Нашёл причину утечки памяти

This commit is contained in:
ThomasCharester committed 2026-03-24 15:16:17 +03:00
1 parent 60c28f54f2
commit 320847af5b
229 files changed
+3094 -18282

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@@ -1,38 +0,0 @@
// retard-generated
using Code.Infrastructure.UI;
using Code.Infrastructure.EventBus;
using Code.Infrastructure.StateMachine;
namespace Code.Example.Race.UI
{
public partial class PlayerScoreCounter
{
public override void FireCreatedEvent()
{
_eventBus.RaiseEvent<IPlayerScoreCounterCreatedHandle>(h => h.PlayerScoreCounterCreated(this));
}
public override void FireRemovedEvent()
{
_eventBus.RaiseEvent<IPlayerScoreCounterRemovedHandle>(h => h.PlayerScoreCounterRemoved());
}
}
public interface IPlayerScoreCounterCreatedHandle : IGlobalSubscriber
{
void PlayerScoreCounterCreated(UIPanel panel);
}
public interface IPlayerScoreCounterRemovedHandle : IGlobalSubscriber
{
void PlayerScoreCounterRemoved();
}
}
@@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 3e7bcd1ea1d0c9d409ebc2fbfb7bcbda
@@ -1,38 +0,0 @@
// retard-generated
using Code.Infrastructure.UI;
using Code.Infrastructure.EventBus;
using Code.Infrastructure.StateMachine;
namespace Code.Example.Race.UI
{
public partial class PlayerScores
{
public override void FireCreatedEvent()
{
_eventBus.RaiseEvent<IPlayerScoresCreatedHandle>(h => h.PlayerScoresCreated(this));
}
public override void FireRemovedEvent()
{
_eventBus.RaiseEvent<IPlayerScoresRemovedHandle>(h => h.PlayerScoresRemoved());
}
}
public interface IPlayerScoresCreatedHandle : IGlobalSubscriber
{
void PlayerScoresCreated(UIPanel panel);
}
public interface IPlayerScoresRemovedHandle : IGlobalSubscriber
{
void PlayerScoresRemoved();
}
}
@@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: ed4ee430bfb443e45888c6b7c8d9737a
@@ -1,38 +0,0 @@
// retard-generated
using Code.Infrastructure.UI;
using Code.Infrastructure.EventBus;
using Code.Infrastructure.StateMachine;
namespace Code.Example.Race.UI
{
public partial class WinScreen
{
public override void FireCreatedEvent()
{
_eventBus.RaiseEvent<IWinScreenCreatedHandle>(h => h.WinScreenCreated(this));
}
public override void FireRemovedEvent()
{
_eventBus.RaiseEvent<IWinScreenRemovedHandle>(h => h.WinScreenRemoved());
}
}
public interface IWinScreenCreatedHandle : IGlobalSubscriber
{
void WinScreenCreated(UIPanel panel);
}
public interface IWinScreenRemovedHandle : IGlobalSubscriber
{
void WinScreenRemoved();
}
}
@@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 316bf9eb00546714d8ae3e96b0f563f7
@@ -3,12 +3,10 @@
#pragma warning disable CS0105
using Code.Infrastructure.StateMachine;
using Code.Infrastructure.App.States;
using Code.Example.Platformer;
using Code.Infrastructure.App.States;
using Code.Infrastructure.App.States;
using Code.Infrastructure.App.States;
#pragma warning restore CS0105
@@ -21,18 +19,15 @@ public partial class AppStateMachine : AbstractStateMachine<Code.Infrastructure.
public AppStateMachine(Code.Infrastructure.App.AppStateMachineContext context, EventBus.EventBus eventBus) : base(context)
{
var stateBootstrapState = new BootstrapState(StateMachineContext,eventBus);
States.Add(stateBootstrapState.myState, stateBootstrapState);
var statePlatformerState = new PlatformerState(StateMachineContext,eventBus);
States.Add(statePlatformerState.myState, statePlatformerState);
var stateMainMenuState = new MainMenuState(StateMachineContext,eventBus);
States.Add(stateMainMenuState.myState, stateMainMenuState);
var stateGameplayState = new GameplayState(StateMachineContext,eventBus);
States.Add(stateGameplayState.myState, stateGameplayState);
var stateBootstrapState = new BootstrapState(StateMachineContext,eventBus);
States.Add(stateBootstrapState.myState, stateBootstrapState);
}
protected override bool CheckTransitionAllowed(Code.Infrastructure.App.AppStates nextState) => AllowedStates.HasFlag(nextState);
@@ -1,23 +0,0 @@
// retard-generated
using Code.Infrastructure.StateMachine;
namespace Code.Infrastructure.App.States
{
public partial class GameplayState : BaseState<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>
{
protected override void _fireEnterState()
{
EventBus.RaiseEvent<IEnterStateHandle<Code.Infrastructure.App.States.GameplayState>>(h => h.EnterState());
}
protected override void _fireExitState()
{
EventBus.RaiseEvent<IExitStateHandle<Code.Infrastructure.App.States.GameplayState>>(h => h.ExitState());
}
}
}
@@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: ea098a6fe9bfd164895db3056277a55d
@@ -17,12 +17,12 @@ public partial class CameraStateMachine : AbstractStateMachine<Code.Infrastructu
public CameraStateMachine(Code.Infrastructure.Camera.CameraStateMachineContext context, EventBus.EventBus eventBus) : base(context)
{
var stateNoneCameraState = new NoneCameraState(StateMachineContext,eventBus);
States.Add(stateNoneCameraState.myState, stateNoneCameraState);
var stateThirdPersonState = new ThirdPersonState(StateMachineContext,eventBus);
States.Add(stateThirdPersonState.myState, stateThirdPersonState);
var stateNoneCameraState = new NoneCameraState(StateMachineContext,eventBus);
States.Add(stateNoneCameraState.myState, stateNoneCameraState);
}
protected override bool CheckTransitionAllowed(Code.Infrastructure.Camera.CameraMode nextState) => AllowedStates.HasFlag(nextState);
@@ -21,15 +21,14 @@ namespace Code.Infrastructure.UI.Panels
_eventBus.RaiseEvent<ILoadingPanelRemovedHandle>(h => h.LoadingPanelRemoved());
}
protected override void FireOpenedEvent()
private void FireOpenedEvent()
{
_eventBus.RaiseEvent<ILoadingPanelOpenedHandle>(h => h.LoadingPanelOpened(this));
}
protected override void FireClosedEvent()
private void FireClosedEvent()
{
_eventBus.RaiseEvent<ILoadingPanelClosedHandle>(h => h.LoadingPanelClosed());
base.FireClosedEvent();
}
}
@@ -20,17 +20,6 @@ namespace Code.Infrastructure.UI.Panels
{
_eventBus.RaiseEvent<ILogoPanelRemovedHandle>(h => h.LogoPanelRemoved());
}
protected override void FireOpenedEvent()
{
_eventBus.RaiseEvent<ILogoPanelOpenedHandle>(h => h.LogoPanelOpened(this));
}
protected override void FireClosedEvent()
{
_eventBus.RaiseEvent<ILogoPanelClosedHandle>(h => h.LogoPanelClosed());
base.FireClosedEvent();
}
}
@@ -45,16 +34,5 @@ namespace Code.Infrastructure.UI.Panels
{
void LogoPanelRemoved();
}
public interface ILogoPanelOpenedHandle : IGlobalSubscriber
{
void LogoPanelOpened(UIPanel panel);
}
public interface ILogoPanelClosedHandle : IGlobalSubscriber
{
void LogoPanelClosed();
}
}
@@ -20,17 +20,6 @@ namespace Code.Infrastructure.UI.Panels
{
_eventBus.RaiseEvent<IMenuChoosePanelRemovedHandle>(h => h.MenuChoosePanelRemoved());
}
protected override void FireOpenedEvent()
{
_eventBus.RaiseEvent<IMenuChoosePanelOpenedHandle>(h => h.MenuChoosePanelOpened(this));
}
protected override void FireClosedEvent()
{
_eventBus.RaiseEvent<IMenuChoosePanelClosedHandle>(h => h.MenuChoosePanelClosed());
base.FireClosedEvent();
}
}
@@ -45,16 +34,5 @@ namespace Code.Infrastructure.UI.Panels
{
void MenuChoosePanelRemoved();
}
public interface IMenuChoosePanelOpenedHandle : IGlobalSubscriber
{
void MenuChoosePanelOpened(UIPanel panel);
}
public interface IMenuChoosePanelClosedHandle : IGlobalSubscriber
{
void MenuChoosePanelClosed();
}
}
@@ -1,20 +1,19 @@
#pragma warning disable CS0105
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Input;
using Code.Example.Race.Racer;
using Code.Infrastructure.Audio;
using Code.Infrastructure.SceneLoader;
using Code.Infrastructure.Volume;
using Code.Infrastructure.UI;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Audio;
using Code.Infrastructure.SceneLoader;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Camera;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.UI;
using Code.Infrastructure.Input;
using Code.Infrastructure.Configs;
using Code.Infrastructure.UI;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Audio;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Camera;
using Code.Infrastructure.UI;
using Code.Example.Platformer.Entity;
using UnityEngine;
#pragma warning restore CS0105
@@ -28,36 +27,34 @@ using Code.Infrastructure.Audio;
{
SystemConfigsReferences systemConfigsReferences = Resources.Load<SystemConfigsReferences>("SystemConfigsReferences");
_singleConfigReferences.Add(typeof(Code.Example.Platformer.Entity.PlatformerPlayerSettingsConfig), systemConfigsReferences.PlatformerPlayerSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Input.InputServiceConfig), systemConfigsReferences.InputService);
_multipleConfigReferences.Add(typeof(Code.Example.Race.Racer.RacerSettingsConfig), systemConfigsReferences.RacerSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourcePrefabConfig), systemConfigsReferences.AudioSourcePrefab);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.SceneLoader.SceneInfoConfig), systemConfigsReferences.SceneInfo);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Volume.VolumeSettingsConfig), systemConfigsReferences.VolumeSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.UI.UIPanelSettingsConfig), systemConfigsReferences.UIPanelSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourceSettingsConfig), systemConfigsReferences.AudioSourceSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioInfoConfig), systemConfigsReferences.AudioInfo);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.SceneLoader.SceneInfoConfig), systemConfigsReferences.SceneInfo);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Camera.CameraSettingsConfig), systemConfigsReferences.CameraSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Camera.GameCameraConfig), systemConfigsReferences.GameCamera);
_multipleConfigReferences.Add(typeof(Code.Example.Platformer.Entity.PlatformerEntitySettingsConfig), systemConfigsReferences.PlatformerEntitySettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.UI.CanvasSettingsConfig), systemConfigsReferences.CanvasSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Input.InputServiceConfig), systemConfigsReferences.InputService);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Configs.LayerMasksConfigConfig), systemConfigsReferences.LayerMasksConfig);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.UI.UIPanelSettingsConfig), systemConfigsReferences.UIPanelSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourcePrefabConfig), systemConfigsReferences.AudioSourcePrefab);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourceSettingsConfig), systemConfigsReferences.AudioSourceSettings);
_singleConfigReferences.Add(typeof(Code.Example.Platformer.Entity.PlatformerPlayerSettingsConfig), systemConfigsReferences.PlatformerPlayerSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Camera.CameraSettingsConfig), systemConfigsReferences.CameraSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioInfoConfig), systemConfigsReferences.AudioInfo);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioMixerConfigConfig), systemConfigsReferences.AudioMixerConfig);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Camera.GameCameraConfig), systemConfigsReferences.GameCamera);
_singleConfigReferences.Add(typeof(Code.Infrastructure.UI.CanvasSettingsConfig), systemConfigsReferences.CanvasSettings);
_multipleConfigReferences.Add(typeof(Code.Example.Platformer.Entity.PlatformerEntitySettingsConfig), systemConfigsReferences.PlatformerEntitySettings);
}
}
}
@@ -1,20 +0,0 @@
#pragma warning disable CS0105
using Code.Example.Race.Racer;
using UnityEngine.AddressableAssets;
using UnityEngine;
using UnityEngine.AddressableAssets;
namespace Code.Example.Race.Racer{
#pragma warning restore CS0105
[CreateAssetMenu(fileName = "RacerSettingsConfig", menuName = "Configs/Gameplay/RacerSettings")]
public class RacerSettingsConfig : ScriptableObject
{
public Code.Example.Race.Racer.RacerData racerData;
public UnityEngine.AddressableAssets.AssetReference prefabReference;
}
}
@@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 0bc65efb4c6c6c2838e6dc00bdc37ea9
@@ -14,12 +14,6 @@ partial void SetupScenesInfo(){
_scenesActions.Add(SceneId.MainMenu,() => _eventBus.RaiseEvent<IOnMainMenuSceneLoadedHandler>(h=> h.OnMainMenuSceneLoaded()));
_scenesActions.Add(SceneId.Gameplay,() => _eventBus.RaiseEvent<IOnGameplaySceneLoadedHandler>(h=> h.OnGameplaySceneLoaded()));
_scenesActions.Add(SceneId.SoundTest,() => _eventBus.RaiseEvent<IOnSoundTestSceneLoadedHandler>(h=> h.OnSoundTestSceneLoaded()));
_scenesActions.Add(SceneId.Platformer,() => _eventBus.RaiseEvent<IOnPlatformerSceneLoadedHandler>(h=> h.OnPlatformerSceneLoaded()));
@@ -37,18 +31,6 @@ partial void SetupScenesInfo(){
void OnMainMenuSceneInitialized(Reflex.Core.Container container); // Until its fixed
}
public interface IOnGameplaySceneLoadedHandler : IGlobalSubscriber
{
void OnGameplaySceneLoaded();
void OnGameplaySceneInitialized(Reflex.Core.Container container); // Until its fixed
}
public interface IOnSoundTestSceneLoadedHandler : IGlobalSubscriber
{
void OnSoundTestSceneLoaded();
void OnSoundTestSceneInitialized(Reflex.Core.Container container); // Until its fixed
}
public interface IOnPlatformerSceneLoadedHandler : IGlobalSubscriber
{
void OnPlatformerSceneLoaded();
@@ -1,20 +1,19 @@
#pragma warning disable CS0105
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Input;
using Code.Example.Race.Racer;
using Code.Infrastructure.Audio;
using Code.Infrastructure.SceneLoader;
using Code.Infrastructure.Volume;
using Code.Infrastructure.UI;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Audio;
using Code.Infrastructure.SceneLoader;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Camera;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.UI;
using Code.Infrastructure.Input;
using Code.Infrastructure.Configs;
using Code.Infrastructure.UI;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Audio;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Camera;
using Code.Infrastructure.UI;
using Code.Example.Platformer.Entity;
using UnityEngine.AddressableAssets;
#pragma warning restore CS0105
@@ -22,21 +21,20 @@ using Code.Infrastructure.Audio;
namespace Code.Infrastructure.Configs{
public partial class SystemConfigsReferences
{
public AssetReference PlatformerPlayerSettings;
public AssetReference InputService;
public string RacerSettings;
public AssetReference AudioSourcePrefab;
public string SceneInfo;
public string VolumeSettings;
public string UIPanelSettings;
public string AudioSourceSettings;
public string AudioInfo;
public string SceneInfo;
public string CameraSettings;
public AssetReference GameCamera;
public string PlatformerEntitySettings;
public AssetReference CanvasSettings;
public AssetReference InputService;
public string LayerMasksConfig;
public string UIPanelSettings;
public AssetReference AudioSourcePrefab;
public string AudioSourceSettings;
public AssetReference PlatformerPlayerSettings;
public string CameraSettings;
public string AudioInfo;
public AssetReference AudioMixerConfig;
public AssetReference GameCamera;
public AssetReference CanvasSettings;
public string PlatformerEntitySettings;
}
}