Files
Infratest/Assets/UnityCodeGen.Generated/CameraSettingsConfig.Generated.cs
ThomasCharester 5f5ace1b52 Essentials + extra crap
Loadings
Startups
Movement
Camera
2026-01-12 18:43:51 +03:00

41 lines
1.0 KiB
C#

#pragma warning disable CS0105
using System;
using System;
using System;
using System;
using System;
using System;
using System;
using System;
using System;
using System;
using System;
using Code.Infrastructure.Camera;
using UnityEngine;
using UnityEngine;
using UnityEngine.AddressableAssets;
namespace Code.Infrastructure.Camera{
#pragma warning restore CS0105
[CreateAssetMenu(fileName = "CameraSettingsConfig", menuName = "Configs/Camera/CameraSettings")]
public class CameraSettingsConfig : ScriptableObject
{
public System.Single defaultDistance;
public System.Single minDistance;
public System.Single maxDistance;
public System.Single distanceMovementSpeed;
public System.Single rotationSpeed;
public System.Single rotationSharpness;
public System.Single followSharpness;
public System.Single minVerticalAngle;
public System.Single maxVerticalAngle;
public System.Single defaultVerticalAngle;
public System.Single fov;
public Code.Infrastructure.Camera.CameraMode cameraMode;
public UnityEngine.Vector3 defaultFollowPosition;
}
}