Files
2026-10-27 21:43:24 +03:00

266 lines
8.6 KiB
C#

using System.Threading;
using Cysharp.Threading.Tasks;
using LitMotion;
using LitMotion.Extensions;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
[RequireComponent(typeof(CanvasGroup))]
public class CardView : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler, IPointerEnterHandler, IPointerExitHandler, IPointerClickHandler
{
[Header("Visual Elements")]
[SerializeField] private GameObject frontFace;
[SerializeField] private GameObject backFace;
[SerializeField] private Image frontBackground;
[SerializeField] private TMP_Text titleText;
public CardModel Model { get; private set; }
public CardContainer CurrentContainer { get; set; }
public bool IsFaceUp { get; private set; } = true;
public bool IsInteractable { get; set; } = true;
private RectTransform _rectTransform;
private Canvas _rootCanvas;
private CanvasGroup _canvasGroup;
private GameObject _placeholder;
private CardContainer _originContainer;
private MotionHandle _moveMotion;
private MotionHandle _scaleMotion;
private MotionHandle _rotMotion;
private void Awake()
{
_rectTransform = GetComponent<RectTransform>();
_canvasGroup = GetComponent<CanvasGroup>();
_rootCanvas = GetComponentInParent<Canvas>();
}
public void Initialize(CardModel model, bool faceUp)
{
Model = model;
titleText.text = model.GetTitle();
frontBackground.color = model.GetSuitColor();
SetFaceInstant(faceUp);
}
public void SetFaceInstant(bool faceUp)
{
IsFaceUp = faceUp;
frontFace.SetActive(faceUp);
backFace.SetActive(!faceUp);
_rectTransform.localEulerAngles = Vector3.zero;
}
public async UniTask FlipAsync(bool faceUp, float duration = 0.25f, CancellationToken ct = default)
{
if (IsFaceUp == faceUp) return;
IsFaceUp = faceUp;
CancelMotion(ref _rotMotion);
SoundManager.Instance?.PlayFlip();
_rotMotion = LMotion.Create(0f, 90f, duration * 0.5f)
.WithEase(Ease.InQuad)
.BindToLocalEulerAnglesY(_rectTransform);
await _rotMotion.ToUniTask(ct);
frontFace.SetActive(faceUp);
backFace.SetActive(!faceUp);
_rotMotion = LMotion.Create(90f, 0f, duration * 0.5f)
.WithEase(Ease.OutQuad)
.BindToLocalEulerAnglesY(_rectTransform);
await _rotMotion.ToUniTask(ct);
}
public async UniTask AnimateToTargetAsync(CardContainer targetContainer, int siblingIndex = -1, float duration = 0.3f, CancellationToken ct = default)
{
CancelMotion(ref _moveMotion);
CancelMotion(ref _scaleMotion);
IsInteractable = false;
_canvasGroup.blocksRaycasts = false;
var tempSlot = new GameObject("TempSlot", typeof(RectTransform), typeof(LayoutElement));
var tempRect = tempSlot.GetComponent<RectTransform>();
tempRect.SetParent(targetContainer.cardHolder, false);
tempRect.sizeDelta = _rectTransform.sizeDelta;
if (siblingIndex >= 0 && siblingIndex <= targetContainer.cardHolder.childCount)
tempRect.SetSiblingIndex(siblingIndex);
LayoutRebuilder.ForceRebuildLayoutImmediate(targetContainer.cardHolder);
var targetWorldPos = tempRect.position;
transform.SetParent(_rootCanvas.transform, true);
_scaleMotion = LMotion.Create(_rectTransform.localScale, Vector3.one, duration)
.WithEase(Ease.OutQuad)
.BindToLocalScale(_rectTransform);
_moveMotion = LMotion.Create(_rectTransform.position, targetWorldPos, duration)
.WithEase(Ease.OutCubic)
.BindToPosition(_rectTransform);
await _moveMotion.ToUniTask(ct);
var finalIndex = tempRect.GetSiblingIndex();
Destroy(tempSlot);
transform.SetParent(targetContainer.cardHolder, false);
transform.SetSiblingIndex(finalIndex);
_rectTransform.localPosition = Vector3.zero;
_rectTransform.localScale = Vector3.one;
CurrentContainer = targetContainer;
_canvasGroup.blocksRaycasts = true;
IsInteractable = true;
}
public void OnPointerEnter(PointerEventData eventData)
{
if (!IsInteractable || eventData.dragging) return;
CancelMotion(ref _scaleMotion);
_scaleMotion = LMotion.Create(_rectTransform.localScale, Vector3.one * 1.08f, 0.15f)
.WithEase(Ease.OutQuad)
.BindToLocalScale(_rectTransform);
}
public void OnPointerExit(PointerEventData eventData)
{
if (!IsInteractable || eventData.dragging) return;
CancelMotion(ref _scaleMotion);
_scaleMotion = LMotion.Create(_rectTransform.localScale, Vector3.one, 0.15f)
.WithEase(Ease.OutQuad)
.BindToLocalScale(_rectTransform);
}
public void OnBeginDrag(PointerEventData eventData)
{
if (!IsInteractable || !GameManager.Instance.CanStartDrag(this))
{
eventData.pointerDrag = null;
return;
}
CancelMotion(ref _moveMotion);
CancelMotion(ref _scaleMotion);
SoundManager.Instance?.PlayDraw();
_originContainer = CurrentContainer;
_originContainer.RemoveCardListReference(this);
_placeholder = new GameObject("Placeholder", typeof(RectTransform), typeof(LayoutElement));
var rt = _placeholder.GetComponent<RectTransform>();
rt.SetParent(_originContainer.cardHolder, false);
rt.sizeDelta = _rectTransform.sizeDelta;
rt.SetSiblingIndex(transform.GetSiblingIndex());
var le = _placeholder.GetComponent<LayoutElement>();
le.preferredWidth = _rectTransform.rect.width;
le.preferredHeight = _rectTransform.rect.height;
transform.SetParent(_rootCanvas.transform, true);
_canvasGroup.blocksRaycasts = false;
_scaleMotion = LMotion.Create(_rectTransform.localScale, Vector3.one * 1.15f, 0.15f)
.WithEase(Ease.OutBack)
.BindToLocalScale(_rectTransform);
}
public void OnDrag(PointerEventData eventData)
{
if (!IsInteractable) return;
if (RectTransformUtility.ScreenPointToWorldPointInRectangle(
_rootCanvas.GetComponent<RectTransform>(),
eventData.position,
eventData.pressEventCamera,
out var globalMousePos))
{
_rectTransform.position = globalMousePos;
}
if (_originContainer != null && _originContainer.type == ContainerType.Hand && _placeholder != null)
{
UpdatePlaceholderPositionInHand();
}
}
private void UpdatePlaceholderPositionInHand()
{
Transform holder = _originContainer.cardHolder;
var newSiblingIndex = holder.childCount;
for (var i = 0; i < holder.childCount; i++)
{
var child = holder.GetChild(i);
if (child == _placeholder.transform) continue;
if (_rectTransform.position.x < child.position.x)
{
newSiblingIndex = i;
if (_placeholder.transform.GetSiblingIndex() < newSiblingIndex)
newSiblingIndex--;
break;
}
}
_placeholder.transform.SetSiblingIndex(newSiblingIndex);
}
public void OnEndDrag(PointerEventData eventData)
{
if (_placeholder == null) return;
var returnIndex = _placeholder.transform.GetSiblingIndex();
Destroy(_placeholder);
CardContainer targetContainer = null;
if (eventData.pointerEnter != null)
{
targetContainer = eventData.pointerEnter.GetComponentInParent<CardContainer>();
}
GameManager.Instance.HandleCardDropAsync(this, _originContainer, targetContainer, returnIndex).Forget();
}
public void OnPointerClick(PointerEventData eventData)
{
if (eventData.dragging || CurrentContainer == null) return;
switch (CurrentContainer.type)
{
case ContainerType.Deck:
GameManager.Instance.DrawCardByClickAsync().Forget();
break;
case ContainerType.Hand:
GameManager.Instance.PlayCardFromHandByClickAsync(this).Forget();
break;
case ContainerType.Discard:
GameManager.Instance.RecycleDiscardByClickAsync().Forget();
break;
}
}
private void CancelMotion(ref MotionHandle handle)
{
if (handle.IsActive()) handle.Cancel();
}
private void OnDestroy()
{
CancelMotion(ref _moveMotion);
CancelMotion(ref _scaleMotion);
CancelMotion(ref _rotMotion);
}
}