Files
Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs
T
2026-10-26 19:06:01 +03:00

18 lines
519 B
C#

using Code.Infrastructure.Generators;
using UnityEngine;
namespace Code.OfficeGame.BattleMode.Actions
{
[Config("Configs/BattleAction", true)]
[CreateAssetMenu(fileName = "BattleActionConfig", menuName = "Configs/BattleAction")]
public class BattleActionParameters: ScriptableObject
{
public BattleActionType ActionType;
public AnimationClip AnimationClip;
public int StateHash => Animator.StringToHash(AnimationClip.name);
public int TotalFrames;
}
}