Files
Infratest/Assets/UnityCodeGen.Generated/RacerSettingsConfig.Generated.cs
T

21 lines
509 B
C#

#pragma warning disable CS0105
using Code.Example.Race.Racer;
using UnityEngine.AddressableAssets;
using UnityEngine;
using UnityEngine.AddressableAssets;
namespace Code.Example.Race.Racer{
#pragma warning restore CS0105
[CreateAssetMenu(fileName = "RacerSettingsConfig", menuName = "Configs/Gameplay/RacerSettings")]
public class RacerSettingsConfig : ScriptableObject
{
public Code.Example.Race.Racer.RacerData racerData;
public UnityEngine.AddressableAssets.AssetReference prefabReference;
}
}