Merge branch 'Dev' into Levels2
This commit is contained in:
commit
349ac8a771
12 files changed
+293
-380
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@@ -20,6 +20,11 @@ MonoBehaviour:
|
||||
m_ReadOnly: 0
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: 24959d51467fd0d4f957ed6e846f73a5
|
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m_Address: Assets/Resources_moved/Audio/Enemies/ded_attack1.ogg
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m_ReadOnly: 0
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: 2ed2d93a9f39d4edba511cb7396c7bb6
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m_Address: Assets/Resources_moved/Prefabs/Enemies/Cockroach.prefab
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||||
m_ReadOnly: 0
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||||
+17
-3
@@ -422,9 +422,23 @@ namespace Code.Gameplay.Character.Controller
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public void OnMovementHit(Collider hitCollider, Vector3 hitNormal, Vector3 hitPoint,
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ref HitStabilityReport hitStabilityReport)
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{
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if (_wallRunningMechanic.TryStartWallRun(hitNormal, hitPoint))
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{
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}
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if (_wallRunningMechanic.TryStartWallRun(hitNormal, hitPoint)) return;
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var horizontalVelocity = Vector3.ProjectOnPlane(motor.Velocity, motor.CharacterUp).normalized;
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var velocitySqrMag = horizontalVelocity.sqrMagnitude;
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if (!(velocitySqrMag > 0.01f)) return;
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var dot = Vector3.Dot(horizontalVelocity, hitNormal);
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const float impactThreshold = -0.3f;
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if (!(dot < impactThreshold)) return;
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if (_dashMechanic.IsDashing)
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_dashMechanic.EndDash();
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if (_slideMechanic.IsSliding)
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_slideMechanic.EndSlide();
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}
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public void ProcessHitStabilityReport(Collider hitCollider, Vector3 hitNormal, Vector3 hitPoint,
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@@ -6,10 +6,13 @@ namespace Code.Gameplay.Orders.Order
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public class OrderGiveTrigger : MonoBehaviour
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{
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[Inject] private IOrderService _orderService;
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[SerializeField] private Door.Door door;
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private bool _playerEntered;
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private void OnTriggerEnter(Collider other)
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{
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if (_playerEntered ) return;
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if (_playerEntered || _orderService.OrderState == OrderState.Recieved) return;
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door.TranslationMode(false);
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_playerEntered = true;
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_orderService.OrderGive();
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@@ -15,7 +15,7 @@ MonoBehaviour:
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menuVolume:
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_serializedList:
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- Key: 0
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Value: 1
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Value: 0.5
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- Key: 1
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Value: 1
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- Key: 2
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@@ -35,9 +35,9 @@ MonoBehaviour:
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actionVolume:
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_serializedList:
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- Key: 0
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Value: 1
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Value: 0.5
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- Key: 1
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Value: 0.001
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Value: 1
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- Key: 2
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Value: 1
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- Key: 3
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@@ -55,9 +55,9 @@ MonoBehaviour:
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peacefulVolume:
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_serializedList:
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- Key: 0
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Value: 1
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Value: 0.5
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- Key: 1
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Value: 0.001
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Value: 1
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- Key: 2
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Value: 1
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- Key: 3
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@@ -13,7 +13,7 @@ MonoBehaviour:
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m_Name: EnemiesSoundListConfig
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m_EditorClassIdentifier: Assembly-CSharp::Code.Configs.EnemiesSoundListConfig
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enemies:
|
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- m_AssetGUID: fb8972b33f4c43749add9d98b439b447
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- m_AssetGUID: 24959d51467fd0d4f957ed6e846f73a5
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectGUID:
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@@ -110,7 +110,7 @@ Material:
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||||
- _Parallax: 0.005
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.5
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- _Smoothness: 0
|
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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@@ -181,21 +181,6 @@ MonoBehaviour:
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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- m_Index: 16
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m_Metrics:
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m_Width: 35.15625
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m_Height: 8.78125
|
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m_HorizontalBearingX: 8.796875
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m_HorizontalBearingY: 39.546875
|
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m_HorizontalAdvance: 52.734375
|
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m_GlyphRect:
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m_X: 402
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m_Y: 10
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m_Width: 36
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m_Height: 10
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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- m_Index: 20
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m_Metrics:
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m_Width: 26.359375
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@@ -204,28 +189,13 @@ MonoBehaviour:
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m_HorizontalBearingY: 65.921875
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 457
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m_X: 402
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m_Y: 10
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m_Width: 27
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m_Height: 62
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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- m_Index: 23
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m_Metrics:
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m_Width: 43.953125
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m_Height: 61.53125
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m_HorizontalBearingX: 4.390625
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m_HorizontalBearingY: 65.921875
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 503
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m_Y: 10
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m_Width: 45
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m_Height: 62
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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- m_Index: 27
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m_Metrics:
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m_Width: 43.953125
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@@ -234,7 +204,7 @@ MonoBehaviour:
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m_HorizontalBearingY: 65.921875
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 567
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m_X: 448
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m_Y: 10
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m_Width: 45
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m_Height: 62
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@@ -249,14 +219,14 @@ MonoBehaviour:
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m_HorizontalBearingY: 65.921875
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 631
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m_X: 512
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m_Y: 10
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m_Width: 45
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m_Height: 62
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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- m_Index: 47
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- m_Index: 23
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m_Metrics:
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m_Width: 43.953125
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m_Height: 61.53125
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@@ -264,190 +234,25 @@ MonoBehaviour:
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m_HorizontalBearingY: 65.921875
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 695
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m_X: 576
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m_Y: 10
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m_Width: 45
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m_Height: 62
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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- m_Index: 82
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- m_Index: 16
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m_Metrics:
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m_Width: 43.953125
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m_Height: 48.34375
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m_HorizontalBearingX: 4.390625
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m_HorizontalBearingY: 52.734375
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m_Width: 35.15625
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m_Height: 8.78125
|
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m_HorizontalBearingX: 8.796875
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m_HorizontalBearingY: 39.546875
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 759
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m_X: 640
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m_Y: 10
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m_Width: 45
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m_Height: 49
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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- m_Index: 68
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m_Metrics:
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m_Width: 43.953125
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m_Height: 52.734375
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m_HorizontalBearingX: 4.390625
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m_HorizontalBearingY: 57.125
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 823
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m_Y: 10
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m_Width: 45
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m_Height: 54
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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- m_Index: 71
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m_Metrics:
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m_Width: 43.953125
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m_Height: 61.53125
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m_HorizontalBearingX: 4.390625
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m_HorizontalBearingY: 65.921875
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 759
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m_Y: 78
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m_Width: 45
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m_Height: 62
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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m_Metrics:
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m_Width: 26.359375
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m_Height: 57.140625
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m_HorizontalBearingX: 13.1875
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m_HorizontalBearingY: 61.53125
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 402
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m_Y: 39
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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m_Metrics:
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m_Width: 43.953125
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m_Height: 48.34375
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m_HorizontalBearingX: 4.390625
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m_HorizontalBearingY: 52.734375
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 887
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m_Y: 10
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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m_Metrics:
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m_Width: 43.953125
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m_Height: 52.734375
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m_HorizontalBearingX: 4.390625
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m_HorizontalBearingY: 57.125
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m_GlyphRect:
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m_HorizontalBearingX: 4.390625
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m_HorizontalBearingY: 52.734375
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m_GlyphRect:
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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m_Metrics:
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m_Width: 43.953125
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m_Height: 52.734375
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m_HorizontalBearingX: 4.390625
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m_HorizontalBearingY: 57.125
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 887
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m_Y: 146
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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m_Metrics:
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m_Width: 26.359375
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m_Height: 61.53125
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m_HorizontalBearingX: 13.1875
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m_HorizontalBearingY: 65.921875
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m_HorizontalAdvance: 52.734375
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m_GlyphRect:
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m_X: 951
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m_Height: 10
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m_Scale: 1
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m_AtlasIndex: 0
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m_ClassDefinitionType: 0
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@@ -484,18 +289,10 @@ MonoBehaviour:
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m_Unicode: 48
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m_GlyphIndex: 19
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m_Scale: 1
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- m_ElementType: 1
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@@ -505,56 +302,12 @@ MonoBehaviour:
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- {fileID: 948717598527772745}
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@@ -600,126 +353,50 @@ MonoBehaviour:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4709012146302832438}
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_SmallMeshCulling: 1
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m_ForceMeshLod: -1
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m_MeshLodSelectionBias: 0
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_StitchLightmapSeams: 1
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_GlobalIlluminationMeshLod: 0
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m_SortingLayer: 0
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@@ -334,6 +334,7 @@ MonoBehaviour:
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m_LocalPosition: {x: -0.61, y: 0.729, z: 1.098}
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m_LocalScale: {x: 1, y: 1, z: 1}
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GameObject:
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@@ -1355,6 +1356,10 @@ PrefabInstance:
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m_Modifications:
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- target: {fileID: 448402393908802308, guid: 5a328d367b793ebb1a43053026a3f461, type: 3}
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propertyPath: m_Layer
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Reference in new issue
Block a user