7770 lines
724 KiB
Plaintext
7770 lines
724 KiB
Plaintext
[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
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[UnityConnectServicesConfig] Service configuration:
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"servicesConfigBaseUrl": "",
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"disableServicesWindow": false,
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"disableUserLogin": false,
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"entitlementCacheTimeoutInSeconds": 60,
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"clientConnectTimeoutSec": 60,
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"clientHandshakeTimeoutSec": 30,
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"clientResolveEntitlementsTimeoutSec": 30,
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"clientUpdateLicenseTimeoutSec": 30,
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"licensingServiceBaseUrl": "",
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"enableProxyAutoconfig": "false"
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Unity Editor version: 6000.6.4f1 (12bfff696524)
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Branch: 6000.6/staging
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Build type: Release
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Batch mode: NO
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System name: Linux
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Distro version: #1 SMP PREEMPT_DYNAMIC Sat, 03 Oct 2026 18:34:55 +0000
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Kernel version: 7.2.9-1-cachyos
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Architecture: x86_64
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Window Protocol: Wayland (XWayland)
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Available memory: 13803 MB
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Date: 2026-10-12T14:04:52Z
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VBCSCompilerPreWarmer: watching VBCSCompiler (PID 3017)
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VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 3019)
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VBCSCompiler prewarm took 31.54 ms
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-reyrey" at "2026-10-12T14:04:52.669157Z"
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[SignatureVerifier] Application signature verification not supported on this platform.
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[Licensing::Client] Error: HandshakeResponse reported an error:
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ResponseCode: 505
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ResponseStatus: Unsupported protocol version '1.18.3'.
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[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-reyrey"
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[Licensing::IpcConnector] LicenseClient-reyrey channel disconnected successfully.
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[Licensing::IpcConnector] Channel LicenseClient-reyrey-6000.6.4 doesn't exist
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[Licensing::Module] Successfully launched the LicensingClient (PId: 3023)
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Selected window backend: (null)
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Desktop is 1920 x 1200 @ 60 Hz
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Initialize udev device monitor.
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COMMAND LINE ARGUMENTS:
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/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/unityhub-unity-editor-6000.6.4f1
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-projectpath
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/home/reyrey/OfficeGame/
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-acceptSoftwareTermsForThisRunOnly
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-useHub
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-hubIPC
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-cloudEnvironment
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production
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-licensingIpc
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LicenseClient-reyrey
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-hubSessionId
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2aea836b-3de2-47b9-8970-d1acdd15a9ea
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-accessToken
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yxfwbS7ez65xbTRFIq953gTjwTHUIHmM__hVwrZYEOI007f
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Successfully changed project path to: /home/reyrey/OfficeGame/
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/home/reyrey/OfficeGame
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-remapper-allocator-initial-capacity=32768"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-main-allocator-mimalloc-enabled=1"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [140074297477888] Target information:
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Player connection [140074297477888] * "[IP] 172.17.107.18 [Port] 55504 [Flags] 2 [Guid] 2858952835 [EditorId] 2858952835 [Version] 1048832 [Id] LinuxEditor(16,172.17.107.18) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
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Player connection [140074297477888] * "[IP] 100.103.153.11 [Port] 55504 [Flags] 2 [Guid] 2858952835 [EditorId] 2858952835 [Version] 1048832 [Id] LinuxEditor(16,172.17.107.18) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
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Player connection [140074297477888] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [140074297477888] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-reyrey-6000.6.4" at "2026-10-12T14:04:53.536533Z"
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[SignatureVerifier] Application signature verification not supported on this platform.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.3+d7ffd15
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Session Id: e303a1bf4ac14dfd95a452fb6dde2d40
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Correlation Id: dc3e4396ec9ad45c7edb6073ad5156ac
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External correlation Id: 1101133710570505482
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Machine Id: w0NPdnlX+4o+qbtUVMWIsEAaUKg=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-reyrey-6000.6.4" (connect: 0.86s, validation: 0.11s, handshake: 0.00s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-reyrey-6000.6.4-notifications" at "2026-10-12T14:04:53.643367Z"
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[Licensing::Module] Connected to LicensingClient (PId: 3023, launch time: 0.00, total connection time: 0.96s)
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[Licensing::Client] Successfully updated the access token
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[Licensing::Module] Successfully updated the access token yxfwbS7ez6...
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 7972341668464-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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[Licensing::Client] Successfully updated license, isAsync: True, time: 0.02
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] Licensing Background thread has ended after 1.04s
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[Package Manager] Connected to IPC stream "Upm-3002" after 0.5 seconds.
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[Licensing::Client] Successfully resolved entitlement details
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Library Redirect Path: Library/
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: b49f47a6d2e7a0cf415f08b4a61f4ee7
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- Shared memory size: 1073741824
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- Command buffer id: 1052624
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- Command buffer size: 8192
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- Hashmap size: 4194304
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- Service connected: false
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Launching Unity Data Store - /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/Unity.DataStore
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Unity Data Store artifact dir = Library/DataStore, working dir = /home/reyrey/OfficeGameUnity Data Store running and initialised
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Refreshing native plugins compatible for Editor in 4.06 ms, found 1 plugins.
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Preloading 1 native plugins for Editor in 3.91 ms.
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[Physics::Module] Selected backend (deferred post-plugins).
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Initialize engine version: 6000.6.4f1 (12bfff696524)
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[EntityIdStore] init: VM path (explicit commit), pageSize=4096, blockCount=1048576, entitiesPerBlock=256, slots reserved=4294967296 bytes
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[Subsystems] Discovering subsystems at path /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /home/reyrey/OfficeGame/Assets
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kGfxThreadingModeSplitJobs is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
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GfxDevice: creating device client; kGfxThreadingModeDirect
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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Renderer: AMD Radeon Graphics (radeonsi, renoir, ACO, DRM 3.64, 7.2.9-1-cachyos)
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Vendor: AMD
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Version: 4.6 (Core Profile) Mesa 26.2.4-arch3.1
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GLES: 0
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GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
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ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
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_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensio
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ns GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex
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_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_image_storage_compression GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_clock GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_t
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exture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_shader_subgroup GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_const_bandwidth GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha
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_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_timeline_semaphore GL_OES_EGL_image GL_S3_s3tc
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OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 869078656
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Initialize mono
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Mono path[0] = '/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Managed'
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Mono path[1] = '/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/BCLExtensions/runtime/netstandard2.1'
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Mono path[2] = '/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
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Mono config path = '/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56002
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CodeReloadManager initialized
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ImportWorker Server TCP listen port: 0
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AcceleratorClientConnectionCallback - disconnected - :0
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Registered in 0.006412 seconds.
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Native extension for LinuxStandalone target not found
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Package Manager log level set to [2]
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[Licensing::Client] Successfully resolved entitlement details
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 5.131 seconds
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Domain Reload Profiling: 6297ms
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BeginReloadAssembly (250ms)
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CreateAndSetChildDomain (5ms)
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RebuildCommonClasses (9ms)
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RebuildNativeTypeToScriptingClass (26ms)
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initialDomainReloadingComplete (170ms)
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LoadAllAssembliesAndSetupDomain (708ms)
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LoadAssemblies (246ms)
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TypeCache.Refresh (394ms)
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TypeCache.ScanAssembly (364ms)
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AnalyzeDomain (1ms)
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FinalizeReload (5133ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (4ms)
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InitializePlatformSupportModulesInManaged (7ms)
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BeforeProcessingInitializeOnLoad (287ms)
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ProcessInitializeOnLoadAttributes (287ms)
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ProcessInitializeOnLoadMethodAttributes (4002ms)
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EditorAssembliesLoaded (4ms)
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[Licensing::Client] Successfully resolved entitlement details
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Application.AssetDatabase Initial Refresh Start
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[Package Manager] Restoring resolved packages state from cache
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[Licensing::Client] Successfully resolved entitlement details
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[Package Manager] Registered 75 packages:
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Packages from [https://packages.unity.com]:
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com.unity.addressables@2.11.2 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.addressables@42676f2a154e)
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com.unity.collab-proxy@2.13.6 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
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com.unity.ide.rider@3.1.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ide.rider@570989d4a882)
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com.unity.ide.visualstudio@2.0.26 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ide.visualstudio@a99d56dec63f)
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com.unity.ide.vscode@1.2.4 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ide.vscode@eb5de66d4c77)
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com.unity.inputsystem@1.20.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194)
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com.unity.recorder@5.1.7 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
|
|
com.unity.visualscripting@1.9.12 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
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com.unity.xr.legacyinputhelpers@3.0.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
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|
com.unity.bindings.openimageio@1.0.2 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
|
|
com.unity.splines@2.9.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.splines@edbe9aefec91)
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|
com.unity.profiling.core@1.0.3 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
|
|
com.unity.scriptablebuildpipeline@3.0.3 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
|
|
com.unity.searcher@4.9.5 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.searcher@a463122f2c00)
|
|
com.unity.nuget.mono-cecil@1.11.6 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
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|
com.unity.settings-manager@2.1.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.settings-manager@0b8638c5ce86)
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Built-in packages:
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|
com.unity.2d.sprite@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.2d.sprite@7af11878b137)
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com.unity.2d.tilemap@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.2d.tilemap@4c6661b4631a)
|
|
com.unity.cinemachine@6.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.cinemachine@1b8d58983403)
|
|
com.unity.render-pipelines.universal@17.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb)
|
|
com.unity.test-framework@1.8.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.test-framework@33f8a1e9aefd)
|
|
com.unity.timeline@6.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.timeline@9cd41035b3ab)
|
|
com.unity.ugui@2.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ugui@88d0d51315d3)
|
|
com.unity.modules.accessibility@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.accessibility)
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|
com.unity.modules.adaptiveperformance@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.adaptiveperformance)
|
|
com.unity.modules.ai@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.ai)
|
|
com.unity.modules.androidjni@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.androidjni)
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|
com.unity.modules.animation@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.animation)
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|
com.unity.modules.assetbundle@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.assetbundle)
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com.unity.modules.audio@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.audio)
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com.unity.modules.cloth@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.cloth)
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com.unity.modules.director@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.director)
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com.unity.modules.imageconversion@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.imageconversion)
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com.unity.modules.imgui@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.imgui)
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|
com.unity.modules.jsonserialize@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.jsonserialize)
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com.unity.modules.particlesystem@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.particlesystem)
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com.unity.modules.physics@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.physics)
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com.unity.modules.physics2d@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.physics2d)
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com.unity.modules.physicscore2d@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.physicscore2d)
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com.unity.modules.screencapture@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.screencapture)
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com.unity.modules.terrain@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.terrain)
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com.unity.modules.terrainphysics@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.terrainphysics)
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com.unity.modules.tetgen@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.tetgen)
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com.unity.modules.tilemap@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.tilemap)
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com.unity.modules.ui@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.ui)
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com.unity.modules.uielements@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.uielements)
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|
com.unity.modules.umbra@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.umbra)
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|
com.unity.modules.unityanalytics@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unityanalytics)
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|
com.unity.modules.unitywebrequest@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequest)
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|
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle)
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com.unity.modules.unitywebrequestaudio@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestaudio)
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com.unity.modules.unitywebrequesttexture@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequesttexture)
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com.unity.modules.unitywebrequestwww@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestwww)
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com.unity.modules.vectorgraphics@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.vectorgraphics)
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com.unity.modules.vehicles@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.vehicles)
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com.unity.modules.video@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.video)
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com.unity.modules.wind@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.wind)
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com.unity.modules.xr@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.xr)
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com.unity.modules.subsystems@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.subsystems)
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com.unity.modules.hierarchycore@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.hierarchycore)
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com.unity.ext.nunit@2.1.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ext.nunit@508b95ff9afe)
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com.unity.render-pipelines.core@17.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0)
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com.unity.shadergraph@17.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.shadergraph@03900dfca927)
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|
com.unity.render-pipelines.universal-config@17.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.render-pipelines.universal-config@b1357eef5cd3)
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com.unity.collections@6.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.collections@431b1d558060)
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|
com.unity.burst@2.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.burst@c3ed5b778d56)
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|
com.unity.mathematics@1.4.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.mathematics@9c2fa23d2d82)
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|
com.unity.graph-authoring@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.graph-authoring@f8926ccf2c8f)
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|
com.unity.test-framework.performance@6.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.test-framework.performance@530c2523cea5)
|
|
Git packages:
|
|
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /home/reyrey/OfficeGame/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
|
|
com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /home/reyrey/OfficeGame/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
|
|
com.annulusgames.unity-codegen@https://github.com/AnnulusGames/UnityCodeGen.git?path=/Assets/UnityCodeGen (location: /home/reyrey/OfficeGame/Library/PackageCache/com.annulusgames.unity-codegen@c93461327f0c)
|
|
com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
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|
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /home/reyrey/OfficeGame/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
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|
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
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[Package Manager] com.unity.ide.vscode is deprecated: Visual Studio Code package is not supported anymore. You can continue to use it, but we won't provide any update anymore.
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[Subsystems] No new subsystems found in resolved package list.
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|
[Package Manager] Done registering packages in 0.01 seconds
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Starting: /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /home/reyrey/OfficeGame
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
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ExitCode: 0 Duration: 0s456ms
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[ 973/1319 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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*** Tundra build success (0.42 seconds), 1 items updated, 1319 evaluated
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AssetDatabase: script compilation time: 1.635174s
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 2.69 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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Domain Reload Profiling: 4550ms
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initialDomainReloadingComplete (136ms)
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AwakeInstancesAfterBackupRestoration (33ms)
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[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
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[UnityConnectServicesConfig] Service configuration:
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Starting new worker id: 0 with log in /home/reyrey/OfficeGame/Logs/AssetImportWorkerHW0.log
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Asset Pipeline Refresh (id=238a3f0c6e896b4de8034901ca6ee485): Total: 8.184 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
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Project Asset Count: scripts=1960, non-scripts=3268
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Application.AssetDatabase Initial Refresh End
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AutoLocale: current locale expects 'C' but got 'en_US.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Scanning for USB devices : 6.310ms
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Initializing Unity extensions:
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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UpdateMenuTitleForLanguage: 10
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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[MODES] Loading mode Default (0) for mode-current-id-DMusician
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Unloading 112 Unused Serialized files (Serialized files now loaded: 0)
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Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
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Deserialize: 3.057 ms
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Integration: 46.893 ms
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Integration of assets: 0.050 ms
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Thread Wait Time: 0.003 ms
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Total Operation Time: 50.002 ms
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Unloading 8896 unused Assets / (23.3 MB). Loaded Objects now: 10510.
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Memory consumption went from 293.0 MB to 269.7 MB.
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Total: 29.438937 ms (FindLiveObjects: 0.951518 ms CreateObjectMapping: 0.513054 ms MarkObjects: 11.074243 ms DeleteObjects: 16.559158 ms)
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[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
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Worker ready: AssetImportWorkerHW0 0
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Unhandled description string [
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Unhandled description string ]
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
[LAYOUT] About to save layout /home/reyrey/OfficeGame/UserSettings/Layouts/default-6000.dwlt
|
|
[LAYOUT] About to save layout /home/reyrey/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt
|
|
[MODES] ModeService[default].InitializeCurrentMode
|
|
[MODES] ModeService[default].RaiseModeChanged(default, default)
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Disable old input system
|
|
[Project] Loading completed in 20.733 seconds
|
|
Project init time: 18.042 seconds
|
|
Template init time: 0.000 seconds
|
|
Package Manager init time: 0.537 seconds
|
|
Asset Database init time: 0.757 seconds
|
|
Global illumination init time: 0.007 seconds
|
|
Assemblies load time: 6.376 seconds
|
|
Unity extensions init time: 0.047 seconds
|
|
Asset Database refresh time: 8.191 seconds
|
|
Scene opening time: 2.177 seconds
|
|
##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1791813913357,"processId":3002,"projectLoad":20.732735932,"projectInit":18.041817673,"templateInit":0.0,"packageManagerInit":0.53744163,"assetDatabaseInit":0.75695242,"globalIlluminationInit":0.006828242,"assembliesLoad":6.376300828,"unityExtensionsInit":0.046617028,"assetDatabaseRefresh":8.190759859,"sceneOpening":2.176865146}
|
|
##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1791813913357,"processId":3002,"editorVersion":"6000.6.4f1 (12bfff696524)","branch":"6000.6/staging","buildType":"Release","platform":"Linux"}
|
|
Asset Pipeline Refresh (id=964f169d4396ed754bae44263ab4f006): Total: 0.231 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=59632a88f5e1b084ab0ae80b8d70f2a7): Total: 0.081 seconds - Initiated by RefreshV2(ForceSynchronousImport)
|
|
Start Indexing on Editor startup
|
|
[Indexing] Starting Initial Indexing for Assets
|
|
=== Rusticl warning: Patched Mesa libclc not detected. Upstream libclc may contain known bugs or breaking changes and isn't guaranteed to work reliably. Please visit https://gitlab.freedesktop.org/karolherbst/mesa-libclc for more information. ===
|
|
-- Listing OpenCL platforms(s) --
|
|
* OpenCL platform 0
|
|
PROFILE = FULL_PROFILE
|
|
VERSION = OpenCL 3.1
|
|
NAME = rusticl
|
|
VENDOR = Mesa/X.org
|
|
-- Listing OpenCL device(s) --
|
|
* OpenCL platform 0, device 0
|
|
DEVICE_TYPE = 4
|
|
DEVICE_NAME = AMD Radeon Graphics (radeonsi, renoir, ACO, DRM 3.64, 7.2.9-1-cachyos)
|
|
DEVICE_VENDOR = AMD
|
|
DEVICE_VERSION = OpenCL 3.1
|
|
DRIVER_VERSION = 26.2.4-arch3.1
|
|
DEVICE_MAX_COMPUTE_UNITS = 7
|
|
DEVICE_MAX_CLOCK_FREQUENCY = 1800
|
|
CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE = 67108864
|
|
CL_DEVICE_HOST_UNIFIED_MEMORY = true
|
|
CL_DEVICE_MAX_MEM_ALLOC_SIZE = 1809233920
|
|
DEVICE_GLOBAL_MEM_SIZE = 9384419328
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[UnityConnectServicesConfig] Service configuration:
|
|
"servicesConfigBaseUrl": "",
|
|
"disableServicesWindow": false,
|
|
"disableUserLogin": false,
|
|
"entitlementCacheTimeoutInSeconds": 60,
|
|
"clientConnectTimeoutSec": 60,
|
|
"clientHandshakeTimeoutSec": 30,
|
|
"clientResolveEntitlementsTimeoutSec": 30,
|
|
"clientUpdateLicenseTimeoutSec": 30,
|
|
"licensingServiceBaseUrl": "",
|
|
"enableProxyAutoconfig": "false"
|
|
|
|
Created GICache directory at /home/reyrey/.cache/unity3d/GiCache. Took: 0.005s, timestamps: [20.999 - 21.004]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'efb5dfb396b06d68c0e4eafe385f2d39') in 0.009 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=13f2e0d79d7e13190b13d380ca9620c4 StaticDependenciesID=32032fcd7c7cd4ff22288fa1bd61ef55
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|
Asset Pipeline Refresh (id=9187d9bd69da7e142a1ff9c5942ac483): Total: 0.137 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully updated the access token
|
|
[Licensing::Module] Successfully updated access token: "yxfwbS7e"... (expires: 2026-10-12T16:04:45Z)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
TrimDiskCacheJob: Current cache size 25mb
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
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|
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 2.26 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=319db6084b086fb72903ef4515fc8401): Total: 0.052 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' with importer (DefaultImporter)
|
|
Imported 'GUID: 21e867e417abc566db705349d91556ce' -> (Import Result ID: '64ea3e6b45bc7d14e914599c13d5779b') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=0bce50bb4f3c4492ec4497fd3bd8832f DependenciesID=40706002c3bb8a9272a93e91dc3d4a18 StaticDependenciesID=1f01b3f633e16e60eeb4bc54df2613df
|
|
Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=8d14046a4a41fde3ba4d938cc66d7521): Total: 0.078 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Starting new worker id: 1 with log in /home/reyrey/OfficeGame/Logs/AssetImportWorkerHW1.log
|
|
[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
|
|
[UnityConnectServicesConfig] Service configuration:
|
|
"servicesConfigBaseUrl": "",
|
|
"disableServicesWindow": false,
|
|
"disableUserLogin": false,
|
|
"entitlementCacheTimeoutInSeconds": 60,
|
|
"clientConnectTimeoutSec": 60,
|
|
"clientHandshakeTimeoutSec": 30,
|
|
"clientResolveEntitlementsTimeoutSec": 30,
|
|
"clientUpdateLicenseTimeoutSec": 30,
|
|
"licensingServiceBaseUrl": "",
|
|
"enableProxyAutoconfig": "false"
|
|
|
|
[Worker0] Imported GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '3ebcbba65eff9cfaf14be96d397e4a3f') in 0.199625022 seconds
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|
Worker ready: AssetImportWorkerHW1 1
|
|
Asset Pipeline Refresh (id=2a19608e4722e9e7b86a5cb9ebcaca6d): Total: 0.140 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Asset Pipeline Refresh (id=29fce075821182f17941939f440d9a87): Total: 0.117 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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[Licensing::Client] Successfully resolved entitlement details
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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============================================================================
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ja-netfilter 2025.3.0
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A javaagent framework :)
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https://github.com/ja-netfilter/ja-netfilter
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============================================================================
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Debug | ByteBufferAsyncProcessor | 36:DefaultDispatcher-worker-8 | PAUSE ('Socket not connected') :: {id = EarlyStartServerWire/Sender, state = 'Initialized'}
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Debug | Server | 61:EarlyStartServerWire | EarlyStartServerWire: listening /127.0.0.1:35143
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Installation home directory: file:////opt/rider
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System directory: file:////home/reyrey/.cache/JetBrains/Rider2026.2
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Config directory: file:////home/reyrey/.config/JetBrains/Rider2026.2
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Log directory: file:////home/reyrey/.cache/JetBrains/Rider2026.2/log
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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[Licensing::Client] Successfully resolved entitlement details
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Starting: /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /home/reyrey/OfficeGame
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Starting: /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/DotNetSdk/dotnet "/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents"
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WorkingDir: /home/reyrey/OfficeGame
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ExitCode: 4 Duration: 4s384ms
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[ 971/1319 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json
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[1311/1319 3s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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*** Tundra requires additional run (4.30 seconds), 2 items updated, 1310 evaluated
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ExitCode: 0 Duration: 2s970ms
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Starting: /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
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WorkingDir: /home/reyrey/OfficeGame
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ExitCode: 0 Duration: 1s704ms
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Finished compiling graph: 1322 nodes, 30384 flattened edges (25346 ToBuild, 238 ToUse), maximum node priority 1607
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[ 647/1319 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp
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[ 912/1319 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1311/1319 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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[1312/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 395 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1313/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1314/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1315/1319 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1316/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 421 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1317/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1318/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (1.64 seconds), 10 items updated, 1319 evaluated
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
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Total cache size 266212888
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Total cache size after purge 266212888, took 00:00:00.1578211
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 940 unused Assets / (20.3 MB). Loaded Objects now: 11686.
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Memory consumption went from 409.0 MB to 388.7 MB.
|
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Total: 159.489614 ms (FindLiveObjects: 0.778660 ms CreateObjectMapping: 0.440070 ms MarkObjects: 118.372726 ms DeleteObjects: 39.215390 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Importing 'GUID: d8163006a91f414e821415c8470b7ed4 - Path: Assets/Code/OfficeGame/Entities' with importer (DefaultImporter)
|
|
Imported 'GUID: d8163006a91f414e821415c8470b7ed4' -> (Import Result ID: '96fc832a17b463ce621907665d687304') in 0.118 seconds [static dependencies only]. Details - ImportResultOutputID=5f3e5c52b44c286cf39fe094bc727469 DependenciesID=0d13c25e8634dbcb833a6940b74a75d0 StaticDependenciesID=29d7b487378895da7dae3d4b71fecbf9
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 3.676 seconds
|
|
Domain Reload Profiling: 6106ms
|
|
BeginReloadAssembly (1430ms)
|
|
DisableScriptedObjects (354ms)
|
|
CreateAndSetChildDomain (374ms)
|
|
RebuildCommonClasses (12ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (110ms)
|
|
LoadAllAssembliesAndSetupDomain (865ms)
|
|
LoadAssemblies (466ms)
|
|
TypeCache.Refresh (27ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (341ms)
|
|
BuildScriptInfoCaches (283ms)
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|
ResolveRequiredComponents (50ms)
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FinalizeReload (3678ms)
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|
SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (3ms)
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InitializePlatformSupportModulesInManaged (3ms)
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BeforeProcessingInitializeOnLoad (454ms)
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ProcessInitializeOnLoadAttributes (928ms)
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ProcessInitializeOnLoadMethodAttributes (184ms)
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AfterProcessingInitializeOnLoad (6ms)
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EditorAssembliesLoaded (3ms)
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AwakeInstancesAfterBackupRestoration (1199ms)
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Asset Pipeline Refresh (id=544646b390f451479b93dd94bf94859d): Total: 18.540 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=81 ms, native=5302 ms
|
|
Asset DB Callback time: managed=852 ms, native=9 ms
|
|
Scripting: domain reloads=1, domain reload time=2535 ms, compile time=9758 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3268
|
|
Asset File Changes: new=4, changed=5, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.148ms
|
|
InvokePackagesCallback: 1.954ms
|
|
ApplyChangesToAssetFolders: 2.062ms
|
|
Scan: 1030.279ms
|
|
Collect global state as custom dependencies: 7.042ms
|
|
OnSourceAssetsModified: 2.154ms
|
|
CategorizeScriptCompilationAssets: 0.259ms
|
|
ProcessAssetsWithTransientArtifactChanges: 13.381ms
|
|
CategorizeAssets: 95.092ms
|
|
CompileScripts: 9758.320ms
|
|
ImportOutOfDateAssets: 3837.765ms (3698.172ms without children)
|
|
ImportManagerImport: 125.387ms (6.221ms without children)
|
|
CollectScriptTypesHashes: 21.343ms
|
|
ReloadNativeAssets: 6.741ms
|
|
UnloadImportedAssets: 4.240ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.334ms
|
|
ImportSchedulerStart: 1.786ms
|
|
PostProcessAllAssets: 850.145ms
|
|
XRBuildSystem.XRAssetImported 1.640ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.094ms
|
|
PostprocessAssetsUpdateCachedIcon 0.055ms
|
|
MonoPostProcessAllAssets: 847.566ms
|
|
SyncVS.PostprocessSyncProject 742.783ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.267ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.079ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 8.404ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.478ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.378ms
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|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.089ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.346ms
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|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.081ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.211ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.127ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.845ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.485ms
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|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.359ms
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|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.311ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.022ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.982ms
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|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.834ms
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|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.831ms
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|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.738ms
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|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.682ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.665ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.614ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.572ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.569ms
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|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.516ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.499ms
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|
AssetPathToTypes.OnPostprocessAllAssets 0.493ms
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|
PostProcessor.OnPostprocessAllAssets 0.454ms
|
|
AssetEvents.OnPostprocessAllAssets 0.411ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.410ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.405ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.378ms
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|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.350ms
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|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.312ms
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|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.303ms
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|
ThemePostprocessor.OnPostprocessAllAssets 0.295ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.292ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.281ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.258ms
|
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.251ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.250ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.237ms
|
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.186ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.183ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.173ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.150ms
|
|
PostAssetChangesProfiler: 8.096ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 6.007ms
|
|
PersistCurrentRevisions: 0.208ms
|
|
GenerateScriptTypeHashes: 27.653ms
|
|
GenerateScriptTypeSerializationHashes: 47.810ms
|
|
Untracked: 2910.176ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'efb5dfb396b06d68c0e4eafe385f2d39') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=13f2e0d79d7e13190b13d380ca9620c4 StaticDependenciesID=32032fcd7c7cd4ff22288fa1bd61ef55
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Asset Pipeline Refresh (id=cf7204900c7a3ec1fb9e3239023cb5f7): Total: 0.027 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
AcceleratorClientConnectionCallback - disconnected - :0
|
|
Importing 'GUID: 00000000000000003000000000000000 - Path: ProjectSettings/TagManager.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000003000000000000000' -> (Import Result ID: 'd393155d613d8cf6b44e91aa85a53a32') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=f000288eab4d423778547d37d97a06b9 DependenciesID=007b85e76fec5571279002e4d991fd7e StaticDependenciesID=09eb72c4cbe3ff1683cc1024d196e2f7
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
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Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
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Refreshing native plugins compatible for Editor in 2.39 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=ac754454eb5762336a54da0ec200c016): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Worker1] Imported GUID: 00000000000000003000000000000000 - Path: ProjectSettings/TagManager.asset - Importer: PreviewImporter -> (ImportResultId: 'f8f8eae6c64e7fc482c8cb5abe4de40b') in 0.129337598 seconds
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|
Unloading 38 Unused Serialized files (Serialized files now loaded: 0)
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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Unloading 615 unused Assets / (144.8 KB). Loaded Objects now: 11764.
|
|
Memory consumption went from 388.8 MB to 388.7 MB.
|
|
Total: 86.565751 ms (FindLiveObjects: 1.896260 ms CreateObjectMapping: 1.606978 ms MarkObjects: 79.699795 ms DeleteObjects: 2.653200 ms)
|
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|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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Asset Pipeline Refresh (id=4f1b7900fabe070dcafbcabf567a5e23): Total: 0.217 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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|
Asset Pipeline Refresh (id=abc8ab3d283d0bbd8becc312e1d3daec): Total: 0.149 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
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Asset Pipeline Refresh (id=9bb104092b6c8762dafc2d527f3ac359): Total: 0.138 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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|
Asset Pipeline Refresh (id=231219cacffac2ea0844b7ff835b7074): Total: 0.144 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
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|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/reyrey/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
231 edgebevels
|
|
7 entities
|
|
3352 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 80
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 80.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1366 leafs
|
|
--- MakeTreePortals ---
|
|
194 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
399 cluster references
|
|
--- FloodEntities ---
|
|
976 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
391 solid leafs
|
|
0 leafs filled
|
|
975 inside leafs
|
|
--- CullSides ---
|
|
458 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1359 faces
|
|
1235 leafs
|
|
--- MakeTreePortals ---
|
|
299 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
462 cluster references
|
|
--- NumberClusters ---
|
|
858 visclusters
|
|
3153 visportals
|
|
2671 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1469 axial edge lines
|
|
1254 non-axial edge lines
|
|
0 degenerate edges
|
|
583 verts added for T-junctions
|
|
6150 total verts
|
|
1262 naturally ordered
|
|
79 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2509 references
|
|
1356 (1356) emitted drawsurfs
|
|
1294 stripped face surfaces
|
|
62 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1356 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10017 redundant indexes supressed, saving 39 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1312 stripped surfaces
|
|
62 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3356 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (617656 bytes)
|
|
0 seconds elapsed
|
|
Launched and connected uv unwrapper /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/UnwrapCL after 0.05 seconds
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '5d071535dba0eed3a859112f71d9901a') in 1.462 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b98cf84a764b613ac23f10e019ab52c8 DependenciesID=0108378c26a208f61b9a3b323fb0f8f7 StaticDependenciesID=8a7b06cd1338de8982bdeee05767fe00
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 2.42 ms, found 3 plugins.
|
|
|
|
Asset Pipeline Refresh (id=fde0620481d7c9df28e3ed59c2802c12): Total: 1.552 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1527 ms
|
|
Asset DB Callback time: managed=5 ms, native=18 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3268
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.246ms
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Scan: 6.628ms
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Collect global state as custom dependencies: 0.189ms
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ProcessAssetsWithTransientArtifactChanges: 0.113ms
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CategorizeAssets: 3.304ms
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ImportOutOfDateAssets: 1481.389ms (0.668ms without children)
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ImportManagerImport: 1471.423ms (3.105ms without children)
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UpdateCategorizedAssets: 0.095ms
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ReloadNativeAssets: 0.156ms
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UnloadImportedAssets: 7.086ms
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ReloadImportedAssets: 2.946ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.348ms
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ImportSchedulerStart: 0.649ms
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PostProcessAllAssets: 13.892ms
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XRBuildSystem.XRAssetImported 7.125ms
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MonoPostProcessAllAssets: 5.971ms
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SyncVS.PostprocessSyncProject 2.372ms
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ConfigAssetsTracker.OnPostprocessAllAssets 1.436ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.300ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.123ms
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AssetPostprocessor.OnPostprocessAllAssets 0.121ms
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AssetChangedListener.OnPostprocessAllAssets 0.093ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 0.090ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.084ms
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PostAssetChangesProfiler: 10.413ms
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GatherAllCurrentPrimaryImportResultRevisions: 0.317ms
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PersistCurrentRevisions: 0.388ms
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Untracked: 34.716ms
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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Asset Pipeline Refresh (id=9479a219692ab94b485dc3266f8613fc): Total: 0.168 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Asset Pipeline Refresh (id=f21fd1880b2abfef190d66fbd0c5e8f2): Total: 0.136 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Unhandled description string [
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Asset Pipeline Refresh (id=96ea71d15baa642f1b83519dbe9f1853): Total: 0.174 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Unhandled description string [
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[Licensing::Client] Successfully resolved entitlement details
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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[Licensing::Client] Successfully resolved entitlement details
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Starting: /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /home/reyrey/OfficeGame
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ExitCode: 0 Duration: 1s620ms
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[ 941/1319 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1311/1319 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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[1313/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 395 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1314/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 421 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1317/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1318/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (1.52 seconds), 6 items updated, 1319 evaluated
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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Total cache size 266212888
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Total cache size after purge 266212888, took 00:00:00.2338516
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 34 unused Assets / (0.5 MB). Loaded Objects now: 11773.
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Memory consumption went from 370.6 MB to 370.1 MB.
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Total: 56.870776 ms (FindLiveObjects: 1.476375 ms CreateObjectMapping: 0.504882 ms MarkObjects: 53.937092 ms DeleteObjects: 0.290470 ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 2.92 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 4.471 seconds
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Domain Reload Profiling: 6940ms
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BeginReloadAssembly (1057ms)
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DisableScriptedObjects (157ms)
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CreateAndSetChildDomain (320ms)
|
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RebuildCommonClasses (17ms)
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RebuildNativeTypeToScriptingClass (20ms)
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initialDomainReloadingComplete (157ms)
|
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LoadAllAssembliesAndSetupDomain (1216ms)
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LoadAssemblies (465ms)
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TypeCache.Refresh (24ms)
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TypeCache.ScanAssembly (5ms)
|
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AnalyzeDomain (474ms)
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BuildScriptInfoCaches (395ms)
|
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ResolveRequiredComponents (75ms)
|
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FinalizeReload (4473ms)
|
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (4ms)
|
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InitializePlatformSupportModulesInManaged (5ms)
|
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BeforeProcessingInitializeOnLoad (667ms)
|
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ProcessInitializeOnLoadAttributes (1164ms)
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ProcessInitializeOnLoadMethodAttributes (189ms)
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AfterProcessingInitializeOnLoad (6ms)
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EditorAssembliesLoaded (3ms)
|
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AwakeInstancesAfterBackupRestoration (1150ms)
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Asset Pipeline Refresh (id=51e8456a23bdaef7781b5d5f2fd6b52e): Total: 10.441 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=5397 ms
|
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Asset DB Callback time: managed=133 ms, native=6 ms
|
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Scripting: domain reloads=1, domain reload time=2680 ms, compile time=2223 ms, other=0 ms
|
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Project Asset Count: scripts=1961, non-scripts=3268
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
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Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.056ms
|
|
InvokePackagesCallback: 0.893ms
|
|
ApplyChangesToAssetFolders: 0.733ms
|
|
Scan: 694.778ms
|
|
Collect global state as custom dependencies: 9.494ms
|
|
OnSourceAssetsModified: 0.150ms
|
|
CategorizeScriptCompilationAssets: 0.059ms
|
|
ProcessAssetsWithTransientArtifactChanges: 12.028ms
|
|
CategorizeAssets: 90.018ms
|
|
CompileScripts: 2223.199ms
|
|
ImportOutOfDateAssets: 4497.837ms (4488.620ms without children)
|
|
CollectScriptTypesHashes: 2.404ms
|
|
ReloadNativeAssets: 6.759ms
|
|
UnloadImportedAssets: 0.527ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.250ms
|
|
ImportSchedulerStart: 0.587ms
|
|
PostProcessAllAssets: 135.601ms
|
|
XRBuildSystem.XRAssetImported 1.612ms
|
|
MonoPostProcessAllAssets: 133.355ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 32.729ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.428ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.106ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.976ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.322ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.092ms
|
|
SyncVS.PostprocessSyncProject 3.982ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.485ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.348ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.887ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.221ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.011ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.442ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.258ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.215ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.967ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.907ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.823ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.764ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.695ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.666ms
|
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UVCSAssetPostprocessor.OnPostprocessAllAssets 0.665ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.635ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.560ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.516ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.492ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.490ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.488ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.406ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.360ms
|
|
AssetEvents.OnPostprocessAllAssets 0.355ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.354ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.330ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.322ms
|
|
PostProcessor.OnPostprocessAllAssets 0.311ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.310ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.294ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.294ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.291ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.290ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.248ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.240ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.239ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.192ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.179ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.152ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.137ms
|
|
PostAssetChangesProfiler: 3.775ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.554ms
|
|
UnloadStreamsBegin: 6.389ms
|
|
PersistCurrentRevisions: 0.129ms
|
|
GenerateScriptTypeHashes: 13.328ms
|
|
GenerateScriptTypeSerializationHashes: 23.782ms
|
|
Untracked: 2765.201ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:get_scriptableRenderer () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:887)
|
|
UnityEditor.Rendering.Universal.Renderer2DMeshEditor:OnInspectorGUI () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Editor/2D/Overrides/MeshEditor2DURP.cs:35)
|
|
UnityEditor.UIElements.InspectorElement/<>c__DisplayClass88_0:<CreateInspectorElementUsingIMGUI>b__2 () (at /home/bokken/build/output/unity/unity/Editor/Mono/UIElements/Inspector/InspectorElement.cs:872)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:DoMeasure (single,UnityEngine.UIElements.VisualElement/MeasureMode,single,UnityEngine.UIElements.VisualElement/MeasureMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:891)
|
|
UnityEngine.UIElements.VisualElement:Measure (UnityEngine.UIElements.Layout.LayoutNode&,single,UnityEngine.UIElements.Layout.LayoutMeasureMode,single,UnityEngine.UIElements.Layout.LayoutMeasureMode,UnityEngine.UIElements.Layout.LayoutSize&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/VisualElement.cs:2812)
|
|
UnityEngine.UIElements.Layout.LayoutDelegates:InvokeMeasureFunction (UnityEngine.UIElements.Layout.LayoutNode&,single,UnityEngine.UIElements.Layout.LayoutMeasureMode,single,UnityEngine.UIElements.Layout.LayoutMeasureMode,intptr&,UnityEngine.UIElements.Layout.LayoutSize&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Layout/LayoutProcessor.cs:88)
|
|
UnityEngine.UIElements.Layout.LayoutProcessorNative:UnityEngine.UIElements.Layout.ILayoutProcessor.CalculateLayout (UnityEngine.UIElements.Layout.LayoutNode,single,single,UnityEngine.UIElements.Layout.LayoutDirection) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Layout/Native/LayoutProcessorNative.cs:40)
|
|
UnityEngine.UIElements.Layout.LayoutProcessor:CalculateLayout (UnityEngine.UIElements.Layout.LayoutNode,single,single,UnityEngine.UIElements.Layout.LayoutDirection) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Layout/LayoutProcessor.cs:32)
|
|
UnityEngine.UIElements.Layout.LayoutNode:CalculateLayout (single,single) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Layout/LayoutNode.cs:241)
|
|
UnityEngine.UIElements.VisualTreeLayoutUpdater:Update () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/VisualTreeLayoutUpdater.cs:311)
|
|
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/VisualTreeUpdater.cs:146)
|
|
UnityEngine.UIElements.Panel:UpdateWithoutRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1766)
|
|
UnityEditor.EditorElementUpdater:CreateInspectorElementsToReachScrollOffset (UnityEngine.UIElements.ScrollView,UnityEngine.UIElements.VisualElement,single) (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/EditorElementUpdater.cs:125)
|
|
UnityEditor.EditorElementUpdater:CreateInspectorElementsForViewport (UnityEngine.UIElements.ScrollView,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/EditorElementUpdater.cs:96)
|
|
UnityEditor.PropertyEditor:RebuildContentsContainers () (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/Core/PropertyEditor.cs:1306)
|
|
UnityEditor.PropertyEditor:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/Core/PropertyEditor.cs:531)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:705)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
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|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
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|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
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|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
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|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
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|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
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|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
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|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
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|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
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|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
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|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
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(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
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Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'efb5dfb396b06d68c0e4eafe385f2d39') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=13f2e0d79d7e13190b13d380ca9620c4 StaticDependenciesID=32032fcd7c7cd4ff22288fa1bd61ef55
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Asset Pipeline Refresh (id=bbf2691b8e5a3fdf08587fd0dc6352f5): Total: 0.029 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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Unhandled description string [
|
|
Unhandled description string ]
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Importing 'GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/Cube.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: aefd2555136619586ba235731d479e54' -> (Import Result ID: 'c9c1fbf1bce78eca2f44cac245bcf112') in 0.007 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e93b2d7495f9c2e5cd242f7c58f3444e DependenciesID=d34ede06662bedd794bc4b88a75c5594 StaticDependenciesID=5348350ba0b94604699bda85262f9577
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Refreshing native plugins compatible for Editor in 2.65 ms, found 3 plugins.
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Asset Pipeline Refresh (id=59c5904922750e456a2522e68d1fd175): Total: 0.131 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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[Worker0] Imported GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/Cube.prefab - Importer: PreviewImporter -> (ImportResultId: '3414fa690f9c5a97d7e51d3f908fd8be') in 1.09126998 seconds
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|
Importing 'GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: aefd2555136619586ba235731d479e54' -> (Import Result ID: '2da73bfdd4b39104bfc6bb8fd1c1288c') in 0.003 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ce326e77960195d7296c8b602c4b79d4 DependenciesID=fa6144d610380307eb4f26fe0d401a3f StaticDependenciesID=0f377609f6359917ee94ccbdd291f153
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Refreshing native plugins compatible for Editor in 2.31 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=b107e24d03d9b840194548dceb0561da): Total: 0.166 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
[Worker0] Imported GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab - Importer: PreviewImporter -> (ImportResultId: '7e22995a4de20f267f767fca00b4abe6') in 0.046482025 seconds
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[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: 'a69eff83dca6b5dc8fd27a0c4c4d60b4') in 0.075248041 seconds
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Loaded scene 'Library/Unused/7af7dbbf689f7539e950bb1eb7c878cb'
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|
Deserialize: 1.262 ms
|
|
Integration: 2.167 ms
|
|
Integration of assets: 0.034 ms
|
|
Thread Wait Time: 0.023 ms
|
|
Total Operation Time: 3.485 ms
|
|
Unloading 42 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 446 unused Assets / (3.6 MB). Loaded Objects now: 12777.
|
|
Memory consumption went from 422.1 MB to 418.6 MB.
|
|
Total: 40.524214 ms (FindLiveObjects: 1.270762 ms CreateObjectMapping: 0.402076 ms MarkObjects: 35.753148 ms DeleteObjects: 2.286883 ms)
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|
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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|
Unhandled description string [
|
|
Unhandled description string ]
|
|
UnityException: NameToLayer is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PlayerInteractor' on game object 'Player'.
|
|
See "Script Serialization" page in the Unity Manual for further details.
|
|
at (wrapper managed-to-native) UnityEngine.LayerMask.NameToLayer_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
|
|
at UnityEngine.LayerMask.NameToLayer (System.String layerName) [0x0002a] in <041882d98cde4be487d4a83bd5ec5256>:0
|
|
at UnityEngine.LayerMask.GetMask (System.String[] layerNames) [0x00019] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/LayerMask.bindings.cs:58
|
|
at Code.OfficeGame.Player.PlayerInteractor..ctor () [0x00000] in /home/reyrey/OfficeGame/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:12
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEditor.EditorApplication:ExecuteMenuItemOnGameObjects_Injected(ManagedSpanWrapper&, GameObject[])
|
|
UnityEditor.EditorApplication:ExecuteMenuItemOnGameObjects(String, GameObject[])
|
|
UnityEditor.AddComponent.AddComponentWindow:OnItemSelected(AdvancedDropdownItem) (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/Core/AddComponent/AddComponentWindow.cs:75)
|
|
UnityEditor.IMGUI.Controls.AdvancedDropdownWindow:HandleKeyboard() (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/Core/AdvancedDropdown/AdvancedDropdownWindow.cs:440)
|
|
UnityEditor.IMGUI.Controls.AdvancedDropdownWindow:OnGUI() (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/Core/AdvancedDropdown/AdvancedDropdownWindow.cs:338)
|
|
UnityEditor.AddComponent.AddComponentWindow:OnGUI() (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/Core/AddComponent/AddComponentWindow.cs:94)
|
|
UnityEditor.HostView:OldOnGUI() (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect, Action, Boolean) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect, Action, Boolean) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Action, Boolean) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Boolean) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw(EventBase, Boolean, Boolean) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI(EventBase, Boolean, Boolean) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp(EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPath(EventBase, BaseVisualElementPanel, VisualElement, Boolean) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:204)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToFocusedElementOrPanelRoot(EventBase, BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:509)
|
|
UnityEngine.UIElements.KeyboardEventBase`1:Dispatch(BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/KeyboardEvents.cs:265)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, BaseVisualElementPanel, DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch(BaseVisualElementPanel, Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent(Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent(EntityId, IntPtr, Boolean&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 12)
|
|
|
|
UnityException: NameToLayer is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PlayerInteractor'.
|
|
See "Script Serialization" page in the Unity Manual for further details.
|
|
at (wrapper managed-to-native) UnityEngine.LayerMask.NameToLayer_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
|
|
at UnityEngine.LayerMask.NameToLayer (System.String layerName) [0x0002a] in <041882d98cde4be487d4a83bd5ec5256>:0
|
|
at UnityEngine.LayerMask.GetMask (System.String[] layerNames) [0x00019] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/LayerMask.bindings.cs:58
|
|
at Code.OfficeGame.Player.PlayerInteractor..ctor () [0x00000] in /home/reyrey/OfficeGame/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:12
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal_Injected(IntPtr, ManagedSpanWrapper&, Boolean&)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at /home/bokken/build/output/unity/unity/Editor/Mono/Prefabs/PrefabUtility.cs:2086)
|
|
UnityEditor.SceneManagement.PrefabStage:SavePrefab() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1448)
|
|
UnityEditor.SceneManagement.PrefabStage:Save() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1590)
|
|
UnityEditor.SceneManagement.PrefabStage:AutoSave() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1565)
|
|
UnityEditor.SceneManagement.PrefabStage:HandleAutoSave() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1345)
|
|
UnityEditor.SceneManagement.PrefabStage:Tick() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1261)
|
|
UnityEditor.SceneManagement.StageNavigationManager:ValidateAndTickStages(Boolean) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs:158)
|
|
UnityEditor.SceneManagement.StageNavigationManager:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs:128)
|
|
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 12)
|
|
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
UnityException: NameToLayer is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PlayerInteractor'.
|
|
See "Script Serialization" page in the Unity Manual for further details.
|
|
at (wrapper managed-to-native) UnityEngine.LayerMask.NameToLayer_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
|
|
at UnityEngine.LayerMask.NameToLayer (System.String layerName) [0x0002a] in <041882d98cde4be487d4a83bd5ec5256>:0
|
|
at UnityEngine.LayerMask.GetMask (System.String[] layerNames) [0x00019] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/LayerMask.bindings.cs:58
|
|
at Code.OfficeGame.Player.PlayerInteractor..ctor () [0x00000] in /home/reyrey/OfficeGame/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:12
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal_Injected(IntPtr, ManagedSpanWrapper&, Boolean&)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at /home/bokken/build/output/unity/unity/Editor/Mono/Prefabs/PrefabUtility.cs:2086)
|
|
UnityEditor.SceneManagement.PrefabStage:SavePrefab() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1448)
|
|
UnityEditor.SceneManagement.PrefabStage:Save() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1590)
|
|
UnityEditor.SceneManagement.PrefabStage:AutoSave() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1565)
|
|
UnityEditor.SceneManagement.PrefabStage:HandleAutoSave() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1345)
|
|
UnityEditor.SceneManagement.PrefabStage:Tick() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1261)
|
|
UnityEditor.SceneManagement.StageNavigationManager:ValidateAndTickStages(Boolean) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs:158)
|
|
UnityEditor.SceneManagement.StageNavigationManager:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs:128)
|
|
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 12)
|
|
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '083e8363ffe56c3b5d917a7572f7f9ca') in 0.008 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a75108df1252bf8873e598b4a4017763 DependenciesID=cc8dcb47e68a0485a69a30970deaf8f8 StaticDependenciesID=ec673729eb9c63732a7374bb0dcba29d
|
|
UnityException: NameToLayer is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PlayerInteractor'.
|
|
See "Script Serialization" page in the Unity Manual for further details.
|
|
at (wrapper managed-to-native) UnityEngine.LayerMask.NameToLayer_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
|
|
at UnityEngine.LayerMask.NameToLayer (System.String layerName) [0x0002a] in <041882d98cde4be487d4a83bd5ec5256>:0
|
|
at UnityEngine.LayerMask.GetMask (System.String[] layerNames) [0x00019] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/LayerMask.bindings.cs:58
|
|
at Code.OfficeGame.Player.PlayerInteractor..ctor () [0x00000] in /home/reyrey/OfficeGame/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:12
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal_Injected(IntPtr, ManagedSpanWrapper&, Boolean&)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at /home/bokken/build/output/unity/unity/Editor/Mono/Prefabs/PrefabUtility.cs:2086)
|
|
UnityEditor.SceneManagement.PrefabStage:SavePrefab() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1448)
|
|
UnityEditor.SceneManagement.PrefabStage:Save() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1590)
|
|
UnityEditor.SceneManagement.PrefabStage:AutoSave() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1565)
|
|
UnityEditor.SceneManagement.PrefabStage:HandleAutoSave() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1345)
|
|
UnityEditor.SceneManagement.PrefabStage:Tick() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1261)
|
|
UnityEditor.SceneManagement.StageNavigationManager:ValidateAndTickStages(Boolean) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs:158)
|
|
UnityEditor.SceneManagement.StageNavigationManager:Update() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs:128)
|
|
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 12)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=1bce1fbca1bdbc4d3a897981b897259d): Total: 0.207 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
|
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
|
|
Refreshing native plugins compatible for Editor in 2.35 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=c7a281fe6c59b5d40b96d6d3ab0dde23): Total: 0.037 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
UnityException: NameToLayer is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PlayerInteractor'.
|
|
See "Script Serialization" page in the Unity Manual for further details.
|
|
at (wrapper managed-to-native) UnityEngine.LayerMask.NameToLayer_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
|
|
at UnityEngine.LayerMask.NameToLayer (System.String layerName) [0x0002a] in <041882d98cde4be487d4a83bd5ec5256>:0
|
|
at UnityEngine.LayerMask.GetMask (System.String[] layerNames) [0x00019] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/LayerMask.bindings.cs:58
|
|
at Code.OfficeGame.Player.PlayerInteractor..ctor () [0x00000] in /home/reyrey/OfficeGame/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:12
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal_Injected(IntPtr, ManagedSpanWrapper&, Boolean&)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at /home/bokken/build/output/unity/unity/Editor/Mono/Prefabs/PrefabUtility.cs:2086)
|
|
UnityEditor.SceneManagement.PrefabStage:SavePrefab() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1448)
|
|
UnityEditor.SceneManagement.PrefabStage:Save() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1590)
|
|
UnityEditor.SceneManagement.StageNavigationManager:Internal_SaveCurrentStage() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs:401)
|
|
UnityEditor.EditorApplication:ExecuteMenuItemInternal_Injected(ManagedSpanWrapper&, Boolean)
|
|
UnityEditor.EditorApplication:ExecuteMenuItemInternal(String, Boolean)
|
|
UnityEditor.EditorApplication:ExecuteMenuItem(String) (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.bindings.cs:169)
|
|
UnityEditor.ShortcutManagement.MenuItemEntryDiscoveryInfo:<.ctor>b__7_0(ShortcutArguments) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutAttributeDiscoveryProvider.cs:151)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut(ShortcutEntry, ShortcutStage, Object, Boolean) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent(Event, IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent(Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler() (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 12)
|
|
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
UnityException: NameToLayer is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'PlayerInteractor'.
|
|
See "Script Serialization" page in the Unity Manual for further details.
|
|
at (wrapper managed-to-native) UnityEngine.LayerMask.NameToLayer_Injected(UnityEngine.Bindings.ManagedSpanWrapper&)
|
|
at UnityEngine.LayerMask.NameToLayer (System.String layerName) [0x0002a] in <041882d98cde4be487d4a83bd5ec5256>:0
|
|
at UnityEngine.LayerMask.GetMask (System.String[] layerNames) [0x00019] in /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/LayerMask.bindings.cs:58
|
|
at Code.OfficeGame.Player.PlayerInteractor..ctor () [0x00000] in /home/reyrey/OfficeGame/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:12
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal_Injected(IntPtr, ManagedSpanWrapper&, Boolean&)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal(GameObject, String, Boolean&)
|
|
UnityEditor.PrefabUtility:SaveAsPrefabAsset(GameObject, String, Boolean&) (at /home/bokken/build/output/unity/unity/Editor/Mono/Prefabs/PrefabUtility.cs:2086)
|
|
UnityEditor.SceneManagement.PrefabStage:SavePrefab() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1448)
|
|
UnityEditor.SceneManagement.PrefabStage:Save() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1590)
|
|
UnityEditor.SceneManagement.StageNavigationManager:Internal_SaveCurrentStage() (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs:401)
|
|
UnityEditor.EditorApplication:ExecuteMenuItemInternal_Injected(ManagedSpanWrapper&, Boolean)
|
|
UnityEditor.EditorApplication:ExecuteMenuItemInternal(String, Boolean)
|
|
UnityEditor.EditorApplication:ExecuteMenuItem(String) (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.bindings.cs:169)
|
|
UnityEditor.ShortcutManagement.MenuItemEntryDiscoveryInfo:<.ctor>b__7_0(ShortcutArguments) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutAttributeDiscoveryProvider.cs:151)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut(ShortcutEntry, ShortcutStage, Object, Boolean) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent(Event, IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent(Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler() (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler() (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 12)
|
|
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '9364625cd08e801ce3f474a6d1eb80d1') in 0.007 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2ed7077d7dd5eeaddaaa9c5e15557d6b DependenciesID=7a765aa3be17ded45fd2fafbe08887d8 StaticDependenciesID=cf033d8846560c2b83ad95997e659b3f
|
|
Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=2e23d6800062f1096bc3ed7f1b1208aa): Total: 0.079 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Starting: /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/reyrey/OfficeGame
|
|
ExitCode: 0 Duration: 0s895ms
|
|
[ 949/1319 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1311/1319 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
[1313/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 421 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1314/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 395 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1317/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1318/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (0.80 seconds), 6 items updated, 1319 evaluated
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Total cache size 266212888
|
|
Total cache size after purge 266212888, took 00:00:00.2065769
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 48 unused Assets / (2.0 MB). Loaded Objects now: 12438.
|
|
Memory consumption went from 394.4 MB to 392.5 MB.
|
|
Total: 52.327112 ms (FindLiveObjects: 1.098254 ms CreateObjectMapping: 0.358635 ms MarkObjects: 49.784749 ms DeleteObjects: 0.408990 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Refreshing native plugins compatible for Editor in 2.26 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 3.804 seconds
|
|
Domain Reload Profiling: 6146ms
|
|
BeginReloadAssembly (1110ms)
|
|
DisableScriptedObjects (208ms)
|
|
CreateAndSetChildDomain (429ms)
|
|
RebuildCommonClasses (18ms)
|
|
RebuildNativeTypeToScriptingClass (20ms)
|
|
initialDomainReloadingComplete (159ms)
|
|
LoadAllAssembliesAndSetupDomain (1035ms)
|
|
LoadAssemblies (231ms)
|
|
TypeCache.Refresh (25ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (474ms)
|
|
BuildScriptInfoCaches (396ms)
|
|
ResolveRequiredComponents (75ms)
|
|
FinalizeReload (3806ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (10ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
BeforeProcessingInitializeOnLoad (457ms)
|
|
ProcessInitializeOnLoadAttributes (830ms)
|
|
ProcessInitializeOnLoadMethodAttributes (164ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (1080ms)
|
|
|
|
Asset Pipeline Refresh (id=02e20c9c93ce0a787a895d348c6a65a4): Total: 8.648 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=4667 ms
|
|
Asset DB Callback time: managed=135 ms, native=6 ms
|
|
Scripting: domain reloads=1, domain reload time=2462 ms, compile time=1376 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.052ms
|
|
InvokePackagesCallback: 0.897ms
|
|
ApplyChangesToAssetFolders: 0.685ms
|
|
Scan: 651.790ms
|
|
Collect global state as custom dependencies: 5.475ms
|
|
OnSourceAssetsModified: 0.126ms
|
|
CategorizeScriptCompilationAssets: 0.055ms
|
|
ProcessAssetsWithTransientArtifactChanges: 12.166ms
|
|
CategorizeAssets: 89.496ms
|
|
CompileScripts: 1375.790ms
|
|
ImportOutOfDateAssets: 3828.105ms (3818.584ms without children)
|
|
CollectScriptTypesHashes: 3.303ms
|
|
ReloadNativeAssets: 6.719ms
|
|
UnloadImportedAssets: 0.889ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.219ms
|
|
ImportSchedulerStart: 0.598ms
|
|
PostProcessAllAssets: 138.105ms
|
|
XRBuildSystem.XRAssetImported 1.682ms
|
|
MonoPostProcessAllAssets: 135.749ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 32.177ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.938ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.581ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 7.216ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.223ms
|
|
SyncVS.PostprocessSyncProject 4.341ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.329ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.582ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.340ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.895ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.250ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.898ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.465ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.260ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.217ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.001ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.944ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.805ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.773ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.715ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.658ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.624ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.600ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.573ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.507ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.504ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.495ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.494ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.423ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.378ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.374ms
|
|
AssetEvents.OnPostprocessAllAssets 0.369ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.336ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.333ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.329ms
|
|
PostProcessor.OnPostprocessAllAssets 0.324ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.298ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.293ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.287ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.257ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.251ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.248ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.236ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.181ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.175ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.154ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.153ms
|
|
PostAssetChangesProfiler: 3.493ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.402ms
|
|
UnloadStreamsBegin: 0.344ms
|
|
PersistCurrentRevisions: 0.131ms
|
|
GenerateScriptTypeHashes: 13.306ms
|
|
GenerateScriptTypeSerializationHashes: 23.792ms
|
|
Untracked: 2539.728ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
WARNING: Prefab TestInteractable has an position offset of (-6.85, -0.18, 1.03). This is probably unintended and will affect how your prefab appears in TrenchBroom! Set the prefab's position to (0, 0, 0) for best results.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
|
|
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:522)
|
|
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 522)
|
|
|
|
Couldn't find a Main Texture for material "Lit",falling back to legacy render mode.Make sure the shader has a texture marked as [Main Texture] ora texture named _MainTex, _BaseColor, or _Color.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
TinyGoose.Tremble.MapTextureSnapshotter:SnapshotMaterial (UnityEngine.Material,string) (at Assets/Tremble/Utils/MapTextureSnapshotter.cs:185)
|
|
TinyGoose.Tremble.Editor.TrembleSync:ProcessMaterial (TinyGoose.Tremble.MapTextureSnapshotter,string,string,string,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:468)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:198)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
(Filename: Assets/Tremble/Utils/MapTextureSnapshotter.cs Line: 185)
|
|
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEngine.Camera:Render ()
|
|
TinyGoose.Tremble.MapTextureSnapshotter:SnapshotMaterial (UnityEngine.Material,string) (at Assets/Tremble/Utils/MapTextureSnapshotter.cs:222)
|
|
TinyGoose.Tremble.Editor.TrembleSync:ProcessMaterial (TinyGoose.Tremble.MapTextureSnapshotter,string,string,string,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:468)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:198)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Releasing render texture that is set to be RenderTexture.active!
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool)
|
|
UnityEngine.Object:DestroyImmediate (UnityEngine.Object) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:735)
|
|
TinyGoose.Tremble.MapTextureSnapshotter:DeInit () (at Assets/Tremble/Utils/MapTextureSnapshotter.cs:117)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:203)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
[Assets/Tremble/Utils/MapTextureSnapshotter.cs line 117]
|
|
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '0317eac995ee7c730de1b3f5554573f2') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=b53bfe49bfa6cfda6b5efe48ea96bbca StaticDependenciesID=cab360933799f55ddf0a464e55eb0466
|
|
Asset Pipeline Refresh (id=182384462de6027fa86b8d64bd349687): Total: 0.052 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/reyrey/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
231 edgebevels
|
|
7 entities
|
|
3352 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 80
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 80.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1366 leafs
|
|
--- MakeTreePortals ---
|
|
194 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
399 cluster references
|
|
--- FloodEntities ---
|
|
976 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
391 solid leafs
|
|
0 leafs filled
|
|
975 inside leafs
|
|
--- CullSides ---
|
|
458 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1359 faces
|
|
1235 leafs
|
|
--- MakeTreePortals ---
|
|
299 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
462 cluster references
|
|
--- NumberClusters ---
|
|
858 visclusters
|
|
3153 visportals
|
|
2671 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1469 axial edge lines
|
|
1254 non-axial edge lines
|
|
0 degenerate edges
|
|
583 verts added for T-junctions
|
|
6150 total verts
|
|
1262 naturally ordered
|
|
79 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2509 references
|
|
1356 (1356) emitted drawsurfs
|
|
1294 stripped face surfaces
|
|
62 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1356 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10017 redundant indexes supressed, saving 39 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1312 stripped surfaces
|
|
62 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3356 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (617660 bytes)
|
|
0 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'b6f850f973f79c143a1e94a539c325c7') in 1.354 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=5cea0f9fbce73a405ce1eb82d5f6eb62 DependenciesID=0108378c26a208f61b9a3b323fb0f8f7 StaticDependenciesID=8a7b06cd1338de8982bdeee05767fe00
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 2.66 ms, found 3 plugins.
|
|
|
|
Asset Pipeline Refresh (id=e93736f13713a2af9be713989b1e3f0f): Total: 1.421 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1401 ms
|
|
Asset DB Callback time: managed=4 ms, native=15 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.244ms
|
|
Scan: 6.727ms
|
|
Collect global state as custom dependencies: 0.214ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.105ms
|
|
CategorizeAssets: 3.209ms
|
|
ImportOutOfDateAssets: 1360.174ms (0.406ms without children)
|
|
ImportManagerImport: 1357.368ms (0.694ms without children)
|
|
UpdateCategorizedAssets: 0.062ms
|
|
ReloadNativeAssets: 0.146ms
|
|
UnloadImportedAssets: 0.540ms
|
|
ReloadImportedAssets: 2.387ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.018ms
|
|
ImportSchedulerStart: 0.635ms
|
|
PostProcessAllAssets: 8.627ms
|
|
XRBuildSystem.XRAssetImported 3.571ms
|
|
MonoPostProcessAllAssets: 4.347ms
|
|
SyncVS.PostprocessSyncProject 1.286ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.191ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.252ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.135ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.091ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.076ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.073ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 10.995ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.332ms
|
|
UnloadStreamsBegin: 0.455ms
|
|
PersistCurrentRevisions: 0.367ms
|
|
Untracked: 29.444ms
|
|
|
|
Asset Pipeline Refresh (id=58a92f924746a1259a7eaa2a70d12a7b): Total: 0.214 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/reyrey/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
231 edgebevels
|
|
8 entities
|
|
3352 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 80
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 80.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1366 leafs
|
|
--- MakeTreePortals ---
|
|
194 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
399 cluster references
|
|
--- FloodEntities ---
|
|
976 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
391 solid leafs
|
|
0 leafs filled
|
|
975 inside leafs
|
|
--- CullSides ---
|
|
458 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1359 faces
|
|
1235 leafs
|
|
--- MakeTreePortals ---
|
|
299 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
462 cluster references
|
|
--- NumberClusters ---
|
|
858 visclusters
|
|
3153 visportals
|
|
2671 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1469 axial edge lines
|
|
1254 non-axial edge lines
|
|
0 degenerate edges
|
|
583 verts added for T-junctions
|
|
6150 total verts
|
|
1262 naturally ordered
|
|
79 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
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--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
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0 total meta surfaces
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0 stripped surfaces
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0 fanned surfaces
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0 maxarea'd surfaces
|
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0 patch meta surfaces
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0 meta verts
|
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0 meta triangles
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--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2509 references
|
|
1356 (1356) emitted drawsurfs
|
|
1294 stripped face surfaces
|
|
62 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
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0 SURFACE_BAD surfaces
|
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1356 SURFACE_FACE surfaces
|
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0 SURFACE_PATCH surfaces
|
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0 SURFACE_TRIANGLES surfaces
|
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0 SURFACE_FLARE surfaces
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0 SURFACE_FOLIAGE surfaces
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0 SURFACE_FORCED_META surfaces
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0 SURFACE_META surfaces
|
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0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10017 redundant indexes supressed, saving 39 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1312 stripped surfaces
|
|
62 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3356 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (617724 bytes)
|
|
0 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'b004cbcd41b444ab19a4f1538bc14d89') in 1.260 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ce14941fe4d3fcd31be081cef15bd9e9 DependenciesID=20e166a78076dcc6e179c101585d2ab0 StaticDependenciesID=946d7604ee8f56461e635dbf5519fa6e
|
|
Refreshing native plugins compatible for Editor in 2.83 ms, found 3 plugins.
|
|
|
|
Asset Pipeline Refresh (id=1ab4d0f188b251f9f89f0cbec7f53335): Total: 1.508 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1492 ms
|
|
Asset DB Callback time: managed=3 ms, native=11 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.476ms
|
|
ApplyChangesToAssetFolders: 0.283ms
|
|
Scan: 135.969ms
|
|
Collect global state as custom dependencies: 0.184ms
|
|
OnSourceAssetsModified: 0.108ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.138ms
|
|
CategorizeAssets: 49.547ms
|
|
ImportOutOfDateAssets: 1270.488ms (0.478ms without children)
|
|
ImportManagerImport: 1265.212ms (0.705ms without children)
|
|
UpdateCategorizedAssets: 0.080ms
|
|
ReloadNativeAssets: 0.117ms
|
|
UnloadImportedAssets: 0.556ms
|
|
ReloadImportedAssets: 1.486ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.558ms
|
|
InitializingProgressBar: 1.641ms
|
|
ImportSchedulerStart: 0.885ms
|
|
PostProcessAllAssets: 7.370ms
|
|
XRBuildSystem.XRAssetImported 3.357ms
|
|
MonoPostProcessAllAssets: 3.548ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.144ms
|
|
SyncVS.PostprocessSyncProject 0.369ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.226ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.167ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.094ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.094ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.087ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.068ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.057ms
|
|
PostAssetChangesProfiler: 7.640ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.647ms
|
|
PersistCurrentRevisions: 0.397ms
|
|
Untracked: 35.106ms
|
|
|
|
Importing 'GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: aefd2555136619586ba235731d479e54' -> (Import Result ID: 'b63ec626911ec04fa2fb05748d977142') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=9d05cf5199c4c1785f8db2c4e5ccdd0a DependenciesID=825e8b9d7ac4103f726349875bbbc1ed StaticDependenciesID=fcdba81499130b0f260987afb30dcbeb
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/reyrey/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
231 edgebevels
|
|
8 entities
|
|
3352 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 80
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 80.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1366 leafs
|
|
--- MakeTreePortals ---
|
|
194 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
399 cluster references
|
|
--- FloodEntities ---
|
|
976 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
391 solid leafs
|
|
0 leafs filled
|
|
975 inside leafs
|
|
--- CullSides ---
|
|
458 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1359 faces
|
|
1235 leafs
|
|
--- MakeTreePortals ---
|
|
299 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
462 cluster references
|
|
--- NumberClusters ---
|
|
858 visclusters
|
|
3153 visportals
|
|
2671 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1469 axial edge lines
|
|
1254 non-axial edge lines
|
|
0 degenerate edges
|
|
583 verts added for T-junctions
|
|
6150 total verts
|
|
1262 naturally ordered
|
|
79 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2509 references
|
|
1356 (1356) emitted drawsurfs
|
|
1294 stripped face surfaces
|
|
62 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1356 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10017 redundant indexes supressed, saving 39 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1312 stripped surfaces
|
|
62 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3356 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (617724 bytes)
|
|
0 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '828a4f1a939fd17f85444cd22bd7701c') in 1.219 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=480b4fc14c9fe8f9540f949f9c1cf3ba DependenciesID=b7482fd65f16a2dcbcb1594293305f3f StaticDependenciesID=946d7604ee8f56461e635dbf5519fa6e
|
|
Refreshing native plugins compatible for Editor in 2.46 ms, found 3 plugins.
|
|
|
|
Asset Pipeline Refresh (id=23ed225b01c370c889e14ea716c0d727): Total: 1.415 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=2 (actual=2, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=1 ms, native=1318 ms
|
|
Asset DB Callback time: managed=4 ms, native=90 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 4
|
|
ApplyChangesToAssetFolders: 0.475ms
|
|
Scan: 14.927ms
|
|
Collect global state as custom dependencies: 0.347ms
|
|
OnSourceAssetsModified: 0.099ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.094ms
|
|
CategorizeAssets: 41.693ms
|
|
ImportOutOfDateAssets: 1235.015ms (0.474ms without children)
|
|
ImportManagerImport: 1230.459ms (1.072ms without children)
|
|
UpdateCategorizedAssets: 0.064ms
|
|
ReloadNativeAssets: 0.115ms
|
|
UnloadImportedAssets: 1.853ms
|
|
ReloadImportedAssets: 2.037ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.191ms
|
|
ImportSchedulerStart: 0.863ms
|
|
PostProcessAllAssets: 8.893ms
|
|
XRBuildSystem.XRAssetImported 3.229ms
|
|
PostprocessAssetsUpdateCachedIcon 0.052ms
|
|
MonoPostProcessAllAssets: 4.713ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.501ms
|
|
SyncVS.PostprocessSyncProject 0.264ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.223ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.195ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.121ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.113ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.085ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.067ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.066ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
PostAssetChangesProfiler: 94.338ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.676ms
|
|
UnloadStreamsBegin: 0.778ms
|
|
PersistCurrentRevisions: 0.490ms
|
|
UnloadStreamsEnd: 0.211ms
|
|
Untracked: 24.256ms
|
|
|
|
[Worker0] Imported GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab - Importer: PreviewImporter -> (ImportResultId: '594dcb224465014475fad51e073bd6b4') in 0.978622562 seconds
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/reyrey/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
Importing 'GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: aefd2555136619586ba235731d479e54' -> (Import Result ID: 'f951b35bf00066b988dad8d0e1653165') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=32326432d3ea52867e1b1ea33866c379 DependenciesID=266591f0c1f2bf9fe02dfaa136f36f8d StaticDependenciesID=ac6ad326f4162ffa41a442b4da9a1a08
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
231 edgebevels
|
|
8 entities
|
|
3352 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 80
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 80.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1366 leafs
|
|
--- MakeTreePortals ---
|
|
194 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
399 cluster references
|
|
--- FloodEntities ---
|
|
976 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
391 solid leafs
|
|
0 leafs filled
|
|
975 inside leafs
|
|
--- CullSides ---
|
|
458 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1359 faces
|
|
1235 leafs
|
|
--- MakeTreePortals ---
|
|
299 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
462 cluster references
|
|
--- NumberClusters ---
|
|
858 visclusters
|
|
3153 visportals
|
|
2671 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1469 axial edge lines
|
|
1254 non-axial edge lines
|
|
0 degenerate edges
|
|
583 verts added for T-junctions
|
|
6150 total verts
|
|
1262 naturally ordered
|
|
79 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2509 references
|
|
1356 (1356) emitted drawsurfs
|
|
1294 stripped face surfaces
|
|
62 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1356 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10017 redundant indexes supressed, saving 39 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1312 stripped surfaces
|
|
62 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
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0 meta triangles
|
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0 light entities stripped
|
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--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3356 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (617724 bytes)
|
|
0 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '6bb22c2676c2936b2f6dee5274964019') in 1.243 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a6f922d0cc01e0dd56b103b489f26d2b DependenciesID=21683389bbdcc218e40af3d88a618b98 StaticDependenciesID=946d7604ee8f56461e635dbf5519fa6e
|
|
Refreshing native plugins compatible for Editor in 3.00 ms, found 3 plugins.
|
|
|
|
Asset Pipeline Refresh (id=1fcd83e86083ef5c4a71d721ccc0ee2b): Total: 1.431 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=2 (actual=2, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1341 ms
|
|
Asset DB Callback time: managed=3 ms, native=84 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 4
|
|
ApplyChangesToAssetFolders: 0.436ms
|
|
Scan: 13.862ms
|
|
Collect global state as custom dependencies: 0.350ms
|
|
OnSourceAssetsModified: 0.102ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.078ms
|
|
CategorizeAssets: 39.865ms
|
|
ImportOutOfDateAssets: 1260.449ms (0.459ms without children)
|
|
ImportManagerImport: 1257.259ms (1.027ms without children)
|
|
UpdateCategorizedAssets: 0.082ms
|
|
ReloadNativeAssets: 0.136ms
|
|
UnloadImportedAssets: 0.521ms
|
|
ReloadImportedAssets: 3.413ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.075ms
|
|
ImportSchedulerStart: 0.940ms
|
|
PostProcessAllAssets: 7.453ms
|
|
XRBuildSystem.XRAssetImported 3.530ms
|
|
MonoPostProcessAllAssets: 3.353ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.950ms
|
|
SyncVS.PostprocessSyncProject 0.279ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.235ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.198ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.108ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.108ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.090ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.059ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.056ms
|
|
PostAssetChangesProfiler: 89.257ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.669ms
|
|
UnloadStreamsBegin: 0.457ms
|
|
PersistCurrentRevisions: 0.387ms
|
|
UnloadStreamsEnd: 0.177ms
|
|
Untracked: 24.856ms
|
|
|
|
[Worker0] Imported GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab - Importer: PreviewImporter -> (ImportResultId: 'd366cdecb242c32cb8d239a92116ddf5') in 0.040620247 seconds
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/reyrey/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
Importing 'GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: aefd2555136619586ba235731d479e54' -> (Import Result ID: '9503a9b6046d8e7addc98eb2d8ef6204') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b0f731aff988c119d42b9d8fa5495375 DependenciesID=3849e6583d331033f15fe5e87ab38d90 StaticDependenciesID=452118c4cd16f144d62e2daef641c893
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
231 edgebevels
|
|
8 entities
|
|
3352 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 80
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 80.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1366 leafs
|
|
--- MakeTreePortals ---
|
|
194 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
399 cluster references
|
|
--- FloodEntities ---
|
|
976 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
391 solid leafs
|
|
0 leafs filled
|
|
975 inside leafs
|
|
--- CullSides ---
|
|
458 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1359 faces
|
|
1235 leafs
|
|
--- MakeTreePortals ---
|
|
299 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
462 cluster references
|
|
--- NumberClusters ---
|
|
858 visclusters
|
|
3153 visportals
|
|
2671 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1469 axial edge lines
|
|
1254 non-axial edge lines
|
|
0 degenerate edges
|
|
583 verts added for T-junctions
|
|
6150 total verts
|
|
1262 naturally ordered
|
|
79 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2509 references
|
|
1356 (1356) emitted drawsurfs
|
|
1294 stripped face surfaces
|
|
62 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1356 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10017 redundant indexes supressed, saving 39 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1312 stripped surfaces
|
|
62 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3356 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (617724 bytes)
|
|
0 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '52a9d292791e8e777456d4a35467e768') in 1.221 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=44abb872560ecd7eb422a3af91d67cea DependenciesID=02f5c935bb87323c6750ab59797595c6 StaticDependenciesID=946d7604ee8f56461e635dbf5519fa6e
|
|
Refreshing native plugins compatible for Editor in 2.34 ms, found 3 plugins.
|
|
|
|
Asset Pipeline Refresh (id=f00ba166a4fa0a52693dec8284dd7a77): Total: 1.529 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=2 (actual=2, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1417 ms
|
|
Asset DB Callback time: managed=3 ms, native=108 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 4
|
|
ApplyChangesToAssetFolders: 0.404ms
|
|
Scan: 13.768ms
|
|
Collect global state as custom dependencies: 0.316ms
|
|
OnSourceAssetsModified: 0.089ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.091ms
|
|
CategorizeAssets: 39.798ms
|
|
ImportOutOfDateAssets: 1328.709ms (0.507ms without children)
|
|
ImportManagerImport: 1325.640ms (1.044ms without children)
|
|
UpdateCategorizedAssets: 0.103ms
|
|
ReloadNativeAssets: 0.115ms
|
|
UnloadImportedAssets: 0.532ms
|
|
ReloadImportedAssets: 2.460ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.065ms
|
|
ImportSchedulerStart: 0.788ms
|
|
PostProcessAllAssets: 7.682ms
|
|
XRBuildSystem.XRAssetImported 3.311ms
|
|
MonoPostProcessAllAssets: 3.738ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.154ms
|
|
SyncVS.PostprocessSyncProject 0.321ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.285ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.185ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.129ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.115ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.111ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.064ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.057ms
|
|
PostAssetChangesProfiler: 112.483ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.636ms
|
|
UnloadStreamsBegin: 0.415ms
|
|
PersistCurrentRevisions: 0.408ms
|
|
UnloadStreamsEnd: 0.180ms
|
|
Untracked: 32.159ms
|
|
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
|
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
|
|
Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=41ddab24129f160538d7170bce4585a3): Total: 0.035 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Worker1] Imported GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab - Importer: PreviewImporter -> (ImportResultId: 'cdae7b1ee563242a220873a9e6006b11') in 1.091552558 seconds
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/reyrey/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
231 edgebevels
|
|
8 entities
|
|
3352 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 80
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 80.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1366 leafs
|
|
--- MakeTreePortals ---
|
|
194 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
399 cluster references
|
|
--- FloodEntities ---
|
|
976 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
391 solid leafs
|
|
0 leafs filled
|
|
975 inside leafs
|
|
--- CullSides ---
|
|
458 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1359 faces
|
|
1235 leafs
|
|
--- MakeTreePortals ---
|
|
299 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
462 cluster references
|
|
--- NumberClusters ---
|
|
858 visclusters
|
|
3153 visportals
|
|
2671 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1469 axial edge lines
|
|
1254 non-axial edge lines
|
|
0 degenerate edges
|
|
583 verts added for T-junctions
|
|
6150 total verts
|
|
1262 naturally ordered
|
|
79 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2509 references
|
|
1356 (1356) emitted drawsurfs
|
|
1294 stripped face surfaces
|
|
62 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1356 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10017 redundant indexes supressed, saving 39 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1312 stripped surfaces
|
|
62 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3356 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (617724 bytes)
|
|
0 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'b1aba9fada8242d206bd1dc1719fc889') in 1.239 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d253e340cff0c1677496f4682e5210c4 DependenciesID=02f5c935bb87323c6750ab59797595c6 StaticDependenciesID=946d7604ee8f56461e635dbf5519fa6e
|
|
Refreshing native plugins compatible for Editor in 2.56 ms, found 3 plugins.
|
|
|
|
Asset Pipeline Refresh (id=37ef757172e4734519e76bdcdf87bc3e): Total: 1.304 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1288 ms
|
|
Asset DB Callback time: managed=3 ms, native=11 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.259ms
|
|
Scan: 6.737ms
|
|
Collect global state as custom dependencies: 0.150ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.080ms
|
|
CategorizeAssets: 3.144ms
|
|
ImportOutOfDateAssets: 1248.232ms (0.410ms without children)
|
|
ImportManagerImport: 1245.439ms (0.704ms without children)
|
|
UpdateCategorizedAssets: 0.076ms
|
|
ReloadNativeAssets: 0.152ms
|
|
UnloadImportedAssets: 0.462ms
|
|
ReloadImportedAssets: 1.669ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.067ms
|
|
ImportSchedulerStart: 0.638ms
|
|
PostProcessAllAssets: 6.921ms
|
|
XRBuildSystem.XRAssetImported 3.130ms
|
|
MonoPostProcessAllAssets: 3.247ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.008ms
|
|
SyncVS.PostprocessSyncProject 0.305ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.252ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.130ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.101ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.090ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.071ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.068ms
|
|
PostAssetChangesProfiler: 7.994ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.418ms
|
|
UnloadStreamsBegin: 0.365ms
|
|
PersistCurrentRevisions: 0.380ms
|
|
Untracked: 29.181ms
|
|
|
|
Asset Pipeline Refresh (id=4655496f18f3b075197ab95c723b6f9f): Total: 0.226 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/reyrey/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
231 edgebevels
|
|
8 entities
|
|
3352 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 80
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 80.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1366 leafs
|
|
--- MakeTreePortals ---
|
|
194 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
399 cluster references
|
|
--- FloodEntities ---
|
|
976 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
391 solid leafs
|
|
0 leafs filled
|
|
975 inside leafs
|
|
--- CullSides ---
|
|
458 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1359 faces
|
|
1235 leafs
|
|
--- MakeTreePortals ---
|
|
299 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
462 cluster references
|
|
--- NumberClusters ---
|
|
858 visclusters
|
|
3153 visportals
|
|
2671 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1469 axial edge lines
|
|
1254 non-axial edge lines
|
|
0 degenerate edges
|
|
583 verts added for T-junctions
|
|
6150 total verts
|
|
1262 naturally ordered
|
|
79 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2509 references
|
|
1356 (1356) emitted drawsurfs
|
|
1294 stripped face surfaces
|
|
62 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1356 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10017 redundant indexes supressed, saving 39 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1312 stripped surfaces
|
|
62 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3356 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (617724 bytes)
|
|
0 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'c8baf8cdd313e64ea43b01669fc0048b') in 1.262 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=fe7659dbd291c8f35991bd3f4d18f054 DependenciesID=02ed2e33a490a29ab85377763d584d9c StaticDependenciesID=a88f955c97428cebca58fc9c7ac36b62
|
|
Refreshing native plugins compatible for Editor in 3.06 ms, found 3 plugins.
|
|
|
|
Asset Pipeline Refresh (id=99f4115bd6eff673e8c3ca1692201846): Total: 1.523 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1508 ms
|
|
Asset DB Callback time: managed=3 ms, native=11 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.428ms
|
|
ApplyChangesToAssetFolders: 0.293ms
|
|
Scan: 162.010ms
|
|
Collect global state as custom dependencies: 0.252ms
|
|
OnSourceAssetsModified: 0.125ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.126ms
|
|
CategorizeAssets: 44.875ms
|
|
ImportOutOfDateAssets: 1269.782ms (0.440ms without children)
|
|
ImportManagerImport: 1264.899ms (0.717ms without children)
|
|
UpdateCategorizedAssets: 0.056ms
|
|
ReloadNativeAssets: 0.152ms
|
|
UnloadImportedAssets: 0.732ms
|
|
ReloadImportedAssets: 1.275ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.168ms
|
|
InitializingProgressBar: 1.481ms
|
|
ImportSchedulerStart: 0.865ms
|
|
PostProcessAllAssets: 6.785ms
|
|
XRBuildSystem.XRAssetImported 2.992ms
|
|
MonoPostProcessAllAssets: 3.205ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.052ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.275ms
|
|
SyncVS.PostprocessSyncProject 0.254ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.141ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.092ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.076ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.074ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.060ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.056ms
|
|
PostAssetChangesProfiler: 7.885ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.448ms
|
|
PersistCurrentRevisions: 0.370ms
|
|
Untracked: 29.932ms
|
|
|
|
Unloading 39 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 592 unused Assets / (2.5 MB). Loaded Objects now: 12204.
|
|
Memory consumption went from 408.4 MB to 405.9 MB.
|
|
Total: 36.145864 ms (FindLiveObjects: 1.062147 ms CreateObjectMapping: 0.359054 ms MarkObjects: 32.013356 ms DeleteObjects: 2.042718 ms)
|
|
|
|
Asset Pipeline Refresh (id=c81388e8a09bcfef182f59dade3ee892): Total: 0.009 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 7 unused Assets / (0.5 MB). Loaded Objects now: 11946.
|
|
Memory consumption went from 379.5 MB to 379.0 MB.
|
|
Total: 46.179263 ms (FindLiveObjects: 1.201410 ms CreateObjectMapping: 0.323854 ms MarkObjects: 43.746133 ms DeleteObjects: 0.197790 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Refreshing native plugins compatible for Editor in 2.27 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Refreshing native plugins compatible for Editor in 2.32 ms, found 3 plugins.
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 5.537 seconds
|
|
Domain Reload Profiling: 7135ms
|
|
BeginReloadAssembly (803ms)
|
|
DisableScriptedObjects (177ms)
|
|
CreateAndSetChildDomain (262ms)
|
|
RebuildCommonClasses (18ms)
|
|
RebuildNativeTypeToScriptingClass (19ms)
|
|
initialDomainReloadingComplete (153ms)
|
|
LoadAllAssembliesAndSetupDomain (602ms)
|
|
LoadAssemblies (196ms)
|
|
TypeCache.Refresh (12ms)
|
|
AnalyzeDomain (79ms)
|
|
ResolveRequiredComponents (74ms)
|
|
FinalizeReload (5539ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
InitializePlatformSupportModulesInManaged (5ms)
|
|
BeforeProcessingInitializeOnLoad (330ms)
|
|
ProcessInitializeOnLoadAttributes (1339ms)
|
|
ProcessInitializeOnLoadMethodAttributes (260ms)
|
|
AfterProcessingInitializeOnLoad (10ms)
|
|
EditorAssembliesLoaded (4ms)
|
|
AwakeInstancesAfterBackupRestoration (1995ms)
|
|
|
|
Asset Pipeline Refresh (id=151e8389f6eb920f188550324d0a963d): Total: 7.532 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=5779 ms
|
|
Asset DB Callback time: managed=58 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1691 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.795ms
|
|
ApplyChangesToAssetFolders: 0.524ms
|
|
Collect global state as custom dependencies: 5.459ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.236ms
|
|
CategorizeAssets: 113.619ms
|
|
CompileScripts: 2.299ms
|
|
ImportOutOfDateAssets: 5565.211ms (5554.917ms without children)
|
|
CollectScriptTypesHashes: 1.833ms
|
|
ReloadNativeAssets: 7.952ms
|
|
UnloadImportedAssets: 0.435ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.235ms
|
|
ImportSchedulerStart: 0.577ms
|
|
PostProcessAllAssets: 58.760ms
|
|
MonoPostProcessAllAssets: 58.735ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 24.526ms
|
|
SyncVS.PostprocessSyncProject 4.434ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.757ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.272ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.434ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.052ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.786ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.675ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.669ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.593ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.428ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.398ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.353ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.334ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.284ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.275ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.141ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.092ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.076ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.074ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.060ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.209ms
|
|
UnloadStreamsBegin: 4.739ms
|
|
PersistCurrentRevisions: 0.289ms
|
|
GenerateScriptTypeHashes: 16.480ms
|
|
GenerateScriptTypeSerializationHashes: 29.054ms
|
|
Untracked: 1779.051ms
|
|
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 7.033 ms
|
|
Integration: 1015.048 ms
|
|
Integration of assets: 0.099 ms
|
|
Thread Wait Time: -0.051 ms
|
|
Total Operation Time: 1022.130 ms
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '266c8658733ebd3888fb2440a69290a1') in 0.021 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d26d343a088c96a46a930787d70caa27 StaticDependenciesID=3524bc249057dad2e224e667020a019e
|
|
Asset Pipeline Refresh (id=bcf0a5897786d88508e48a6b16ab8d0a): Total: 0.113 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 12.596 ms
|
|
Integration: 9.692 ms
|
|
Integration of assets: 0.027 ms
|
|
Thread Wait Time: 92.775 ms
|
|
Total Operation Time: 115.090 ms
|
|
ArgumentOutOfRangeException: Specified argument was out of the range of valid values.
|
|
Parameter name: index
|
|
at UnityEngine.InputSystem.Utilities.ReadOnlyArray`1[TValue].get_Item (System.Int32 index) [0x00026] in ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/ReadOnlyArray.cs:152
|
|
at Code.Infrastructure.Input.InputService.BindActionPerformed (System.Int32 mapId, System.Int32 actionId, System.Action`1[T] action) [0x00000] in /home/reyrey/OfficeGame/Assets/Code/Infrastructure/Input/InputService.cs:49
|
|
at Code.OfficeGame.Player.PlayerInteractor.Construct (Code.Infrastructure.Input.IInputService inputService) [0x00007] in /home/reyrey/OfficeGame/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:24
|
|
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <fe1d7a670f4f4d078f963f4439913bcb>:0
|
|
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <fe1d7a670f4f4d078f963f4439913bcb>:0
|
|
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <fe1d7a670f4f4d078f963f4439913bcb>:0
|
|
at Reflex.Injectors.MethodInjector.Inject (Reflex.Caching.InjectableMethodInfo method, System.Object instance, Reflex.Core.Container container) [0x00055] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/MethodInjector.cs:43
|
|
Rethrow as MethodInjectorException: Could not inject method 'PlayerInteractor.Construct' with parameters 'IInputService'
|
|
|
|
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values.
|
|
Parameter name: index
|
|
at UnityEngine.InputSystem.Utilities.ReadOnlyArray`1[TValue].get_Item (System.Int32 index) [0x00026] in ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/ReadOnlyArray.cs:152
|
|
at Code.Infrastructure.Input.InputService.BindActionPerformed (System.Int32 mapId, System.Int32 actionId, System.Action`1[T] action) [0x00000] in /home/reyrey/OfficeGame/Assets/Code/Infrastructure/Input/InputService.cs:49
|
|
at Code.OfficeGame.Player.PlayerInteractor.Construct (Code.Infrastructure.Input.IInputService inputService) [0x00007] in /home/reyrey/OfficeGame/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:24
|
|
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <fe1d7a670f4f4d078f963f4439913bcb>:0
|
|
--- End of inner exception stack trace ---
|
|
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <fe1d7a670f4f4d078f963f4439913bcb>:0
|
|
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <fe1d7a670f4f4d078f963f4439913bcb>:0
|
|
at Reflex.Injectors.MethodInjector.Inject (Reflex.Caching.InjectableMethodInfo method, System.Object instance, Reflex.Core.Container container) [0x00055] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/MethodInjector.cs:43
|
|
at Reflex.Injectors.MethodInjector.Inject (Reflex.Caching.InjectableMethodInfo method, System.Object instance, Reflex.Core.Container container) [0x00067] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/MethodInjector.cs:47
|
|
at Reflex.Injectors.AttributeInjector.Inject (System.Object obj, Reflex.Core.Container container) [0x00082] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/AttributeInjector.cs:38
|
|
at Reflex.Injectors.GameObjectInjector.InjectRecursive (UnityEngine.GameObject gameObject, Reflex.Core.Container container) [0x00025] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/GameObjectInjector.cs:45
|
|
at Code.Game.Gameplay.Player.Factory.PlayerFactory.InjectPlayer (Reflex.Core.Container container) [0x00000] in /home/reyrey/OfficeGame/Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs:37
|
|
at Code.Game.TestingLevel.TestingLevelSceneInstaller.OnContainerBuilt (Reflex.Core.Container container) [0x0006e] in /home/reyrey/OfficeGame/Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs:38
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
|
|
Code.Game.TestingLevel.<OnContainerBuilt>d__4:MoveNext() (at Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs:43)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/ContinuationQueue.cs:194)
|
|
Cysharp.Threading.Tasks.Internal.ContinuationQueue:Update() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/ContinuationQueue.cs:159)
|
|
Cysharp.Threading.Tasks.Internal.ContinuationQueue:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/ContinuationQueue.cs:118)
|
|
|
|
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 2.326 ms
|
|
Integration: 2.350 ms
|
|
Integration of assets: 0.178 ms
|
|
Thread Wait Time: 178.662 ms
|
|
Total Operation Time: 183.516 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 4.280 ms
|
|
Integration: 10.871 ms
|
|
Integration of assets: 0.284 ms
|
|
Thread Wait Time: 191.759 ms
|
|
Total Operation Time: 207.194 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25)
|
|
|
|
Container Testing (393469377) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (1312394069) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
ArgumentOutOfRangeException: Specified argument was out of the range of valid values.
|
|
Parameter name: index
|
|
at UnityEngine.InputSystem.Utilities.ReadOnlyArray`1[TValue].get_Item (System.Int32 index) [0x00026] in ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/ReadOnlyArray.cs:152
|
|
at Code.Infrastructure.Input.InputService.UnbindActionPerformed (System.Int32 mapId, System.Int32 actionId, System.Action`1[T] action) [0x00000] in /home/reyrey/OfficeGame/Assets/Code/Infrastructure/Input/InputService.cs:56
|
|
at Code.OfficeGame.Player.PlayerInteractor.OnDestroy () [0x00000] in /home/reyrey/OfficeGame/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:51
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/ReadOnlyArray.cs Line: 152)
|
|
|
|
Unloading 56 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 4.229 ms
|
|
Integration: 53.964 ms
|
|
Integration of assets: 0.065 ms
|
|
Thread Wait Time: 0.011 ms
|
|
Total Operation Time: 58.268 ms
|
|
Unloading 588 unused Assets / (0.5 MB). Loaded Objects now: 12042.
|
|
Memory consumption went from 401.6 MB to 401.0 MB.
|
|
Total: 64.343582 ms (FindLiveObjects: 1.216565 ms CreateObjectMapping: 0.381333 ms MarkObjects: 61.038973 ms DeleteObjects: 0.774958 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
InputAction with path 'UI/Point' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:50)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/Navigate' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:51)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/Submit' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:52)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/Cancel' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:53)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/Click' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:54)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/MiddleClick' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:55)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/RightClick' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:56)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/ScrollWheel' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:57)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
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|
|
|
Importing 'GUID: 052faaac586de48259a63d0c4782560b - Path: Assets/Infrastructure/Input/ActionMap.inputactions' with importer (ScriptedImporter : Unity.InputSystem:UnityEngine.InputSystem.Editor:InputActionImporter)
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|
Imported 'GUID: 052faaac586de48259a63d0c4782560b' -> (Import Result ID: '060e4ead068b70588c681805ea768c93') in 0.029 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=28161af8bca69d0565a2506c826ce1b4 DependenciesID=1b827127df4d0b5badeb571f003c39b8 StaticDependenciesID=065c88456e969eb5fd401ce5aacac726
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 2.32 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=7bc5fd8fc99fbb03ca94a07cd49b26d5): Total: 0.180 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Worker0] Imported GUID: 052faaac586de48259a63d0c4782560b - Path: Assets/Infrastructure/Input/ActionMap.inputactions - Importer: PreviewImporter -> (ImportResultId: 'ea30f603543553bab4138126e88a8cb1') in 0.096358895 seconds
|
|
InputAction with path 'UI/Point' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:50)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/Navigate' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:51)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/Submit' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:52)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/Cancel' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:53)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/Click' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:54)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/MiddleClick' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:55)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/RightClick' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:56)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
InputAction with path 'UI/ScrollWheel' in asset "ActionMap" could not be found. The Input System's runtime UI integration relies on certain required input action definitions, some of which are missing. This means some runtime UI input may not work correctly. See <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/UISupport.html#required-actions-for-ui">Input System Manual - UI Support</a> for guidance on required actions for UI integration or see <a href="https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/index.html?subfolder=/manual/ProjectWideActions.html#the-default-actions">how to revert to defaults</a>.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier/DefaultInputActionAssetVerificationReporter:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:198)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Report (string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:221)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:ActionWarning (string,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:89)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier/Context:Verify (string,UnityEngine.InputSystem.InputActionType,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:118)
|
|
UnityEngine.InputSystem.Plugins.InputForUI.InputActionAssetVerifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/Plugins/InputForUI/InputActionAssetVerifier.cs:57)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:294)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/Verifier:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:316)
|
|
UnityEngine.InputSystem.Editor.ProjectWideActionsAsset:Verify (UnityEngine.InputSystem.InputActionAsset,UnityEngine.InputSystem.Editor.ProjectWideActionsAsset/IReportInputActionAssetVerificationErrors) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs:322)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:Save (bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:305)
|
|
UnityEngine.InputSystem.Editor.InputActionsEditorWindow:SaveShortcut (UnityEditor.ShortcutManagement.ShortcutArguments) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/UITKAssetEditor/InputActionsEditorWindow.cs:541)
|
|
UnityEditor.ShortcutManagement.Trigger:ExecuteShortcut (UnityEditor.ShortcutManagement.ShortcutEntry,UnityEditor.ShortcutManagement.ShortcutStage,object,bool) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:582)
|
|
UnityEditor.ShortcutManagement.Trigger:HandleKeyEvent (UnityEngine.Event,UnityEditor.ShortcutManagement.IContextManager) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/Trigger.cs:343)
|
|
UnityEditor.ShortcutManagement.ShortcutController:HandleKeyEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:300)
|
|
UnityEditor.ShortcutManagement.ShortcutIntegration:EventHandler () (at /home/bokken/build/output/unity/unity/Modules/ShortcutManagerEditor/ShortcutController.cs:138)
|
|
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:594)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Editor/ProjectWideActions/ProjectWideActionsAsset.cs Line: 198)
|
|
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
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Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
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Refreshing native plugins compatible for Editor in 3.21 ms, found 3 plugins.
|
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Asset Pipeline Refresh (id=620ff246ddf393905a29f7eca9e9936a): Total: 0.034 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 21e867e417abc566db705349d91556ce - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' with importer (DefaultImporter)
|
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Imported 'GUID: 21e867e417abc566db705349d91556ce' -> (Import Result ID: 'b541c08c32d6157c3f78894b5979c1ff') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=0bce50bb4f3c4492ec4497fd3bd8832f DependenciesID=27e598322fde9252dedd982c0d08ceac StaticDependenciesID=2661ea919ca2f723d9c04ccdc914088e
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Refreshing native plugins compatible for Editor in 2.43 ms, found 3 plugins.
|
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Asset Pipeline Refresh (id=728ea291a96796865addaf53b09c6158): Total: 0.083 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 493 unused Assets / (5.6 MB). Loaded Objects now: 12010.
|
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Memory consumption went from 422.3 MB to 416.7 MB.
|
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Total: 93.154996 ms (FindLiveObjects: 1.230673 ms CreateObjectMapping: 0.374070 ms MarkObjects: 89.849827 ms DeleteObjects: 0.806737 ms)
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|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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Refreshing native plugins compatible for Editor in 2.34 ms, found 3 plugins.
|
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Native extension for LinuxStandalone target not found
|
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Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins.
|
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
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Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
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[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
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Scripting: successfully reloaded assembly
|
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Unhandled description string [
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|
Unhandled description string ]
|
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Unhandled description string [
|
|
Unhandled description string ]
|
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- Finished resetting the current domain, in 5.655 seconds
|
|
Domain Reload Profiling: 7322ms
|
|
BeginReloadAssembly (888ms)
|
|
DisableScriptedObjects (168ms)
|
|
CreateAndSetChildDomain (292ms)
|
|
RebuildCommonClasses (18ms)
|
|
RebuildNativeTypeToScriptingClass (20ms)
|
|
initialDomainReloadingComplete (146ms)
|
|
LoadAllAssembliesAndSetupDomain (591ms)
|
|
LoadAssemblies (193ms)
|
|
TypeCache.Refresh (13ms)
|
|
AnalyzeDomain (81ms)
|
|
ResolveRequiredComponents (75ms)
|
|
FinalizeReload (5659ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (7ms)
|
|
InitializePlatformSupportModulesInManaged (5ms)
|
|
BeforeProcessingInitializeOnLoad (351ms)
|
|
ProcessInitializeOnLoadAttributes (1382ms)
|
|
ProcessInitializeOnLoadMethodAttributes (289ms)
|
|
AfterProcessingInitializeOnLoad (10ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (1985ms)
|
|
|
|
Asset Pipeline Refresh (id=6b0e2ea1b60897725ba1f3eb26af068a): Total: 7.723 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=5902 ms
|
|
Asset DB Callback time: managed=65 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1752 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.879ms
|
|
ApplyChangesToAssetFolders: 0.570ms
|
|
Collect global state as custom dependencies: 5.621ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.233ms
|
|
CategorizeAssets: 115.791ms
|
|
CompileScripts: 2.709ms
|
|
ImportOutOfDateAssets: 5685.167ms (5673.768ms without children)
|
|
CollectScriptTypesHashes: 2.442ms
|
|
ReloadNativeAssets: 8.718ms
|
|
UnloadImportedAssets: 0.445ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.350ms
|
|
ImportSchedulerStart: 0.782ms
|
|
PostProcessAllAssets: 65.353ms
|
|
MonoPostProcessAllAssets: 65.318ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 27.184ms
|
|
SyncVS.PostprocessSyncProject 5.194ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.236ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.768ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.607ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.127ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.950ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.913ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.820ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.810ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.738ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.481ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.460ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.380ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.359ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.321ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.264ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.155ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.100ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.071ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.060ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.371ms
|
|
UnloadStreamsBegin: 0.851ms
|
|
PersistCurrentRevisions: 0.277ms
|
|
GenerateScriptTypeHashes: 17.549ms
|
|
GenerateScriptTypeSerializationHashes: 30.905ms
|
|
Untracked: 1845.474ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 4.708 ms
|
|
Integration: 1011.818 ms
|
|
Integration of assets: 0.070 ms
|
|
Thread Wait Time: -0.015 ms
|
|
Total Operation Time: 1016.582 ms
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '266c8658733ebd3888fb2440a69290a1') in 0.024 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d26d343a088c96a46a930787d70caa27 StaticDependenciesID=3524bc249057dad2e224e667020a019e
|
|
Asset Pipeline Refresh (id=ae0d9373bc14f59d5bc936533e889a55): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 0.705 ms
|
|
Integration: 10.300 ms
|
|
Integration of assets: 0.014 ms
|
|
Thread Wait Time: 56.788 ms
|
|
Total Operation Time: 67.807 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 0.990 ms
|
|
Integration: 2.521 ms
|
|
Integration of assets: 0.137 ms
|
|
Thread Wait Time: 133.046 ms
|
|
Total Operation Time: 136.694 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 1.850 ms
|
|
Integration: 5.398 ms
|
|
Integration of assets: 0.265 ms
|
|
Thread Wait Time: 141.057 ms
|
|
Total Operation Time: 148.571 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25)
|
|
|
|
Container Testing (1394042219) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-1289719059) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 50 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 5.331 ms
|
|
Integration: 43.019 ms
|
|
Integration of assets: 0.092 ms
|
|
Thread Wait Time: -0.018 ms
|
|
Total Operation Time: 48.424 ms
|
|
Unloading 608 unused Assets / (1.1 MB). Loaded Objects now: 12024.
|
|
Memory consumption went from 404.5 MB to 403.4 MB.
|
|
Total: 62.836967 ms (FindLiveObjects: 1.137994 ms CreateObjectMapping: 0.446425 ms MarkObjects: 54.650312 ms DeleteObjects: 5.852210 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/reyrey/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
231 edgebevels
|
|
8 entities
|
|
3352 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 80
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 80.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1366 leafs
|
|
--- MakeTreePortals ---
|
|
194 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
399 cluster references
|
|
--- FloodEntities ---
|
|
976 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
391 solid leafs
|
|
0 leafs filled
|
|
975 inside leafs
|
|
--- CullSides ---
|
|
458 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1359 faces
|
|
1235 leafs
|
|
--- MakeTreePortals ---
|
|
299 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
462 cluster references
|
|
--- NumberClusters ---
|
|
858 visclusters
|
|
3153 visportals
|
|
2671 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1469 axial edge lines
|
|
1254 non-axial edge lines
|
|
0 degenerate edges
|
|
583 verts added for T-junctions
|
|
6150 total verts
|
|
1262 naturally ordered
|
|
79 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2509 references
|
|
1356 (1356) emitted drawsurfs
|
|
1294 stripped face surfaces
|
|
62 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1356 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10017 redundant indexes supressed, saving 39 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1312 stripped surfaces
|
|
62 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3356 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (617724 bytes)
|
|
1 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '3850366778567e5eb1aaae9b9824516c') in 1.349 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=0dac47cf2f6993efede7fae39860d545 DependenciesID=02ed2e33a490a29ab85377763d584d9c StaticDependenciesID=a88f955c97428cebca58fc9c7ac36b62
|
|
Refreshing native plugins compatible for Editor in 2.40 ms, found 3 plugins.
|
|
|
|
Asset Pipeline Refresh (id=ba5bd696a0ab59b3abc867f9d23502c6): Total: 1.429 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1408 ms
|
|
Asset DB Callback time: managed=5 ms, native=15 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.337ms
|
|
Scan: 11.889ms
|
|
Collect global state as custom dependencies: 0.388ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.152ms
|
|
CategorizeAssets: 5.627ms
|
|
ImportOutOfDateAssets: 1355.866ms (0.473ms without children)
|
|
ImportManagerImport: 1352.973ms (1.963ms without children)
|
|
UpdateCategorizedAssets: 0.064ms
|
|
ReloadNativeAssets: 0.147ms
|
|
UnloadImportedAssets: 0.444ms
|
|
ReloadImportedAssets: 1.601ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.126ms
|
|
ImportSchedulerStart: 0.635ms
|
|
PostProcessAllAssets: 12.659ms
|
|
XRBuildSystem.XRAssetImported 6.798ms
|
|
MonoPostProcessAllAssets: 5.399ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.107ms
|
|
SyncVS.PostprocessSyncProject 0.474ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.389ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.293ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.202ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.194ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.110ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.106ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.093ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.084ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.070ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 8.381ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.309ms
|
|
UnloadStreamsBegin: 0.515ms
|
|
PersistCurrentRevisions: 0.338ms
|
|
Untracked: 31.896ms
|
|
|
|
Asset Pipeline Refresh (id=4cc06385bfc8f59fba3a16d0bb447131): Total: 0.183 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/reyrey/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
231 edgebevels
|
|
8 entities
|
|
3352 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 80
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 80.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1366 leafs
|
|
--- MakeTreePortals ---
|
|
194 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
399 cluster references
|
|
--- FloodEntities ---
|
|
976 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
391 solid leafs
|
|
0 leafs filled
|
|
975 inside leafs
|
|
--- CullSides ---
|
|
458 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1359 faces
|
|
1235 leafs
|
|
--- MakeTreePortals ---
|
|
299 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
462 cluster references
|
|
--- NumberClusters ---
|
|
858 visclusters
|
|
3153 visportals
|
|
2671 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1469 axial edge lines
|
|
1254 non-axial edge lines
|
|
0 degenerate edges
|
|
583 verts added for T-junctions
|
|
6150 total verts
|
|
1262 naturally ordered
|
|
79 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
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0 stripped surfaces
|
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0 fanned surfaces
|
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0 maxarea'd surfaces
|
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0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2509 references
|
|
1356 (1356) emitted drawsurfs
|
|
1294 stripped face surfaces
|
|
62 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
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1356 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
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0 SURFACE_FOLIAGE surfaces
|
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0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10017 redundant indexes supressed, saving 39 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1312 stripped surfaces
|
|
62 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3356 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (617724 bytes)
|
|
1 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'aad49186fd0233b3e73460991b86e6c0') in 1.241 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=43fc1d39f077ed609a0bc40da01dcaad DependenciesID=71c08b2f30b37f57c601d575b17bb063 StaticDependenciesID=a360b5b8b7822cdd89b869a2fc41b10e
|
|
Refreshing native plugins compatible for Editor in 2.75 ms, found 3 plugins.
|
|
|
|
Asset Pipeline Refresh (id=e72ad85d5347c39b6abb1d113b41c5dc): Total: 1.474 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1456 ms
|
|
Asset DB Callback time: managed=4 ms, native=11 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.503ms
|
|
ApplyChangesToAssetFolders: 0.201ms
|
|
Scan: 128.465ms
|
|
Collect global state as custom dependencies: 0.191ms
|
|
OnSourceAssetsModified: 1.260ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.084ms
|
|
CategorizeAssets: 39.912ms
|
|
ImportOutOfDateAssets: 1253.056ms (0.484ms without children)
|
|
ImportManagerImport: 1248.654ms (2.184ms without children)
|
|
UpdateCategorizedAssets: 0.076ms
|
|
ReloadNativeAssets: 0.140ms
|
|
UnloadImportedAssets: 0.530ms
|
|
ReloadImportedAssets: 1.987ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.238ms
|
|
InitializingProgressBar: 1.376ms
|
|
ImportSchedulerStart: 0.595ms
|
|
PostProcessAllAssets: 7.919ms
|
|
XRBuildSystem.XRAssetImported 3.729ms
|
|
MonoPostProcessAllAssets: 3.612ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.061ms
|
|
SyncVS.PostprocessSyncProject 0.279ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.238ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.168ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.136ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.122ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.094ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.090ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.088ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.060ms
|
|
PostProcessor.OnPostprocessAllAssets 0.055ms
|
|
PostAssetChangesProfiler: 7.151ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.421ms
|
|
PersistCurrentRevisions: 0.456ms
|
|
Untracked: 33.972ms
|
|
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/reyrey/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
Importing 'GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: aefd2555136619586ba235731d479e54' -> (Import Result ID: 'c99056a59597a9da5f9bcda6f5f3dfde') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=94784cd1d789427aaa0b2563627ae7d2 DependenciesID=4fc9d8794f6446f5ec5bb2a787e02f95 StaticDependenciesID=ac5256c463318b15fbb05b105bf0e123
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
231 edgebevels
|
|
8 entities
|
|
3352 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 80
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 80.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1366 leafs
|
|
--- MakeTreePortals ---
|
|
194 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
399 cluster references
|
|
--- FloodEntities ---
|
|
976 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
391 solid leafs
|
|
0 leafs filled
|
|
975 inside leafs
|
|
--- CullSides ---
|
|
458 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1359 faces
|
|
1235 leafs
|
|
--- MakeTreePortals ---
|
|
299 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
462 cluster references
|
|
--- NumberClusters ---
|
|
858 visclusters
|
|
3153 visportals
|
|
2671 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1469 axial edge lines
|
|
1254 non-axial edge lines
|
|
0 degenerate edges
|
|
583 verts added for T-junctions
|
|
6150 total verts
|
|
1262 naturally ordered
|
|
79 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2509 references
|
|
1356 (1356) emitted drawsurfs
|
|
1294 stripped face surfaces
|
|
62 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1356 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10017 redundant indexes supressed, saving 39 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1312 stripped surfaces
|
|
62 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3356 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (617724 bytes)
|
|
1 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '408cc782e11fef412e69030b11300d8b') in 1.265 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=faf664e47197b31ec9ff57487076155d DependenciesID=f7d75e5c7f13fed0bcef0f7ee229af19 StaticDependenciesID=a360b5b8b7822cdd89b869a2fc41b10e
|
|
Refreshing native plugins compatible for Editor in 2.54 ms, found 3 plugins.
|
|
|
|
Asset Pipeline Refresh (id=4838ca46b5b113e518c19cd1b2dc3a0e): Total: 1.490 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=2 (actual=2, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=1 ms, native=1367 ms
|
|
Asset DB Callback time: managed=5 ms, native=115 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 4
|
|
InvokeCustomDependenciesCallbacks: 0.052ms
|
|
ApplyChangesToAssetFolders: 0.447ms
|
|
Scan: 14.858ms
|
|
Collect global state as custom dependencies: 0.359ms
|
|
OnSourceAssetsModified: 0.103ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.100ms
|
|
CategorizeAssets: 39.942ms
|
|
ImportOutOfDateAssets: 1279.260ms (0.460ms without children)
|
|
ImportManagerImport: 1275.070ms (2.529ms without children)
|
|
UpdateCategorizedAssets: 0.072ms
|
|
ReloadNativeAssets: 0.112ms
|
|
UnloadImportedAssets: 1.797ms
|
|
ReloadImportedAssets: 2.237ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.040ms
|
|
ImportSchedulerStart: 0.717ms
|
|
PostProcessAllAssets: 9.521ms
|
|
XRBuildSystem.XRAssetImported 3.490ms
|
|
PostprocessAssetsUpdateCachedIcon 0.120ms
|
|
MonoPostProcessAllAssets: 5.382ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.359ms
|
|
SyncVS.PostprocessSyncProject 0.344ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.289ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.233ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.113ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.085ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.082ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.082ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.065ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.057ms
|
|
PostAssetChangesProfiler: 119.689ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.614ms
|
|
UnloadStreamsBegin: 0.510ms
|
|
PersistCurrentRevisions: 0.399ms
|
|
UnloadStreamsEnd: 0.213ms
|
|
Untracked: 32.117ms
|
|
|
|
[Worker0] Imported GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab - Importer: PreviewImporter -> (ImportResultId: '0f8a5a5780bdc8ff0a25c30c91def26b') in 0.955759112 seconds
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
|
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
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Refreshing native plugins compatible for Editor in 2.41 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=421024d3838ac9b4ebbd7a72d4183aa3): Total: 0.035 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 37 unused Assets / (0.6 MB). Loaded Objects now: 12022.
|
|
Memory consumption went from 386.4 MB to 385.8 MB.
|
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Total: 71.750390 ms (FindLiveObjects: 1.103352 ms CreateObjectMapping: 0.333423 ms MarkObjects: 69.492771 ms DeleteObjects: 0.135212 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Refreshing native plugins compatible for Editor in 2.39 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins.
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 5.486 seconds
|
|
Domain Reload Profiling: 7129ms
|
|
BeginReloadAssembly (856ms)
|
|
DisableScriptedObjects (176ms)
|
|
CreateAndSetChildDomain (287ms)
|
|
RebuildCommonClasses (19ms)
|
|
RebuildNativeTypeToScriptingClass (20ms)
|
|
initialDomainReloadingComplete (145ms)
|
|
LoadAllAssembliesAndSetupDomain (601ms)
|
|
LoadAssemblies (187ms)
|
|
TypeCache.Refresh (12ms)
|
|
AnalyzeDomain (81ms)
|
|
ResolveRequiredComponents (75ms)
|
|
FinalizeReload (5488ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
InitializePlatformSupportModulesInManaged (5ms)
|
|
BeforeProcessingInitializeOnLoad (346ms)
|
|
ProcessInitializeOnLoadAttributes (1334ms)
|
|
ProcessInitializeOnLoadMethodAttributes (269ms)
|
|
AfterProcessingInitializeOnLoad (11ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (1966ms)
|
|
|
|
Asset Pipeline Refresh (id=919f93f9e94d72bdca107b09a32004b5): Total: 7.488 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=5699 ms
|
|
Asset DB Callback time: managed=48 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1738 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.689ms
|
|
ApplyChangesToAssetFolders: 0.489ms
|
|
Collect global state as custom dependencies: 5.277ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.223ms
|
|
CategorizeAssets: 93.211ms
|
|
CompileScripts: 1.893ms
|
|
ImportOutOfDateAssets: 5512.348ms (5503.426ms without children)
|
|
CollectScriptTypesHashes: 2.264ms
|
|
ReloadNativeAssets: 6.912ms
|
|
UnloadImportedAssets: 0.410ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.103ms
|
|
ImportSchedulerStart: 0.407ms
|
|
PostProcessAllAssets: 48.445ms
|
|
MonoPostProcessAllAssets: 48.426ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 20.086ms
|
|
SyncVS.PostprocessSyncProject 3.872ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.292ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.819ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.247ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.971ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.648ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.597ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.593ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.492ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.413ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.321ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.305ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.286ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.271ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.227ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.195ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.138ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.137ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.098ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.080ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.060ms
|
|
PostProcessor.OnPostprocessAllAssets 0.055ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.331ms
|
|
UnloadStreamsBegin: 0.369ms
|
|
PersistCurrentRevisions: 0.141ms
|
|
GenerateScriptTypeHashes: 14.607ms
|
|
GenerateScriptTypeSerializationHashes: 26.540ms
|
|
Untracked: 1823.865ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 3.643 ms
|
|
Integration: 1014.572 ms
|
|
Integration of assets: 0.051 ms
|
|
Thread Wait Time: -0.003 ms
|
|
Total Operation Time: 1018.264 ms
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:get_scriptableRenderer () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:887)
|
|
UnityEditor.Rendering.Universal.Renderer2DMeshEditor:OnInspectorGUI () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Editor/2D/Overrides/MeshEditor2DURP.cs:35)
|
|
UnityEditor.UIElements.InspectorElement/<>c__DisplayClass88_0:<CreateInspectorElementUsingIMGUI>b__2 () (at /home/bokken/build/output/unity/unity/Editor/Mono/UIElements/Inspector/InspectorElement.cs:872)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:DoMeasure (single,UnityEngine.UIElements.VisualElement/MeasureMode,single,UnityEngine.UIElements.VisualElement/MeasureMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:891)
|
|
UnityEngine.UIElements.VisualElement:Measure (UnityEngine.UIElements.Layout.LayoutNode&,single,UnityEngine.UIElements.Layout.LayoutMeasureMode,single,UnityEngine.UIElements.Layout.LayoutMeasureMode,UnityEngine.UIElements.Layout.LayoutSize&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/VisualElement.cs:2812)
|
|
UnityEngine.UIElements.Layout.LayoutDelegates:InvokeMeasureFunction (UnityEngine.UIElements.Layout.LayoutNode&,single,UnityEngine.UIElements.Layout.LayoutMeasureMode,single,UnityEngine.UIElements.Layout.LayoutMeasureMode,intptr&,UnityEngine.UIElements.Layout.LayoutSize&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Layout/LayoutProcessor.cs:88)
|
|
UnityEngine.UIElements.Layout.LayoutProcessorNative:UnityEngine.UIElements.Layout.ILayoutProcessor.CalculateLayout (UnityEngine.UIElements.Layout.LayoutNode,single,single,UnityEngine.UIElements.Layout.LayoutDirection) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Layout/Native/LayoutProcessorNative.cs:40)
|
|
UnityEngine.UIElements.Layout.LayoutProcessor:CalculateLayout (UnityEngine.UIElements.Layout.LayoutNode,single,single,UnityEngine.UIElements.Layout.LayoutDirection) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Layout/LayoutProcessor.cs:32)
|
|
UnityEngine.UIElements.Layout.LayoutNode:CalculateLayout (single,single) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Layout/LayoutNode.cs:241)
|
|
UnityEngine.UIElements.VisualTreeLayoutUpdater:Update () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/VisualTreeLayoutUpdater.cs:311)
|
|
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/VisualTreeUpdater.cs:146)
|
|
UnityEngine.UIElements.Panel:UpdateWithoutRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1766)
|
|
UnityEditor.EditorElementUpdater:CreateInspectorElementsToReachScrollOffset (UnityEngine.UIElements.ScrollView,UnityEngine.UIElements.VisualElement,single) (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/EditorElementUpdater.cs:125)
|
|
UnityEditor.EditorElementUpdater:CreateInspectorElementsForViewport (UnityEngine.UIElements.ScrollView,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/EditorElementUpdater.cs:96)
|
|
UnityEditor.PropertyEditor:RebuildContentsContainers () (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/Core/PropertyEditor.cs:1306)
|
|
UnityEditor.InspectorWindow:RedrawFromNative () (at /home/bokken/build/output/unity/unity/Editor/Mono/Inspector/Core/InspectorWindow.cs:279)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unloading 77 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 815 unused Assets / (4.0 MB). Loaded Objects now: 11491.
|
|
Memory consumption went from 390.0 MB to 386.0 MB.
|
|
Total: 37.682793 ms (FindLiveObjects: 0.663422 ms CreateObjectMapping: 0.225867 ms MarkObjects: 35.642100 ms DeleteObjects: 0.821613 ms)
|
|
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '266c8658733ebd3888fb2440a69290a1') in 0.021 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d26d343a088c96a46a930787d70caa27 StaticDependenciesID=3524bc249057dad2e224e667020a019e
|
|
Asset Pipeline Refresh (id=9fcaa5e7a9106b2e6885d178d5301a59): Total: 0.088 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 5.229 ms
|
|
Integration: 9.626 ms
|
|
Integration of assets: 0.889 ms
|
|
Thread Wait Time: 117.625 ms
|
|
Total Operation Time: 133.368 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 0.994 ms
|
|
Integration: 2.531 ms
|
|
Integration of assets: 1.843 ms
|
|
Thread Wait Time: 174.182 ms
|
|
Total Operation Time: 179.550 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 55.211 ms
|
|
Integration: 23.186 ms
|
|
Integration of assets: 3.063 ms
|
|
Thread Wait Time: 174.756 ms
|
|
Total Operation Time: 256.216 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25)
|
|
|
|
Container Testing (-72015824) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (587857038) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 35 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 4.268 ms
|
|
Integration: 37.304 ms
|
|
Integration of assets: 0.066 ms
|
|
Thread Wait Time: 0.002 ms
|
|
Total Operation Time: 41.640 ms
|
|
Unloading 408 unused Assets / (1.8 MB). Loaded Objects now: 11918.
|
|
Memory consumption went from 394.9 MB to 393.1 MB.
|
|
Total: 64.974669 ms (FindLiveObjects: 1.071715 ms CreateObjectMapping: 0.419397 ms MarkObjects: 62.228509 ms DeleteObjects: 0.602520 ms)
|
|
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
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(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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[Licensing::Client] Successfully resolved entitlement details
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Starting: /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /home/reyrey/OfficeGame
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ExitCode: 0 Duration: 1s74ms
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[ 971/1319 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1311/1319 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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[1313/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 395 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1314/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 421 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1317/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1318/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (0.97 seconds), 6 items updated, 1319 evaluated
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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Total cache size 266212888
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Total cache size after purge 266212888, took 00:00:00.2925676
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3 unused Assets / (0.5 MB). Loaded Objects now: 12004.
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Memory consumption went from 384.3 MB to 383.8 MB.
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Total: 83.400753 ms (FindLiveObjects: 1.259797 ms CreateObjectMapping: 0.437486 ms MarkObjects: 80.900296 ms DeleteObjects: 0.143943 ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for LinuxStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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Unhandled description string [
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Unhandled description string ]
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
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Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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Unhandled description string [
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Unhandled description string ]
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- Finished resetting the current domain, in 3.524 seconds
|
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Domain Reload Profiling: 5694ms
|
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BeginReloadAssembly (970ms)
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DisableScriptedObjects (114ms)
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CreateAndSetChildDomain (368ms)
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RebuildCommonClasses (20ms)
|
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RebuildNativeTypeToScriptingClass (20ms)
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initialDomainReloadingComplete (157ms)
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LoadAllAssembliesAndSetupDomain (1000ms)
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LoadAssemblies (227ms)
|
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TypeCache.Refresh (26ms)
|
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TypeCache.ScanAssembly (5ms)
|
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AnalyzeDomain (476ms)
|
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BuildScriptInfoCaches (401ms)
|
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ResolveRequiredComponents (71ms)
|
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FinalizeReload (3526ms)
|
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SetupLoadedEditorAssemblies (0ms)
|
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LogAssemblyErrors (5ms)
|
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InitializePlatformSupportModulesInManaged (6ms)
|
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BeforeProcessingInitializeOnLoad (433ms)
|
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ProcessInitializeOnLoadAttributes (831ms)
|
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ProcessInitializeOnLoadMethodAttributes (166ms)
|
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AfterProcessingInitializeOnLoad (8ms)
|
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AwakeInstancesAfterBackupRestoration (1117ms)
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Asset Pipeline Refresh (id=5a19ca0e62bb3ffd6b4d02e16ce9987e): Total: 8.305 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
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(Values over 0.05ms)
|
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Summary:
|
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Imports: total=0 (actual=0, local cache=0, cache server=0)
|
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Asset DB Process Time: managed=0 ms, native=4321 ms
|
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Asset DB Callback time: managed=154 ms, native=6 ms
|
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Scripting: domain reloads=1, domain reload time=2276 ms, compile time=1546 ms, other=0 ms
|
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Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
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Scan Filter Count: 1
|
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InvokePackagesCallback: 1.017ms
|
|
ApplyChangesToAssetFolders: 0.643ms
|
|
Scan: 602.216ms
|
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Collect global state as custom dependencies: 4.762ms
|
|
OnSourceAssetsModified: 1.226ms
|
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CategorizeScriptCompilationAssets: 0.060ms
|
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ProcessAssetsWithTransientArtifactChanges: 9.955ms
|
|
CategorizeAssets: 85.583ms
|
|
CompileScripts: 1546.277ms
|
|
ImportOutOfDateAssets: 3545.944ms (3536.690ms without children)
|
|
CollectScriptTypesHashes: 2.050ms
|
|
ReloadNativeAssets: 7.017ms
|
|
UnloadImportedAssets: 0.481ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.120ms
|
|
ImportSchedulerStart: 0.535ms
|
|
PostProcessAllAssets: 155.607ms
|
|
XRBuildSystem.XRAssetImported 1.629ms
|
|
MonoPostProcessAllAssets: 153.241ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 35.063ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 24.437ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.883ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 8.904ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 7.758ms
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AssetPostprocessor.OnPostprocessAllAssets 6.506ms
|
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SpriteSlicePostprocessor.OnPostprocessAllAssets 4.247ms
|
|
SyncVS.PostprocessSyncProject 4.247ms
|
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.702ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.024ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.143ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.006ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.569ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.358ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.284ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.967ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.943ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.864ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.833ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.802ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.717ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.687ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.652ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.609ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.526ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.517ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.488ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.488ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.430ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.392ms
|
|
AssetEvents.OnPostprocessAllAssets 0.389ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.386ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.379ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.339ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.333ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.330ms
|
|
PostProcessor.OnPostprocessAllAssets 0.323ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.294ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.293ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.287ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.284ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.243ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.239ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.224ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.195ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.159ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.149ms
|
|
PostAssetChangesProfiler: 3.525ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.479ms
|
|
UnloadStreamsBegin: 0.632ms
|
|
PersistCurrentRevisions: 0.142ms
|
|
GenerateScriptTypeHashes: 13.629ms
|
|
GenerateScriptTypeSerializationHashes: 24.194ms
|
|
Untracked: 2346.137ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '266c8658733ebd3888fb2440a69290a1') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d26d343a088c96a46a930787d70caa27 StaticDependenciesID=3524bc249057dad2e224e667020a019e
|
|
Asset Pipeline Refresh (id=1c25aba48d4d2ebba969921a15beb465): Total: 0.029 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 593 unused Assets / (4.0 MB). Loaded Objects now: 11992.
|
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Memory consumption went from 410.3 MB to 406.3 MB.
|
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Total: 45.446139 ms (FindLiveObjects: 1.134851 ms CreateObjectMapping: 0.468006 ms MarkObjects: 42.150469 ms DeleteObjects: 0.955499 ms)
|
|
|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Refreshing native plugins compatible for Editor in 2.32 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Refreshing native plugins compatible for Editor in 2.33 ms, found 3 plugins.
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 5.210 seconds
|
|
Domain Reload Profiling: 6824ms
|
|
BeginReloadAssembly (830ms)
|
|
DisableScriptedObjects (201ms)
|
|
CreateAndSetChildDomain (255ms)
|
|
RebuildCommonClasses (19ms)
|
|
RebuildNativeTypeToScriptingClass (20ms)
|
|
initialDomainReloadingComplete (147ms)
|
|
LoadAllAssembliesAndSetupDomain (597ms)
|
|
LoadAssemblies (188ms)
|
|
TypeCache.Refresh (12ms)
|
|
AnalyzeDomain (80ms)
|
|
ResolveRequiredComponents (73ms)
|
|
FinalizeReload (5212ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
InitializePlatformSupportModulesInManaged (5ms)
|
|
BeforeProcessingInitializeOnLoad (341ms)
|
|
ProcessInitializeOnLoadAttributes (1327ms)
|
|
ProcessInitializeOnLoadMethodAttributes (267ms)
|
|
AfterProcessingInitializeOnLoad (10ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (1752ms)
|
|
|
|
Asset Pipeline Refresh (id=e3063db166e92810ebb73bed9907653f): Total: 7.193 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=5422 ms
|
|
Asset DB Callback time: managed=50 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1718 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.769ms
|
|
ApplyChangesToAssetFolders: 0.519ms
|
|
Collect global state as custom dependencies: 6.343ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.225ms
|
|
CategorizeAssets: 93.604ms
|
|
CompileScripts: 1.885ms
|
|
ImportOutOfDateAssets: 5233.921ms (5224.979ms without children)
|
|
CollectScriptTypesHashes: 2.279ms
|
|
ReloadNativeAssets: 6.855ms
|
|
UnloadImportedAssets: 0.442ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.126ms
|
|
ImportSchedulerStart: 0.437ms
|
|
PostProcessAllAssets: 50.263ms
|
|
MonoPostProcessAllAssets: 50.243ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.591ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 5.068ms
|
|
SyncVS.PostprocessSyncProject 4.060ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.329ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.003ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.271ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.686ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.605ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.588ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.476ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.412ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.343ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.302ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.295ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.250ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.206ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.173ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.090ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.073ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.377ms
|
|
UnloadStreamsBegin: 0.386ms
|
|
PersistCurrentRevisions: 0.132ms
|
|
GenerateScriptTypeHashes: 13.887ms
|
|
GenerateScriptTypeSerializationHashes: 24.543ms
|
|
Untracked: 1804.137ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 7.838 ms
|
|
Integration: 1009.108 ms
|
|
Integration of assets: 0.103 ms
|
|
Thread Wait Time: -0.058 ms
|
|
Total Operation Time: 1016.992 ms
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '266c8658733ebd3888fb2440a69290a1') in 0.024 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d26d343a088c96a46a930787d70caa27 StaticDependenciesID=3524bc249057dad2e224e667020a019e
|
|
Asset Pipeline Refresh (id=154efa8d932ec0f8d9a538ab38df689c): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 3.906 ms
|
|
Integration: 10.716 ms
|
|
Integration of assets: 0.027 ms
|
|
Thread Wait Time: 73.738 ms
|
|
Total Operation Time: 88.386 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.464 ms
|
|
Integration: 2.484 ms
|
|
Integration of assets: 0.163 ms
|
|
Thread Wait Time: 153.153 ms
|
|
Total Operation Time: 157.265 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 2.081 ms
|
|
Integration: 5.829 ms
|
|
Integration of assets: 0.286 ms
|
|
Thread Wait Time: 161.355 ms
|
|
Total Operation Time: 169.551 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25)
|
|
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
Container Testing (2062732197) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (591576049) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 56 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 4.365 ms
|
|
Integration: 55.589 ms
|
|
Integration of assets: 0.070 ms
|
|
Thread Wait Time: -0.027 ms
|
|
Total Operation Time: 59.997 ms
|
|
Unloading 592 unused Assets / (1.1 MB). Loaded Objects now: 12057.
|
|
Memory consumption went from 409.5 MB to 408.3 MB.
|
|
Total: 58.668211 ms (FindLiveObjects: 1.082610 ms CreateObjectMapping: 0.437486 ms MarkObjects: 55.648763 ms DeleteObjects: 0.814628 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Starting: /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/reyrey/OfficeGame
|
|
ExitCode: 0 Duration: 0s943ms
|
|
[ 956/1319 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1311/1319 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
[1313/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 421 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1314/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 395 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1317/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1318/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (0.84 seconds), 6 items updated, 1319 evaluated
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Total cache size 266212888
|
|
Total cache size after purge 266212888, took 00:00:00.1927283
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6 unused Assets / (0.5 MB). Loaded Objects now: 12012.
|
|
Memory consumption went from 386.3 MB to 385.8 MB.
|
|
Total: 81.038512 ms (FindLiveObjects: 1.017937 ms CreateObjectMapping: 0.346762 ms MarkObjects: 78.799750 ms DeleteObjects: 0.209175 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Refreshing native plugins compatible for Editor in 2.04 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 3.577 seconds
|
|
Domain Reload Profiling: 5854ms
|
|
BeginReloadAssembly (1036ms)
|
|
DisableScriptedObjects (168ms)
|
|
CreateAndSetChildDomain (382ms)
|
|
RebuildCommonClasses (19ms)
|
|
RebuildNativeTypeToScriptingClass (21ms)
|
|
initialDomainReloadingComplete (156ms)
|
|
LoadAllAssembliesAndSetupDomain (1043ms)
|
|
LoadAssemblies (229ms)
|
|
TypeCache.Refresh (26ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (482ms)
|
|
BuildScriptInfoCaches (404ms)
|
|
ResolveRequiredComponents (75ms)
|
|
FinalizeReload (3578ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
BeforeProcessingInitializeOnLoad (410ms)
|
|
ProcessInitializeOnLoadAttributes (820ms)
|
|
ProcessInitializeOnLoadMethodAttributes (174ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (1109ms)
|
|
|
|
Asset Pipeline Refresh (id=a9dd370bfe2a93ae49643caba365b542): Total: 8.345 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=4376 ms
|
|
Asset DB Callback time: managed=139 ms, native=30 ms
|
|
Scripting: domain reloads=1, domain reload time=2379 ms, compile time=1419 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.874ms
|
|
ApplyChangesToAssetFolders: 0.661ms
|
|
Scan: 590.062ms
|
|
Collect global state as custom dependencies: 5.308ms
|
|
OnSourceAssetsModified: 1.276ms
|
|
CategorizeScriptCompilationAssets: 0.068ms
|
|
ProcessAssetsWithTransientArtifactChanges: 10.538ms
|
|
CategorizeAssets: 88.680ms
|
|
CompileScripts: 1419.030ms
|
|
ImportOutOfDateAssets: 3599.213ms (3590.094ms without children)
|
|
CollectScriptTypesHashes: 2.406ms
|
|
ReloadNativeAssets: 6.804ms
|
|
UnloadImportedAssets: 0.522ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.160ms
|
|
ImportSchedulerStart: 0.534ms
|
|
PostProcessAllAssets: 140.391ms
|
|
XRBuildSystem.XRAssetImported 1.678ms
|
|
MonoPostProcessAllAssets: 137.959ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 33.790ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.132ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.707ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.657ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.525ms
|
|
SyncVS.PostprocessSyncProject 4.418ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.050ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.622ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.545ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.062ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.155ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.998ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.483ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.292ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.229ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.213ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.935ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.837ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.832ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.712ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.700ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.633ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.616ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.561ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.549ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.530ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.526ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.485ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.413ms
|
|
AssetEvents.OnPostprocessAllAssets 0.402ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.380ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.377ms
|
|
PostProcessor.OnPostprocessAllAssets 0.372ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.351ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.324ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.322ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.315ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.295ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.294ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.289ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.276ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.242ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.231ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.198ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.177ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.157ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.136ms
|
|
PostAssetChangesProfiler: 28.054ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.369ms
|
|
UnloadStreamsBegin: 4.381ms
|
|
PersistCurrentRevisions: 0.129ms
|
|
GenerateScriptTypeHashes: 13.450ms
|
|
GenerateScriptTypeSerializationHashes: 23.850ms
|
|
Untracked: 2455.015ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '266c8658733ebd3888fb2440a69290a1') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d26d343a088c96a46a930787d70caa27 StaticDependenciesID=3524bc249057dad2e224e667020a019e
|
|
Asset Pipeline Refresh (id=100ec4569181a6452990c59c4b7ab736): Total: 0.031 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 596 unused Assets / (4.0 MB). Loaded Objects now: 11955.
|
|
Memory consumption went from 408.7 MB to 404.7 MB.
|
|
Total: 31.045705 ms (FindLiveObjects: 0.806528 ms CreateObjectMapping: 0.341943 ms MarkObjects: 28.770905 ms DeleteObjects: 0.705327 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 3.345 seconds
|
|
Domain Reload Profiling: 4356ms
|
|
BeginReloadAssembly (556ms)
|
|
DisableScriptedObjects (142ms)
|
|
CreateAndSetChildDomain (178ms)
|
|
RebuildCommonClasses (11ms)
|
|
RebuildNativeTypeToScriptingClass (11ms)
|
|
initialDomainReloadingComplete (80ms)
|
|
LoadAllAssembliesAndSetupDomain (350ms)
|
|
LoadAssemblies (121ms)
|
|
TypeCache.Refresh (7ms)
|
|
AnalyzeDomain (47ms)
|
|
ResolveRequiredComponents (43ms)
|
|
FinalizeReload (3347ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (197ms)
|
|
ProcessInitializeOnLoadAttributes (789ms)
|
|
ProcessInitializeOnLoadMethodAttributes (163ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
AwakeInstancesAfterBackupRestoration (1212ms)
|
|
|
|
Asset Pipeline Refresh (id=19118b4e690c212e59fe1f5ac9d5403a): Total: 4.616 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3502 ms
|
|
Asset DB Callback time: managed=50 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1060 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.464ms
|
|
ApplyChangesToAssetFolders: 0.367ms
|
|
Collect global state as custom dependencies: 4.783ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.211ms
|
|
CategorizeAssets: 76.622ms
|
|
CompileScripts: 1.748ms
|
|
ImportOutOfDateAssets: 3364.149ms (3355.622ms without children)
|
|
CollectScriptTypesHashes: 1.085ms
|
|
ReloadNativeAssets: 6.820ms
|
|
UnloadImportedAssets: 0.309ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.746ms
|
|
ImportSchedulerStart: 0.569ms
|
|
PostProcessAllAssets: 50.450ms
|
|
MonoPostProcessAllAssets: 50.431ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.297ms
|
|
SyncVS.PostprocessSyncProject 4.422ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 4.112ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.316ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.125ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.288ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.680ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.593ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.576ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.498ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.387ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.373ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.341ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.307ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.244ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.200ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.167ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.060ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.202ms
|
|
PersistCurrentRevisions: 0.129ms
|
|
GenerateScriptTypeHashes: 13.610ms
|
|
GenerateScriptTypeSerializationHashes: 24.136ms
|
|
Untracked: 1118.025ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 4.119 ms
|
|
Integration: 1005.059 ms
|
|
Integration of assets: 0.059 ms
|
|
Thread Wait Time: -0.018 ms
|
|
Total Operation Time: 1009.219 ms
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '266c8658733ebd3888fb2440a69290a1') in 0.021 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d26d343a088c96a46a930787d70caa27 StaticDependenciesID=3524bc249057dad2e224e667020a019e
|
|
Asset Pipeline Refresh (id=85b176573ac5a7834bd8585dbd07a66d): Total: 0.088 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 3.704 ms
|
|
Integration: 11.009 ms
|
|
Integration of assets: 0.026 ms
|
|
Thread Wait Time: 100.644 ms
|
|
Total Operation Time: 115.383 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.324 ms
|
|
Integration: 2.211 ms
|
|
Integration of assets: 0.177 ms
|
|
Thread Wait Time: 191.373 ms
|
|
Total Operation Time: 195.084 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 2.438 ms
|
|
Integration: 24.012 ms
|
|
Integration of assets: 0.281 ms
|
|
Thread Wait Time: 205.960 ms
|
|
Total Operation Time: 232.692 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25)
|
|
|
|
Container Testing (-1141318130) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-30182818) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 22 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 5.241 ms
|
|
Integration: 47.634 ms
|
|
Integration of assets: 0.089 ms
|
|
Thread Wait Time: -0.013 ms
|
|
Total Operation Time: 52.952 ms
|
|
Unloading 592 unused Assets / (2.6 MB). Loaded Objects now: 12042.
|
|
Memory consumption went from 406.0 MB to 403.4 MB.
|
|
Total: 66.247107 ms (FindLiveObjects: 1.262870 ms CreateObjectMapping: 0.424146 ms MarkObjects: 62.940611 ms DeleteObjects: 0.908915 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Starting: /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/reyrey/OfficeGame
|
|
ExitCode: 0 Duration: 0s896ms
|
|
[ 971/1319 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1311/1319 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
[1313/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 421 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1316/1319 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 395 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1317/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1318/1319 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (0.80 seconds), 6 items updated, 1319 evaluated
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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Total cache size 266212888
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Total cache size after purge 266212888, took 00:00:00.1771002
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Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
|
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Unloading 6 unused Assets / (0.5 MB). Loaded Objects now: 11977.
|
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Memory consumption went from 383.5 MB to 383.0 MB.
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Total: 79.117527 ms (FindLiveObjects: 1.057397 ms CreateObjectMapping: 0.346133 ms MarkObjects: 76.849362 ms DeleteObjects: 0.177886 ms)
|
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|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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Refreshing native plugins compatible for Editor in 2.25 ms, found 3 plugins.
|
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Native extension for LinuxStandalone target not found
|
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[MODES] ModeService[none].Initialize
|
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[MODES] ModeService[none].LoadModes
|
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Unhandled description string [
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Unhandled description string ]
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
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Reflex LogLevel set to Info
|
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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Unhandled description string [
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Unhandled description string ]
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- Finished resetting the current domain, in 4.296 seconds
|
|
Domain Reload Profiling: 6573ms
|
|
BeginReloadAssembly (1046ms)
|
|
DisableScriptedObjects (199ms)
|
|
CreateAndSetChildDomain (362ms)
|
|
RebuildCommonClasses (19ms)
|
|
RebuildNativeTypeToScriptingClass (21ms)
|
|
initialDomainReloadingComplete (154ms)
|
|
LoadAllAssembliesAndSetupDomain (1034ms)
|
|
LoadAssemblies (229ms)
|
|
TypeCache.Refresh (25ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (478ms)
|
|
BuildScriptInfoCaches (401ms)
|
|
ResolveRequiredComponents (74ms)
|
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FinalizeReload (4298ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
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LogAssemblyErrors (5ms)
|
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InitializePlatformSupportModulesInManaged (5ms)
|
|
BeforeProcessingInitializeOnLoad (665ms)
|
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ProcessInitializeOnLoadAttributes (1060ms)
|
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ProcessInitializeOnLoadMethodAttributes (176ms)
|
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AfterProcessingInitializeOnLoad (5ms)
|
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AwakeInstancesAfterBackupRestoration (1097ms)
|
|
|
|
Asset Pipeline Refresh (id=5cda790e0452e798b9bd3247040759db): Total: 9.017 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=5095 ms
|
|
Asset DB Callback time: managed=139 ms, native=30 ms
|
|
Scripting: domain reloads=1, domain reload time=2376 ms, compile time=1376 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.053ms
|
|
InvokePackagesCallback: 0.935ms
|
|
ApplyChangesToAssetFolders: 0.683ms
|
|
Scan: 588.360ms
|
|
Collect global state as custom dependencies: 5.721ms
|
|
OnSourceAssetsModified: 1.359ms
|
|
CategorizeScriptCompilationAssets: 0.052ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.224ms
|
|
CategorizeAssets: 89.681ms
|
|
CompileScripts: 1375.966ms
|
|
ImportOutOfDateAssets: 4320.039ms (4310.829ms without children)
|
|
CollectScriptTypesHashes: 2.086ms
|
|
ReloadNativeAssets: 6.841ms
|
|
UnloadImportedAssets: 0.551ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.175ms
|
|
ImportSchedulerStart: 0.541ms
|
|
PostProcessAllAssets: 140.113ms
|
|
XRBuildSystem.XRAssetImported 1.612ms
|
|
MonoPostProcessAllAssets: 137.780ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 32.957ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.419ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.050ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.867ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.454ms
|
|
SyncVS.PostprocessSyncProject 4.304ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.130ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.559ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.481ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.999ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.250ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.995ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.538ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.262ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.240ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.975ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.964ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.830ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.766ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.685ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.654ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.621ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.614ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.580ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.553ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.506ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.505ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.499ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.409ms
|
|
AssetEvents.OnPostprocessAllAssets 0.405ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.393ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.362ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.357ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.319ms
|
|
PostProcessor.OnPostprocessAllAssets 0.317ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.310ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.306ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.300ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.296ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.295ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.266ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.265ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.249ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.194ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.189ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.158ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.137ms
|
|
PostAssetChangesProfiler: 27.779ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.375ms
|
|
UnloadStreamsBegin: 0.180ms
|
|
PersistCurrentRevisions: 0.156ms
|
|
GenerateScriptTypeHashes: 13.419ms
|
|
GenerateScriptTypeSerializationHashes: 23.847ms
|
|
Untracked: 2453.925ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '266c8658733ebd3888fb2440a69290a1') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d26d343a088c96a46a930787d70caa27 StaticDependenciesID=3524bc249057dad2e224e667020a019e
|
|
Asset Pipeline Refresh (id=ad6033a57a5d8ba65be580aeb0cee1f6): Total: 0.029 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 590 unused Assets / (4.0 MB). Loaded Objects now: 11972.
|
|
Memory consumption went from 416.1 MB to 412.1 MB.
|
|
Total: 44.566907 ms (FindLiveObjects: 1.046991 ms CreateObjectMapping: 0.337892 ms MarkObjects: 41.602773 ms DeleteObjects: 0.900673 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Refreshing native plugins compatible for Editor in 2.44 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Refreshing native plugins compatible for Editor in 2.45 ms, found 3 plugins.
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 5.260 seconds
|
|
Domain Reload Profiling: 6877ms
|
|
BeginReloadAssembly (817ms)
|
|
DisableScriptedObjects (194ms)
|
|
CreateAndSetChildDomain (255ms)
|
|
RebuildCommonClasses (20ms)
|
|
RebuildNativeTypeToScriptingClass (22ms)
|
|
initialDomainReloadingComplete (144ms)
|
|
LoadAllAssembliesAndSetupDomain (611ms)
|
|
LoadAssemblies (194ms)
|
|
TypeCache.Refresh (12ms)
|
|
AnalyzeDomain (82ms)
|
|
ResolveRequiredComponents (75ms)
|
|
FinalizeReload (5263ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
InitializePlatformSupportModulesInManaged (5ms)
|
|
BeforeProcessingInitializeOnLoad (346ms)
|
|
ProcessInitializeOnLoadAttributes (1320ms)
|
|
ProcessInitializeOnLoadMethodAttributes (273ms)
|
|
AfterProcessingInitializeOnLoad (10ms)
|
|
EditorAssembliesLoaded (4ms)
|
|
AwakeInstancesAfterBackupRestoration (1782ms)
|
|
|
|
Asset Pipeline Refresh (id=8c9cadd1c98f821dcb30bc8093648569): Total: 7.228 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=5468 ms
|
|
Asset DB Callback time: managed=50 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1706 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1961, non-scripts=3269
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.775ms
|
|
ApplyChangesToAssetFolders: 0.518ms
|
|
Collect global state as custom dependencies: 5.384ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.248ms
|
|
CategorizeAssets: 95.000ms
|
|
CompileScripts: 1.875ms
|
|
ImportOutOfDateAssets: 5285.874ms (5277.022ms without children)
|
|
CollectScriptTypesHashes: 1.595ms
|
|
ReloadNativeAssets: 6.879ms
|
|
UnloadImportedAssets: 0.427ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.026ms
|
|
ImportSchedulerStart: 0.428ms
|
|
PostProcessAllAssets: 50.663ms
|
|
MonoPostProcessAllAssets: 50.644ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.944ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 5.184ms
|
|
SyncVS.PostprocessSyncProject 4.103ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.324ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.946ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.266ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.679ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.616ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.598ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.480ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.382ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.344ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.314ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.293ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.247ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.193ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.158ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.079ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.059ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.394ms
|
|
PersistCurrentRevisions: 0.133ms
|
|
GenerateScriptTypeHashes: 14.066ms
|
|
GenerateScriptTypeSerializationHashes: 24.897ms
|
|
Untracked: 1787.613ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 3.746 ms
|
|
Integration: 1032.778 ms
|
|
Integration of assets: 0.050 ms
|
|
Thread Wait Time: -0.005 ms
|
|
Total Operation Time: 1036.570 ms
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '266c8658733ebd3888fb2440a69290a1') in 0.021 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d26d343a088c96a46a930787d70caa27 StaticDependenciesID=3524bc249057dad2e224e667020a019e
|
|
Asset Pipeline Refresh (id=009945305d172e85dade8a2205e9a45c): Total: 0.087 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 6.139 ms
|
|
Integration: 10.927 ms
|
|
Integration of assets: 0.026 ms
|
|
Thread Wait Time: 79.623 ms
|
|
Total Operation Time: 96.716 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.627 ms
|
|
Integration: 17.510 ms
|
|
Integration of assets: 0.177 ms
|
|
Thread Wait Time: 161.932 ms
|
|
Total Operation Time: 181.247 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 1.971 ms
|
|
Integration: 5.362 ms
|
|
Integration of assets: 0.280 ms
|
|
Thread Wait Time: 225.252 ms
|
|
Total Operation Time: 232.866 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__3&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Interaction
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Entities.TestInteractableEntity:Interact () (at Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs:13)
|
|
Code.OfficeGame.Player.PlayerInteractor:Interact (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/Player/PlayerInteractor.cs:49)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /home/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs Line: 13)
|
|
|
|
Container Testing (1111391818) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-1179007509) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 4.962 ms
|
|
Integration: 80.707 ms
|
|
Integration of assets: 0.095 ms
|
|
Thread Wait Time: -0.027 ms
|
|
Total Operation Time: 85.737 ms
|
|
Unloading 592 unused Assets / (0.8 MB). Loaded Objects now: 12056.
|
|
Memory consumption went from 406.2 MB to 405.4 MB.
|
|
Total: 59.755360 ms (FindLiveObjects: 1.079956 ms CreateObjectMapping: 0.386641 ms MarkObjects: 56.887049 ms DeleteObjects: 0.743670 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
MonoPathRemapper: Attempts to remap: 256578; Successful remaps: 98340
|
|
Serialized file version minimum: 22, current 23
|
|
[LAYOUT] About to save layout /home/reyrey/OfficeGame/UserSettings/Layouts/default-6000.dwlt
|
|
[LAYOUT] About to save layout /home/reyrey/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
|
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
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Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
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Refreshing native plugins compatible for Editor in 2.38 ms, found 3 plugins.
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Asset Pipeline Refresh (id=64d3a6a89e536655f8a19e09554a5009): Total: 0.036 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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[Physics::Module] Cleanup current backend.
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[Physics::Module] Id: 0xf2b8ea05
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Input System module state changed to: ShutdownInProgress.
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Input Polling Thread exited.
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Input System module state changed to: Shutdown.
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[Licensing::IpcConnector] LicenseClient-reyrey-6000.6.4-notifications channel disconnected successfully.
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[Licensing::IpcConnector] LicenseClient-reyrey-6000.6.4 channel disconnected successfully.
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Lingering sessions upon destruction of worker manager
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Unity Data Store service was successfully shut down
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UDS shutting down local client system
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2.5.17n-git-f64c7cc
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2.5.17n-git-f64c7cc
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2.5.17n-git-f64c7cc
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2.5.17n-git-f64c7cc
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2.5.17n-git-f64c7cc
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2.5.17n-git-f64c7cc
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2.5.17n-git-f64c7cc
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2.5.17n-git-f64c7cc
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2.5.17n-git-f64c7cc
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2.5.17n-git-f64c7cc
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2.5.17n-git-f64c7cc
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Shut down UDS service system complete
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AcceleratorClientConnectionCallback - disconnected - :0
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Cleanup mono
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CodeReloadManager destroyed
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debugger-agent: Unable to listen on 137
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2026-10-12 18:29:07.311 [TRC] [daemon-client-ws] /system/events/handleUri/5501 incoming exception com.jetbrains.app.daemon.endpoints.runtime.shared.IncomingChannelClosed: Incoming channel closed with reason: CloseReason(reason=CLOSED_ABNORMALLY, message=Connection was closed without close frame)
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2026-10-12 18:29:07.371 [TRC] [daemon-client-ws] /system/events/handleUri/5501 request failed com.jetbrains.app.daemon.endpoints.runtime.shared.IncomingChannelClosed: Incoming channel closed with reason: CloseReason(reason=CLOSED_ABNORMALLY, message=Connection was closed without close frame)
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2026-10-12 18:29:07.371 [TRC] [daemon-client-ws] /system/events/handleUri/5501 will retry after the daemon is online
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2026-10-12 18:29:07.372 [DBG] [daemon-client-ws] /system/events/handleUri/5501 retrying websocket connection... com.jetbrains.app.daemon.endpoints.runtime.shared.IncomingChannelClosed: Incoming channel closed with reason: CloseReason(reason=CLOSED_ABNORMALLY, message=Connection was closed without close frame)
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,{"PoolAlloc":2200},{"AI":80},{"TypeTree":1252075},{"ScriptManager":88592},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7408},{"Director":8280},{"CloudService":9728},{"WebRequest":4579},{"VR":49554},{"SceneManager":640},{"Video":64},{"LazyScriptCache":32},{"NativeArray":7020},{"Camera":729},{"Secure":8049},{"SerializationCache":9256},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57552},{"StaticSafetyDebugInfo":278528},{"Analytics":800},{"Hierarchy":1436},{"UIElements":40},{"CoreStats":14456},{"Identifiers":7152},{"Gui":269840},{"EditorUtility":628259},{"VersionControl":8},{"Undo":963},{"AssetDatabase":4975222},{"AssetImporter":496},{"EditorGi":328},{"UnityConnect":36922},{"Upm":1836},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"LocalIPC":158},{"ProfilerEditor":9746},{"CoreBusinessMetrics":2520},{"Windowing":480},{"Licensing":1128},{"AssetReference":32},{"IPCStream":32}]}
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