Files
PGiZ4/Assets/Code/UI/MainMenuController.cs
T

27 lines
556 B
C#

using System;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
namespace Code.UI
{
public class MainMenuController : MonoBehaviour
{
[SerializeField] private Button playButton;
private void Start()
{
playButton.onClick.AddListener(LoadGameplay);
}
private void LoadGameplay()
{
SceneManager.LoadScene("Gameplay");
}
private void OnDestroy()
{
playButton.onClick.RemoveAllListeners();
}
}
}