21 lines
1.0 KiB
Markdown
21 lines
1.0 KiB
Markdown
---
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uid: addressables-profiles
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---
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# Define how to build Addressables
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Use profiles to define how Unity should build the assets in your project. A profile contains a set of variables that the Addressables build scripts uses. You can manage profiles with the Addressables Profiles window.
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|**Topic**|**Description**|
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|**[Profiles introduction](profiles-introduction.md)**|Understand profiles and how to work with them.|
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|**[Create a profile](profiles-create.md)**|Create profiles in the Unity Editor.|
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|**[Add variables to a profile](ProfileVariables.md)**|Understand and work with profile variables.|
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|**[Set a build and load path](profiles-build-load-paths.md)**|Select the build and load paths for an asset group based on a profile variable.|
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|**[Addressables Profiles window reference](addressables-profiles-window.md)**| Reference information for the Addressables Profiles window.|
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## Additional resouces
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* [Introduction to building Addressable assets](build-intro.md)
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* [Define group settings](GroupSchemas.md)
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