Files
Hasebe/Assets/Code/D/CleanTools/CleanToolConfig.cs
T
2026-09-20 15:26:03 +03:00

15 lines
462 B
C#

using Code.Infrastructure.Generators;
using UnityEngine;
namespace Code.D.Cleaning.CleanTools
{
[Config("Cleaning/CleanToolConfig", multiple: true)]
[CreateAssetMenu(fileName = "CleanToolConfig", menuName = "Config/CleanToolConfig")]
public class CleanToolConfig : ScriptableObject
{
public float DurabilityUsageStep;
public Texture2D BrushTexture;
public float CleanRadius;
public CleanToolType ToolType;
}
}