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Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e/Documentation~/TableOfContents.md
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* [Addressables package](index.md)
* [Addressables package set up](AddressableAssetsGettingStarted.md)
* [Install Addressables](installation-guide.md)
* [Convert existing projects to Addressables](convert-existing-projects.md)
* [Introduction to converting existing projects to Addressables](AddressableAssetsMigrationGuide.md)
* [Assign scenes as Addressable](convert-scene-data.md)
* [Convert prefabs to use Addressables](convert-prefabs.md)
* [Move assets from the Resources system](convert-resources-system.md)
* [Convert AssetBundles to Addressables](convert-assetbundles.md)
* [Addressables samples](SamplesOverview.md)
* [Addressables introduction](AddressableAssetsOverview.md)
* [Create and organize Addressable assets](AddressableAssetsDevelopmentCycle.md)
* [Introduction to creating and organizing Addressable assets](organize-addressable-assets.md)
* [Organize assets into groups](Groups.md)
* [Introduction to addressable asset groups](groups-intro.md)
* [Add assets to groups](groups-create.md)
* [Label assets](Labels.md)
* [Define group settings](GroupSchemas.md)
* [Create a group template](GroupTemplates.md)
* [Automatically generate groups](groups-auto-group-generator.md)
* [Addressables Groups window reference](GroupsWindow.md)
* [Group Inspector settings reference](ContentPackingAndLoadingSchema.md)
* [Auto Group Generator settings reference](groups-auto-group-generator-reference.md)
* [Define how to pack groups into AssetBundles](PackingGroupsAsBundles.md)
* [Addressable asset dependencies](AssetDependencies.md)
* [Modification events](ModificationEvents.md)
* [Addressables Asset Settings reference](AddressableAssetSettings.md)
* [Addressables Preferences reference](addressables-preferences.md)
* [Build Addressable assets](Builds.md)
* [Introduction to building Addressable assets](build-intro.md)
* [Define how to build Addressables](AddressableAssetsProfiles.md)
* [Organize build information into profiles](profiles-introduction.md)
* [Create a profile](profiles-create.md)
* [Add variables to a profile](ProfileVariables.md)
* [Default variable paths](profiles-default-paths.md)
* [Set a build and load path](profiles-build-load-paths.md)
* [Addressables Profiles window reference](addressables-profiles-window.md)
* [Create an Addressables content build](builds-full-build.md)
* [Build Addressable assets from scripts](build-scripting-builds.md)
* [Create a custom build script](build-scripting-custom.md)
* [Start a build from a script](build-scripting-start-build.md)
* [Handle domain reloads](build-scripting-recompiling.md)
* [Build Addressable assets with a Player build](build-player-builds.md)
* [Build with continuous integration](ContinuousIntegration.md)
* [Asset type build specifics](build-asset-types.md)
* [Build sprite atlases](AddressablesAndSpriteAtlases.md)
* [Build shaders](BuildingShaders.md)
* [Build output](build-output.md)
* [Build artifacts](BuildArtifacts.md)
* [Player artifacts](build-artifacts-included.md)
* [Content catalogs](build-content-catalogs.md)
* [Manage content catalogs](LoadContentCatalogAsync.md)
* [Shared AssetBundles](build-shared-assetbundles.md)
* [Load Addressable assets](LoadingAddressableAssets.md)
* [Introduction to loading Addressable assets](load-addressable-assets.md)
* [Addressables initialization process](InitializeAsync.md)
* [Load assets](load-assets.md)
* [Load assets by location](load-assets-location.md)
* [Load scenes](LoadingScenes.md)
* [Load AssetBundles](LoadingAssetBundles.md)
* [Load assets by asset references](AssetReferences.md)
* [Introduction to asset references](asset-reference-intro.md)
* [Create an asset reference field](asset-reference-create.md)
* [Load asset references](LoadingAssetReferences.md)
* [Manage asynchronous asset loading](load-manage-asynchronous-loads.md)
* [Wait for asynchronous loads to complete](AddressableAssetsAsyncOperationHandle.md)
* [Wait for asynchronous loads with coroutines](load-wait-asynchronous-coroutines.md)
* [Wait for asynchronous loads with events](load-wait-asynchronous-events.md)
* [Wait for asynchronous loads with async and await](load-wait-asynchronous-async-await.md)
* [Create a custom wait operation](load-custom-wait-operation.md)
* [Load assets synchronously](SynchronousAddressables.md)
* [Monitor wait operations](load-monitor-wait-operations.md)
* [Get addresses at runtime](GetRuntimeAddress.md)
* [Load content across multiple projects](MultiProject.md)
* [Unload Addressable assets](UnloadingAddressableAssets.md)
* [Memory management](MemoryManagement.md)
* [Managing asset memory](memory-assets.md)
* [Addressable AssetBundle memory considerations](memory-assetbundles.md)
* [Distribute and update remote content](RemoteContentDistribution.md)
* [Introduction to distributing remote content](remote-content-intro.md)
* [Enable remote content](remote-content-enable.md)
* [Define remote content profiles](remote-content-profiles.md)
* [Remote content AssetBundle caching](remote-content-assetbundle-cache.md)
* [Pre-download remote content](remote-content-predownload.md)
* [Use Addressables with Cloud Content Delivery](AddressablesCCD.md)
* [Configure Cloud Content Delivery](ccd-configure.md)
* [Publish content with Cloud Content Delivery](ccd-publish.md)
* [Change Addressable load URLs](TransformInternalId.md)
* [Update remote content](ContentUpdateWorkflow.md)
* [Introduction to update builds](content-update-builds-overview.md)
* [Create an update build](builds-update-build.md)
* [Create a script to check for content updates](content-update-builds-check.md)
* [Content update examples](content-update-examples.md)
* [Content update build settings](content-update-build-settings.md)
* [Optimization tools](optimization-tools.md)
* [Build reports](build-reports.md)
* [Create a build report](BuildLayoutReport.md)
* [Addressables Report window reference](addressables-report-window.md)
* [Build profile logs](BuildProfileLog.md)
* [Analyze Addressable layouts](analyze-addressable-layouts.md)
* [Addressables Analyze window](analyze-addressables-window.md)
* [Create custom rules for Addressables Analyze](analyze-custom-rules.md)
* [Addressables Analyze window reference](analyze-addressables-window-reference.md)
* [Optimize Addressable loads](optimize-loads.md)
* [Use the Addressables Profiler module](load-profiler-module.md)
* [Addressables Profiler module reference](ProfilerModule.md)