 0.006 ms Thread Wait Time: 190.476 ms Total Operation Time: 192.601 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.476 ms Integration: 0.692 ms Integration of assets: 0.010 ms Thread Wait Time: 226.460 ms Total Operation Time: 227.637 ms Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] Container Testing (825777289) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-1397246442) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.643 ms Integration: 32.600 ms Integration of assets: 0.001 ms Thread Wait Time: 0.004 ms Total Operation Time: 33.247 ms Unloading 565 unused Assets / (4.6 MB). Loaded Objects now: 11466. Memory consumption went from 402.8 MB to 398.1 MB. Total: 27.513926 ms (FindLiveObjects: 0.523472 ms CreateObjectMapping: 0.163497 ms MarkObjects: 25.651212 ms DeleteObjects: 0.826380 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map 55 total world brushes 0 detail brushes 0 patches 56 boxbevels 0 edgebevels 4 entities 324 planes 0 areaportals Size: -136, -128, -64 to 144, 128, 144 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 330 faces 294 leafs --- MakeTreePortals --- 1 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 112 cluster references --- FloodEntities --- 188 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 106 solid leafs 1 leafs filled 187 inside leafs --- CullSides --- 91 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 237 faces 235 leafs --- MakeTreePortals --- 2 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 105 cluster references --- NumberClusters --- 150 visclusters 469 visportals 542 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 330 axial edge lines 82 non-axial edge lines 0 degenerate edges 68 verts added for T-junctions 1029 total verts 212 naturally ordered 25 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 444 references 237 (237) emitted drawsurfs 237 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 237 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 1515 redundant indexes supressed, saving 5 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 249 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 328 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.1 MB (106040 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'ad600cb7d96ae570d5987dd05979187d') in 0.165 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=07fe09c370734999ccd6d0d17e6dd73c DependenciesID=10aee1f6f8c277cd4212ec2ddfffe765 StaticDependenciesID=852eacc754cbcfdaf7c02d331d44131a Asset Pipeline Refresh (id=a091d5aefafc568d1982dab3b493b238): Total: 0.328 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=317 ms Asset DB Callback time: managed=2 ms, native=8 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.272ms ApplyChangesToAssetFolders: 0.198ms Scan: 116.115ms Collect global state as custom dependencies: 0.172ms OnSourceAssetsModified: 0.533ms ProcessAssetsWithTransientArtifactChanges: 0.136ms CategorizeAssets: 19.506ms ImportOutOfDateAssets: 167.798ms (0.171ms without children) ImportManagerImport: 166.488ms (1.045ms without children) UnloadImportedAssets: 0.096ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.399ms InitializingProgressBar: 0.245ms ImportSchedulerStart: 0.359ms PostProcessAllAssets: 5.706ms XRBuildSystem.XRAssetImported 3.750ms MonoPostProcessAllAssets: 1.754ms ConfigAssetsTracker.OnPostprocessAllAssets 0.528ms AssetChangedListener.OnPostprocessAllAssets 0.201ms SyncVS.PostprocessSyncProject 0.179ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.163ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.071ms AssetPostprocessor.OnPostprocessAllAssets 0.055ms PostAssetChangesProfiler: 4.431ms GatherAllCurrentPrimaryImportResultRevisions: 0.218ms UnloadStreamsBegin: 0.123ms PersistCurrentRevisions: 0.144ms Untracked: 12.104ms Asset Pipeline Refresh (id=e994321d8c5f37aef9c99acc61bf7f46): Total: 0.065 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents" WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 4 Duration: 0s283ms [ 925/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json *** Tundra requires additional run (0.18 seconds), 1 items updated, 1247 evaluated ExitCode: 0 Duration: 1s667ms Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 1s388ms Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482 [ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb *** Tundra build success (1.33 seconds), 10 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.1383220 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 29 unused Assets / (35.0 KB). Loaded Objects now: 11418. Memory consumption went from 370.6 MB to 370.6 MB. Total: 42.924200 ms (FindLiveObjects: 0.510277 ms CreateObjectMapping: 0.310503 ms MarkObjects: 41.706737 ms DeleteObjects: 0.102112 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.925 seconds Domain Reload Profiling: 2990ms BeginReloadAssembly (482ms) DisableScriptedObjects (72ms) CreateAndSetChildDomain (214ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (64ms) LoadAllAssembliesAndSetupDomain (498ms) LoadAssemblies (102ms) TypeCache.Refresh (15ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (268ms) BuildScriptInfoCaches (244ms) ResolveRequiredComponents (23ms) FinalizeReload (1926ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (283ms) ProcessInitializeOnLoadAttributes (431ms) ProcessInitializeOnLoadMethodAttributes (86ms) AfterProcessingInitializeOnLoad (4ms) AwakeInstancesAfterBackupRestoration (583ms) Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Asset Pipeline Refresh (id=9801ca7b8d086b7babc6d1e6140a24fc): Total: 7.708 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2443 ms Asset DB Callback time: managed=608 ms, native=4 ms Scripting: domain reloads=1, domain reload time=1112 ms, compile time=3539 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=1, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.484ms ApplyChangesToAssetFolders: 0.394ms Scan: 353.958ms Collect global state as custom dependencies: 3.670ms ProcessAssetsWithTransientArtifactChanges: 6.316ms CategorizeAssets: 57.003ms CompileScripts: 3539.447ms ImportOutOfDateAssets: 1940.368ms (1937.086ms without children) CollectScriptTypesHashes: 1.038ms ReloadNativeAssets: 1.324ms UnloadImportedAssets: 0.570ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.826ms ImportSchedulerStart: 0.525ms PostProcessAllAssets: 608.696ms XRBuildSystem.XRAssetImported 1.558ms MonoPostProcessAllAssets: 606.765ms SyncVS.PostprocessSyncProject 533.304ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.926ms NugetAssetPostprocessor.OnPostprocessAllAssets 14.204ms AssetPostprocessor.OnPostprocessAllAssets 5.326ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.287ms AssetChangedListener.OnPostprocessAllAssets 4.071ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.370ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.887ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.525ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.430ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.133ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.129ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.759ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.749ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.603ms MaterialPostprocessor.OnPostprocessAllAssets 0.564ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.555ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.441ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.415ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.394ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.329ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.284ms TextAssetPostProcessor.OnPostprocessAllAssets 0.265ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.247ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.220ms CinemachineSettings.OnPostprocessAllAssets 0.215ms AssetPathToTypes.OnPostprocessAllAssets 0.213ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.210ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.207ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.201ms AssetEvents.OnPostprocessAllAssets 0.196ms PostProcessor.OnPostprocessAllAssets 0.185ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.177ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.173ms DomainReloadProcessor.OnPostprocessAllAssets 0.132ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.131ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.127ms SamplePostprocessor.OnPostprocessAllAssets 0.120ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms ConfigAssetsTracker.OnPostprocessAllAssets 0.112ms ThemePostprocessor.OnPostprocessAllAssets 0.111ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.108ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.099ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms AssetReloadNotifier.OnPostprocessAllAssets 0.085ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.067ms AssetProcessor.OnPostprocessAllAssets 0.054ms PostAssetChangesProfiler: 3.918ms GatherAllCurrentPrimaryImportResultRevisions: 0.169ms PersistCurrentRevisions: 0.114ms GenerateScriptTypeHashes: 2.635ms GenerateScriptTypeSerializationHashes: 4.496ms Untracked: 1191.543ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=82f44d3045f41b5938f5a0b1942eafcc): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=eebb41388ff46cd5caf6dbbe00377644): Total: 0.061 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Unhandled description string [ Unhandled description string ] AcceleratorClientConnectionCallback - disconnected - :0 Importing 'GUID: 00000000000000003000000000000000 - Path: ProjectSettings/TagManager.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000003000000000000000' -> (Import Result ID: '193d2a9b955391913c5aa115bcd4fb6d') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=f000288eab4d423778547d37d97a06b9 DependenciesID=932513de7b4d88bb78f4b506fac27364 StaticDependenciesID=534e026abe47232fc12b21370d7dc04b Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Asset Pipeline Refresh (id=2578b29025bbb4283a18d39964e756bb): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker1] Imported GUID: 00000000000000003000000000000000 - Path: ProjectSettings/TagManager.asset - Importer: PreviewImporter -> (ImportResultId: '67c0679e03b58888792bb39c2e1aa9bf') in 0.030730139 seconds [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/OfficeGame ExitCode: 0 Duration: 0s581ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (0.53 seconds), 9 items updated, 1247 evaluated Total cache size 268327588 Total cache size after purge 268327588, took 00:00:00.0859135 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 589 unused Assets / (0.5 MB). Loaded Objects now: 11426. Memory consumption went from 383.6 MB to 383.1 MB. Total: 27.883479 ms (FindLiveObjects: 0.584116 ms CreateObjectMapping: 0.408737 ms MarkObjects: 25.459924 ms DeleteObjects: 1.116274 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 1.998 seconds Domain Reload Profiling: 3021ms BeginReloadAssembly (486ms) DisableScriptedObjects (88ms) CreateAndSetChildDomain (211ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (62ms) LoadAllAssembliesAndSetupDomain (454ms) LoadAssemblies (102ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (213ms) BuildScriptInfoCaches (188ms) ResolveRequiredComponents (24ms) FinalizeReload (1999ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (288ms) ProcessInitializeOnLoadAttributes (462ms) ProcessInitializeOnLoadMethodAttributes (85ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (591ms) Asset Pipeline Refresh (id=16d8273184f5ee90db876d35ea6abe08): Total: 4.444 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2502 ms Asset DB Callback time: managed=71 ms, native=4 ms Scripting: domain reloads=1, domain reload time=1068 ms, compile time=796 ms, other=0 ms Project Asset Count: scripts=1897, non-scripts=3032 Asset File Changes: new=0, changed=2, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.510ms ApplyChangesToAssetFolders: 0.438ms Scan: 388.253ms Collect global state as custom dependencies: 7.047ms OnSourceAssetsModified: 0.051ms ProcessAssetsWithTransientArtifactChanges: 8.289ms CategorizeAssets: 55.493ms CompileScripts: 796.214ms ImportOutOfDateAssets: 2009.694ms (2006.296ms without children) CollectScriptTypesHashes: 0.708ms ReloadNativeAssets: 1.258ms UnloadImportedAssets: 0.892ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.706ms ImportSchedulerStart: 0.504ms PostProcessAllAssets: 73.594ms XRBuildSystem.XRAssetImported 1.510ms PostProcessCallbackCreateDeferredMaterials 0.050ms MonoPostProcessAllAssets: 71.673ms NugetAssetPostprocessor.OnPostprocessAllAssets 14.011ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.805ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.250ms AssetPostprocessor.OnPostprocessAllAssets 4.995ms AssetChangedListener.OnPostprocessAllAssets 3.751ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.572ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.781ms SyncVS.PostprocessSyncProject 1.626ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.442ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.354ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.014ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.961ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.740ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.730ms MaterialPostprocessor.OnPostprocessAllAssets 0.550ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.534ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.449ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.417ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.405ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.381ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.308ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.280ms TextAssetPostProcessor.OnPostprocessAllAssets 0.257ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.248ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.223ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.217ms CinemachineSettings.OnPostprocessAllAssets 0.217ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.208ms AssetPathToTypes.OnPostprocessAllAssets 0.206ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.202ms AssetEvents.OnPostprocessAllAssets 0.184ms PostProcessor.OnPostprocessAllAssets 0.174ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.172ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.164ms SamplePostprocessor.OnPostprocessAllAssets 0.128ms DomainReloadProcessor.OnPostprocessAllAssets 0.127ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.113ms ConfigAssetsTracker.OnPostprocessAllAssets 0.110ms ThemePostprocessor.OnPostprocessAllAssets 0.104ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.094ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.094ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.088ms AssetReloadNotifier.OnPostprocessAllAssets 0.083ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.077ms PostAssetChangesProfiler: 2.750ms GatherAllCurrentPrimaryImportResultRevisions: 0.174ms UnloadStreamsBegin: 0.072ms PersistCurrentRevisions: 0.106ms GenerateScriptTypeHashes: 2.541ms GenerateScriptTypeSerializationHashes: 4.340ms Untracked: 1099.592ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Asset Pipeline Refresh (id=4c06273780537dfa8b1f3815e6fa422a): Total: 0.105 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Unhandled description string [ Unhandled description string ] Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=9ad807bbdece2e07dbc17df0563e4e5a): Total: 0.021 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=1eb7a00e986568ea7850ffda77c57a34): Total: 0.069 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) MonoPathRemapper: Attempts to remap: 745973; Successful remaps: 220988 Serialized file version minimum: 22, current 23 [LAYOUT] About to save layout /home/rainman/Projects/OfficeGame/UserSettings/Layouts/default-6000.dwlt [LAYOUT] About to save layout /home/rainman/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Asset Pipeline Refresh (id=8d7f611c6cd9de81da492352b2846d97): Total: 0.017 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Physics::Module] Cleanup current backend. [Physics::Module] Id: 0xf2b8ea05 Input System module state changed to: ShutdownInProgress. Input Polling Thread exited. Input System module state changed to: Shutdown. [Licensing::IpcConnector] LicenseClient-rainman-notifications channel disconnected successfully. [Licensing::IpcConnector] LicenseClient-rainman channel disconnected successfully. 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc Shut down UDS service system complete Lingering sessions upon destruction of worker manager Unity Data Store service was successfully shut down UDS shutting down local client system AcceleratorClientConnectionCallback - disconnected - :0 Cleanup mono CodeReloadManager destroyed debugger-agent: Unable to listen on 75 SDL leaked 2 allocations Turn on UNITY_SDL_ALLOCATION_TRACKING for detailed information. VBCSCompilerPreWarmer: requested VBCSCompiler shutdown Checking for leaked weakptr: Found no leaked weakptrs. [Package Manager] Server process was shutdown ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1790336455473,"processId":3722,"allocatedMemory":21241621,"memoryLabels":[{"Default":480123},{"Permanent":16152},{"Thread":1052296},{"Manager":816017},{"VertexData":8},{"Geometry":408},{"Shader":856908},{"Material":68},{"TextureCache":11400},{"GfxDevice":37040},{"Animation":1016},{"FreeType":8},{"FontEngine":736},{"Physics":1970},{"Physics2D":16},{"Serialization":63064},{"Input":60256},{"JobScheduler":256},{"TextLib":28353},{"Mono":80},{"MonoCode":192},{"ScriptingNativeRuntime":155088},{"BaseObject":54424},{"Resource":1076},{"Renderer":2368},{"Transform":4717},{"File":78581},{"WebCam":80},{"Culling":32},{"Terrain":11346},{"Wind":24},{"String":3750597},{"StaticString":3808},{"Utility":2677552},{"PoolAlloc":2200},{"AI":80},{"TypeTree":4983902},{"ScriptManager":234136},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7408},{"Director":8280},{"CloudService":13040},{"WebRequest":4517},{"VR":49554},{"SceneManager":640},{"Video":64},{"LazyScriptCache":32},{"NativeArray":19440},{"Camera":729},{"Secure":8049},{"SerializationCache":9256},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57552},{"StaticSafetyDebugInfo":278528},{"Analytics":592},{"Hierarchy":1436},{"UIElements":40},{"CoreStats":14456},{"Identifiers":7152},{"Gui":268844},{"EditorUtility":116759},{"VersionControl":8},{"Undo":963},{"AssetDatabase":4970340},{"AssetImporter":496},{"EditorGi":328},{"UnityConnect":32546},{"Upm":1836},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"LocalIPC":150},{"ProfilerEditor":9746},{"CoreBusinessMetrics":2520},{"Windowing":480},{"Licensing":1128},{"AssetReference":32},{"IPCStream":32}]}