Files
CourierOld/Game/CourierOld/Assets/Code/Gameplay/Orders/Order/OrderGiveTrigger.cs
T

18 lines
438 B
C#

using Reflex.Attributes;
using UnityEngine;
namespace Code.Gameplay.Orders.Order
{
public class OrderGiveTrigger : MonoBehaviour
{
[Inject] private IOrderService _orderService;
private bool _playerEntered;
private void OnTriggerEnter(Collider other)
{
if (_playerEntered ) return;
_playerEntered = true;
_orderService.OrderGive();
}
}
}