Files
Infratest/Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs
T

9 lines
237 B
C#

using UnityEngine;
namespace Code.Infrastructure.SceneLoader
{
[CreateAssetMenu(fileName = "ScenesAssetReferences", menuName = "Configs/ScenesAssetReferences")]
public class ScenesAssetReferences : ScriptableObject
{
}
}