Unity Editor version: 6000.6.7f1 (b22767f04f04) Branch: 6000.6/staging Build type: Release Batch mode: NO macOS version: Version 26.1 (Build 25B78) Darwin version: 25.1.0 Architecture: arm64 Running under Rosetta: NO Available memory: 8192 MB Date: 2026-11-05T14:49:56Z VBCSCompilerPreWarmer: watching VBCSCompiler (PID 2652) VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 2654) VBCSCompiler prewarm took 17.18 ms [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist [Licensing::Module] Successfully launched the LicensingClient (PId: 2655) COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity -projectPath /Users/angelofdeath/Projects/Hasebe -riderPath /Applications/Rider.app/Contents/MacOS/rider Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe /Users/angelofdeath/Projects/Hasebe [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-remapper-allocator-initial-capacity=32768" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-main-allocator-mimalloc-enabled=1" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" Player connection [8776147072] Target information: Player connection [8776147072] * "[IP] 172.20.10.5 [Port] 55504 [Flags] 2 [Guid] 2357246365 [EditorId] 2357246365 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8776147072] * "[IP] 10.132.124.29 [Port] 55504 [Flags] 2 [Guid] 2357246365 [EditorId] 2357246365 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8776147072] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8776147072] Host joined alternative multi-casting on [225.0.0.222:34997]... Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad [Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-05T14:49:57.457713Z" [Package Manager] Connected to IPC stream "Upm-2651" after 0.3 seconds. [Licensing::Module] Licensing is not yet initialized. Initialising UDS system complete: - System type: Client - Resource namespace: 5420433f42fdf4ea13c720f39452b183 - Shared memory size: 1073741824 - Command buffer id: 1052672 - Command buffer size: 8192 - Hashmap size: 4194304 - Service connected: false [Licensing::Client] Handshaking with LicensingClient: Version: 1.18.3+d7ffd15 Session Id: bea10588ffd84bff9a1f62bac57f3206 Correlation Id: 8eed4b7b127bee40d73941a3c46fb756 External correlation Id: 4111656186902171733 Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.87s, validation: 0.03s, handshake: 1.68s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-05T14:49:59.168478Z" [Licensing::Module] Connected to LicensingClient (PId: 2655, launch time: 0.01, total connection time: 2.58s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 7972341668464-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited [Licensing::Client] Successfully updated license, isAsync: True, time: 0.00 [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Licensing Background thread has ended after 2.60s [Licensing::Module] Licensing is initialized (took 1.50s). [Licensing::Client] Successfully resolved entitlement details Library Redirect Path: Library/ Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised Refreshing native plugins compatible for Editor in 3.03 ms, found 1 plugins. Preloading 1 native plugins for Editor in 37.84 ms. [Physics::Module] Selected backend (deferred post-plugins). [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Initialize engine version: 6000.6.7f1 (b22767f04f04) [EntityIdStore] init: VM path (explicit commit), pageSize=16384, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/angelofdeath/Projects/Hasebe/Assets GfxDevice: creating device client; kGfxThreadingModeThreaded preferred device: Apple M1 (high power) Metal devices available: 1 0: Apple M1 (high power) Using device Apple M1 (high power) Initializing Metal device caps: Apple M1 Mac GPU Family: 2 Apple GPU Family: 7 MSL Version: 3.0 Has Float MSAA: 1 Has Float Filtering: 1 ReadWrite Texture Tier: 2 Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1' Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56651 CodeReloadManager initialized ImportWorker Server TCP listen port: 0 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.001248 seconds. Native extension for OSXStandalone target not found Package Manager log level set to [2] ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.367 seconds Domain Reload Profiling: 1793ms BeginReloadAssembly (115ms) CreateAndSetChildDomain (17ms) RebuildCommonClasses (3ms) RebuildNativeTypeToScriptingClass (18ms) initialDomainReloadingComplete (51ms) LoadAllAssembliesAndSetupDomain (238ms) LoadAssemblies (95ms) TypeCache.Refresh (168ms) TypeCache.ScanAssembly (153ms) AnalyzeDomain (1ms) FinalizeReload (1367ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (95ms) ProcessInitializeOnLoadAttributes (133ms) ProcessInitializeOnLoadMethodAttributes (952ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 70 packages: Packages from [https://packages.unity.com]: com.unity.addressables@2.11.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e) com.unity.ai.navigation@2.0.16 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb) com.unity.collab-proxy@2.13.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4) com.unity.ide.rider@3.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882) com.unity.inputsystem@1.20.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4) com.unity.recorder@5.1.7 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4) com.unity.visualscripting@1.9.12 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f) com.unity.xr.legacyinputhelpers@3.0.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b) com.unity.bindings.openimageio@1.0.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65) com.unity.profiling.core@1.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06) com.unity.scriptablebuildpipeline@3.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c) com.unity.searcher@4.9.5 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00) com.unity.nuget.mono-cecil@1.11.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff) Built-in packages: com.unity.2d.sprite@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@752945c75a6f) com.unity.2d.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@f4c7bd71ac8a) com.unity.render-pipelines.universal@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1) com.unity.test-framework@1.8.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ee3fe9477490) com.unity.timeline@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.timeline@5aa4cbea9cc5) com.unity.ugui@2.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ugui@eb824e41fbc7) com.unity.modules.accessibility@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility) com.unity.modules.adaptiveperformance@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance) com.unity.modules.ai@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem) com.unity.modules.physics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics) com.unity.modules.physics2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d) com.unity.modules.physicscore2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d) com.unity.modules.screencapture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture) com.unity.modules.terrain@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain) com.unity.modules.terrainphysics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics) com.unity.modules.tetgen@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen) com.unity.modules.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap) com.unity.modules.ui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics) com.unity.modules.unitywebrequest@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle) com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio) com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture) com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww) com.unity.modules.vectorgraphics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics) com.unity.modules.vehicles@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.video) com.unity.modules.wind@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr) com.unity.modules.subsystems@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems) com.unity.modules.hierarchycore@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore) com.unity.ext.nunit@2.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@0198eae3b53e) com.unity.render-pipelines.core@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5) com.unity.shadergraph@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe) com.unity.render-pipelines.universal-config@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@561422b74439) com.unity.collections@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collections@4920e8897b5a) com.unity.burst@2.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.burst@626e66ab421b) com.unity.mathematics@1.4.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@8306a64d0cd6) com.unity.graph-authoring@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@cfd2588851ee) com.unity.test-framework.performance@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@e8b39e3ef3d9) Git packages: com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d) com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2) com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402) com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.01 seconds [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll" ExitCode: 0 Duration: 1s472ms [ 887/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) [1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others) [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (1.45 seconds), 9 items updated, 1283 evaluated AssetDatabase: script compilation time: 2.215581s Begin MonoManager ReloadAssembly 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 6.42 ms, found 6 plugins. Native extension for OSXStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.457 seconds Domain Reload Profiling: 2531ms BeginReloadAssembly (301ms) DisableScriptedObjects (17ms) CreateAndSetChildDomain (144ms) RebuildCommonClasses (6ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (45ms) LoadAllAssembliesAndSetupDomain (706ms) LoadAssemblies (355ms) TypeCache.Refresh (197ms) TypeCache.ScanAssembly (179ms) AnalyzeDomain (65ms) BuildScriptInfoCaches (57ms) ResolveRequiredComponents (5ms) FinalizeReload (1459ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (102ms) ProcessInitializeOnLoadAttributes (647ms) ProcessInitializeOnLoadMethodAttributes (76ms) AwakeInstancesAfterBackupRestoration (18ms) Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log Asset Pipeline Refresh (id=88d67ca2eae8a4e2fb6ab1e23563da1d): Total: 6.732 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2730 ms Asset DB Callback time: managed=447 ms, native=27 ms Scripting: domain reloads=1, domain reload time=1194 ms, compile time=2218 ms, other=114 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=4, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.215ms InvokePackagesCallback: 11.254ms ApplyChangesToAssetFolders: 0.396ms Scan: 632.604ms Collect global state as custom dependencies: 14.396ms OnSourceAssetsModified: 0.761ms CategorizeScriptCompilationAssets: 78.857ms ProcessAssetsWithTransientArtifactChanges: 74.435ms CategorizeAssets: 187.910ms CompileScripts: 2217.751ms ImportOutOfDateAssets: 1484.081ms (1473.863ms without children) ReloadNativeAssets: 0.113ms UnloadImportedAssets: 5.430ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.903ms ImportSchedulerStart: 3.769ms PostProcessAllAssets: 451.848ms VCAutoAddAssetPostprocess 1.498ms PostProcessCallbackCreateDeferredMaterials 0.254ms XRBuildSystem.XRAssetImported 0.231ms MonoPostProcessAllAssets: 447.569ms AssetPostprocessor.OnPostprocessAllAssets 351.697ms StyleCatalogPostProcessor.OnPostprocessAllAssets 26.165ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.162ms BuilderAssetPostprocessor.OnPostprocessAllAssets 5.841ms AssetChangedListener.OnPostprocessAllAssets 4.931ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.091ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.029ms SyncVS.PostprocessSyncProject 2.675ms NugetAssetPostprocessor.OnPostprocessAllAssets 2.580ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.827ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.563ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.407ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.234ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.023ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.858ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.752ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.725ms MaterialPostprocessor.OnPostprocessAllAssets 0.672ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.659ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.473ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.462ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.438ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.432ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.420ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.418ms PostProcessor.OnPostprocessAllAssets 0.399ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.359ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.325ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.317ms TextAssetPostProcessor.OnPostprocessAllAssets 0.311ms AssetEvents.OnPostprocessAllAssets 0.309ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.253ms AssetPathToTypes.OnPostprocessAllAssets 0.222ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.214ms AssetProcessor.OnPostprocessAllAssets 0.188ms SamplePostprocessor.OnPostprocessAllAssets 0.172ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.172ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.168ms ConfigAssetsTracker.OnPostprocessAllAssets 0.133ms ThemePostprocessor.OnPostprocessAllAssets 0.126ms AssetReloadNotifier.OnPostprocessAllAssets 0.122ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.114ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.111ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.109ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.096ms PostAssetChangesProfiler: 13.024ms UnloadStreamsBegin: 11.640ms PersistCurrentRevisions: 0.139ms GenerateScriptTypeHashes: 3.929ms GenerateScriptTypeSerializationHashes: 6.912ms Untracked: 1550.275ms Application.AssetDatabase Initial Refresh End Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.08 seconds Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization Scanning for USB devices : 0.034ms Initializing Unity extensions: Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-OfficeGame 2026-11-05 17:50:13.556 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-11-05 17:50:13.563 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used Unloading 109 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/OfficeGame/Battle/Battle.unity' Deserialize: 4.047 ms Integration: 47.663 ms Integration of assets: 0.004 ms Thread Wait Time: 0.003 ms Total Operation Time: 51.717 ms Unloading 8510 unused Assets / (17.7 MB). Loaded Objects now: 9531. Memory consumption went from 333.3 MB to 315.7 MB. Total: 89.562291 ms (FindLiveObjects: 0.980125 ms CreateObjectMapping: 0.360541 ms MarkObjects: 37.543917 ms DeleteObjects: 50.278959 ms) [LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False [LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt [LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt [MODES] ModeService[default].InitializeCurrentMode [MODES] ModeService[default].RaiseModeChanged(default, default) 2026-11-05 17:50:15.258 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-11-05 17:50:15.265 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used [Project] Loading completed in 18.747 seconds Project init time: 16.297 seconds Template init time: 0.000 seconds Package Manager init time: 1.766 seconds Asset Database init time: 2.782 seconds Global illumination init time: 0.004 seconds Assemblies load time: 1.848 seconds Unity extensions init time: 0.044 seconds Asset Database refresh time: 6.735 seconds Scene opening time: 1.826 seconds ##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1793890215288,"processId":2651,"projectLoad":18.74693275,"projectInit":16.296933375,"templateInit":0.0,"packageManagerInit":1.765863708,"assetDatabaseInit":2.782449208,"globalIlluminationInit":0.003648834,"assembliesLoad":1.847968083,"unityExtensionsInit":0.044061167,"assetDatabaseRefresh":6.735444041,"sceneOpening":1.825538125} ##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1793890215288,"processId":2651,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"} Subscribe to USB device events Worker ready: AssetImportWorkerHW0 0 GPU Resident Drawer created. Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.032s, timestamps: [18.767 - 18.799] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=06b23c86d03b0487fb5bffa81203c0d6): Total: 0.443 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=442 ms Asset DB Callback time: managed=0 ms, native=0 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.203ms InvokePackagesCallback: 0.837ms ApplyChangesToAssetFolders: 0.339ms Scan: 351.642ms Collect global state as custom dependencies: 0.681ms OnSourceAssetsModified: 0.154ms ProcessAssetsWithTransientArtifactChanges: 3.687ms CategorizeAssets: 49.886ms CompileScripts: 0.056ms ImportOutOfDateAssets: 1.137ms (0.175ms without children) ReloadNativeAssets: 0.089ms UnloadImportedAssets: 0.074ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.514ms ImportSchedulerStart: 0.285ms GatherAllCurrentPrimaryImportResultRevisions: 2.923ms UnloadStreamsBegin: 5.251ms PersistCurrentRevisions: 0.137ms Untracked: 24.876ms Start Indexing on Editor startup [Indexing] Starting Initial Indexing for Assets Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.024 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b Asset Pipeline Refresh (id=3082c8d811b2b4154a3a114651f02b30): Total: 0.066 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log [Worker0] Imported GUID: b58aba24383545149cd08a2a0511bf67 - Path: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'cd7f148c02792803895b8c2b75b21434') in 0.087060417 seconds [Worker0] Imported GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '43b8f2fa273fc7302e6dfe60ca1bc6ff') in 0.024429084 seconds [Worker0] Imported GUID: 220462a568ce470482b264d105953329 - Path: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '7ef24ed0f2e179b7544a0b6eb9845140') in 0.016655625 seconds [Worker0] Imported GUID: c1a3243d5b69434b9c387c0cf3f32a52 - Path: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '2725062f1e4df39ced84f44efac1f063') in 0.020334584 seconds [Licensing::Client] Successfully resolved entitlement details Worker ready: AssetImportWorkerHW1 1 Thread 0x439007000 may have been prematurely finalized GPU Resident Drawer disposed. Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly {length = 6, capacity = 6, bytes = 0xb0be8311caa0} 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 3.56 ms, found 6 plugins. Native extension for OSXStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.484 seconds Domain Reload Profiling: 2199ms BeginReloadAssembly (412ms) DisableScriptedObjects (78ms) CreateAndSetChildDomain (162ms) RebuildCommonClasses (7ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (37ms) LoadAllAssembliesAndSetupDomain (246ms) LoadAssemblies (124ms) TypeCache.Refresh (11ms) AnalyzeDomain (22ms) ResolveRequiredComponents (16ms) FinalizeReload (1485ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (75ms) ProcessInitializeOnLoadAttributes (340ms) ProcessInitializeOnLoadMethodAttributes (85ms) AwakeInstancesAfterBackupRestoration (547ms) No restricted APIs configured; Validation skipped. Checking 25 assemblies for restricted APIs found 0 usage(s) in 2 ms Asset Pipeline Refresh (id=e253887d49f144e77a0a398d95c25142): Total: 4.018 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1812 ms Asset DB Callback time: managed=1213 ms, native=177 ms Scripting: domain reloads=1, domain reload time=813 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 1.156ms ApplyChangesToAssetFolders: 0.220ms Collect global state as custom dependencies: 1.622ms ProcessAssetsWithTransientArtifactChanges: 172.962ms CategorizeAssets: 64.397ms CompileScripts: 1.497ms ImportOutOfDateAssets: 1495.063ms (1491.677ms without children) CollectScriptTypesHashes: 2.875ms ReloadNativeAssets: 1.085ms UnloadImportedAssets: 0.874ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.676ms ImportSchedulerStart: 0.739ms PostProcessAllAssets: 1380.816ms AssemblyValidation.PostprocessAllAssets 32.430ms PostProcessCallbackCreateDeferredMaterials 17.321ms PostprocessAssetsUpdateCachedIcon 16.752ms RaytracingShaderImportPostprocess 9.430ms ShaderAssetModifiedCallback 9.362ms ComputeShaderImportPostprocess 9.235ms SpeedTreeImporter.PostprocessAllAssets 9.158ms LocalizationDatabase.AssetDatabasePostprocessCallback 4.187ms BlockShaderImporter.PostprocessAllAssets 4.132ms XRBuildSystem.XRAssetImported 0.206ms MonoPostProcessAllAssets: 1211.723ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 360.342ms NugetAssetPostprocessor.OnPostprocessAllAssets 165.935ms PostProcessor.OnPostprocessAllAssets 102.586ms InputActionAssetPostprocessor.OnPostprocessAllAssets 69.344ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 68.917ms MaterialPostprocessor.OnPostprocessAllAssets 68.887ms AssetPostprocessor.OnPostprocessAllAssets 57.647ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 52.116ms WadFileAssetPostprocessor.OnPostprocessAllAssets 23.826ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 23.528ms TextAssetPostProcessor.OnPostprocessAllAssets 22.894ms MapFileAssetPostprocessor.OnPostprocessAllAssets 22.708ms SpriteSlicePostprocessor.OnPostprocessAllAssets 20.581ms AssetChangedListener.OnPostprocessAllAssets 15.894ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.495ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.418ms SyncVS.PostprocessSyncProject 7.956ms SpeedTree9Postprocessor.OnPostprocessAllAssets 5.139ms BuilderAssetPostprocessor.OnPostprocessAllAssets 4.963ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.515ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.327ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.919ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.886ms ThemePostprocessor.OnPostprocessAllAssets 0.814ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.698ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.651ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.382ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.359ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.335ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.274ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.269ms AssetPathToTypes.OnPostprocessAllAssets 0.251ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.213ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.179ms AssetEvents.OnPostprocessAllAssets 0.143ms SamplePostprocessor.OnPostprocessAllAssets 0.138ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.127ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.105ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.095ms ConfigAssetsTracker.OnPostprocessAllAssets 0.092ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.082ms AssetReloadNotifier.OnPostprocessAllAssets 0.077ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.072ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms AssetProcessor.OnPostprocessAllAssets 0.055ms PostAssetChangesProfiler: 9.664ms GatherAllCurrentPrimaryImportResultRevisions: 0.574ms UnloadStreamsBegin: 0.941ms PersistCurrentRevisions: 0.137ms GenerateScriptTypeHashes: 3.595ms GenerateScriptTypeSerializationHashes: 6.464ms Untracked: 884.326ms Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 3.217 ms Integration: 625.159 ms Integration of assets: 0.015 ms Thread Wait Time: 0.007 ms Total Operation Time: 628.397 ms Switched from None to None UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.Camera.CameraMode) Code.Game.PapaInstaller/d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201) Code.Infrastructure.Camera.CameraFactory/d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) System.Delegate:DynamicInvokeImpl (object[]) System.MulticastDelegate:DynamicInvokeImpl (object[]) System.Delegate:DynamicInvoke (object[]) UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41) GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details TrimDiskCacheJob: Current cache size 0mb [Licensing::Client] Successfully resolved entitlement details Switched from None to OpenMovement UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.Camera.CameraMode) Code.Game.TestingLevel.TestingState/d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__3> (Code.Game.TestingLevel.TestingState/d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Game.TestingLevel.TestingState:EnterState () Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.App.AppStates) Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134) Code.Game.PapaInstaller:b__5_0 () (at Assets/Code/PapaInstaller.cs:116) Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39) Code.Infrastructure.Loadings.Loading/d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70) Code.Infrastructure.Input.InputService/d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) System.Delegate:DynamicInvokeImpl (object[]) System.MulticastDelegate:DynamicInvokeImpl (object[]) System.Delegate:DynamicInvoke (object[]) UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b Refreshing native plugins compatible for Editor in 2.52 ms, found 6 plugins. Asset Pipeline Refresh (id=d6fd090dd1945470db4255948f520d9f): Total: 0.046 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 0.975 ms Integration: 5.165 ms Integration of assets: 0.002 ms Thread Wait Time: 137.001 ms Total Operation Time: 143.144 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 8.942 ms Integration: 4.506 ms Integration of assets: 0.005 ms Thread Wait Time: 181.732 ms Total Operation Time: 195.186 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 11.935 ms Integration: 25.213 ms Integration of assets: 0.085 ms Thread Wait Time: 292.799 ms Total Operation Time: 330.033 ms Switched from Testing to Testing UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__20>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70) Code.Game.TestingLevel.TestingState/d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210) Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70) Code.Infrastructure.SceneLoader.CustomCustomSceneManager/d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431) UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415) DelegateList`1:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109) MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29) (Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41) Scene (Battle) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Battle/Battle.unity' Deserialize: 0.789 ms Integration: 12.310 ms Integration of assets: 0.002 ms Thread Wait Time: 57.648 ms Total Operation Time: 70.749 ms Switched from OpenMovement to BattleMode UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.Camera.CameraMode) Code.Game.OfficeGame.GameStates.BattleState/d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:146) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210) Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189) Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721) Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612) Cysharp.Threading.Tasks.UniTaskExtensions/<>c:b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64) System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156) UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84) UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110) (Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41) Switched from Testing to BattleState UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__20>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70) Code.Game.OfficeGame.GameStates.BattleState/d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:161) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70) Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51) LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53) LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71) LitMotion.UpdateRunner`3:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99) LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232) LitMotion.PlayerLoopHelper/<>c:b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68) LitMotion.PlayerLoopHelper/<>c:b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87) (Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41) Look rotation viewing vector is zero UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.Quaternion:Internal_LookRotation (UnityEngine.Vector3&,UnityEngine.Vector3&) UnityEngine.Quaternion:LookRotation (UnityEngine.Vector3,UnityEngine.Vector3) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Math/Math.bindings.cs:180) Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionPositionDecider:MarkPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs:160) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47) UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771) UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717) UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589) UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2182) UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695) UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508) UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267) UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408) UnityEngine.InputSystem.LowLevel.InputState:Change (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125) UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39) UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49) UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828) UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759) UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512) UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335) UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80) UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161) [/Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs line 161] Look rotation viewing vector is zero UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.Quaternion:Internal_LookRotation (UnityEngine.Vector3&,UnityEngine.Vector3&) UnityEngine.Quaternion:LookRotation (UnityEngine.Vector3,UnityEngine.Vector3) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Math/Math.bindings.cs:180) Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionPositionDecider:MarkPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs:160) UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47) UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771) UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717) UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589) UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2182) UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695) UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508) UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267) UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408) UnityEngine.InputSystem.LowLevel.InputState:Change (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125) UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39) UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49) UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828) UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759) UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512) UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335) UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80) UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161) [/Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs line 161] [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.025516s [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 7.11 ms, found 6 plugins. Asset Pipeline Refresh (id=f6a06bd6775ab446b9fb91e5ed95efc5): Total: 0.747 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=648 ms Asset DB Callback time: managed=57 ms, native=15 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=26 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 3.408ms Scan: 433.882ms Collect global state as custom dependencies: 5.272ms OnSourceAssetsModified: 11.496ms CategorizeScriptCompilationAssets: 1.079ms ProcessAssetsWithTransientArtifactChanges: 1.721ms CategorizeAssets: 32.093ms CompileScripts: 25.571ms ImportOutOfDateAssets: 2.085ms (0.127ms without children) ReloadNativeAssets: 0.365ms UnloadImportedAssets: 0.062ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.468ms ImportSchedulerStart: 1.061ms PostProcessAllAssets: 47.381ms XRBuildSystem.XRAssetImported 0.559ms ShaderAssetModifiedCallback 0.289ms PostprocessAssetsUpdateCachedIcon 0.076ms PostProcessCallbackCreateDeferredMaterials 0.056ms MonoPostProcessAllAssets: 46.120ms SyncVS.PostprocessSyncProject 18.635ms ConfigAssetsTracker.OnPostprocessAllAssets 11.984ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.741ms AssetPostprocessor.OnPostprocessAllAssets 1.651ms AssetChangedListener.OnPostprocessAllAssets 0.946ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.786ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.764ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.756ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.592ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.584ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.502ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.480ms BuilderAssetPostprocessor.OnPostprocessAllAssets 0.471ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.415ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.352ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.338ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.270ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.168ms SpriteSlicePostprocessor.OnPostprocessAllAssets 0.066ms PostAssetChangesProfiler: 13.538ms GatherAllCurrentPrimaryImportResultRevisions: 0.889ms UnloadStreamsBegin: 26.870ms PersistCurrentRevisions: 0.137ms Untracked: 141.471ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe GPU Resident Drawer disposed. Thread 0x419e1f000 may have been prematurely finalized Container Battle (344184286) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Testing (-1836680002) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (610039141) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 4.271 ms Integration: 31.804 ms Integration of assets: 0.001 ms Thread Wait Time: 0.016 ms Total Operation Time: 36.091 ms Unloading 8826 unused Assets / (17.9 MB). Loaded Objects now: 10967. Memory consumption went from 426.7 MB to 408.8 MB. Total: 147.124333 ms (FindLiveObjects: 1.155583 ms CreateObjectMapping: 0.472625 ms MarkObjects: 66.991750 ms DeleteObjects: 78.336125 ms) [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. ExitCode: 0 Duration: 3s413ms [ 803/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 2s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (3.36 seconds), 6 items updated, 1283 evaluated Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Thread 0x44a967000 may have been prematurely finalized Total cache size 314098748 GPU Resident Drawer disposed. Total cache size after purge 267642340, took 00:00:00.4950741 Refreshing native plugins compatible for Editor in 4.61 ms, found 6 plugins. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-11-05 17:53:39.707 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-11-05 17:53:39.711 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.885 seconds Domain Reload Profiling: 3270ms BeginReloadAssembly (718ms) DisableScriptedObjects (138ms) CreateAndSetChildDomain (218ms) RebuildCommonClasses (8ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (52ms) LoadAllAssembliesAndSetupDomain (593ms) LoadAssemblies (330ms) TypeCache.Refresh (26ms) TypeCache.ScanAssembly (4ms) AnalyzeDomain (220ms) BuildScriptInfoCaches (196ms) ResolveRequiredComponents (17ms) FinalizeReload (1885ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (353ms) ProcessInitializeOnLoadAttributes (397ms) ProcessInitializeOnLoadMethodAttributes (87ms) AwakeInstancesAfterBackupRestoration (502ms) Asset Pipeline Refresh (id=b2da90107829c451299cfd6cd8df8afd): Total: 3.585 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2059 ms Asset DB Callback time: managed=24 ms, native=1 ms Scripting: domain reloads=1, domain reload time=1497 ms, compile time=3 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 1.701ms ApplyChangesToAssetFolders: 0.347ms Collect global state as custom dependencies: 3.980ms ProcessAssetsWithTransientArtifactChanges: 3.963ms CategorizeAssets: 89.059ms CompileScripts: 2.796ms ImportOutOfDateAssets: 1901.939ms (1895.586ms without children) CollectScriptTypesHashes: 2.881ms ReloadNativeAssets: 3.176ms UnloadImportedAssets: 0.154ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.753ms ImportSchedulerStart: 2.205ms PostProcessAllAssets: 24.246ms MonoPostProcessAllAssets: 24.242ms ConfigAssetsTracker.OnPostprocessAllAssets 11.984ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.337ms SyncVS.PostprocessSyncProject 1.843ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.741ms AssetPostprocessor.OnPostprocessAllAssets 1.651ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.334ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.293ms AssetChangedListener.OnPostprocessAllAssets 0.946ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.764ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.756ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.592ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.588ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.584ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.480ms BuilderAssetPostprocessor.OnPostprocessAllAssets 0.471ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.362ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.273ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.219ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.178ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.168ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.110ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.089ms SpriteSlicePostprocessor.OnPostprocessAllAssets 0.066ms GatherAllCurrentPrimaryImportResultRevisions: 0.421ms PersistCurrentRevisions: 0.137ms GenerateScriptTypeHashes: 3.488ms GenerateScriptTypeSerializationHashes: 5.937ms Untracked: 1551.211ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 4.89 ms, found 6 plugins. Asset Pipeline Refresh (id=56465da0c0023475a8c413ab841a48da): Total: 1.412 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=874 ms Asset DB Callback time: managed=471 ms, native=55 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 0.840ms Scan: 736.564ms Collect global state as custom dependencies: 0.784ms OnSourceAssetsModified: 7.517ms CategorizeScriptCompilationAssets: 0.102ms ProcessAssetsWithTransientArtifactChanges: 4.102ms CategorizeAssets: 67.237ms CompileScripts: 9.472ms ImportOutOfDateAssets: 4.234ms (0.368ms without children) ReloadNativeAssets: 0.193ms UnloadImportedAssets: 0.269ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.751ms ImportSchedulerStart: 1.649ms PostProcessAllAssets: 499.981ms PostProcessCallbackCreateDeferredMaterials 31.326ms XRBuildSystem.XRAssetImported 0.725ms MonoPostProcessAllAssets: 466.494ms NugetAssetPostprocessor.OnPostprocessAllAssets 228.142ms AssetPostprocessor.OnPostprocessAllAssets 43.457ms BuilderAssetPostprocessor.OnPostprocessAllAssets 25.021ms AssetChangedListener.OnPostprocessAllAssets 16.366ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.061ms SpriteSlicePostprocessor.OnPostprocessAllAssets 12.038ms SyncVS.PostprocessSyncProject 9.585ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.845ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.960ms TextAssetPostProcessor.OnPostprocessAllAssets 5.561ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.537ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.466ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.379ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.232ms PostProcessor.OnPostprocessAllAssets 1.848ms MaterialPostprocessor.OnPostprocessAllAssets 1.314ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.281ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.264ms UVCSAssetPostprocessor.OnPostprocessAllAssets 1.141ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.925ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.885ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.744ms SamplePostprocessor.OnPostprocessAllAssets 0.543ms AssetPathToTypes.OnPostprocessAllAssets 0.507ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.505ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.456ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.429ms AssetEvents.OnPostprocessAllAssets 0.422ms ThemePostprocessor.OnPostprocessAllAssets 0.413ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.405ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.335ms ConfigAssetsTracker.OnPostprocessAllAssets 0.335ms AssetReloadNotifier.OnPostprocessAllAssets 0.301ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.256ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.210ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.156ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.153ms AssetProcessor.OnPostprocessAllAssets 0.135ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.063ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.061ms SpeedTree9Postprocessor.OnPostprocessAllAssets 0.054ms PostAssetChangesProfiler: 19.693ms GatherAllCurrentPrimaryImportResultRevisions: 7.888ms PersistCurrentRevisions: 0.277ms Untracked: 53.051ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 3 Duration: 0s695ms [ 938/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ##### CommandLine "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp -target:library -out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll" -refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll" -define:UNITY_6000_6_7 -define:UNITY_6000_6 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:UNITY_2023_1_OR_NEWER -define:UNITY_2023_2_OR_NEWER -define:UNITY_2023_3_OR_NEWER -define:UNITY_6000_0_OR_NEWER -define:UNITY_6000_1_OR_NEWER -define:UNITY_6000_2_OR_NEWER -define:UNITY_6000_3_OR_NEWER -define:UNITY_6000_4_OR_NEWER -define:UNITY_6000_5_OR_NEWER -define:UNITY_6000_6_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AR -define:ENABLE_AUDIO -define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE -define:ENABLE_BURST -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_UNITY_CONSENT -define:ENABLE_UNITY_CLOUD_IDENTIFIERS -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_MARSHALLING_TESTS -define:ENABLE_VIDEO -define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:ENABLE_ACCESSIBILITY_SCREEN_READER -define:TEXTCORE_1_0_OR_NEWER -define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED -define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND -define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND -define:PLATFORM_STANDALONE_OSX -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_OSX -define:UNITY_STANDALONE -define:ENABLE_GAMECENTER -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_SPATIALTRACKING -define:PLATFORM_HAS_CUSTOM_MUTEX -define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP -define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS -define:PLATFORM_REQUIRES_PATH_NORMALIZATION -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER -define:UNITY_INCLUDE_INSTRUMENTATION -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_ENABLE_CHECKS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_OSX -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_DIRECTOR -define:ENABLE_LOCALIZATION -define:ENABLE_SPRITES -define:ENABLE_TERRAIN -define:ENABLE_TILEMAP -define:ENABLE_TIMELINE -define:ENABLE_INPUT_SYSTEM -define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll" 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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll" 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"Assets/Code/UserDefinedEnums/ActionMappings.cs" "Assets/Code/UserDefinedEnums/AppStates.cs" "Assets/Code/UserDefinedEnums/AudioGroupType.cs" "Assets/Code/UserDefinedEnums/AudioLODLevel.cs" "Assets/Code/UserDefinedEnums/AudioPartition.cs" "Assets/Code/UserDefinedEnums/AudioSourceType.cs" "Assets/Code/UserDefinedEnums/ParticlePartition.cs" "Assets/Code/UserDefinedEnums/SceneId.cs" "Assets/Code/UserDefinedEnums/UIPanelType.cs" "Assets/Code/UserDefinedEnums/VolumeId.cs" "Assets/KinematicCharacterController/Core/ICharacterController.cs" "Assets/KinematicCharacterController/Core/IMoverController.cs" "Assets/KinematicCharacterController/Core/KCCSettings.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs" "Assets/KinematicCharacterController/Core/PhysicsMover.cs" "Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs" -langversion:9.0 /deterministic /optimize- /debug:portable /nologo /RuntimeMetadataVersion:v4.0.30319 /nowarn:0169 /nowarn:0649 /nowarn:0282 /nowarn:1701 /nowarn:1702 /utf8output /preferreduilang:en-US /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt" ##### Custom Environment Variables DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet DOTNET_MULTILEVEL_LOOKUP=0 DOTNET_SYSTEM_GLOBALIZATION_USENLS=1 ##### ExitCode 1 ##### Output Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,69): error CS1525: Invalid expression term ')' *** Tundra build failed (0.62 seconds), 2 items updated, 1283 evaluated ## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ## Output: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,69): error CS1525: Invalid expression term ')' Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,69): error CS1525: Invalid expression term ')' Total cache size 267642340 Total cache size after purge 267642340, took 00:00:00.3420544 [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Refreshing native plugins compatible for Editor in 2.64 ms, found 6 plugins. Asset Pipeline Refresh (id=c294e8e74f8aa4a69841338b7a506ad1): Total: 0.233 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 3 Duration: 1s107ms [ 911/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ##### CommandLine "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp -target:library -out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll" -refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll" -define:UNITY_6000_6_7 -define:UNITY_6000_6 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:UNITY_2023_1_OR_NEWER -define:UNITY_2023_2_OR_NEWER -define:UNITY_2023_3_OR_NEWER -define:UNITY_6000_0_OR_NEWER -define:UNITY_6000_1_OR_NEWER -define:UNITY_6000_2_OR_NEWER -define:UNITY_6000_3_OR_NEWER -define:UNITY_6000_4_OR_NEWER -define:UNITY_6000_5_OR_NEWER -define:UNITY_6000_6_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AR -define:ENABLE_AUDIO -define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE -define:ENABLE_BURST -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_UNITY_CONSENT -define:ENABLE_UNITY_CLOUD_IDENTIFIERS -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_MARSHALLING_TESTS -define:ENABLE_VIDEO -define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:ENABLE_ACCESSIBILITY_SCREEN_READER -define:TEXTCORE_1_0_OR_NEWER -define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED -define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND -define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND -define:PLATFORM_STANDALONE_OSX -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_OSX -define:UNITY_STANDALONE -define:ENABLE_GAMECENTER -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_SPATIALTRACKING -define:PLATFORM_HAS_CUSTOM_MUTEX -define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP -define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS -define:PLATFORM_REQUIRES_PATH_NORMALIZATION -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER 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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll" "Assets/Code/Debug/StartFromBootstrap.cs" "Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs" "Assets/Code/Debug/TestingLevel/TestingState.cs" "Assets/Code/Entities/EntityExtensions.cs" "Assets/Code/Entities/Prefab/Companion.cs" "Assets/Code/Infrastructure/App/AppStateMachine.cs" "Assets/Code/Infrastructure/Audio/AudioFactory.cs" "Assets/Code/Infrastructure/Audio/AudioInfo.cs" "Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs" "Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs" "Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs" "Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs" "Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs" "Assets/Code/Infrastructure/Audio/AudioService.cs" "Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs" "Assets/Code/Infrastructure/Audio/AudioSourcePool.cs" "Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs" "Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs" "Assets/Code/Infrastructure/Camera/CameraFactory.cs" "Assets/Code/Infrastructure/Camera/CameraStateMachine.cs" "Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs" "Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs" "Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs" "Assets/Code/Infrastructure/Camera/GameCamera.cs" "Assets/Code/Infrastructure/Configs/ConfigLocator.cs" "Assets/Code/Infrastructure/Configs/ConfigReferences.cs" "Assets/Code/Infrastructure/Generators/Attributes.cs" "Assets/Code/Infrastructure/Input/InputService.cs" "Assets/Code/Infrastructure/Input/InputServiceConfig.cs" "Assets/Code/Infrastructure/Loadings/Loading.cs" "Assets/Code/Infrastructure/Particles/ParticleInfo.cs" "Assets/Code/Infrastructure/Particles/ParticleLoader.cs" "Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs" "Assets/Code/Infrastructure/Particles/ParticleService.cs" "Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs" "Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs" "Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs" "Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs" "Assets/Code/Infrastructure/StateMachine/BaseState.cs" "Assets/Code/Infrastructure/UI/CanvasSettings.cs" "Assets/Code/Infrastructure/UI/UIFactory.cs" "Assets/Code/Infrastructure/UI/UIPanel.cs" "Assets/Code/Infrastructure/UI/UIPanelSettings.cs" "Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs" "Assets/Code/Infrastructure/Utils/AnimatorUtil.cs" "Assets/Code/Infrastructure/Utils/ConfigUtility.cs" "Assets/Code/Infrastructure/Utils/EnumUtil.cs" "Assets/Code/Infrastructure/Volume/VolumeFactory.cs" "Assets/Code/Infrastructure/Volume/VolumeService.cs" "Assets/Code/Infrastructure/Volume/VolumeSettings.cs" "Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/AttackBattleActionData.cs" "Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/BattleActionData.cs" "Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs" "Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/NoneBattleActionData.cs" "Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/StuggerActionData.cs" "Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/WaitBattleActionData.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionNone.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecider.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResult.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResultCode.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Deciders/DeciderType.cs" "Assets/Code/OfficeGame/BattleMode/Actions/EntityProperties.cs" "Assets/Code/OfficeGame/BattleMode/Actions/EntitySnapshotData.cs" "Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs" "Assets/Code/OfficeGame/BattleMode/BattleState.cs" "Assets/Code/OfficeGame/BattleMode/BattleStateSceneInstaller.cs" "Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs" "Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs" "Assets/Code/OfficeGame/BattleMode/Marker/MarkerManager.cs" "Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs" "Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs" "Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs" "Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs" "Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs" "Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs" "Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs" "Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs" "Assets/Code/OfficeGame/Entities/InteractableEntity.cs" "Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs" "Assets/Code/OfficeGame/Location/DoNotThaShi.cs" "Assets/Code/OfficeGame/Location/InvisibleWall.cs" "Assets/Code/OfficeGame/Location/LocationIDs.cs" "Assets/Code/OfficeGame/Location/LocationSegment.cs" "Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs" "Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs" "Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs" "Assets/Code/OfficeGame/Location/PlayerLocationManager.cs" "Assets/Code/OfficeGame/Player/EntityAnimator.cs" "Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs" "Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs" "Assets/Code/OfficeGame/Player/MovementController.cs" "Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs" "Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs" "Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs" "Assets/Code/OfficeGame/Player/PlayerInteractor.cs" "Assets/Code/PapaInstaller.cs" "Assets/Code/UserDefinedEnums/ActionMappings.cs" "Assets/Code/UserDefinedEnums/AppStates.cs" "Assets/Code/UserDefinedEnums/AudioGroupType.cs" "Assets/Code/UserDefinedEnums/AudioLODLevel.cs" "Assets/Code/UserDefinedEnums/AudioPartition.cs" "Assets/Code/UserDefinedEnums/AudioSourceType.cs" "Assets/Code/UserDefinedEnums/ParticlePartition.cs" "Assets/Code/UserDefinedEnums/SceneId.cs" "Assets/Code/UserDefinedEnums/UIPanelType.cs" "Assets/Code/UserDefinedEnums/VolumeId.cs" "Assets/KinematicCharacterController/Core/ICharacterController.cs" "Assets/KinematicCharacterController/Core/IMoverController.cs" "Assets/KinematicCharacterController/Core/KCCSettings.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs" "Assets/KinematicCharacterController/Core/PhysicsMover.cs" "Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs" -langversion:9.0 /deterministic /optimize- /debug:portable /nologo /RuntimeMetadataVersion:v4.0.30319 /nowarn:0169 /nowarn:0649 /nowarn:0282 /nowarn:1701 /nowarn:1702 /utf8output /preferreduilang:en-US /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt" ##### Custom Environment Variables DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet DOTNET_MULTILEVEL_LOOKUP=0 DOTNET_SYSTEM_GLOBALIZATION_USENLS=1 ##### ExitCode 1 ##### Output Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,56): error CS0019: Operator '<' cannot be applied to operands of type 'Vector3' and 'float' *** Tundra build failed (1.07 seconds), 2 items updated, 1283 evaluated ## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ## Output: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,56): error CS0019: Operator '<' cannot be applied to operands of type 'Vector3' and 'float' Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs(80,56): error CS0019: Operator '<' cannot be applied to operands of type 'Vector3' and 'float' Total cache size 267642340 Total cache size after purge 267642340, took 00:00:00.2523172 [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Refreshing native plugins compatible for Editor in 4.75 ms, found 6 plugins. Asset Pipeline Refresh (id=7bb0e9e8ee6ab4fb9a9fccd29e840d33): Total: 0.204 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 1s241ms [ 749/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (1.20 seconds), 6 items updated, 1283 evaluated Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Total cache size 267642340 Total cache size after purge 267642340, took 00:00:00.2973696 Begin MonoManager ReloadAssembly GPU Resident Drawer disposed. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-11-05 17:57:01.825 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-11-05 17:57:01.829 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly - Finished resetting the current domain, in 2.237 seconds Domain Reload Profiling: 4666ms BeginReloadAssembly (1567ms) ExecutionOrderSort (4ms) DisableScriptedObjects (301ms) CreateAndSetChildDomain (621ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (88ms) LoadAllAssembliesAndSetupDomain (749ms) LoadAssemblies (571ms) TypeCache.Refresh (29ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (265ms) BuildScriptInfoCaches (241ms) ResolveRequiredComponents (18ms) FinalizeReload (2238ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) BeforeProcessingInitializeOnLoad (307ms) ProcessInitializeOnLoadAttributes (476ms) ProcessInitializeOnLoadMethodAttributes (131ms) EditorAssembliesLoaded (3ms) AwakeInstancesAfterBackupRestoration (728ms) Asset Pipeline Refresh (id=889ab435a78b54154b60f457f235dca2): Total: 5.132 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2460 ms Asset DB Callback time: managed=49 ms, native=1 ms Scripting: domain reloads=1, domain reload time=2618 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.261ms InvokePackagesCallback: 2.209ms ApplyChangesToAssetFolders: 0.564ms Collect global state as custom dependencies: 3.233ms ProcessAssetsWithTransientArtifactChanges: 6.643ms CategorizeAssets: 97.663ms CompileScripts: 1.552ms ImportOutOfDateAssets: 2253.461ms (2248.367ms without children) CollectScriptTypesHashes: 18.982ms ReloadNativeAssets: 1.681ms UnloadImportedAssets: 0.094ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.154ms ImportSchedulerStart: 2.079ms PostProcessAllAssets: 49.109ms MonoPostProcessAllAssets: 49.075ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.610ms SyncVS.PostprocessSyncProject 5.158ms SpeedTree9Postprocessor.OnPostprocessAllAssets 3.559ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.482ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.762ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.799ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.727ms AssetPostprocessor.OnPostprocessAllAssets 0.705ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.608ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.559ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.511ms AssetChangedListener.OnPostprocessAllAssets 0.505ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.415ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.386ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.375ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.344ms SpriteSlicePostprocessor.OnPostprocessAllAssets 0.184ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.133ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.126ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.126ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.095ms BuilderAssetPostprocessor.OnPostprocessAllAssets 0.092ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.065ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.064ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.058ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.057ms GatherAllCurrentPrimaryImportResultRevisions: 2.612ms PersistCurrentRevisions: 0.139ms GenerateScriptTypeHashes: 3.964ms GenerateScriptTypeSerializationHashes: 6.741ms Untracked: 2693.395ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Refreshing native plugins compatible for Editor in 4.39 ms, found 6 plugins. Asset Pipeline Refresh (id=87916212aba5b46aebf85480286a7a0b): Total: 0.487 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=289 ms Asset DB Callback time: managed=177 ms, native=18 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 0.204ms Scan: 208.041ms Collect global state as custom dependencies: 0.295ms OnSourceAssetsModified: 2.323ms CategorizeScriptCompilationAssets: 0.336ms ProcessAssetsWithTransientArtifactChanges: 5.045ms CategorizeAssets: 29.027ms CompileScripts: 2.090ms ImportOutOfDateAssets: 3.939ms (0.130ms without children) ReloadNativeAssets: 0.090ms UnloadImportedAssets: 0.088ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.588ms ImportSchedulerStart: 3.041ms PostProcessAllAssets: 180.285ms XRBuildSystem.XRAssetImported 1.797ms PostProcessCallbackCreateDeferredMaterials 1.226ms MonoPostProcessAllAssets: 175.762ms NugetAssetPostprocessor.OnPostprocessAllAssets 70.605ms BuilderAssetPostprocessor.OnPostprocessAllAssets 21.943ms AssetPostprocessor.OnPostprocessAllAssets 9.375ms UVCSAssetPostprocessor.OnPostprocessAllAssets 6.385ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.805ms AssetChangedListener.OnPostprocessAllAssets 5.221ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.025ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.846ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.479ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.928ms SpriteSlicePostprocessor.OnPostprocessAllAssets 3.547ms PostProcessor.OnPostprocessAllAssets 3.531ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.491ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.196ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.500ms TextAssetPostProcessor.OnPostprocessAllAssets 1.811ms AssetReloadNotifier.OnPostprocessAllAssets 1.143ms InputActionAssetPostprocessor.OnPostprocessAllAssets 1.043ms AssetPathToTypes.OnPostprocessAllAssets 0.994ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.922ms MaterialPostprocessor.OnPostprocessAllAssets 0.901ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.802ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.688ms SyncVS.PostprocessSyncProject 0.647ms ConfigAssetsTracker.OnPostprocessAllAssets 0.597ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.580ms SamplePostprocessor.OnPostprocessAllAssets 0.528ms AssetEvents.OnPostprocessAllAssets 0.498ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.370ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.345ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.319ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.203ms ThemePostprocessor.OnPostprocessAllAssets 0.162ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.120ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.099ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.087ms AssetProcessor.OnPostprocessAllAssets 0.061ms PostAssetChangesProfiler: 12.974ms GatherAllCurrentPrimaryImportResultRevisions: 8.275ms PersistCurrentRevisions: 0.136ms Untracked: 34.421ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 0s993ms [ 834/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (0.93 seconds), 6 items updated, 1283 evaluated Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Total cache size 267642340 Total cache size after purge 267642340, took 00:00:00.1554741 Begin MonoManager ReloadAssembly GPU Resident Drawer disposed. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-11-05 17:57:23.637 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-11-05 17:57:23.641 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.473 seconds Domain Reload Profiling: 2927ms BeginReloadAssembly (854ms) ExecutionOrderSort (4ms) DisableScriptedObjects (187ms) CreateAndSetChildDomain (276ms) RebuildCommonClasses (7ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (63ms) LoadAllAssembliesAndSetupDomain (517ms) LoadAssemblies (302ms) TypeCache.Refresh (22ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (195ms) BuildScriptInfoCaches (167ms) ResolveRequiredComponents (19ms) FinalizeReload (1474ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (5ms) BeforeProcessingInitializeOnLoad (197ms) ProcessInitializeOnLoadAttributes (368ms) ProcessInitializeOnLoadMethodAttributes (83ms) AwakeInstancesAfterBackupRestoration (486ms) Asset Pipeline Refresh (id=6a51822a4959143e18d2ce3bbf65798f): Total: 3.245 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1612 ms Asset DB Callback time: managed=30 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1600 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 1.277ms ApplyChangesToAssetFolders: 0.264ms Collect global state as custom dependencies: 1.463ms ProcessAssetsWithTransientArtifactChanges: 3.354ms CategorizeAssets: 77.611ms CompileScripts: 1.123ms ImportOutOfDateAssets: 1481.093ms (1478.588ms without children) CollectScriptTypesHashes: 4.601ms ReloadNativeAssets: 1.326ms UnloadImportedAssets: 0.079ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.690ms ImportSchedulerStart: 0.348ms PostProcessAllAssets: 30.076ms MonoPostProcessAllAssets: 30.072ms NugetAssetPostprocessor.OnPostprocessAllAssets 70.605ms BuilderAssetPostprocessor.OnPostprocessAllAssets 21.943ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.648ms AssetPostprocessor.OnPostprocessAllAssets 9.375ms UVCSAssetPostprocessor.OnPostprocessAllAssets 6.385ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.805ms AssetChangedListener.OnPostprocessAllAssets 5.221ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.025ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.846ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.479ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.928ms SpriteSlicePostprocessor.OnPostprocessAllAssets 3.547ms PostProcessor.OnPostprocessAllAssets 3.531ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.491ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.196ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.500ms SyncVS.PostprocessSyncProject 1.869ms TextAssetPostProcessor.OnPostprocessAllAssets 1.811ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.566ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.264ms AssetReloadNotifier.OnPostprocessAllAssets 1.143ms AssetPathToTypes.OnPostprocessAllAssets 0.994ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.922ms MaterialPostprocessor.OnPostprocessAllAssets 0.901ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.802ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.688ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.619ms ConfigAssetsTracker.OnPostprocessAllAssets 0.597ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.580ms SamplePostprocessor.OnPostprocessAllAssets 0.528ms AssetEvents.OnPostprocessAllAssets 0.498ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.398ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.370ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.345ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.319ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.287ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.217ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.203ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.190ms ThemePostprocessor.OnPostprocessAllAssets 0.162ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.121ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.120ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.111ms AssetProcessor.OnPostprocessAllAssets 0.061ms GatherAllCurrentPrimaryImportResultRevisions: 0.642ms PersistCurrentRevisions: 0.136ms GenerateScriptTypeHashes: 3.108ms GenerateScriptTypeSerializationHashes: 5.512ms Untracked: 1641.900ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 7.57 ms, found 6 plugins. Asset Pipeline Refresh (id=0999141da342445758096934eb3cc1af): Total: 0.535 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=366 ms Asset DB Callback time: managed=143 ms, native=16 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=8 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 0.382ms Scan: 312.073ms Collect global state as custom dependencies: 0.560ms OnSourceAssetsModified: 2.295ms CategorizeScriptCompilationAssets: 0.059ms ProcessAssetsWithTransientArtifactChanges: 0.887ms CategorizeAssets: 28.466ms CompileScripts: 8.068ms ImportOutOfDateAssets: 2.240ms (0.345ms without children) ReloadNativeAssets: 0.127ms UnloadImportedAssets: 0.594ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.695ms ImportSchedulerStart: 0.475ms PostProcessAllAssets: 144.657ms XRBuildSystem.XRAssetImported 1.456ms PostProcessCallbackCreateDeferredMaterials 0.578ms UnityScenesPostprocess 0.062ms ShaderAssetModifiedCallback 0.061ms MonoPostProcessAllAssets: 141.281ms NugetAssetPostprocessor.OnPostprocessAllAssets 40.124ms SyncVS.PostprocessSyncProject 26.608ms BuilderAssetPostprocessor.OnPostprocessAllAssets 13.800ms AssetChangedListener.OnPostprocessAllAssets 7.585ms AssetPostprocessor.OnPostprocessAllAssets 7.568ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.250ms SpriteSlicePostprocessor.OnPostprocessAllAssets 3.685ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.493ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.339ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.851ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.378ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.875ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.291ms ThemePostprocessor.OnPostprocessAllAssets 1.284ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.187ms PostProcessor.OnPostprocessAllAssets 1.049ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.748ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.669ms SamplePostprocessor.OnPostprocessAllAssets 0.537ms MaterialPostprocessor.OnPostprocessAllAssets 0.531ms TextAssetPostProcessor.OnPostprocessAllAssets 0.481ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.450ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.380ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.367ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.345ms AssetPathToTypes.OnPostprocessAllAssets 0.342ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.265ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.258ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.245ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.241ms AssetEvents.OnPostprocessAllAssets 0.212ms AssetProcessor.OnPostprocessAllAssets 0.198ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.197ms ConfigAssetsTracker.OnPostprocessAllAssets 0.182ms AssetReloadNotifier.OnPostprocessAllAssets 0.181ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.173ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.140ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.099ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.088ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.084ms PostAssetChangesProfiler: 13.179ms GatherAllCurrentPrimaryImportResultRevisions: 0.806ms PersistCurrentRevisions: 0.137ms Untracked: 21.361ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 1s105ms [ 744/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (1.05 seconds), 6 items updated, 1283 evaluated Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Total cache size 267642340 Total cache size after purge 267642340, took 00:00:00.1454309 Begin MonoManager ReloadAssembly GPU Resident Drawer disposed. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-11-05 17:57:51.461 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-11-05 17:57:51.464 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.409 seconds Domain Reload Profiling: 2436ms BeginReloadAssembly (513ms) DisableScriptedObjects (136ms) CreateAndSetChildDomain (171ms) RebuildCommonClasses (7ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (51ms) LoadAllAssembliesAndSetupDomain (442ms) LoadAssemblies (188ms) TypeCache.Refresh (15ms) AnalyzeDomain (174ms) BuildScriptInfoCaches (154ms) ResolveRequiredComponents (16ms) FinalizeReload (1409ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (197ms) ProcessInitializeOnLoadAttributes (339ms) ProcessInitializeOnLoadMethodAttributes (86ms) AwakeInstancesAfterBackupRestoration (437ms) Asset Pipeline Refresh (id=aa5460125889941d8bcfc612d9c91e72): Total: 2.657 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1528 ms Asset DB Callback time: managed=26 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1100 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 1.319ms ApplyChangesToAssetFolders: 0.276ms Collect global state as custom dependencies: 1.562ms ProcessAssetsWithTransientArtifactChanges: 3.913ms CategorizeAssets: 67.181ms CompileScripts: 1.173ms ImportOutOfDateAssets: 1417.200ms (1414.313ms without children) CollectScriptTypesHashes: 1.763ms ReloadNativeAssets: 1.284ms UnloadImportedAssets: 0.090ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.744ms ImportSchedulerStart: 0.731ms PostProcessAllAssets: 26.399ms MonoPostProcessAllAssets: 26.397ms NugetAssetPostprocessor.OnPostprocessAllAssets 40.124ms BuilderAssetPostprocessor.OnPostprocessAllAssets 13.800ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.735ms AssetChangedListener.OnPostprocessAllAssets 7.585ms AssetPostprocessor.OnPostprocessAllAssets 7.568ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.250ms SpriteSlicePostprocessor.OnPostprocessAllAssets 3.685ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.493ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.339ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.851ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.378ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.875ms SyncVS.PostprocessSyncProject 1.720ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.477ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.291ms ThemePostprocessor.OnPostprocessAllAssets 1.284ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.187ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.106ms PostProcessor.OnPostprocessAllAssets 1.049ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.748ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.669ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.595ms SamplePostprocessor.OnPostprocessAllAssets 0.537ms MaterialPostprocessor.OnPostprocessAllAssets 0.531ms TextAssetPostProcessor.OnPostprocessAllAssets 0.481ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.450ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.421ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.380ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.367ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.345ms AssetPathToTypes.OnPostprocessAllAssets 0.342ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.271ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.265ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.245ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.241ms AssetEvents.OnPostprocessAllAssets 0.212ms AssetProcessor.OnPostprocessAllAssets 0.198ms ConfigAssetsTracker.OnPostprocessAllAssets 0.182ms AssetReloadNotifier.OnPostprocessAllAssets 0.181ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.172ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.166ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.140ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.130ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.116ms GatherAllCurrentPrimaryImportResultRevisions: 1.191ms PersistCurrentRevisions: 0.137ms GenerateScriptTypeHashes: 2.864ms GenerateScriptTypeSerializationHashes: 5.084ms Untracked: 1133.945ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=58a4029bee042480d9e32f13fef2242e): Total: 0.425 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=424 ms Asset DB Callback time: managed=0 ms, native=0 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 0.257ms Scan: 420.644ms Collect global state as custom dependencies: 0.759ms GatherAllCurrentPrimaryImportResultRevisions: 1.342ms UnloadStreamsEnd: 0.223ms Untracked: 1.572ms [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Refreshing native plugins compatible for Editor in 3.83 ms, found 6 plugins. Asset Pipeline Refresh (id=fcdb1f054c5364f718dd488b6cba3bd1): Total: 6.381 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2457 ms Asset DB Callback time: managed=3899 ms, native=22 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=1, changed=1, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 0.916ms Scan: 1858.861ms Collect global state as custom dependencies: 0.893ms OnSourceAssetsModified: 13.756ms CategorizeScriptCompilationAssets: 0.087ms ProcessAssetsWithTransientArtifactChanges: 1.897ms CategorizeAssets: 61.892ms CompileScripts: 1.833ms ImportOutOfDateAssets: 5.088ms (0.707ms without children) ReloadNativeAssets: 0.158ms UnloadImportedAssets: 0.333ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.802ms ImportSchedulerStart: 2.087ms PostProcessAllAssets: 3867.454ms XRBuildSystem.XRAssetImported 1.944ms PostProcessCallbackCreateDeferredMaterials 0.801ms UnityEditorAnalytics.AssetDatabasePostprocessCallbackStatic 0.108ms ShaderAssetModifiedCallback 0.099ms VersionControlSettings.HiddenFilePostprocess 0.068ms PostprocessAssetsUpdateCachedIcon 0.058ms MonoPostProcessAllAssets: 3861.552ms SyncVS.PostprocessSyncProject 3671.387ms NugetAssetPostprocessor.OnPostprocessAllAssets 83.771ms BuilderAssetPostprocessor.OnPostprocessAllAssets 21.482ms AssetChangedListener.OnPostprocessAllAssets 16.254ms AssetPostprocessor.OnPostprocessAllAssets 14.848ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.518ms SpriteSlicePostprocessor.OnPostprocessAllAssets 5.338ms UVCSAssetPostprocessor.OnPostprocessAllAssets 5.090ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.038ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.727ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.060ms SamplePostprocessor.OnPostprocessAllAssets 2.051ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.954ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.722ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.544ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.460ms AssetPathToTypes.OnPostprocessAllAssets 1.209ms MaterialPostprocessor.OnPostprocessAllAssets 0.974ms ThemePostprocessor.OnPostprocessAllAssets 0.899ms TextAssetPostProcessor.OnPostprocessAllAssets 0.767ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.688ms PostProcessor.OnPostprocessAllAssets 0.647ms AssetReloadNotifier.OnPostprocessAllAssets 0.618ms ConfigAssetsTracker.OnPostprocessAllAssets 0.617ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.602ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.497ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.492ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.472ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.448ms AssetEvents.OnPostprocessAllAssets 0.433ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.371ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.371ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.215ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.185ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.178ms AssetProcessor.OnPostprocessAllAssets 0.132ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.130ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.081ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.055ms PostAssetChangesProfiler: 40.160ms GatherAllCurrentPrimaryImportResultRevisions: 5.445ms PersistCurrentRevisions: 0.267ms Untracked: 522.488ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 4 Duration: 0s368ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/200b0aEDbg.dag.json" "Library/Bee/200b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents" Rebuilding DAG because FileSignature timestamp changed: Library/Bee/200b0aEDbg-inputdata.json [ 551/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput *** Tundra requires additional run (0.33 seconds), 1 items updated, 544 evaluated WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 1s742ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/200b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 1s421ms Finished compiling graph: 1286 nodes, 29513 flattened edges (24701 ToBuild, 230 ToUse), maximum node priority 1588 [ 630/1283 0s] WriteText Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp [ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) [1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others) [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll [1280/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (1.40 seconds), 10 items updated, 1283 evaluated Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Total cache size 267642340 Total cache size after purge 267642340, took 00:00:00.2493663 GPU Resident Drawer disposed. Refreshing native plugins compatible for Editor in 3.59 ms, found 6 plugins. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-11-05 18:00:16.609 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-11-05 18:00:16.612 Unity[2651:104947] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.427 seconds Domain Reload Profiling: 2462ms BeginReloadAssembly (555ms) DisableScriptedObjects (156ms) CreateAndSetChildDomain (175ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (43ms) LoadAllAssembliesAndSetupDomain (414ms) LoadAssemblies (167ms) TypeCache.Refresh (15ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (165ms) BuildScriptInfoCaches (147ms) ResolveRequiredComponents (16ms) FinalizeReload (1428ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (202ms) ProcessInitializeOnLoadAttributes (351ms) ProcessInitializeOnLoadMethodAttributes (93ms) AwakeInstancesAfterBackupRestoration (436ms) Asset Pipeline Refresh (id=638f636925be14129acdd838876b3e05): Total: 2.733 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1545 ms Asset DB Callback time: managed=57 ms, native=4 ms Scripting: domain reloads=1, domain reload time=1123 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 1.772ms ApplyChangesToAssetFolders: 0.273ms Collect global state as custom dependencies: 1.966ms ProcessAssetsWithTransientArtifactChanges: 4.495ms CategorizeAssets: 61.655ms CompileScripts: 1.092ms ImportOutOfDateAssets: 1437.624ms (1434.699ms without children) CollectScriptTypesHashes: 2.182ms ReloadNativeAssets: 1.151ms UnloadImportedAssets: 0.094ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.695ms ImportSchedulerStart: 0.959ms PostProcessAllAssets: 58.353ms PostProcessCallbackCreateDeferredMaterials 0.223ms XRBuildSystem.XRAssetImported 0.197ms MonoPostProcessAllAssets: 57.662ms NugetAssetPostprocessor.OnPostprocessAllAssets 15.109ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.161ms BuilderAssetPostprocessor.OnPostprocessAllAssets 3.088ms AssetChangedListener.OnPostprocessAllAssets 2.994ms AssetPostprocessor.OnPostprocessAllAssets 2.496ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.652ms SyncVS.PostprocessSyncProject 1.562ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.439ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.301ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.160ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.912ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.851ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.835ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.705ms MaterialPostprocessor.OnPostprocessAllAssets 0.438ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.362ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.348ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.342ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.328ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.242ms PostProcessor.OnPostprocessAllAssets 0.240ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.224ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.220ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.206ms TextAssetPostProcessor.OnPostprocessAllAssets 0.204ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.182ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.179ms AssetPathToTypes.OnPostprocessAllAssets 0.166ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.152ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.134ms AssetEvents.OnPostprocessAllAssets 0.132ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.131ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.101ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.097ms ConfigAssetsTracker.OnPostprocessAllAssets 0.092ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.089ms ThemePostprocessor.OnPostprocessAllAssets 0.088ms SamplePostprocessor.OnPostprocessAllAssets 0.088ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.084ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.083ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.072ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.069ms AssetReloadNotifier.OnPostprocessAllAssets 0.064ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.054ms PostAssetChangesProfiler: 2.956ms GatherAllCurrentPrimaryImportResultRevisions: 0.484ms PersistCurrentRevisions: 0.136ms GenerateScriptTypeHashes: 2.580ms GenerateScriptTypeSerializationHashes: 4.621ms Untracked: 1156.766ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.011076s [Licensing::Client] Successfully resolved entitlement details Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 3 Duration: 1s89ms [ 746/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ##### CommandLine "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp -target:library -out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll" -refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll" -define:UNITY_6000_6_7 -define:UNITY_6000_6 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:UNITY_2023_1_OR_NEWER -define:UNITY_2023_2_OR_NEWER -define:UNITY_2023_3_OR_NEWER -define:UNITY_6000_0_OR_NEWER -define:UNITY_6000_1_OR_NEWER -define:UNITY_6000_2_OR_NEWER -define:UNITY_6000_3_OR_NEWER -define:UNITY_6000_4_OR_NEWER -define:UNITY_6000_5_OR_NEWER -define:UNITY_6000_6_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AR -define:ENABLE_AUDIO -define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE -define:ENABLE_BURST -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_UNITY_CONSENT -define:ENABLE_UNITY_CLOUD_IDENTIFIERS -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_MARSHALLING_TESTS -define:ENABLE_VIDEO -define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:ENABLE_ACCESSIBILITY_SCREEN_READER -define:TEXTCORE_1_0_OR_NEWER -define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED -define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND -define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND -define:PLATFORM_STANDALONE_OSX -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_OSX -define:UNITY_STANDALONE -define:ENABLE_GAMECENTER -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_SPATIALTRACKING -define:PLATFORM_HAS_CUSTOM_MUTEX -define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP -define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS -define:PLATFORM_REQUIRES_PATH_NORMALIZATION -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER -define:UNITY_INCLUDE_INSTRUMENTATION -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_ENABLE_CHECKS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_OSX -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_DIRECTOR -define:ENABLE_LOCALIZATION -define:ENABLE_SPRITES -define:ENABLE_TERRAIN -define:ENABLE_TILEMAP -define:ENABLE_TIMELINE -define:ENABLE_INPUT_SYSTEM -define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER 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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs" -langversion:9.0 /deterministic /optimize- /debug:portable /nologo /RuntimeMetadataVersion:v4.0.30319 /nowarn:0169 /nowarn:0649 /nowarn:0282 /nowarn:1701 /nowarn:1702 /utf8output /preferreduilang:en-US /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt" ##### Custom Environment Variables DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet DOTNET_MULTILEVEL_LOOKUP=0 DOTNET_SYSTEM_GLOBALIZATION_USENLS=1 ##### ExitCode 1 ##### Output Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(15,16): error CS1520: Method must have a return type Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(31,31): error CS0246: The type or namespace name 'UniTask<>' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(76,45): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(80,47): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(113,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(119,38): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(131,35): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(156,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(5,17): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(6,17): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(8,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(9,17): error CS0246: The type or namespace name 'Quaternion' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(11,17): error CS0246: The type or namespace name 'LayerMask' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(16,13): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(17,13): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(18,13): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(26,17): error CS0246: The type or namespace name 'CancellationTokenSource' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(111,17): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(126,17): error CS0246: The type or namespace name 'RaycastHit' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(127,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(128,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(129,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?) *** Tundra build failed (1.02 seconds), 2 items updated, 1283 evaluated ## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ## Output: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(15,16): error CS1520: Method must have a return type Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(31,31): error CS0246: The type or namespace name 'UniTask<>' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(76,45): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(80,47): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(113,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(119,38): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(131,35): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(156,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(5,17): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(6,17): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(8,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(9,17): error CS0246: The type or namespace name 'Quaternion' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(11,17): error CS0246: The type or namespace name 'LayerMask' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(16,13): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(17,13): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(18,13): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(26,17): error CS0246: The type or namespace name 'CancellationTokenSource' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(111,17): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(126,17): error CS0246: The type or namespace name 'RaycastHit' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(127,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(128,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(129,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(15,16): error CS1520: Method must have a return type Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(31,31): error CS0246: The type or namespace name 'UniTask<>' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(76,45): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(80,47): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(113,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(119,38): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(131,35): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(156,37): error CS0246: The type or namespace name 'InputAction' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(5,17): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(6,17): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(8,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(9,17): error CS0246: The type or namespace name 'Quaternion' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(11,17): error CS0246: The type or namespace name 'LayerMask' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(16,13): error CS0246: The type or namespace name 'CameraStateMachine' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(17,13): error CS0246: The type or namespace name 'IInputService' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(18,13): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(26,17): error CS0246: The type or namespace name 'CancellationTokenSource' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(111,17): error CS0246: The type or namespace name 'MarkerManager' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(126,17): error CS0246: The type or namespace name 'RaycastHit' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(127,17): error CS0246: The type or namespace name 'Vector3' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(128,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?) Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs(129,17): error CS0246: The type or namespace name 'PlayerDecisionMarker' could not be found (are you missing a using directive or an assembly reference?) Refreshing native plugins compatible for Editor in 12.54 ms, found 6 plugins. Asset Pipeline Refresh (id=fdbd5dd2e370343838fdbb40d1ced112): Total: 2.807 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=951 ms Asset DB Callback time: managed=23 ms, native=28 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1918, non-scripts=3249 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.158ms ApplyChangesToAssetFolders: 0.107ms Scan: 177.490ms Collect global state as custom dependencies: 0.176ms ProcessAssetsWithTransientArtifactChanges: 2.476ms CategorizeAssets: 30.588ms ImportOutOfDateAssets: 2.465ms (0.392ms without children) ReloadNativeAssets: 0.089ms UnloadImportedAssets: 0.202ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.532ms ImportSchedulerStart: 1.249ms PostProcessAllAssets: 17.528ms XRBuildSystem.XRAssetImported 1.353ms PostProcessCallbackCreateDeferredMaterials 0.272ms MonoPostProcessAllAssets: 15.138ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.084ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.404ms BuilderAssetPostprocessor.OnPostprocessAllAssets 0.406ms AssetChangedListener.OnPostprocessAllAssets 0.254ms SyncVS.PostprocessSyncProject 0.184ms AssetPostprocessor.OnPostprocessAllAssets 0.152ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.138ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.102ms AssetReloadNotifier.OnPostprocessAllAssets 0.099ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.084ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.077ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.055ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.052ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.051ms PostAssetChangesProfiler: 21.923ms PersistCurrentRevisions: 0.140ms Untracked: 45.303ms Total cache size 267642340 Total cache size after purge 267642340, took 00:00:00.3703815 Asset Pipeline Refresh (id=bfda833df10ed430580770992ee4ef41): Total: 0.173 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) MonoPathRemapper: Attempts to remap: 261467; Successful remaps: 89086 Thread 0x438d8f000 may have been prematurely finalized Serialized file version minimum: 23, current 23 [LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt [LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.026 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter) Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a Asset Pipeline Refresh (id=9921d2db916cd484fbf2d2f86d3ef50b): Total: 0.063 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GPU Resident Drawer disposed. Input System module state changed to: ShutdownInProgress. Input Polling Thread exited. Input System module state changed to: Shutdown. 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Thread 0x170af7000 may have been prematurely finalized Thread 0x170b83000 may have been prematurely finalized Thread 0x170c0f000 may have been prematurely finalized Thread 0x170a6b000 may have been prematurely finalized [Physics::Module] Cleanup current backend. [Physics::Module] Id: 0xf2b8ea05 [Licensing::IpcConnector] LicenseClient-angelofdeath-notifications channel disconnected successfully. [Licensing::IpcConnector] LicenseClient-angelofdeath channel disconnected successfully. Thread 0x170953000 may have been prematurely finalized Thread 0x1709df000 may have been prematurely finalized Thread 0x1708c7000 may have been prematurely finalized Thread 0x170ecb000 may have been prematurely finalized Thread 0x170d27000 may have been prematurely finalized Thread 0x170f57000 may have been prematurely finalized Shut down UDS service system complete Thread 0x17e2c7000 may have been prematurely finalized Lingering sessions upon destruction of worker manager Unity Data Store service was successfully shut down UDS shutting down local client system AcceleratorClientConnectionCallback - disconnected - :0 Cleanup mono CodeReloadManager destroyed debugger-agent: Unable to listen on 43 VBCSCompilerPreWarmer: requested VBCSCompiler shutdown Checking for leaked weakptr: Found no leaked weakptrs. [Package Manager] Server process was shutdown Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations. Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations. ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1793890879322,"processId":2651,"allocatedMemory":17949132,"memoryLabels":[{"Default":239178},{"Permanent":15672},{"Thread":1056776},{"Manager":2599830},{"VertexData":8},{"Geometry":416},{"Texture":24},{"Shader":856451},{"Material":212},{"GfxDevice":43536},{"GfxThread":2560},{"Animation":1032},{"Audio":680},{"FreeType":8},{"FontEngine":736},{"Physics":2002},{"Physics2D":16},{"Serialization":34280},{"Input":43216},{"JobScheduler":448},{"TextLib":16555},{"Mono":56},{"MonoCode":216},{"ScriptingNativeRuntime":155024},{"BaseObject":49184},{"Resource":1460},{"Renderer":13184},{"Transform":4733},{"File":22446},{"WebCam":32},{"Culling":32},{"Terrain":11346},{"Wind":24},{"String":2495288},{"StaticString":3808},{"Utility":2691200},{"PoolAlloc":2872},{"AI":80},{"TypeTree":1095402},{"ScriptManager":50624},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7240},{"Director":7792},{"CloudService":8592},{"WebRequest":10639},{"VR":49426},{"SceneManager":616},{"Video":2112},{"LazyScriptCache":32},{"NativeArray":6552},{"Camera":1177},{"Secure":9785},{"SerializationCache":9704},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57504},{"StaticSafetyDebugInfo":278528},{"Baselib":16},{"Analytics":568},{"Hierarchy":1492},{"UIElements":40},{"CoreStats":14536},{"Identifiers":7152},{"EntityIdStore":33152},{"Gui":282638},{"EditorUtility":615330},{"VersionControl":8},{"Undo":939},{"AssetDatabase":4966075},{"AssetImporter":40},{"EditorGi":328},{"UnityConnect":32546},{"Upm":1788},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"HubClient":848},{"LocalIPC":211},{"ProfilerEditor":9738},{"CoreBusinessMetrics":3205},{"Windowing":416},{"Licensing":1408},{"AssetReference":32},{"IPCStream":4714}]} Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.