--- uid: addressables-profiles --- # Define how to build Addressables Use profiles to define how Unity should build the assets in your project. A profile contains a set of variables that the Addressables build scripts uses. You can manage profiles with the Addressables Profiles window. |**Topic**|**Description**| |---|---| |**[Profiles introduction](profiles-introduction.md)**|Understand profiles and how to work with them.| |**[Create a profile](profiles-create.md)**|Create profiles in the Unity Editor.| |**[Add variables to a profile](ProfileVariables.md)**|Understand and work with profile variables.| |**[Set a build and load path](profiles-build-load-paths.md)**|Select the build and load paths for an asset group based on a profile variable.| |**[Addressables Profiles window reference](addressables-profiles-window.md)**| Reference information for the Addressables Profiles window.| ## Additional resouces * [Introduction to building Addressable assets](build-intro.md) * [Define group settings](GroupSchemas.md)