10 Commits
52 changed files with 1307 additions and 766 deletions

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@@ -20,11 +20,6 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 24959d51467fd0d4f957ed6e846f73a5
m_Address: Assets/Resources_moved/Audio/Enemies/ded_attack1.ogg
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 2ed2d93a9f39d4edba511cb7396c7bb6
m_Address: Assets/Resources_moved/Prefabs/Enemies/Cockroach.prefab
m_ReadOnly: 0
@@ -46,9 +46,9 @@ namespace Code.App.SceneInstallers
private async UniTaskVoid LoadRooms(Container container, ILoadingManager loadingManager)
{
await container.Resolve<IRoomGeneratorFactory>().PreloadRooms(container.Resolve<IOrderService>());
// await container.Resolve<IRoomGeneratorFactory>().PreloadRooms(container.Resolve<IOrderService>());
container.Resolve<RoomGenerator>().Initialize();
// container.Resolve<RoomGenerator>().Initialize();
loadingManager.UnregisterLoading(LoadingWork.LoadModelResource);
}
@@ -71,8 +71,6 @@ namespace Code.Gameplay.Enemies
private void Despawn()
{
if (!_spawnedEnemy) return;
if (despawnRadius <= 0f) return;
_enemyFactory.ReleaseEnemy(_spawnedEnemy);
_spawnedEnemy = null;
@@ -6,13 +6,10 @@ namespace Code.Gameplay.Orders.Order
public class OrderGiveTrigger : MonoBehaviour
{
[Inject] private IOrderService _orderService;
[SerializeField] private Door.Door door;
private bool _playerEntered;
private void OnTriggerEnter(Collider other)
{
if (_playerEntered || _orderService.OrderState == OrderState.Recieved) return;
door.TranslationMode(false);
if (_playerEntered ) return;
_playerEntered = true;
_orderService.OrderGive();
@@ -65,9 +65,9 @@ MonoBehaviour:
gravity: {x: 0, y: -30, z: 0}
maxAirSpeed: 10
airControlSharpness: 8
wallRunMaxTime: 1.75
wallRunMaxTime: 1
wallRunSpeed: 15
wallRunAcceleration: 25
wallRunGravityScale: 0.25
wallDetachImpulse: 7
wallRunGravityScale: 1
wallDetachImpulse: 20.7
wallContactAngleThreshold: 45
@@ -15,7 +15,7 @@ MonoBehaviour:
menuVolume:
_serializedList:
- Key: 0
Value: 0.5
Value: 1
- Key: 1
Value: 1
- Key: 2
@@ -35,9 +35,9 @@ MonoBehaviour:
actionVolume:
_serializedList:
- Key: 0
Value: 0.5
- Key: 1
Value: 1
- Key: 1
Value: 0.001
- Key: 2
Value: 1
- Key: 3
@@ -55,9 +55,9 @@ MonoBehaviour:
peacefulVolume:
_serializedList:
- Key: 0
Value: 0.5
- Key: 1
Value: 1
- Key: 1
Value: 0.001
- Key: 2
Value: 1
- Key: 3
@@ -13,7 +13,7 @@ MonoBehaviour:
m_Name: EnemiesSoundListConfig
m_EditorClassIdentifier: Assembly-CSharp::Code.Configs.EnemiesSoundListConfig
enemies:
- m_AssetGUID: 24959d51467fd0d4f957ed6e846f73a5
- m_AssetGUID: fb8972b33f4c43749add9d98b439b447
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
@@ -22,7 +22,7 @@ MonoBehaviour:
attackCooldown: 0
detectionRange: 0
attackRange: 5
speed: 3
speed: 1.5
isStunnable: 0
stunDuration: 0
usesIdleMovement: 0
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buildTarget: Android
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@@ -17,8 +17,7 @@ Material:
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m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
stringTagMap: {}
disabledShaderPasses:
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@@ -122,7 +121,7 @@ Material:
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m_BuildTextureStacks: []
m_AllowLocking: 1
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@@ -79,7 +79,7 @@ ModelImporter:
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m_PrefilterScreenCoord: 1
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m_PrefilterReflectionProbeBlending: 0
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m_Textures:
@@ -4,7 +4,7 @@
UnityConnectSettings:
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events