Миксер

Почини интерфейс
This commit is contained in:
ThomasCharester committed 2026-03-23 23:59:32 +03:00
1 parent 1aceea1b79
commit 60c28f54f2
74 files changed
+8060 -1059

No files matched your search

@@ -1,23 +1,25 @@
using System;
using System;
using Code.Infrastructure.Generators;
using PrimeTween;
using UnityEngine;
using UnityEngine.UI;
namespace Code.Infrastructure.UI.Panels
{
[UIEventOpenClose]
public partial class LoadingPanel : UIPanel
{
[SerializeField] private RawImage image;
[SerializeField] private Color shownColor;
[SerializeField] private Color hiddenColor;
public override void Open(Action callback = null)
public override void Open()
{
Tween.Color(image,shownColor, 1f).OnComplete( () => callback?.Invoke());
Tween.Color(image,shownColor, 1f).OnComplete(FireOpenedEvent);
}
public override void Close(Action callback = null)
public override void Close()
{
Tween.Color(image,hiddenColor, 1f).OnComplete( () => callback?.Invoke());
Tween.Color(image,hiddenColor, 1f).OnComplete(FireClosedEvent);
}
}
}
@@ -1,23 +1,24 @@
using System;
using Code.Infrastructure.Generators;
using PrimeTween;
using UnityEngine;
using UnityEngine.UI;
namespace Code.Infrastructure.UI.Panels
{
[UIEventOpenClose]
public partial class LogoPanel : UIPanel
{
[SerializeField] private Image image;
[SerializeField] private Color shownColor;
[SerializeField] private Color hiddenColor;
public override void Open(Action callback = null)
public override void Open()
{
Tween.Color(image,shownColor, 1f).OnComplete( () => callback?.Invoke());
Tween.Color(image,shownColor, 1f).OnComplete(FireOpenedEvent);
}
public override void Close(Action callback = null)
public override void Close()
{
Tween.Color(image,hiddenColor, 1f).OnComplete( () => callback?.Invoke());
Tween.Color(image,hiddenColor, 1f).OnComplete(FireClosedEvent);
}
}
}
@@ -1,28 +1,28 @@
using System;
using Code.Debug;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Generators;
using Reflex.Attributes;
using UnityEngine;
namespace Code.Infrastructure.UI.Panels
{
[UIEventOpenClose]
public partial class MenuChoosePanel : UIPanel
{
[Inject] IAudioService _audioService;
[SerializeField] private SceneChooser sceneChooser;
public void PlaySelectSound() => _audioService.PlayOneShot(AudioNames.UISounds, 7);
public void PlayDeselectSound() => _audioService.PlayOneShot(AudioNames.UISounds, 8);
public void PlayClickSound() => _audioService.PlayOneShot(AudioNames.UISounds, 1);
public override void Open(Action callback = null)
public void PlaySelectSound() => _audioService.PlayOneShot(AudioNames.UISounds, 7, AudioGroupType.UIFX);
public void PlayDeselectSound() => _audioService.PlayOneShot(AudioNames.UISounds, 8, AudioGroupType.UIFX);
public void PlayClickSound() => _audioService.PlayOneShot(AudioNames.UISounds, 1, AudioGroupType.UIFX);
public override void Open()
{
sceneChooser.EnableButtons();
callback?.Invoke();
FireOpenedEvent();
}
public override void Close(Action callback = null)
public override void Close()
{
callback?.Invoke();
FireClosedEvent();
}
}
}
+8 -3
View File
@@ -1,4 +1,3 @@
using System;
using Reflex.Attributes;
using UnityEngine;
@@ -11,11 +10,17 @@ namespace Code.Infrastructure.UI
[SerializeField] protected bool injectMeSenpai;
public bool InjectMeSenpai => injectMeSenpai;
[Inject] protected EventBus.EventBus _eventBus;
public abstract void Open(Action callback = null);
public abstract void Close(Action callback = null);
public abstract void Open();
public abstract void Close();
// Вызвать вручную \ добавить в коллбек для вызова ивента в EventBus
public virtual void FireCreatedEvent(){}
// Вызвать вручную \ добавить в коллбек для вызова ивента в EventBus
public virtual void FireRemovedEvent(){}
// Вызвать вручную \ добавить в коллбек для вызова ивента в EventBus
protected virtual void FireOpenedEvent(){}
// Вызвать вручную \ добавить в коллбек для вызова ивента в EventBus
protected virtual void FireClosedEvent(){gameObject.SetActive(false);}
}
}
+3 -15
View File
@@ -52,10 +52,7 @@ namespace Code.Infrastructure.UI
// TODO Close event
public void ClosePanel(UIPanelType uiPanelType)
{
_loadedSinglePanels[uiPanelType].Close(() =>
{
_loadedSinglePanels[uiPanelType].gameObject.SetActive(false);
});
_loadedSinglePanels[uiPanelType].Close();
}
public void TryLoadCreatePanel(UIPanelType uiPanelType, Transform parent = null) => _factory.LoadPanel(uiPanelType, parent);
@@ -89,20 +86,11 @@ namespace Code.Infrastructure.UI
UnityEngine.Debug.LogError("Это для единичных панелей олух");
return;
}
_loadedSinglePanels[uiPanelType].Close(() =>
{
_loadedSinglePanels[uiPanelType].gameObject.SetActive(false);
RemovePanel(uiPanelType);
});
_loadedSinglePanels[uiPanelType].Close();
}
public void TryRemovePanel(UIPanel panel)
{
panel.Close(() =>
{
panel.gameObject.SetActive(false);
RemovePanel(panel);
// _eventBus.RaiseEvent<IUIMultiplePanelHandle>(x=> x.UIMultiplePanelRemoved(panel));
});
panel.Close();
}
private void RemovePanel(UIPanelType panelType)