15 lines
462 B
C#
15 lines
462 B
C#
using Code.Infrastructure.Generators;
|
|
using UnityEngine;
|
|
|
|
namespace Code.D.Cleaning.CleanTools
|
|
{
|
|
[Config("Cleaning/CleanToolConfig", multiple: true)]
|
|
[CreateAssetMenu(fileName = "CleanToolConfig", menuName = "Config/CleanToolConfig")]
|
|
public class CleanToolConfig : ScriptableObject
|
|
{
|
|
public float DurabilityUsageStep;
|
|
public Texture2D BrushTexture;
|
|
public float CleanRadius;
|
|
public CleanToolType ToolType;
|
|
}
|
|
} |