23700 lines
2.1 MiB
Plaintext
23700 lines
2.1 MiB
Plaintext
Unity Editor version: 6000.6.7f1 (b22767f04f04)
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Branch: 6000.6/staging
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Build type: Release
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Batch mode: NO
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macOS version: Version 26.1 (Build 25B78)
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Darwin version: 25.1.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 8192 MB
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Date: 2026-10-27T23:11:00Z
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VBCSCompilerPreWarmer: watching VBCSCompiler (PID 1222)
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VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 1224)
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VBCSCompiler prewarm took 15.70 ms
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist
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[Licensing::Module] Successfully launched the LicensingClient (PId: 1225)
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
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-projectPath
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/Users/angelofdeath/Projects/Hasebe
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-riderPath
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/Applications/Rider.app/Contents/MacOS/rider
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Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
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/Users/angelofdeath/Projects/Hasebe
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-remapper-allocator-initial-capacity=32768"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-main-allocator-mimalloc-enabled=1"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-10-27T23:11:01.129671Z"
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Player connection [8484757632] Target information:
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Player connection [8484757632] * "[IP] 192.168.100.35 [Port] 55504 [Flags] 2 [Guid] 327854472 [EditorId] 327854472 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8484757632] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8484757632] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.3+d7ffd15
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Session Id: cc273bc7fa984d0bb574a95545f01a95
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Correlation Id: a32cd9d904c1c4e79eafa1b91c9ac8c9
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External correlation Id: 6993197908441630445
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Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.58s, validation: 0.08s, handshake: 0.50s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-10-27T23:11:01.708248Z"
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[Licensing::Module] Connected to LicensingClient (PId: 1225, launch time: 0.00, total connection time: 1.15s)
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[Licensing::Module] Error: Access token is unavailable; failed to update
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 7972341668464-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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[Licensing::Client] Successfully updated license, isAsync: True, time: 0.02
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] Licensing Background thread has ended after 1.24s
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[Package Manager] Connected to IPC stream "Upm-1221" after 0.4 seconds.
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[Licensing::Client] Successfully resolved entitlement details
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Library Redirect Path: Library/
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: 5420433f42fdf4ea13c720f39452b183
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- Shared memory size: 1073741824
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- Command buffer id: 1052672
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- Command buffer size: 8192
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- Hashmap size: 4194304
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- Service connected: false
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Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore
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Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised
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Refreshing native plugins compatible for Editor in 3.24 ms, found 1 plugins.
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Preloading 1 native plugins for Editor in 11.81 ms.
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[Physics::Module] Selected backend (deferred post-plugins).
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Initialize engine version: 6000.6.7f1 (b22767f04f04)
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[EntityIdStore] init: VM path (explicit commit), pageSize=16384, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Users/angelofdeath/Projects/Hasebe/Assets
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GfxDevice: creating device client; kGfxThreadingModeThreaded
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preferred device: Apple M1 (high power)
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Metal devices available: 1
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0: Apple M1 (high power)
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Using device Apple M1 (high power)
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Initializing Metal device caps: Apple M1
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Mac GPU Family: 2
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Apple GPU Family: 7
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MSL Version: 3.0
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Has Float MSAA: 1
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Has Float Filtering: 1
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ReadWrite Texture Tier: 2
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
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Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56221
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CodeReloadManager initialized
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ImportWorker Server TCP listen port: 0
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AcceleratorClientConnectionCallback - disconnected - :0
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
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Registered in 0.001137 seconds.
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Native extension for OSXStandalone target not found
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Package Manager log level set to [2]
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.047 seconds
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Domain Reload Profiling: 1491ms
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BeginReloadAssembly (109ms)
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CreateAndSetChildDomain (13ms)
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RebuildCommonClasses (4ms)
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RebuildNativeTypeToScriptingClass (18ms)
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initialDomainReloadingComplete (48ms)
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LoadAllAssembliesAndSetupDomain (263ms)
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LoadAssemblies (94ms)
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TypeCache.Refresh (192ms)
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TypeCache.ScanAssembly (176ms)
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AnalyzeDomain (1ms)
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FinalizeReload (1048ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (84ms)
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ProcessInitializeOnLoadAttributes (84ms)
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ProcessInitializeOnLoadMethodAttributes (712ms)
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[Licensing::Client] Successfully resolved entitlement details
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Application.AssetDatabase Initial Refresh Start
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[Package Manager] Restoring resolved packages state from cache
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[Licensing::Client] Successfully resolved entitlement details
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[Package Manager] Registered 70 packages:
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Packages from [https://packages.unity.com]:
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com.unity.addressables@2.11.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e)
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com.unity.ai.navigation@2.0.16 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb)
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com.unity.collab-proxy@2.13.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
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com.unity.ide.rider@3.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882)
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com.unity.inputsystem@1.20.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4)
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com.unity.recorder@5.1.7 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
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com.unity.visualscripting@1.9.12 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
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com.unity.xr.legacyinputhelpers@3.0.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
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com.unity.bindings.openimageio@1.0.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
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com.unity.profiling.core@1.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
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com.unity.scriptablebuildpipeline@3.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
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com.unity.searcher@4.9.5 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00)
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com.unity.nuget.mono-cecil@1.11.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
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Built-in packages:
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com.unity.2d.sprite@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@752945c75a6f)
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com.unity.2d.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@f4c7bd71ac8a)
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com.unity.render-pipelines.universal@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1)
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com.unity.test-framework@1.8.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ee3fe9477490)
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com.unity.timeline@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.timeline@5aa4cbea9cc5)
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com.unity.ugui@2.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ugui@eb824e41fbc7)
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com.unity.modules.accessibility@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility)
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com.unity.modules.adaptiveperformance@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance)
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com.unity.modules.ai@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai)
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com.unity.modules.androidjni@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni)
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com.unity.modules.animation@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation)
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com.unity.modules.assetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle)
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com.unity.modules.audio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio)
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com.unity.modules.cloth@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth)
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com.unity.modules.director@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.director)
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com.unity.modules.imageconversion@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion)
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com.unity.modules.imgui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui)
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com.unity.modules.jsonserialize@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize)
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com.unity.modules.particlesystem@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem)
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com.unity.modules.physics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics)
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com.unity.modules.physics2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d)
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com.unity.modules.physicscore2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d)
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com.unity.modules.screencapture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture)
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com.unity.modules.terrain@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain)
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com.unity.modules.terrainphysics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics)
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com.unity.modules.tetgen@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen)
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com.unity.modules.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap)
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com.unity.modules.ui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui)
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com.unity.modules.uielements@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements)
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com.unity.modules.umbra@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra)
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com.unity.modules.unityanalytics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics)
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com.unity.modules.unitywebrequest@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest)
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com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle)
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com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio)
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com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture)
|
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com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww)
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com.unity.modules.vectorgraphics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics)
|
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com.unity.modules.vehicles@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles)
|
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com.unity.modules.video@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.video)
|
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com.unity.modules.wind@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind)
|
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com.unity.modules.xr@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr)
|
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com.unity.modules.subsystems@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems)
|
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com.unity.modules.hierarchycore@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore)
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com.unity.ext.nunit@2.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@0198eae3b53e)
|
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com.unity.render-pipelines.core@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5)
|
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com.unity.shadergraph@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe)
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com.unity.render-pipelines.universal-config@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@561422b74439)
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com.unity.collections@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collections@4920e8897b5a)
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com.unity.burst@2.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.burst@626e66ab421b)
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com.unity.mathematics@1.4.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@8306a64d0cd6)
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com.unity.graph-authoring@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@cfd2588851ee)
|
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com.unity.test-framework.performance@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@e8b39e3ef3d9)
|
|
Git packages:
|
|
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
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com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
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com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
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com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
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com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
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[Subsystems] No new subsystems found in resolved package list.
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[Package Manager] Done registering packages in 0.02 seconds
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
|
|
Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
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ExitCode: 4 Duration: 0s358ms
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Rebuilding DAG because FileSignature timestamp changed: Library/Bee/200b0aEDbg-inputdata.json
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[ 535/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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*** Tundra requires additional run (0.33 seconds), 1 items updated, 528 evaluated
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/200b0aEDbg.dag.json" "Library/Bee/200b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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|
ExitCode: 0 Duration: 1s594ms
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|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/200b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 1s734ms
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Finished compiling graph: 1286 nodes, 29513 flattened edges (24701 ToBuild, 230 ToUse), maximum node priority 1588
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[ 630/1283 0s] WriteText Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
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[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
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[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (1.72 seconds), 10 items updated, 1283 evaluated
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Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
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AssetDatabase: script compilation time: 4.376395s
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Begin MonoManager ReloadAssembly
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2985271
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Importing 'GUID: fb857a2eae284b31b2eb19ac4abfcaa7 - Path: Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy' with importer (DefaultImporter)
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Imported 'GUID: fb857a2eae284b31b2eb19ac4abfcaa7' -> (Import Result ID: 'f9220d5be52cbf67c87d36122799845e') in 0.061 seconds [static dependencies only]. Details - ImportResultOutputID=dbb024cd68cc281cb82d80d19d03cb87 DependenciesID=6b5279dc7d06658973ef4c7acf6f11f3 StaticDependenciesID=ed33d290b55796049ca720db95abebfc
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Refreshing native plugins compatible for Editor in 4.49 ms, found 6 plugins.
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Native extension for OSXStandalone target not found
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.252 seconds
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Domain Reload Profiling: 2495ms
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BeginReloadAssembly (396ms)
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DisableScriptedObjects (15ms)
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CreateAndSetChildDomain (106ms)
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RebuildCommonClasses (12ms)
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RebuildNativeTypeToScriptingClass (14ms)
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initialDomainReloadingComplete (49ms)
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LoadAllAssembliesAndSetupDomain (771ms)
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LoadAssemblies (494ms)
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TypeCache.Refresh (229ms)
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TypeCache.ScanAssembly (209ms)
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AnalyzeDomain (69ms)
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BuildScriptInfoCaches (62ms)
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ResolveRequiredComponents (5ms)
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FinalizeReload (1253ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (92ms)
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ProcessInitializeOnLoadAttributes (485ms)
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ProcessInitializeOnLoadMethodAttributes (143ms)
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EditorAssembliesLoaded (3ms)
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AwakeInstancesAfterBackupRestoration (21ms)
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Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Refreshing native plugins compatible for Editor in 2.34 ms, found 6 plugins.
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Asset Pipeline Refresh (id=8af8eac83cacc46e9a95b5360d6b81b1): Total: 10.205 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
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(Values over 0.05ms)
|
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Summary:
|
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Imports: total=1 (actual=1, local cache=0, cache server=0)
|
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Asset DB Process Time: managed=34 ms, native=2734 ms
|
|
Asset DB Callback time: managed=1575 ms, native=45 ms
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Scripting: domain reloads=1, domain reload time=1313 ms, compile time=4378 ms, other=123 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
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Asset File Changes: new=2, changed=3, moved=0, deleted=0
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Scan Filter Count: 1
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InvokeCustomDependenciesCallbacks: 0.171ms
|
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InvokePackagesCallback: 22.727ms
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ApplyChangesToAssetFolders: 0.411ms
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Scan: 651.888ms
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Collect global state as custom dependencies: 14.668ms
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OnSourceAssetsModified: 0.834ms
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CategorizeScriptCompilationAssets: 93.157ms
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ProcessAssetsWithTransientArtifactChanges: 78.054ms
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CategorizeAssets: 240.481ms
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CompileScripts: 4378.310ms
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ImportOutOfDateAssets: 1355.997ms (1271.878ms without children)
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ImportManagerImport: 66.685ms (2.608ms without children)
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ReloadNativeAssets: 0.168ms
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UnloadImportedAssets: 7.906ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.387ms
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ImportSchedulerStart: 7.969ms
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PostProcessAllAssets: 1576.248ms
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VCAutoAddAssetPostprocess 3.145ms
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XRBuildSystem.XRAssetImported 0.249ms
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PostProcessCallbackCreateDeferredMaterials 0.213ms
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MonoPostProcessAllAssets: 1569.494ms
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SyncVS.PostprocessSyncProject 1102.900ms
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AssetPostprocessor.OnPostprocessAllAssets 337.523ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 25.322ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.258ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 8.262ms
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AssetChangedListener.OnPostprocessAllAssets 5.281ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.126ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.589ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 2.570ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 2.479ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 2.355ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 1.627ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.597ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.499ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.279ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.902ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.897ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.764ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.717ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.697ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.662ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.555ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 0.539ms
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PostProcessor.OnPostprocessAllAssets 0.536ms
|
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.520ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.508ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.398ms
|
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SamplePostprocessor.OnPostprocessAllAssets 0.282ms
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AssetPathToTypes.OnPostprocessAllAssets 0.278ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.274ms
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AssetProcessor.OnPostprocessAllAssets 0.267ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.241ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.239ms
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AssetEvents.OnPostprocessAllAssets 0.225ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.195ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.194ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.176ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.165ms
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ThemePostprocessor.OnPostprocessAllAssets 0.164ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.161ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.156ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.155ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.121ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.089ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.089ms
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PostAssetChangesProfiler: 22.205ms
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UnloadStreamsBegin: 15.250ms
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PersistCurrentRevisions: 0.274ms
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GenerateScriptTypeHashes: 5.034ms
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|
GenerateScriptTypeSerializationHashes: 8.460ms
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|
Untracked: 1751.345ms
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|
|
Application.AssetDatabase Initial Refresh End
|
|
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
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|
Launched and connected shader compiler UnityShaderCompiler after 0.06 seconds
|
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Scanning for USB devices : 0.056ms
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|
Initializing Unity extensions:
|
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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|
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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|
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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[MODES] Loading mode Default (0) for mode-current-id-OfficeGame
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2026-10-28 02:11:18.946 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988e9040 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:11:18.952 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998928f00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Unloading 110 Unused Serialized files (Serialized files now loaded: 0)
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Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
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Deserialize: 8.268 ms
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Integration: 35.314 ms
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Integration of assets: 0.072 ms
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Thread Wait Time: 0.004 ms
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Total Operation Time: 43.658 ms
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Unloading 8494 unused Assets / (17.7 MB). Loaded Objects now: 9523.
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Memory consumption went from 333.1 MB to 315.4 MB.
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Total: 54.977459 ms (FindLiveObjects: 1.974583 ms CreateObjectMapping: 0.479333 ms MarkObjects: 19.637042 ms DeleteObjects: 32.624791 ms)
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[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
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Worker ready: AssetImportWorkerHW0 0
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2026-10-28 02:11:20.495 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988e9b80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:11:20.500 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998929220 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
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[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
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[MODES] ModeService[default].InitializeCurrentMode
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[MODES] ModeService[default].RaiseModeChanged(default, default)
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[Project] Loading completed in 20.025 seconds
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Project init time: 17.768 seconds
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Template init time: 0.000 seconds
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Package Manager init time: 0.395 seconds
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Asset Database init time: 2.638 seconds
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Global illumination init time: 0.004 seconds
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Assemblies load time: 1.551 seconds
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Unity extensions init time: 0.033 seconds
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Asset Database refresh time: 10.213 seconds
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Scene opening time: 1.680 seconds
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##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1793142680536,"processId":1221,"projectLoad":20.025254,"projectInit":17.767559208,"templateInit":0.0,"packageManagerInit":0.395147292,"assetDatabaseInit":2.637956125,"globalIlluminationInit":0.003840792,"assembliesLoad":1.550789542,"unityExtensionsInit":0.033052291,"assetDatabaseRefresh":10.213016166,"sceneOpening":1.680374875}
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##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1793142680536,"processId":1221,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"}
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Subscribe to USB device events
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GPU Resident Drawer created.
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Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
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Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.080s, timestamps: [20.054 - 20.134]
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[Licensing::Client] Successfully resolved entitlement details
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Asset Pipeline Refresh (id=34f3ea5e3cdc840cbb8ed6c64cf8c1ef): Total: 1.002 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=1001 ms
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Asset DB Callback time: managed=0 ms, native=0 ms
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Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
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Project Asset Count: scripts=1911, non-scripts=3239
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 1
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InvokeCustomDependenciesCallbacks: 0.535ms
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ApplyChangesToAssetFolders: 0.706ms
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Scan: 588.487ms
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Collect global state as custom dependencies: 3.895ms
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OnSourceAssetsModified: 0.486ms
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ProcessAssetsWithTransientArtifactChanges: 1.088ms
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CategorizeAssets: 220.479ms
|
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ImportOutOfDateAssets: 2.133ms (0.484ms without children)
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ReloadNativeAssets: 0.110ms
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UnloadImportedAssets: 0.269ms
|
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.587ms
|
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ImportSchedulerStart: 0.685ms
|
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GatherAllCurrentPrimaryImportResultRevisions: 5.845ms
|
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UnloadStreamsBegin: 53.099ms
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PersistCurrentRevisions: 0.282ms
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Untracked: 119.747ms
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
|
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Asset Pipeline Refresh (id=68a232b2973e645139dc56bda33b9753): Total: 0.195 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Start Indexing on Editor startup
|
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[Indexing] Starting Initial Indexing for Assets
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[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '3eded7c927b0a38bd03edc419bcd338a') in 0.478832 seconds
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Asset Pipeline Refresh (id=1f782eed1e5384fdca4680dc40379bb8): Total: 0.249 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.007 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
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|
Refreshing native plugins compatible for Editor in 2.47 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=e2df0e5b70d5e4aca9928b43c1ec5f1e): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Starting new worker id: 2 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW2.log
|
|
[Worker0] Imported GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '24ef53212b3bdcade49b61f3ae222bbe') in 0.282510167 seconds
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[Worker0] Imported GUID: f9f637cef8714ef1b5ec779d21630ebd - Path: Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '921575c3b0bb9e9ec5f7a8453788d91b') in 0.026373417 seconds
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[Worker0] Imported GUID: b4067e559c4d4556a335b4c507f9702f - Path: Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '62f6101c66415ffd810ea1f51729d236') in 0.024915708 seconds
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[Worker0] Imported GUID: fb857a2eae284b31b2eb19ac4abfcaa7 - Path: Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '7676f5661deb9344ca4297ae343621e6') in 0.024025917 seconds
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|
Worker ready: AssetImportWorkerHW1 1
|
|
[Worker0] Imported GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '95f2b2bc1cb1d0091e3e9760981b21f2') in 0.027384708 seconds
|
|
Worker ready: AssetImportWorkerHW2 2
|
|
TrimDiskCacheJob: Current cache size 0mb
|
|
InputAction with path 'UI/Navigate' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:51)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:312)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:497)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/Submit' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:52)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:312)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:497)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/Cancel' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:53)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:312)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:497)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/Click' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:54)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:312)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:497)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/MiddleClick' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:55)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:312)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:497)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/RightClick' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:56)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:312)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:497)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/ScrollWheel' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:57)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:312)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:497)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /Users/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
Importing 'GUID: 052faaac586de48259a63d0c4782560b - Path: Assets/Infrastructure/Input/ActionMap.inputactions' with importer (ScriptedImporter : Unity.InputSystem:UnityEngine.InputSystem.Editor:InputActionImporter)
|
|
Imported 'GUID: 052faaac586de48259a63d0c4782560b' -> (Import Result ID: '5ea2aef0daebe22768dca17f8b618bbc') in 0.053 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=de591095cf39bb49ff7c3bc7201a5e3d DependenciesID=1a7bdf2dec0de262eaa258d0bbcb8f80 StaticDependenciesID=0dc973424e7a99a75b3a857c9d5d4f64
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 5.67 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=a15c1fdbea4894c7b81a84419af0d457): Total: 0.280 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Worker2] Imported GUID: 052faaac586de48259a63d0c4782560b - Path: Assets/Infrastructure/Input/ActionMap.inputactions - Importer: PreviewImporter -> (ImportResultId: '189e7d3d614269fda92b5e7a8673c9d4') in 0.069909417 seconds
|
|
[Worker2] Imported GUID: 052faaac586de48259a63d0c4782560b - Path: Assets/Infrastructure/Input/ActionMap.inputactions - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '2237244a80356c112cf85e881449e3a3') in 0.0871685 seconds
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.010193s
|
|
Refreshing native plugins compatible for Editor in 6.71 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=11c72c1b61f704e1fb986bfcc67d3710): Total: 0.325 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=278 ms
|
|
Asset DB Callback time: managed=22 ms, native=13 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=10 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.565ms
|
|
Scan: 228.375ms
|
|
Collect global state as custom dependencies: 1.295ms
|
|
OnSourceAssetsModified: 0.400ms
|
|
CategorizeScriptCompilationAssets: 0.881ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.595ms
|
|
CategorizeAssets: 25.372ms
|
|
CompileScripts: 10.227ms
|
|
ImportOutOfDateAssets: 1.787ms (0.145ms without children)
|
|
ReloadNativeAssets: 0.086ms
|
|
UnloadImportedAssets: 0.110ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.562ms
|
|
ImportSchedulerStart: 0.883ms
|
|
PostProcessAllAssets: 25.353ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.963ms
|
|
ShaderAssetModifiedCallback 0.336ms
|
|
XRBuildSystem.XRAssetImported 0.295ms
|
|
MonoPostProcessAllAssets: 22.065ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 9.323ms
|
|
SyncVS.PostprocessSyncProject 3.431ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.386ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.720ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.626ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.406ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.289ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.259ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.192ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 0.187ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.099ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.091ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.072ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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[Worker2] Imported GUID: dc62fec94fde411ab1420155a5087d64 - Path: Assets/Code/UserDefinedEnums/ActionMappings.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'e8fb4c38190381c9605bde9cd78602ed') in 0.120693791 seconds
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ExitCode: 0 Duration: 2s983ms
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[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (2.81 seconds), 9 items updated, 1283 evaluated
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.3317746
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GPU Resident Drawer disposed.
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Thread 0x43a687000 may have been prematurely finalized
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<CFData 0x99b5ea850 [0x1fb1ffab0]>{length = 6, capacity = 6, bytes = 0xb0be8311caa0}
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:13:18.150 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x999ff7d40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:13:18.155 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99892b660 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 2.302 seconds
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Domain Reload Profiling: 4421ms
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BeginReloadAssembly (1310ms)
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ExecutionOrderSort (4ms)
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DisableScriptedObjects (271ms)
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CreateAndSetChildDomain (615ms)
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RebuildCommonClasses (11ms)
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RebuildNativeTypeToScriptingClass (15ms)
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initialDomainReloadingComplete (87ms)
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LoadAllAssembliesAndSetupDomain (695ms)
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LoadAssemblies (245ms)
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TypeCache.Refresh (42ms)
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TypeCache.ScanAssembly (4ms)
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AnalyzeDomain (285ms)
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BuildScriptInfoCaches (248ms)
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ResolveRequiredComponents (22ms)
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FinalizeReload (2303ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (4ms)
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BeforeProcessingInitializeOnLoad (566ms)
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ProcessInitializeOnLoadAttributes (490ms)
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ProcessInitializeOnLoadMethodAttributes (125ms)
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EditorAssembliesLoaded (3ms)
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AwakeInstancesAfterBackupRestoration (638ms)
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Asset Pipeline Refresh (id=9860e99b1f1574c2e8b871fe36c6d43a): Total: 4.807 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=2559 ms
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Asset DB Callback time: managed=28 ms, native=1 ms
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Scripting: domain reloads=1, domain reload time=2214 ms, compile time=2 ms, other=0 ms
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Project Asset Count: scripts=1911, non-scripts=3239
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
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ApplyChangesToAssetFolders: 0.390ms
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Collect global state as custom dependencies: 1.823ms
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ProcessAssetsWithTransientArtifactChanges: 5.330ms
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CategorizeAssets: 110.279ms
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CompileScripts: 2.498ms
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ImportOutOfDateAssets: 2314.881ms (2308.610ms without children)
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CollectScriptTypesHashes: 20.313ms
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|
ReloadNativeAssets: 1.629ms
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UnloadImportedAssets: 2.882ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.873ms
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ImportSchedulerStart: 0.803ms
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PostProcessAllAssets: 28.593ms
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MonoPostProcessAllAssets: 28.584ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.773ms
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|
ConfigAssetsTracker.OnPostprocessAllAssets 9.323ms
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|
SyncVS.PostprocessSyncProject 2.663ms
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|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.386ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.720ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.421ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.345ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.719ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.390ms
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|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.301ms
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|
AssetPostprocessor.OnPostprocessAllAssets 0.289ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.259ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.223ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.199ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.192ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 0.187ms
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AssetChangedListener.OnPostprocessAllAssets 0.176ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.134ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.133ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.125ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.117ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.111ms
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|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.099ms
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|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.091ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 0.081ms
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|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.073ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.053ms
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GatherAllCurrentPrimaryImportResultRevisions: 0.460ms
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UnloadStreamsBegin: 0.125ms
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Untracked: 2317.849ms
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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|
GPU Resident Drawer created.
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|
[Licensing::Client] Successfully resolved entitlement details
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|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.023392s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.30 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=fdac558dde0904144babd5d0cbef0739): Total: 2.162 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
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|
Asset DB Process Time: managed=0 ms, native=932 ms
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|
Asset DB Callback time: managed=1094 ms, native=108 ms
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|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=24 ms, other=0 ms
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Project Asset Count: scripts=1911, non-scripts=3239
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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Scan Filter Count: 1
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ApplyChangesToAssetFolders: 3.006ms
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|
Scan: 678.335ms
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|
Collect global state as custom dependencies: 1.096ms
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|
OnSourceAssetsModified: 19.121ms
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|
CategorizeScriptCompilationAssets: 3.103ms
|
|
ProcessAssetsWithTransientArtifactChanges: 25.708ms
|
|
CategorizeAssets: 64.822ms
|
|
CompileScripts: 24.275ms
|
|
ImportOutOfDateAssets: 4.420ms (0.464ms without children)
|
|
ReloadNativeAssets: 0.231ms
|
|
UnloadImportedAssets: 0.330ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.403ms
|
|
ImportSchedulerStart: 1.994ms
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|
PostProcessAllAssets: 1102.774ms
|
|
XRBuildSystem.XRAssetImported 5.339ms
|
|
PostProcessCallbackCreateDeferredMaterials 3.626ms
|
|
UnityScenesPostprocess 0.235ms
|
|
ObjectImages.AssetImported 0.137ms
|
|
MonoPostProcessAllAssets: 1076.550ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 778.406ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 70.378ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 36.504ms
|
|
SyncVS.PostprocessSyncProject 28.851ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 19.476ms
|
|
AssetChangedListener.OnPostprocessAllAssets 19.422ms
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|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 16.595ms
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|
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.313ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 10.234ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.048ms
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|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 7.379ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 5.995ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.530ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.519ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.278ms
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|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.954ms
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|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.864ms
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|
TextAssetPostProcessor.OnPostprocessAllAssets 2.767ms
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|
MaterialPostprocessor.OnPostprocessAllAssets 2.256ms
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|
AssetReloadNotifier.OnPostprocessAllAssets 2.066ms
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|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.025ms
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AssetPathToTypes.OnPostprocessAllAssets 1.954ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.892ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.708ms
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AssetEvents.OnPostprocessAllAssets 1.516ms
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PostProcessor.OnPostprocessAllAssets 1.339ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 1.251ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.213ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 1.107ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.968ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.878ms
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|
ThemePostprocessor.OnPostprocessAllAssets 0.808ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.773ms
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|
ConfigAssetsTracker.OnPostprocessAllAssets 0.665ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.360ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.267ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.130ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.109ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.098ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.080ms
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|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.055ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.052ms
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|
PostAssetChangesProfiler: 81.774ms
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|
GatherAllCurrentPrimaryImportResultRevisions: 8.216ms
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UnloadStreamsBegin: 1.030ms
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PersistCurrentRevisions: 0.273ms
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Untracked: 143.523ms
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|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s140ms
|
|
[ 751/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (2.04 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Total cache size 267324820
|
|
Refreshing native plugins compatible for Editor in 2.17 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:14:43.480 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998932a80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:14:43.485 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891de00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.302 seconds
|
|
Domain Reload Profiling: 6374ms
|
|
BeginReloadAssembly (2030ms)
|
|
ExecutionOrderSort (7ms)
|
|
DisableScriptedObjects (369ms)
|
|
ReleaseScriptingObjects (5ms)
|
|
CreateAndSetChildDomain (781ms)
|
|
RebuildCommonClasses (14ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (118ms)
|
|
LoadAllAssembliesAndSetupDomain (893ms)
|
|
LoadAssemblies (559ms)
|
|
TypeCache.Refresh (42ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (333ms)
|
|
BuildScriptInfoCaches (292ms)
|
|
ResolveRequiredComponents (29ms)
|
|
FinalizeReload (3303ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (6ms)
|
|
BeforeProcessingInitializeOnLoad (443ms)
|
|
ProcessInitializeOnLoadAttributes (584ms)
|
|
ProcessInitializeOnLoadMethodAttributes (233ms)
|
|
EditorAssembliesLoaded (9ms)
|
|
AwakeInstancesAfterBackupRestoration (1288ms)
|
|
|
|
Asset Pipeline Refresh (id=35df1da9d6e5c4bfeb92167320d4bbeb): Total: 7.173 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3668 ms
|
|
Asset DB Callback time: managed=62 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=3439 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.073ms
|
|
InvokePackagesCallback: 2.134ms
|
|
ApplyChangesToAssetFolders: 1.476ms
|
|
Collect global state as custom dependencies: 4.857ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.733ms
|
|
CategorizeAssets: 131.865ms
|
|
CompileScripts: 1.960ms
|
|
ImportOutOfDateAssets: 3332.761ms (3324.484ms without children)
|
|
CollectScriptTypesHashes: 21.931ms
|
|
ReloadNativeAssets: 2.522ms
|
|
UnloadImportedAssets: 0.288ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.242ms
|
|
ImportSchedulerStart: 3.718ms
|
|
PostProcessAllAssets: 62.836ms
|
|
MonoPostProcessAllAssets: 62.825ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 778.406ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 70.378ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 36.504ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.233ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 19.476ms
|
|
AssetChangedListener.OnPostprocessAllAssets 19.422ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 16.595ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.313ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 10.234ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.048ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 7.379ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.995ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.530ms
|
|
SyncVS.PostprocessSyncProject 4.907ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.554ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.519ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.278ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.954ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.864ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.767ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.256ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.127ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.066ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.025ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.954ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.892ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.744ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.708ms
|
|
AssetEvents.OnPostprocessAllAssets 1.516ms
|
|
PostProcessor.OnPostprocessAllAssets 1.339ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.251ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.213ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.107ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.968ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.808ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.773ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.733ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.681ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.665ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.544ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.534ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.422ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.404ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.255ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.130ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.810ms
|
|
UnloadStreamsBegin: 0.365ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 8.226ms
|
|
GenerateScriptTypeSerializationHashes: 12.745ms
|
|
Untracked: 3598.059ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.21 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=945bc5b2a36374668a69efeaa9297f46): Total: 1.701 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=976 ms
|
|
Asset DB Callback time: managed=678 ms, native=38 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=6 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.073ms
|
|
ApplyChangesToAssetFolders: 1.865ms
|
|
Scan: 834.496ms
|
|
Collect global state as custom dependencies: 1.141ms
|
|
OnSourceAssetsModified: 18.920ms
|
|
CategorizeScriptCompilationAssets: 0.075ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.621ms
|
|
CategorizeAssets: 57.766ms
|
|
CompileScripts: 5.768ms
|
|
ImportOutOfDateAssets: 3.752ms (0.394ms without children)
|
|
ReloadNativeAssets: 0.212ms
|
|
UnloadImportedAssets: 0.442ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.501ms
|
|
ImportSchedulerStart: 1.201ms
|
|
PostProcessAllAssets: 687.945ms
|
|
PostProcessCallbackCreateDeferredMaterials 4.906ms
|
|
ObjectImages.AssetImported 1.670ms
|
|
XRBuildSystem.XRAssetImported 1.154ms
|
|
PostprocessAssetsUpdateCachedIcon 0.464ms
|
|
UnityScenesPostprocess 0.286ms
|
|
MonoPostProcessAllAssets: 659.514ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 215.260ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 194.263ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 65.079ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 32.562ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 17.579ms
|
|
AssetChangedListener.OnPostprocessAllAssets 16.135ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 11.116ms
|
|
SyncVS.PostprocessSyncProject 10.508ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.815ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 6.823ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.757ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.583ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.598ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 4.463ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 4.251ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.925ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.479ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.301ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.819ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.776ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.602ms
|
|
PostProcessor.OnPostprocessAllAssets 1.427ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.284ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.260ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.158ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.008ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.747ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.724ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.702ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.677ms
|
|
AssetEvents.OnPostprocessAllAssets 0.504ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.386ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.380ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.348ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.313ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.215ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.193ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.167ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.099ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.094ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.052ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 9.407ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.125ms
|
|
UnloadStreamsBegin: 0.240ms
|
|
PersistCurrentRevisions: 0.260ms
|
|
Untracked: 68.974ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s462ms
|
|
[ 767/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(15,26): warning CS0414: The field 'CameraBattleModeState._rightClickHold' is assigned but its value is never used
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(14,26): warning CS0414: The field 'CameraBattleModeState._battleDeciding' is assigned but its value is never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.38 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(15,26): warning CS0414: The field 'CameraBattleModeState._rightClickHold' is assigned but its value is never used
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(14,26): warning CS0414: The field 'CameraBattleModeState._battleDeciding' is assigned but its value is never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3575094
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:16:18.320 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988e9860 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:16:18.323 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998928fa0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.795 seconds
|
|
Domain Reload Profiling: 3678ms
|
|
BeginReloadAssembly (1094ms)
|
|
ExecutionOrderSort (9ms)
|
|
DisableScriptedObjects (236ms)
|
|
CreateAndSetChildDomain (316ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (87ms)
|
|
LoadAllAssembliesAndSetupDomain (677ms)
|
|
LoadAssemblies (475ms)
|
|
TypeCache.Refresh (26ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (243ms)
|
|
BuildScriptInfoCaches (217ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (1796ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (225ms)
|
|
ProcessInitializeOnLoadAttributes (424ms)
|
|
ProcessInitializeOnLoadMethodAttributes (104ms)
|
|
AwakeInstancesAfterBackupRestoration (592ms)
|
|
|
|
Asset Pipeline Refresh (id=7e8fa2baa900e48f1ba2151f19db8199): Total: 4.216 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1955 ms
|
|
Asset DB Callback time: managed=44 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2214 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.554ms
|
|
ApplyChangesToAssetFolders: 0.550ms
|
|
Collect global state as custom dependencies: 1.712ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.076ms
|
|
CategorizeAssets: 72.256ms
|
|
CompileScripts: 1.232ms
|
|
ImportOutOfDateAssets: 1805.705ms (1801.407ms without children)
|
|
CollectScriptTypesHashes: 5.406ms
|
|
ReloadNativeAssets: 1.740ms
|
|
UnloadImportedAssets: 0.180ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.933ms
|
|
ImportSchedulerStart: 1.361ms
|
|
PostProcessAllAssets: 44.299ms
|
|
MonoPostProcessAllAssets: 44.281ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 215.260ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 194.263ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 65.079ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 32.562ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.314ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 17.579ms
|
|
AssetChangedListener.OnPostprocessAllAssets 16.135ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 11.116ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.815ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 6.823ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.757ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.583ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.598ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 4.463ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 4.251ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.925ms
|
|
SyncVS.PostprocessSyncProject 3.321ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.841ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.479ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.301ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.819ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.792ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.776ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.602ms
|
|
PostProcessor.OnPostprocessAllAssets 1.427ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.362ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.284ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.260ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.158ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.008ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.756ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.747ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.724ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.702ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.677ms
|
|
AssetEvents.OnPostprocessAllAssets 0.504ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.456ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.386ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.219ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.215ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.197ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.149ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.126ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.099ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.314ms
|
|
UnloadStreamsBegin: 0.099ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 3.416ms
|
|
GenerateScriptTypeSerializationHashes: 6.085ms
|
|
Untracked: 2272.883ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Request Asset Garbage Collect because used heap size increased from 315.5 MB to 0.57 GB, exceeding the threshold of 256.0 MB.
|
|
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 1247 unused Assets / (16.7 MB). Loaded Objects now: 11041.
|
|
Memory consumption went from 0.57 GB to 0.55 GB.
|
|
Total: 233.657125 ms (FindLiveObjects: 10.049750 ms CreateObjectMapping: 0.302542 ms MarkObjects: 40.894916 ms DeleteObjects: 182.167500 ms)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=b62a756189cce498b88398e6aeb678f3): Total: 0.481 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=235 ms
|
|
Asset DB Callback time: managed=212 ms, native=27 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=5 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.143ms
|
|
Scan: 176.233ms
|
|
Collect global state as custom dependencies: 0.308ms
|
|
OnSourceAssetsModified: 1.879ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.195ms
|
|
CategorizeAssets: 32.614ms
|
|
CompileScripts: 5.239ms
|
|
ImportOutOfDateAssets: 2.159ms (0.250ms without children)
|
|
ReloadNativeAssets: 0.098ms
|
|
UnloadImportedAssets: 0.180ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.609ms
|
|
ImportSchedulerStart: 1.022ms
|
|
PostProcessAllAssets: 224.319ms
|
|
XRBuildSystem.XRAssetImported 11.389ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.529ms
|
|
ShaderAssetModifiedCallback 0.221ms
|
|
MonoPostProcessAllAssets: 210.159ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 77.915ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 25.823ms
|
|
AssetChangedListener.OnPostprocessAllAssets 16.114ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 14.754ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.559ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.430ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.767ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.815ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.619ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.992ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.801ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.729ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.371ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.198ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.859ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.647ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.532ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.485ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.444ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.381ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.376ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.361ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.349ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.156ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.840ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.716ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.655ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.583ms
|
|
SyncVS.PostprocessSyncProject 0.511ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.478ms
|
|
PostProcessor.OnPostprocessAllAssets 0.397ms
|
|
AssetEvents.OnPostprocessAllAssets 0.323ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.285ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.246ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.228ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.147ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.087ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.076ms
|
|
PostAssetChangesProfiler: 13.472ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.849ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 17.300ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s501ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(15,26): warning CS0414: The field 'CameraBattleModeState._rightClickHold' is assigned but its value is never used
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(14,26): warning CS0414: The field 'CameraBattleModeState._battleDeciding' is assigned but its value is never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.42 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(15,26): warning CS0414: The field 'CameraBattleModeState._rightClickHold' is assigned but its value is never used
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(14,26): warning CS0414: The field 'CameraBattleModeState._battleDeciding' is assigned but its value is never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(15,26): warning CS0414: The field 'CameraBattleModeState._rightClickHold' is assigned but its value is never used
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(14,26): warning CS0414: The field 'CameraBattleModeState._battleDeciding' is assigned but its value is never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size after purge 267324820, took 00:00:00.4441809
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x4134c7000 may have been prematurely finalized
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:16:46.995 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x999ff5ae0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:16:46.998 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891cb40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.964 seconds
|
|
Domain Reload Profiling: 3887ms
|
|
BeginReloadAssembly (1028ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (225ms)
|
|
CreateAndSetChildDomain (369ms)
|
|
RebuildCommonClasses (11ms)
|
|
RebuildNativeTypeToScriptingClass (21ms)
|
|
initialDomainReloadingComplete (122ms)
|
|
LoadAllAssembliesAndSetupDomain (740ms)
|
|
LoadAssemblies (343ms)
|
|
TypeCache.Refresh (48ms)
|
|
TypeCache.ScanAssembly (6ms)
|
|
AnalyzeDomain (302ms)
|
|
BuildScriptInfoCaches (271ms)
|
|
ResolveRequiredComponents (23ms)
|
|
FinalizeReload (1964ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (259ms)
|
|
ProcessInitializeOnLoadAttributes (434ms)
|
|
ProcessInitializeOnLoadMethodAttributes (102ms)
|
|
AwakeInstancesAfterBackupRestoration (618ms)
|
|
|
|
Asset Pipeline Refresh (id=7cd7997511fce455f84c2a6de96b47c3): Total: 4.298 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2164 ms
|
|
Asset DB Callback time: managed=37 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2093 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.341ms
|
|
ApplyChangesToAssetFolders: 0.364ms
|
|
Collect global state as custom dependencies: 3.516ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.758ms
|
|
CategorizeAssets: 86.282ms
|
|
CompileScripts: 1.284ms
|
|
ImportOutOfDateAssets: 1975.407ms (1970.560ms without children)
|
|
CollectScriptTypesHashes: 5.842ms
|
|
ReloadNativeAssets: 2.099ms
|
|
UnloadImportedAssets: 0.590ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.778ms
|
|
ImportSchedulerStart: 1.333ms
|
|
PostProcessAllAssets: 37.059ms
|
|
MonoPostProcessAllAssets: 37.051ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 77.915ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 25.823ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.308ms
|
|
AssetChangedListener.OnPostprocessAllAssets 16.114ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 14.754ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.559ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.430ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.767ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.815ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.619ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.992ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.801ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.729ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.371ms
|
|
SyncVS.PostprocessSyncProject 2.270ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.198ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.016ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.859ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.647ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.551ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.485ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.444ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.381ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.376ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.361ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.349ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.156ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.897ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.840ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.716ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.655ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.494ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.478ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.437ms
|
|
PostProcessor.OnPostprocessAllAssets 0.397ms
|
|
AssetEvents.OnPostprocessAllAssets 0.323ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.285ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.246ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.242ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.231ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.228ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.205ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.170ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.141ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.076ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.744ms
|
|
UnloadStreamsBegin: 0.226ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 4.845ms
|
|
GenerateScriptTypeSerializationHashes: 8.724ms
|
|
Untracked: 2175.530ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.025016s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 5.73 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=9527a961e6f034ceaae5543c4c7ee812): Total: 2.022 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1124 ms
|
|
Asset DB Callback time: managed=824 ms, native=46 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=25 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 5.554ms
|
|
Scan: 949.830ms
|
|
Collect global state as custom dependencies: 1.253ms
|
|
OnSourceAssetsModified: 14.120ms
|
|
CategorizeScriptCompilationAssets: 0.827ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.860ms
|
|
CategorizeAssets: 70.578ms
|
|
CompileScripts: 25.170ms
|
|
ImportOutOfDateAssets: 5.837ms (0.823ms without children)
|
|
ReloadNativeAssets: 0.311ms
|
|
UnloadImportedAssets: 0.596ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.948ms
|
|
ImportSchedulerStart: 2.159ms
|
|
PostProcessAllAssets: 841.217ms
|
|
XRBuildSystem.XRAssetImported 22.034ms
|
|
PostProcessCallbackCreateDeferredMaterials 6.086ms
|
|
MonoPostProcessAllAssets: 810.846ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 348.485ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 262.658ms
|
|
AssetChangedListener.OnPostprocessAllAssets 24.228ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 23.604ms
|
|
SyncVS.PostprocessSyncProject 15.057ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 11.331ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 11.315ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 11.108ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 10.516ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.459ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.169ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.817ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.720ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.469ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.206ms
|
|
PostProcessor.OnPostprocessAllAssets 3.000ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.667ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.431ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.345ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.333ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.106ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.574ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.515ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.412ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.395ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.350ms
|
|
AssetEvents.OnPostprocessAllAssets 0.983ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.778ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.776ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.708ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.687ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.652ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.429ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.417ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.292ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.206ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.131ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.105ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.083ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.068ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.062ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 15.952ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.490ms
|
|
UnloadStreamsBegin: 9.004ms
|
|
PersistCurrentRevisions: 0.418ms
|
|
Untracked: 73.805ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s211ms
|
|
[ 831/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (1.17 seconds), 6 items updated, 1283 evaluated
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|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.3550257
|
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Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
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|
Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:18:09.883 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x999ff7520 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:18:09.888 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9989295e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 3.178 seconds
|
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Domain Reload Profiling: 6229ms
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BeginReloadAssembly (1928ms)
|
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ExecutionOrderSort (6ms)
|
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DisableScriptedObjects (343ms)
|
|
CreateAndSetChildDomain (465ms)
|
|
RebuildCommonClasses (12ms)
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|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (168ms)
|
|
LoadAllAssembliesAndSetupDomain (925ms)
|
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LoadAssemblies (606ms)
|
|
TypeCache.Refresh (44ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (324ms)
|
|
BuildScriptInfoCaches (279ms)
|
|
ResolveRequiredComponents (31ms)
|
|
FinalizeReload (3180ms)
|
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SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (584ms)
|
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ProcessInitializeOnLoadAttributes (676ms)
|
|
ProcessInitializeOnLoadMethodAttributes (184ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (1004ms)
|
|
|
|
Asset Pipeline Refresh (id=7761f46565ff540b0bc89f9d40104912): Total: 7.098 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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|
(Values over 0.05ms)
|
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Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
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|
Asset DB Process Time: managed=0 ms, native=3435 ms
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Asset DB Callback time: managed=62 ms, native=2 ms
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Scripting: domain reloads=1, domain reload time=3595 ms, compile time=2 ms, other=0 ms
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Project Asset Count: scripts=1911, non-scripts=3239
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
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InvokeCustomDependenciesCallbacks: 0.111ms
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InvokePackagesCallback: 3.671ms
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|
ApplyChangesToAssetFolders: 2.390ms
|
|
Collect global state as custom dependencies: 6.422ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.354ms
|
|
CategorizeAssets: 101.277ms
|
|
CompileScripts: 1.852ms
|
|
ImportOutOfDateAssets: 3200.631ms (3195.897ms without children)
|
|
CollectScriptTypesHashes: 7.606ms
|
|
ReloadNativeAssets: 1.920ms
|
|
UnloadImportedAssets: 0.686ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.918ms
|
|
ImportSchedulerStart: 0.578ms
|
|
PostProcessAllAssets: 62.568ms
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|
MonoPostProcessAllAssets: 62.560ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 348.485ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 262.658ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 32.671ms
|
|
AssetChangedListener.OnPostprocessAllAssets 24.228ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 23.604ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 11.331ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 11.315ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 11.108ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 10.516ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.459ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.169ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.817ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.720ms
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|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.469ms
|
|
SyncVS.PostprocessSyncProject 3.443ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.301ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.206ms
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|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.142ms
|
|
PostProcessor.OnPostprocessAllAssets 3.000ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.667ms
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|
TextAssetPostProcessor.OnPostprocessAllAssets 2.431ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.345ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.333ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.106ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.574ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.515ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.412ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.395ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.350ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.206ms
|
|
AssetEvents.OnPostprocessAllAssets 0.983ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.776ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.687ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.652ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.459ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.432ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.429ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.417ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.345ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.292ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.281ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.216ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.206ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.197ms
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|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.146ms
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|
GatherAllCurrentPrimaryImportResultRevisions: 0.424ms
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UnloadStreamsBegin: 0.129ms
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|
PersistCurrentRevisions: 0.136ms
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|
GenerateScriptTypeHashes: 6.920ms
|
|
GenerateScriptTypeSerializationHashes: 9.960ms
|
|
Untracked: 3699.792ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.017693s
|
|
Refreshing native plugins compatible for Editor in 5.04 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=c9702c35dee3e4b1dba2d1f4fba9e1a2): Total: 0.777 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=513 ms
|
|
Asset DB Callback time: managed=217 ms, native=27 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=18 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
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|
ApplyChangesToAssetFolders: 2.848ms
|
|
Scan: 333.114ms
|
|
Collect global state as custom dependencies: 0.735ms
|
|
OnSourceAssetsModified: 15.088ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.436ms
|
|
CategorizeAssets: 34.039ms
|
|
CompileScripts: 18.144ms
|
|
ImportOutOfDateAssets: 2.225ms (0.155ms without children)
|
|
ReloadNativeAssets: 0.082ms
|
|
UnloadImportedAssets: 0.115ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.599ms
|
|
ImportSchedulerStart: 1.272ms
|
|
PostProcessAllAssets: 210.872ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.519ms
|
|
XRBuildSystem.XRAssetImported 0.768ms
|
|
UnityScenesPostprocess 0.348ms
|
|
ShaderAssetModifiedCallback 0.261ms
|
|
PostprocessAssetsUpdateCachedIcon 0.168ms
|
|
MonoPostProcessAllAssets: 202.875ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 61.166ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 28.390ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 23.845ms
|
|
AssetChangedListener.OnPostprocessAllAssets 13.157ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.409ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.030ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.668ms
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|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.523ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.308ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.905ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.207ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.970ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.918ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.820ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.623ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.343ms
|
|
AssetEvents.OnPostprocessAllAssets 1.226ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.206ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.164ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.098ms
|
|
PostProcessor.OnPostprocessAllAssets 1.050ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.012ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.873ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.860ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.798ms
|
|
SyncVS.PostprocessSyncProject 0.642ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.630ms
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|
SamplePostprocessor.OnPostprocessAllAssets 0.593ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.587ms
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|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.400ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.349ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.315ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.299ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.272ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.206ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.200ms
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|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.130ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.124ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.083ms
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|
AssetProcessor.OnPostprocessAllAssets 0.079ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.061ms
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|
PostAssetChangesProfiler: 18.847ms
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|
GatherAllCurrentPrimaryImportResultRevisions: 6.512ms
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UnloadStreamsBegin: 1.540ms
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PersistCurrentRevisions: 0.136ms
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Untracked: 126.587ms
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|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s379ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.32 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1470828
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:18:27.813 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998931fe0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:18:27.817 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891de00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.903 seconds
|
|
Domain Reload Profiling: 3538ms
|
|
BeginReloadAssembly (785ms)
|
|
DisableScriptedObjects (125ms)
|
|
CreateAndSetChildDomain (245ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (118ms)
|
|
LoadAllAssembliesAndSetupDomain (709ms)
|
|
LoadAssemblies (439ms)
|
|
TypeCache.Refresh (32ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (279ms)
|
|
BuildScriptInfoCaches (250ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1904ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
BeforeProcessingInitializeOnLoad (364ms)
|
|
ProcessInitializeOnLoadAttributes (476ms)
|
|
ProcessInitializeOnLoadMethodAttributes (104ms)
|
|
AwakeInstancesAfterBackupRestoration (539ms)
|
|
|
|
Asset Pipeline Refresh (id=d1ef19d67e35f4ac59a6898f16bfedff): Total: 3.842 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2037 ms
|
|
Asset DB Callback time: managed=30 ms, native=3 ms
|
|
Scripting: domain reloads=1, domain reload time=1768 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 4.221ms
|
|
ApplyChangesToAssetFolders: 0.847ms
|
|
Collect global state as custom dependencies: 1.714ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.407ms
|
|
CategorizeAssets: 72.904ms
|
|
CompileScripts: 1.221ms
|
|
ImportOutOfDateAssets: 1911.086ms (1908.306ms without children)
|
|
CollectScriptTypesHashes: 2.217ms
|
|
ReloadNativeAssets: 1.469ms
|
|
UnloadImportedAssets: 0.157ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.746ms
|
|
ImportSchedulerStart: 0.369ms
|
|
PostProcessAllAssets: 30.655ms
|
|
MonoPostProcessAllAssets: 30.646ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 61.166ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 28.390ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 23.845ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.225ms
|
|
AssetChangedListener.OnPostprocessAllAssets 13.157ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.409ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.030ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.668ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.523ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.308ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.905ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.581ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.207ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.970ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.918ms
|
|
SyncVS.PostprocessSyncProject 2.126ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.820ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.369ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.343ms
|
|
AssetEvents.OnPostprocessAllAssets 1.226ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.206ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.164ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.098ms
|
|
PostProcessor.OnPostprocessAllAssets 1.050ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.012ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.873ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.860ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.825ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.798ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.630ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.593ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.587ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.447ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.402ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.400ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.349ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.258ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.206ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.200ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.195ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.141ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.124ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.112ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.104ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.079ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.563ms
|
|
UnloadStreamsBegin: 0.156ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.537ms
|
|
GenerateScriptTypeSerializationHashes: 6.263ms
|
|
Untracked: 1811.486ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=cad31e48e49e6415688516af24312f0e): Total: 0.553 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=375 ms
|
|
Asset DB Callback time: managed=160 ms, native=9 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=8 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.333ms
|
|
Scan: 297.599ms
|
|
Collect global state as custom dependencies: 1.077ms
|
|
OnSourceAssetsModified: 9.618ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.299ms
|
|
CategorizeAssets: 28.062ms
|
|
CompileScripts: 7.617ms
|
|
ImportOutOfDateAssets: 1.900ms (0.209ms without children)
|
|
ReloadNativeAssets: 0.082ms
|
|
UnloadImportedAssets: 0.125ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.584ms
|
|
ImportSchedulerStart: 0.900ms
|
|
PostProcessAllAssets: 153.728ms
|
|
XRBuildSystem.XRAssetImported 1.016ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.431ms
|
|
MonoPostProcessAllAssets: 150.700ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 50.744ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 21.027ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.721ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.132ms
|
|
AssetChangedListener.OnPostprocessAllAssets 7.815ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.122ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.047ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 3.899ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.534ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.438ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.436ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.114ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.878ms
|
|
SyncVS.PostprocessSyncProject 1.872ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.705ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.108ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.056ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.055ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.013ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.008ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.933ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.906ms
|
|
PostProcessor.OnPostprocessAllAssets 0.731ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.579ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.570ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.539ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.533ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.509ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.490ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.437ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.332ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.292ms
|
|
AssetEvents.OnPostprocessAllAssets 0.275ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.259ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.142ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.109ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.078ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.063ms
|
|
PostAssetChangesProfiler: 6.822ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.989ms
|
|
UnloadStreamsBegin: 5.801ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
Untracked: 38.344ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s470ms
|
|
[ 927/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.40 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2674752
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:18:40.776 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9989169e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:18:40.779 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891e260 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.543 seconds
|
|
Domain Reload Profiling: 2745ms
|
|
BeginReloadAssembly (642ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (175ms)
|
|
CreateAndSetChildDomain (202ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (61ms)
|
|
LoadAllAssembliesAndSetupDomain (474ms)
|
|
LoadAssemblies (174ms)
|
|
TypeCache.Refresh (19ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (198ms)
|
|
BuildScriptInfoCaches (179ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1543ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (214ms)
|
|
ProcessInitializeOnLoadAttributes (366ms)
|
|
ProcessInitializeOnLoadMethodAttributes (95ms)
|
|
AwakeInstancesAfterBackupRestoration (473ms)
|
|
|
|
Asset Pipeline Refresh (id=092420c1389bd4673879c3120e155ddf): Total: 2.978 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1673 ms
|
|
Asset DB Callback time: managed=28 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1274 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.959ms
|
|
ApplyChangesToAssetFolders: 0.475ms
|
|
Collect global state as custom dependencies: 1.516ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.243ms
|
|
CategorizeAssets: 65.877ms
|
|
CompileScripts: 1.110ms
|
|
ImportOutOfDateAssets: 1550.926ms (1548.113ms without children)
|
|
CollectScriptTypesHashes: 5.907ms
|
|
ReloadNativeAssets: 1.213ms
|
|
UnloadImportedAssets: 0.104ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.680ms
|
|
ImportSchedulerStart: 0.783ms
|
|
PostProcessAllAssets: 28.023ms
|
|
MonoPostProcessAllAssets: 28.021ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 50.744ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 21.027ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.941ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.721ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.132ms
|
|
AssetChangedListener.OnPostprocessAllAssets 7.815ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.122ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.047ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.534ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.438ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.436ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.114ms
|
|
SyncVS.PostprocessSyncProject 1.883ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.878ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.705ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.395ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.291ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.108ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.056ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.055ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.013ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.008ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.933ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.906ms
|
|
PostProcessor.OnPostprocessAllAssets 0.731ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.678ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.570ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.539ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.533ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.509ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.490ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.437ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.406ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.332ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.306ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.292ms
|
|
AssetEvents.OnPostprocessAllAssets 0.275ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.259ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.189ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.154ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.142ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.123ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.111ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.104ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.063ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.606ms
|
|
UnloadStreamsBegin: 0.207ms
|
|
PersistCurrentRevisions: 0.134ms
|
|
GenerateScriptTypeHashes: 3.205ms
|
|
GenerateScriptTypeSerializationHashes: 5.710ms
|
|
Untracked: 1317.763ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.32 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=13284e0a155cb407b80e0102fd602d34): Total: 1.287 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=843 ms
|
|
Asset DB Callback time: managed=414 ms, native=17 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.950ms
|
|
Scan: 675.946ms
|
|
Collect global state as custom dependencies: 0.878ms
|
|
OnSourceAssetsModified: 7.384ms
|
|
CategorizeScriptCompilationAssets: 0.109ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.771ms
|
|
CategorizeAssets: 84.456ms
|
|
CompileScripts: 8.899ms
|
|
ImportOutOfDateAssets: 5.750ms (0.691ms without children)
|
|
ReloadNativeAssets: 0.200ms
|
|
UnloadImportedAssets: 1.034ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.350ms
|
|
ImportSchedulerStart: 1.472ms
|
|
PostProcessAllAssets: 414.610ms
|
|
XRBuildSystem.XRAssetImported 3.724ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.993ms
|
|
MonoPostProcessAllAssets: 407.593ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 143.047ms
|
|
AssetChangedListener.OnPostprocessAllAssets 77.840ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 49.856ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 13.269ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 11.967ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 11.080ms
|
|
PostProcessor.OnPostprocessAllAssets 10.951ms
|
|
SyncVS.PostprocessSyncProject 10.273ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 9.242ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 8.828ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.023ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.979ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 4.302ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 3.359ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 3.258ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.241ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.167ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.663ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.533ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.862ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.477ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.391ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.372ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.284ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.028ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.953ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.857ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.609ms
|
|
AssetEvents.OnPostprocessAllAssets 0.440ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.392ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.367ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.288ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.255ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.212ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.195ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.174ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.107ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.074ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.068ms
|
|
PostAssetChangesProfiler: 10.867ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.285ms
|
|
UnloadStreamsBegin: 1.811ms
|
|
PersistCurrentRevisions: 0.334ms
|
|
Untracked: 66.435ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 1s231ms
|
|
[ 872/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.UnifiedRayTracing.Runtime.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
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*** Tundra build failed (1.17 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
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## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.4710830
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 61.39 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=bd2a99d54d3474a46b81456a0c3c6c01): Total: 0.832 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=635 ms
|
|
Asset DB Callback time: managed=78 ms, native=115 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.594ms
|
|
Scan: 521.226ms
|
|
Collect global state as custom dependencies: 1.263ms
|
|
OnSourceAssetsModified: 1.242ms
|
|
CategorizeScriptCompilationAssets: 1.260ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.998ms
|
|
CategorizeAssets: 59.359ms
|
|
CompileScripts: 1.368ms
|
|
ImportOutOfDateAssets: 5.898ms (1.717ms without children)
|
|
ReloadNativeAssets: 0.200ms
|
|
UnloadImportedAssets: 0.303ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.391ms
|
|
ImportSchedulerStart: 1.284ms
|
|
PostProcessAllAssets: 125.338ms
|
|
PostProcessCallbackCreateDeferredMaterials 40.840ms
|
|
XRBuildSystem.XRAssetImported 0.719ms
|
|
MonoPostProcessAllAssets: 77.055ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 25.908ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 15.667ms
|
|
SyncVS.PostprocessSyncProject 14.545ms
|
|
AssetChangedListener.OnPostprocessAllAssets 2.936ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.850ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.324ms
|
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NugetAssetPostprocessor.OnPostprocessAllAssets 0.812ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.809ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.730ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.423ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.400ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.398ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.236ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.178ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.131ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
PostProcessor.OnPostprocessAllAssets 0.061ms
|
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.060ms
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|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 66.760ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.483ms
|
|
UnloadStreamsBegin: 1.138ms
|
|
PersistCurrentRevisions: 0.334ms
|
|
Untracked: 26.443ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '4751310aa81b7351e13e0dfe779dbbf7') in 1.382263916 seconds
|
|
ExitCode: 3 Duration: 0s854ms
|
|
[ 777/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
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##### CommandLine
|
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"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
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##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
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-target:library
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-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
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-define:UNITY_6000_6_7
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-define:UNITY_6000_6
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-define:UNITY_6000
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-define:UNITY_5_3_OR_NEWER
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-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
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-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
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|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
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-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
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-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
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-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
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-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
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-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
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-define:UNITY_6000_1_OR_NEWER
|
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-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
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-define:UNITY_6000_4_OR_NEWER
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-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
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-define:ENABLE_AR
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-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
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-define:ENABLE_BURST
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|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
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-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.SpatialTracking.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.Common.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.LongLiving.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
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-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
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-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
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"Assets/Code/Debug/TestingLevel/TestingState.cs"
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"Assets/Code/Entities/Prefab/Companion.cs"
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"Assets/Code/Infrastructure/App/AppStateMachine.cs"
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"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (0.82 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
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Total cache size after purge 267324820, took 00:00:00.4049221
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 3.60 ms, found 6 plugins.
|
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Asset Pipeline Refresh (id=a287604719b0945beaa6296b0d6ebb93): Total: 0.292 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '4823a880246cb61a8289f22a88c8d8b2') in 0.600268667 seconds
|
|
ExitCode: 3 Duration: 1s394ms
|
|
[ 820/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
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-target:library
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-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
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-define:UNITY_6000_6_7
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-define:UNITY_6000_6
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-define:UNITY_6000
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-define:UNITY_5_3_OR_NEWER
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-define:UNITY_5_4_OR_NEWER
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-define:UNITY_5_5_OR_NEWER
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-define:UNITY_5_6_OR_NEWER
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-define:UNITY_2017_1_OR_NEWER
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-define:UNITY_2017_2_OR_NEWER
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-define:UNITY_2017_3_OR_NEWER
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-define:UNITY_2017_4_OR_NEWER
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-define:UNITY_2018_1_OR_NEWER
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-define:UNITY_2018_2_OR_NEWER
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-define:UNITY_2018_3_OR_NEWER
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-define:UNITY_2018_4_OR_NEWER
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-define:UNITY_2019_1_OR_NEWER
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-define:UNITY_2019_2_OR_NEWER
|
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-define:UNITY_2019_3_OR_NEWER
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-define:UNITY_2019_4_OR_NEWER
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-define:UNITY_2020_1_OR_NEWER
|
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-define:UNITY_2020_2_OR_NEWER
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-define:UNITY_2020_3_OR_NEWER
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-define:UNITY_2021_1_OR_NEWER
|
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-define:UNITY_2021_2_OR_NEWER
|
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-define:UNITY_2021_3_OR_NEWER
|
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-define:UNITY_2022_1_OR_NEWER
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-define:UNITY_2022_2_OR_NEWER
|
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-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
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-define:UNITY_2023_2_OR_NEWER
|
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-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
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-define:ENABLE_RUNTIME_GI
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-define:ENABLE_MOVIES
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-define:ENABLE_NETWORK
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-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
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-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
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-define:ENABLE_CLUSTER_SYNC
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-define:ENABLE_CLUSTERINPUT
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-define:ENABLE_SPATIALTRACKING
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-define:PLATFORM_HAS_CUSTOM_MUTEX
|
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-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
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-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
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-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
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-define:ENABLE_MONO
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-define:NET_STANDARD_2_0
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-define:NET_STANDARD
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-define:NET_STANDARD_2_1
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-define:NETSTANDARD
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-define:NETSTANDARD2_1
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-define:ENABLE_PROFILER
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-define:UNITY_INCLUDE_INSTRUMENTATION
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-define:DEBUG
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-define:TRACE
|
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-define:UNITY_ASSERTIONS
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-define:UNITY_ENABLE_CHECKS
|
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-define:UNITY_EDITOR
|
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-define:UNITY_EDITOR_64
|
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-define:UNITY_EDITOR_OSX
|
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-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
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-define:ENABLE_BURST_AOT
|
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-define:UNITY_TEAM_LICENSE
|
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-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
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-define:ENABLE_DIRECTOR
|
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-define:ENABLE_LOCALIZATION
|
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-define:ENABLE_SPRITES
|
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-define:ENABLE_TERRAIN
|
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-define:ENABLE_TILEMAP
|
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-define:ENABLE_TIMELINE
|
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-define:ENABLE_INPUT_SYSTEM
|
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-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
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-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
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-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
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-define:CSHARP_7_OR_LATER
|
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-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RenderAs2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScriptingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
|
|
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
|
|
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
|
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
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-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
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/debug:portable
|
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/nologo
|
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/RuntimeMetadataVersion:v4.0.30319
|
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/nowarn:0169
|
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/nowarn:0649
|
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/nowarn:0282
|
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/nowarn:1701
|
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/nowarn:1702
|
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/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (1.32 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3349963
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 3.12 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=a0a1e339d531744e7aea0ffd77d80f35): Total: 0.239 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: 'd314905d7d79ed1f908453c9f986876d') in 0.063841041 seconds
|
|
ExitCode: 3 Duration: 0s658ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
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-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
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-define:UNITY_5_4_OR_NEWER
|
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-define:UNITY_5_5_OR_NEWER
|
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-define:UNITY_5_6_OR_NEWER
|
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-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
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DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
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1
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##### Output
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|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
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*** Tundra build failed (0.62 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
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|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2400716
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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Refreshing native plugins compatible for Editor in 5.14 ms, found 6 plugins.
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Asset Pipeline Refresh (id=33a734a47705a481ebf9009b76a2f2f4): Total: 0.289 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '140be3e841f4ee03768e92a7919d0635') in 0.062972083 seconds
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 3 Duration: 1s69ms
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[ 904/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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##### CommandLine
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"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
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##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
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-target:library
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-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
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-define:UNITY_6000_6_7
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-define:UNITY_6000_6
|
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-define:UNITY_6000
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-define:UNITY_5_3_OR_NEWER
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-define:UNITY_5_4_OR_NEWER
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-define:UNITY_5_5_OR_NEWER
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-define:UNITY_5_6_OR_NEWER
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-define:UNITY_2017_1_OR_NEWER
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-define:UNITY_2017_2_OR_NEWER
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-define:UNITY_2017_3_OR_NEWER
|
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-define:UNITY_2017_4_OR_NEWER
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-define:UNITY_2018_1_OR_NEWER
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-define:UNITY_2018_2_OR_NEWER
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-define:UNITY_2018_3_OR_NEWER
|
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-define:UNITY_2018_4_OR_NEWER
|
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-define:UNITY_2019_1_OR_NEWER
|
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-define:UNITY_2019_2_OR_NEWER
|
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-define:UNITY_2019_3_OR_NEWER
|
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-define:UNITY_2019_4_OR_NEWER
|
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-define:UNITY_2020_1_OR_NEWER
|
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-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
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-define:UNITY_2021_1_OR_NEWER
|
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-define:UNITY_2021_2_OR_NEWER
|
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-define:UNITY_2021_3_OR_NEWER
|
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-define:UNITY_2022_1_OR_NEWER
|
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-define:UNITY_2022_2_OR_NEWER
|
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-define:UNITY_2022_3_OR_NEWER
|
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-define:UNITY_2023_1_OR_NEWER
|
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-define:UNITY_2023_2_OR_NEWER
|
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-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
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-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
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DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
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1
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##### Output
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
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Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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*** Tundra build failed (1.02 seconds), 2 items updated, 1283 evaluated
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## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
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## Output:
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs(130,23): error CS0103: The name 'BattleDeciding' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
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Total cache size after purge 267324820, took 00:00:00.6525131
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.85 ms, found 6 plugins.
|
|
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|
Asset Pipeline Refresh (id=5f2b21e2c900f4c538d1f89ddba35baa): Total: 0.374 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=341 ms
|
|
Asset DB Callback time: managed=19 ms, native=12 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.070ms
|
|
ApplyChangesToAssetFolders: 0.723ms
|
|
Scan: 230.282ms
|
|
Collect global state as custom dependencies: 0.460ms
|
|
OnSourceAssetsModified: 0.444ms
|
|
CategorizeScriptCompilationAssets: 0.098ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.823ms
|
|
CategorizeAssets: 61.881ms
|
|
CompileScripts: 0.267ms
|
|
ImportOutOfDateAssets: 9.673ms (1.432ms without children)
|
|
ReloadNativeAssets: 0.208ms
|
|
UnloadImportedAssets: 0.372ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.828ms
|
|
ImportSchedulerStart: 5.829ms
|
|
PostProcessAllAssets: 26.214ms
|
|
PostProcessCallbackCreateDeferredMaterials 5.431ms
|
|
XRBuildSystem.XRAssetImported 0.784ms
|
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ShaderAssetModifiedCallback 0.294ms
|
|
MonoPostProcessAllAssets: 19.326ms
|
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SyncVS.PostprocessSyncProject 11.537ms
|
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.732ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.047ms
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AssetPostprocessor.OnPostprocessAllAssets 0.530ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.498ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 0.370ms
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AssetChangedListener.OnPostprocessAllAssets 0.311ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 0.129ms
|
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.103ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.096ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.073ms
|
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.073ms
|
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SpriteSlicePostprocessor.OnPostprocessAllAssets 0.062ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.059ms
|
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.054ms
|
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PostAssetChangesProfiler: 5.192ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.835ms
|
|
UnloadStreamsBegin: 0.469ms
|
|
PersistCurrentRevisions: 0.291ms
|
|
Untracked: 28.592ms
|
|
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|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s120ms
|
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[ 820/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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*** Tundra build success (1.06 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.1466590
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Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:22:09.255 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988e86e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:22:09.261 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e11a40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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|
- Finished resetting the current domain, in 2.845 seconds
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Domain Reload Profiling: 5343ms
|
|
BeginReloadAssembly (1507ms)
|
|
ExecutionOrderSort (6ms)
|
|
DisableScriptedObjects (358ms)
|
|
CreateAndSetChildDomain (480ms)
|
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RebuildCommonClasses (11ms)
|
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RebuildNativeTypeToScriptingClass (17ms)
|
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initialDomainReloadingComplete (94ms)
|
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LoadAllAssembliesAndSetupDomain (867ms)
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LoadAssemblies (555ms)
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TypeCache.Refresh (34ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (329ms)
|
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BuildScriptInfoCaches (289ms)
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ResolveRequiredComponents (26ms)
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FinalizeReload (2846ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (4ms)
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BeforeProcessingInitializeOnLoad (602ms)
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ProcessInitializeOnLoadAttributes (633ms)
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ProcessInitializeOnLoadMethodAttributes (164ms)
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EditorAssembliesLoaded (4ms)
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AwakeInstancesAfterBackupRestoration (824ms)
|
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Asset Pipeline Refresh (id=81c324f51baca40949c8394b95e530da): Total: 5.950 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3111 ms
|
|
Asset DB Callback time: managed=91 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2742 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
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|
InvokePackagesCallback: 2.151ms
|
|
ApplyChangesToAssetFolders: 0.480ms
|
|
Collect global state as custom dependencies: 2.392ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.477ms
|
|
CategorizeAssets: 116.453ms
|
|
CompileScripts: 2.039ms
|
|
ImportOutOfDateAssets: 2863.599ms (2856.708ms without children)
|
|
CollectScriptTypesHashes: 25.184ms
|
|
ReloadNativeAssets: 3.680ms
|
|
UnloadImportedAssets: 0.276ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.917ms
|
|
ImportSchedulerStart: 1.934ms
|
|
PostProcessAllAssets: 91.825ms
|
|
MonoPostProcessAllAssets: 91.821ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 38.823ms
|
|
SyncVS.PostprocessSyncProject 8.088ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.923ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.575ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.600ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 1.838ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.732ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.302ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 1.191ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.047ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.919ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.888ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.648ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.530ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.523ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.498ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.370ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.311ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.129ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.096ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.073ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.073ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.062ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.054ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.551ms
|
|
UnloadStreamsBegin: 0.168ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 6.574ms
|
|
GenerateScriptTypeSerializationHashes: 11.338ms
|
|
Untracked: 2834.873ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.012395s
|
|
Refreshing native plugins compatible for Editor in 2.22 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=8b30218b401754a2c8631c4ba4452ae5): Total: 0.800 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=528 ms
|
|
Asset DB Callback time: managed=240 ms, native=17 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=12 ms, other=0 ms
|
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Project Asset Count: scripts=1911, non-scripts=3239
|
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Asset File Changes: new=0, changed=2, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.836ms
|
|
Scan: 359.621ms
|
|
Collect global state as custom dependencies: 1.969ms
|
|
OnSourceAssetsModified: 21.552ms
|
|
CategorizeScriptCompilationAssets: 2.476ms
|
|
ProcessAssetsWithTransientArtifactChanges: 10.918ms
|
|
CategorizeAssets: 50.432ms
|
|
CompileScripts: 12.450ms
|
|
ImportOutOfDateAssets: 2.969ms (0.473ms without children)
|
|
ReloadNativeAssets: 0.162ms
|
|
UnloadImportedAssets: 0.336ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.195ms
|
|
ImportSchedulerStart: 0.801ms
|
|
PostProcessAllAssets: 226.495ms
|
|
PostProcessCallbackCreateDeferredMaterials 3.410ms
|
|
XRBuildSystem.XRAssetImported 1.124ms
|
|
MonoPostProcessAllAssets: 219.161ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 90.924ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 28.026ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 14.170ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.739ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.713ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.165ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.957ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.059ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.054ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.271ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.141ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.686ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.649ms
|
|
SyncVS.PostprocessSyncProject 2.462ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.287ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.949ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.854ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.648ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.638ms
|
|
PostProcessor.OnPostprocessAllAssets 1.555ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.504ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.373ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.937ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.923ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.885ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.817ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.648ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.609ms
|
|
AssetEvents.OnPostprocessAllAssets 0.598ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.514ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.486ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.398ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.320ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.190ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.186ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.175ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.163ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.087ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.071ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.068ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 9.995ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.213ms
|
|
UnloadStreamsBegin: 1.584ms
|
|
PersistCurrentRevisions: 0.154ms
|
|
Untracked: 95.242ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '58d727420c8b341c097d6633e9b8770c') in 0.502067375 seconds
|
|
ExitCode: 0 Duration: 2s90ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (2.03 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Invalid AssetDatabase path: /Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs. Use path relative to the project folder.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:AssetPathToGUID_Internal (string)
|
|
UnityEditor.AssetDatabase:GUIDFromAssetPath (string) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:621)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LookupInstanceId (System.Collections.Generic.IDictionary`2<string, UnityEngine.EntityId>,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1276)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LogCompilerMessages (int,System.Collections.Generic.IEnumerable`1<UnityEditor.Scripting.Compilers.CompilerMessage>,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1248)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1224)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:227)
|
|
|
|
[/Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs line 1248]
|
|
|
|
/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2806774
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:22:22.685 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998931ea0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:22:22.688 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891d0e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.336 seconds
|
|
Domain Reload Profiling: 3961ms
|
|
BeginReloadAssembly (878ms)
|
|
DisableScriptedObjects (231ms)
|
|
CreateAndSetChildDomain (306ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (70ms)
|
|
LoadAllAssembliesAndSetupDomain (651ms)
|
|
LoadAssemblies (246ms)
|
|
TypeCache.Refresh (24ms)
|
|
TypeCache.ScanAssembly (6ms)
|
|
AnalyzeDomain (287ms)
|
|
BuildScriptInfoCaches (260ms)
|
|
ResolveRequiredComponents (19ms)
|
|
FinalizeReload (2337ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (355ms)
|
|
ProcessInitializeOnLoadAttributes (520ms)
|
|
ProcessInitializeOnLoadMethodAttributes (143ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (761ms)
|
|
|
|
Asset Pipeline Refresh (id=fcda1a4dcbe6c4b98ab9e4e9d8b280ea): Total: 4.392 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2563 ms
|
|
Asset DB Callback time: managed=62 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1763 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.056ms
|
|
InvokePackagesCallback: 1.451ms
|
|
ApplyChangesToAssetFolders: 1.200ms
|
|
Collect global state as custom dependencies: 4.963ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.654ms
|
|
CategorizeAssets: 105.794ms
|
|
CompileScripts: 1.632ms
|
|
ImportOutOfDateAssets: 2351.846ms (2347.659ms without children)
|
|
CollectScriptTypesHashes: 6.283ms
|
|
ReloadNativeAssets: 1.823ms
|
|
UnloadImportedAssets: 0.267ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.894ms
|
|
ImportSchedulerStart: 0.834ms
|
|
PostProcessAllAssets: 62.784ms
|
|
MonoPostProcessAllAssets: 62.774ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 90.924ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 28.026ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 24.180ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 14.170ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.739ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.713ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.165ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.957ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.726ms
|
|
SyncVS.PostprocessSyncProject 4.288ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.059ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.054ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.271ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.141ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.686ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.649ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.287ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.949ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.949ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.854ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.638ms
|
|
PostProcessor.OnPostprocessAllAssets 1.555ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.540ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.504ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.373ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.982ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.937ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.923ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.885ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.835ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.817ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.648ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.609ms
|
|
AssetEvents.OnPostprocessAllAssets 0.598ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.514ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.486ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.458ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.398ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.354ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.262ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.238ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.175ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.163ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.163ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.068ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.004ms
|
|
UnloadStreamsBegin: 0.231ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 7.388ms
|
|
GenerateScriptTypeSerializationHashes: 11.353ms
|
|
Untracked: 1847.516ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Request Asset Garbage Collect because used heap size increased from 0.53 GB to 0.79 GB, exceeding the threshold of 256.0 MB.
|
|
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 222 unused Assets / (16.6 KB). Loaded Objects now: 11093.
|
|
Memory consumption went from 0.79 GB to 0.79 GB.
|
|
Total: 106.032041 ms (FindLiveObjects: 6.973584 ms CreateObjectMapping: 0.854083 ms MarkObjects: 78.819792 ms DeleteObjects: 19.160459 ms)
|
|
|
|
Asset Pipeline Refresh (id=e1386d6813d8d42e987a8615047bd4a3): Total: 0.279 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.050 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Asset Pipeline Refresh (id=11f17974cc69841a9ab3fcc0ab92d293): Total: 0.139 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=900d9397544654b81868fb6fae02d5eb): Total: 0.268 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Thread 0x439e57000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.607 seconds
|
|
Domain Reload Profiling: 2521ms
|
|
BeginReloadAssembly (490ms)
|
|
DisableScriptedObjects (88ms)
|
|
CreateAndSetChildDomain (150ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (70ms)
|
|
LoadAllAssembliesAndSetupDomain (328ms)
|
|
LoadAssemblies (219ms)
|
|
TypeCache.Refresh (10ms)
|
|
AnalyzeDomain (28ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1608ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (90ms)
|
|
ProcessInitializeOnLoadAttributes (374ms)
|
|
ProcessInitializeOnLoadMethodAttributes (101ms)
|
|
AwakeInstancesAfterBackupRestoration (518ms)
|
|
|
|
Asset Pipeline Refresh (id=94e655a3ed2c24dc1a379d84c6545438): Total: 2.905 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1800 ms
|
|
Asset DB Callback time: managed=26 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1076 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.824ms
|
|
ApplyChangesToAssetFolders: 0.276ms
|
|
Collect global state as custom dependencies: 2.675ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.431ms
|
|
CategorizeAssets: 71.953ms
|
|
CompileScripts: 1.278ms
|
|
ImportOutOfDateAssets: 1617.835ms (1614.699ms without children)
|
|
CollectScriptTypesHashes: 8.453ms
|
|
ReloadNativeAssets: 1.398ms
|
|
UnloadImportedAssets: 0.188ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.748ms
|
|
ImportSchedulerStart: 0.730ms
|
|
PostProcessAllAssets: 26.130ms
|
|
MonoPostProcessAllAssets: 26.128ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 24.122ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.121ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.613ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.449ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.402ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.625ms
|
|
SyncVS.PostprocessSyncProject 1.932ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.799ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.468ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.402ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.308ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.285ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.112ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.964ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.929ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.867ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.782ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.773ms
|
|
PostProcessor.OnPostprocessAllAssets 0.769ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.703ms
|
|
AssetEvents.OnPostprocessAllAssets 0.550ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.389ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.334ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.326ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.309ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.289ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.274ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.264ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.264ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.230ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.229ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.219ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.188ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.184ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.176ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.137ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.126ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.124ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.114ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.114ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.110ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.104ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.094ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.055ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.532ms
|
|
UnloadStreamsBegin: 0.899ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 4.734ms
|
|
GenerateScriptTypeSerializationHashes: 8.336ms
|
|
Untracked: 1171.878ms
|
|
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 1.499 ms
|
|
Integration: 719.950 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.010 ms
|
|
Total Operation Time: 721.459 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.018 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Asset Pipeline Refresh (id=2a9fd2abc9b2648d493b25b8b0c45249): Total: 0.102 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 59.510 ms
|
|
Integration: 12.265 ms
|
|
Integration of assets: 0.098 ms
|
|
Thread Wait Time: 149.208 ms
|
|
Total Operation Time: 221.082 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 66.385 ms
|
|
Integration: 5.302 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 183.666 ms
|
|
Total Operation Time: 255.359 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 40.194 ms
|
|
Integration: 23.541 ms
|
|
Integration of assets: 0.036 ms
|
|
Thread Wait Time: 309.962 ms
|
|
Total Operation Time: 373.733 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:141)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
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MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
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(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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Switched from OpenMovement to BattleMode
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:Log (object)
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|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:66)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
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Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
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|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:145)
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UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
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UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
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|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
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|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
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|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
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|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
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|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
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UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
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UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
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UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
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|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
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UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
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|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
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|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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|
|
Deciding action for prefab_Companion #3
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:51)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:145)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
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|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
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|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:77)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from BattleMode to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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Code.Game.TestingLevel.TestingState:EnterState ()
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|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
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Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
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Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<ExitState>d__8>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<ExitState>d__8:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:124)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<ExitState>d__8>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
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Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Close>d__12>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Close>d__12:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:89)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Close>d__12>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
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(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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Switched from BattleState to Testing
|
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<ExitState>d__8>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<ExitState>d__8:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:124)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<ExitState>d__8>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Close>d__12>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Close>d__12:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:89)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Close>d__12>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:66)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:145)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:51)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:145)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:77)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Hit (-0.61, -0.75, 0.35)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:229)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 229)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs:54)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:TrySetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.BattleActionMove/<DecideAction>d__14, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove/<DecideAction>d__14:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:161)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.BattleActionMove/<DecideAction>d__14, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WaitUntilCanceledPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WaitUntil.cs:650)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Thread 0x16f8df000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Testing (-1653839707) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (16983070) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 30 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 1.230 ms
|
|
Integration: 21.325 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 22.558 ms
|
|
Unloading 1361 unused Assets / (7.4 MB). Loaded Objects now: 11045.
|
|
Memory consumption went from 0.81 GB to 0.80 GB.
|
|
Total: 32.672709 ms (FindLiveObjects: 0.819333 ms CreateObjectMapping: 0.373833 ms MarkObjects: 29.379875 ms DeleteObjects: 1.927500 ms)
|
|
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Refreshing native plugins compatible for Editor in 3.38 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=cea2eaaeb648441ef9d903041f11e793): Total: 9.123 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3727 ms
|
|
Asset DB Callback time: managed=5303 ms, native=83 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=6 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=1, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.336ms
|
|
ApplyChangesToAssetFolders: 0.843ms
|
|
Scan: 2752.784ms
|
|
Collect global state as custom dependencies: 3.969ms
|
|
OnSourceAssetsModified: 15.345ms
|
|
CategorizeScriptCompilationAssets: 0.093ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.467ms
|
|
CategorizeAssets: 132.509ms
|
|
CompileScripts: 6.021ms
|
|
ImportOutOfDateAssets: 12.563ms (8.221ms without children)
|
|
ReloadNativeAssets: 0.170ms
|
|
UnloadImportedAssets: 1.227ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.228ms
|
|
ImportSchedulerStart: 1.717ms
|
|
PostProcessAllAssets: 5269.361ms
|
|
XRBuildSystem.XRAssetImported 53.556ms
|
|
PostProcessCallbackCreateDeferredMaterials 5.650ms
|
|
PostprocessAssetsUpdateCachedIcon 0.164ms
|
|
ObjectImages.AssetImported 0.118ms
|
|
VersionControlSettings.HiddenFilePostprocess 0.063ms
|
|
MonoPostProcessAllAssets: 5201.601ms
|
|
SyncVS.PostprocessSyncProject 5061.861ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 75.858ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 10.204ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.298ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.466ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 5.203ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.029ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.612ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 2.759ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.715ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.551ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.277ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.885ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.877ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.695ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.683ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.658ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.620ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.608ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.588ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.530ms
|
|
PostProcessor.OnPostprocessAllAssets 0.374ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.341ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.338ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.249ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.208ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.160ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.156ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.156ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.123ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.105ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.088ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.087ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.082ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.072ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
PostAssetChangesProfiler: 102.402ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 18.566ms
|
|
UnloadStreamsBegin: 4.918ms
|
|
PersistCurrentRevisions: 0.279ms
|
|
Untracked: 789.768ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 4 Duration: 0s446ms
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/200b0aEDbg.dag.json" "Library/Bee/200b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
|
|
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/200b0aEDbg-inputdata.json
|
|
[ 837/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
*** Tundra requires additional run (0.32 seconds), 1 items updated, 830 evaluated
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s677ms
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/200b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s596ms
|
|
Finished compiling graph: 1286 nodes, 29513 flattened edges (24701 ToBuild, 230 ToUse), maximum node priority 1588
|
|
[ 630/1283 0s] WriteText Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
*** Tundra build success (1.57 seconds), 10 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2422165
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x42725b000 may have been prematurely finalized
|
|
Refreshing native plugins compatible for Editor in 3.92 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:25:41.635 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99b492bc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:25:41.639 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e11ae0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.951 seconds
|
|
Domain Reload Profiling: 3502ms
|
|
BeginReloadAssembly (909ms)
|
|
DisableScriptedObjects (173ms)
|
|
CreateAndSetChildDomain (326ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (50ms)
|
|
LoadAllAssembliesAndSetupDomain (568ms)
|
|
LoadAssemblies (291ms)
|
|
TypeCache.Refresh (24ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (235ms)
|
|
BuildScriptInfoCaches (207ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (1952ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (272ms)
|
|
ProcessInitializeOnLoadAttributes (380ms)
|
|
ProcessInitializeOnLoadMethodAttributes (103ms)
|
|
AwakeInstancesAfterBackupRestoration (735ms)
|
|
Refreshing native plugins compatible for Editor in 2.17 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=d633da7e3271d4821bea02d8d2529169): Total: 3.915 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2136 ms
|
|
Asset DB Callback time: managed=101 ms, native=8 ms
|
|
Scripting: domain reloads=1, domain reload time=1666 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.858ms
|
|
ApplyChangesToAssetFolders: 0.344ms
|
|
Collect global state as custom dependencies: 3.508ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.228ms
|
|
CategorizeAssets: 89.205ms
|
|
CompileScripts: 2.185ms
|
|
ImportOutOfDateAssets: 1965.155ms (1961.114ms without children)
|
|
CollectScriptTypesHashes: 8.718ms
|
|
ReloadNativeAssets: 1.779ms
|
|
UnloadImportedAssets: 0.263ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.842ms
|
|
ImportSchedulerStart: 1.059ms
|
|
PostProcessAllAssets: 102.503ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.309ms
|
|
XRBuildSystem.XRAssetImported 0.290ms
|
|
PostprocessAssetsUpdateCachedIcon 0.091ms
|
|
MonoPostProcessAllAssets: 101.442ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 24.705ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.209ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 7.482ms
|
|
AssetChangedListener.OnPostprocessAllAssets 5.137ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.795ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.287ms
|
|
SyncVS.PostprocessSyncProject 2.334ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.140ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.967ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.955ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.592ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.348ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.225ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.061ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.048ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.987ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.937ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.832ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.793ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.538ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.451ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.411ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.382ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.340ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.330ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.325ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.306ms
|
|
PostProcessor.OnPostprocessAllAssets 0.304ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.249ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.229ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.229ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.217ms
|
|
AssetEvents.OnPostprocessAllAssets 0.184ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.149ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.146ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.143ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.137ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.129ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.127ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.121ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.115ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.113ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.085ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.084ms
|
|
PostAssetChangesProfiler: 6.357ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.406ms
|
|
UnloadStreamsBegin: 0.172ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 6.367ms
|
|
GenerateScriptTypeSerializationHashes: 11.176ms
|
|
Untracked: 1727.721ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Refreshing native plugins compatible for Editor in 3.96 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=7229141b3751a47d2bb7c7afd9e28ece): Total: 10.613 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3609 ms
|
|
Asset DB Callback time: managed=6812 ms, native=183 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=1, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.423ms
|
|
ApplyChangesToAssetFolders: 3.168ms
|
|
Scan: 1645.379ms
|
|
Collect global state as custom dependencies: 1.531ms
|
|
OnSourceAssetsModified: 38.491ms
|
|
CategorizeScriptCompilationAssets: 0.131ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.763ms
|
|
CategorizeAssets: 75.584ms
|
|
CompileScripts: 4.103ms
|
|
ImportOutOfDateAssets: 6.334ms (1.240ms without children)
|
|
ReloadNativeAssets: 0.188ms
|
|
UnloadImportedAssets: 0.979ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.621ms
|
|
ImportSchedulerStart: 2.306ms
|
|
PostProcessAllAssets: 6809.753ms
|
|
XRBuildSystem.XRAssetImported 104.480ms
|
|
PostProcessCallbackCreateDeferredMaterials 29.309ms
|
|
PostprocessAssetsUpdateCachedIcon 0.502ms
|
|
ObjectImages.AssetImported 0.439ms
|
|
VersionControlSettings.HiddenFilePostprocess 0.074ms
|
|
ShaderAssetModifiedCallback 0.074ms
|
|
MonoPostProcessAllAssets: 6666.640ms
|
|
SyncVS.PostprocessSyncProject 5534.477ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 253.456ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 64.950ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 63.586ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 62.991ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 62.881ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 9.890ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.845ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.814ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.512ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.065ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.700ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.684ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.591ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.398ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.381ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.374ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.309ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.296ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.291ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.274ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.198ms
|
|
PostProcessor.OnPostprocessAllAssets 0.160ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.132ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.129ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.125ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.098ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.076ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.073ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.067ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.059ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.056ms
|
|
PostAssetChangesProfiler: 147.767ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 6.248ms
|
|
UnloadStreamsBegin: 14.256ms
|
|
PersistCurrentRevisions: 0.278ms
|
|
Untracked: 1854.332ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 4 Duration: 0s444ms
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/200b0aEDbg.dag.json" "Library/Bee/200b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
|
|
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/200b0aEDbg-inputdata.json
|
|
[ 796/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
*** Tundra requires additional run (0.33 seconds), 1 items updated, 789 evaluated
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 3s27ms
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/200b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s654ms
|
|
Finished compiling graph: 1286 nodes, 29513 flattened edges (24701 ToBuild, 230 ToUse), maximum node priority 1588
|
|
[ 630/1283 0s] WriteText Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1277/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
*** Tundra build success (1.62 seconds), 10 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2669676
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:27:23.570 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988e9680 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:27:23.574 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891f700 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.405 seconds
|
|
Domain Reload Profiling: 4734ms
|
|
BeginReloadAssembly (1436ms)
|
|
ExecutionOrderSort (6ms)
|
|
DisableScriptedObjects (247ms)
|
|
CreateAndSetChildDomain (498ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (99ms)
|
|
LoadAllAssembliesAndSetupDomain (769ms)
|
|
LoadAssemblies (650ms)
|
|
TypeCache.Refresh (29ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (248ms)
|
|
BuildScriptInfoCaches (221ms)
|
|
ResolveRequiredComponents (20ms)
|
|
FinalizeReload (2406ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (275ms)
|
|
ProcessInitializeOnLoadAttributes (573ms)
|
|
ProcessInitializeOnLoadMethodAttributes (164ms)
|
|
EditorAssembliesLoaded (4ms)
|
|
AwakeInstancesAfterBackupRestoration (861ms)
|
|
Refreshing native plugins compatible for Editor in 2.64 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=551940992ce6a4fe39a9a565f3942bce): Total: 5.331 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2653 ms
|
|
Asset DB Callback time: managed=140 ms, native=11 ms
|
|
Scripting: domain reloads=1, domain reload time=2523 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.344ms
|
|
ApplyChangesToAssetFolders: 1.216ms
|
|
Collect global state as custom dependencies: 2.453ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.289ms
|
|
CategorizeAssets: 106.555ms
|
|
CompileScripts: 1.824ms
|
|
ImportOutOfDateAssets: 2420.617ms (2414.828ms without children)
|
|
CollectScriptTypesHashes: 16.420ms
|
|
ReloadNativeAssets: 3.508ms
|
|
UnloadImportedAssets: 0.287ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.892ms
|
|
ImportSchedulerStart: 1.030ms
|
|
PostProcessAllAssets: 141.453ms
|
|
XRBuildSystem.XRAssetImported 0.335ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.229ms
|
|
MonoPostProcessAllAssets: 140.481ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 35.435ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.494ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 9.411ms
|
|
SyncVS.PostprocessSyncProject 4.403ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.249ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.228ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.957ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.871ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.367ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.196ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.975ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.731ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.565ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.407ms
|
|
AssetEvents.OnPostprocessAllAssets 0.932ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.897ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.863ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.851ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.787ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.621ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.613ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.513ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.510ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.479ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.420ms
|
|
PostProcessor.OnPostprocessAllAssets 0.410ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.400ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.359ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.347ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.343ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.292ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.236ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.233ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.189ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.175ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.167ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.161ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.161ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.148ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.142ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.135ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.130ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.124ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.090ms
|
|
PostAssetChangesProfiler: 9.953ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.335ms
|
|
UnloadStreamsBegin: 0.243ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 7.695ms
|
|
GenerateScriptTypeSerializationHashes: 12.060ms
|
|
Untracked: 2619.894ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=2d9a203bfc79f497eb855bed92789492): Total: 0.398 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=354 ms
|
|
Asset DB Callback time: managed=25 ms, native=10 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=6 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.065ms
|
|
ApplyChangesToAssetFolders: 1.654ms
|
|
Scan: 277.339ms
|
|
Collect global state as custom dependencies: 0.385ms
|
|
OnSourceAssetsModified: 8.468ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.369ms
|
|
CategorizeAssets: 36.276ms
|
|
CompileScripts: 5.958ms
|
|
ImportOutOfDateAssets: 2.185ms (0.228ms without children)
|
|
ReloadNativeAssets: 0.160ms
|
|
UnloadImportedAssets: 0.250ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.643ms
|
|
ImportSchedulerStart: 0.904ms
|
|
PostProcessAllAssets: 19.541ms
|
|
XRBuildSystem.XRAssetImported 0.924ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.475ms
|
|
MonoPostProcessAllAssets: 17.221ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.998ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.862ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.773ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.399ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.055ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.041ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.826ms
|
|
SyncVS.PostprocessSyncProject 0.614ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.495ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.194ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.130ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.092ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.080ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.076ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.071ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.060ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.056ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.056ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 7.875ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.074ms
|
|
UnloadStreamsBegin: 1.204ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
Untracked: 30.467ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s71ms
|
|
[ 883/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
*** Tundra build success (2.01 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1837930
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 3.23 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:27:42.796 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988e8aa0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:27:42.805 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x98f5fa9e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.413 seconds
|
|
Domain Reload Profiling: 4371ms
|
|
BeginReloadAssembly (956ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (197ms)
|
|
CreateAndSetChildDomain (278ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (63ms)
|
|
LoadAllAssembliesAndSetupDomain (916ms)
|
|
LoadAssemblies (546ms)
|
|
TypeCache.Refresh (32ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (293ms)
|
|
BuildScriptInfoCaches (257ms)
|
|
ResolveRequiredComponents (24ms)
|
|
FinalizeReload (2414ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
BeforeProcessingInitializeOnLoad (391ms)
|
|
ProcessInitializeOnLoadAttributes (549ms)
|
|
ProcessInitializeOnLoadMethodAttributes (113ms)
|
|
AwakeInstancesAfterBackupRestoration (694ms)
|
|
|
|
Asset Pipeline Refresh (id=ebb8f6eba29544c378d5681123de094c): Total: 4.976 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2682 ms
|
|
Asset DB Callback time: managed=77 ms, native=7 ms
|
|
Scripting: domain reloads=1, domain reload time=2204 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.166ms
|
|
InvokePackagesCallback: 1.411ms
|
|
ApplyChangesToAssetFolders: 1.122ms
|
|
Collect global state as custom dependencies: 3.089ms
|
|
ProcessAssetsWithTransientArtifactChanges: 12.785ms
|
|
CategorizeAssets: 109.163ms
|
|
CompileScripts: 2.050ms
|
|
ImportOutOfDateAssets: 2430.894ms (2426.123ms without children)
|
|
CollectScriptTypesHashes: 6.827ms
|
|
ReloadNativeAssets: 2.000ms
|
|
UnloadImportedAssets: 0.216ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.801ms
|
|
ImportSchedulerStart: 1.636ms
|
|
PostProcessAllAssets: 79.483ms
|
|
XRBuildSystem.XRAssetImported 1.042ms
|
|
PostprocessAssetsUpdateCachedIcon 0.362ms
|
|
MonoPostProcessAllAssets: 77.534ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 19.012ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.410ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.373ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.449ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 3.356ms
|
|
SyncVS.PostprocessSyncProject 2.272ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.147ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.868ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.794ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.557ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.283ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.174ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.944ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.795ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.769ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.637ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.538ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.416ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.411ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.399ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.390ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.350ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.316ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.312ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.303ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.275ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.270ms
|
|
PostProcessor.OnPostprocessAllAssets 0.252ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.216ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.210ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.181ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.172ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.167ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.165ms
|
|
AssetEvents.OnPostprocessAllAssets 0.156ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.153ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.134ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.129ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.115ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.112ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.109ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.097ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.085ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.078ms
|
|
PostAssetChangesProfiler: 4.774ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.553ms
|
|
UnloadStreamsBegin: 0.649ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 5.131ms
|
|
GenerateScriptTypeSerializationHashes: 8.775ms
|
|
Untracked: 2319.697ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 5.93 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=90ca5d97be2d2426faa4fbbd8b7b432e): Total: 0.325 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=270 ms
|
|
Asset DB Callback time: managed=34 ms, native=14 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.392ms
|
|
Scan: 213.682ms
|
|
Collect global state as custom dependencies: 1.799ms
|
|
OnSourceAssetsModified: 3.776ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.794ms
|
|
CategorizeAssets: 30.685ms
|
|
CompileScripts: 4.066ms
|
|
ImportOutOfDateAssets: 1.884ms (0.154ms without children)
|
|
ReloadNativeAssets: 0.100ms
|
|
UnloadImportedAssets: 0.134ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.578ms
|
|
ImportSchedulerStart: 0.917ms
|
|
PostProcessAllAssets: 32.711ms
|
|
XRBuildSystem.XRAssetImported 0.649ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.335ms
|
|
MonoPostProcessAllAssets: 31.171ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.608ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.490ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.864ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.863ms
|
|
SyncVS.PostprocessSyncProject 1.622ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.965ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.754ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.485ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.462ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.412ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.404ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.330ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.161ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.142ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.086ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.083ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.078ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.065ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.064ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.061ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.055ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 13.411ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.448ms
|
|
UnloadStreamsBegin: 1.468ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
Untracked: 14.577ms
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|
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 1s325ms
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[ 754/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
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"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
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##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
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-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
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-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
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-define:UNITY_5_3_OR_NEWER
|
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-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
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-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
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-define:UNITY_2022_2_OR_NEWER
|
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-define:UNITY_2022_3_OR_NEWER
|
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-define:UNITY_2023_1_OR_NEWER
|
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-define:UNITY_2023_2_OR_NEWER
|
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-define:UNITY_2023_3_OR_NEWER
|
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-define:UNITY_6000_0_OR_NEWER
|
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-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
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-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
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-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.SpatialTracking.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.Analytics.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.XR.LegacyInputHelpers.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.SpatialTracking.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.Common.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.LongLiving.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
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-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
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-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
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"Assets/Code/Debug/TestingLevel/TestingState.cs"
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"Assets/Code/Entities/Prefab/Companion.cs"
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"Assets/Code/Infrastructure/App/AppStateMachine.cs"
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"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
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##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
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DOTNET_MULTILEVEL_LOOKUP=0
|
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'ConfigAttribute' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'Config' could not be found (are you missing a using directive or an assembly reference?)
|
|
*** Tundra build failed (1.24 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'ConfigAttribute' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'Config' could not be found (are you missing a using directive or an assembly reference?)
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'ConfigAttribute' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'Config' could not be found (are you missing a using directive or an assembly reference?)
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3283882
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=3963270cb63b1443fa3afe9f755604db): Total: 0.345 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=323 ms
|
|
Asset DB Callback time: managed=13 ms, native=7 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.396ms
|
|
Scan: 218.697ms
|
|
Collect global state as custom dependencies: 0.537ms
|
|
OnSourceAssetsModified: 0.668ms
|
|
CategorizeScriptCompilationAssets: 0.111ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.885ms
|
|
CategorizeAssets: 37.601ms
|
|
CompileScripts: 0.402ms
|
|
ImportOutOfDateAssets: 1.814ms (0.162ms without children)
|
|
ReloadNativeAssets: 0.111ms
|
|
UnloadImportedAssets: 0.142ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.586ms
|
|
ImportSchedulerStart: 0.811ms
|
|
PostProcessAllAssets: 14.999ms
|
|
XRBuildSystem.XRAssetImported 0.853ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.451ms
|
|
MonoPostProcessAllAssets: 13.000ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.218ms
|
|
SyncVS.PostprocessSyncProject 1.011ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.979ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.754ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.561ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.514ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.377ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.375ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.366ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.340ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.277ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.269ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.234ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.182ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.153ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.097ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.094ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.059ms
|
|
PostAssetChangesProfiler: 5.373ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.602ms
|
|
UnloadStreamsBegin: 0.549ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
Untracked: 51.374ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 1s482ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
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-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
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-define:UNITY_5_6_OR_NEWER
|
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-define:UNITY_2017_1_OR_NEWER
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-define:UNITY_2017_2_OR_NEWER
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-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
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-define:UNITY_2018_2_OR_NEWER
|
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-define:UNITY_2018_3_OR_NEWER
|
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-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
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-define:ENABLE_MANAGED_JOBS
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-define:ENABLE_MANAGED_TRANSFORM_JOBS
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-define:ENABLE_MANAGED_ANIMATION_JOBS
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-define:ENABLE_MANAGED_AUDIO_JOBS
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-define:ENABLE_MANAGED_UNITYTLS
|
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-define:INCLUDE_DYNAMIC_GI
|
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-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
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-define:PLATFORM_SUPPORTS_MONO
|
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-define:RENDER_SOFTWARE_CURSOR
|
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-define:ENABLE_MARSHALLING_TESTS
|
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-define:ENABLE_VIDEO
|
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-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
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-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
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-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
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-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
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-define:PLATFORM_STANDALONE_OSX
|
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-define:PLATFORM_STANDALONE
|
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-define:UNITY_STANDALONE_OSX
|
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-define:UNITY_STANDALONE
|
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-define:ENABLE_GAMECENTER
|
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-define:ENABLE_RUNTIME_GI
|
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-define:ENABLE_MOVIES
|
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-define:ENABLE_NETWORK
|
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-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
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-define:ENABLE_CLUSTER_SYNC
|
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-define:ENABLE_CLUSTERINPUT
|
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-define:ENABLE_SPATIALTRACKING
|
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-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
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-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
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-define:NET_STANDARD
|
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-define:NET_STANDARD_2_1
|
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-define:NETSTANDARD
|
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-define:NETSTANDARD2_1
|
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-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
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-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeService.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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|
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
|
|
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
|
|
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
|
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
|
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
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/debug:portable
|
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/nologo
|
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
|
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/nowarn:1701
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/nowarn:1702
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/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'ConfigAttribute' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'Config' could not be found (are you missing a using directive or an assembly reference?)
|
|
*** Tundra build failed (1.36 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'ConfigAttribute' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'Config' could not be found (are you missing a using directive or an assembly reference?)
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'ConfigAttribute' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(5,6): error CS0246: The type or namespace name 'Config' could not be found (are you missing a using directive or an assembly reference?)
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.6424994
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.28 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=8e50c581c11994f8aa1c06b05124a8b9): Total: 1.394 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=743 ms
|
|
Asset DB Callback time: managed=292 ms, native=355 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.821ms
|
|
Scan: 417.290ms
|
|
Collect global state as custom dependencies: 2.640ms
|
|
OnSourceAssetsModified: 0.731ms
|
|
CategorizeScriptCompilationAssets: 0.148ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.077ms
|
|
CategorizeAssets: 71.658ms
|
|
CompileScripts: 0.558ms
|
|
ImportOutOfDateAssets: 35.700ms (0.453ms without children)
|
|
ReloadNativeAssets: 1.669ms
|
|
UnloadImportedAssets: 0.228ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.302ms
|
|
ImportSchedulerStart: 32.025ms
|
|
PostProcessAllAssets: 522.047ms
|
|
PostProcessCallbackCreateDeferredMaterials 104.364ms
|
|
XRBuildSystem.XRAssetImported 62.603ms
|
|
ShaderAssetModifiedCallback 0.057ms
|
|
PostprocessAssetsUpdateCachedIcon 0.054ms
|
|
MonoPostProcessAllAssets: 291.638ms
|
|
SyncVS.PostprocessSyncProject 145.181ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 13.319ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 9.284ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.344ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.198ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.679ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.733ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.478ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.474ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.392ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.388ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.348ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.329ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.293ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.142ms
|
|
PostProcessor.OnPostprocessAllAssets 0.082ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.077ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.056ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.055ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.052ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 125.128ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.202ms
|
|
UnloadStreamsBegin: 2.598ms
|
|
PersistCurrentRevisions: 0.293ms
|
|
Untracked: 205.414ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s383ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(10,37): warning UAC1001: Field 'PlayerDecisionMarkerPrefab' type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' is skipped by serialization (missing the [Serializable] attribute). Refer to the Serialization rules analyzer reference. (https://docs.unity3d.com/6000.6/Documentation/Manual/script-serialization-analyzer.html#uac1001)
|
|
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
*** Tundra build success (1.33 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(10,37): warning UAC1001: Field 'PlayerDecisionMarkerPrefab' type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' is skipped by serialization (missing the [Serializable] attribute). Refer to the Serialization rules analyzer reference. (https://docs.unity3d.com/6000.6/Documentation/Manual/script-serialization-analyzer.html#uac1001)
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2412612
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:28:48.235 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988e99a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:28:48.239 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891d220 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.666 seconds
|
|
Domain Reload Profiling: 4356ms
|
|
BeginReloadAssembly (1649ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (468ms)
|
|
CreateAndSetChildDomain (460ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (87ms)
|
|
LoadAllAssembliesAndSetupDomain (931ms)
|
|
LoadAssemblies (752ms)
|
|
TypeCache.Refresh (42ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (263ms)
|
|
BuildScriptInfoCaches (231ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1667ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (235ms)
|
|
ProcessInitializeOnLoadAttributes (402ms)
|
|
ProcessInitializeOnLoadMethodAttributes (97ms)
|
|
AfterProcessingInitializeOnLoad (3ms)
|
|
AwakeInstancesAfterBackupRestoration (501ms)
|
|
|
|
Asset Pipeline Refresh (id=a9bd68ba25d5343fcac89bf1e37b6f71): Total: 4.795 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1828 ms
|
|
Asset DB Callback time: managed=40 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2923 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.356ms
|
|
ApplyChangesToAssetFolders: 0.531ms
|
|
Collect global state as custom dependencies: 1.873ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.102ms
|
|
CategorizeAssets: 76.031ms
|
|
CompileScripts: 1.123ms
|
|
ImportOutOfDateAssets: 1673.826ms (1670.980ms without children)
|
|
CollectScriptTypesHashes: 21.243ms
|
|
ReloadNativeAssets: 1.552ms
|
|
UnloadImportedAssets: 0.110ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.698ms
|
|
ImportSchedulerStart: 0.456ms
|
|
PostProcessAllAssets: 40.983ms
|
|
MonoPostProcessAllAssets: 40.981ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.066ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 13.319ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 9.284ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.344ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.198ms
|
|
SyncVS.PostprocessSyncProject 2.079ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.075ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.679ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.280ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.733ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.559ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.388ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.379ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.348ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.329ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.294ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.293ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.218ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.180ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.142ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.131ms
|
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.103ms
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|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.098ms
|
|
PostProcessor.OnPostprocessAllAssets 0.082ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.052ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.505ms
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|
UnloadStreamsBegin: 0.174ms
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|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 3.414ms
|
|
GenerateScriptTypeSerializationHashes: 6.184ms
|
|
Untracked: 2972.742ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.010864s
|
|
Refreshing native plugins compatible for Editor in 25.95 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.84 ms.
|
|
|
|
Asset Pipeline Refresh (id=40a272af1b1a54ca98a5ad4dd0980bd9): Total: 1.439 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1264 ms
|
|
Asset DB Callback time: managed=124 ms, native=39 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=11 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.072ms
|
|
ApplyChangesToAssetFolders: 1.312ms
|
|
Scan: 937.835ms
|
|
Collect global state as custom dependencies: 0.756ms
|
|
OnSourceAssetsModified: 5.563ms
|
|
CategorizeScriptCompilationAssets: 0.099ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.231ms
|
|
CategorizeAssets: 63.833ms
|
|
CompileScripts: 10.911ms
|
|
ImportOutOfDateAssets: 15.314ms (0.371ms without children)
|
|
ReloadNativeAssets: 0.190ms
|
|
UnloadImportedAssets: 0.273ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.472ms
|
|
ImportSchedulerStart: 12.948ms
|
|
PostProcessAllAssets: 123.313ms
|
|
XRBuildSystem.XRAssetImported 2.498ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.448ms
|
|
MonoPostProcessAllAssets: 118.697ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 39.164ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.142ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.991ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.880ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.385ms
|
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.069ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.868ms
|
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UVCSAssetPostprocessor.OnPostprocessAllAssets 3.787ms
|
|
SyncVS.PostprocessSyncProject 3.245ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.588ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.525ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.501ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.138ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.980ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.050ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.050ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.041ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.815ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.709ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.579ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.533ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.517ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.464ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.453ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.441ms
|
|
PostProcessor.OnPostprocessAllAssets 0.407ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.351ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.279ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.272ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.246ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.226ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.214ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.203ms
|
|
AssetEvents.OnPostprocessAllAssets 0.198ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.185ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.136ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.107ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.061ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.059ms
|
|
PostAssetChangesProfiler: 34.298ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 199.618ms
|
|
UnloadStreamsBegin: 2.797ms
|
|
PersistCurrentRevisions: 0.260ms
|
|
Untracked: 41.253ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s16ms
|
|
[ 829/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(11,37): warning UAC1001: Field 'PlayerDecisionMarkerPrefab' type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' is skipped by serialization (missing the [Serializable] attribute). Refer to the Serialization rules analyzer reference. (https://docs.unity3d.com/6000.6/Documentation/Manual/script-serialization-analyzer.html#uac1001)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (0.97 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(11,37): warning UAC1001: Field 'PlayerDecisionMarkerPrefab' type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' is skipped by serialization (missing the [Serializable] attribute). Refer to the Serialization rules analyzer reference. (https://docs.unity3d.com/6000.6/Documentation/Manual/script-serialization-analyzer.html#uac1001)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs(11,37): warning UAC1001: Field 'PlayerDecisionMarkerPrefab' type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' is skipped by serialization (missing the [Serializable] attribute). Refer to the Serialization rules analyzer reference. (https://docs.unity3d.com/6000.6/Documentation/Manual/script-serialization-analyzer.html#uac1001)
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2716035
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:29:34.745 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988e8aa0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:29:34.748 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e13340 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.823 seconds
|
|
Domain Reload Profiling: 3049ms
|
|
BeginReloadAssembly (597ms)
|
|
DisableScriptedObjects (159ms)
|
|
CreateAndSetChildDomain (170ms)
|
|
RebuildCommonClasses (14ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (70ms)
|
|
LoadAllAssembliesAndSetupDomain (527ms)
|
|
LoadAssemblies (246ms)
|
|
TypeCache.Refresh (18ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (204ms)
|
|
BuildScriptInfoCaches (183ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1824ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (224ms)
|
|
ProcessInitializeOnLoadAttributes (410ms)
|
|
ProcessInitializeOnLoadMethodAttributes (91ms)
|
|
AwakeInstancesAfterBackupRestoration (628ms)
|
|
|
|
Asset Pipeline Refresh (id=033c92bf9c6b445bea5adcb5eb1a1762): Total: 3.500 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2045 ms
|
|
Asset DB Callback time: managed=92 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1357 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.559ms
|
|
ApplyChangesToAssetFolders: 0.416ms
|
|
Collect global state as custom dependencies: 2.361ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.698ms
|
|
CategorizeAssets: 121.269ms
|
|
CompileScripts: 3.620ms
|
|
ImportOutOfDateAssets: 1840.784ms (1832.630ms without children)
|
|
CollectScriptTypesHashes: 3.726ms
|
|
ReloadNativeAssets: 5.019ms
|
|
UnloadImportedAssets: 0.492ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.479ms
|
|
ImportSchedulerStart: 1.021ms
|
|
PostProcessAllAssets: 92.190ms
|
|
MonoPostProcessAllAssets: 92.182ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 39.164ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 28.120ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.142ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 7.250ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.991ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.880ms
|
|
SyncVS.PostprocessSyncProject 5.406ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.385ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.069ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.868ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 4.691ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.787ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.588ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.525ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.501ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.138ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.043ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.980ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.050ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.041ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.953ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.934ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.815ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.709ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.683ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.648ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.579ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.577ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.533ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.517ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.464ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.453ms
|
|
PostProcessor.OnPostprocessAllAssets 0.407ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.351ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.272ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.246ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.226ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.214ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.203ms
|
|
AssetEvents.OnPostprocessAllAssets 0.198ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.185ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.180ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.161ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.136ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.107ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.461ms
|
|
UnloadStreamsBegin: 0.237ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 12.506ms
|
|
GenerateScriptTypeSerializationHashes: 21.040ms
|
|
Untracked: 1427.472ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.33 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=afdbc7d12ad144a2993890aa26343469): Total: 1.378 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=642 ms
|
|
Asset DB Callback time: managed=695 ms, native=32 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=8 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=2, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.311ms
|
|
Scan: 488.018ms
|
|
Collect global state as custom dependencies: 1.185ms
|
|
OnSourceAssetsModified: 8.563ms
|
|
CategorizeScriptCompilationAssets: 0.490ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.735ms
|
|
CategorizeAssets: 68.258ms
|
|
CompileScripts: 7.793ms
|
|
ImportOutOfDateAssets: 3.238ms (0.338ms without children)
|
|
ReloadNativeAssets: 0.176ms
|
|
UnloadImportedAssets: 0.197ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.337ms
|
|
ImportSchedulerStart: 1.187ms
|
|
PostProcessAllAssets: 701.237ms
|
|
XRBuildSystem.XRAssetImported 9.285ms
|
|
PostProcessCallbackCreateDeferredMaterials 2.624ms
|
|
MonoPostProcessAllAssets: 687.635ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 236.927ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 96.182ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 63.371ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 58.152ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 34.313ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 25.199ms
|
|
AssetChangedListener.OnPostprocessAllAssets 15.081ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 9.114ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.462ms
|
|
SyncVS.PostprocessSyncProject 7.207ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.994ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.308ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.421ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 5.270ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.626ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.318ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.197ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.055ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.777ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.619ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.266ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.971ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.365ms
|
|
PostProcessor.OnPostprocessAllAssets 1.348ms
|
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WadFileAssetPostprocessor.OnPostprocessAllAssets 1.254ms
|
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SamplePostprocessor.OnPostprocessAllAssets 1.219ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.913ms
|
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ConfigAssetsTracker.OnPostprocessAllAssets 0.825ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.818ms
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AssetPathToTypes.OnPostprocessAllAssets 0.760ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.629ms
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AssetEvents.OnPostprocessAllAssets 0.579ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.460ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.417ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.262ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.117ms
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AssetProcessor.OnPostprocessAllAssets 0.114ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.068ms
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|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.054ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.052ms
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PostAssetChangesProfiler: 18.553ms
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GatherAllCurrentPrimaryImportResultRevisions: 6.365ms
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UnloadStreamsBegin: 0.429ms
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PersistCurrentRevisions: 0.289ms
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Untracked: 61.909ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 1s788ms
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[ 728/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
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|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (1.73 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.6701743
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Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:30:20.583 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988e99a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:30:20.587 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99892ab20 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
|
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 2.914 seconds
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Domain Reload Profiling: 6387ms
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BeginReloadAssembly (2170ms)
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ExecutionOrderSort (10ms)
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DisableScriptedObjects (489ms)
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|
ReleaseScriptingObjects (3ms)
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CreateAndSetChildDomain (889ms)
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RebuildCommonClasses (13ms)
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RebuildNativeTypeToScriptingClass (19ms)
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initialDomainReloadingComplete (177ms)
|
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LoadAllAssembliesAndSetupDomain (1092ms)
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LoadAssemblies (654ms)
|
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TypeCache.Refresh (50ms)
|
|
TypeCache.ScanAssembly (7ms)
|
|
AnalyzeDomain (382ms)
|
|
BuildScriptInfoCaches (335ms)
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ResolveRequiredComponents (33ms)
|
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FinalizeReload (2916ms)
|
|
SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (6ms)
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BeforeProcessingInitializeOnLoad (356ms)
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ProcessInitializeOnLoadAttributes (635ms)
|
|
ProcessInitializeOnLoadMethodAttributes (159ms)
|
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EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (987ms)
|
|
Refreshing native plugins compatible for Editor in 2.33 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=d61e3a59b21ca4ca4a54109d41ddf563): Total: 7.714 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3585 ms
|
|
Asset DB Callback time: managed=135 ms, native=19 ms
|
|
Scripting: domain reloads=1, domain reload time=3971 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 6.144ms
|
|
ApplyChangesToAssetFolders: 0.972ms
|
|
Collect global state as custom dependencies: 5.046ms
|
|
ProcessAssetsWithTransientArtifactChanges: 23.947ms
|
|
CategorizeAssets: 115.604ms
|
|
CompileScripts: 2.268ms
|
|
ImportOutOfDateAssets: 2936.863ms (2928.303ms without children)
|
|
CollectScriptTypesHashes: 41.267ms
|
|
ReloadNativeAssets: 2.870ms
|
|
UnloadImportedAssets: 0.244ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.959ms
|
|
ImportSchedulerStart: 3.481ms
|
|
PostProcessAllAssets: 137.430ms
|
|
XRBuildSystem.XRAssetImported 0.976ms
|
|
PostprocessAssetsUpdateCachedIcon 0.278ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.203ms
|
|
ShaderAssetModifiedCallback 0.068ms
|
|
MonoPostProcessAllAssets: 135.232ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 26.898ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 19.945ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 11.753ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 7.360ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.497ms
|
|
SyncVS.PostprocessSyncProject 4.928ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.614ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.188ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.985ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.534ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.491ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.660ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.564ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.506ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.134ms
|
|
PostProcessor.OnPostprocessAllAssets 1.026ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.941ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.922ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.919ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.895ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.823ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.762ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.734ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.648ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.614ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.592ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.570ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.544ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.529ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.412ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.364ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.354ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.353ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.351ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.341ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.299ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.295ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.281ms
|
|
AssetEvents.OnPostprocessAllAssets 0.258ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.231ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.224ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.186ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.159ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.090ms
|
|
PostAssetChangesProfiler: 12.621ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.055ms
|
|
UnloadStreamsBegin: 0.590ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 7.198ms
|
|
GenerateScriptTypeSerializationHashes: 10.756ms
|
|
Untracked: 4426.933ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Request Asset Garbage Collect because used heap size increased from 0.80 GB to 1.05 GB, exceeding the threshold of 256.0 MB.
|
|
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 298 unused Assets / (341.2 KB). Loaded Objects now: 11192.
|
|
Memory consumption went from 1.05 GB to 1.05 GB.
|
|
Total: 247.379834 ms (FindLiveObjects: 39.310000 ms CreateObjectMapping: 0.562292 ms MarkObjects: 160.564458 ms DeleteObjects: 46.689500 ms)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=400747c6d53a04924ac803f429248ebc): Total: 0.452 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=377 ms
|
|
Asset DB Callback time: managed=45 ms, native=19 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.286ms
|
|
ApplyChangesToAssetFolders: 1.716ms
|
|
Scan: 272.330ms
|
|
Collect global state as custom dependencies: 0.601ms
|
|
OnSourceAssetsModified: 17.449ms
|
|
CategorizeScriptCompilationAssets: 0.313ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.339ms
|
|
CategorizeAssets: 28.793ms
|
|
CompileScripts: 7.055ms
|
|
ImportOutOfDateAssets: 2.668ms (0.178ms without children)
|
|
ReloadNativeAssets: 0.063ms
|
|
UnloadImportedAssets: 0.396ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.484ms
|
|
ImportSchedulerStart: 1.547ms
|
|
PostProcessAllAssets: 37.405ms
|
|
XRBuildSystem.XRAssetImported 6.981ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.421ms
|
|
MonoPostProcessAllAssets: 28.828ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.937ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.403ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.089ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.806ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.617ms
|
|
SyncVS.PostprocessSyncProject 1.317ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.294ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.421ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.288ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.281ms
|
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.252ms
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|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.107ms
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|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.082ms
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|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.081ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 0.063ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.061ms
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PostProcessor.OnPostprocessAllAssets 0.057ms
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PostAssetChangesProfiler: 9.475ms
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GatherAllCurrentPrimaryImportResultRevisions: 1.688ms
|
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UnloadStreamsBegin: 0.316ms
|
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PersistCurrentRevisions: 0.139ms
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Untracked: 67.427ms
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|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s174ms
|
|
[ 925/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
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*** Tundra build success (1.08 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2418439
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x44f0db000 may have been prematurely finalized
|
|
Refreshing native plugins compatible for Editor in 2.84 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:30:54.192 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99890cd20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:30:54.196 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e124e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.359 seconds
|
|
Domain Reload Profiling: 4007ms
|
|
BeginReloadAssembly (836ms)
|
|
DisableScriptedObjects (172ms)
|
|
CreateAndSetChildDomain (286ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (101ms)
|
|
LoadAllAssembliesAndSetupDomain (686ms)
|
|
LoadAssemblies (335ms)
|
|
TypeCache.Refresh (27ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (286ms)
|
|
BuildScriptInfoCaches (257ms)
|
|
ResolveRequiredComponents (19ms)
|
|
FinalizeReload (2360ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (294ms)
|
|
ProcessInitializeOnLoadAttributes (616ms)
|
|
ProcessInitializeOnLoadMethodAttributes (161ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (728ms)
|
|
|
|
Asset Pipeline Refresh (id=a4548d3894e194c3f98b279421916bc5): Total: 4.465 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2594 ms
|
|
Asset DB Callback time: managed=58 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1810 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.634ms
|
|
ApplyChangesToAssetFolders: 0.726ms
|
|
Collect global state as custom dependencies: 5.237ms
|
|
ProcessAssetsWithTransientArtifactChanges: 8.367ms
|
|
CategorizeAssets: 114.967ms
|
|
CompileScripts: 2.017ms
|
|
ImportOutOfDateAssets: 2374.182ms (2370.361ms without children)
|
|
CollectScriptTypesHashes: 6.764ms
|
|
ReloadNativeAssets: 1.724ms
|
|
UnloadImportedAssets: 0.282ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.906ms
|
|
ImportSchedulerStart: 0.792ms
|
|
PostProcessAllAssets: 58.473ms
|
|
MonoPostProcessAllAssets: 58.466ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.407ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.937ms
|
|
SyncVS.PostprocessSyncProject 5.153ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.403ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.697ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.089ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.806ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.623ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.617ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.484ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.294ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.024ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.964ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.421ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.264ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.252ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.236ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.233ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.155ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.143ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.082ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.063ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.061ms
|
|
PostProcessor.OnPostprocessAllAssets 0.057ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.495ms
|
|
UnloadStreamsBegin: 0.168ms
|
|
PersistCurrentRevisions: 0.147ms
|
|
GenerateScriptTypeHashes: 6.146ms
|
|
GenerateScriptTypeSerializationHashes: 10.652ms
|
|
Untracked: 1890.067ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.011143s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 2.96 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=aae8c10748b624bbbb1ec93b03c9f64b): Total: 1.285 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=926 ms
|
|
Asset DB Callback time: managed=317 ms, native=29 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=11 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
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|
ApplyChangesToAssetFolders: 0.786ms
|
|
Scan: 743.763ms
|
|
Collect global state as custom dependencies: 1.984ms
|
|
OnSourceAssetsModified: 5.450ms
|
|
CategorizeScriptCompilationAssets: 0.817ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.670ms
|
|
CategorizeAssets: 93.191ms
|
|
CompileScripts: 11.244ms
|
|
ImportOutOfDateAssets: 8.581ms (1.168ms without children)
|
|
ReloadNativeAssets: 1.026ms
|
|
UnloadImportedAssets: 0.400ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.009ms
|
|
ImportSchedulerStart: 2.973ms
|
|
PostProcessAllAssets: 315.016ms
|
|
XRBuildSystem.XRAssetImported 0.736ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.144ms
|
|
PostprocessAssetsUpdateCachedIcon 0.070ms
|
|
MonoPostProcessAllAssets: 311.816ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 89.087ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 36.718ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 36.490ms
|
|
AssetChangedListener.OnPostprocessAllAssets 19.642ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 17.250ms
|
|
SyncVS.PostprocessSyncProject 14.793ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.621ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.895ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.759ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.010ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.440ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.951ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 4.496ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.880ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.344ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.180ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.962ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.604ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.281ms
|
|
AssetEvents.OnPostprocessAllAssets 1.738ms
|
|
PostProcessor.OnPostprocessAllAssets 1.735ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.242ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.133ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.080ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.013ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.826ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.784ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.687ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.632ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.502ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.493ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.473ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.417ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.375ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.324ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.242ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.081ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.080ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 25.768ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.975ms
|
|
UnloadStreamsBegin: 2.531ms
|
|
PersistCurrentRevisions: 0.459ms
|
|
Untracked: 70.501ms
|
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|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s372ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
*** Tundra build success (1.33 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2518314
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:31:36.145 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99892af80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:31:36.149 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891e080 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.720 seconds
|
|
Domain Reload Profiling: 3625ms
|
|
BeginReloadAssembly (1065ms)
|
|
DisableScriptedObjects (216ms)
|
|
CreateAndSetChildDomain (334ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (75ms)
|
|
LoadAllAssembliesAndSetupDomain (744ms)
|
|
LoadAssemblies (613ms)
|
|
TypeCache.Refresh (27ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (230ms)
|
|
BuildScriptInfoCaches (201ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1720ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (218ms)
|
|
ProcessInitializeOnLoadAttributes (484ms)
|
|
ProcessInitializeOnLoadMethodAttributes (101ms)
|
|
AwakeInstancesAfterBackupRestoration (518ms)
|
|
|
|
Asset Pipeline Refresh (id=984e55cc3eaff4139864b20b9e05ebe6): Total: 3.938 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1857 ms
|
|
Asset DB Callback time: managed=24 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2053 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.332ms
|
|
ApplyChangesToAssetFolders: 0.302ms
|
|
Collect global state as custom dependencies: 1.663ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.245ms
|
|
CategorizeAssets: 70.163ms
|
|
CompileScripts: 1.385ms
|
|
ImportOutOfDateAssets: 1727.097ms (1724.661ms without children)
|
|
CollectScriptTypesHashes: 1.670ms
|
|
ReloadNativeAssets: 1.261ms
|
|
UnloadImportedAssets: 0.105ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.689ms
|
|
ImportSchedulerStart: 0.343ms
|
|
PostProcessAllAssets: 24.376ms
|
|
MonoPostProcessAllAssets: 24.374ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 89.087ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 36.718ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 36.490ms
|
|
AssetChangedListener.OnPostprocessAllAssets 19.642ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 17.250ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.621ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.418ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.895ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.759ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.010ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.440ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.951ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 4.496ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.880ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.344ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.180ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.962ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.604ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.281ms
|
|
SyncVS.PostprocessSyncProject 1.763ms
|
|
AssetEvents.OnPostprocessAllAssets 1.738ms
|
|
PostProcessor.OnPostprocessAllAssets 1.735ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.303ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.242ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.170ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.133ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.080ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.013ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.826ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.784ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.687ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.632ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.555ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.493ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.473ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.392ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.375ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.324ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.266ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.242ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.189ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.145ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.103ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.102ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.100ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.623ms
|
|
UnloadStreamsBegin: 0.187ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.226ms
|
|
GenerateScriptTypeSerializationHashes: 5.789ms
|
|
Untracked: 2101.901ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.017911s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.56 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=27c1b0ae2e3ac491c81bacad5011f41c): Total: 0.928 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=686 ms
|
|
Asset DB Callback time: managed=206 ms, native=17 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=18 ms, other=0 ms
|
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Project Asset Count: scripts=1911, non-scripts=3239
|
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.446ms
|
|
Scan: 552.629ms
|
|
Collect global state as custom dependencies: 1.074ms
|
|
OnSourceAssetsModified: 16.599ms
|
|
CategorizeScriptCompilationAssets: 0.064ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.246ms
|
|
CategorizeAssets: 38.888ms
|
|
CompileScripts: 17.955ms
|
|
ImportOutOfDateAssets: 7.488ms (1.036ms without children)
|
|
ReloadNativeAssets: 0.115ms
|
|
UnloadImportedAssets: 0.199ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.953ms
|
|
ImportSchedulerStart: 5.187ms
|
|
PostProcessAllAssets: 195.125ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.721ms
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|
XRBuildSystem.XRAssetImported 1.020ms
|
|
ShaderAssetModifiedCallback 0.069ms
|
|
MonoPostProcessAllAssets: 189.668ms
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|
NugetAssetPostprocessor.OnPostprocessAllAssets 61.957ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 20.354ms
|
|
SyncVS.PostprocessSyncProject 18.505ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.599ms
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|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.270ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.195ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 8.615ms
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|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.760ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.759ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.210ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.092ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.955ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.246ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.843ms
|
|
PostProcessor.OnPostprocessAllAssets 1.840ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.616ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.457ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.076ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.017ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.933ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.736ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.714ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.714ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.344ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.335ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.284ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.282ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.274ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.255ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.249ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.233ms
|
|
AssetEvents.OnPostprocessAllAssets 0.230ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.228ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.221ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.193ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.142ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.127ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.085ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.064ms
|
|
PostAssetChangesProfiler: 11.771ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.595ms
|
|
UnloadStreamsBegin: 2.317ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
Untracked: 66.683ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: 'dc187abc628d48859f1b3c0d75cfd33d') in 0.777086708 seconds
|
|
ExitCode: 0 Duration: 2s804ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (2.72 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.5691593
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:33:18.725 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x999ff5860 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:33:18.728 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e11ae0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.565 seconds
|
|
Domain Reload Profiling: 5916ms
|
|
BeginReloadAssembly (1987ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (591ms)
|
|
CreateAndSetChildDomain (645ms)
|
|
RebuildCommonClasses (13ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (143ms)
|
|
LoadAllAssembliesAndSetupDomain (1191ms)
|
|
LoadAssemblies (768ms)
|
|
TypeCache.Refresh (58ms)
|
|
TypeCache.ScanAssembly (6ms)
|
|
AnalyzeDomain (356ms)
|
|
BuildScriptInfoCaches (307ms)
|
|
ResolveRequiredComponents (28ms)
|
|
FinalizeReload (2566ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
BeforeProcessingInitializeOnLoad (305ms)
|
|
ProcessInitializeOnLoadAttributes (551ms)
|
|
ProcessInitializeOnLoadMethodAttributes (165ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (854ms)
|
|
|
|
Asset Pipeline Refresh (id=16176d9a6fb954e93aa29f96438a8233): Total: 6.575 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2863 ms
|
|
Asset DB Callback time: managed=28 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=3676 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.317ms
|
|
InvokePackagesCallback: 2.265ms
|
|
ApplyChangesToAssetFolders: 1.780ms
|
|
Collect global state as custom dependencies: 3.536ms
|
|
ProcessAssetsWithTransientArtifactChanges: 13.176ms
|
|
CategorizeAssets: 97.004ms
|
|
CompileScripts: 2.647ms
|
|
ImportOutOfDateAssets: 2577.784ms (2572.802ms without children)
|
|
CollectScriptTypesHashes: 23.618ms
|
|
ReloadNativeAssets: 1.348ms
|
|
UnloadImportedAssets: 0.206ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.808ms
|
|
ImportSchedulerStart: 1.942ms
|
|
PostProcessAllAssets: 28.785ms
|
|
MonoPostProcessAllAssets: 28.778ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 61.957ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 20.354ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.630ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.599ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.270ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.195ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 8.615ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.760ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.759ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.210ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.092ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.955ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.246ms
|
|
SyncVS.PostprocessSyncProject 2.088ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.843ms
|
|
PostProcessor.OnPostprocessAllAssets 1.840ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.616ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.457ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.438ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.344ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.076ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.017ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.933ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.736ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.714ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.714ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.626ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.382ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.360ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.344ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.335ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.284ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.282ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.255ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.249ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.230ms
|
|
AssetEvents.OnPostprocessAllAssets 0.230ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.221ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.193ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.190ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.142ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.127ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.118ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.113ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.064ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.153ms
|
|
UnloadStreamsBegin: 1.847ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 4.973ms
|
|
GenerateScriptTypeSerializationHashes: 7.616ms
|
|
Untracked: 3818.132ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.66 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=cdffac0df86d64d90b05fee76874bfdd): Total: 2.287 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1374 ms
|
|
Asset DB Callback time: managed=845 ms, native=57 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=8 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=2, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.375ms
|
|
ApplyChangesToAssetFolders: 3.143ms
|
|
Scan: 1026.849ms
|
|
Collect global state as custom dependencies: 1.718ms
|
|
OnSourceAssetsModified: 5.328ms
|
|
CategorizeScriptCompilationAssets: 0.291ms
|
|
ProcessAssetsWithTransientArtifactChanges: 8.309ms
|
|
CategorizeAssets: 63.798ms
|
|
CompileScripts: 8.126ms
|
|
ImportOutOfDateAssets: 6.630ms (0.473ms without children)
|
|
ReloadNativeAssets: 0.143ms
|
|
UnloadImportedAssets: 0.239ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.329ms
|
|
ImportSchedulerStart: 4.444ms
|
|
PostProcessAllAssets: 867.791ms
|
|
PostProcessCallbackCreateDeferredMaterials 16.800ms
|
|
XRBuildSystem.XRAssetImported 7.414ms
|
|
ShaderAssetModifiedCallback 0.066ms
|
|
LocalizationDatabase.AssetDatabasePostprocessCallback 0.057ms
|
|
MonoPostProcessAllAssets: 840.462ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 334.483ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 190.181ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 62.099ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 44.453ms
|
|
SyncVS.PostprocessSyncProject 34.714ms
|
|
AssetChangedListener.OnPostprocessAllAssets 20.341ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 19.833ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 19.177ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 13.713ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 11.275ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 10.638ms
|
|
PostProcessor.OnPostprocessAllAssets 9.315ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 7.680ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 7.048ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.888ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.101ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.418ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.416ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.114ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.937ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.483ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.065ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.875ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 1.784ms
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AssetPathToTypes.OnPostprocessAllAssets 1.416ms
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ConfigAssetsTracker.OnPostprocessAllAssets 1.383ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.199ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 1.152ms
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AssetEvents.OnPostprocessAllAssets 0.798ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.798ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.793ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.406ms
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ThemePostprocessor.OnPostprocessAllAssets 0.382ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.328ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.326ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.267ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.171ms
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AssetProcessor.OnPostprocessAllAssets 0.108ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.076ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 0.063ms
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UnloadStreamsBegin: 2.081ms
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[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '4b3359b5397b5419a334cb1130a3ff2d') in 0.601555916 seconds
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 1s506ms
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[ 930/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (1.43 seconds), 9 items updated, 1283 evaluated
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|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2212544
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Begin MonoManager ReloadAssembly
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GPU Resident Drawer disposed.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:35:27.041 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998932120 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:35:27.044 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891d040 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
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|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.942 seconds
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Domain Reload Profiling: 4246ms
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BeginReloadAssembly (1193ms)
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ExecutionOrderSort (4ms)
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DisableScriptedObjects (222ms)
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CreateAndSetChildDomain (404ms)
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RebuildCommonClasses (11ms)
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RebuildNativeTypeToScriptingClass (14ms)
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initialDomainReloadingComplete (109ms)
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LoadAllAssembliesAndSetupDomain (976ms)
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LoadAssemblies (843ms)
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TypeCache.Refresh (34ms)
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TypeCache.ScanAssembly (3ms)
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AnalyzeDomain (229ms)
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BuildScriptInfoCaches (198ms)
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ResolveRequiredComponents (17ms)
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FinalizeReload (1943ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (3ms)
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BeforeProcessingInitializeOnLoad (402ms)
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ProcessInitializeOnLoadAttributes (472ms)
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ProcessInitializeOnLoadMethodAttributes (109ms)
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AwakeInstancesAfterBackupRestoration (507ms)
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Asset Pipeline Refresh (id=0d6b851391f684595812d927909c8df7): Total: 4.661 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
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|
Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=2102 ms
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Asset DB Callback time: managed=39 ms, native=1 ms
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Scripting: domain reloads=1, domain reload time=2515 ms, compile time=1 ms, other=0 ms
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Project Asset Count: scripts=1911, non-scripts=3239
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
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InvokePackagesCallback: 1.662ms
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ApplyChangesToAssetFolders: 0.275ms
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Collect global state as custom dependencies: 2.816ms
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ProcessAssetsWithTransientArtifactChanges: 3.827ms
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|
CategorizeAssets: 82.743ms
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|
CompileScripts: 1.354ms
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|
ImportOutOfDateAssets: 1951.585ms (1948.704ms without children)
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|
CollectScriptTypesHashes: 6.171ms
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ReloadNativeAssets: 1.484ms
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UnloadImportedAssets: 0.138ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.770ms
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ImportSchedulerStart: 0.437ms
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PostProcessAllAssets: 39.639ms
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MonoPostProcessAllAssets: 39.631ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 334.483ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 190.181ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 62.099ms
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|
UVCSAssetPostprocessor.OnPostprocessAllAssets 44.453ms
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|
AssetChangedListener.OnPostprocessAllAssets 20.341ms
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|
AssetPostprocessor.OnPostprocessAllAssets 19.833ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 19.177ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.624ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 13.713ms
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|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 11.275ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 10.638ms
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|
PostProcessor.OnPostprocessAllAssets 9.315ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 7.680ms
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SyncVS.PostprocessSyncProject 5.161ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.888ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.101ms
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|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.418ms
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|
MaterialPostprocessor.OnPostprocessAllAssets 3.416ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.114ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.113ms
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TextAssetPostProcessor.OnPostprocessAllAssets 2.937ms
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|
AssetReloadNotifier.OnPostprocessAllAssets 2.483ms
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|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.443ms
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|
SamplePostprocessor.OnPostprocessAllAssets 2.065ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.875ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 1.784ms
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AssetPathToTypes.OnPostprocessAllAssets 1.416ms
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ConfigAssetsTracker.OnPostprocessAllAssets 1.383ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.199ms
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|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.152ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.798ms
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AssetEvents.OnPostprocessAllAssets 0.798ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.793ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.657ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.548ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.458ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.440ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.406ms
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|
ThemePostprocessor.OnPostprocessAllAssets 0.382ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.304ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.299ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.267ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.132ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.111ms
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AssetProcessor.OnPostprocessAllAssets 0.108ms
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GenerateScriptTypeHashes: 3.918ms
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|
GenerateScriptTypeSerializationHashes: 7.052ms
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|
Untracked: 2568.210ms
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|
|
|
[Licensing::Client] Successfully resolved entitlement details
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|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.012904s
|
|
[Licensing::Client] Successfully resolved entitlement details
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|
Refreshing native plugins compatible for Editor in 4.34 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=ba14795e04a7241329d72fa92464d624): Total: 1.784 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
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Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
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|
Asset DB Process Time: managed=0 ms, native=928 ms
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Asset DB Callback time: managed=780 ms, native=61 ms
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|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=13 ms, other=0 ms
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Project Asset Count: scripts=1911, non-scripts=3239
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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Scan Filter Count: 1
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InvokeCustomDependenciesCallbacks: 0.419ms
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ApplyChangesToAssetFolders: 0.675ms
|
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Scan: 762.405ms
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|
Collect global state as custom dependencies: 1.814ms
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|
OnSourceAssetsModified: 5.541ms
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|
|
ProcessAssetsWithTransientArtifactChanges: 5.890ms
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|
CategorizeAssets: 55.623ms
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CompileScripts: 12.961ms
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ImportOutOfDateAssets: 3.925ms (0.338ms without children)
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ReloadNativeAssets: 0.169ms
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UnloadImportedAssets: 0.336ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.627ms
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ImportSchedulerStart: 1.453ms
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PostProcessAllAssets: 825.509ms
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XRBuildSystem.XRAssetImported 30.239ms
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PostProcessCallbackCreateDeferredMaterials 13.183ms
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|
MonoPostProcessAllAssets: 775.275ms
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|
BuilderAssetPostprocessor.OnPostprocessAllAssets 207.044ms
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|
NugetAssetPostprocessor.OnPostprocessAllAssets 198.313ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 123.840ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 45.552ms
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|
AssetPostprocessor.OnPostprocessAllAssets 22.990ms
|
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AssetChangedListener.OnPostprocessAllAssets 16.462ms
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|
SyncVS.PostprocessSyncProject 16.229ms
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|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.570ms
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|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.794ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.543ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.270ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 3.639ms
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|
MaterialPostprocessor.OnPostprocessAllAssets 3.607ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.361ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.231ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.065ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.379ms
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TextAssetPostProcessor.OnPostprocessAllAssets 2.366ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.364ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.286ms
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SamplePostprocessor.OnPostprocessAllAssets 1.862ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 1.838ms
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AssetPathToTypes.OnPostprocessAllAssets 1.803ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.244ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 1.115ms
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ThemePostprocessor.OnPostprocessAllAssets 1.044ms
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PostProcessor.OnPostprocessAllAssets 1.012ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.954ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.869ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.736ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.703ms
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AssetEvents.OnPostprocessAllAssets 0.556ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.553ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.543ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.209ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.185ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.162ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.145ms
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AssetProcessor.OnPostprocessAllAssets 0.116ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 0.103ms
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PostAssetChangesProfiler: 10.534ms
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GatherAllCurrentPrimaryImportResultRevisions: 6.244ms
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UnloadStreamsBegin: 3.275ms
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PersistCurrentRevisions: 0.263ms
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Untracked: 88.812ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 1s727ms
|
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[ 933/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (1.65 seconds), 9 items updated, 1283 evaluated
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|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Invalid AssetDatabase path: /Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs. Use path relative to the project folder.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:AssetPathToGUID_Internal (string)
|
|
UnityEditor.AssetDatabase:GUIDFromAssetPath (string) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:621)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LookupInstanceId (System.Collections.Generic.IDictionary`2<string, UnityEngine.EntityId>,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1276)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LogCompilerMessages (int,System.Collections.Generic.IEnumerable`1<UnityEditor.Scripting.Compilers.CompilerMessage>,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1248)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1224)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:227)
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|
|
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[/Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs line 1248]
|
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|
|
/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267324820
|
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Total cache size after purge 267324820, took 00:00:00.2852130
|
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Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
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[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
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2026-10-28 02:36:33.234 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988e8d20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:36:33.237 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e13de0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
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Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.862 seconds
|
|
Domain Reload Profiling: 4372ms
|
|
BeginReloadAssembly (1535ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (198ms)
|
|
CreateAndSetChildDomain (522ms)
|
|
RebuildCommonClasses (14ms)
|
|
RebuildNativeTypeToScriptingClass (17ms)
|
|
initialDomainReloadingComplete (151ms)
|
|
LoadAllAssembliesAndSetupDomain (792ms)
|
|
LoadAssemblies (811ms)
|
|
TypeCache.Refresh (29ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (291ms)
|
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BuildScriptInfoCaches (263ms)
|
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ResolveRequiredComponents (20ms)
|
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FinalizeReload (1863ms)
|
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SetupLoadedEditorAssemblies (0ms)
|
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LogAssemblyErrors (3ms)
|
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BeforeProcessingInitializeOnLoad (241ms)
|
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ProcessInitializeOnLoadAttributes (430ms)
|
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ProcessInitializeOnLoadMethodAttributes (94ms)
|
|
AwakeInstancesAfterBackupRestoration (624ms)
|
|
|
|
Asset Pipeline Refresh (id=99a10ce8d6678484ea93b5253025451b): Total: 4.814 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2055 ms
|
|
Asset DB Callback time: managed=48 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2707 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.750ms
|
|
ApplyChangesToAssetFolders: 1.154ms
|
|
Collect global state as custom dependencies: 2.547ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.770ms
|
|
CategorizeAssets: 106.351ms
|
|
CompileScripts: 1.660ms
|
|
ImportOutOfDateAssets: 1874.334ms (1870.371ms without children)
|
|
CollectScriptTypesHashes: 5.963ms
|
|
ReloadNativeAssets: 1.818ms
|
|
UnloadImportedAssets: 0.198ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.861ms
|
|
ImportSchedulerStart: 0.792ms
|
|
PostProcessAllAssets: 48.872ms
|
|
MonoPostProcessAllAssets: 48.870ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 207.044ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 198.313ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 123.840ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 45.552ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 22.990ms
|
|
AssetChangedListener.OnPostprocessAllAssets 16.462ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.585ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.570ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.794ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.605ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.543ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.270ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.639ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.607ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.361ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.231ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.065ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.379ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.366ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.364ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.286ms
|
|
SyncVS.PostprocessSyncProject 2.169ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.862ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.862ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.803ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.407ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.244ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.115ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.044ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.017ms
|
|
PostProcessor.OnPostprocessAllAssets 1.012ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.954ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.869ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.736ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.703ms
|
|
AssetEvents.OnPostprocessAllAssets 0.556ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.543ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.487ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.236ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.229ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.209ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.185ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.159ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.152ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.116ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.874ms
|
|
UnloadStreamsBegin: 0.621ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 6.326ms
|
|
GenerateScriptTypeSerializationHashes: 10.433ms
|
|
Untracked: 2764.188ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.010802s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s334ms
|
|
[ 914/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.28 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3779858
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 5.79 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:37:40.231 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x999ff7a20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:37:40.236 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891c640 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.670 seconds
|
|
Domain Reload Profiling: 4950ms
|
|
BeginReloadAssembly (1263ms)
|
|
DisableScriptedObjects (193ms)
|
|
CreateAndSetChildDomain (489ms)
|
|
RebuildCommonClasses (13ms)
|
|
RebuildNativeTypeToScriptingClass (17ms)
|
|
initialDomainReloadingComplete (92ms)
|
|
LoadAllAssembliesAndSetupDomain (894ms)
|
|
LoadAssemblies (573ms)
|
|
TypeCache.Refresh (36ms)
|
|
TypeCache.ScanAssembly (6ms)
|
|
AnalyzeDomain (303ms)
|
|
BuildScriptInfoCaches (263ms)
|
|
ResolveRequiredComponents (28ms)
|
|
FinalizeReload (2671ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (344ms)
|
|
ProcessInitializeOnLoadAttributes (571ms)
|
|
ProcessInitializeOnLoadMethodAttributes (181ms)
|
|
EditorAssembliesLoaded (6ms)
|
|
AwakeInstancesAfterBackupRestoration (906ms)
|
|
|
|
Asset Pipeline Refresh (id=ba1ff4bfbee744a10b29995b6484c162): Total: 9.487 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=4405 ms
|
|
Asset DB Callback time: managed=172 ms, native=25 ms
|
|
Scripting: domain reloads=1, domain reload time=2677 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.835ms
|
|
ApplyChangesToAssetFolders: 0.402ms
|
|
Scan: 659.930ms
|
|
Collect global state as custom dependencies: 6.595ms
|
|
ProcessAssetsWithTransientArtifactChanges: 16.834ms
|
|
CategorizeAssets: 119.316ms
|
|
CompileScripts: 3.078ms
|
|
ImportOutOfDateAssets: 2698.237ms (2686.275ms without children)
|
|
CollectScriptTypesHashes: 6.459ms
|
|
ReloadNativeAssets: 3.712ms
|
|
UnloadImportedAssets: 1.041ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.103ms
|
|
ImportSchedulerStart: 6.031ms
|
|
PostProcessAllAssets: 163.769ms
|
|
XRBuildSystem.XRAssetImported 0.902ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.842ms
|
|
MonoPostProcessAllAssets: 160.449ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 37.695ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.420ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 15.084ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 7.526ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.256ms
|
|
SyncVS.PostprocessSyncProject 4.067ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.183ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.626ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.591ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.485ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.029ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.968ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.866ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.738ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.479ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.334ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.275ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.264ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.841ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.836ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.829ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.719ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.702ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.677ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.647ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.609ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.415ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.373ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.293ms
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AssetEvents.OnPostprocessAllAssets 0.253ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.241ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.211ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.211ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.205ms
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ThemePostprocessor.OnPostprocessAllAssets 0.194ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.163ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.135ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.126ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.109ms
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GenerateScriptTypeHashes: 9.056ms
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GenerateScriptTypeSerializationHashes: 15.022ms
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Untracked: 2838.226ms
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GPU Resident Drawer created.
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
|
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Request Asset Garbage Collect because used heap size increased from 1.05 GB to 1.32 GB, exceeding the threshold of 268.8 MB.
|
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 223 unused Assets / (16.6 KB). Loaded Objects now: 11246.
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Memory consumption went from 1.32 GB to 1.32 GB.
|
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Total: 180.703583 ms (FindLiveObjects: 38.383791 ms CreateObjectMapping: 0.582209 ms MarkObjects: 118.218333 ms DeleteObjects: 23.183541 ms)
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[Licensing::Client] Successfully resolved entitlement details
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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Asset Pipeline Refresh (id=72d5bfb0bf6914fc5ac148e9c79058b4): Total: 0.237 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 1s747ms
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[ 820/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[ ] Modification date of `Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs` changed while running `Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)`. Old timestamp: 1793144275368332973, new timestamp: 1793144279045682405
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (1.61 seconds), 6 items updated, 1283 evaluated
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267324820
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Begin MonoManager ReloadAssembly
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Total cache size after purge 267324820, took 00:00:00.4463777
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GPU Resident Drawer disposed.
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Thread 0x4510e3000 may have been prematurely finalized
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:38:03.240 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99890c1e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:38:03.244 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e13840 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
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Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 2.341 seconds
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Domain Reload Profiling: 4552ms
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|
BeginReloadAssembly (1277ms)
|
|
DisableScriptedObjects (254ms)
|
|
ReleaseScriptingObjects (3ms)
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CreateAndSetChildDomain (545ms)
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RebuildCommonClasses (10ms)
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RebuildNativeTypeToScriptingClass (16ms)
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initialDomainReloadingComplete (125ms)
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LoadAllAssembliesAndSetupDomain (782ms)
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LoadAssemblies (342ms)
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TypeCache.Refresh (36ms)
|
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TypeCache.ScanAssembly (7ms)
|
|
AnalyzeDomain (306ms)
|
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BuildScriptInfoCaches (272ms)
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ResolveRequiredComponents (26ms)
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FinalizeReload (2342ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (5ms)
|
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BeforeProcessingInitializeOnLoad (318ms)
|
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ProcessInitializeOnLoadAttributes (553ms)
|
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ProcessInitializeOnLoadMethodAttributes (134ms)
|
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EditorAssembliesLoaded (7ms)
|
|
AwakeInstancesAfterBackupRestoration (648ms)
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Asset Pipeline Refresh (id=32a8853e6abe64a9fae422c51b845584): Total: 5.120 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2595 ms
|
|
Asset DB Callback time: managed=82 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2438 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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|
Scan Filter Count: 0
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InvokeCustomDependenciesCallbacks: 0.054ms
|
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InvokePackagesCallback: 1.461ms
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|
ApplyChangesToAssetFolders: 0.672ms
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Collect global state as custom dependencies: 5.710ms
|
|
ProcessAssetsWithTransientArtifactChanges: 19.333ms
|
|
CategorizeAssets: 116.398ms
|
|
CompileScripts: 1.563ms
|
|
ImportOutOfDateAssets: 2363.525ms (2355.640ms without children)
|
|
CollectScriptTypesHashes: 5.464ms
|
|
ReloadNativeAssets: 1.680ms
|
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UnloadImportedAssets: 0.323ms
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|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.130ms
|
|
ImportSchedulerStart: 4.593ms
|
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PostProcessAllAssets: 82.850ms
|
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MonoPostProcessAllAssets: 82.834ms
|
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 45.435ms
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SyncVS.PostprocessSyncProject 5.193ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.217ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 3.064ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.703ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 2.077ms
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AssetPostprocessor.OnPostprocessAllAssets 1.580ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.083ms
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AssetChangedListener.OnPostprocessAllAssets 0.954ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.901ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.842ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.718ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.659ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.561ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.485ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.390ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.301ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.288ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.223ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.174ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.102ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.086ms
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|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.058ms
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|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.053ms
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|
GatherAllCurrentPrimaryImportResultRevisions: 0.667ms
|
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UnloadStreamsBegin: 0.595ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 5.921ms
|
|
GenerateScriptTypeSerializationHashes: 9.832ms
|
|
Untracked: 2518.711ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 2.31 ms, found 6 plugins.
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|
|
|
Asset Pipeline Refresh (id=6d05443e3c43a4207a88f826b7e2b6dd): Total: 0.402 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=225 ms
|
|
Asset DB Callback time: managed=155 ms, native=13 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=2, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.710ms
|
|
Scan: 149.918ms
|
|
Collect global state as custom dependencies: 1.968ms
|
|
OnSourceAssetsModified: 5.344ms
|
|
CategorizeScriptCompilationAssets: 0.096ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.288ms
|
|
CategorizeAssets: 29.445ms
|
|
CompileScripts: 7.341ms
|
|
ImportOutOfDateAssets: 2.552ms (0.168ms without children)
|
|
ReloadNativeAssets: 0.180ms
|
|
UnloadImportedAssets: 0.140ms
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|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.579ms
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|
ImportSchedulerStart: 1.483ms
|
|
PostProcessAllAssets: 155.386ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.568ms
|
|
XRBuildSystem.XRAssetImported 0.321ms
|
|
ShaderAssetModifiedCallback 0.112ms
|
|
MonoPostProcessAllAssets: 150.558ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 50.710ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 23.368ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 8.705ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.945ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.055ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.401ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.314ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.854ms
|
|
PostProcessor.OnPostprocessAllAssets 3.655ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.594ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.598ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.272ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.160ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.129ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.729ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.471ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.084ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.922ms
|
|
SyncVS.PostprocessSyncProject 0.860ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.828ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.748ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.738ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.725ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.566ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.539ms
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|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.452ms
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|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.433ms
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|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.400ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.384ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.379ms
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|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.367ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.366ms
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AssetPathToTypes.OnPostprocessAllAssets 0.278ms
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ThemePostprocessor.OnPostprocessAllAssets 0.241ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.230ms
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AssetEvents.OnPostprocessAllAssets 0.208ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.169ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.117ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.110ms
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AssetProcessor.OnPostprocessAllAssets 0.058ms
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PostAssetChangesProfiler: 8.722ms
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|
UnloadStreamsBegin: 2.273ms
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Untracked: 27.869ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '6feccf6165dd24a131c02a6f5c6997ea') in 0.581365083 seconds
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ExitCode: 0 Duration: 1s527ms
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[ 795/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
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Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (1.47 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2356708
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:38:21.680 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9989314a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:38:21.683 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891cbe0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.660 seconds
|
|
Domain Reload Profiling: 3101ms
|
|
BeginReloadAssembly (758ms)
|
|
ExecutionOrderSort (4ms)
|
|
DisableScriptedObjects (170ms)
|
|
CreateAndSetChildDomain (212ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (17ms)
|
|
initialDomainReloadingComplete (105ms)
|
|
LoadAllAssembliesAndSetupDomain (549ms)
|
|
LoadAssemblies (336ms)
|
|
TypeCache.Refresh (24ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (203ms)
|
|
BuildScriptInfoCaches (181ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1661ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (228ms)
|
|
ProcessInitializeOnLoadAttributes (395ms)
|
|
ProcessInitializeOnLoadMethodAttributes (99ms)
|
|
AwakeInstancesAfterBackupRestoration (490ms)
|
|
|
|
Asset Pipeline Refresh (id=134c1a136417442d393dc5eeb423495e): Total: 3.515 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1821 ms
|
|
Asset DB Callback time: managed=82 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1608 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.409ms
|
|
ApplyChangesToAssetFolders: 0.303ms
|
|
Collect global state as custom dependencies: 2.041ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.229ms
|
|
CategorizeAssets: 82.881ms
|
|
CompileScripts: 1.407ms
|
|
ImportOutOfDateAssets: 1672.851ms (1667.504ms without children)
|
|
CollectScriptTypesHashes: 9.460ms
|
|
ReloadNativeAssets: 2.523ms
|
|
UnloadImportedAssets: 0.134ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.826ms
|
|
ImportSchedulerStart: 1.813ms
|
|
PostProcessAllAssets: 82.583ms
|
|
MonoPostProcessAllAssets: 82.569ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 50.710ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 46.092ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 23.368ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 8.705ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.945ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.055ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.401ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.314ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.854ms
|
|
SyncVS.PostprocessSyncProject 3.817ms
|
|
PostProcessor.OnPostprocessAllAssets 3.655ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.594ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.598ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.344ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.272ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.225ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.160ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.129ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.729ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.471ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.327ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.084ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.035ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.922ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.850ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.828ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.725ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.566ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.539ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.452ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.439ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.419ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.384ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.379ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.367ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.366ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.278ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.241ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.230ms
|
|
AssetEvents.OnPostprocessAllAssets 0.208ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.168ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.153ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.119ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.117ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.058ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.644ms
|
|
UnloadStreamsBegin: 0.256ms
|
|
PersistCurrentRevisions: 0.283ms
|
|
GenerateScriptTypeHashes: 4.893ms
|
|
GenerateScriptTypeSerializationHashes: 8.590ms
|
|
Untracked: 1654.716ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.27 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=192506c1904234abd97ef45099fb2437): Total: 1.797 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=884 ms
|
|
Asset DB Callback time: managed=867 ms, native=34 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.278ms
|
|
ApplyChangesToAssetFolders: 1.833ms
|
|
Scan: 665.931ms
|
|
Collect global state as custom dependencies: 1.599ms
|
|
OnSourceAssetsModified: 6.150ms
|
|
CategorizeScriptCompilationAssets: 0.457ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.616ms
|
|
CategorizeAssets: 60.918ms
|
|
CompileScripts: 9.122ms
|
|
ImportOutOfDateAssets: 8.366ms (0.516ms without children)
|
|
ReloadNativeAssets: 1.011ms
|
|
UnloadImportedAssets: 0.382ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.485ms
|
|
ImportSchedulerStart: 3.968ms
|
|
PostProcessAllAssets: 879.717ms
|
|
XRBuildSystem.XRAssetImported 13.096ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.123ms
|
|
MonoPostProcessAllAssets: 861.446ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 260.792ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 237.583ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 161.276ms
|
|
AssetChangedListener.OnPostprocessAllAssets 20.740ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 20.647ms
|
|
SyncVS.PostprocessSyncProject 13.777ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 12.380ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 11.904ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 10.735ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.756ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.081ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 6.061ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 6.051ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 5.432ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.817ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.593ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.348ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.755ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.491ms
|
|
PostProcessor.OnPostprocessAllAssets 2.264ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.250ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.008ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.910ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.878ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.439ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.251ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.214ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.974ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.729ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.719ms
|
|
AssetEvents.OnPostprocessAllAssets 0.706ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.428ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.404ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.365ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.363ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.337ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.231ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.137ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.111ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.062ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.058ms
|
|
PostAssetChangesProfiler: 16.334ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 18.118ms
|
|
UnloadStreamsBegin: 2.668ms
|
|
PersistCurrentRevisions: 0.270ms
|
|
Untracked: 115.437ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s884ms
|
|
[ 814/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RenderAs2DModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScriptingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TLSModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TetgenModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TilemapModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.U2DRuntimeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIElementsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UmbraModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
|
/nowarn:0169
|
|
/nowarn:0649
|
|
/nowarn:0282
|
|
/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(149,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(153,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
*** Tundra build failed (0.83 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(149,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(153,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(149,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(153,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2827629
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 8.67 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=93d6483fdd9dc4a5496d63a4a45e58c6): Total: 0.253 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 1s12ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
|
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1
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##### Output
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(149,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(153,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (0.96 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
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|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(149,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(153,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(149,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(153,35): error CS7036: There is no argument given that corresponds to the required parameter 'onOff' of 'PlayerDecisionMarker.Toggle(bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.1851965
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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Refreshing native plugins compatible for Editor in 49.28 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=dab19126a96124910b4e7ed204f761ce): Total: 0.530 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=428 ms
|
|
Asset DB Callback time: managed=15 ms, native=85 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
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Project Asset Count: scripts=1911, non-scripts=3239
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
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InvokeCustomDependenciesCallbacks: 0.435ms
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ApplyChangesToAssetFolders: 0.658ms
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Scan: 315.253ms
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Collect global state as custom dependencies: 0.717ms
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OnSourceAssetsModified: 0.453ms
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CategorizeScriptCompilationAssets: 0.956ms
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ProcessAssetsWithTransientArtifactChanges: 9.942ms
|
|
CategorizeAssets: 57.233ms
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|
CompileScripts: 0.448ms
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ImportOutOfDateAssets: 3.392ms (0.328ms without children)
|
|
ReloadNativeAssets: 0.120ms
|
|
UnloadImportedAssets: 0.719ms
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|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.145ms
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|
ImportSchedulerStart: 1.079ms
|
|
PostProcessAllAssets: 39.913ms
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|
PostProcessCallbackCreateDeferredMaterials 20.418ms
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|
XRBuildSystem.XRAssetImported 2.509ms
|
|
MonoPostProcessAllAssets: 15.556ms
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|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.867ms
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|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.168ms
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SyncVS.PostprocessSyncProject 1.254ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.907ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.763ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.406ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.343ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.307ms
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|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.233ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.184ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.174ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.125ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.114ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.113ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.106ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.090ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.081ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.065ms
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|
ThemePostprocessor.OnPostprocessAllAssets 0.060ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.059ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.052ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.051ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.051ms
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|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.051ms
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|
PostAssetChangesProfiler: 60.210ms
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|
GatherAllCurrentPrimaryImportResultRevisions: 6.036ms
|
|
UnloadStreamsBegin: 3.441ms
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PersistCurrentRevisions: 0.262ms
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|
Untracked: 30.968ms
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|
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '3a624c6e48259cce104322623ce134bc') in 0.5401585 seconds
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s119ms
|
|
[ 734/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (1.08 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1532713
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:39:57.068 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x999ff6da0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:39:57.071 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e119a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.844 seconds
|
|
Domain Reload Profiling: 4200ms
|
|
BeginReloadAssembly (1452ms)
|
|
ExecutionOrderSort (7ms)
|
|
DisableScriptedObjects (347ms)
|
|
CreateAndSetChildDomain (423ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (78ms)
|
|
LoadAllAssembliesAndSetupDomain (800ms)
|
|
LoadAssemblies (670ms)
|
|
TypeCache.Refresh (32ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (246ms)
|
|
BuildScriptInfoCaches (220ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1845ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (243ms)
|
|
ProcessInitializeOnLoadAttributes (425ms)
|
|
ProcessInitializeOnLoadMethodAttributes (128ms)
|
|
AwakeInstancesAfterBackupRestoration (588ms)
|
|
|
|
Asset Pipeline Refresh (id=134bcfba837604559b3c26aa60b0a197): Total: 4.779 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2036 ms
|
|
Asset DB Callback time: managed=38 ms, native=3 ms
|
|
Scripting: domain reloads=1, domain reload time=2700 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 3.792ms
|
|
ApplyChangesToAssetFolders: 0.286ms
|
|
Collect global state as custom dependencies: 1.940ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.352ms
|
|
CategorizeAssets: 85.275ms
|
|
CompileScripts: 1.586ms
|
|
ImportOutOfDateAssets: 1853.344ms (1850.349ms without children)
|
|
CollectScriptTypesHashes: 44.349ms
|
|
ReloadNativeAssets: 1.306ms
|
|
UnloadImportedAssets: 0.132ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.690ms
|
|
ImportSchedulerStart: 0.812ms
|
|
PostProcessAllAssets: 38.071ms
|
|
MonoPostProcessAllAssets: 38.060ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.150ms
|
|
SyncVS.PostprocessSyncProject 5.149ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.919ms
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|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.867ms
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|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.168ms
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|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.245ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.907ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.861ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.764ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.763ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.443ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.406ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.343ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.307ms
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|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.233ms
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|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.201ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.184ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.174ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.166ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.166ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.114ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.113ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.109ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.106ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.065ms
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|
ThemePostprocessor.OnPostprocessAllAssets 0.060ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.051ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.713ms
|
|
UnloadStreamsBegin: 0.171ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 4.005ms
|
|
GenerateScriptTypeSerializationHashes: 7.042ms
|
|
Untracked: 2744.973ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.017084s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.62 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=7a2a729f933e447e49c924c16d022b89): Total: 1.197 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=734 ms
|
|
Asset DB Callback time: managed=422 ms, native=21 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=17 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.382ms
|
|
ApplyChangesToAssetFolders: 0.346ms
|
|
Scan: 610.558ms
|
|
Collect global state as custom dependencies: 2.246ms
|
|
OnSourceAssetsModified: 4.735ms
|
|
CategorizeScriptCompilationAssets: 0.067ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.796ms
|
|
CategorizeAssets: 51.795ms
|
|
CompileScripts: 17.265ms
|
|
ImportOutOfDateAssets: 3.823ms (0.453ms without children)
|
|
ReloadNativeAssets: 0.126ms
|
|
UnloadImportedAssets: 0.247ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.274ms
|
|
ImportSchedulerStart: 1.722ms
|
|
PostProcessAllAssets: 424.789ms
|
|
XRBuildSystem.XRAssetImported 0.926ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.559ms
|
|
LocalizationDatabase.AssetDatabasePostprocessCallback 0.362ms
|
|
PostprocessAssetsUpdateCachedIcon 0.104ms
|
|
MonoPostProcessAllAssets: 418.010ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 99.069ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 51.418ms
|
|
AssetChangedListener.OnPostprocessAllAssets 36.796ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 27.457ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 24.503ms
|
|
SyncVS.PostprocessSyncProject 15.750ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.383ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.778ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 8.591ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.709ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.210ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.518ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.772ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.395ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.742ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.676ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.570ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.015ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.771ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.643ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.456ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.453ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.366ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.322ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.047ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.004ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.811ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.765ms
|
|
PostProcessor.OnPostprocessAllAssets 0.722ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.707ms
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|
AssetEvents.OnPostprocessAllAssets 0.532ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.445ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.414ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.326ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.326ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.243ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.157ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.148ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.116ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.067ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.060ms
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|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.056ms
|
|
PostAssetChangesProfiler: 14.781ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.012ms
|
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UnloadStreamsBegin: 0.540ms
|
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PersistCurrentRevisions: 0.290ms
|
|
Untracked: 58.779ms
|
|
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '6d832be92c167d12e869e66b5d811c8d') in 0.432377833 seconds
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s242ms
|
|
[ 813/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.19 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2952772
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:41:10.054 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988eb020 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:41:10.058 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e11e00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.742 seconds
|
|
Domain Reload Profiling: 2845ms
|
|
BeginReloadAssembly (565ms)
|
|
DisableScriptedObjects (135ms)
|
|
CreateAndSetChildDomain (189ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (59ms)
|
|
LoadAllAssembliesAndSetupDomain (457ms)
|
|
LoadAssemblies (174ms)
|
|
TypeCache.Refresh (17ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (186ms)
|
|
BuildScriptInfoCaches (168ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1743ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (232ms)
|
|
ProcessInitializeOnLoadAttributes (405ms)
|
|
ProcessInitializeOnLoadMethodAttributes (100ms)
|
|
AwakeInstancesAfterBackupRestoration (599ms)
|
|
|
|
Asset Pipeline Refresh (id=0470323100d924bf288303f13c5bc96a): Total: 3.190 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1896 ms
|
|
Asset DB Callback time: managed=31 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1260 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.078ms
|
|
InvokePackagesCallback: 1.577ms
|
|
ApplyChangesToAssetFolders: 0.413ms
|
|
Collect global state as custom dependencies: 2.199ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.608ms
|
|
CategorizeAssets: 89.254ms
|
|
CompileScripts: 1.403ms
|
|
ImportOutOfDateAssets: 1752.602ms (1748.486ms without children)
|
|
CollectScriptTypesHashes: 3.539ms
|
|
ReloadNativeAssets: 1.600ms
|
|
UnloadImportedAssets: 0.241ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.814ms
|
|
ImportSchedulerStart: 1.390ms
|
|
PostProcessAllAssets: 31.048ms
|
|
MonoPostProcessAllAssets: 31.040ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 99.069ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 51.418ms
|
|
AssetChangedListener.OnPostprocessAllAssets 36.796ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 27.457ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 24.503ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.029ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.383ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.778ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 8.591ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.709ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.210ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.518ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.772ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.395ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.742ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.676ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.570ms
|
|
SyncVS.PostprocessSyncProject 2.093ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.015ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.771ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.643ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.561ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.456ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.453ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.376ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.366ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.047ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.004ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.811ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.765ms
|
|
PostProcessor.OnPostprocessAllAssets 0.722ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.656ms
|
|
AssetEvents.OnPostprocessAllAssets 0.532ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.510ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.445ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.418ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.414ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.326ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.243ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.225ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.197ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.150ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.148ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.129ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.119ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.805ms
|
|
UnloadStreamsBegin: 0.219ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 5.122ms
|
|
GenerateScriptTypeSerializationHashes: 8.902ms
|
|
Untracked: 1301.625ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 4.20 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=0dc38d0ebc88045e89b089982d770303): Total: 0.377 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=219 ms
|
|
Asset DB Callback time: managed=143 ms, native=9 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=5 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.673ms
|
|
Scan: 163.869ms
|
|
Collect global state as custom dependencies: 0.508ms
|
|
OnSourceAssetsModified: 4.646ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.582ms
|
|
CategorizeAssets: 28.195ms
|
|
CompileScripts: 4.549ms
|
|
ImportOutOfDateAssets: 2.295ms (0.318ms without children)
|
|
ReloadNativeAssets: 0.109ms
|
|
UnloadImportedAssets: 0.282ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.764ms
|
|
ImportSchedulerStart: 0.820ms
|
|
PostProcessAllAssets: 140.163ms
|
|
XRBuildSystem.XRAssetImported 0.422ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.075ms
|
|
MonoPostProcessAllAssets: 138.590ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 46.516ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 32.797ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.526ms
|
|
AssetChangedListener.OnPostprocessAllAssets 7.814ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.240ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.223ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.046ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.983ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.959ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.866ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.854ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.765ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.307ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.898ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.792ms
|
|
SyncVS.PostprocessSyncProject 0.741ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.725ms
|
|
PostProcessor.OnPostprocessAllAssets 0.675ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.643ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.504ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.503ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.416ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.392ms
|
|
AssetEvents.OnPostprocessAllAssets 0.364ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.354ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.310ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.268ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.220ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.216ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.216ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.191ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.175ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.175ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.162ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.107ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
|
|
PostAssetChangesProfiler: 7.947ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.882ms
|
|
UnloadStreamsBegin: 0.679ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
Untracked: 16.901ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: 'fa283671051a9d8b26b30cb1e247d86d') in 0.472281708 seconds
|
|
ExitCode: 3 Duration: 1s492ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
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-define:PLATFORM_STANDALONE_OSX
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-define:PLATFORM_STANDALONE
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-define:UNITY_STANDALONE_OSX
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-define:UNITY_STANDALONE
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-define:ENABLE_GAMECENTER
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-define:ENABLE_RUNTIME_GI
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-define:ENABLE_MOVIES
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-define:ENABLE_NETWORK
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-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
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-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
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-define:ENABLE_CLUSTER_SYNC
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-define:ENABLE_CLUSTERINPUT
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-define:ENABLE_SPATIALTRACKING
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-define:PLATFORM_HAS_CUSTOM_MUTEX
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-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
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-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
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-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
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-define:ENABLE_MONO
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-define:NET_STANDARD_2_0
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-define:NET_STANDARD
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-define:NET_STANDARD_2_1
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-define:NETSTANDARD
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-define:NETSTANDARD2_1
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-define:ENABLE_PROFILER
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-define:UNITY_INCLUDE_INSTRUMENTATION
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-define:DEBUG
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-define:TRACE
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-define:UNITY_ASSERTIONS
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-define:UNITY_ENABLE_CHECKS
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-define:UNITY_EDITOR
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-define:UNITY_EDITOR_64
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-define:UNITY_EDITOR_OSX
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-define:ENABLE_UNITY_COLLECTIONS_CHECKS
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-define:ENABLE_BURST_AOT
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-define:UNITY_TEAM_LICENSE
|
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-define:ENABLE_CUSTOM_RENDER_TEXTURE
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-define:ENABLE_DIRECTOR
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-define:ENABLE_LOCALIZATION
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-define:ENABLE_SPRITES
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-define:ENABLE_TERRAIN
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-define:ENABLE_TILEMAP
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-define:ENABLE_TIMELINE
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-define:ENABLE_INPUT_SYSTEM
|
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-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
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-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
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-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
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-define:CSHARP_7_OR_LATER
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-define:CSHARP_7_3_OR_NEWER
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
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|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
|
|
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
|
|
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
|
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
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/nologo
|
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,50): error CS1503: Argument 1: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.Ray'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,60): error CS1503: Argument 2: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.RaycastHit[]'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,75): error CS1615: Argument 3 may not be passed with the 'out' keyword
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,91): error CS1503: Argument 4: cannot convert from 'float' to 'int'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,107): error CS1503: Argument 5: cannot convert from 'UnityEngine.LayerMask' to 'UnityEngine.QueryTriggerInteraction'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(236,17): error CS0023: Operator '!' cannot be applied to operand of type 'int'
|
|
*** Tundra build failed (1.41 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,50): error CS1503: Argument 1: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.Ray'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,60): error CS1503: Argument 2: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.RaycastHit[]'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,75): error CS1615: Argument 3 may not be passed with the 'out' keyword
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,91): error CS1503: Argument 4: cannot convert from 'float' to 'int'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,107): error CS1503: Argument 5: cannot convert from 'UnityEngine.LayerMask' to 'UnityEngine.QueryTriggerInteraction'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(236,17): error CS0023: Operator '!' cannot be applied to operand of type 'int'
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,50): error CS1503: Argument 1: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.Ray'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,60): error CS1503: Argument 2: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.RaycastHit[]'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,75): error CS1615: Argument 3 may not be passed with the 'out' keyword
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,91): error CS1503: Argument 4: cannot convert from 'float' to 'int'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(234,107): error CS1503: Argument 5: cannot convert from 'UnityEngine.LayerMask' to 'UnityEngine.QueryTriggerInteraction'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(236,17): error CS0023: Operator '!' cannot be applied to operand of type 'int'
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2350695
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 46.68 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=01ce1c0fcd2a44404a38e56b888240a5): Total: 0.658 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=531 ms
|
|
Asset DB Callback time: managed=54 ms, native=72 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 2.101ms
|
|
Scan: 403.131ms
|
|
Collect global state as custom dependencies: 2.410ms
|
|
OnSourceAssetsModified: 0.248ms
|
|
CategorizeScriptCompilationAssets: 0.069ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.721ms
|
|
CategorizeAssets: 57.856ms
|
|
CompileScripts: 0.204ms
|
|
ImportOutOfDateAssets: 3.198ms (0.321ms without children)
|
|
ReloadNativeAssets: 0.128ms
|
|
UnloadImportedAssets: 0.258ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.178ms
|
|
ImportSchedulerStart: 1.311ms
|
|
PostProcessAllAssets: 64.231ms
|
|
PostProcessCallbackCreateDeferredMaterials 4.470ms
|
|
XRBuildSystem.XRAssetImported 0.764ms
|
|
ShaderAssetModifiedCallback 0.321ms
|
|
LocalizationDatabase.AssetDatabasePostprocessCallback 0.063ms
|
|
MonoPostProcessAllAssets: 54.127ms
|
|
SyncVS.PostprocessSyncProject 23.754ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.115ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.154ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.592ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.928ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.764ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.470ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.367ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.360ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.169ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.132ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.122ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.120ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.108ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.088ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.080ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.077ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.077ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.076ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.073ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.070ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.062ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.052ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.052ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 62.065ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.540ms
|
|
UnloadStreamsBegin: 0.716ms
|
|
PersistCurrentRevisions: 0.265ms
|
|
Untracked: 54.583ms
|
|
|
|
[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '5e11e85fea10d90ab3e890e195c93579') in 0.566105041 seconds
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,50): error CS1503: Argument 1: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.Ray'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,60): error CS1503: Argument 2: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.RaycastHit[]'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,75): error CS1615: Argument 3 may not be passed with the 'out' keyword
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,91): error CS1503: Argument 4: cannot convert from 'float' to 'int'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,107): error CS1503: Argument 5: cannot convert from 'UnityEngine.LayerMask' to 'UnityEngine.QueryTriggerInteraction'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(237,17): error CS0023: Operator '!' cannot be applied to operand of type 'int'
|
|
|
|
ExitCode: 3 Duration: 0s840ms
|
|
[ 898/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
|
|
"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
|
|
"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
|
|
"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
|
|
"Assets/Code/Infrastructure/UI/UIFactory.cs"
|
|
"Assets/Code/Infrastructure/UI/UIPanel.cs"
|
|
"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
|
|
"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
|
|
"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
|
|
"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeService.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
|
|
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
|
|
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
|
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
|
/nowarn:0169
|
|
/nowarn:0649
|
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/nowarn:0282
|
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/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,50): error CS1503: Argument 1: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.Ray'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,60): error CS1503: Argument 2: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.RaycastHit[]'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,75): error CS1615: Argument 3 may not be passed with the 'out' keyword
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,91): error CS1503: Argument 4: cannot convert from 'float' to 'int'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,107): error CS1503: Argument 5: cannot convert from 'UnityEngine.LayerMask' to 'UnityEngine.QueryTriggerInteraction'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(237,17): error CS0023: Operator '!' cannot be applied to operand of type 'int'
|
|
*** Tundra build failed (0.70 seconds), 2 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,50): error CS1503: Argument 1: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.Ray'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,60): error CS1503: Argument 2: cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.RaycastHit[]'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,75): error CS1615: Argument 3 may not be passed with the 'out' keyword
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,91): error CS1503: Argument 4: cannot convert from 'float' to 'int'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(235,107): error CS1503: Argument 5: cannot convert from 'UnityEngine.LayerMask' to 'UnityEngine.QueryTriggerInteraction'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(237,17): error CS0023: Operator '!' cannot be applied to operand of type 'int'
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3856242
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 4.55 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=170b022df9849425385d9a873fca9d1d): Total: 0.192 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '5a134269e5f67b2f18a5df3ab21097d9') in 0.0691205 seconds
|
|
ExitCode: 3 Duration: 0s884ms
|
|
[ 829/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
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DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(237,18): error CS0103: The name 'didHit' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(239,30): error CS0103: The name 'hit' does not exist in the current context
|
|
*** Tundra build failed (0.82 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(237,18): error CS0103: The name 'didHit' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(239,30): error CS0103: The name 'hit' does not exist in the current context
|
|
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(237,18): error CS0103: The name 'didHit' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(239,30): error CS0103: The name 'hit' does not exist in the current context
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1656732
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 6.01 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=17d3e0a7f0ad14dc89fcc58c641fe819): Total: 0.919 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=885 ms
|
|
Asset DB Callback time: managed=15 ms, native=16 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.205ms
|
|
ApplyChangesToAssetFolders: 1.209ms
|
|
Scan: 770.421ms
|
|
Collect global state as custom dependencies: 0.837ms
|
|
OnSourceAssetsModified: 0.406ms
|
|
CategorizeScriptCompilationAssets: 0.058ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.149ms
|
|
CategorizeAssets: 56.967ms
|
|
CompileScripts: 0.274ms
|
|
ImportOutOfDateAssets: 5.230ms (1.168ms without children)
|
|
ReloadNativeAssets: 0.160ms
|
|
UnloadImportedAssets: 1.139ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.288ms
|
|
ImportSchedulerStart: 1.480ms
|
|
PostProcessAllAssets: 21.400ms
|
|
XRBuildSystem.XRAssetImported 3.037ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.363ms
|
|
MonoPostProcessAllAssets: 15.349ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.444ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.988ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.505ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.268ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.549ms
|
|
SyncVS.PostprocessSyncProject 0.463ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.452ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.447ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.377ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.361ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.280ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.222ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.155ms
|
|
PostProcessor.OnPostprocessAllAssets 0.146ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.120ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.078ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.071ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 10.700ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.462ms
|
|
UnloadStreamsBegin: 5.643ms
|
|
PersistCurrentRevisions: 0.279ms
|
|
Untracked: 41.108ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '4b9e31a142bf50187af1adbe52cd8e62') in 0.07294725 seconds
|
|
ExitCode: 0 Duration: 1s24ms
|
|
[ 932/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (0.98 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1814273
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:43:10.915 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x999ff6800 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:43:10.920 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99893fe80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.137 seconds
|
|
Domain Reload Profiling: 6179ms
|
|
BeginReloadAssembly (1879ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (331ms)
|
|
ReleaseScriptingObjects (5ms)
|
|
CreateAndSetChildDomain (828ms)
|
|
RebuildCommonClasses (11ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (98ms)
|
|
LoadAllAssembliesAndSetupDomain (1036ms)
|
|
LoadAssemblies (688ms)
|
|
TypeCache.Refresh (37ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (347ms)
|
|
BuildScriptInfoCaches (296ms)
|
|
ResolveRequiredComponents (33ms)
|
|
FinalizeReload (3138ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
BeforeProcessingInitializeOnLoad (523ms)
|
|
ProcessInitializeOnLoadAttributes (541ms)
|
|
ProcessInitializeOnLoadMethodAttributes (202ms)
|
|
AfterProcessingInitializeOnLoad (3ms)
|
|
EditorAssembliesLoaded (9ms)
|
|
AwakeInstancesAfterBackupRestoration (1177ms)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=f5b127a94d19d4a9c83a38eab7a75f0a): Total: 6.784 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3431 ms
|
|
Asset DB Callback time: managed=86 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=3261 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.094ms
|
|
InvokePackagesCallback: 1.911ms
|
|
ApplyChangesToAssetFolders: 0.700ms
|
|
Collect global state as custom dependencies: 4.268ms
|
|
ProcessAssetsWithTransientArtifactChanges: 20.689ms
|
|
CategorizeAssets: 123.908ms
|
|
CompileScripts: 2.429ms
|
|
ImportOutOfDateAssets: 3153.164ms (3148.273ms without children)
|
|
CollectScriptTypesHashes: 23.814ms
|
|
ReloadNativeAssets: 2.332ms
|
|
UnloadImportedAssets: 0.256ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.169ms
|
|
ImportSchedulerStart: 0.932ms
|
|
PostProcessAllAssets: 86.927ms
|
|
MonoPostProcessAllAssets: 86.915ms
|
|
SyncVS.PostprocessSyncProject 28.761ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.420ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.444ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.816ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.306ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.988ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.828ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.505ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.268ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.909ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.827ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.682ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.522ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.452ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.447ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.377ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.361ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.280ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.266ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.165ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.163ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.155ms
|
|
PostProcessor.OnPostprocessAllAssets 0.146ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.078ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.071ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.681ms
|
|
UnloadStreamsBegin: 0.184ms
|
|
PersistCurrentRevisions: 0.140ms
|
|
GenerateScriptTypeHashes: 7.009ms
|
|
GenerateScriptTypeSerializationHashes: 11.898ms
|
|
Untracked: 3362.510ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.017860s
|
|
Refreshing native plugins compatible for Editor in 2.93 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=9ccd1b40b241b4fe9bcad209bc2c5c62): Total: 0.710 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=411 ms
|
|
Asset DB Callback time: managed=253 ms, native=26 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=18 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 3.155ms
|
|
Scan: 258.711ms
|
|
Collect global state as custom dependencies: 1.641ms
|
|
OnSourceAssetsModified: 13.674ms
|
|
CategorizeScriptCompilationAssets: 0.070ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.301ms
|
|
CategorizeAssets: 39.101ms
|
|
CompileScripts: 18.078ms
|
|
ImportOutOfDateAssets: 2.088ms (0.164ms without children)
|
|
ReloadNativeAssets: 0.084ms
|
|
UnloadImportedAssets: 0.118ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.578ms
|
|
ImportSchedulerStart: 1.143ms
|
|
PostProcessAllAssets: 244.568ms
|
|
XRBuildSystem.XRAssetImported 2.540ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.120ms
|
|
MonoPostProcessAllAssets: 239.804ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 70.479ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 35.272ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.828ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.795ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 10.307ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 9.275ms
|
|
AssetChangedListener.OnPostprocessAllAssets 8.848ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.158ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.847ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.831ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 4.590ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.273ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.576ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.233ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.944ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.652ms
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SyncVS.PostprocessSyncProject 2.437ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 2.381ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.347ms
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|
PostProcessor.OnPostprocessAllAssets 2.203ms
|
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AssetEvents.OnPostprocessAllAssets 2.189ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 2.049ms
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|
AssetReloadNotifier.OnPostprocessAllAssets 2.032ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.691ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.617ms
|
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.108ms
|
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AudioMixerPostprocessor.OnPostprocessAllAssets 1.103ms
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AssetPathToTypes.OnPostprocessAllAssets 0.932ms
|
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.918ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.853ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.834ms
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|
ThemePostprocessor.OnPostprocessAllAssets 0.614ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.414ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.367ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.358ms
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|
ConfigAssetsTracker.OnPostprocessAllAssets 0.330ms
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|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.179ms
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|
AssetProcessor.OnPostprocessAllAssets 0.144ms
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|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.125ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.122ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.089ms
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PostAssetChangesProfiler: 21.457ms
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GatherAllCurrentPrimaryImportResultRevisions: 4.569ms
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UnloadStreamsBegin: 2.453ms
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PersistCurrentRevisions: 0.135ms
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Untracked: 92.627ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '1da53b9cc2dcaebfafa016262b4170e0') in 0.462817208 seconds
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ExitCode: 0 Duration: 2s424ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (2.34 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267324820
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Begin MonoManager ReloadAssembly
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Total cache size after purge 267324820, took 00:00:00.3792142
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GPU Resident Drawer disposed.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:43:27.761 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x999ff5e00 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:43:27.764 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891c820 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.692 seconds
|
|
Domain Reload Profiling: 4879ms
|
|
BeginReloadAssembly (1242ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (244ms)
|
|
CreateAndSetChildDomain (515ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (17ms)
|
|
initialDomainReloadingComplete (105ms)
|
|
LoadAllAssembliesAndSetupDomain (812ms)
|
|
LoadAssemblies (326ms)
|
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TypeCache.Refresh (36ms)
|
|
TypeCache.ScanAssembly (6ms)
|
|
AnalyzeDomain (342ms)
|
|
BuildScriptInfoCaches (306ms)
|
|
ResolveRequiredComponents (31ms)
|
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FinalizeReload (2693ms)
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|
SetupLoadedEditorAssemblies (0ms)
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|
LogAssemblyErrors (9ms)
|
|
BeforeProcessingInitializeOnLoad (459ms)
|
|
ProcessInitializeOnLoadAttributes (619ms)
|
|
ProcessInitializeOnLoadMethodAttributes (148ms)
|
|
AwakeInstancesAfterBackupRestoration (738ms)
|
|
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|
Asset Pipeline Refresh (id=c35b38bcd183e4118b90cb5dab2f1100): Total: 5.344 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2957 ms
|
|
Asset DB Callback time: managed=80 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2303 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.410ms
|
|
ApplyChangesToAssetFolders: 0.595ms
|
|
Collect global state as custom dependencies: 4.405ms
|
|
ProcessAssetsWithTransientArtifactChanges: 12.578ms
|
|
CategorizeAssets: 112.043ms
|
|
CompileScripts: 2.379ms
|
|
ImportOutOfDateAssets: 2709.412ms (2704.587ms without children)
|
|
CollectScriptTypesHashes: 7.440ms
|
|
ReloadNativeAssets: 2.464ms
|
|
UnloadImportedAssets: 0.251ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.934ms
|
|
ImportSchedulerStart: 1.095ms
|
|
PostProcessAllAssets: 80.377ms
|
|
MonoPostProcessAllAssets: 80.375ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 70.479ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 35.272ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 32.287ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.828ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.795ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 10.307ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 9.275ms
|
|
AssetChangedListener.OnPostprocessAllAssets 8.848ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.158ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.847ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.831ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 4.590ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.273ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.576ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.233ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.944ms
|
|
SyncVS.PostprocessSyncProject 2.925ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.781ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.652ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.381ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.347ms
|
|
PostProcessor.OnPostprocessAllAssets 2.203ms
|
|
AssetEvents.OnPostprocessAllAssets 2.189ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 2.049ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.032ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.854ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.691ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.523ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.108ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.103ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.932ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.918ms
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|
ThemePostprocessor.OnPostprocessAllAssets 0.614ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.591ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.420ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.414ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.330ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.252ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.244ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.185ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.163ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.152ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.144ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.125ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.122ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.553ms
|
|
UnloadStreamsBegin: 1.771ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 7.328ms
|
|
GenerateScriptTypeSerializationHashes: 13.288ms
|
|
Untracked: 2408.253ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.012696s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 8.03 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 6.52 ms.
|
|
|
|
Asset Pipeline Refresh (id=149335c9a1ae1496a8c32aaa1574f44f): Total: 2.182 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1243 ms
|
|
Asset DB Callback time: managed=876 ms, native=48 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=13 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
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|
Scan Filter Count: 1
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|
InvokeCustomDependenciesCallbacks: 0.050ms
|
|
ApplyChangesToAssetFolders: 1.032ms
|
|
Scan: 1087.043ms
|
|
Collect global state as custom dependencies: 1.481ms
|
|
OnSourceAssetsModified: 14.091ms
|
|
CategorizeScriptCompilationAssets: 0.569ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.252ms
|
|
CategorizeAssets: 55.262ms
|
|
CompileScripts: 12.760ms
|
|
ImportOutOfDateAssets: 5.289ms (1.855ms without children)
|
|
ReloadNativeAssets: 0.171ms
|
|
UnloadImportedAssets: 0.407ms
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|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.582ms
|
|
ImportSchedulerStart: 1.276ms
|
|
PostProcessAllAssets: 881.192ms
|
|
XRBuildSystem.XRAssetImported 3.002ms
|
|
PostProcessCallbackCreateDeferredMaterials 2.139ms
|
|
ObjectImages.AssetImported 0.162ms
|
|
PostprocessAssetsUpdateCachedIcon 0.147ms
|
|
ShaderAssetModifiedCallback 0.146ms
|
|
MonoPostProcessAllAssets: 862.921ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 289.806ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 202.297ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 199.675ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 32.888ms
|
|
AssetChangedListener.OnPostprocessAllAssets 18.533ms
|
|
SyncVS.PostprocessSyncProject 10.216ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 9.021ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 8.859ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 8.410ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.176ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.780ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.532ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.251ms
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|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.615ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.044ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.003ms
|
|
AssetEvents.OnPostprocessAllAssets 2.322ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.792ms
|
|
PostProcessor.OnPostprocessAllAssets 1.786ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.698ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.612ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.601ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.581ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.342ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.331ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.116ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.107ms
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|
ThemePostprocessor.OnPostprocessAllAssets 1.081ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.993ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.991ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.895ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.771ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.709ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.649ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.480ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.373ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.354ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.175ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.147ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.075ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.066ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.058ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 29.714ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.961ms
|
|
UnloadStreamsBegin: 4.632ms
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|
PersistCurrentRevisions: 3.854ms
|
|
Untracked: 77.973ms
|
|
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: 'd134605373969d337bf2c7c09b9c57d2') in 0.659141833 seconds
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s94ms
|
|
[ 848/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (2.02 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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GPU Resident Drawer disposed.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.6134428
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:44:29.464 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99b492580 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:44:29.468 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e13e80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
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Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 2.017 seconds
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Domain Reload Profiling: 4163ms
|
|
BeginReloadAssembly (1054ms)
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|
ExecutionOrderSort (4ms)
|
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DisableScriptedObjects (262ms)
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CreateAndSetChildDomain (315ms)
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RebuildCommonClasses (10ms)
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RebuildNativeTypeToScriptingClass (17ms)
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initialDomainReloadingComplete (202ms)
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LoadAllAssembliesAndSetupDomain (862ms)
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LoadAssemblies (390ms)
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TypeCache.Refresh (50ms)
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TypeCache.ScanAssembly (8ms)
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|
AnalyzeDomain (335ms)
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BuildScriptInfoCaches (291ms)
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ResolveRequiredComponents (28ms)
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FinalizeReload (2019ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (3ms)
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BeforeProcessingInitializeOnLoad (305ms)
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ProcessInitializeOnLoadAttributes (466ms)
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ProcessInitializeOnLoadMethodAttributes (105ms)
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AwakeInstancesAfterBackupRestoration (543ms)
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Asset Pipeline Refresh (id=a130f3d50455547f483bacc9e2211f8a): Total: 4.599 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
|
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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|
Asset DB Process Time: managed=0 ms, native=2248 ms
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|
Asset DB Callback time: managed=46 ms, native=1 ms
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Scripting: domain reloads=1, domain reload time=2300 ms, compile time=2 ms, other=0 ms
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Project Asset Count: scripts=1911, non-scripts=3239
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.058ms
|
|
InvokePackagesCallback: 2.061ms
|
|
ApplyChangesToAssetFolders: 0.719ms
|
|
Collect global state as custom dependencies: 3.256ms
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|
ProcessAssetsWithTransientArtifactChanges: 8.627ms
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|
CategorizeAssets: 97.026ms
|
|
CompileScripts: 1.585ms
|
|
ImportOutOfDateAssets: 2031.876ms (2028.587ms without children)
|
|
CollectScriptTypesHashes: 7.324ms
|
|
ReloadNativeAssets: 1.522ms
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|
UnloadImportedAssets: 0.173ms
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|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.738ms
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|
ImportSchedulerStart: 0.750ms
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|
PostProcessAllAssets: 46.854ms
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MonoPostProcessAllAssets: 46.678ms
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AssetPostprocessor.OnPostprocessAllAssets 289.806ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 202.297ms
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|
BuilderAssetPostprocessor.OnPostprocessAllAssets 199.675ms
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|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 32.888ms
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|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.997ms
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|
AssetChangedListener.OnPostprocessAllAssets 18.533ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 9.021ms
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|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 8.859ms
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|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 8.410ms
|
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SpriteSlicePostprocessor.OnPostprocessAllAssets 8.176ms
|
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.780ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 5.532ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.251ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.615ms
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TextAssetPostProcessor.OnPostprocessAllAssets 3.044ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.003ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.359ms
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AssetEvents.OnPostprocessAllAssets 2.322ms
|
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SyncVS.PostprocessSyncProject 2.259ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.792ms
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|
PostProcessor.OnPostprocessAllAssets 1.786ms
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MaterialPostprocessor.OnPostprocessAllAssets 1.698ms
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|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.612ms
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|
ConfigAssetsTracker.OnPostprocessAllAssets 1.601ms
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|
SamplePostprocessor.OnPostprocessAllAssets 1.581ms
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|
AssetPathToTypes.OnPostprocessAllAssets 1.342ms
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|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.331ms
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|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.283ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.107ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.081ms
|
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.993ms
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|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.993ms
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|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.991ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.771ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.709ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.649ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.479ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.373ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.371ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.194ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.167ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.147ms
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|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.135ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.124ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.118ms
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|
GatherAllCurrentPrimaryImportResultRevisions: 2.133ms
|
|
UnloadStreamsBegin: 1.514ms
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|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 5.717ms
|
|
GenerateScriptTypeSerializationHashes: 10.435ms
|
|
Untracked: 2394.130ms
|
|
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
Request Asset Garbage Collect because used heap size increased from 1.32 GB to 1.65 GB, exceeding the threshold of 336.1 MB.
|
|
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 249 unused Assets / (11.4 KB). Loaded Objects now: 11306.
|
|
Memory consumption went from 1.65 GB to 1.65 GB.
|
|
Total: 73.529542 ms (FindLiveObjects: 12.613792 ms CreateObjectMapping: 0.203708 ms MarkObjects: 54.822542 ms DeleteObjects: 5.651500 ms)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 4.35 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=05e62342b61f9428a9dc59b1da6fb8d0): Total: 2.213 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1380 ms
|
|
Asset DB Callback time: managed=673 ms, native=149 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
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|
ApplyChangesToAssetFolders: 2.527ms
|
|
Scan: 1143.080ms
|
|
Collect global state as custom dependencies: 0.668ms
|
|
OnSourceAssetsModified: 22.480ms
|
|
CategorizeScriptCompilationAssets: 0.519ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.356ms
|
|
CategorizeAssets: 66.181ms
|
|
CompileScripts: 7.420ms
|
|
ImportOutOfDateAssets: 7.412ms (1.198ms without children)
|
|
ReloadNativeAssets: 0.134ms
|
|
UnloadImportedAssets: 0.260ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.218ms
|
|
ImportSchedulerStart: 4.605ms
|
|
PostProcessAllAssets: 779.777ms
|
|
XRBuildSystem.XRAssetImported 125.735ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.136ms
|
|
MonoPostProcessAllAssets: 651.848ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 266.040ms
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|
NugetAssetPostprocessor.OnPostprocessAllAssets 211.605ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 22.559ms
|
|
AssetChangedListener.OnPostprocessAllAssets 20.293ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 18.853ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.992ms
|
|
SyncVS.PostprocessSyncProject 10.287ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.928ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 6.260ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.905ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 5.641ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 4.714ms
|
|
PostProcessor.OnPostprocessAllAssets 4.463ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.237ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.170ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.085ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.966ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.893ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.694ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.372ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.000ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.745ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.451ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.218ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.136ms
|
|
AssetEvents.OnPostprocessAllAssets 0.913ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.852ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.639ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.634ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.532ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.495ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.437ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.387ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.368ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.326ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.251ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.211ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.150ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.113ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.079ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.068ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.062ms
|
|
PostAssetChangesProfiler: 21.394ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 11.514ms
|
|
PersistCurrentRevisions: 0.588ms
|
|
Untracked: 144.302ms
|
|
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '92734503cee15a9113c3ae28a86e7cd8') in 0.452458333 seconds
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s548ms
|
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[ 925/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (1.48 seconds), 6 items updated, 1283 evaluated
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|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2781959
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x44a86f000 may have been prematurely finalized
|
|
Refreshing native plugins compatible for Editor in 5.32 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:45:28.755 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99b4929e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:45:28.762 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891ca00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.409 seconds
|
|
Domain Reload Profiling: 5446ms
|
|
BeginReloadAssembly (757ms)
|
|
DisableScriptedObjects (140ms)
|
|
CreateAndSetChildDomain (231ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (139ms)
|
|
LoadAllAssembliesAndSetupDomain (1118ms)
|
|
LoadAssemblies (490ms)
|
|
TypeCache.Refresh (57ms)
|
|
TypeCache.ScanAssembly (9ms)
|
|
AnalyzeDomain (395ms)
|
|
BuildScriptInfoCaches (343ms)
|
|
ResolveRequiredComponents (39ms)
|
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FinalizeReload (3410ms)
|
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (10ms)
|
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InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (476ms)
|
|
ProcessInitializeOnLoadAttributes (857ms)
|
|
ProcessInitializeOnLoadMethodAttributes (256ms)
|
|
EditorAssembliesLoaded (8ms)
|
|
AwakeInstancesAfterBackupRestoration (1098ms)
|
|
|
|
Asset Pipeline Refresh (id=7b17107f930b144d2b3e079e69334c26): Total: 5.995 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3676 ms
|
|
Asset DB Callback time: managed=68 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2246 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.536ms
|
|
ApplyChangesToAssetFolders: 0.442ms
|
|
Collect global state as custom dependencies: 8.140ms
|
|
ProcessAssetsWithTransientArtifactChanges: 14.730ms
|
|
CategorizeAssets: 100.185ms
|
|
CompileScripts: 2.089ms
|
|
ImportOutOfDateAssets: 3425.977ms (3422.305ms without children)
|
|
CollectScriptTypesHashes: 4.427ms
|
|
ReloadNativeAssets: 1.670ms
|
|
UnloadImportedAssets: 0.389ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.874ms
|
|
ImportSchedulerStart: 0.642ms
|
|
PostProcessAllAssets: 68.937ms
|
|
MonoPostProcessAllAssets: 68.860ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 266.040ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 211.605ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 27.071ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 22.559ms
|
|
AssetChangedListener.OnPostprocessAllAssets 20.293ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 18.853ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.992ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.928ms
|
|
SyncVS.PostprocessSyncProject 7.285ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 6.260ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.905ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 5.641ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 4.714ms
|
|
PostProcessor.OnPostprocessAllAssets 4.463ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.553ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.237ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.170ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.085ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.966ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.893ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.694ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.372ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.145ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.101ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.000ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.451ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.218ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.136ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.934ms
|
|
AssetEvents.OnPostprocessAllAssets 0.913ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.852ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.712ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.639ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.634ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.581ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.545ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.495ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.424ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.411ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.387ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.368ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.326ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.230ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.211ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.113ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.510ms
|
|
UnloadStreamsBegin: 0.260ms
|
|
PersistCurrentRevisions: 0.279ms
|
|
GenerateScriptTypeHashes: 6.245ms
|
|
GenerateScriptTypeSerializationHashes: 10.308ms
|
|
Untracked: 2365.182ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.023786s
|
|
Refreshing native plugins compatible for Editor in 2.48 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=d0033eb5836934ed7995ed267781d929): Total: 0.963 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=602 ms
|
|
Asset DB Callback time: managed=309 ms, native=26 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=24 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.566ms
|
|
ApplyChangesToAssetFolders: 4.138ms
|
|
Scan: 430.407ms
|
|
Collect global state as custom dependencies: 0.475ms
|
|
OnSourceAssetsModified: 14.735ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.106ms
|
|
CategorizeAssets: 46.572ms
|
|
CompileScripts: 24.278ms
|
|
ImportOutOfDateAssets: 7.512ms (0.386ms without children)
|
|
ReloadNativeAssets: 0.318ms
|
|
UnloadImportedAssets: 0.504ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.966ms
|
|
ImportSchedulerStart: 5.340ms
|
|
PostProcessAllAssets: 306.200ms
|
|
XRBuildSystem.XRAssetImported 2.227ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.363ms
|
|
MonoPostProcessAllAssets: 295.811ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 88.626ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 47.491ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 24.660ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 18.373ms
|
|
AssetChangedListener.OnPostprocessAllAssets 14.819ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 12.032ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.890ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.763ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.762ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.693ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 6.174ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.311ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 3.245ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.964ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.648ms
|
|
SyncVS.PostprocessSyncProject 2.616ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.320ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.459ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.433ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.329ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.305ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.270ms
|
|
PostProcessor.OnPostprocessAllAssets 1.133ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.121ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.103ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.084ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.014ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.982ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.775ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.742ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.681ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.639ms
|
|
AssetEvents.OnPostprocessAllAssets 0.620ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.467ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.411ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.217ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.186ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.186ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.180ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.145ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.132ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.059ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.057ms
|
|
PostAssetChangesProfiler: 15.122ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 8.743ms
|
|
UnloadStreamsBegin: 3.044ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 91.978ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: 'ff3028253eceae351beeb8cb5671a6d0') in 0.472259125 seconds
|
|
ExitCode: 0 Duration: 2s530ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (2.44 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2581059
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 2.36 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:45:44.118 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988fa260 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:45:44.124 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e13480 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.911 seconds
|
|
Domain Reload Profiling: 4601ms
|
|
BeginReloadAssembly (897ms)
|
|
ExecutionOrderSort (6ms)
|
|
DisableScriptedObjects (188ms)
|
|
CreateAndSetChildDomain (313ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (107ms)
|
|
LoadAllAssembliesAndSetupDomain (661ms)
|
|
LoadAssemblies (333ms)
|
|
TypeCache.Refresh (27ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (246ms)
|
|
BuildScriptInfoCaches (216ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (2912ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (382ms)
|
|
ProcessInitializeOnLoadAttributes (573ms)
|
|
ProcessInitializeOnLoadMethodAttributes (214ms)
|
|
AfterProcessingInitializeOnLoad (3ms)
|
|
EditorAssembliesLoaded (6ms)
|
|
AwakeInstancesAfterBackupRestoration (1053ms)
|
|
|
|
Asset Pipeline Refresh (id=5f8f1508bae4b433694121468b77b004): Total: 5.083 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3135 ms
|
|
Asset DB Callback time: managed=88 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1856 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.052ms
|
|
InvokePackagesCallback: 1.412ms
|
|
ApplyChangesToAssetFolders: 1.395ms
|
|
Collect global state as custom dependencies: 2.878ms
|
|
ProcessAssetsWithTransientArtifactChanges: 8.722ms
|
|
CategorizeAssets: 106.890ms
|
|
CompileScripts: 1.755ms
|
|
ImportOutOfDateAssets: 2929.221ms (2925.380ms without children)
|
|
CollectScriptTypesHashes: 7.004ms
|
|
ReloadNativeAssets: 1.731ms
|
|
UnloadImportedAssets: 0.275ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.912ms
|
|
ImportSchedulerStart: 0.845ms
|
|
PostProcessAllAssets: 88.797ms
|
|
MonoPostProcessAllAssets: 88.794ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 88.626ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 47.491ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 32.861ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 24.660ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 18.373ms
|
|
AssetChangedListener.OnPostprocessAllAssets 14.819ms
|
|
SyncVS.PostprocessSyncProject 12.405ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 12.032ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.890ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.763ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.762ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.693ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 6.174ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.311ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.018ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 3.245ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.964ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.648ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.320ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.052ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.634ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.459ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.305ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.270ms
|
|
PostProcessor.OnPostprocessAllAssets 1.133ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.121ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.084ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.014ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.982ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.775ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.681ms
|
|
AssetEvents.OnPostprocessAllAssets 0.620ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.553ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.468ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.467ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.411ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.275ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.264ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.217ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.186ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.186ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.170ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.162ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.158ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.057ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.617ms
|
|
UnloadStreamsBegin: 0.254ms
|
|
PersistCurrentRevisions: 0.147ms
|
|
GenerateScriptTypeHashes: 8.184ms
|
|
GenerateScriptTypeSerializationHashes: 14.467ms
|
|
Untracked: 1931.636ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.028963s
|
|
Refreshing native plugins compatible for Editor in 2.13 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=3c81ed84b00024655ab268127c8de216): Total: 0.741 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=403 ms
|
|
Asset DB Callback time: managed=287 ms, native=19 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=29 ms, other=0 ms
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|
Project Asset Count: scripts=1911, non-scripts=3239
|
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
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|
ApplyChangesToAssetFolders: 3.753ms
|
|
Scan: 277.368ms
|
|
Collect global state as custom dependencies: 1.927ms
|
|
OnSourceAssetsModified: 16.196ms
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|
CategorizeScriptCompilationAssets: 0.059ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.817ms
|
|
CategorizeAssets: 35.324ms
|
|
CompileScripts: 29.007ms
|
|
ImportOutOfDateAssets: 1.566ms (0.171ms without children)
|
|
ReloadNativeAssets: 0.110ms
|
|
UnloadImportedAssets: 0.171ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.642ms
|
|
ImportSchedulerStart: 0.470ms
|
|
PostProcessAllAssets: 276.719ms
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|
XRBuildSystem.XRAssetImported 1.249ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.484ms
|
|
PostprocessAssetsUpdateCachedIcon 0.366ms
|
|
MonoPostProcessAllAssets: 271.209ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 82.645ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 34.867ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 28.325ms
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|
AssetChangedListener.OnPostprocessAllAssets 20.095ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 15.679ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 10.650ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.780ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.441ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.979ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 4.816ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.758ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.375ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.340ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 2.443ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.416ms
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|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.327ms
|
|
SyncVS.PostprocessSyncProject 2.295ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.287ms
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|
AssetPathToTypes.OnPostprocessAllAssets 2.144ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.068ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.786ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.761ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.360ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.282ms
|
|
PostProcessor.OnPostprocessAllAssets 1.220ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.219ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.126ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.902ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.670ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.642ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.618ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.599ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.581ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.562ms
|
|
AssetEvents.OnPostprocessAllAssets 0.442ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.373ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.257ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.177ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.135ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.129ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.128ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.080ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.057ms
|
|
PostAssetChangesProfiler: 13.475ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 6.034ms
|
|
UnloadStreamsBegin: 5.280ms
|
|
PersistCurrentRevisions: 0.146ms
|
|
Untracked: 72.654ms
|
|
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '1dd13321a6a0c315e2fc5f61b5a756dd') in 0.506221792 seconds
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s529ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.45 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1468383
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:45:59.474 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988f9a40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:45:59.477 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891cd20 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.018 seconds
|
|
Domain Reload Profiling: 3517ms
|
|
BeginReloadAssembly (750ms)
|
|
DisableScriptedObjects (170ms)
|
|
CreateAndSetChildDomain (234ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (67ms)
|
|
LoadAllAssembliesAndSetupDomain (659ms)
|
|
LoadAssemblies (365ms)
|
|
TypeCache.Refresh (20ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (242ms)
|
|
BuildScriptInfoCaches (219ms)
|
|
ResolveRequiredComponents (20ms)
|
|
FinalizeReload (2019ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (252ms)
|
|
ProcessInitializeOnLoadAttributes (433ms)
|
|
ProcessInitializeOnLoadMethodAttributes (108ms)
|
|
AfterProcessingInitializeOnLoad (8ms)
|
|
AwakeInstancesAfterBackupRestoration (715ms)
|
|
|
|
Asset Pipeline Refresh (id=9628dbe35df22487baa3a68e60e1fdbb): Total: 3.881 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2177 ms
|
|
Asset DB Callback time: managed=40 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1662 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.988ms
|
|
ApplyChangesToAssetFolders: 0.355ms
|
|
Collect global state as custom dependencies: 2.287ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.255ms
|
|
CategorizeAssets: 81.697ms
|
|
CompileScripts: 1.358ms
|
|
ImportOutOfDateAssets: 2027.277ms (2024.376ms without children)
|
|
CollectScriptTypesHashes: 4.073ms
|
|
ReloadNativeAssets: 1.430ms
|
|
UnloadImportedAssets: 0.202ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.799ms
|
|
ImportSchedulerStart: 0.418ms
|
|
PostProcessAllAssets: 40.195ms
|
|
MonoPostProcessAllAssets: 40.189ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 82.645ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 34.867ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 28.325ms
|
|
AssetChangedListener.OnPostprocessAllAssets 20.095ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 15.679ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.584ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 10.650ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.780ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.441ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.979ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 4.816ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.758ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.375ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.340ms
|
|
SyncVS.PostprocessSyncProject 2.816ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.416ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.327ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.287ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.144ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.068ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.815ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.786ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.761ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.360ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.282ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.264ms
|
|
PostProcessor.OnPostprocessAllAssets 1.220ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.219ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.126ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.903ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.902ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.670ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.642ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.599ms
|
|
AssetEvents.OnPostprocessAllAssets 0.442ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.381ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.335ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.257ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.215ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.177ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.168ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.128ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.120ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.110ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.080ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.582ms
|
|
UnloadStreamsBegin: 0.170ms
|
|
PersistCurrentRevisions: 0.145ms
|
|
GenerateScriptTypeHashes: 4.041ms
|
|
GenerateScriptTypeSerializationHashes: 7.048ms
|
|
Untracked: 1715.739ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 7.35 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=a0e7098568fdc4a8a8e3a015ad3f7850): Total: 0.684 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=383 ms
|
|
Asset DB Callback time: managed=273 ms, native=20 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.068ms
|
|
ApplyChangesToAssetFolders: 1.138ms
|
|
Scan: 321.703ms
|
|
Collect global state as custom dependencies: 0.444ms
|
|
OnSourceAssetsModified: 5.926ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.928ms
|
|
CategorizeAssets: 29.972ms
|
|
CompileScripts: 6.865ms
|
|
ImportOutOfDateAssets: 2.208ms (0.186ms without children)
|
|
ReloadNativeAssets: 0.097ms
|
|
UnloadImportedAssets: 0.220ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.821ms
|
|
ImportSchedulerStart: 0.882ms
|
|
PostProcessAllAssets: 274.468ms
|
|
XRBuildSystem.XRAssetImported 2.828ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.400ms
|
|
ShaderAssetModifiedCallback 0.058ms
|
|
MonoPostProcessAllAssets: 267.163ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 74.537ms
|
|
SyncVS.PostprocessSyncProject 40.650ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 32.761ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 16.204ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.265ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.996ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.974ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 6.556ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 5.517ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.277ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.169ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.332ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.299ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.187ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.674ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.484ms
|
|
PostProcessor.OnPostprocessAllAssets 2.476ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 2.295ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.983ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.857ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.643ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.566ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.301ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.220ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.040ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.738ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.681ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.578ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.321ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.300ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.294ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.252ms
|
|
AssetEvents.OnPostprocessAllAssets 0.235ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.234ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.197ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.196ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.134ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.130ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.102ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.083ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.070ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.066ms
|
|
PostAssetChangesProfiler: 12.805ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.226ms
|
|
UnloadStreamsBegin: 1.493ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
Untracked: 21.966ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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|
[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: 'fbc3bcdd6001ffdce872a9ad1e0379b0') in 0.895387375 seconds
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ExitCode: 0 Duration: 1s587ms
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[ 726/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (1.51 seconds), 6 items updated, 1283 evaluated
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|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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Reloading assemblies after finishing script compilation.
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Total cache size 267324820
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Reloading assemblies after forced synchronous recompile.
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Total cache size after purge 267324820, took 00:00:00.1901271
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Begin MonoManager ReloadAssembly
|
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GPU Resident Drawer disposed.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:46:30.741 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998929860 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 02:46:30.747 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e13840 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 2.232 seconds
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Domain Reload Profiling: 3768ms
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BeginReloadAssembly (760ms)
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DisableScriptedObjects (173ms)
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CreateAndSetChildDomain (205ms)
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RebuildCommonClasses (8ms)
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RebuildNativeTypeToScriptingClass (14ms)
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initialDomainReloadingComplete (106ms)
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|
LoadAllAssembliesAndSetupDomain (646ms)
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LoadAssemblies (339ms)
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TypeCache.Refresh (23ms)
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TypeCache.ScanAssembly (4ms)
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AnalyzeDomain (249ms)
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BuildScriptInfoCaches (225ms)
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ResolveRequiredComponents (20ms)
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FinalizeReload (2235ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (254ms)
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ProcessInitializeOnLoadAttributes (482ms)
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ProcessInitializeOnLoadMethodAttributes (137ms)
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AfterProcessingInitializeOnLoad (3ms)
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EditorAssembliesLoaded (5ms)
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AwakeInstancesAfterBackupRestoration (845ms)
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Asset Pipeline Refresh (id=97752fdacd5c54cc2a00ddcaded2cbb1): Total: 4.226 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2427 ms
|
|
Asset DB Callback time: managed=72 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1722 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.782ms
|
|
ApplyChangesToAssetFolders: 1.569ms
|
|
Collect global state as custom dependencies: 2.582ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.252ms
|
|
CategorizeAssets: 97.150ms
|
|
CompileScripts: 2.484ms
|
|
ImportOutOfDateAssets: 2247.393ms (2243.679ms without children)
|
|
CollectScriptTypesHashes: 4.066ms
|
|
ReloadNativeAssets: 2.220ms
|
|
UnloadImportedAssets: 0.178ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.789ms
|
|
ImportSchedulerStart: 0.440ms
|
|
PostProcessAllAssets: 72.118ms
|
|
MonoPostProcessAllAssets: 72.110ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 74.537ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 32.761ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 28.863ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 16.204ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.265ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.996ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.974ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 6.556ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 5.517ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.277ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.169ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.332ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.299ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.187ms
|
|
SyncVS.PostprocessSyncProject 2.799ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.674ms
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|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.484ms
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|
PostProcessor.OnPostprocessAllAssets 2.476ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 2.295ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.983ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.680ms
|
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SamplePostprocessor.OnPostprocessAllAssets 1.643ms
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ConfigAssetsTracker.OnPostprocessAllAssets 1.566ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.505ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.301ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.220ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.040ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.775ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.738ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.681ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.578ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.470ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.327ms
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AssetPathToTypes.OnPostprocessAllAssets 0.300ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.273ms
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|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.252ms
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|
AssetEvents.OnPostprocessAllAssets 0.235ms
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ThemePostprocessor.OnPostprocessAllAssets 0.234ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.226ms
|
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.197ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.158ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.152ms
|
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.134ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.120ms
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|
AssetProcessor.OnPostprocessAllAssets 0.066ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.457ms
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|
UnloadStreamsBegin: 0.161ms
|
|
PersistCurrentRevisions: 0.135ms
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|
GenerateScriptTypeHashes: 7.001ms
|
|
GenerateScriptTypeSerializationHashes: 13.705ms
|
|
Untracked: 1786.106ms
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|
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[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
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|
GPU Resident Drawer created.
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[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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|
AssetDatabase: script compilation time: 0.011357s
|
|
|
|
Asset Pipeline Refresh (id=2b8473a087d0b4b068310ef10ce4aa65): Total: 0.794 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=577 ms
|
|
Asset DB Callback time: managed=189 ms, native=14 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=11 ms, other=0 ms
|
|
Project Asset Count: scripts=1911, non-scripts=3239
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.925ms
|
|
ApplyChangesToAssetFolders: 2.200ms
|
|
Scan: 370.713ms
|
|
Collect global state as custom dependencies: 1.765ms
|
|
OnSourceAssetsModified: 7.641ms
|
|
CategorizeScriptCompilationAssets: 0.472ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.915ms
|
|
CategorizeAssets: 50.399ms
|
|
CompileScripts: 11.398ms
|
|
ImportOutOfDateAssets: 5.191ms (0.256ms without children)
|
|
ReloadNativeAssets: 0.095ms
|
|
UnloadImportedAssets: 0.182ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.629ms
|
|
ImportSchedulerStart: 4.028ms
|
|
PostProcessAllAssets: 186.901ms
|
|
XRBuildSystem.XRAssetImported 2.696ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.876ms
|
|
MonoPostProcessAllAssets: 181.768ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 55.189ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 25.558ms
|
|
AssetChangedListener.OnPostprocessAllAssets 12.500ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 11.777ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.575ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.823ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.480ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.343ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.234ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.178ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.312ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.864ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.404ms
|
|
SyncVS.PostprocessSyncProject 2.077ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.755ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.585ms
|
|
PostProcessor.OnPostprocessAllAssets 1.330ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.227ms
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AssetPathToTypes.OnPostprocessAllAssets 1.207ms
|
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.198ms
|
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.045ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.965ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.848ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.840ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.745ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.737ms
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|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.616ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.584ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.564ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.550ms
|
|
AssetEvents.OnPostprocessAllAssets 0.430ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.424ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.348ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.268ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.260ms
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|
ConfigAssetsTracker.OnPostprocessAllAssets 0.238ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.211ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.195ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.068ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.061ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.056ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 8.671ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.257ms
|
|
UnloadStreamsBegin: 2.290ms
|
|
PersistCurrentRevisions: 0.146ms
|
|
Untracked: 132.836ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '261ff0abed612442c681c9d30b3abd0b') in 0.472971541 seconds
|
|
ExitCode: 0 Duration: 2s247ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (2.13 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3076902
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:46:42.734 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99b490dc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:46:42.738 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891cc80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
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Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.784 seconds
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Domain Reload Profiling: 3592ms
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BeginReloadAssembly (1157ms)
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ExecutionOrderSort (14ms)
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DisableScriptedObjects (265ms)
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CreateAndSetChildDomain (382ms)
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RebuildCommonClasses (10ms)
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RebuildNativeTypeToScriptingClass (16ms)
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initialDomainReloadingComplete (67ms)
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LoadAllAssembliesAndSetupDomain (556ms)
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LoadAssemblies (259ms)
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TypeCache.Refresh (29ms)
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TypeCache.ScanAssembly (3ms)
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AnalyzeDomain (232ms)
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BuildScriptInfoCaches (195ms)
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ResolveRequiredComponents (16ms)
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FinalizeReload (1785ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (252ms)
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ProcessInitializeOnLoadAttributes (416ms)
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ProcessInitializeOnLoadMethodAttributes (116ms)
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AwakeInstancesAfterBackupRestoration (580ms)
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Asset Pipeline Refresh (id=13fedd5a3d9f648a58f0a9257af9d79e): Total: 3.930 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=1967 ms
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Asset DB Callback time: managed=46 ms, native=0 ms
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Scripting: domain reloads=1, domain reload time=1913 ms, compile time=1 ms, other=0 ms
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Project Asset Count: scripts=1911, non-scripts=3239
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
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InvokePackagesCallback: 0.929ms
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ApplyChangesToAssetFolders: 0.319ms
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Collect global state as custom dependencies: 2.594ms
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ProcessAssetsWithTransientArtifactChanges: 3.320ms
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CategorizeAssets: 75.673ms
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CompileScripts: 1.244ms
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ImportOutOfDateAssets: 1795.839ms (1792.095ms without children)
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CollectScriptTypesHashes: 20.708ms
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ReloadNativeAssets: 1.934ms
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UnloadImportedAssets: 0.187ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.926ms
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ImportSchedulerStart: 0.651ms
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PostProcessAllAssets: 46.368ms
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MonoPostProcessAllAssets: 46.364ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 55.189ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 25.558ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.354ms
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AssetChangedListener.OnPostprocessAllAssets 12.500ms
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AssetPostprocessor.OnPostprocessAllAssets 11.777ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.575ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 5.823ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 5.480ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.343ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.234ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.178ms
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MaterialPostprocessor.OnPostprocessAllAssets 3.312ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.864ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.404ms
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SyncVS.PostprocessSyncProject 2.289ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.755ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.741ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.585ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.562ms
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PostProcessor.OnPostprocessAllAssets 1.330ms
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ThemePostprocessor.OnPostprocessAllAssets 1.227ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.213ms
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AssetPathToTypes.OnPostprocessAllAssets 1.207ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.198ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.045ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.965ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.874ms
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SamplePostprocessor.OnPostprocessAllAssets 0.848ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.745ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.737ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.584ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.550ms
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AssetEvents.OnPostprocessAllAssets 0.430ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.424ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.344ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.272ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.268ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.254ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.238ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.211ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.195ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.185ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.141ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.118ms
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AssetProcessor.OnPostprocessAllAssets 0.061ms
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GatherAllCurrentPrimaryImportResultRevisions: 0.607ms
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UnloadStreamsBegin: 0.518ms
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PersistCurrentRevisions: 0.146ms
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GenerateScriptTypeHashes: 3.972ms
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GenerateScriptTypeSerializationHashes: 6.891ms
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Untracked: 1979.948ms
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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GPU Resident Drawer created.
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[Licensing::Client] Successfully resolved entitlement details
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Asset Pipeline Refresh (id=4f595727e656145c8a758b8256317ffa): Total: 0.290 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Asset Pipeline Refresh (id=79fead86572f04449be4d13f39f8eedb): Total: 0.274 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.041 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
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Refreshing native plugins compatible for Editor in 6.90 ms, found 6 plugins.
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Asset Pipeline Refresh (id=a813fa15fd40f4136b98f3310cd677f9): Total: 0.113 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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2026-10-28 02:47:13.378 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99c73da40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Starting new worker id: 3 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW3.log
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[Worker0] Imported GUID: 6dcb7d02c6a54c0a9758279c38260aef - Path: Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '6e839530b55e81c897b35ac71cd1af53') in 0.158845667 seconds
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[Worker2] Imported GUID: f9f637cef8714ef1b5ec779d21630ebd - Path: Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '4acb996466ced626226c6fc0132210fa') in 0.160458042 seconds
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[Worker2] Imported GUID: 9ae7c4b6492048df8d5bbb43e7909af0 - Path: Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'a5d11b6fcac060380fe1eafbe5a9495e') in 0.022086917 seconds
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[Worker0] Imported GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '820398f225ed93440344f71b414744d4') in 0.024476375 seconds
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[Worker2] Imported GUID: 9699d867118a45658bbd8cd5743cbf02 - Path: Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '87dddf551af71216ed488d7a98d2cd24') in 0.021727625 seconds
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[Worker0] Imported GUID: 7c6095424c534587b8b6ed7c758375e5 - Path: Assets/Code/Debug/TestingLevel/TestingState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '49e36bdf5d821c66b9a1e4a87d5da606') in 0.020960166 seconds
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Worker ready: AssetImportWorkerHW3 3
|
|
Importing 'GUID: 2ae581d214df74a2e9ec5edebcb55c89 - Path: Assets/OfficeGame/Battle/PlayerStuff' with importer (DefaultImporter)
|
|
Imported 'GUID: 2ae581d214df74a2e9ec5edebcb55c89' -> (Import Result ID: '48a54723fc96a5f4f8fcb0fc40083527') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d4e12ecf2e91d830e5f9a2430c66de5c DependenciesID=990f5082930aa797a6ed8ea0f064c159 StaticDependenciesID=6a6e0e2d225d79aef650bee2ba28d8ee
|
|
Refreshing native plugins compatible for Editor in 2.32 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=76512ebdc21c542a39244a6507b98b65): Total: 0.122 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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[Worker2] Imported GUID: 2ae581d214df74a2e9ec5edebcb55c89 - Path: Assets/OfficeGame/Battle/PlayerStuff - Importer: PreviewImporter -> (ImportResultId: '634a7fb0605ca0f6ed46164009c3d2b3') in 0.023220417 seconds
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[Worker2] Imported GUID: 2ae581d214df74a2e9ec5edebcb55c89 - Path: Assets/OfficeGame/Battle/PlayerStuff - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f9a487bc785d6378c5a1f18bb544b0fe') in 0.03212975 seconds
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|
2026-10-28 02:47:25.123 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x98f5fa800 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
Importing 'GUID: 5ff8bf03d4ecf4809a23c66411ca6f5a - Path: Assets/OfficeGame/Battle/PlayerStuff/PlayerDecisionMarkerConfig.asset' with importer (NativeFormatImporter)
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Imported 'GUID: 5ff8bf03d4ecf4809a23c66411ca6f5a' -> (Import Result ID: '1aa14a61b5aeaa86b2ff1a8865478e2a') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=ca5b73c05ee1ca9953b0a8afa82fcb63 DependenciesID=1882711972b649c45f362b4ffd7dce53 StaticDependenciesID=6812a6e42532f3c3c9edc7bd8f49c8eb
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[Licensing::Client] Successfully resolved entitlement details
|
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Asset Pipeline Refresh (id=f58a5b08720ea4849930d33023ff6f9b): Total: 0.171 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
Importing 'GUID: 5ff8bf03d4ecf4809a23c66411ca6f5a - Path: Assets/OfficeGame/Battle/PlayerStuff/PlayerDecisionMarkerConfig.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: 5ff8bf03d4ecf4809a23c66411ca6f5a' -> (Import Result ID: '1aa14a61b5aeaa86b2ff1a8865478e2a') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=ca5b73c05ee1ca9953b0a8afa82fcb63 DependenciesID=1882711972b649c45f362b4ffd7dce53 StaticDependenciesID=6812a6e42532f3c3c9edc7bd8f49c8eb
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Asset Pipeline Refresh (id=d7e3190c312fa4f67a081849bdca849f): Total: 0.020 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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[Worker2] Imported GUID: 5ff8bf03d4ecf4809a23c66411ca6f5a - Path: Assets/OfficeGame/Battle/PlayerStuff/PlayerDecisionMarkerConfig.asset - Importer: PreviewImporter -> (ImportResultId: '3e44bed975b9e0a092f2a7d99c36d05b') in 0.105345875 seconds
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[Worker2] Imported GUID: 5ff8bf03d4ecf4809a23c66411ca6f5a - Path: Assets/OfficeGame/Battle/PlayerStuff/PlayerDecisionMarkerConfig.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '59a69120d6d267a65b219dad14e13051') in 0.054402791 seconds
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2026-10-28 02:47:37.362 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99ceb5fe0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 02:47:37.366 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x998e137a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:47:42.657 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99cc8fb60 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 02:47:42.662 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891e4e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:48:05.930 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x98f5f8d20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:48:05.934 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891d400 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 02:48:56.682 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99cc8cf00 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 02:48:56.686 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x999ff5a40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 02:49:05.981 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99cc12d00 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 02:49:05.985 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891dcc0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 02:49:07.672 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x98ebf4280 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 02:49:07.676 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99c73da40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Importing 'GUID: 8904ae2f63af24f35a919b55d9f3e577 - Path: Assets/OfficeGame/Battle/PlayerStuff/PlayerDecisionMarker.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 8904ae2f63af24f35a919b55d9f3e577' -> (Import Result ID: '87e4c9c258d0ccf13e46fd2bbe917a1a') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e0a9751e9bbc2d02b7a017ea15616074 DependenciesID=a700eb4db60896845fda5d5747468782 StaticDependenciesID=c7ea19385a21075ff61dc685e21bf00f
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[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 4.56 ms, found 6 plugins.
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Asset Pipeline Refresh (id=ee7f5479210b54dd884c1651bc51b05b): Total: 0.080 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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[Worker3] Imported GUID: 8904ae2f63af24f35a919b55d9f3e577 - Path: Assets/OfficeGame/Battle/PlayerStuff/PlayerDecisionMarker.prefab - Importer: PreviewImporter -> (ImportResultId: '10c950be0857705009b948c0766cdd8e') in 0.339227458 seconds
|
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[Worker2] Imported GUID: 8904ae2f63af24f35a919b55d9f3e577 - Path: Assets/OfficeGame/Battle/PlayerStuff/PlayerDecisionMarker.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '4bcafbb9686a4f8c5ac2c071d0f50a41') in 0.036388667 seconds
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Asset Pipeline Refresh (id=2dafe9d330f5442fa83c97250d4c260a): Total: 0.204 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Asset Pipeline Refresh (id=15ae3f6f0d7f945e1a7491d52d98d3e7): Total: 0.261 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
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Refreshing native plugins compatible for Editor in 6.23 ms, found 6 plugins.
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Asset Pipeline Refresh (id=70db6f6dc671f400ba5cafdff85cf005): Total: 0.222 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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[Worker2] Imported GUID: 7c6095424c534587b8b6ed7c758375e5 - Path: Assets/Code/Debug/TestingLevel/TestingState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '27701997fb993704b42d69e4884fc5c0') in 0.024853333 seconds
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ExitCode: 3 Duration: 0s958ms
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[ 908/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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##### CommandLine
|
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"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
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|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
|
|
"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
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"Assets/Code/Debug/TestingLevel/TestingState.cs"
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"Assets/Code/Entities/Prefab/Companion.cs"
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"Assets/Code/Infrastructure/App/AppStateMachine.cs"
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"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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|
"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
|
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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|
"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
|
|
"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
|
|
"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
|
|
"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
|
|
"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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|
"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
|
|
"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
|
|
"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeService.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
|
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
|
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
|
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
|
|
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
|
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
|
/nowarn:0169
|
|
/nowarn:0649
|
|
/nowarn:0282
|
|
/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/Debug/TestingLevel/TestingState.cs(94,39): error CS1002: ; expected
|
|
*** Tundra build failed (0.86 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/Debug/TestingLevel/TestingState.cs(94,39): error CS1002: ; expected
|
|
|
|
Assets/Code/Debug/TestingLevel/TestingState.cs(94,39): error CS1002: ; expected
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2890363
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 1s340ms
|
|
[ 825/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
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-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
|
|
1
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##### Output
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/Debug/TestingLevel/TestingState.cs(94,20): error CS0311: The type 'Code.Infrastructure.Utils.SingleConfig<Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarkerConfig>' cannot be used as type parameter 'T' in the generic type or method 'Object.Instantiate<T>(T)'. There is no implicit reference conversion from 'Code.Infrastructure.Utils.SingleConfig<Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarkerConfig>' to 'UnityEngine.Object'.
|
|
*** Tundra build failed (1.30 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/Debug/TestingLevel/TestingState.cs(94,20): error CS0311: The type 'Code.Infrastructure.Utils.SingleConfig<Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarkerConfig>' cannot be used as type parameter 'T' in the generic type or method 'Object.Instantiate<T>(T)'. There is no implicit reference conversion from 'Code.Infrastructure.Utils.SingleConfig<Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarkerConfig>' to 'UnityEngine.Object'.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/Debug/TestingLevel/TestingState.cs(94,20): error CS0311: The type 'Code.Infrastructure.Utils.SingleConfig<Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarkerConfig>' cannot be used as type parameter 'T' in the generic type or method 'Object.Instantiate<T>(T)'. There is no implicit reference conversion from 'Code.Infrastructure.Utils.SingleConfig<Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarkerConfig>' to 'UnityEngine.Object'.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3201254
|
|
Refreshing native plugins compatible for Editor in 7.38 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=0a0219ee7827f4eab8f2ef804f2445a4): Total: 2.524 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=602 ms
|
|
Asset DB Callback time: managed=35 ms, native=29 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.206ms
|
|
ApplyChangesToAssetFolders: 0.096ms
|
|
Scan: 168.264ms
|
|
Collect global state as custom dependencies: 0.321ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.226ms
|
|
CategorizeAssets: 85.904ms
|
|
ImportOutOfDateAssets: 6.201ms (0.423ms without children)
|
|
ReloadNativeAssets: 0.098ms
|
|
UnloadImportedAssets: 1.223ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.653ms
|
|
ImportSchedulerStart: 3.802ms
|
|
PostProcessAllAssets: 37.404ms
|
|
XRBuildSystem.XRAssetImported 2.394ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.746ms
|
|
ObjectImages.AssetImported 0.297ms
|
|
MonoPostProcessAllAssets: 29.822ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 11.102ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.478ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.697ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.162ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.402ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.394ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.361ms
|
|
SyncVS.PostprocessSyncProject 0.341ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.312ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.299ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.270ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.243ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.187ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.126ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.084ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.070ms
|
|
PostAssetChangesProfiler: 16.086ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 29.555ms
|
|
|
|
Asset Pipeline Refresh (id=fb67d1f0cb270495daad90519b6634dc): Total: 0.195 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Worker3] Imported GUID: 7c6095424c534587b8b6ed7c758375e5 - Path: Assets/Code/Debug/TestingLevel/TestingState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'a31e5823d75b991c60aaff837e582b9f') in 0.377873125 seconds
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 7.49 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=087c72fd8b3b44359bc2d002c197f22d): Total: 0.261 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker2] Imported GUID: 7c6095424c534587b8b6ed7c758375e5 - Path: Assets/Code/Debug/TestingLevel/TestingState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '000eac8be818d1019a4d0e0130df59ae') in 0.027508375 seconds
|
|
ExitCode: 0 Duration: 1s802ms
|
|
[ 740/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.75 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2563475
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 4.47 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:51:12.360 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x98e89b340 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:51:12.365 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99b4917c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.389 seconds
|
|
Domain Reload Profiling: 6916ms
|
|
BeginReloadAssembly (2237ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (490ms)
|
|
ReleaseScriptingObjects (3ms)
|
|
CreateAndSetChildDomain (978ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (202ms)
|
|
LoadAllAssembliesAndSetupDomain (1062ms)
|
|
LoadAssemblies (646ms)
|
|
TypeCache.Refresh (47ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (353ms)
|
|
BuildScriptInfoCaches (297ms)
|
|
ResolveRequiredComponents (33ms)
|
|
FinalizeReload (3390ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (12ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
BeforeProcessingInitializeOnLoad (540ms)
|
|
ProcessInitializeOnLoadAttributes (635ms)
|
|
ProcessInitializeOnLoadMethodAttributes (193ms)
|
|
EditorAssembliesLoaded (6ms)
|
|
AwakeInstancesAfterBackupRestoration (1223ms)
|
|
|
|
Asset Pipeline Refresh (id=a529f709cd7ab4289a0dd5de47fcce9f): Total: 7.605 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3714 ms
|
|
Asset DB Callback time: managed=53 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=3831 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.059ms
|
|
InvokePackagesCallback: 1.949ms
|
|
ApplyChangesToAssetFolders: 1.511ms
|
|
Collect global state as custom dependencies: 5.002ms
|
|
ProcessAssetsWithTransientArtifactChanges: 17.216ms
|
|
CategorizeAssets: 113.348ms
|
|
CompileScripts: 3.765ms
|
|
ImportOutOfDateAssets: 3411.467ms (3407.576ms without children)
|
|
CollectScriptTypesHashes: 27.718ms
|
|
ReloadNativeAssets: 1.629ms
|
|
UnloadImportedAssets: 0.378ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.826ms
|
|
ImportSchedulerStart: 0.968ms
|
|
PostProcessAllAssets: 53.713ms
|
|
MonoPostProcessAllAssets: 53.686ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 27.581ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 10.450ms
|
|
SyncVS.PostprocessSyncProject 4.892ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.094ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.766ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.736ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.468ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.980ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.671ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.599ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.473ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.432ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.412ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.382ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.322ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.267ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.249ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.146ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.142ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.131ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.066ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.056ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.098ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 10.441ms
|
|
GenerateScriptTypeSerializationHashes: 18.210ms
|
|
Untracked: 3965.534ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 2.69 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=83201b504d5604fc4af9b1b77de20b07): Total: 0.525 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=300 ms
|
|
Asset DB Callback time: managed=169 ms, native=47 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.330ms
|
|
ApplyChangesToAssetFolders: 3.417ms
|
|
Scan: 198.668ms
|
|
Collect global state as custom dependencies: 1.171ms
|
|
OnSourceAssetsModified: 3.706ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.115ms
|
|
CategorizeAssets: 30.164ms
|
|
CompileScripts: 6.582ms
|
|
ImportOutOfDateAssets: 1.421ms (0.154ms without children)
|
|
ReloadNativeAssets: 0.104ms
|
|
UnloadImportedAssets: 0.140ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.573ms
|
|
ImportSchedulerStart: 0.449ms
|
|
PostProcessAllAssets: 171.000ms
|
|
XRBuildSystem.XRAssetImported 1.617ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.843ms
|
|
ObjectImages.AssetImported 0.497ms
|
|
MonoPostProcessAllAssets: 166.427ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 59.633ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 18.509ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 13.107ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.296ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.249ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.187ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.927ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.846ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.376ms
|
|
PostProcessor.OnPostprocessAllAssets 3.222ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.639ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.547ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.492ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.477ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.395ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.906ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.617ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.540ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.423ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.101ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.951ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.939ms
|
|
SyncVS.PostprocessSyncProject 0.744ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.718ms
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AssetEvents.OnPostprocessAllAssets 0.668ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.512ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.477ms
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|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.470ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.389ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.367ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.356ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.344ms
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|
AssetPathToTypes.OnPostprocessAllAssets 0.340ms
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|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.299ms
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|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.248ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.242ms
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AssetProcessor.OnPostprocessAllAssets 0.178ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.100ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.083ms
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PostAssetChangesProfiler: 41.710ms
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GatherAllCurrentPrimaryImportResultRevisions: 6.760ms
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PersistCurrentRevisions: 0.136ms
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Untracked: 52.616ms
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|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
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|
ExitCode: 0 Duration: 3s308ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (3.20 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.4267548
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Begin MonoManager ReloadAssembly
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|
GPU Resident Drawer disposed.
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[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 2.56 ms, found 6 plugins.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:51:39.443 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99ceb50e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:51:39.449 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891dea0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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|
- Finished resetting the current domain, in 3.962 seconds
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Domain Reload Profiling: 7373ms
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BeginReloadAssembly (1774ms)
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ExecutionOrderSort (7ms)
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DisableScriptedObjects (440ms)
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ReleaseScriptingObjects (4ms)
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CreateAndSetChildDomain (656ms)
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RebuildCommonClasses (13ms)
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RebuildNativeTypeToScriptingClass (18ms)
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initialDomainReloadingComplete (211ms)
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LoadAllAssembliesAndSetupDomain (1395ms)
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LoadAssemblies (691ms)
|
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TypeCache.Refresh (125ms)
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|
TypeCache.ScanAssembly (16ms)
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AnalyzeDomain (435ms)
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BuildScriptInfoCaches (382ms)
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ResolveRequiredComponents (35ms)
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FinalizeReload (3963ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (10ms)
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BeforeProcessingInitializeOnLoad (505ms)
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ProcessInitializeOnLoadAttributes (1032ms)
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ProcessInitializeOnLoadMethodAttributes (282ms)
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AfterProcessingInitializeOnLoad (3ms)
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EditorAssembliesLoaded (10ms)
|
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ExecutionOrderSort2 (3ms)
|
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AwakeInstancesAfterBackupRestoration (1187ms)
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|
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Asset Pipeline Refresh (id=9cfadc06fd2134d9db93c7899aa9efa9): Total: 8.282 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
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Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=4512 ms
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Asset DB Callback time: managed=75 ms, native=1 ms
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Scripting: domain reloads=1, domain reload time=3690 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
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|
InvokeCustomDependenciesCallbacks: 0.082ms
|
|
InvokePackagesCallback: 3.740ms
|
|
ApplyChangesToAssetFolders: 2.973ms
|
|
Collect global state as custom dependencies: 10.681ms
|
|
ProcessAssetsWithTransientArtifactChanges: 24.513ms
|
|
CategorizeAssets: 152.514ms
|
|
CompileScripts: 1.624ms
|
|
ImportOutOfDateAssets: 3989.403ms (3982.630ms without children)
|
|
CollectScriptTypesHashes: 16.002ms
|
|
ReloadNativeAssets: 2.403ms
|
|
UnloadImportedAssets: 0.445ms
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|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.974ms
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|
ImportSchedulerStart: 2.504ms
|
|
PostProcessAllAssets: 75.720ms
|
|
MonoPostProcessAllAssets: 75.708ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 59.633ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 30.784ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 18.509ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 13.107ms
|
|
SyncVS.PostprocessSyncProject 10.274ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.296ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.249ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.187ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 5.702ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.927ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.846ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.376ms
|
|
PostProcessor.OnPostprocessAllAssets 3.222ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.639ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.547ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.492ms
|
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AssetReloadNotifier.OnPostprocessAllAssets 2.477ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.444ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.395ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.906ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.540ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.423ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.101ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.989ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.951ms
|
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ThemePostprocessor.OnPostprocessAllAssets 0.939ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.907ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.735ms
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|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.718ms
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|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.716ms
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|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.694ms
|
|
AssetEvents.OnPostprocessAllAssets 0.668ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.512ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.477ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.407ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.367ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.356ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.344ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.340ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.299ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.296ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.248ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.242ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.178ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.156ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.413ms
|
|
PersistCurrentRevisions: 0.147ms
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|
GenerateScriptTypeHashes: 6.756ms
|
|
GenerateScriptTypeSerializationHashes: 11.006ms
|
|
Untracked: 3999.007ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.012260s
|
|
|
|
Asset Pipeline Refresh (id=626f4efdaa837464e90af65754513e1f): Total: 0.686 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=478 ms
|
|
Asset DB Callback time: managed=184 ms, native=10 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=12 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
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|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 2.091ms
|
|
Scan: 391.341ms
|
|
Collect global state as custom dependencies: 0.997ms
|
|
OnSourceAssetsModified: 7.829ms
|
|
CategorizeScriptCompilationAssets: 0.094ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.459ms
|
|
CategorizeAssets: 38.652ms
|
|
CompileScripts: 12.307ms
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|
ImportOutOfDateAssets: 4.924ms (0.587ms without children)
|
|
ReloadNativeAssets: 0.246ms
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|
UnloadImportedAssets: 0.342ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.320ms
|
|
ImportSchedulerStart: 2.426ms
|
|
PostProcessAllAssets: 178.583ms
|
|
XRBuildSystem.XRAssetImported 0.639ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.500ms
|
|
MonoPostProcessAllAssets: 176.471ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 57.909ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 19.388ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 14.227ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.583ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.478ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.198ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.754ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.020ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.862ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.728ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.241ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.137ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.934ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.845ms
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|
SyncVS.PostprocessSyncProject 1.578ms
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|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.404ms
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|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.351ms
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|
TextAssetPostProcessor.OnPostprocessAllAssets 1.323ms
|
|
PostProcessor.OnPostprocessAllAssets 1.183ms
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MaterialPostprocessor.OnPostprocessAllAssets 1.157ms
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|
AssetEvents.OnPostprocessAllAssets 1.048ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.047ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.038ms
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SamplePostprocessor.OnPostprocessAllAssets 0.932ms
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|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.912ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.880ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.875ms
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ThemePostprocessor.OnPostprocessAllAssets 0.633ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.559ms
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|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.486ms
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AssetPathToTypes.OnPostprocessAllAssets 0.472ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.308ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.280ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.273ms
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|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.221ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.201ms
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AssetProcessor.OnPostprocessAllAssets 0.161ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.105ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.079ms
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|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.077ms
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|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.064ms
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PostAssetChangesProfiler: 8.112ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.899ms
|
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PersistCurrentRevisions: 0.262ms
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Untracked: 34.013ms
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|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 3s455ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
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*** Tundra build success (3.34 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.4274089
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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GPU Resident Drawer disposed.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:51:58.846 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99892be80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 02:51:58.851 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9988e8aa0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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|
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Scripting: successfully reloaded assembly
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|
- Finished resetting the current domain, in 3.909 seconds
|
|
Domain Reload Profiling: 8154ms
|
|
BeginReloadAssembly (2813ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (715ms)
|
|
CreateAndSetChildDomain (1193ms)
|
|
RebuildCommonClasses (12ms)
|
|
RebuildNativeTypeToScriptingClass (21ms)
|
|
initialDomainReloadingComplete (182ms)
|
|
LoadAllAssembliesAndSetupDomain (1216ms)
|
|
LoadAssemblies (659ms)
|
|
TypeCache.Refresh (68ms)
|
|
TypeCache.ScanAssembly (9ms)
|
|
AnalyzeDomain (382ms)
|
|
BuildScriptInfoCaches (340ms)
|
|
ResolveRequiredComponents (31ms)
|
|
FinalizeReload (3911ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (7ms)
|
|
BeforeProcessingInitializeOnLoad (393ms)
|
|
ProcessInitializeOnLoadAttributes (632ms)
|
|
ProcessInitializeOnLoadMethodAttributes (244ms)
|
|
EditorAssembliesLoaded (7ms)
|
|
AwakeInstancesAfterBackupRestoration (1810ms)
|
|
|
|
Asset Pipeline Refresh (id=dd0ce0d1eee4b4377925d5d8aeebf6cf): Total: 9.210 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
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|
Asset DB Process Time: managed=0 ms, native=4487 ms
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|
Asset DB Callback time: managed=143 ms, native=4 ms
|
|
Scripting: domain reloads=1, domain reload time=4571 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 5.564ms
|
|
ApplyChangesToAssetFolders: 5.452ms
|
|
Collect global state as custom dependencies: 8.000ms
|
|
ProcessAssetsWithTransientArtifactChanges: 19.525ms
|
|
CategorizeAssets: 154.078ms
|
|
CompileScripts: 2.227ms
|
|
ImportOutOfDateAssets: 3959.456ms (3949.638ms without children)
|
|
CollectScriptTypesHashes: 13.916ms
|
|
ReloadNativeAssets: 3.288ms
|
|
UnloadImportedAssets: 0.277ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.285ms
|
|
ImportSchedulerStart: 2.313ms
|
|
PostProcessAllAssets: 143.940ms
|
|
MonoPostProcessAllAssets: 143.622ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 68.334ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 57.909ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 19.388ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 14.227ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 10.829ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.583ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.478ms
|
|
SyncVS.PostprocessSyncProject 8.331ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.198ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.754ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 4.589ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 4.221ms
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|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.020ms
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|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.862ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.728ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.241ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.137ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.934ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.845ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.404ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.351ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.327ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.323ms
|
|
PostProcessor.OnPostprocessAllAssets 1.183ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.178ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.157ms
|
|
AssetEvents.OnPostprocessAllAssets 1.048ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.047ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.038ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.932ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.898ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.880ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.875ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.648ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.633ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.590ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.559ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.527ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.472ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.455ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.308ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.280ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.273ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.221ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.161ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.601ms
|
|
UnloadStreamsBegin: 0.055ms
|
|
PersistCurrentRevisions: 0.149ms
|
|
GenerateScriptTypeHashes: 12.634ms
|
|
GenerateScriptTypeSerializationHashes: 16.679ms
|
|
Untracked: 4887.082ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 3.84 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=d0de2e62667a645e09e8923584fc4436): Total: 1.553 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1280 ms
|
|
Asset DB Callback time: managed=235 ms, native=23 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 1.763ms
|
|
ApplyChangesToAssetFolders: 4.875ms
|
|
Scan: 1111.531ms
|
|
Collect global state as custom dependencies: 0.668ms
|
|
OnSourceAssetsModified: 5.109ms
|
|
CategorizeScriptCompilationAssets: 0.052ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.022ms
|
|
CategorizeAssets: 34.826ms
|
|
CompileScripts: 6.928ms
|
|
ImportOutOfDateAssets: 4.951ms (1.562ms without children)
|
|
ReloadNativeAssets: 0.142ms
|
|
UnloadImportedAssets: 0.324ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.352ms
|
|
ImportSchedulerStart: 1.570ms
|
|
PostProcessAllAssets: 235.250ms
|
|
XRBuildSystem.XRAssetImported 1.542ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.850ms
|
|
ObjectImages.AssetImported 0.329ms
|
|
ShaderAssetModifiedCallback 0.062ms
|
|
MonoPostProcessAllAssets: 230.898ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 65.528ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 23.653ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 21.421ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 14.769ms
|
|
AssetChangedListener.OnPostprocessAllAssets 14.395ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.266ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 8.146ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.079ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.663ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.375ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 5.023ms
|
|
PostProcessor.OnPostprocessAllAssets 3.844ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.787ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.743ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.603ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.500ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.103ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.927ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.754ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.651ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.604ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.510ms
|
|
SyncVS.PostprocessSyncProject 1.430ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.280ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.166ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.037ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.991ms
|
|
AssetEvents.OnPostprocessAllAssets 0.985ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.944ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.537ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.421ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.415ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.361ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.254ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.229ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.152ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.144ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.142ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.133ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.095ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.080ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.079ms
|
|
PostAssetChangesProfiler: 17.057ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 6.656ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 121.734ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 3s899ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 2s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[ ] Modification date of `Assets/Code/Debug/TestingLevel/TestingState.cs` changed while running `Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)`. Old timestamp: 1793145122219756760, new timestamp: 1793145130577810214
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (3.78 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3492917
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:52:16.694 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99c73d7c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:52:16.699 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891fc00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.658 seconds
|
|
Domain Reload Profiling: 5311ms
|
|
BeginReloadAssembly (1464ms)
|
|
DisableScriptedObjects (330ms)
|
|
ReleaseScriptingObjects (3ms)
|
|
CreateAndSetChildDomain (607ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (17ms)
|
|
initialDomainReloadingComplete (162ms)
|
|
LoadAllAssembliesAndSetupDomain (999ms)
|
|
LoadAssemblies (468ms)
|
|
TypeCache.Refresh (31ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (403ms)
|
|
BuildScriptInfoCaches (332ms)
|
|
ResolveRequiredComponents (36ms)
|
|
FinalizeReload (2659ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
BeforeProcessingInitializeOnLoad (351ms)
|
|
ProcessInitializeOnLoadAttributes (623ms)
|
|
ProcessInitializeOnLoadMethodAttributes (135ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (708ms)
|
|
|
|
Asset Pipeline Refresh (id=457ddc20b262c44fca0e7adf203bdf65): Total: 5.838 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3008 ms
|
|
Asset DB Callback time: managed=77 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2749 ms, compile time=2 ms, other=0 ms
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Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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CompileScripts: 1.585ms
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CollectScriptTypesHashes: 6.250ms
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ReloadNativeAssets: 2.749ms
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UnloadImportedAssets: 0.341ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.436ms
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ImportSchedulerStart: 4.806ms
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PostProcessAllAssets: 77.536ms
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MonoPostProcessAllAssets: 77.533ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 65.528ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 38.009ms
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AssetPostprocessor.OnPostprocessAllAssets 23.653ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 21.421ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 14.769ms
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AssetChangedListener.OnPostprocessAllAssets 14.395ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 10.266ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 8.146ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.079ms
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SyncVS.PostprocessSyncProject 6.970ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 5.864ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.663ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.375ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 5.023ms
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PostProcessor.OnPostprocessAllAssets 3.844ms
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AssetReloadNotifier.OnPostprocessAllAssets 2.787ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.743ms
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SamplePostprocessor.OnPostprocessAllAssets 2.603ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 2.550ms
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TextAssetPostProcessor.OnPostprocessAllAssets 2.500ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 2.140ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.103ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.927ms
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AssetPathToTypes.OnPostprocessAllAssets 1.754ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.651ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.604ms
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ConfigAssetsTracker.OnPostprocessAllAssets 1.510ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 1.166ms
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ThemePostprocessor.OnPostprocessAllAssets 1.037ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.992ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.991ms
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AssetEvents.OnPostprocessAllAssets 0.985ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.944ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.905ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.686ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.537ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.521ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.496ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.421ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.415ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.208ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.152ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.142ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.140ms
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AssetProcessor.OnPostprocessAllAssets 0.133ms
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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2026-10-28 02:52:22.760 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x98f5fbe80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:52:22.764 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891ebc0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ExitCode: 0 Duration: 2s74ms
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[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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*** Tundra build success (1.96 seconds), 9 items updated, 1283 evaluated
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Total cache size 267324820
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Reloading assemblies after forced synchronous recompile.
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Total cache size after purge 267324820, took 00:00:00.5819635
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Begin MonoManager ReloadAssembly
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 02:52:26.497 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x98f5fbac0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:52:26.500 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99893fac0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
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Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.944 seconds
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Domain Reload Profiling: 3682ms
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BeginReloadAssembly (1072ms)
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DisableScriptedObjects (273ms)
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ReleaseScriptingObjects (3ms)
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CreateAndSetChildDomain (329ms)
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RebuildCommonClasses (9ms)
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RebuildNativeTypeToScriptingClass (16ms)
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initialDomainReloadingComplete (115ms)
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LoadAllAssembliesAndSetupDomain (525ms)
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LoadAssemblies (288ms)
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TypeCache.Refresh (26ms)
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TypeCache.ScanAssembly (3ms)
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AnalyzeDomain (208ms)
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BuildScriptInfoCaches (187ms)
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ResolveRequiredComponents (17ms)
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FinalizeReload (1945ms)
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LogAssemblyErrors (4ms)
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BeforeProcessingInitializeOnLoad (250ms)
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ProcessInitializeOnLoadAttributes (469ms)
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ProcessInitializeOnLoadMethodAttributes (109ms)
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AwakeInstancesAfterBackupRestoration (597ms)
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Asset Pipeline Refresh (id=039a80bf28b80483d81da443937b288a): Total: 8.190 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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|
(Values over 0.05ms)
|
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Summary:
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|
Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=3103 ms
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Asset DB Callback time: managed=111 ms, native=11 ms
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Scripting: domain reloads=1, domain reload time=1894 ms, compile time=1 ms, other=0 ms
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|
Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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Scan Filter Count: 1
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InvokeCustomDependenciesCallbacks: 0.081ms
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InvokePackagesCallback: 1.032ms
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ApplyChangesToAssetFolders: 0.561ms
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Collect global state as custom dependencies: 3.161ms
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ProcessAssetsWithTransientArtifactChanges: 10.486ms
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CollectScriptTypesHashes: 24.942ms
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ReloadNativeAssets: 1.971ms
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UnloadImportedAssets: 0.360ms
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PostProcessAllAssets: 108.256ms
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PostProcessCallbackCreateDeferredMaterials 0.851ms
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XRBuildSystem.XRAssetImported 0.297ms
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MonoPostProcessAllAssets: 105.289ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 24.918ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.790ms
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AssetPostprocessor.OnPostprocessAllAssets 8.375ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 5.529ms
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AssetChangedListener.OnPostprocessAllAssets 3.798ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.118ms
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SyncVS.PostprocessSyncProject 2.702ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.013ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 1.956ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.781ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.602ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.124ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.071ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.781ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.587ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.544ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.495ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 0.482ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.443ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.436ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.401ms
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|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.399ms
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|
PostProcessor.OnPostprocessAllAssets 0.323ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.306ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.291ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.284ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.261ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.259ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.250ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.233ms
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AssetPathToTypes.OnPostprocessAllAssets 0.222ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.219ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.190ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.184ms
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AssetEvents.OnPostprocessAllAssets 0.172ms
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|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.167ms
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|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.142ms
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ThemePostprocessor.OnPostprocessAllAssets 0.138ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.136ms
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SamplePostprocessor.OnPostprocessAllAssets 0.134ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.132ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.132ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.090ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.074ms
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PostAssetChangesProfiler: 8.416ms
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|
PersistCurrentRevisions: 0.148ms
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GenerateScriptTypeHashes: 3.737ms
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|
GenerateScriptTypeSerializationHashes: 6.669ms
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|
Untracked: 2008.426ms
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|
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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GPU Resident Drawer created.
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Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.041 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
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Asset Pipeline Refresh (id=8d23909fdcb7d451284ea92cda33d4b0): Total: 0.111 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Asset Pipeline Refresh (id=13981b0d28498410a876ef7935f14e3c): Total: 0.257 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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2026-10-28 02:52:31.938 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x98f5fb200 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 02:52:31.942 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891d860 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
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Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
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Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
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Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
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Importing 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset' with importer (NativeFormatImporter)
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Imported 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a' -> (Import Result ID: '7eac40a4a23124717db1796029712af7') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=5f6fcb9c464e621fd1ed22bfdeea37d3 DependenciesID=4da545bcf0aa8fa93b29f8fa6d407272 StaticDependenciesID=fb47e433b1d4657fa725051dce0981e4
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Importing 'GUID: 5ff8bf03d4ecf4809a23c66411ca6f5a - Path: Assets/OfficeGame/Battle/PlayerStuff/PlayerDecisionMarkerConfig.asset' with importer (NativeFormatImporter)
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Imported 'GUID: 5ff8bf03d4ecf4809a23c66411ca6f5a' -> (Import Result ID: 'c5c755c338b7e837115501dd95efe3f0') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=ca5b73c05ee1ca9953b0a8afa82fcb63 DependenciesID=e44ec283d519a27f3a28545d4beaadd9 StaticDependenciesID=d29477738694b1da7b021ab02e681a68
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[Licensing::Client] Successfully resolved entitlement details
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Asset Pipeline Refresh (id=dc1577fa190ab457cbe69202eed8b345): Total: 0.074 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 39c007cb2d91bab9092a107e9575b736 - Path: Assets/Infrastructure/Bootstrap.unity' with importer (DefaultImporter)
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Imported 'GUID: 39c007cb2d91bab9092a107e9575b736' -> (Import Result ID: 'e75d77e889b1f3a39f2391ed012e398f') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=c354a867c47d7e8828b59ae1119aa719 DependenciesID=c3721086bb75f24e6dd7726f17bddff1 StaticDependenciesID=47e2f7967b68f7ae055fe521bf28a6ac
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Asset Pipeline Refresh (id=130790232bede4737b2d39de3ae99005): Total: 0.021 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Request Asset Garbage Collect because used heap size increased from 1.64 GB to 2.06 GB, exceeding the threshold of 419.2 MB.
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Unloading 32 Unused Serialized files (Serialized files now loaded: 0)
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[Worker2] Imported GUID: 5ff8bf03d4ecf4809a23c66411ca6f5a - Path: Assets/OfficeGame/Battle/PlayerStuff/PlayerDecisionMarkerConfig.asset - Importer: PreviewImporter -> (ImportResultId: '08515ff201e0eea36526a42b4e877051') in 0.097461167 seconds
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Unloading 1698 unused Assets / (3.5 MB). Loaded Objects now: 11622.
|
|
Memory consumption went from 2.05 GB to 2.05 GB.
|
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Total: 119.539667 ms (FindLiveObjects: 0.914875 ms CreateObjectMapping: 0.403250 ms MarkObjects: 108.454000 ms DeleteObjects: 9.605542 ms)
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Thread 0x44b37b000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
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Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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|
|
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Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.615 seconds
|
|
Domain Reload Profiling: 2351ms
|
|
BeginReloadAssembly (397ms)
|
|
DisableScriptedObjects (67ms)
|
|
CreateAndSetChildDomain (135ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (52ms)
|
|
LoadAllAssembliesAndSetupDomain (266ms)
|
|
LoadAssemblies (171ms)
|
|
TypeCache.Refresh (8ms)
|
|
AnalyzeDomain (18ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1615ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (84ms)
|
|
ProcessInitializeOnLoadAttributes (406ms)
|
|
ProcessInitializeOnLoadMethodAttributes (97ms)
|
|
AwakeInstancesAfterBackupRestoration (548ms)
|
|
|
|
Asset Pipeline Refresh (id=1d1b2762089984569ae50f36afc0bc69): Total: 2.649 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1737 ms
|
|
Asset DB Callback time: managed=26 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=882 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.722ms
|
|
ApplyChangesToAssetFolders: 0.184ms
|
|
Collect global state as custom dependencies: 3.111ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.134ms
|
|
CategorizeAssets: 61.431ms
|
|
CompileScripts: 1.593ms
|
|
ImportOutOfDateAssets: 1623.582ms (1620.935ms without children)
|
|
CollectScriptTypesHashes: 0.879ms
|
|
ReloadNativeAssets: 1.212ms
|
|
UnloadImportedAssets: 0.134ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.635ms
|
|
ImportSchedulerStart: 0.634ms
|
|
PostProcessAllAssets: 26.821ms
|
|
MonoPostProcessAllAssets: 26.818ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.129ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.275ms
|
|
SyncVS.PostprocessSyncProject 1.924ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.619ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.350ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.141ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.367ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.296ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.256ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.217ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.181ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.142ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.129ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.103ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.101ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.093ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.074ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.056ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.896ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 3.233ms
|
|
GenerateScriptTypeSerializationHashes: 5.755ms
|
|
Untracked: 926.810ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 5.208 ms
|
|
Integration: 808.346 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 813.559 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.024 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Asset Pipeline Refresh (id=7154c48f8068047e6a5fb0edb4afb568): Total: 0.105 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Thread 0x4147af000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Bootstrap (16983070) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Loaded scene 'Temp/__Backupscenes/0.backup'
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Deserialize: 1.139 ms
|
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Integration: 21.469 ms
|
|
Integration of assets: 0.001 ms
|
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Thread Wait Time: 0.003 ms
|
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Total Operation Time: 22.611 ms
|
|
Unloading 1027 unused Assets / (11.6 MB). Loaded Objects now: 11498.
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|
Memory consumption went from 2.05 GB to 2.04 GB.
|
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Total: 44.858125 ms (FindLiveObjects: 0.905333 ms CreateObjectMapping: 0.381584 ms MarkObjects: 42.165667 ms DeleteObjects: 1.236250 ms)
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[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
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Thread 0x44b37b000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Refreshing native plugins compatible for Editor in 4.13 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
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Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.588 seconds
|
|
Domain Reload Profiling: 2284ms
|
|
BeginReloadAssembly (364ms)
|
|
DisableScriptedObjects (65ms)
|
|
CreateAndSetChildDomain (142ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (52ms)
|
|
LoadAllAssembliesAndSetupDomain (259ms)
|
|
LoadAssemblies (133ms)
|
|
TypeCache.Refresh (8ms)
|
|
AnalyzeDomain (18ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1589ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
BeforeProcessingInitializeOnLoad (99ms)
|
|
ProcessInitializeOnLoadAttributes (386ms)
|
|
ProcessInitializeOnLoadMethodAttributes (90ms)
|
|
AwakeInstancesAfterBackupRestoration (535ms)
|
|
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Asset Pipeline Refresh (id=f1f1a679f1e94496da2ff05381809527): Total: 2.544 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1710 ms
|
|
Asset DB Callback time: managed=26 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=805 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.368ms
|
|
ApplyChangesToAssetFolders: 0.261ms
|
|
Collect global state as custom dependencies: 3.235ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.316ms
|
|
CategorizeAssets: 62.263ms
|
|
CompileScripts: 1.106ms
|
|
ImportOutOfDateAssets: 1600.495ms (1597.495ms without children)
|
|
CollectScriptTypesHashes: 1.418ms
|
|
ReloadNativeAssets: 1.360ms
|
|
UnloadImportedAssets: 0.111ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.676ms
|
|
ImportSchedulerStart: 0.833ms
|
|
PostProcessAllAssets: 26.010ms
|
|
MonoPostProcessAllAssets: 26.008ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 18.188ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.922ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 8.660ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.455ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.443ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.412ms
|
|
SyncVS.PostprocessSyncProject 1.765ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.552ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.368ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.337ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.318ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.198ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.971ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.844ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.736ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.701ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.447ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.415ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.388ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.327ms
|
|
PostProcessor.OnPostprocessAllAssets 0.315ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.310ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.304ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.291ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.260ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.259ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.247ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.222ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.193ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.192ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.183ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.183ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.178ms
|
|
AssetEvents.OnPostprocessAllAssets 0.174ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.166ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.157ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.132ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.114ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.111ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.103ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.101ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.095ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.088ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.789ms
|
|
UnloadStreamsBegin: 1.026ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.545ms
|
|
GenerateScriptTypeSerializationHashes: 6.476ms
|
|
Untracked: 843.645ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 1.388 ms
|
|
Integration: 688.860 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.006 ms
|
|
Total Operation Time: 690.255 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.014 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Refreshing native plugins compatible for Editor in 2.28 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=094b4b45ed3c74420bc24ce3179a1704): Total: 0.079 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 15.675 ms
|
|
Integration: 13.724 ms
|
|
Integration of assets: 0.072 ms
|
|
Thread Wait Time: 55.611 ms
|
|
Total Operation Time: 85.082 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 8.287 ms
|
|
Integration: 4.988 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 176.156 ms
|
|
Total Operation Time: 189.436 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 16.812 ms
|
|
Integration: 19.358 ms
|
|
Integration of assets: 0.035 ms
|
|
Thread Wait Time: 241.092 ms
|
|
Total Operation Time: 277.296 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:153)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:66)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:51)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:77)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Hit (-10.91, -0.75, 3.37)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:260)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 260)
|
|
|
|
Hit (-10.93, -0.75, 3.22)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:260)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 260)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs:54)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:TrySetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.BattleActionMove/<DecideAction>d__14, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove/<DecideAction>d__14:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:172)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.BattleActionMove/<DecideAction>d__14, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WaitUntilCanceledPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WaitUntil.cs:650)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Hit (-10.61, -0.75, -1.79)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:260)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 260)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Hit (-4.45, -0.75, -0.18)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:260)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
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|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 260)
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|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Hit (-10.00, -0.75, -1.84)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:260)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 260)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Hit (-5.46, -0.75, 1.75)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:260)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 260)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Hit (3.56, -0.75, -0.48)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:260)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 260)
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|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
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|
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(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
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|
Hit (-0.84, -0.75, 3.09)
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:260)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 260)
|
|
|
|
Hit (-0.98, -0.75, 3.20)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:260)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 260)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Hit (-2.96, -0.75, 2.35)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:260)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 260)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x4147af000 may have been prematurely finalized
|
|
Container Testing (-664644641) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (16983070) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 2.585 ms
|
|
Integration: 18.818 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 21.407 ms
|
|
Unloading 1360 unused Assets / (5.9 MB). Loaded Objects now: 11554.
|
|
Memory consumption went from 1.91 GB to 1.91 GB.
|
|
Total: 36.577500 ms (FindLiveObjects: 0.784667 ms CreateObjectMapping: 0.370541 ms MarkObjects: 34.213125 ms DeleteObjects: 1.028458 ms)
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[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=337488faa70a2457ea5b25d27de8debd): Total: 1.183 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1108 ms
|
|
Asset DB Callback time: managed=25 ms, native=40 ms
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Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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Scan Filter Count: 1
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|
ApplyChangesToAssetFolders: 0.747ms
|
|
Scan: 974.830ms
|
|
Collect global state as custom dependencies: 1.815ms
|
|
OnSourceAssetsModified: 2.816ms
|
|
CategorizeScriptCompilationAssets: 0.068ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.059ms
|
|
CategorizeAssets: 78.400ms
|
|
CompileScripts: 7.337ms
|
|
ImportOutOfDateAssets: 3.685ms (0.395ms without children)
|
|
ReloadNativeAssets: 0.426ms
|
|
UnloadImportedAssets: 0.337ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.564ms
|
|
ImportSchedulerStart: 0.960ms
|
|
PostProcessAllAssets: 57.666ms
|
|
XRBuildSystem.XRAssetImported 33.827ms
|
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PostProcessCallbackCreateDeferredMaterials 0.863ms
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ObjectImages.AssetImported 0.050ms
|
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MonoPostProcessAllAssets: 22.590ms
|
|
SyncVS.PostprocessSyncProject 13.431ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 4.978ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.627ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.557ms
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|
AssetPostprocessor.OnPostprocessAllAssets 0.313ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.310ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.258ms
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|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.198ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.078ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.075ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 0.074ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.061ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.052ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.051ms
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PostAssetChangesProfiler: 5.633ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.102ms
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|
PersistCurrentRevisions: 0.259ms
|
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Untracked: 40.904ms
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|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
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|
ExitCode: 0 Duration: 1s685ms
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[ 936/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (1.58 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
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|
Total cache size after purge 267324820, took 00:00:00.2616635
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x44cfcf000 may have been prematurely finalized
|
|
Refreshing native plugins compatible for Editor in 6.03 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:57:19.583 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99c740dc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:57:19.590 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99891f5c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.076 seconds
|
|
Domain Reload Profiling: 3618ms
|
|
BeginReloadAssembly (835ms)
|
|
DisableScriptedObjects (113ms)
|
|
CreateAndSetChildDomain (318ms)
|
|
RebuildCommonClasses (8ms)
|
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RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (82ms)
|
|
LoadAllAssembliesAndSetupDomain (600ms)
|
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LoadAssemblies (302ms)
|
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TypeCache.Refresh (30ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (253ms)
|
|
BuildScriptInfoCaches (231ms)
|
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ResolveRequiredComponents (19ms)
|
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FinalizeReload (2077ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (277ms)
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ProcessInitializeOnLoadAttributes (485ms)
|
|
ProcessInitializeOnLoadMethodAttributes (125ms)
|
|
AwakeInstancesAfterBackupRestoration (670ms)
|
|
|
|
Asset Pipeline Refresh (id=99b8431cfbe344bb3b491c21b9cf0e5c): Total: 4.007 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2308 ms
|
|
Asset DB Callback time: managed=39 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1656 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.791ms
|
|
ApplyChangesToAssetFolders: 0.505ms
|
|
Collect global state as custom dependencies: 4.842ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.118ms
|
|
CategorizeAssets: 98.256ms
|
|
CompileScripts: 1.459ms
|
|
ImportOutOfDateAssets: 2090.311ms (2086.892ms without children)
|
|
CollectScriptTypesHashes: 10.773ms
|
|
ReloadNativeAssets: 1.829ms
|
|
UnloadImportedAssets: 0.236ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.840ms
|
|
ImportSchedulerStart: 0.437ms
|
|
PostProcessAllAssets: 39.455ms
|
|
MonoPostProcessAllAssets: 39.453ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.541ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 4.978ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.105ms
|
|
SyncVS.PostprocessSyncProject 2.063ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.796ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.196ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.734ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.627ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.557ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.539ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.427ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.318ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.313ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.310ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.258ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.217ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.198ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.176ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.131ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.052ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.217ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 5.154ms
|
|
GenerateScriptTypeSerializationHashes: 8.265ms
|
|
Untracked: 1749.618ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 7.19 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=bb943e7ccaace4435afbe55a879b828a): Total: 0.617 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=392 ms
|
|
Asset DB Callback time: managed=203 ms, native=15 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.654ms
|
|
Scan: 308.953ms
|
|
Collect global state as custom dependencies: 0.306ms
|
|
OnSourceAssetsModified: 6.288ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.135ms
|
|
CategorizeAssets: 32.515ms
|
|
CompileScripts: 3.870ms
|
|
ImportOutOfDateAssets: 2.180ms (0.259ms without children)
|
|
ReloadNativeAssets: 0.110ms
|
|
UnloadImportedAssets: 0.134ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.777ms
|
|
ImportSchedulerStart: 0.898ms
|
|
PostProcessAllAssets: 199.358ms
|
|
XRBuildSystem.XRAssetImported 0.418ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.331ms
|
|
MonoPostProcessAllAssets: 197.716ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 58.668ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 27.748ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 23.338ms
|
|
AssetChangedListener.OnPostprocessAllAssets 14.914ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.900ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.200ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.122ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.881ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.828ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.034ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.269ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.986ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.863ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.490ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.131ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.823ms
|
|
SyncVS.PostprocessSyncProject 1.721ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.519ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.258ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.212ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.067ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.931ms
|
|
PostProcessor.OnPostprocessAllAssets 0.929ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.916ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.887ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.745ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.695ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.634ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.606ms
|
|
AssetEvents.OnPostprocessAllAssets 0.563ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.448ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.407ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.355ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.331ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.207ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.179ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.158ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.117ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.076ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.055ms
|
|
PostAssetChangesProfiler: 14.255ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.262ms
|
|
PersistCurrentRevisions: 0.262ms
|
|
Untracked: 41.579ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s104ms
|
|
[ 925/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.04 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2195999
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 02:57:53.488 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x98f5fb0c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 02:57:53.494 Unity[1221:20045] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x99ceb4000 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.029 seconds
|
|
Domain Reload Profiling: 4051ms
|
|
BeginReloadAssembly (836ms)
|
|
DisableScriptedObjects (190ms)
|
|
CreateAndSetChildDomain (260ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (20ms)
|
|
initialDomainReloadingComplete (181ms)
|
|
LoadAllAssembliesAndSetupDomain (974ms)
|
|
LoadAssemblies (729ms)
|
|
TypeCache.Refresh (38ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (244ms)
|
|
BuildScriptInfoCaches (216ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (2030ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (309ms)
|
|
ProcessInitializeOnLoadAttributes (531ms)
|
|
ProcessInitializeOnLoadMethodAttributes (117ms)
|
|
AwakeInstancesAfterBackupRestoration (588ms)
|
|
|
|
Asset Pipeline Refresh (id=834b46be14e414f3596f669ce7d10d20): Total: 4.526 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2266 ms
|
|
Asset DB Callback time: managed=36 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2221 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.290ms
|
|
ApplyChangesToAssetFolders: 0.378ms
|
|
Collect global state as custom dependencies: 2.930ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.936ms
|
|
CategorizeAssets: 80.510ms
|
|
CompileScripts: 1.392ms
|
|
ImportOutOfDateAssets: 2042.977ms (2036.388ms without children)
|
|
CollectScriptTypesHashes: 5.476ms
|
|
ReloadNativeAssets: 1.528ms
|
|
UnloadImportedAssets: 0.119ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.729ms
|
|
ImportSchedulerStart: 4.127ms
|
|
PostProcessAllAssets: 36.182ms
|
|
MonoPostProcessAllAssets: 36.181ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 58.668ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 27.748ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 23.338ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 19.730ms
|
|
AssetChangedListener.OnPostprocessAllAssets 14.914ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.900ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.200ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.122ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.881ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.828ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.034ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.269ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.986ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.863ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.490ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.131ms
|
|
SyncVS.PostprocessSyncProject 2.010ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.823ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.664ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.519ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.273ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.258ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.212ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.067ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.931ms
|
|
PostProcessor.OnPostprocessAllAssets 0.929ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.887ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.745ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.695ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.657ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.634ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.606ms
|
|
AssetEvents.OnPostprocessAllAssets 0.563ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.421ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.355ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.346ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.331ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.207ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.204ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.181ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.179ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.120ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.117ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.110ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.525ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 4.142ms
|
|
GenerateScriptTypeSerializationHashes: 7.296ms
|
|
Untracked: 2349.259ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.021 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Asset Pipeline Refresh (id=e7fc47d6e573448ec9a3a5053b531615): Total: 0.074 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
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|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
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Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.619 seconds
|
|
Domain Reload Profiling: 2602ms
|
|
BeginReloadAssembly (547ms)
|
|
DisableScriptedObjects (141ms)
|
|
CreateAndSetChildDomain (179ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (67ms)
|
|
LoadAllAssembliesAndSetupDomain (348ms)
|
|
LoadAssemblies (202ms)
|
|
TypeCache.Refresh (9ms)
|
|
AnalyzeDomain (26ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1620ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (87ms)
|
|
ProcessInitializeOnLoadAttributes (407ms)
|
|
ProcessInitializeOnLoadMethodAttributes (97ms)
|
|
AwakeInstancesAfterBackupRestoration (537ms)
|
|
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Asset Pipeline Refresh (id=aa32ef5aa90724e1da60b684041a2663): Total: 2.888 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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|
Summary:
|
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=1772 ms
|
|
Asset DB Callback time: managed=25 ms, native=0 ms
|
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Scripting: domain reloads=1, domain reload time=1088 ms, compile time=1 ms, other=0 ms
|
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Project Asset Count: scripts=1912, non-scripts=3241
|
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.783ms
|
|
ApplyChangesToAssetFolders: 0.339ms
|
|
Collect global state as custom dependencies: 2.467ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.567ms
|
|
CategorizeAssets: 63.334ms
|
|
CompileScripts: 1.114ms
|
|
ImportOutOfDateAssets: 1627.789ms (1624.731ms without children)
|
|
CollectScriptTypesHashes: 5.880ms
|
|
ReloadNativeAssets: 1.479ms
|
|
UnloadImportedAssets: 0.121ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.716ms
|
|
ImportSchedulerStart: 0.712ms
|
|
PostProcessAllAssets: 25.872ms
|
|
MonoPostProcessAllAssets: 25.870ms
|
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.456ms
|
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AssetPostprocessor.OnPostprocessAllAssets 6.823ms
|
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BuilderAssetPostprocessor.OnPostprocessAllAssets 5.078ms
|
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AssetChangedListener.OnPostprocessAllAssets 4.667ms
|
|
SyncVS.PostprocessSyncProject 1.806ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.753ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.537ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.327ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.265ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.165ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.993ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.833ms
|
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.698ms
|
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NugetAssetPostprocessor.OnPostprocessAllAssets 0.656ms
|
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.591ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.551ms
|
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MaterialPostprocessor.OnPostprocessAllAssets 0.442ms
|
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.371ms
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PostProcessor.OnPostprocessAllAssets 0.302ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.293ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.290ms
|
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.277ms
|
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.269ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 0.268ms
|
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.266ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.264ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.211ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.203ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.194ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.183ms
|
|
AssetEvents.OnPostprocessAllAssets 0.178ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.161ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.157ms
|
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.157ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.147ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.128ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.111ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.106ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.099ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.099ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.098ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.080ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.077ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.564ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 2.966ms
|
|
GenerateScriptTypeSerializationHashes: 5.435ms
|
|
Untracked: 1157.299ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 2.379 ms
|
|
Integration: 699.284 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 701.666 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.016 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Asset Pipeline Refresh (id=d1a526ddba9ea41aca64a78d36866ec4): Total: 0.072 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 31.044 ms
|
|
Integration: 19.120 ms
|
|
Integration of assets: 0.701 ms
|
|
Thread Wait Time: 84.794 ms
|
|
Total Operation Time: 135.658 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 5.781 ms
|
|
Integration: 4.131 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 165.420 ms
|
|
Total Operation Time: 175.337 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 52.868 ms
|
|
Integration: 19.033 ms
|
|
Integration of assets: 0.035 ms
|
|
Thread Wait Time: 188.044 ms
|
|
Total Operation Time: 259.980 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:153)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:66)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
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UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
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|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
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|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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Deciding action for prefab_Companion #3
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
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Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:51)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:74)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
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|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
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|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
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|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
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|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
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|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:77)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Hit (3.68, -0.75, 3.58)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:262)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 262)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs:54)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:TrySetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.BattleActionMove/<DecideAction>d__14, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
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|
Code.OfficeGame.BattleMode.Actions.BattleActionMove/<DecideAction>d__14:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:174)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.BattleActionMove/<DecideAction>d__14, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WaitUntilCanceledPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WaitUntil.cs:650)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
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|
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(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
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|
|
|
Hit (5.29, -0.75, -0.94)
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:262)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 262)
|
|
|
|
MovementFinished
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish () (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:123)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:117)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:104)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:89)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 123)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Hit (-11.26, -0.75, -2.07)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:262)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 262)
|
|
|
|
MovementFinished
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish () (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:123)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:117)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:104)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:89)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
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|
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(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 123)
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|
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|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Hit (-11.40, -0.75, 4.24)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:262)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 262)
|
|
|
|
MovementFinished
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish () (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:123)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:73)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:104)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:89)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 123)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Hit (-11.75, -0.75, 4.09)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:262)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 262)
|
|
|
|
MovementFinished
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish () (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:123)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:117)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:104)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:89)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 123)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Hit (6.57, -0.74, -2.75)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:262)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 262)
|
|
|
|
Hit (-10.88, -0.75, -1.80)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:262)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 262)
|
|
|
|
MovementFinished
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
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Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish () (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:123)
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Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:73)
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Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:104)
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Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:89)
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Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
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Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
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|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
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|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
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Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
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(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 123)
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Deciding action for prefab_Companion #3
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:Log (object)
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Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
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Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
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Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
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Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
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Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
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|
|
|
Hit (6.44, -0.75, 4.21)
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:262)
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|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
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|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 262)
|
|
|
|
MovementFinished
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish () (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:123)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:73)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:104)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:89)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 123)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
MovementFinished
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish () (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:123)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:117)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:104)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:89)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 123)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:70)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 70)
|
|
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x41bfd3000 may have been prematurely finalized
|
|
Container Testing (-140119249) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (16983070) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 3.588 ms
|
|
Integration: 21.588 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 25.180 ms
|
|
Unloading 1358 unused Assets / (4.0 MB). Loaded Objects now: 11577.
|
|
Memory consumption went from 1.92 GB to 1.92 GB.
|
|
Total: 49.198875 ms (FindLiveObjects: 0.989416 ms CreateObjectMapping: 0.382250 ms MarkObjects: 45.648542 ms DeleteObjects: 1.941584 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
MonoPathRemapper: Attempts to remap: 1086326; Successful remaps: 150126
|
|
Thread 0x43a42f000 may have been prematurely finalized
|
|
Serialized file version minimum: 22, current 23
|
|
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
|
|
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
|
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
|
|
Importing 'GUID: 89301bc31b3262527a711011259e6310 - Path: Assets/Resources/ConfigReferences.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: 89301bc31b3262527a711011259e6310' -> (Import Result ID: 'c0168fec0bb2dcb1f9a2ff4d0f4d884d') in 0.016 seconds [static dependencies only]. Details - ImportResultOutputID=6a245707202cbba22961305fca97126c DependenciesID=710260197d175b832e15d736fae51b83 StaticDependenciesID=7f603ac88299d6ca5d8a244b5c8a6487
|
|
Thread 0x426eef000 may have been prematurely finalized
|
|
[Licensing::Client] Successfully resolved entitlement details
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Asset Pipeline Refresh (id=2973b472b1b98488e9459d7c08035342): Total: 0.298 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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GPU Resident Drawer disposed.
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Input System module state changed to: ShutdownInProgress.
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Input Polling Thread exited.
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Input System module state changed to: Shutdown.
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Thread 0x170007000 may have been prematurely finalized
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Thread 0x16ff7b000 may have been prematurely finalized
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Thread 0x16feef000 may have been prematurely finalized
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Thread 0x16fe63000 may have been prematurely finalized
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Thread 0x17011f000 may have been prematurely finalized
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Thread 0x170093000 may have been prematurely finalized
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Thread 0x16fdd7000 may have been prematurely finalized
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Thread 0x1702c3000 may have been prematurely finalized
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Thread 0x170237000 may have been prematurely finalized
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Thread 0x17034f000 may have been prematurely finalized
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Thread 0x1703db000 may have been prematurely finalized
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Thread 0x16f977000 may have been prematurely finalized
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Thread 0x4531bf000 may have been prematurely finalized
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[Physics::Module] Cleanup current backend.
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[Physics::Module] Id: 0xf2b8ea05
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[Licensing::IpcConnector] LicenseClient-angelofdeath-notifications channel disconnected successfully.
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[Licensing::IpcConnector] LicenseClient-angelofdeath channel disconnected successfully.
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Shut down UDS service system complete
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Thread 0x400937000 may have been prematurely finalized
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Lingering sessions upon destruction of worker manager
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Unity Data Store service was successfully shut down
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UDS shutting down local client system
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AcceleratorClientConnectionCallback - disconnected - :0
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Cleanup mono
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CodeReloadManager destroyed
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debugger-agent: Unable to listen on 46
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Leak Detected : Persistent allocates 3 individual allocations. To find out more please enable 'Settings > Jobs > Leak Detection Level > Enabled With Stack Trace' and reproduce the leak again.
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VBCSCompilerPreWarmer: requested VBCSCompiler shutdown
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Checking for leaked weakptr:
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Found no leaked weakptrs.
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[Package Manager] Server process was shutdown
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##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1793145866266,"processId":1221,"allocatedMemory":29410642,"memoryLabels":[{"Default":422256},{"Permanent":15672},{"Thread":1056776},{"Manager":2599894},{"VertexData":8},{"Geometry":416},{"Shader":856451},{"Material":212},{"TextureCache":10184},{"GfxDevice":46000},{"GfxThread":3840},{"Animation":2024},{"FreeType":8},{"FontEngine":736},{"Physics":2002},{"Physics2D":16},{"Serialization":38928},{"Input":43216},{"JobScheduler":448},{"TextLib":17607},{"Mono":56},{"MonoCode":432},{"ScriptingNativeRuntime":155024},{"BaseObject":50024},{"Resource":1460},{"Renderer":64736},{"Transform":4733},{"File":58090},{"WebCam":32},{"Culling":32},{"Terrain":11346},{"Wind":24},{"String":5347177},{"StaticString":3808},{"Utility":2691200},{"PoolAlloc":2872},{"AI":80},{"TypeTree":8975309},{"ScriptManager":291088},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7240},{"Director":6800},{"CloudService":14064},{"WebRequest":4708},{"VR":49426},{"SceneManager":616},{"Video":2112},{"LazyScriptCache":32},{"NativeArray":175808},{"Camera":1177},{"Secure":9785},{"SerializationCache":9704},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57504},{"StaticSafetyDebugInfo":278528},{"Baselib":16},{"Analytics":568},{"Hierarchy":1492},{"UIElements":40},{"CoreStats":14536},{"Identifiers":7152},{"EntityIdStore":33152},{"Gui":282554},{"EditorUtility":657965},{"VersionControl":8},{"Undo":939},{"AssetDatabase":4969219},{"AssetImporter":40},{"EditorGi":328},{"UnityConnect":32546},{"Upm":1788},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"HubClient":848},{"LocalIPC":211},{"ProfilerEditor":9738},{"CoreBusinessMetrics":3205},{"Windowing":416},{"Licensing":1408},{"AssetReference":32},{"IPCStream":4714}]}
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