Files
Hasebe/Library/PackageCache/com.unity.shadergraph@aa24902485b0/Editor/InternalBridge/AssemblyInfo.cs
T
2026-09-21 12:15:57 +03:00

4 lines
99 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor")]