1480 lines
157 KiB
Plaintext
1480 lines
157 KiB
Plaintext
Unity Editor version: 6000.6.7f1 (b22767f04f04)
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Branch: 6000.6/staging
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Build type: Release
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Batch mode: NO
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macOS version: Version 26.1 (Build 25B78)
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Darwin version: 25.1.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 8192 MB
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Date: 2026-10-24T20:19:04Z
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VBCSCompilerPreWarmer: watching VBCSCompiler (PID 1093)
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VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 1095)
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VBCSCompiler prewarm took 21.50 ms
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist
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[Licensing::Module] Successfully launched the LicensingClient (PId: 1096)
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
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-projectpath
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/Users/angelofdeath/Projects/Hasebe
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-useHub
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-hubIPC
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-cloudEnvironment
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production
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-hubSessionId
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a5f35e7b-6e22-48c0-a45d-7460220c24b7
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-accessToken
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3bKSTkn6v84aSl4AENkeaFjplITaZS8LK2h5ZuYUiGo007f
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Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
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/Users/angelofdeath/Projects/Hasebe
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-remapper-allocator-initial-capacity=32768"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-main-allocator-mimalloc-enabled=1"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [8410636416] Target information:
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Player connection [8410636416] * "[IP] 192.168.100.35 [Port] 55504 [Flags] 2 [Guid] 1074792355 [EditorId] 1074792355 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8410636416] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8410636416] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-10-24T20:19:05.546298Z"
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[Package Manager] Connected to IPC stream "Upm-1091" after 1.1 seconds.
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[Licensing::Module] Licensing is not yet initialized.
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: 5420433f42fdf4ea13c720f39452b183
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- Shared memory size: 1073741824
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- Command buffer id: 1052672
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- Command buffer size: 8192
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- Hashmap size: 4194304
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- Service connected: false
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.3+d7ffd15
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Session Id: 6371e621259d40e9bd89d4c74c2159cc
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Correlation Id: d45ce0fb5b8e85c7a8e368eb1463da38
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External correlation Id: 5995382656249474897
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Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.86s, validation: 0.03s, handshake: 3.27s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-10-24T20:19:08.853657Z"
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[Licensing::Module] Connected to LicensingClient (PId: 1096, launch time: 0.01, total connection time: 4.17s)
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[Licensing::Client] Successfully updated the access token
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[Licensing::Module] Successfully updated the access token 3bKSTkn6v8...
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 7972341668464-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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[Licensing::Client] Successfully updated license, isAsync: True, time: 0.00
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] Licensing Background thread has ended after 4.19s
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[Licensing::Module] Licensing is initialized (took 2.71s).
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[Licensing::Client] Successfully resolved entitlement details
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Library Redirect Path: Library/
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Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore
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Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised
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Preloading 1 native plugins for Editor in 5.50 ms.
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[Physics::Module] Selected backend (deferred post-plugins).
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Initialize engine version: 6000.6.7f1 (b22767f04f04)
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[EntityIdStore] init: VM path (explicit commit), pageSize=16384, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Users/angelofdeath/Projects/Hasebe/Assets
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GfxDevice: creating device client; kGfxThreadingModeThreaded
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preferred device: Apple M1 (high power)
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Metal devices available: 1
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0: Apple M1 (high power)
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Using device Apple M1 (high power)
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Initializing Metal device caps: Apple M1
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Mac GPU Family: 2
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Apple GPU Family: 7
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MSL Version: 3.0
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Has Float MSAA: 1
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Has Float Filtering: 1
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ReadWrite Texture Tier: 2
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
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Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56091
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CodeReloadManager initialized
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ImportWorker Server TCP listen port: 0
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AcceleratorClientConnectionCallback - disconnected - :0
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
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Registered in 0.000917 seconds.
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Deferred Burst compiler server command failed: System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
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at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
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at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
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at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
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at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
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at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
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at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
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--- End of stack trace from previous location where exception was thrown ---
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at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
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at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
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at Burst.EditorIntegration.Client.CautiousAsyncStreamReader`1[T].MoveNext (System.Threading.CancellationToken cancellationToken) [0x0007a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:662
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at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].MoveNext () [0x000dd] in <d8c155a5891842faa6d9f13a26d274e3>:0
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at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult (System.Int16 token) [0x00000] in <d8c155a5891842faa6d9f13a26d274e3>:0
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at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x0012a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
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at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x00201] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
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Unexpected error in Burst compilation: System.AggregateException: One or more errors occurred. (Cannot find the specified file) ---> System.ComponentModel.Win32Exception: Cannot find the specified file
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at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
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at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
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at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
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at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
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at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
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at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
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--- End of stack trace from previous location where exception was thrown ---
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at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
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at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
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at Burst.EditorIntegration.Client.CautiousAsyncStreamReader`1[T].MoveNext (System.Threading.CancellationToken cancellationToken) [0x0007a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:662
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at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].MoveNext () [0x000dd] in <d8c155a5891842faa6d9f13a26d274e3>:0
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at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult (System.Int16 token) [0x00000] in <d8c155a5891842faa6d9f13a26d274e3>:0
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at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x0012a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
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at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x00201] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
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--- End of inner exception stack trace ---
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---> (Inner Exception #0) System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
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at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
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at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
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at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
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at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
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at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
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at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
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--- End of stack trace from previous location where exception was thrown ---
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at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
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at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
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at Burst.EditorIntegration.Client.CautiousAsyncStreamReader`1[T].MoveNext (System.Threading.CancellationToken cancellationToken) [0x0007a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:662
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at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].MoveNext () [0x000dd] in <d8c155a5891842faa6d9f13a26d274e3>:0
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at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult (System.Int16 token) [0x00000] in <d8c155a5891842faa6d9f13a26d274e3>:0
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at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x0012a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
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at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x00201] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887 <---
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Deferred Burst compiler server command failed: System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
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at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
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at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
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at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
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at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
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at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
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at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
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--- End of stack trace from previous location where exception was thrown ---
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at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
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at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
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at Burst.EditorIntegration.Client.RemoteCompilerServer.<Initialize>b__29_0 () [0x00046] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:477
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at Burst.EditorIntegration.Client.AsyncInitCommandQueue.RunAfter (System.Threading.Tasks.Task previous, System.Func`1[TResult] command) [0x000a2] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/AsyncInitCommandQueue.cs:42
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Deferred Burst compiler server command failed: System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
|
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at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
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at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
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at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
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at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
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at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
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at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
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--- End of stack trace from previous location where exception was thrown ---
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at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
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at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
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at Burst.EditorIntegration.Client.AsyncInitCommandQueue.RunAfter (System.Threading.Tasks.Task previous, System.Func`1[TResult] command) [0x000a2] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/AsyncInitCommandQueue.cs:42
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Native extension for OSXStandalone target not found
|
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Package Manager log level set to [2]
|
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 0.796 seconds
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Domain Reload Profiling: 1227ms
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BeginReloadAssembly (142ms)
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CreateAndSetChildDomain (21ms)
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RebuildCommonClasses (4ms)
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RebuildNativeTypeToScriptingClass (18ms)
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initialDomainReloadingComplete (44ms)
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LoadAllAssembliesAndSetupDomain (223ms)
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LoadAssemblies (121ms)
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TypeCache.Refresh (161ms)
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TypeCache.ScanAssembly (147ms)
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AnalyzeDomain (1ms)
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FinalizeReload (797ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (59ms)
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ProcessInitializeOnLoadAttributes (56ms)
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ProcessInitializeOnLoadMethodAttributes (526ms)
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[Licensing::Client] Successfully resolved entitlement details
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Application.AssetDatabase Initial Refresh Start
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[Package Manager] Restoring resolved packages state from cache
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[Licensing::Client] Successfully resolved entitlement details
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[Package Manager] Registered 70 packages:
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Packages from [https://packages.unity.com]:
|
|
com.unity.addressables@2.11.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e)
|
|
com.unity.ai.navigation@2.0.16 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb)
|
|
com.unity.collab-proxy@2.13.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
|
|
com.unity.ide.rider@3.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882)
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|
com.unity.inputsystem@1.20.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4)
|
|
com.unity.recorder@5.1.7 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
|
|
com.unity.visualscripting@1.9.12 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
|
|
com.unity.xr.legacyinputhelpers@3.0.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
|
|
com.unity.bindings.openimageio@1.0.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
|
|
com.unity.profiling.core@1.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
|
|
com.unity.scriptablebuildpipeline@3.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
|
|
com.unity.searcher@4.9.5 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00)
|
|
com.unity.nuget.mono-cecil@1.11.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
|
|
Built-in packages:
|
|
com.unity.2d.sprite@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@752945c75a6f)
|
|
com.unity.2d.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@f4c7bd71ac8a)
|
|
com.unity.render-pipelines.universal@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1)
|
|
com.unity.test-framework@1.8.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ee3fe9477490)
|
|
com.unity.timeline@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.timeline@5aa4cbea9cc5)
|
|
com.unity.ugui@2.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ugui@eb824e41fbc7)
|
|
com.unity.modules.accessibility@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility)
|
|
com.unity.modules.adaptiveperformance@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance)
|
|
com.unity.modules.ai@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai)
|
|
com.unity.modules.androidjni@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni)
|
|
com.unity.modules.animation@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation)
|
|
com.unity.modules.assetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle)
|
|
com.unity.modules.audio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio)
|
|
com.unity.modules.cloth@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth)
|
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com.unity.modules.director@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.director)
|
|
com.unity.modules.imageconversion@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion)
|
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com.unity.modules.imgui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui)
|
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com.unity.modules.jsonserialize@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize)
|
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com.unity.modules.particlesystem@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem)
|
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com.unity.modules.physics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics)
|
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com.unity.modules.physics2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d)
|
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com.unity.modules.physicscore2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d)
|
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com.unity.modules.screencapture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture)
|
|
com.unity.modules.terrain@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain)
|
|
com.unity.modules.terrainphysics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics)
|
|
com.unity.modules.tetgen@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen)
|
|
com.unity.modules.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap)
|
|
com.unity.modules.ui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui)
|
|
com.unity.modules.uielements@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements)
|
|
com.unity.modules.umbra@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra)
|
|
com.unity.modules.unityanalytics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics)
|
|
com.unity.modules.unitywebrequest@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest)
|
|
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle)
|
|
com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio)
|
|
com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture)
|
|
com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww)
|
|
com.unity.modules.vectorgraphics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics)
|
|
com.unity.modules.vehicles@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles)
|
|
com.unity.modules.video@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.video)
|
|
com.unity.modules.wind@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind)
|
|
com.unity.modules.xr@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr)
|
|
com.unity.modules.subsystems@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems)
|
|
com.unity.modules.hierarchycore@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore)
|
|
com.unity.ext.nunit@2.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@0198eae3b53e)
|
|
com.unity.render-pipelines.core@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5)
|
|
com.unity.shadergraph@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe)
|
|
com.unity.render-pipelines.universal-config@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@561422b74439)
|
|
com.unity.collections@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collections@4920e8897b5a)
|
|
com.unity.burst@2.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.burst@626e66ab421b)
|
|
com.unity.mathematics@1.4.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@8306a64d0cd6)
|
|
com.unity.graph-authoring@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@cfd2588851ee)
|
|
com.unity.test-framework.performance@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@e8b39e3ef3d9)
|
|
Git packages:
|
|
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
|
|
com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
|
|
com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
|
|
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
|
|
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
|
|
[Subsystems] No new subsystems found in resolved package list.
|
|
[Package Manager] Done registering packages in 0.01 seconds
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
Deferred Burst compiler server command failed: System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
|
|
at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
|
|
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
|
|
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
|
|
at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
|
|
--- End of stack trace from previous location where exception was thrown ---
|
|
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass30_0.<SetAssemblyFolders>b__0 () [0x0004c] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:486
|
|
at Burst.EditorIntegration.Client.AsyncInitCommandQueue.RunAfter (System.Threading.Tasks.Task previous, System.Func`1[TResult] command) [0x000a2] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/AsyncInitCommandQueue.cs:42
|
|
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
|
|
Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
|
|
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
|
|
Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
|
|
ExitCode: 0 Duration: 0s509ms
|
|
[ 943/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
*** Tundra build success (0.38 seconds), 1 items updated, 1283 evaluated
|
|
Unexpected error in Burst compilation: System.AggregateException: One or more errors occurred. (Cannot find the specified file) ---> System.ComponentModel.Win32Exception: Cannot find the specified file
|
|
at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
|
|
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
|
|
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
|
|
at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
|
|
--- End of stack trace from previous location where exception was thrown ---
|
|
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
|
|
at Burst.EditorIntegration.Client.CautiousAsyncStreamReader`1[T].MoveNext (System.Threading.CancellationToken cancellationToken) [0x0007a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:662
|
|
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].MoveNext () [0x000dd] in <d8c155a5891842faa6d9f13a26d274e3>:0
|
|
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult (System.Int16 token) [0x00000] in <d8c155a5891842faa6d9f13a26d274e3>:0
|
|
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x0012a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
|
|
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x00201] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
|
|
--- End of inner exception stack trace ---
|
|
---> (Inner Exception #0) System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
|
|
at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
|
|
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
|
|
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
|
|
at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
|
|
--- End of stack trace from previous location where exception was thrown ---
|
|
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
|
|
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
|
|
at Burst.EditorIntegration.Client.CautiousAsyncStreamReader`1[T].MoveNext (System.Threading.CancellationToken cancellationToken) [0x0007a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:662
|
|
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].MoveNext () [0x000dd] in <d8c155a5891842faa6d9f13a26d274e3>:0
|
|
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult (System.Int16 token) [0x00000] in <d8c155a5891842faa6d9f13a26d274e3>:0
|
|
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x0012a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
|
|
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x00201] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887 <---
|
|
AssetDatabase: script compilation time: 1.244248s
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 268166144
|
|
Total cache size after purge 268166144, took 00:00:00.1890049
|
|
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Refreshing native plugins compatible for Editor in 4.27 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.770 seconds
|
|
Domain Reload Profiling: 1451ms
|
|
BeginReloadAssembly (131ms)
|
|
DisableScriptedObjects (11ms)
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CreateAndSetChildDomain (38ms)
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RebuildCommonClasses (6ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (33ms)
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LoadAllAssembliesAndSetupDomain (499ms)
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LoadAssemblies (229ms)
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TypeCache.Refresh (160ms)
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TypeCache.ScanAssembly (146ms)
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AnalyzeDomain (54ms)
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BuildScriptInfoCaches (48ms)
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ResolveRequiredComponents (5ms)
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FinalizeReload (771ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (70ms)
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ProcessInitializeOnLoadAttributes (351ms)
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ProcessInitializeOnLoadMethodAttributes (56ms)
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AwakeInstancesAfterBackupRestoration (14ms)
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Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log
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Asset Pipeline Refresh (id=f40a12f2121c4417fa404d283838ed8c): Total: 3.680 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=1640 ms
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Asset DB Callback time: managed=20 ms, native=7 ms
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Scripting: domain reloads=1, domain reload time=715 ms, compile time=1246 ms, other=50 ms
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Project Asset Count: scripts=1906, non-scripts=3238
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 1
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InvokePackagesCallback: 7.786ms
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ApplyChangesToAssetFolders: 0.259ms
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Scan: 517.034ms
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Collect global state as custom dependencies: 9.612ms
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CategorizeScriptCompilationAssets: 65.997ms
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ProcessAssetsWithTransientArtifactChanges: 54.206ms
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CategorizeAssets: 69.646ms
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CompileScripts: 1245.502ms
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ImportOutOfDateAssets: 784.054ms (780.039ms without children)
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ReloadNativeAssets: 0.070ms
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UnloadImportedAssets: 1.739ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.665ms
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ImportSchedulerStart: 1.540ms
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PostProcessAllAssets: 20.230ms
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MonoPostProcessAllAssets: 20.192ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 8.833ms
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SyncVS.PostprocessSyncProject 1.550ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.014ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 0.942ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.480ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.383ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.315ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.166ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.156ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.104ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.082ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.074ms
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UnloadStreamsBegin: 2.959ms
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PersistCurrentRevisions: 0.142ms
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GenerateScriptTypeHashes: 1.653ms
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GenerateScriptTypeSerializationHashes: 3.252ms
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Untracked: 900.353ms
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Application.AssetDatabase Initial Refresh End
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
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Launched and connected shader compiler UnityShaderCompiler after 0.46 seconds
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Scanning for USB devices : 0.037ms
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Initializing Unity extensions:
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Worker ready: AssetImportWorkerHW0 0
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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[MODES] Loading mode Default (0) for mode-current-id-DMusician
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2026-10-24 23:19:16.510 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6f699a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-24 23:19:16.513 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6fe6620 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Unloading 110 Unused Serialized files (Serialized files now loaded: 0)
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Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
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Deserialize: 2.048 ms
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Integration: 9.768 ms
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Integration of assets: 0.011 ms
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Thread Wait Time: 0.028 ms
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Total Operation Time: 11.856 ms
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Unloading 8486 unused Assets / (24.8 MB). Loaded Objects now: 9510.
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Memory consumption went from 308.6 MB to 283.8 MB.
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Total: 15.321416 ms (FindLiveObjects: 0.762500 ms CreateObjectMapping: 0.208167 ms MarkObjects: 7.659375 ms DeleteObjects: 6.540334 ms)
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[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
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[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
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[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
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[MODES] ModeService[default].InitializeCurrentMode
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[MODES] ModeService[default].RaiseModeChanged(default, default)
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[Project] Loading completed in 12.622 seconds
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Project init time: 11.575 seconds
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Template init time: 0.000 seconds
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Package Manager init time: 3.840 seconds
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Asset Database init time: 0.243 seconds
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Global illumination init time: 0.001 seconds
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Assemblies load time: 1.257 seconds
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Unity extensions init time: 0.033 seconds
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Asset Database refresh time: 3.682 seconds
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Scene opening time: 0.842 seconds
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##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1792873157271,"processId":1091,"projectLoad":12.622365541,"projectInit":11.574530792,"templateInit":0.0,"packageManagerInit":3.839598459,"assetDatabaseInit":0.243077958,"globalIlluminationInit":0.000780833,"assembliesLoad":1.256938292,"unityExtensionsInit":0.032789917,"assetDatabaseRefresh":3.681794292,"sceneOpening":0.842260333}
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##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1792873157271,"processId":1091,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"}
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Subscribe to USB device events
|
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Start Indexing on Editor startup
|
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[Indexing] Starting Initial Indexing for Assets
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WARNING: Prefab Companion has an position offset of (45.77, 43.59, -35.27). This is probably unintended and will affect how your prefab appears in TrenchBroom! Set the prefab's position to (0, 0, 0) for best results.
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
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TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:522)
|
|
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
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|
|
(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 522)
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|
|
GPU Resident Drawer created.
|
|
Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.007s, timestamps: [12.636 - 12.643]
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '29e42520503cf421c4727c41f4f7f036') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=176d780c29acc975d106db5542089511 StaticDependenciesID=ad07eab66ab96143f32e22262aaef344
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|
Asset Pipeline Refresh (id=a35676982848b48738406c4510afc71a): Total: 0.158 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully updated the access token
|
|
[Licensing::Module] Successfully updated access token: "1dLt2mHC"... (expires: 2026-10-24T22:19:34Z)
|
|
Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
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|
[Worker0] Imported GUID: a4e5eb8c60ddb4a5f9077a88aa95cdf4 - Path: Assets/OfficeGame/Player/Animations/Mma Kick.anim - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'ea362802e1b7022eb5fe6cd6280a78aa') in 0.101458417 seconds
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[Worker0] Imported GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '8262c62c73b14e120e1cc755820b02ec') in 0.027428916 seconds
|
|
Worker ready: AssetImportWorkerHW1 1
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
TrimDiskCacheJob: Current cache size 0mb
|
|
[Worker0] Imported GUID: 1cbeb8d4266bd4b688b5bc6ff014a8be - Path: Assets/OfficeGame/Player/Animations/Player@Mma Kick Down.fbx - Importer: PreviewImporter -> (ImportResultId: '85c09470364755c5f0be7f04af4485dc') in 0.312463916 seconds
|
|
'.' is not allowed in State name
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.Object:SetName (string)
|
|
UnityEngine.Object:set_name (string) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:453)
|
|
UnityEditor.Animations.AnimatorStateMachine:AddState (string,UnityEngine.Vector3) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/StateMachine.cs:389)
|
|
UnityEditor.Graphs.AnimationStateMachine.GraphGUI:HandleObjectDragging () (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/AnimationStateMachine/GraphGUI.cs:608)
|
|
UnityEditor.Graphs.AnimationStateMachine.GraphGUI:OnGraphGUI () (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/AnimationStateMachine/GraphGUI.cs:547)
|
|
UnityEditor.Graphs.AnimatorControllerTool:StateMachineView (UnityEngine.Rect,single) (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:2005)
|
|
UnityEditor.Graphs.AnimatorControllerTool:DoGraph (UnityEngine.Rect,single) (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:1379)
|
|
UnityEditor.Graphs.AnimatorControllerTool:<SetupGUI>b__148_11 () (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:1838)
|
|
UnityEditor.Graphs.AnimatorControllerTool:ScopedOnGUI (System.Action) (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:1564)
|
|
UnityEditor.Graphs.AnimatorControllerTool:<SetupGUI>b__148_9 () (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:1833)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
|
|
UnityEditor.Graphs.AnimatorControllerTool:<SetupGUI>b__148_12 (UnityEngine.UIElements.EventBase) (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:1888)
|
|
UnityEditor.Graphs.AnimatorControllerTool/AnimatorControllerLayout:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:376)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPath (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:204)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:532)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:569)
|
|
UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/MouseEvents.cs:326)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
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|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /Users/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /Users/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
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|
|
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[/Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
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2026-10-24 23:21:17.110 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6f6a440 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-24 23:21:17.113 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6fe1720 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
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Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
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Importing 'GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller' with importer (NativeFormatImporter)
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Imported 'GUID: 0a88085cbabf38ae084dd83fcdd5e566' -> (Import Result ID: 'f51cb208749524a8d19d5496a56bee1a') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=f94184a85f4b3fc1bebb111d859dbee7 DependenciesID=36b231d705540ca6db206b4673d22a1d StaticDependenciesID=ec57b91b5179dff0f03229ba58f14637
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Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
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Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
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[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 3.74 ms, found 6 plugins.
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Asset Pipeline Refresh (id=dfb83a65f1b5f425296a5d61259ac209): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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[Worker0] Imported GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '72e38b80ba4747a44bda1b80b51c15c2') in 0.027820125 seconds
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Thread 0x434b07000 may have been prematurely finalized
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GPU Resident Drawer disposed.
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Reloading assemblies for play mode.
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Thread 0x421007000 may have been prematurely finalized
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Unloading 1027 unused Assets / (27.8 MB). Loaded Objects now: 11287.
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Memory consumption went from 421.7 MB to 393.9 MB.
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Total: 30.652917 ms (FindLiveObjects: 0.616500 ms CreateObjectMapping: 0.103833 ms MarkObjects: 24.765584 ms DeleteObjects: 5.006667 ms)
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<CFData 0x9d14e1590 [0x1f6b4fab0]>{length = 6, capacity = 6, bytes = 0xb0be8311caa0}
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Native extension for OSXStandalone target not found
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.250 seconds
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Domain Reload Profiling: 1904ms
|
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BeginReloadAssembly (423ms)
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DisableScriptedObjects (50ms)
|
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CreateAndSetChildDomain (210ms)
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RebuildCommonClasses (6ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (32ms)
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LoadAllAssembliesAndSetupDomain (180ms)
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LoadAssemblies (106ms)
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TypeCache.Refresh (8ms)
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AnalyzeDomain (17ms)
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ResolveRequiredComponents (14ms)
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FinalizeReload (1251ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (65ms)
|
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ProcessInitializeOnLoadAttributes (308ms)
|
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ProcessInitializeOnLoadMethodAttributes (87ms)
|
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AwakeInstancesAfterBackupRestoration (464ms)
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No restricted APIs configured; Validation skipped.
|
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Checking 25 assemblies for restricted APIs found 0 usage(s) in 2 ms
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|
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Asset Pipeline Refresh (id=4048776ab391645c0a9d16ce377ee853): Total: 3.185 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
|
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Summary:
|
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Imports: total=0 (actual=0, local cache=0, cache server=0)
|
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Asset DB Process Time: managed=0 ms, native=1493 ms
|
|
Asset DB Callback time: managed=775 ms, native=179 ms
|
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Scripting: domain reloads=1, domain reload time=734 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1906, non-scripts=3238
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
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Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.369ms
|
|
ApplyChangesToAssetFolders: 0.199ms
|
|
Collect global state as custom dependencies: 1.887ms
|
|
ProcessAssetsWithTransientArtifactChanges: 131.800ms
|
|
CategorizeAssets: 59.222ms
|
|
CompileScripts: 1.155ms
|
|
ImportOutOfDateAssets: 1258.873ms (1256.474ms without children)
|
|
CollectScriptTypesHashes: 1.931ms
|
|
ReloadNativeAssets: 1.319ms
|
|
UnloadImportedAssets: 0.130ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.626ms
|
|
ImportSchedulerStart: 0.303ms
|
|
PostProcessAllAssets: 936.663ms
|
|
AssemblyValidation.PostprocessAllAssets 34.681ms
|
|
PostprocessAssetsUpdateCachedIcon 16.872ms
|
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PostProcessCallbackCreateDeferredMaterials 14.989ms
|
|
RaytracingShaderImportPostprocess 9.012ms
|
|
ShaderAssetModifiedCallback 8.951ms
|
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ComputeShaderImportPostprocess 8.254ms
|
|
SpeedTreeImporter.PostprocessAllAssets 7.580ms
|
|
BlockShaderImporter.PostprocessAllAssets 3.818ms
|
|
LocalizationDatabase.AssetDatabasePostprocessCallback 3.715ms
|
|
XRBuildSystem.XRAssetImported 0.191ms
|
|
MonoPostProcessAllAssets: 774.080ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 190.287ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 113.359ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 64.569ms
|
|
PostProcessor.OnPostprocessAllAssets 51.380ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 38.149ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 34.967ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 34.964ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 34.954ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 23.324ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 22.021ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 21.986ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 20.696ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 18.683ms
|
|
AssetChangedListener.OnPostprocessAllAssets 14.541ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.638ms
|
|
SyncVS.PostprocessSyncProject 5.565ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.129ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 4.359ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.842ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.650ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.168ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.953ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.875ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.614ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.476ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.462ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.407ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.351ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.301ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.267ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.259ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.255ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.226ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.186ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.181ms
|
|
AssetEvents.OnPostprocessAllAssets 0.143ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.090ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.088ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.077ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.075ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.070ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.067ms
|
|
PostAssetChangesProfiler: 18.020ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.189ms
|
|
UnloadStreamsBegin: 0.822ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 4.085ms
|
|
GenerateScriptTypeSerializationHashes: 7.183ms
|
|
Untracked: 771.325ms
|
|
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.573 ms
|
|
Integration: 564.630 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.012 ms
|
|
Total Operation Time: 565.216 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
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(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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GPU Resident Drawer created.
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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WARNING: Prefab Companion has an position offset of (45.77, 43.59, -35.27). This is probably unintended and will affect how your prefab appears in TrenchBroom! Set the prefab's position to (0, 0, 0) for best results.
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
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TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:522)
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TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
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TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
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System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
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TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
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TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
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|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
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(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 522)
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Switched from None to OpenMovement
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:Log (object)
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Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
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Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
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Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:51)
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Code.Game.TestingLevel.TestingState:EnterState ()
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Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
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Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
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Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
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|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
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Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
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Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
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Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
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Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '29e42520503cf421c4727c41f4f7f036') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=176d780c29acc975d106db5542089511 StaticDependenciesID=ad07eab66ab96143f32e22262aaef344
|
|
Asset Pipeline Refresh (id=41d5e0f070c9c43c18a48d6664565c17): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 6.400 ms
|
|
Integration: 6.787 ms
|
|
Integration of assets: 0.046 ms
|
|
Thread Wait Time: 24.857 ms
|
|
Total Operation Time: 38.090 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.837 ms
|
|
Integration: 3.326 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 95.448 ms
|
|
Total Operation Time: 100.617 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 10.458 ms
|
|
Integration: 12.701 ms
|
|
Integration of assets: 0.027 ms
|
|
Thread Wait Time: 192.569 ms
|
|
Total Operation Time: 215.754 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:133)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
2026-10-24 23:22:27.946 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6f69a40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-24 23:22:27.950 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e89061c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
Thread 0x17e8df000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Testing (506294370) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (914880783) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.663 ms
|
|
Integration: 15.968 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 16.637 ms
|
|
Unloading 8893 unused Assets / (4.5 MB). Loaded Objects now: 11149.
|
|
Memory consumption went from 413.1 MB to 408.6 MB.
|
|
Total: 30.573458 ms (FindLiveObjects: 0.915500 ms CreateObjectMapping: 0.246375 ms MarkObjects: 27.284334 ms DeleteObjects: 1.968958 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Worker0] Imported GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller - Importer: PreviewImporter -> (ImportResultId: '603e159abed70633cf42c8be2bb1ac5e') in 0.060271583 seconds
|
|
2026-10-24 23:27:14.849 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6fcf660 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-24 23:27:14.852 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6fe17c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
|
Importing 'GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller' with importer (NativeFormatImporter)
|
|
Imported 'GUID: 0a88085cbabf38ae084dd83fcdd5e566' -> (Import Result ID: '47af1128b1f951a8885d84b90fd4c39e') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=f94184a85f4b3fc1bebb111d859dbee7 DependenciesID=b01dabe46a98c6d9f15ef78cc6a98d97 StaticDependenciesID=872c2a1ca2cc5849be9f315444406817
|
|
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=8051ace5e39e94dcb93fc540a0c509ca): Total: 0.056 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Thread 0x419ac7000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Thread 0x17f93b000 may have been prematurely finalized
|
|
Unloading 56 unused Assets / (29.3 KB). Loaded Objects now: 11389.
|
|
Memory consumption went from 397.8 MB to 397.8 MB.
|
|
Total: 37.314000 ms (FindLiveObjects: 0.597958 ms CreateObjectMapping: 0.175584 ms MarkObjects: 36.199584 ms DeleteObjects: 0.168292 ms)
|
|
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.280 seconds
|
|
Domain Reload Profiling: 1981ms
|
|
BeginReloadAssembly (447ms)
|
|
DisableScriptedObjects (61ms)
|
|
CreateAndSetChildDomain (207ms)
|
|
RebuildCommonClasses (6ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (32ms)
|
|
LoadAllAssembliesAndSetupDomain (203ms)
|
|
LoadAssemblies (114ms)
|
|
TypeCache.Refresh (8ms)
|
|
AnalyzeDomain (17ms)
|
|
ResolveRequiredComponents (14ms)
|
|
FinalizeReload (1281ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (64ms)
|
|
ProcessInitializeOnLoadAttributes (302ms)
|
|
ProcessInitializeOnLoadMethodAttributes (91ms)
|
|
AwakeInstancesAfterBackupRestoration (439ms)
|
|
|
|
Asset Pipeline Refresh (id=c54521e2e9dea42ae874cecbc481a523): Total: 2.194 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1384 ms
|
|
Asset DB Callback time: managed=20 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=786 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1906, non-scripts=3238
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.361ms
|
|
ApplyChangesToAssetFolders: 0.179ms
|
|
Collect global state as custom dependencies: 2.108ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.065ms
|
|
CategorizeAssets: 59.106ms
|
|
CompileScripts: 1.220ms
|
|
ImportOutOfDateAssets: 1288.015ms (1285.895ms without children)
|
|
CollectScriptTypesHashes: 0.914ms
|
|
ReloadNativeAssets: 1.112ms
|
|
UnloadImportedAssets: 0.130ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.639ms
|
|
ImportSchedulerStart: 0.225ms
|
|
PostProcessAllAssets: 20.857ms
|
|
MonoPostProcessAllAssets: 20.856ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.246ms
|
|
SyncVS.PostprocessSyncProject 1.982ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.045ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.001ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.446ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.376ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.367ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.325ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.164ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.156ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.155ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.125ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.113ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.104ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.090ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.082ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.079ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.075ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.125ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 2.709ms
|
|
GenerateScriptTypeSerializationHashes: 4.890ms
|
|
Untracked: 818.113ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.738 ms
|
|
Integration: 575.879 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.018 ms
|
|
Total Operation Time: 576.636 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
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|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
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UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
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|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
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|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
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UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
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System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
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System.Reflection.MethodBase:Invoke (object,object[])
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System.Delegate:DynamicInvokeImpl (object[])
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System.MulticastDelegate:DynamicInvokeImpl (object[])
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|
System.Delegate:DynamicInvoke (object[])
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|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
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UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
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UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
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(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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GPU Resident Drawer created.
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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WARNING: Prefab Companion has an position offset of (45.77, 43.59, -35.27). This is probably unintended and will affect how your prefab appears in TrenchBroom! Set the prefab's position to (0, 0, 0) for best results.
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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|
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
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TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:522)
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|
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
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TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
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System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
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|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
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|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
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(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 522)
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Switched from None to OpenMovement
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:Log (object)
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|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:51)
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|
Code.Game.TestingLevel.TestingState:EnterState ()
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|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '29e42520503cf421c4727c41f4f7f036') in 0.009 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=176d780c29acc975d106db5542089511 StaticDependenciesID=ad07eab66ab96143f32e22262aaef344
|
|
Asset Pipeline Refresh (id=20f6d9d3f510e4a9ba860ededfe3a800): Total: 0.042 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 7.956 ms
|
|
Integration: 5.668 ms
|
|
Integration of assets: 0.045 ms
|
|
Thread Wait Time: 34.700 ms
|
|
Total Operation Time: 48.369 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.304 ms
|
|
Integration: 2.984 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 83.187 ms
|
|
Total Operation Time: 87.481 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 10.298 ms
|
|
Integration: 10.265 ms
|
|
Integration of assets: 0.026 ms
|
|
Thread Wait Time: 163.875 ms
|
|
Total Operation Time: 184.464 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:133)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
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DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
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UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
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MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
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(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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[Worker0] Imported GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller - Importer: PreviewImporter -> (ImportResultId: '01946c2c6c98ea945b9428cb2ac4c73b') in 0.05368625 seconds
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Thread 0x44519f000 may have been prematurely finalized
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GPU Resident Drawer disposed.
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Container Testing (1394508325) disposed
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
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Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
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Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
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UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
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Container Bootstrap (914880783) disposed
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
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Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
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Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
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UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
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Container RootContainer disposed
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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|
UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
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|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
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|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
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|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
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Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
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|
Deserialize: 0.700 ms
|
|
Integration: 17.802 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 18.507 ms
|
|
Unloading 1197 unused Assets / (11.5 MB). Loaded Objects now: 11411.
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Memory consumption went from 412.8 MB to 401.3 MB.
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|
Total: 28.458375 ms (FindLiveObjects: 0.697500 ms CreateObjectMapping: 0.297209 ms MarkObjects: 26.700334 ms DeleteObjects: 0.604500 ms)
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|
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[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Asset Pipeline Refresh (id=237b83d76415345c7a9d3b2f6120901f): Total: 0.216 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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MonoPathRemapper: Attempts to remap: 249535; Successful remaps: 66262
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Thread 0x422ba3000 may have been prematurely finalized
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Serialized file version minimum: 23, current 23
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[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
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[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
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Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
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Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
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|
Importing 'GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller' with importer (NativeFormatImporter)
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|
Imported 'GUID: 0a88085cbabf38ae084dd83fcdd5e566' -> (Import Result ID: '27dd923de5655efa00a445f9dd4fdeb8') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=f94184a85f4b3fc1bebb111d859dbee7 DependenciesID=e4c26b6b44aae11ee9e789a1898815c4 StaticDependenciesID=3799648c835a43a2540daf860adb72f0
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|
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
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|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
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[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=c8fab2a2e86b34dfc8bf37f9de6d9453): Total: 0.086 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
GPU Resident Drawer disposed.
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|
Thread 0x41be37000 may have been prematurely finalized
|
|
Input System module state changed to: ShutdownInProgress.
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|
Input Polling Thread exited.
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|
Input System module state changed to: Shutdown.
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Thread 0x16e66b000 may have been prematurely finalized
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Thread 0x16e6f7000 may have been prematurely finalized
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Thread 0x16e43b000 may have been prematurely finalized
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Thread 0x16e4c7000 may have been prematurely finalized
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Thread 0x16e553000 may have been prematurely finalized
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Thread 0x16e5df000 may have been prematurely finalized
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Thread 0x16e783000 may have been prematurely finalized
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Thread 0x16e89b000 may have been prematurely finalized
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Thread 0x16e927000 may have been prematurely finalized
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Thread 0x17e2d7000 may have been prematurely finalized
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[Physics::Module] Cleanup current backend.
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[Physics::Module] Id: 0xf2b8ea05
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[Licensing::IpcConnector] LicenseClient-angelofdeath-notifications channel disconnected successfully.
|
|
[Licensing::IpcConnector] LicenseClient-angelofdeath channel disconnected successfully.
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Shut down UDS service system complete
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Thread 0x17cf07000 may have been prematurely finalized
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Lingering sessions upon destruction of worker manager
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|
Unity Data Store service was successfully shut down
|
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UDS shutting down local client system
|
|
AcceleratorClientConnectionCallback - disconnected - :0
|
|
Cleanup mono
|
|
CodeReloadManager destroyed
|
|
debugger-agent: Unable to listen on 46
|
|
VBCSCompilerPreWarmer: requested VBCSCompiler shutdown
|
|
Checking for leaked weakptr:
|
|
Found no leaked weakptrs.
|
|
[Package Manager] Server process was shutdown
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|
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1792874008417,"processId":1091,"allocatedMemory":13692404,"memoryLabels":[{"Default":224804},{"Permanent":15672},{"Thread":1056776},{"Manager":813494},{"VertexData":8},{"Geometry":416},{"Shader":857027},{"Material":212},{"TextureCache":456},{"GfxDevice":60168},{"GfxThread":11200},{"Animation":6488},{"FreeType":8},{"FontEngine":736},{"Physics":2002},{"Physics2D":16},{"Serialization":35496},{"Input":43216},{"JobScheduler":448},{"TextLib":20755},{"Mono":56},{"MonoCode":216},{"ScriptingNativeRuntime":155024},{"BaseObject":49464},{"Resource":1460},{"Renderer":2960},{"Transform":4733},{"File":79437},{"WebCam":32},{"Culling":32},{"Terrain":11346},{"Wind":24},{"String":1065519},{"StaticString":3808},{"Utility":2691200},{"PoolAlloc":2392},{"AI":80},{"TypeTree":14997},{"ScriptManager":25312},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7240},{"Director":2336},{"CloudService":8016},{"WebRequest":4767},{"VR":49426},{"SceneManager":616},{"Video":2112},{"LazyScriptCache":32},{"NativeArray":2808},{"Camera":1177},{"Secure":9785},{"SerializationCache":9704},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57504},{"StaticSafetyDebugInfo":278528},{"Baselib":16},{"Analytics":568},{"Hierarchy":1492},{"UIElements":40},{"CoreStats":14536},{"Identifiers":7152},{"EntityIdStore":33152},{"Gui":281845},{"EditorUtility":622755},{"VersionControl":8},{"Undo":939},{"AssetDatabase":4966155},{"AssetImporter":40},{"EditorGi":328},{"UnityConnect":37047},{"Upm":1788},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"HubClient":848},{"LocalIPC":211},{"ProfilerEditor":9738},{"CoreBusinessMetrics":3205},{"Windowing":416},{"Licensing":1408},{"AssetReference":32},{"IPCStream":6826}]}
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