Files
Infratest/Assets/Code/Example/Platformer/Entity/Enemies/BoarRadar.cs
T
2026-02-27 14:16:48 +03:00

19 lines
400 B
C#

using UnityEngine;
namespace Code.Example.Platformer.Entity.Enemies
{
public class BoarRadar : MonoBehaviour
{
[SerializeField] private Boar boar;
private void OnTriggerEnter2D(Collider2D other)
{
boar.GotTarget(other.transform);
}
private void OnTriggerExit2D(Collider2D other)
{
boar.LostTarget();
}
}
}