Author SHA1 Message Date
ThomasCharester 52b0a8a6e5 Фиксы 2025-12-06 13:03:00 +03:00
MrTorex e66cb2b8f6 no ai 2025-12-05 21:55:39 +03:00
ThomasCharester d97be67d94 Merge branch 'Levels2' of https://notscam.serveminecraft.net/Tetramino/CourierOld into Levels2 2025-12-05 14:58:22 +03:00
ThomasCharester cd236a3ba8 Фиксы 2025-12-05 14:58:08 +03:00
xrust1k 2d660252d6 Merge branch 'Levels2' of https://notscam.serveminecraft.net/Tetramino/CourierOld into Levels2 2025-12-05 14:40:47 +03:00
xrust1k f224ed36c5 SaveZone 2025-12-05 14:40:01 +03:00
ThomasCharester d737797f11 Дед стал дедом 2025-12-05 14:32:48 +03:00
ThomasCharester 185b955125 Merge branch 'Levels2' of https://notscam.serveminecraft.net/Tetramino/CourierOld into Levels2 2025-12-05 14:26:11 +03:00
ThomasCharester dd492b8e77 Merge branch 'Levels2' of https://notscam.serveminecraft.net/Tetramino/CourierOld into Levels2 2025-12-05 14:24:25 +03:00
xrust1k 9d0dda506a Level3 2025-12-05 14:24:22 +03:00
ThomasCharester edff0ce0d4 Уровни новые 2025-12-05 14:19:13 +03:00
xrust1k d29053d408 Level8 2025-12-05 14:11:05 +03:00
xrust1k a82cb3ce7d Merge branch 'Levels2' of https://notscam.serveminecraft.net/Tetramino/CourierOld into Levels2 2025-12-05 13:56:09 +03:00
xrust1k 00f99f05ab Level7_2 2025-12-05 13:55:55 +03:00
ThomasCharester 349ac8a771 Merge branch 'Dev' into Levels2 2025-12-05 13:45:06 +03:00
ThomasCharester 1a30853147 Merge branch 'Levels2' of https://notscam.serveminecraft.net/Tetramino/CourierOld into Levels2 2025-12-05 13:44:43 +03:00
ThomasCharester a3e847b63f Свет 2025-12-05 13:44:19 +03:00
xrust1k 616696e366 Merge branch 'Levels2' of https://notscam.serveminecraft.net/Tetramino/CourierOld into Levels2 2025-12-05 13:41:22 +03:00
xrust1k e055f99caf Level7_1 2025-12-05 13:41:01 +03:00
ThomasCharester 2bac10c113 уровни свет 2025-12-05 13:31:49 +03:00
xrust1k f6b892449a Level6 2025-12-05 13:29:00 +03:00
xrust1k 99f17852f4 Level5 2025-12-05 13:22:07 +03:00
xrust1k 7bec2545ba Level4 2025-12-05 13:12:06 +03:00
xrust1k 7868911929 Level2 2025-12-05 13:04:29 +03:00
xrust1k fbe22108e6 Level1 2025-12-05 12:40:31 +03:00
xrust1k 072d785345 Merge branch 'Levels2' of https://notscam.serveminecraft.net/Tetramino/CourierOld into Levels2 2025-12-05 11:55:06 +03:00
xrust1k 047ea36ab9 Префаб Комнат 2025-12-05 11:54:48 +03:00
ThomasCharester d7cca83268 Merge branch 'Dev' into Levels2 2025-12-05 11:29:34 +03:00
xrust1k bea394d022 Merge branch 'Levels2' of https://notscam.serveminecraft.net/Tetramino/CourierOld into Levels2 2025-12-05 11:13:55 +03:00
xrust1k 2c6877cb3f FDSKFDSKF 2025-12-05 11:13:07 +03:00
ThomasCharester 019e3a053e Merge branch 'Dev' into Levels2 2025-12-05 11:11:11 +03:00
ThomasCharester db6eb219c8 Merge branch 'Dev' into Levels2 2025-12-05 09:14:10 +03:00
ThomasCharester 4770499d97 Merge remote-tracking branch 'origin/fog-dev' into Levels2 2025-12-04 23:51:41 +03:00
ThomasCharester 7e1f7cecc2 Merge branch 'Dev' into Levels2 2025-12-04 22:02:16 +03:00
xrust1k fea9d3586f Merge branch 'Levels2' of https://notscam.serveminecraft.net/Tetramino/CourierOld into Levels2 2025-12-04 19:11:42 +03:00
xrust1k 79593877a7 !!! 2025-12-04 19:09:17 +03:00
ThomasCharester a5ce6e3165 Merge remote-tracking branch 'origin/movement-dev' into Levels2 2025-12-04 19:03:54 +03:00
ThomasCharester d9a1271262 У меня всё работает 2025-12-04 17:43:29 +03:00
245 changed files with 47007 additions and 3354 deletions

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@@ -15,7 +15,7 @@ MonoBehaviour:
m_DefaultGroup: d447fc60305c17a17bf20948ab295a45
m_currentHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
Hash: 930ada413b95e006f8d8a8635b833074
m_OptimizeCatalogSize: 0
m_BuildRemoteCatalog: 0
m_CatalogRequestsTimeout: 0
@@ -100,11 +100,6 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: ae6ab2c88ae248ce1b6efca892f17659
m_Address: Assets/Resources_moved/Audio/Music/TestDeath.ogg
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: beea6ce1de81706478a700993b273000
m_Address: Assets/Resources_moved/Audio/Enemies/bc_bite2.ogg
m_ReadOnly: 0
@@ -15,6 +15,11 @@ MonoBehaviour:
m_GroupName: Default Local Group
m_GUID: d447fc60305c17a17bf20948ab295a45
m_SerializeEntries:
- m_GUID: 17d698710813e8641b32abec11387c5a
m_Address: Prefabs/Levels/Level6
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 1d4767c722c05b5d6b96bb226d378c65
m_Address: Assets/Resources_moved/Prefabs/Player/ArmsMesh.prefab
m_ReadOnly: 0
@@ -30,11 +35,36 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 37a29c1efe8bfff4c82f1bb435e8a4df
m_Address: Prefabs/Levels/Level2
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 38e345d8030c71943ac60b74d9114a54
m_Address: Prefabs/Levels/Level5
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 67a7498e77a75a640af19501dd6f2d70
m_Address: Prefabs/Levels/Level1
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 77d78f571ad0a008c81c4f1ee75168cf
m_Address: Assets/Resources_moved/Audio/Music/death.ogg
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 81844a99f5b786b41b831174f8fb6d3a
m_Address: Prefabs/Player/CharacterController
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 86abe613c186eff408e836a701f6f7e1
m_Address: Prefabs/Levels/Level3
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 9293380a88bf6736889be29722b94269
m_Address: Audio/AudioSource
m_ReadOnly: 0
@@ -45,6 +75,21 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c0fab6d79b220b34db7f2cd81acef171
m_Address: Prefabs/Levels/Save2
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c1781548816d15d4e85f4bcb2f7dcf3e
m_Address: Prefabs/Levels/Level4
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c805f5be6ffa99d41bd31f3ae17ba66b
m_Address: Prefabs/Levels/Level8
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: f3d7dc64b34919ad7b50a3dd307a935b
m_Address: Assets/Resources_moved/Prefabs/Enemies/Fog.prefab
m_ReadOnly: 0
@@ -20,16 +20,6 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 2c6a984e4a1b42647b48e6b7bc69b158
m_Address: Prefabs/Levels/Level6
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 3f8f2171cc252d953b82083cc16bd1ae
m_Address: Assets/Resources_moved/Prefabs/Levels/Level6_1.prefab
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 7067a5248027e74478f4f0f53ddf06a4
m_Address: Prefabs/Rooms/Save1
m_ReadOnly: 0
@@ -15,6 +15,11 @@ MonoBehaviour:
m_GroupName: Music
m_GUID: 1e9bc7e1e4087c0488fccf896b0ed49f
m_SerializeEntries:
- m_GUID: 00fdbd3ed3fad234e8ef2098495f4896
m_Address: Assets/Resources_moved/Audio/Music/hostiles.ogg
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 16562a5c87213914cad415f10c65a3b0
m_Address: "Assets/Resources_moved/Audio/Music/LASKX3I - \u041F\u0440\u043E\u0442\u0438\u0432
\u0446\u0430\u0440\u044F (\u041A\u0430\u0440\u0430\u043E\u043A\u0435).mp3"
@@ -27,8 +32,8 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 414d8dcca794556478c1a79e705e138e
m_Address: Assets/Resources_moved/Audio/Music/soft_music.ogg
- m_GUID: 3b741bfff0e13ec43a88a3e0fec256f1
m_Address: Assets/Resources_moved/Audio/Music/razormind.ogg
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
@@ -43,13 +48,8 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 8f913b505c805c74da84e00a22ff5fc2
m_Address: Assets/Resources_moved/Audio/Music/bedlam_music.ogg
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 9ea414d55e6a0b94c944556ff0754c48
m_Address: Assets/Resources_moved/Audio/Music/order_music.ogg
- m_GUID: c81995afbd1412f4593771bd47358c3f
m_Address: Assets/Resources_moved/Audio/Music/non_ai.ogg
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
@@ -58,11 +58,6 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: fc08098e6384c904aa0583859ee45ce5
m_Address: Assets/Resources_moved/Audio/Music/death_music.ogg
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
m_ReadOnly: 0
m_Settings: {fileID: 11400000, guid: 2588e84eb64800d0781c574a37fa48d8, type: 2}
m_SchemaSet:
@@ -78,7 +78,7 @@ namespace Code.App.AppStates
Context.InputService.DisableMap(ActionMappings.UI);
Context.InputService.DebugUnbindAction((int)ActionMappings.UI,(int)UIActions.Continue, TryToExit);
Context.AudioService.GladlyAskToStopMusic(MusicType.Death, callback: Context.AudioFactory.ReleaseDeathMusic);
Context.AudioService.GladlyAskToStopMusic(MusicType.Death, time: 0f, callback: Context.AudioFactory.ReleaseDeathMusic);
Context.AudioService.TransitToSnapshot(AudioSnapshotState.None);
base.ExitState();
}
@@ -140,13 +140,13 @@ namespace Code.App.AppStates
}
private void OrderRecieved(float time)
{
Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Recieve1,(int)DispatcherSounds.Recieve2));
Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Recieve1,(int)DispatcherSounds.Recieve2 + 1));
}
private void OrderDelivered(int score, float time)
{
_gameplayPanel.HideTimer();
if(time < 0f) Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Late1,(int)DispatcherSounds.Late2));
if(time < 0f) Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Late1,(int)DispatcherSounds.Late2 + 1));
_playerScore.UpdateScore(score);
Context.AudioService.TransitToSnapshot(AudioSnapshotState.Peaceful);
@@ -154,8 +154,8 @@ namespace Code.App.AppStates
private void PlayerDamageTaken(int damage, PlayerHealth health)
{
Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.TakeDamage1,(int)DispatcherSounds.TakeDamage4));
Context.AudioService.PlayCourier((CourierSounds)Random.Range((int)CourierSounds.Damage1,(int)CourierSounds.Damage2));
Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.TakeDamage1,(int)DispatcherSounds.TakeDamage4 + 1));
Context.AudioService.PlayCourier((CourierSounds)Random.Range((int)CourierSounds.Damage1,(int)CourierSounds.Damage2 + 1));
DamageEffectProcess().Forget();
}
@@ -30,16 +30,14 @@ namespace Code.App.AppStates
.RegisterLoading(LoadingWork.LoadUI)
.RegisterLoading(LoadingWork.LoadAudio);
// Context.UIService.LoadingScreen.Show();
Context.AudioService.TransitToSnapshot(AudioSnapshotState.Menu);
Context.CameraStateMachine.SwitchState(CameraMode.MainMenu);
Context.SceneLoaderService.LoadSceneAsyncAwaitable((int)SceneIds.MainMenu);
Context.LoadingManager.OnLoadingEnded += AfterSceneLoaded;
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
WaitForLoad();
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
WaitForLoad().Forget();
}
private async UniTaskVoid WaitForLoad()
@@ -53,6 +51,9 @@ namespace Code.App.AppStates
.UnregisterLoading(LoadingWork.LoadUI)
.UnregisterLoading(LoadingWork.LoadAudio);
InitializeUI((MainMenuEnvironment)SceneManager.GetActiveScene()
.GetSceneContainer().Resolve<CurrentSceneEnvironment>());
InitializeAudio();
InitializeInput();
@@ -63,8 +64,6 @@ namespace Code.App.AppStates
var mainMenuEnvironment = (MainMenuEnvironment)SceneManager.GetActiveScene()
.GetSceneContainer().Resolve<CurrentSceneEnvironment>();
InitializeUI(mainMenuEnvironment);
InitializeCamera(mainMenuEnvironment);
Context.LoadingManager.OnLoadingEnded -= AfterSceneLoaded;
@@ -83,7 +82,6 @@ namespace Code.App.AppStates
private void InitializeAudio()
{
Context.AudioService.TransitToSnapshot(AudioSnapshotState.Menu);
Context.AudioService.PlayRandomMusicUntilHumanityWillBeDestroyedForTheySins(MusicType.Menu);
}
@@ -120,7 +118,7 @@ namespace Code.App.AppStates
public override void ExitState()
{
Context.InputService.DisableMap(ActionMappings.MainMenu);
Context.AudioService.GladlyAskToStopMusic(MusicType.Menu, callback: Context.AudioFactory.ReleaseMenuMusic);
Context.AudioService.GladlyAskToStopMusic(MusicType.Menu, time: 0f, callback: Context.AudioFactory.ReleaseMenuMusic);
Context.AudioFactory.ReleaseAudioTestClips();
base.ExitState();
@@ -48,8 +48,6 @@ namespace Code.Configs
wallRunAcceleration = 25f,
wallRunGravityScale = 0.25f,
wallDetachImpulse = 7f,
wallContactAngleThreshold = 45f,
minLookWithNormal = 30f,
maxLookWithNormal = 60f;
wallContactAngleThreshold = 45f;
}
}
@@ -23,11 +23,6 @@ namespace Code.Gameplay.Character.Controller.Abilities
private float _surfaceAngleCos;
private bool _canWallRun;
private readonly float _minLookAngleToWallPlane;
private readonly float _maxLookAngleToWallPlane;
private float _minLookDotWithNormal;
private float _maxLookDotWithNormal;
private KinematicCharacterMotor _motor;
public bool IsWallRunning { get; private set; }
@@ -38,9 +33,7 @@ namespace Code.Gameplay.Character.Controller.Abilities
float wallRunAcceleration,
float wallRunGravityScale,
float wallDetachImpulse,
float wallContactAngleThreshold,
float minLookAngleToWallPlane,
float maxLookAngleToWallPlane)
float wallContactAngleThreshold)
{
_maxWallRunTime = maxWallRunTime;
_wallRunSpeed = wallRunSpeed;
@@ -48,20 +41,12 @@ namespace Code.Gameplay.Character.Controller.Abilities
_wallRunGravityScale = wallRunGravityScale;
_wallDetachImpulse = wallDetachImpulse;
_wallContactAngleThreshold = wallContactAngleThreshold;
_minLookAngleToWallPlane = Mathf.Clamp(minLookAngleToWallPlane, 0f, 90f);
_maxLookAngleToWallPlane = Mathf.Clamp(maxLookAngleToWallPlane, 0f, 90f);
}
public void Initialize(KinematicCharacterMotor motor)
{
_motor = motor;
_surfaceAngleCos = Mathf.Cos(Mathf.Deg2Rad * _wallContactAngleThreshold);
var minAngleWithNormal = 90f - _maxLookAngleToWallPlane;
var maxAngleWithNormal = 90f - _minLookAngleToWallPlane;
_maxLookDotWithNormal = Mathf.Cos(Mathf.Deg2Rad * minAngleWithNormal);
_minLookDotWithNormal = Mathf.Cos(Mathf.Deg2Rad * maxAngleWithNormal);
}
public void Tick(float deltaTime)
@@ -75,12 +60,13 @@ namespace Code.Gameplay.Character.Controller.Abilities
}
}
public bool TryStartWallRun(Vector3 hitNormal, Vector3 hitPoint, Vector3 lookDirection)
public bool TryStartWallRun(Vector3 hitNormal, Vector3 hitPoint)
{
if (IsWallRunning) return false;
var dotWithUp = Vector3.Dot(hitNormal, _motor.CharacterUp);
var isWall = Mathf.Abs(dotWithUp) < _surfaceAngleCos;
if (!isWall) return false;
if (_motor.GroundingStatus.IsStableOnGround) return false;
@@ -88,12 +74,6 @@ namespace Code.Gameplay.Character.Controller.Abilities
var velocityIntoWall = Vector3.Dot(_motor.Velocity, -hitNormal);
if (velocityIntoWall < 1f) return false;
var lookDirNormalized = lookDirection.normalized;
var dotWithNormal = Vector3.Dot(lookDirNormalized, hitNormal);
if (Mathf.Abs(dotWithNormal) < _minLookDotWithNormal || Mathf.Abs(dotWithNormal) > _maxLookDotWithNormal)
return false;
StartWallRun(hitNormal, hitPoint);
return true;
}
@@ -88,9 +88,7 @@ namespace Code.Gameplay.Character.Controller
_characterConfig.wallRunAcceleration,
_characterConfig.wallRunGravityScale,
_characterConfig.wallDetachImpulse,
_characterConfig.wallContactAngleThreshold,
_characterConfig.minLookWithNormal,
_characterConfig.maxLookWithNormal
_characterConfig.wallContactAngleThreshold
);
_wallLeanMechanic = new WallLeanMechanic(
_characterConfig.leanAngle,
@@ -424,7 +422,7 @@ namespace Code.Gameplay.Character.Controller
public void OnMovementHit(Collider hitCollider, Vector3 hitNormal, Vector3 hitPoint,
ref HitStabilityReport hitStabilityReport)
{
if (_wallRunningMechanic.TryStartWallRun(hitNormal, hitPoint, motor.CharacterForward)) return;
if (_wallRunningMechanic.TryStartWallRun(hitNormal, hitPoint)) return;
var horizontalVelocity = Vector3.ProjectOnPlane(motor.Velocity, motor.CharacterUp).normalized;
var velocitySqrMag = horizontalVelocity.sqrMagnitude;
@@ -23,6 +23,8 @@ namespace Code.Gameplay.Enemies
public void PlayStep()
{
if (_audioFactory.EnemiesAudios.Count == 0) return;
_audioSource.transform.position = transform.position;
_audioSource.PlayOneShot(_audioFactory.EnemiesAudios[(int)stepId]);
}
@@ -4,9 +4,9 @@ namespace Code.Scenes
{
Initial,
MainMenu,
DevGen,
Gameplay,
// TODO: поменяно для теста
MovementDev,
DevGen
MovementDev
}
}
@@ -18,6 +18,7 @@ namespace Code.UI
[SerializeField] private Slider creatures;
[SerializeField] private Slider menuMusic;
[SerializeField] private Slider gameplayMusic;
[SerializeField] private TMP_Dropdown windowMode;
[Inject] IAudioService _audioService;
@@ -43,8 +44,25 @@ namespace Code.UI
gameplayMusic.value = _audioService.GetSetting(AudioType.ActionMusic);
gameplayMusic.onValueChanged.AddListener(OnGameplayUpdate);
windowMode.onValueChanged.AddListener(OnWindowModeChanged);
}
private void OnWindowModeChanged(int value)
{
switch (value)
{
case 0:
Screen.fullScreenMode = FullScreenMode.FullScreenWindow;
break;
case 1:
Screen.fullScreenMode = FullScreenMode.Windowed;
break;
case 2:
Screen.fullScreenMode = FullScreenMode.ExclusiveFullScreen;
break;
}
}
private void OnMasterUpdate(float value)
{
_audioService.ChangeSetting(AudioType.Master, value);
@@ -65,9 +65,9 @@ MonoBehaviour:
gravity: {x: 0, y: -30, z: 0}
maxAirSpeed: 10
airControlSharpness: 8
wallRunMaxTime: 1.75
wallRunMaxTime: 1
wallRunSpeed: 15
wallRunAcceleration: 25
wallRunGravityScale: 0.25
wallDetachImpulse: 7
wallRunGravityScale: 1
wallDetachImpulse: 20.7
wallContactAngleThreshold: 45
@@ -18,11 +18,6 @@ MonoBehaviour:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: 9d78f017876abed4c9cd8957f1e140cb
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: 28a6c7a4124141341ab7c2b7dfd3e95b
m_SubObjectName:
m_SubObjectType:
@@ -38,3 +33,43 @@ MonoBehaviour:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: 67a7498e77a75a640af19501dd6f2d70
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: 37a29c1efe8bfff4c82f1bb435e8a4df
m_SubObjectName:
m_SubObjectType:
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m_EditorAssetChanged: 0
- m_AssetGUID: 38e345d8030c71943ac60b74d9114a54
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: c1781548816d15d4e85f4bcb2f7dcf3e
m_SubObjectName:
m_SubObjectType:
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m_EditorAssetChanged: 0
- m_AssetGUID: 17d698710813e8641b32abec11387c5a
m_SubObjectName:
m_SubObjectType:
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m_EditorAssetChanged: 0
- m_AssetGUID: 86abe613c186eff408e836a701f6f7e1
m_SubObjectName:
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- m_AssetGUID: c0fab6d79b220b34db7f2cd81acef171
m_SubObjectName:
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m_EditorAssetChanged: 0
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m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 417b092a73ab1034aa084c67a66c5847
guid: d461bd660488bf944aa1c6500be9ee9d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
@@ -27,7 +27,7 @@ MonoBehaviour:
- Key: 5
Value: 1
- Key: 6
Value: 1
Value: 0.7
- Key: 7
Value: 1
- Key: 8
@@ -47,7 +47,7 @@ MonoBehaviour:
- Key: 5
Value: 1
- Key: 6
Value: 1
Value: 0.7
- Key: 7
Value: 0.001
- Key: 8
@@ -18,24 +18,24 @@ MonoBehaviour:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: 9ea414d55e6a0b94c944556ff0754c48
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: 414d8dcca794556478c1a79e705e138e
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
actionSoundtrack:
- m_AssetGUID: 8f913b505c805c74da84e00a22ff5fc2
- m_AssetGUID: c81995afbd1412f4593771bd47358c3f
m_SubObjectName:
m_SubObjectType:
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