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Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@256d43f8fc98/Shaders/2D/Include/ShapeLightVariables.hlsl
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2026-09-21 12:15:57 +03:00

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HLSL

#ifndef SHAPE_LIGHT_VARIABLES
#define SHAPE_LIGHT_VARIABLES
half _HDREmulationScale;
#endif