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Infratest/Assets/UnityCodeGen.Generated/SystemConfigsReferences.Generated.cs
T
ThomasCharester 60c28f54f2 Миксер
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2026-03-23 23:59:32 +03:00

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C#

#pragma warning disable CS0105
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Input;
using Code.Example.Race.Racer;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Volume;
using Code.Infrastructure.UI;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Audio;
using Code.Infrastructure.SceneLoader;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Camera;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.UI;
using Code.Infrastructure.Configs;
using Code.Infrastructure.Audio;
using UnityEngine.AddressableAssets;
#pragma warning restore CS0105
namespace Code.Infrastructure.Configs{
public partial class SystemConfigsReferences
{
public AssetReference PlatformerPlayerSettings;
public AssetReference InputService;
public string RacerSettings;
public AssetReference AudioSourcePrefab;
public string VolumeSettings;
public string UIPanelSettings;
public string AudioSourceSettings;
public string AudioInfo;
public string SceneInfo;
public string CameraSettings;
public AssetReference GameCamera;
public string PlatformerEntitySettings;
public AssetReference CanvasSettings;
public string LayerMasksConfig;
public AssetReference AudioMixerConfig;
}
}