4497 lines
395 KiB
Plaintext
4497 lines
395 KiB
Plaintext
Unity Editor version: 6000.6.7f1 (b22767f04f04)
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Branch: 6000.6/staging
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Build type: Release
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Batch mode: NO
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macOS version: Version 26.1 (Build 25B78)
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Darwin version: 25.1.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 8192 MB
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Date: 2026-11-05T14:49:56Z
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VBCSCompilerPreWarmer: watching VBCSCompiler (PID 2652)
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VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 2654)
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VBCSCompiler prewarm took 17.18 ms
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist
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[Licensing::Module] Successfully launched the LicensingClient (PId: 2655)
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
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-projectPath
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/Users/angelofdeath/Projects/Hasebe
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-riderPath
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/Applications/Rider.app/Contents/MacOS/rider
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Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
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/Users/angelofdeath/Projects/Hasebe
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-remapper-allocator-initial-capacity=32768"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-main-allocator-mimalloc-enabled=1"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [8776147072] Target information:
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Player connection [8776147072] * "[IP] 172.20.10.5 [Port] 55504 [Flags] 2 [Guid] 2357246365 [EditorId] 2357246365 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8776147072] * "[IP] 10.132.124.29 [Port] 55504 [Flags] 2 [Guid] 2357246365 [EditorId] 2357246365 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8776147072] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8776147072] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-05T14:49:57.457713Z"
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[Package Manager] Connected to IPC stream "Upm-2651" after 0.3 seconds.
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[Licensing::Module] Licensing is not yet initialized.
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: 5420433f42fdf4ea13c720f39452b183
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- Shared memory size: 1073741824
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- Command buffer id: 1052672
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- Command buffer size: 8192
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- Hashmap size: 4194304
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- Service connected: false
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.3+d7ffd15
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Session Id: bea10588ffd84bff9a1f62bac57f3206
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Correlation Id: 8eed4b7b127bee40d73941a3c46fb756
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External correlation Id: 4111656186902171733
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Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.87s, validation: 0.03s, handshake: 1.68s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-05T14:49:59.168478Z"
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[Licensing::Module] Connected to LicensingClient (PId: 2655, launch time: 0.01, total connection time: 2.58s)
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[Licensing::Module] Error: Access token is unavailable; failed to update
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 7972341668464-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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[Licensing::Client] Successfully updated license, isAsync: True, time: 0.00
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] Licensing Background thread has ended after 2.60s
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[Licensing::Module] Licensing is initialized (took 1.50s).
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[Licensing::Client] Successfully resolved entitlement details
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Library Redirect Path: Library/
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Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore
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Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised
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Refreshing native plugins compatible for Editor in 3.03 ms, found 1 plugins.
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Preloading 1 native plugins for Editor in 37.84 ms.
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[Physics::Module] Selected backend (deferred post-plugins).
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Initialize engine version: 6000.6.7f1 (b22767f04f04)
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[EntityIdStore] init: VM path (explicit commit), pageSize=16384, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Users/angelofdeath/Projects/Hasebe/Assets
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GfxDevice: creating device client; kGfxThreadingModeThreaded
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preferred device: Apple M1 (high power)
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Metal devices available: 1
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0: Apple M1 (high power)
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Using device Apple M1 (high power)
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Initializing Metal device caps: Apple M1
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Mac GPU Family: 2
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Apple GPU Family: 7
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MSL Version: 3.0
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Has Float MSAA: 1
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Has Float Filtering: 1
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ReadWrite Texture Tier: 2
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
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Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56651
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CodeReloadManager initialized
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ImportWorker Server TCP listen port: 0
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AcceleratorClientConnectionCallback - disconnected - :0
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
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Registered in 0.001248 seconds.
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Native extension for OSXStandalone target not found
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Package Manager log level set to [2]
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.367 seconds
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Domain Reload Profiling: 1793ms
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BeginReloadAssembly (115ms)
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CreateAndSetChildDomain (17ms)
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RebuildCommonClasses (3ms)
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RebuildNativeTypeToScriptingClass (18ms)
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initialDomainReloadingComplete (51ms)
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LoadAllAssembliesAndSetupDomain (238ms)
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LoadAssemblies (95ms)
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TypeCache.Refresh (168ms)
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TypeCache.ScanAssembly (153ms)
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AnalyzeDomain (1ms)
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FinalizeReload (1367ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (95ms)
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ProcessInitializeOnLoadAttributes (133ms)
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ProcessInitializeOnLoadMethodAttributes (952ms)
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[Licensing::Client] Successfully resolved entitlement details
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Application.AssetDatabase Initial Refresh Start
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[Package Manager] Restoring resolved packages state from cache
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[Licensing::Client] Successfully resolved entitlement details
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[Package Manager] Registered 70 packages:
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Packages from [https://packages.unity.com]:
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com.unity.addressables@2.11.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e)
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com.unity.ai.navigation@2.0.16 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb)
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com.unity.collab-proxy@2.13.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
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com.unity.ide.rider@3.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882)
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com.unity.inputsystem@1.20.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4)
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com.unity.recorder@5.1.7 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
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com.unity.visualscripting@1.9.12 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
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com.unity.xr.legacyinputhelpers@3.0.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
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com.unity.bindings.openimageio@1.0.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
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com.unity.profiling.core@1.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
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com.unity.scriptablebuildpipeline@3.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
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com.unity.searcher@4.9.5 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00)
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com.unity.nuget.mono-cecil@1.11.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
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Built-in packages:
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com.unity.2d.sprite@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@752945c75a6f)
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com.unity.2d.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@f4c7bd71ac8a)
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com.unity.render-pipelines.universal@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1)
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com.unity.test-framework@1.8.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ee3fe9477490)
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com.unity.timeline@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.timeline@5aa4cbea9cc5)
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com.unity.ugui@2.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ugui@eb824e41fbc7)
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com.unity.modules.accessibility@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility)
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com.unity.modules.adaptiveperformance@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance)
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com.unity.modules.ai@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai)
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com.unity.modules.androidjni@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni)
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com.unity.modules.animation@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation)
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com.unity.modules.assetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle)
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com.unity.modules.audio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio)
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com.unity.modules.cloth@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth)
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com.unity.modules.director@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.director)
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com.unity.modules.imageconversion@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion)
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com.unity.modules.imgui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui)
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com.unity.modules.jsonserialize@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize)
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com.unity.modules.particlesystem@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem)
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com.unity.modules.physics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics)
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com.unity.modules.physics2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d)
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com.unity.modules.physicscore2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d)
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com.unity.modules.screencapture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture)
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com.unity.modules.terrain@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain)
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com.unity.modules.terrainphysics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics)
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com.unity.modules.tetgen@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen)
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com.unity.modules.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap)
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com.unity.modules.ui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui)
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com.unity.modules.uielements@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements)
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com.unity.modules.umbra@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra)
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com.unity.modules.unityanalytics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics)
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com.unity.modules.unitywebrequest@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest)
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com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle)
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com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio)
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com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture)
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com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww)
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com.unity.modules.vectorgraphics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics)
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com.unity.modules.vehicles@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles)
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com.unity.modules.video@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.video)
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com.unity.modules.wind@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind)
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com.unity.modules.xr@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr)
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com.unity.modules.subsystems@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems)
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com.unity.modules.hierarchycore@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore)
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com.unity.ext.nunit@2.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@0198eae3b53e)
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com.unity.render-pipelines.core@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5)
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com.unity.shadergraph@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe)
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com.unity.render-pipelines.universal-config@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@561422b74439)
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com.unity.collections@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collections@4920e8897b5a)
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com.unity.burst@2.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.burst@626e66ab421b)
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com.unity.mathematics@1.4.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@8306a64d0cd6)
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com.unity.graph-authoring@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@cfd2588851ee)
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com.unity.test-framework.performance@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@e8b39e3ef3d9)
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Git packages:
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|
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
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com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
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com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
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com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
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com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
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[Subsystems] No new subsystems found in resolved package list.
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[Package Manager] Done registering packages in 0.01 seconds
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
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ExitCode: 0 Duration: 1s472ms
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[ 887/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (1.45 seconds), 9 items updated, 1283 evaluated
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AssetDatabase: script compilation time: 2.215581s
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Begin MonoManager ReloadAssembly
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 6.42 ms, found 6 plugins.
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Native extension for OSXStandalone target not found
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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Domain Reload Profiling: 2531ms
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BeginReloadAssembly (301ms)
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DisableScriptedObjects (17ms)
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CreateAndSetChildDomain (144ms)
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RebuildCommonClasses (6ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (45ms)
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LoadAllAssembliesAndSetupDomain (706ms)
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LoadAssemblies (355ms)
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TypeCache.Refresh (197ms)
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TypeCache.ScanAssembly (179ms)
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AnalyzeDomain (65ms)
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BuildScriptInfoCaches (57ms)
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ResolveRequiredComponents (5ms)
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ProcessInitializeOnLoadAttributes (647ms)
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ProcessInitializeOnLoadMethodAttributes (76ms)
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AwakeInstancesAfterBackupRestoration (18ms)
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Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log
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Asset Pipeline Refresh (id=88d67ca2eae8a4e2fb6ab1e23563da1d): Total: 6.732 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=2730 ms
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Asset DB Callback time: managed=447 ms, native=27 ms
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Scripting: domain reloads=1, domain reload time=1194 ms, compile time=2218 ms, other=114 ms
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Project Asset Count: scripts=1918, non-scripts=3249
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Asset File Changes: new=0, changed=4, moved=0, deleted=0
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Scan Filter Count: 1
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InvokePackagesCallback: 11.254ms
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ApplyChangesToAssetFolders: 0.396ms
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Scan: 632.604ms
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Collect global state as custom dependencies: 14.396ms
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OnSourceAssetsModified: 0.761ms
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ProcessAssetsWithTransientArtifactChanges: 74.435ms
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CategorizeAssets: 187.910ms
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CompileScripts: 2217.751ms
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VCAutoAddAssetPostprocess 1.498ms
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PostProcessCallbackCreateDeferredMaterials 0.254ms
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AssetPostprocessor.OnPostprocessAllAssets 351.697ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.162ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.029ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.407ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.234ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.858ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.672ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.659ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.473ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.462ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 0.438ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.432ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.420ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.418ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.317ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.311ms
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AssetEvents.OnPostprocessAllAssets 0.309ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.253ms
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AssetPathToTypes.OnPostprocessAllAssets 0.222ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.214ms
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AssetProcessor.OnPostprocessAllAssets 0.188ms
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Application.AssetDatabase Initial Refresh End
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
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Launched and connected shader compiler UnityShaderCompiler after 0.08 seconds
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Scanning for USB devices : 0.034ms
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Initializing Unity extensions:
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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[MODES] Loading mode Default (0) for mode-current-id-OfficeGame
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2026-11-05 17:50:13.556 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa7f0894a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-11-05 17:50:13.563 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa77521220 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Unloading 109 Unused Serialized files (Serialized files now loaded: 0)
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Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
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Deserialize: 4.047 ms
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Integration: 47.663 ms
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Integration of assets: 0.004 ms
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Thread Wait Time: 0.003 ms
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Total Operation Time: 51.717 ms
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Unloading 8510 unused Assets / (17.7 MB). Loaded Objects now: 9531.
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Memory consumption went from 333.3 MB to 315.7 MB.
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Total: 89.562291 ms (FindLiveObjects: 0.980125 ms CreateObjectMapping: 0.360541 ms MarkObjects: 37.543917 ms DeleteObjects: 50.278959 ms)
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[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
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[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
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[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
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[MODES] ModeService[default].InitializeCurrentMode
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[MODES] ModeService[default].RaiseModeChanged(default, default)
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2026-11-05 17:50:15.258 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa7f0894a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-11-05 17:50:15.265 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa7f11ba20 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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[Project] Loading completed in 18.747 seconds
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Project init time: 16.297 seconds
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Template init time: 0.000 seconds
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Package Manager init time: 1.766 seconds
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Asset Database init time: 2.782 seconds
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Global illumination init time: 0.004 seconds
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Assemblies load time: 1.848 seconds
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Unity extensions init time: 0.044 seconds
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Asset Database refresh time: 6.735 seconds
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Scene opening time: 1.826 seconds
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##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1793890215288,"processId":2651,"projectLoad":18.74693275,"projectInit":16.296933375,"templateInit":0.0,"packageManagerInit":1.765863708,"assetDatabaseInit":2.782449208,"globalIlluminationInit":0.003648834,"assembliesLoad":1.847968083,"unityExtensionsInit":0.044061167,"assetDatabaseRefresh":6.735444041,"sceneOpening":1.825538125}
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##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1793890215288,"processId":2651,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"}
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Subscribe to USB device events
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Worker ready: AssetImportWorkerHW0 0
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GPU Resident Drawer created.
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Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.032s, timestamps: [18.767 - 18.799]
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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Asset Pipeline Refresh (id=06b23c86d03b0487fb5bffa81203c0d6): Total: 0.443 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=442 ms
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Asset DB Callback time: managed=0 ms, native=0 ms
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Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
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Project Asset Count: scripts=1918, non-scripts=3249
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 1
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ApplyChangesToAssetFolders: 0.339ms
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Scan: 351.642ms
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Collect global state as custom dependencies: 0.681ms
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OnSourceAssetsModified: 0.154ms
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ProcessAssetsWithTransientArtifactChanges: 3.687ms
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CategorizeAssets: 49.886ms
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CompileScripts: 0.056ms
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ImportOutOfDateAssets: 1.137ms (0.175ms without children)
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ReloadNativeAssets: 0.089ms
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UnloadImportedAssets: 0.074ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.514ms
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Untracked: 24.876ms
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Start Indexing on Editor startup
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[Indexing] Starting Initial Indexing for Assets
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Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.024 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
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Asset Pipeline Refresh (id=3082c8d811b2b4154a3a114651f02b30): Total: 0.066 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
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[Worker0] Imported GUID: b58aba24383545149cd08a2a0511bf67 - Path: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'cd7f148c02792803895b8c2b75b21434') in 0.087060417 seconds
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[Worker0] Imported GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '43b8f2fa273fc7302e6dfe60ca1bc6ff') in 0.024429084 seconds
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[Worker0] Imported GUID: 220462a568ce470482b264d105953329 - Path: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '7ef24ed0f2e179b7544a0b6eb9845140') in 0.016655625 seconds
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[Worker0] Imported GUID: c1a3243d5b69434b9c387c0cf3f32a52 - Path: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '2725062f1e4df39ced84f44efac1f063') in 0.020334584 seconds
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[Licensing::Client] Successfully resolved entitlement details
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Worker ready: AssetImportWorkerHW1 1
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Thread 0x439007000 may have been prematurely finalized
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GPU Resident Drawer disposed.
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Reloading assemblies for play mode.
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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<CFData 0xa82455ea0 [0x20c7e3ab0]>{length = 6, capacity = 6, bytes = 0xb0be8311caa0}
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 3.56 ms, found 6 plugins.
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Native extension for OSXStandalone target not found
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.484 seconds
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Domain Reload Profiling: 2199ms
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BeginReloadAssembly (412ms)
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DisableScriptedObjects (78ms)
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CreateAndSetChildDomain (162ms)
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RebuildCommonClasses (7ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (37ms)
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LoadAllAssembliesAndSetupDomain (246ms)
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LoadAssemblies (124ms)
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TypeCache.Refresh (11ms)
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AnalyzeDomain (22ms)
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ResolveRequiredComponents (16ms)
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FinalizeReload (1485ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (75ms)
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ProcessInitializeOnLoadAttributes (340ms)
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ProcessInitializeOnLoadMethodAttributes (85ms)
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AwakeInstancesAfterBackupRestoration (547ms)
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No restricted APIs configured; Validation skipped.
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Checking 25 assemblies for restricted APIs found 0 usage(s) in 2 ms
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Asset Pipeline Refresh (id=e253887d49f144e77a0a398d95c25142): Total: 4.018 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=1812 ms
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Asset DB Callback time: managed=1213 ms, native=177 ms
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Scripting: domain reloads=1, domain reload time=813 ms, compile time=1 ms, other=0 ms
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Project Asset Count: scripts=1918, non-scripts=3249
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
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InvokePackagesCallback: 1.156ms
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ApplyChangesToAssetFolders: 0.220ms
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Collect global state as custom dependencies: 1.622ms
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ProcessAssetsWithTransientArtifactChanges: 172.962ms
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CategorizeAssets: 64.397ms
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CompileScripts: 1.497ms
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ImportOutOfDateAssets: 1495.063ms (1491.677ms without children)
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CollectScriptTypesHashes: 2.875ms
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ReloadNativeAssets: 1.085ms
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UnloadImportedAssets: 0.874ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.676ms
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ImportSchedulerStart: 0.739ms
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PostProcessAllAssets: 1380.816ms
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AssemblyValidation.PostprocessAllAssets 32.430ms
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PostProcessCallbackCreateDeferredMaterials 17.321ms
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PostprocessAssetsUpdateCachedIcon 16.752ms
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RaytracingShaderImportPostprocess 9.430ms
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ShaderAssetModifiedCallback 9.362ms
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ComputeShaderImportPostprocess 9.235ms
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SpeedTreeImporter.PostprocessAllAssets 9.158ms
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LocalizationDatabase.AssetDatabasePostprocessCallback 4.187ms
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BlockShaderImporter.PostprocessAllAssets 4.132ms
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XRBuildSystem.XRAssetImported 0.206ms
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MonoPostProcessAllAssets: 1211.723ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 360.342ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 165.935ms
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PostProcessor.OnPostprocessAllAssets 102.586ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 69.344ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 68.917ms
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MaterialPostprocessor.OnPostprocessAllAssets 68.887ms
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AssetPostprocessor.OnPostprocessAllAssets 57.647ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 52.116ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 23.826ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 23.528ms
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TextAssetPostProcessor.OnPostprocessAllAssets 22.894ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 22.708ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 20.581ms
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AssetChangedListener.OnPostprocessAllAssets 15.894ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.495ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.418ms
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SyncVS.PostprocessSyncProject 7.956ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 5.139ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 4.963ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.515ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.327ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.919ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.886ms
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ThemePostprocessor.OnPostprocessAllAssets 0.814ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.698ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.651ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.382ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.359ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.335ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.274ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 0.269ms
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AssetPathToTypes.OnPostprocessAllAssets 0.251ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.213ms
|
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.179ms
|
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AssetEvents.OnPostprocessAllAssets 0.143ms
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SamplePostprocessor.OnPostprocessAllAssets 0.138ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.127ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.105ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.095ms
|
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ConfigAssetsTracker.OnPostprocessAllAssets 0.092ms
|
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.082ms
|
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AssetReloadNotifier.OnPostprocessAllAssets 0.077ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.072ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.055ms
|
|
PostAssetChangesProfiler: 9.664ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.574ms
|
|
UnloadStreamsBegin: 0.941ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 3.595ms
|
|
GenerateScriptTypeSerializationHashes: 6.464ms
|
|
Untracked: 884.326ms
|
|
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 3.217 ms
|
|
Integration: 625.159 ms
|
|
Integration of assets: 0.015 ms
|
|
Thread Wait Time: 0.007 ms
|
|
Total Operation Time: 628.397 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
TrimDiskCacheJob: Current cache size 0mb
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 2.52 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=d6fd090dd1945470db4255948f520d9f): Total: 0.046 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 0.975 ms
|
|
Integration: 5.165 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 137.001 ms
|
|
Total Operation Time: 143.144 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 8.942 ms
|
|
Integration: 4.506 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 181.732 ms
|
|
Total Operation Time: 195.186 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 11.935 ms
|
|
Integration: 25.213 ms
|
|
Integration of assets: 0.085 ms
|
|
Thread Wait Time: 292.799 ms
|
|
Total Operation Time: 330.033 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 0.789 ms
|
|
Integration: 12.310 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 57.648 ms
|
|
Total Operation Time: 70.749 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:146)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:161)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Look rotation viewing vector is zero
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.Quaternion:Internal_LookRotation (UnityEngine.Vector3&,UnityEngine.Vector3&)
|
|
UnityEngine.Quaternion:LookRotation (UnityEngine.Vector3,UnityEngine.Vector3) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Math/Math.bindings.cs:180)
|
|
Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionPositionDecider:MarkPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs:160)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2182)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
[/Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs line 161]
|
|
|
|
Look rotation viewing vector is zero
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.Quaternion:Internal_LookRotation (UnityEngine.Vector3&,UnityEngine.Vector3&)
|
|
UnityEngine.Quaternion:LookRotation (UnityEngine.Vector3,UnityEngine.Vector3) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Math/Math.bindings.cs:180)
|
|
Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionPositionDecider:MarkPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs:160)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2182)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
[/Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs line 161]
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|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.025516s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 7.11 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=f6a06bd6775ab446b9fb91e5ed95efc5): Total: 0.747 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=648 ms
|
|
Asset DB Callback time: managed=57 ms, native=15 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=26 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 3.408ms
|
|
Scan: 433.882ms
|
|
Collect global state as custom dependencies: 5.272ms
|
|
OnSourceAssetsModified: 11.496ms
|
|
CategorizeScriptCompilationAssets: 1.079ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.721ms
|
|
CategorizeAssets: 32.093ms
|
|
CompileScripts: 25.571ms
|
|
ImportOutOfDateAssets: 2.085ms (0.127ms without children)
|
|
ReloadNativeAssets: 0.365ms
|
|
UnloadImportedAssets: 0.062ms
|
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.468ms
|
|
ImportSchedulerStart: 1.061ms
|
|
PostProcessAllAssets: 47.381ms
|
|
XRBuildSystem.XRAssetImported 0.559ms
|
|
ShaderAssetModifiedCallback 0.289ms
|
|
PostprocessAssetsUpdateCachedIcon 0.076ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.056ms
|
|
MonoPostProcessAllAssets: 46.120ms
|
|
SyncVS.PostprocessSyncProject 18.635ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 11.984ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.741ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.651ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.946ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.786ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.764ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.756ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.592ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.584ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.502ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.480ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.471ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.415ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.352ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.338ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.270ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.168ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.066ms
|
|
PostAssetChangesProfiler: 13.538ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.889ms
|
|
UnloadStreamsBegin: 26.870ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
Untracked: 141.471ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x419e1f000 may have been prematurely finalized
|
|
Container Battle (344184286) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (-1836680002) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (610039141) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 4.271 ms
|
|
Integration: 31.804 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.016 ms
|
|
Total Operation Time: 36.091 ms
|
|
Unloading 8826 unused Assets / (17.9 MB). Loaded Objects now: 10967.
|
|
Memory consumption went from 426.7 MB to 408.8 MB.
|
|
Total: 147.124333 ms (FindLiveObjects: 1.155583 ms CreateObjectMapping: 0.472625 ms MarkObjects: 66.991750 ms DeleteObjects: 78.336125 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
ExitCode: 0 Duration: 3s413ms
|
|
[ 803/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 2s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (3.36 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x44a967000 may have been prematurely finalized
|
|
Total cache size 314098748
|
|
GPU Resident Drawer disposed.
|
|
Total cache size after purge 267642340, took 00:00:00.4950741
|
|
Refreshing native plugins compatible for Editor in 4.61 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 17:53:39.707 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa78233de0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 17:53:39.711 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa7f11af80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.885 seconds
|
|
Domain Reload Profiling: 3270ms
|
|
BeginReloadAssembly (718ms)
|
|
DisableScriptedObjects (138ms)
|
|
CreateAndSetChildDomain (218ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (52ms)
|
|
LoadAllAssembliesAndSetupDomain (593ms)
|
|
LoadAssemblies (330ms)
|
|
TypeCache.Refresh (26ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (220ms)
|
|
BuildScriptInfoCaches (196ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (1885ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (353ms)
|
|
ProcessInitializeOnLoadAttributes (397ms)
|
|
ProcessInitializeOnLoadMethodAttributes (87ms)
|
|
AwakeInstancesAfterBackupRestoration (502ms)
|
|
|
|
Asset Pipeline Refresh (id=b2da90107829c451299cfd6cd8df8afd): Total: 3.585 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2059 ms
|
|
Asset DB Callback time: managed=24 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1497 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.701ms
|
|
ApplyChangesToAssetFolders: 0.347ms
|
|
Collect global state as custom dependencies: 3.980ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.963ms
|
|
CategorizeAssets: 89.059ms
|
|
CompileScripts: 2.796ms
|
|
ImportOutOfDateAssets: 1901.939ms (1895.586ms without children)
|
|
CollectScriptTypesHashes: 2.881ms
|
|
ReloadNativeAssets: 3.176ms
|
|
UnloadImportedAssets: 0.154ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.753ms
|
|
ImportSchedulerStart: 2.205ms
|
|
PostProcessAllAssets: 24.246ms
|
|
MonoPostProcessAllAssets: 24.242ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 11.984ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.337ms
|
|
SyncVS.PostprocessSyncProject 1.843ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.741ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.651ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.334ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.293ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.946ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.764ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.756ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.592ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.588ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.584ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.480ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.471ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.362ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.273ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.219ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.178ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.168ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.110ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.089ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.066ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.421ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 3.488ms
|
|
GenerateScriptTypeSerializationHashes: 5.937ms
|
|
Untracked: 1551.211ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 4.89 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=56465da0c0023475a8c413ab841a48da): Total: 1.412 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=874 ms
|
|
Asset DB Callback time: managed=471 ms, native=55 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.840ms
|
|
Scan: 736.564ms
|
|
Collect global state as custom dependencies: 0.784ms
|
|
OnSourceAssetsModified: 7.517ms
|
|
CategorizeScriptCompilationAssets: 0.102ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.102ms
|
|
CategorizeAssets: 67.237ms
|
|
CompileScripts: 9.472ms
|
|
ImportOutOfDateAssets: 4.234ms (0.368ms without children)
|
|
ReloadNativeAssets: 0.193ms
|
|
UnloadImportedAssets: 0.269ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.751ms
|
|
ImportSchedulerStart: 1.649ms
|
|
PostProcessAllAssets: 499.981ms
|
|
PostProcessCallbackCreateDeferredMaterials 31.326ms
|
|
XRBuildSystem.XRAssetImported 0.725ms
|
|
MonoPostProcessAllAssets: 466.494ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 228.142ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 43.457ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 25.021ms
|
|
AssetChangedListener.OnPostprocessAllAssets 16.366ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.061ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 12.038ms
|
|
SyncVS.PostprocessSyncProject 9.585ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.845ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.960ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 5.561ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.537ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.466ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.379ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.232ms
|
|
PostProcessor.OnPostprocessAllAssets 1.848ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.314ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.281ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.264ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.141ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.925ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.885ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.744ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.543ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.507ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.505ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.456ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.429ms
|
|
AssetEvents.OnPostprocessAllAssets 0.422ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.413ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.405ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.335ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.335ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.301ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.256ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.210ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.156ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.153ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.135ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.063ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.061ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 19.693ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.888ms
|
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PersistCurrentRevisions: 0.277ms
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Untracked: 53.051ms
|
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|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s695ms
|
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[ 938/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
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"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
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##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
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|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
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-define:UNITY_6000_6_7
|
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-define:UNITY_6000_6
|
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-define:UNITY_6000
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-define:UNITY_5_3_OR_NEWER
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-define:UNITY_5_4_OR_NEWER
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-define:UNITY_5_5_OR_NEWER
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-define:UNITY_5_6_OR_NEWER
|
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-define:UNITY_2017_1_OR_NEWER
|
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-define:UNITY_2017_2_OR_NEWER
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-define:UNITY_2017_3_OR_NEWER
|
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-define:UNITY_2017_4_OR_NEWER
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-define:UNITY_2018_1_OR_NEWER
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-define:UNITY_2018_2_OR_NEWER
|
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-define:UNITY_2018_3_OR_NEWER
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-define:UNITY_2018_4_OR_NEWER
|
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-define:UNITY_2019_1_OR_NEWER
|
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-define:UNITY_2019_2_OR_NEWER
|
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-define:UNITY_2019_3_OR_NEWER
|
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-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
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-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
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-define:UNITY_2021_1_OR_NEWER
|
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-define:UNITY_2021_2_OR_NEWER
|
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-define:UNITY_2021_3_OR_NEWER
|
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-define:UNITY_2022_1_OR_NEWER
|
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-define:UNITY_2022_2_OR_NEWER
|
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-define:UNITY_2022_3_OR_NEWER
|
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-define:UNITY_2023_1_OR_NEWER
|
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-define:UNITY_2023_2_OR_NEWER
|
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-define:UNITY_2023_3_OR_NEWER
|
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-define:UNITY_6000_0_OR_NEWER
|
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-define:UNITY_6000_1_OR_NEWER
|
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-define:UNITY_6000_2_OR_NEWER
|
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-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
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-define:UNITY_6000_5_OR_NEWER
|
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-define:UNITY_6000_6_OR_NEWER
|
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-define:PLATFORM_ARCH_64
|
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-define:UNITY_64
|
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-define:UNITY_INCLUDE_TESTS
|
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-define:ENABLE_AR
|
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-define:ENABLE_AUDIO
|
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-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
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-define:ENABLE_CACHING
|
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-define:ENABLE_CLOTH
|
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-define:ENABLE_MICROPHONE
|
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-define:ENABLE_MULTIPLE_DISPLAYS
|
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-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
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-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
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-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.Analytics.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.SpatialTracking.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.LongLiving.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
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-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
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-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
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"Assets/Code/Debug/TestingLevel/TestingState.cs"
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"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/AnimatorUtil.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/AttackBattleActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/BattleActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/NoneBattleActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/StuggerActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/WaitBattleActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionNone.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecider.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/DeciderType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityProperties.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntitySnapshotData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleStateSceneInstaller.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Marker/MarkerManager.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
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DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
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1
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##### Output
|
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Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,69): error CS1525: Invalid expression term ')'
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*** Tundra build failed (0.62 seconds), 2 items updated, 1283 evaluated
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## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
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## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,69): error CS1525: Invalid expression term ')'
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,69): error CS1525: Invalid expression term ')'
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Total cache size 267642340
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Total cache size after purge 267642340, took 00:00:00.3420544
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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Refreshing native plugins compatible for Editor in 2.64 ms, found 6 plugins.
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Asset Pipeline Refresh (id=c294e8e74f8aa4a69841338b7a506ad1): Total: 0.233 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
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ExitCode: 3 Duration: 1s107ms
|
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[ 911/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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##### CommandLine
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"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
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##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
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-target:library
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-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
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-define:UNITY_6000_6_7
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-define:UNITY_6000_6
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-define:UNITY_5_3_OR_NEWER
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-define:UNITY_2017_3_OR_NEWER
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-define:UNITY_2019_1_OR_NEWER
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-define:UNITY_2019_2_OR_NEWER
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-define:UNITY_2019_3_OR_NEWER
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-define:UNITY_2019_4_OR_NEWER
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-define:UNITY_2020_1_OR_NEWER
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-define:UNITY_2020_2_OR_NEWER
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-define:UNITY_2020_3_OR_NEWER
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-define:UNITY_2021_1_OR_NEWER
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-define:UNITY_2021_2_OR_NEWER
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-define:UNITY_2022_2_OR_NEWER
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-define:UNITY_2022_3_OR_NEWER
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-define:UNITY_2023_1_OR_NEWER
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-define:UNITY_2023_2_OR_NEWER
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-define:UNITY_2023_3_OR_NEWER
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-define:UNITY_6000_0_OR_NEWER
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-define:UNITY_6000_1_OR_NEWER
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-define:UNITY_6000_2_OR_NEWER
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-define:UNITY_6000_3_OR_NEWER
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-define:UNITY_6000_4_OR_NEWER
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-define:UNITY_6000_5_OR_NEWER
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-define:UNITY_6000_6_OR_NEWER
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-define:PLATFORM_ARCH_64
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-define:UNITY_64
|
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-define:UNITY_INCLUDE_TESTS
|
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-define:ENABLE_AR
|
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-define:ENABLE_AUDIO
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-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
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-define:ENABLE_BURST
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-define:ENABLE_CACHING
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-define:ENABLE_CLOTH
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-define:ENABLE_MICROPHONE
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-define:ENABLE_MULTIPLE_DISPLAYS
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-define:ENABLE_PHYSICS
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-define:ENABLE_TEXTURE_STREAMING
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-define:ENABLE_VIRTUALTEXTURING
|
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-define:ENABLE_LZMA
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-define:ENABLE_UNITYEVENTS
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-define:ENABLE_VR
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-define:ENABLE_WEBCAM
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-define:ENABLE_UNITYWEBREQUEST
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-define:ENABLE_WWW
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-define:ENABLE_CLOUD_SERVICES
|
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-define:ENABLE_CLOUD_SERVICES_ADS
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-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
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-define:ENABLE_UNITY_CONSENT
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-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
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-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
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-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
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-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
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-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
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-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
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-define:ENABLE_MONO
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-define:NET_STANDARD_2_0
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-define:NET_STANDARD
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-define:NET_STANDARD_2_1
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-define:NETSTANDARD
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-define:NETSTANDARD2_1
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-define:ENABLE_PROFILER
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-define:UNITY_INCLUDE_INSTRUMENTATION
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-define:DEBUG
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-define:TRACE
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-define:UNITY_ASSERTIONS
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-define:UNITY_ENABLE_CHECKS
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-define:UNITY_EDITOR
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-define:UNITY_EDITOR_64
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-define:UNITY_EDITOR_OSX
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-define:ENABLE_UNITY_COLLECTIONS_CHECKS
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-define:ENABLE_BURST_AOT
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-define:UNITY_TEAM_LICENSE
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-define:ENABLE_CUSTOM_RENDER_TEXTURE
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-define:ENABLE_DIRECTOR
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-define:ENABLE_LOCALIZATION
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-define:ENABLE_SPRITES
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-define:ENABLE_TERRAIN
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-define:ENABLE_TILEMAP
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-define:ENABLE_TIMELINE
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-define:ENABLE_INPUT_SYSTEM
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-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
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-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
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-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
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-define:CSHARP_7_OR_LATER
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-define:CSHARP_7_3_OR_NEWER
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
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|
"Assets/Code/OfficeGame/BattleMode/Actions/EntitySnapshotData.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/BattleStateSceneInstaller.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Marker/MarkerManager.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
|
|
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
|
|
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
|
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
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/nowarn:0169
|
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/nowarn:0649
|
|
/nowarn:0282
|
|
/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,56): error CS0019: Operator '<' cannot be applied to operands of type 'Vector3' and 'float'
|
|
*** Tundra build failed (1.07 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,56): error CS0019: Operator '<' cannot be applied to operands of type 'Vector3' and 'float'
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,56): error CS0019: Operator '<' cannot be applied to operands of type 'Vector3' and 'float'
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.2523172
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 4.75 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=7bb0e9e8ee6ab4fb9a9fccd29e840d33): Total: 0.204 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s241ms
|
|
[ 749/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.20 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.2973696
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 17:57:01.825 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa780cc3c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 17:57:01.829 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa77523700 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.237 seconds
|
|
Domain Reload Profiling: 4666ms
|
|
BeginReloadAssembly (1567ms)
|
|
ExecutionOrderSort (4ms)
|
|
DisableScriptedObjects (301ms)
|
|
CreateAndSetChildDomain (621ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (88ms)
|
|
LoadAllAssembliesAndSetupDomain (749ms)
|
|
LoadAssemblies (571ms)
|
|
TypeCache.Refresh (29ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (265ms)
|
|
BuildScriptInfoCaches (241ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (2238ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (307ms)
|
|
ProcessInitializeOnLoadAttributes (476ms)
|
|
ProcessInitializeOnLoadMethodAttributes (131ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (728ms)
|
|
|
|
Asset Pipeline Refresh (id=889ab435a78b54154b60f457f235dca2): Total: 5.132 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2460 ms
|
|
Asset DB Callback time: managed=49 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2618 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.261ms
|
|
InvokePackagesCallback: 2.209ms
|
|
ApplyChangesToAssetFolders: 0.564ms
|
|
Collect global state as custom dependencies: 3.233ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.643ms
|
|
CategorizeAssets: 97.663ms
|
|
CompileScripts: 1.552ms
|
|
ImportOutOfDateAssets: 2253.461ms (2248.367ms without children)
|
|
CollectScriptTypesHashes: 18.982ms
|
|
ReloadNativeAssets: 1.681ms
|
|
UnloadImportedAssets: 0.094ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.154ms
|
|
ImportSchedulerStart: 2.079ms
|
|
PostProcessAllAssets: 49.109ms
|
|
MonoPostProcessAllAssets: 49.075ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.610ms
|
|
SyncVS.PostprocessSyncProject 5.158ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.559ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.482ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.762ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.799ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.727ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.705ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.608ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.559ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.511ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.505ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.415ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.386ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.375ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.344ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.184ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.133ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.126ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.126ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.095ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.092ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.065ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.064ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.057ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.612ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
GenerateScriptTypeHashes: 3.964ms
|
|
GenerateScriptTypeSerializationHashes: 6.741ms
|
|
Untracked: 2693.395ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 4.39 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=87916212aba5b46aebf85480286a7a0b): Total: 0.487 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=289 ms
|
|
Asset DB Callback time: managed=177 ms, native=18 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.204ms
|
|
Scan: 208.041ms
|
|
Collect global state as custom dependencies: 0.295ms
|
|
OnSourceAssetsModified: 2.323ms
|
|
CategorizeScriptCompilationAssets: 0.336ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.045ms
|
|
CategorizeAssets: 29.027ms
|
|
CompileScripts: 2.090ms
|
|
ImportOutOfDateAssets: 3.939ms (0.130ms without children)
|
|
ReloadNativeAssets: 0.090ms
|
|
UnloadImportedAssets: 0.088ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.588ms
|
|
ImportSchedulerStart: 3.041ms
|
|
PostProcessAllAssets: 180.285ms
|
|
XRBuildSystem.XRAssetImported 1.797ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.226ms
|
|
MonoPostProcessAllAssets: 175.762ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 70.605ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 21.943ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.375ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.385ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.805ms
|
|
AssetChangedListener.OnPostprocessAllAssets 5.221ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.025ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.846ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.479ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.928ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.547ms
|
|
PostProcessor.OnPostprocessAllAssets 3.531ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.491ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.196ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.500ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.811ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.143ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.043ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.994ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.922ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.901ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.802ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.688ms
|
|
SyncVS.PostprocessSyncProject 0.647ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.597ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.580ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.528ms
|
|
AssetEvents.OnPostprocessAllAssets 0.498ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.370ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.345ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.319ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.203ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.162ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.120ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.099ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.087ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.061ms
|
|
PostAssetChangesProfiler: 12.974ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 8.275ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 34.421ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 0s993ms
|
|
[ 834/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (0.93 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.1554741
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 17:57:23.637 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa780cc1e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 17:57:23.641 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa7f119220 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.473 seconds
|
|
Domain Reload Profiling: 2927ms
|
|
BeginReloadAssembly (854ms)
|
|
ExecutionOrderSort (4ms)
|
|
DisableScriptedObjects (187ms)
|
|
CreateAndSetChildDomain (276ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (63ms)
|
|
LoadAllAssembliesAndSetupDomain (517ms)
|
|
LoadAssemblies (302ms)
|
|
TypeCache.Refresh (22ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (195ms)
|
|
BuildScriptInfoCaches (167ms)
|
|
ResolveRequiredComponents (19ms)
|
|
FinalizeReload (1474ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
BeforeProcessingInitializeOnLoad (197ms)
|
|
ProcessInitializeOnLoadAttributes (368ms)
|
|
ProcessInitializeOnLoadMethodAttributes (83ms)
|
|
AwakeInstancesAfterBackupRestoration (486ms)
|
|
|
|
Asset Pipeline Refresh (id=6a51822a4959143e18d2ce3bbf65798f): Total: 3.245 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1612 ms
|
|
Asset DB Callback time: managed=30 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1600 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.277ms
|
|
ApplyChangesToAssetFolders: 0.264ms
|
|
Collect global state as custom dependencies: 1.463ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.354ms
|
|
CategorizeAssets: 77.611ms
|
|
CompileScripts: 1.123ms
|
|
ImportOutOfDateAssets: 1481.093ms (1478.588ms without children)
|
|
CollectScriptTypesHashes: 4.601ms
|
|
ReloadNativeAssets: 1.326ms
|
|
UnloadImportedAssets: 0.079ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.690ms
|
|
ImportSchedulerStart: 0.348ms
|
|
PostProcessAllAssets: 30.076ms
|
|
MonoPostProcessAllAssets: 30.072ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 70.605ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 21.943ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.648ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.375ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.385ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.805ms
|
|
AssetChangedListener.OnPostprocessAllAssets 5.221ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.025ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.846ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.479ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.928ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.547ms
|
|
PostProcessor.OnPostprocessAllAssets 3.531ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.491ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.196ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.500ms
|
|
SyncVS.PostprocessSyncProject 1.869ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.811ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.566ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.264ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.143ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.994ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.922ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.901ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.802ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.688ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.619ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.597ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.580ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.528ms
|
|
AssetEvents.OnPostprocessAllAssets 0.498ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.398ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.370ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.345ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.319ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.287ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.217ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.203ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.190ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.162ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.121ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.120ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.111ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.061ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.642ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.108ms
|
|
GenerateScriptTypeSerializationHashes: 5.512ms
|
|
Untracked: 1641.900ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 7.57 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=0999141da342445758096934eb3cc1af): Total: 0.535 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=366 ms
|
|
Asset DB Callback time: managed=143 ms, native=16 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=8 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.382ms
|
|
Scan: 312.073ms
|
|
Collect global state as custom dependencies: 0.560ms
|
|
OnSourceAssetsModified: 2.295ms
|
|
CategorizeScriptCompilationAssets: 0.059ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.887ms
|
|
CategorizeAssets: 28.466ms
|
|
CompileScripts: 8.068ms
|
|
ImportOutOfDateAssets: 2.240ms (0.345ms without children)
|
|
ReloadNativeAssets: 0.127ms
|
|
UnloadImportedAssets: 0.594ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.695ms
|
|
ImportSchedulerStart: 0.475ms
|
|
PostProcessAllAssets: 144.657ms
|
|
XRBuildSystem.XRAssetImported 1.456ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.578ms
|
|
UnityScenesPostprocess 0.062ms
|
|
ShaderAssetModifiedCallback 0.061ms
|
|
MonoPostProcessAllAssets: 141.281ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 40.124ms
|
|
SyncVS.PostprocessSyncProject 26.608ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 13.800ms
|
|
AssetChangedListener.OnPostprocessAllAssets 7.585ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 7.568ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.250ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.685ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.493ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.339ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.851ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.378ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.875ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.291ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.284ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.187ms
|
|
PostProcessor.OnPostprocessAllAssets 1.049ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.748ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.669ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.537ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.531ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.481ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.450ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.380ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.367ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.345ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.342ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.265ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.258ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.245ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.241ms
|
|
AssetEvents.OnPostprocessAllAssets 0.212ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.198ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.197ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.182ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.181ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.173ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.140ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.099ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.088ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.084ms
|
|
PostAssetChangesProfiler: 13.179ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.806ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
Untracked: 21.361ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s105ms
|
|
[ 744/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.05 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.1454309
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 17:57:51.461 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa780cc3c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 17:57:51.464 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa775219a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.409 seconds
|
|
Domain Reload Profiling: 2436ms
|
|
BeginReloadAssembly (513ms)
|
|
DisableScriptedObjects (136ms)
|
|
CreateAndSetChildDomain (171ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (51ms)
|
|
LoadAllAssembliesAndSetupDomain (442ms)
|
|
LoadAssemblies (188ms)
|
|
TypeCache.Refresh (15ms)
|
|
AnalyzeDomain (174ms)
|
|
BuildScriptInfoCaches (154ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1409ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (197ms)
|
|
ProcessInitializeOnLoadAttributes (339ms)
|
|
ProcessInitializeOnLoadMethodAttributes (86ms)
|
|
AwakeInstancesAfterBackupRestoration (437ms)
|
|
|
|
Asset Pipeline Refresh (id=aa5460125889941d8bcfc612d9c91e72): Total: 2.657 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1528 ms
|
|
Asset DB Callback time: managed=26 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1100 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.319ms
|
|
ApplyChangesToAssetFolders: 0.276ms
|
|
Collect global state as custom dependencies: 1.562ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.913ms
|
|
CategorizeAssets: 67.181ms
|
|
CompileScripts: 1.173ms
|
|
ImportOutOfDateAssets: 1417.200ms (1414.313ms without children)
|
|
CollectScriptTypesHashes: 1.763ms
|
|
ReloadNativeAssets: 1.284ms
|
|
UnloadImportedAssets: 0.090ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.744ms
|
|
ImportSchedulerStart: 0.731ms
|
|
PostProcessAllAssets: 26.399ms
|
|
MonoPostProcessAllAssets: 26.397ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 40.124ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 13.800ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.735ms
|
|
AssetChangedListener.OnPostprocessAllAssets 7.585ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 7.568ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.250ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.685ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.493ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.339ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.851ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.378ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.875ms
|
|
SyncVS.PostprocessSyncProject 1.720ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.477ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.291ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.284ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.187ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.106ms
|
|
PostProcessor.OnPostprocessAllAssets 1.049ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.748ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.669ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.595ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.537ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.531ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.481ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.450ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.421ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.380ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.367ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.345ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.342ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.271ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.265ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.245ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.241ms
|
|
AssetEvents.OnPostprocessAllAssets 0.212ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.198ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.182ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.181ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.172ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.166ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.140ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.130ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.116ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.191ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 2.864ms
|
|
GenerateScriptTypeSerializationHashes: 5.084ms
|
|
Untracked: 1133.945ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=58a4029bee042480d9e32f13fef2242e): Total: 0.425 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=424 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.257ms
|
|
Scan: 420.644ms
|
|
Collect global state as custom dependencies: 0.759ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.342ms
|
|
UnloadStreamsEnd: 0.223ms
|
|
Untracked: 1.572ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Refreshing native plugins compatible for Editor in 3.83 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=fcdb1f054c5364f718dd488b6cba3bd1): Total: 6.381 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2457 ms
|
|
Asset DB Callback time: managed=3899 ms, native=22 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=1, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.916ms
|
|
Scan: 1858.861ms
|
|
Collect global state as custom dependencies: 0.893ms
|
|
OnSourceAssetsModified: 13.756ms
|
|
CategorizeScriptCompilationAssets: 0.087ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.897ms
|
|
CategorizeAssets: 61.892ms
|
|
CompileScripts: 1.833ms
|
|
ImportOutOfDateAssets: 5.088ms (0.707ms without children)
|
|
ReloadNativeAssets: 0.158ms
|
|
UnloadImportedAssets: 0.333ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.802ms
|
|
ImportSchedulerStart: 2.087ms
|
|
PostProcessAllAssets: 3867.454ms
|
|
XRBuildSystem.XRAssetImported 1.944ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.801ms
|
|
UnityEditorAnalytics.AssetDatabasePostprocessCallbackStatic 0.108ms
|
|
ShaderAssetModifiedCallback 0.099ms
|
|
VersionControlSettings.HiddenFilePostprocess 0.068ms
|
|
PostprocessAssetsUpdateCachedIcon 0.058ms
|
|
MonoPostProcessAllAssets: 3861.552ms
|
|
SyncVS.PostprocessSyncProject 3671.387ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 83.771ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 21.482ms
|
|
AssetChangedListener.OnPostprocessAllAssets 16.254ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 14.848ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.518ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.338ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.090ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.038ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.727ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.060ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.051ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.954ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.722ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.544ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.460ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.209ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.974ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.899ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.767ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.688ms
|
|
PostProcessor.OnPostprocessAllAssets 0.647ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.618ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.617ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.602ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.497ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.492ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.472ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.448ms
|
|
AssetEvents.OnPostprocessAllAssets 0.433ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.371ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.371ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.215ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.185ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.178ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.132ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.130ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.081ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.055ms
|
|
PostAssetChangesProfiler: 40.160ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.445ms
|
|
PersistCurrentRevisions: 0.267ms
|
|
Untracked: 522.488ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 4 Duration: 0s368ms
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/200b0aEDbg.dag.json" "Library/Bee/200b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
|
|
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/200b0aEDbg-inputdata.json
|
|
[ 551/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
*** Tundra requires additional run (0.33 seconds), 1 items updated, 544 evaluated
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s742ms
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/200b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s421ms
|
|
Finished compiling graph: 1286 nodes, 29513 flattened edges (24701 ToBuild, 230 ToUse), maximum node priority 1588
|
|
[ 630/1283 0s] WriteText Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1280/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.40 seconds), 10 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.2493663
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 3.59 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 18:00:16.609 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa780cd860 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 18:00:16.612 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xa7f1188c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.427 seconds
|
|
Domain Reload Profiling: 2462ms
|
|
BeginReloadAssembly (555ms)
|
|
DisableScriptedObjects (156ms)
|
|
CreateAndSetChildDomain (175ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (43ms)
|
|
LoadAllAssembliesAndSetupDomain (414ms)
|
|
LoadAssemblies (167ms)
|
|
TypeCache.Refresh (15ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (165ms)
|
|
BuildScriptInfoCaches (147ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1428ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (202ms)
|
|
ProcessInitializeOnLoadAttributes (351ms)
|
|
ProcessInitializeOnLoadMethodAttributes (93ms)
|
|
AwakeInstancesAfterBackupRestoration (436ms)
|
|
|
|
Asset Pipeline Refresh (id=638f636925be14129acdd838876b3e05): Total: 2.733 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1545 ms
|
|
Asset DB Callback time: managed=57 ms, native=4 ms
|
|
Scripting: domain reloads=1, domain reload time=1123 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.772ms
|
|
ApplyChangesToAssetFolders: 0.273ms
|
|
Collect global state as custom dependencies: 1.966ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.495ms
|
|
CategorizeAssets: 61.655ms
|
|
CompileScripts: 1.092ms
|
|
ImportOutOfDateAssets: 1437.624ms (1434.699ms without children)
|
|
CollectScriptTypesHashes: 2.182ms
|
|
ReloadNativeAssets: 1.151ms
|
|
UnloadImportedAssets: 0.094ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.695ms
|
|
ImportSchedulerStart: 0.959ms
|
|
PostProcessAllAssets: 58.353ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.223ms
|
|
XRBuildSystem.XRAssetImported 0.197ms
|
|
MonoPostProcessAllAssets: 57.662ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 15.109ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.161ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 3.088ms
|
|
AssetChangedListener.OnPostprocessAllAssets 2.994ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.496ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.652ms
|
|
SyncVS.PostprocessSyncProject 1.562ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.439ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.301ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.160ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.912ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.851ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.835ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.705ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.438ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.362ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.348ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.342ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.328ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.242ms
|
|
PostProcessor.OnPostprocessAllAssets 0.240ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.224ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.220ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.206ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.204ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.182ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.179ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.166ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.152ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.134ms
|
|
AssetEvents.OnPostprocessAllAssets 0.132ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.131ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.101ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.097ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.092ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.089ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.088ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.088ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.084ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.083ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.069ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.064ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 2.956ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.484ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 2.580ms
|
|
GenerateScriptTypeSerializationHashes: 4.621ms
|
|
Untracked: 1156.766ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.011076s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 1s89ms
|
|
[ 746/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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##### CommandLine
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"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
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##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
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-target:library
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-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
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-define:UNITY_6000_6_7
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-define:UNITY_6000_6
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-define:UNITY_6000
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-define:UNITY_5_3_OR_NEWER
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-define:UNITY_5_4_OR_NEWER
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-define:UNITY_5_5_OR_NEWER
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-define:UNITY_5_6_OR_NEWER
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-define:UNITY_2017_1_OR_NEWER
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-define:UNITY_2017_2_OR_NEWER
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-define:UNITY_2017_3_OR_NEWER
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-define:UNITY_2017_4_OR_NEWER
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-define:UNITY_2018_1_OR_NEWER
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-define:UNITY_2018_2_OR_NEWER
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-define:UNITY_2018_3_OR_NEWER
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-define:UNITY_2018_4_OR_NEWER
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-define:UNITY_2019_1_OR_NEWER
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-define:UNITY_2019_2_OR_NEWER
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-define:UNITY_2019_3_OR_NEWER
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-define:UNITY_2019_4_OR_NEWER
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-define:UNITY_2020_1_OR_NEWER
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-define:UNITY_2020_2_OR_NEWER
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-define:UNITY_2020_3_OR_NEWER
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-define:UNITY_2021_1_OR_NEWER
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-define:UNITY_2021_2_OR_NEWER
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-define:UNITY_2021_3_OR_NEWER
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-define:UNITY_2022_1_OR_NEWER
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-define:UNITY_2022_2_OR_NEWER
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-define:UNITY_2022_3_OR_NEWER
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-define:UNITY_2023_1_OR_NEWER
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-define:UNITY_2023_2_OR_NEWER
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-define:UNITY_2023_3_OR_NEWER
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-define:UNITY_6000_0_OR_NEWER
|
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-define:UNITY_6000_1_OR_NEWER
|
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-define:UNITY_6000_2_OR_NEWER
|
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-define:UNITY_6000_3_OR_NEWER
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-define:UNITY_6000_4_OR_NEWER
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-define:UNITY_6000_5_OR_NEWER
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-define:UNITY_6000_6_OR_NEWER
|
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-define:PLATFORM_ARCH_64
|
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-define:UNITY_64
|
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-define:UNITY_INCLUDE_TESTS
|
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-define:ENABLE_AR
|
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-define:ENABLE_AUDIO
|
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-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
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-define:ENABLE_BURST
|
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-define:ENABLE_CACHING
|
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-define:ENABLE_CLOTH
|
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-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
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-define:ENABLE_PHYSICS
|
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-define:ENABLE_TEXTURE_STREAMING
|
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-define:ENABLE_VIRTUALTEXTURING
|
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-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.SpatialTracking.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
|
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.Common.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.LongLiving.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
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-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
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-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
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"Assets/Code/Debug/TestingLevel/TestingState.cs"
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"Assets/Code/Entities/EntityExtensions.cs"
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"Assets/Code/Entities/Prefab/Companion.cs"
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"Assets/Code/Infrastructure/App/AppStateMachine.cs"
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"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/AnimatorUtil.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/AttackBattleActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/BattleActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/NoneBattleActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/StuggerActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/WaitBattleActionData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionNone.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecider.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/DeciderType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityProperties.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntitySnapshotData.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleStateSceneInstaller.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Marker/MarkerManager.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
|
|
1
|
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##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(15,16): error CS1520: Method must have a return type
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(31,31): error CS0246: The type or namespace name 'UniTask<>' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(76,45): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(80,47): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(113,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(119,38): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(131,35): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(156,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(5,17): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(6,17): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(8,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(9,17): error CS0246: The type or namespace name 'Quaternion' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(11,17): error CS0246: The type or namespace name 'LayerMask' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(16,13): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(17,13): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(18,13): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(26,17): error CS0246: The type or namespace name 'CancellationTokenSource' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(111,17): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(126,17): error CS0246: The type or namespace name 'RaycastHit' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(127,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(128,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(129,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?)
|
|
*** Tundra build failed (1.02 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(15,16): error CS1520: Method must have a return type
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(31,31): error CS0246: The type or namespace name 'UniTask<>' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(76,45): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(80,47): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(113,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(119,38): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(131,35): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(156,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(5,17): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(6,17): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(8,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(9,17): error CS0246: The type or namespace name 'Quaternion' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(11,17): error CS0246: The type or namespace name 'LayerMask' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(16,13): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(17,13): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(18,13): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(26,17): error CS0246: The type or namespace name 'CancellationTokenSource' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(111,17): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(126,17): error CS0246: The type or namespace name 'RaycastHit' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(127,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(128,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(129,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?)
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(15,16): error CS1520: Method must have a return type
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(31,31): error CS0246: The type or namespace name 'UniTask<>' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(76,45): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(80,47): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(113,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(119,38): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(131,35): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(156,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(5,17): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(6,17): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(8,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(9,17): error CS0246: The type or namespace name 'Quaternion' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(11,17): error CS0246: The type or namespace name 'LayerMask' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(16,13): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(17,13): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(18,13): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(26,17): error CS0246: The type or namespace name 'CancellationTokenSource' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(111,17): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?)
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|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(126,17): error CS0246: The type or namespace name 'RaycastHit' could not be found (are you missing a using directive or an assembly reference?)
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|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(127,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?)
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Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(128,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?)
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|
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(129,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?)
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Refreshing native plugins compatible for Editor in 12.54 ms, found 6 plugins.
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|
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Asset Pipeline Refresh (id=fdbd5dd2e370343838fdbb40d1ced112): Total: 2.807 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=951 ms
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Asset DB Callback time: managed=23 ms, native=28 ms
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Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
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Project Asset Count: scripts=1918, non-scripts=3249
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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Scan Filter Count: 1
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InvokePackagesCallback: 0.158ms
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ApplyChangesToAssetFolders: 0.107ms
|
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Scan: 177.490ms
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Collect global state as custom dependencies: 0.176ms
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ProcessAssetsWithTransientArtifactChanges: 2.476ms
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CategorizeAssets: 30.588ms
|
|
ImportOutOfDateAssets: 2.465ms (0.392ms without children)
|
|
ReloadNativeAssets: 0.089ms
|
|
UnloadImportedAssets: 0.202ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.532ms
|
|
ImportSchedulerStart: 1.249ms
|
|
PostProcessAllAssets: 17.528ms
|
|
XRBuildSystem.XRAssetImported 1.353ms
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PostProcessCallbackCreateDeferredMaterials 0.272ms
|
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MonoPostProcessAllAssets: 15.138ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.084ms
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|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.404ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.406ms
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AssetChangedListener.OnPostprocessAllAssets 0.254ms
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SyncVS.PostprocessSyncProject 0.184ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.152ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 0.138ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.102ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.099ms
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|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.084ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 0.077ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.055ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.052ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.051ms
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PostAssetChangesProfiler: 21.923ms
|
|
PersistCurrentRevisions: 0.140ms
|
|
Untracked: 45.303ms
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|
|
|
Total cache size 267642340
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Total cache size after purge 267642340, took 00:00:00.3703815
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Asset Pipeline Refresh (id=bfda833df10ed430580770992ee4ef41): Total: 0.173 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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|
MonoPathRemapper: Attempts to remap: 261467; Successful remaps: 89086
|
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Thread 0x438d8f000 may have been prematurely finalized
|
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Serialized file version minimum: 23, current 23
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[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
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[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
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Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
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Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.026 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
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Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
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|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
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|
Asset Pipeline Refresh (id=9921d2db916cd484fbf2d2f86d3ef50b): Total: 0.063 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
GPU Resident Drawer disposed.
|
|
Input System module state changed to: ShutdownInProgress.
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|
Input Polling Thread exited.
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Input System module state changed to: Shutdown.
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|
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Thread 0x170af7000 may have been prematurely finalized
|
|
Thread 0x170b83000 may have been prematurely finalized
|
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Thread 0x170c0f000 may have been prematurely finalized
|
|
Thread 0x170a6b000 may have been prematurely finalized
|
|
[Physics::Module] Cleanup current backend.
|
|
[Physics::Module] Id: 0xf2b8ea05
|
|
[Licensing::IpcConnector] LicenseClient-angelofdeath-notifications channel disconnected successfully.
|
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[Licensing::IpcConnector] LicenseClient-angelofdeath channel disconnected successfully.
|
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Thread 0x170953000 may have been prematurely finalized
|
|
Thread 0x1709df000 may have been prematurely finalized
|
|
Thread 0x1708c7000 may have been prematurely finalized
|
|
Thread 0x170ecb000 may have been prematurely finalized
|
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Thread 0x170d27000 may have been prematurely finalized
|
|
Thread 0x170f57000 may have been prematurely finalized
|
|
Shut down UDS service system complete
|
|
Thread 0x17e2c7000 may have been prematurely finalized
|
|
Lingering sessions upon destruction of worker manager
|
|
Unity Data Store service was successfully shut down
|
|
UDS shutting down local client system
|
|
AcceleratorClientConnectionCallback - disconnected - :0
|
|
Cleanup mono
|
|
CodeReloadManager destroyed
|
|
debugger-agent: Unable to listen on 43
|
|
VBCSCompilerPreWarmer: requested VBCSCompiler shutdown
|
|
Checking for leaked weakptr:
|
|
Found no leaked weakptrs.
|
|
[Package Manager] Server process was shutdown
|
|
Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance
|
|
To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.
|
|
Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance
|
|
To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.
|
|
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1793890879322,"processId":2651,"allocatedMemory":17949132,"memoryLabels":[{"Default":239178},{"Permanent":15672},{"Thread":1056776},{"Manager":2599830},{"VertexData":8},{"Geometry":416},{"Texture":24},{"Shader":856451},{"Material":212},{"GfxDevice":43536},{"GfxThread":2560},{"Animation":1032},{"Audio":680},{"FreeType":8},{"FontEngine":736},{"Physics":2002},{"Physics2D":16},{"Serialization":34280},{"Input":43216},{"JobScheduler":448},{"TextLib":16555},{"Mono":56},{"MonoCode":216},{"ScriptingNativeRuntime":155024},{"BaseObject":49184},{"Resource":1460},{"Renderer":13184},{"Transform":4733},{"File":22446},{"WebCam":32},{"Culling":32},{"Terrain":11346},{"Wind":24},{"String":2495288},{"StaticString":3808},{"Utility":2691200},{"PoolAlloc":2872},{"AI":80},{"TypeTree":1095402},{"ScriptManager":50624},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7240},{"Director":7792},{"CloudService":8592},{"WebRequest":10639},{"VR":49426},{"SceneManager":616},{"Video":2112},{"LazyScriptCache":32},{"NativeArray":6552},{"Camera":1177},{"Secure":9785},{"SerializationCache":9704},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57504},{"StaticSafetyDebugInfo":278528},{"Baselib":16},{"Analytics":568},{"Hierarchy":1492},{"UIElements":40},{"CoreStats":14536},{"Identifiers":7152},{"EntityIdStore":33152},{"Gui":282638},{"EditorUtility":615330},{"VersionControl":8},{"Undo":939},{"AssetDatabase":4966075},{"AssetImporter":40},{"EditorGi":328},{"UnityConnect":32546},{"Upm":1788},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"HubClient":848},{"LocalIPC":211},{"ProfilerEditor":9738},{"CoreBusinessMetrics":3205},{"Windowing":416},{"Licensing":1408},{"AssetReference":32},{"IPCStream":4714}]}
|
|
Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance
|
|
To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.
|