Files
Hasebe/Logs/Editor-prev.log
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Unity Editor version: 6000.6.7f1 (b22767f04f04)
Branch: 6000.6/staging
Build type: Release
Batch mode: NO
macOS version: Version 26.1 (Build 25B78)
Darwin version: 25.1.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 8192 MB
Date: 2026-10-24T20:19:04Z
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 1093)
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 1095)
VBCSCompiler prewarm took 21.50 ms
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist
[Licensing::Module] Successfully launched the LicensingClient (PId: 1096)
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
-projectpath
/Users/angelofdeath/Projects/Hasebe
-useHub
-hubIPC
-cloudEnvironment
production
-hubSessionId
a5f35e7b-6e22-48c0-a45d-7460220c24b7
-accessToken
3bKSTkn6v84aSl4AENkeaFjplITaZS8LK2h5ZuYUiGo007f
Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
/Users/angelofdeath/Projects/Hasebe
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-remapper-allocator-initial-capacity=32768"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-main-allocator-mimalloc-enabled=1"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
Player connection [8410636416] Target information:
Player connection [8410636416] * "[IP] 192.168.100.35 [Port] 55504 [Flags] 2 [Guid] 1074792355 [EditorId] 1074792355 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8410636416] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8410636416] Host joined alternative multi-casting on [225.0.0.222:34997]...
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-10-24T20:19:05.546298Z"
[Package Manager] Connected to IPC stream "Upm-1091" after 1.1 seconds.
[Licensing::Module] Licensing is not yet initialized.
Initialising UDS system complete:
- System type: Client
- Resource namespace: 5420433f42fdf4ea13c720f39452b183
- Shared memory size: 1073741824
- Command buffer id: 1052672
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: false
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.18.3+d7ffd15
Session Id: 6371e621259d40e9bd89d4c74c2159cc
Correlation Id: d45ce0fb5b8e85c7a8e368eb1463da38
External correlation Id: 5995382656249474897
Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.86s, validation: 0.03s, handshake: 3.27s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-10-24T20:19:08.853657Z"
[Licensing::Module] Connected to LicensingClient (PId: 1096, launch time: 0.01, total connection time: 4.17s)
[Licensing::Client] Successfully updated the access token
[Licensing::Module] Successfully updated the access token 3bKSTkn6v8...
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 7972341668464-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.00
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] Licensing Background thread has ended after 4.19s
[Licensing::Module] Licensing is initialized (took 2.71s).
[Licensing::Client] Successfully resolved entitlement details
Library Redirect Path: Library/
Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore
Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised
Preloading 1 native plugins for Editor in 5.50 ms.
[Physics::Module] Selected backend (deferred post-plugins).
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Initialize engine version: 6000.6.7f1 (b22767f04f04)
[EntityIdStore] init: VM path (explicit commit), pageSize=16384, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/angelofdeath/Projects/Hasebe/Assets
GfxDevice: creating device client; kGfxThreadingModeThreaded
preferred device: Apple M1 (high power)
Metal devices available: 1
0: Apple M1 (high power)
Using device Apple M1 (high power)
Initializing Metal device caps: Apple M1
Mac GPU Family: 2
Apple GPU Family: 7
MSL Version: 3.0
Has Float MSAA: 1
Has Float Filtering: 1
ReadWrite Texture Tier: 2
Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56091
CodeReloadManager initialized
ImportWorker Server TCP listen port: 0
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.000917 seconds.
Deferred Burst compiler server command failed: System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
--- End of stack trace from previous location where exception was thrown ---
at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
at Burst.EditorIntegration.Client.CautiousAsyncStreamReader`1[T].MoveNext (System.Threading.CancellationToken cancellationToken) [0x0007a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:662
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].MoveNext () [0x000dd] in <d8c155a5891842faa6d9f13a26d274e3>:0
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult (System.Int16 token) [0x00000] in <d8c155a5891842faa6d9f13a26d274e3>:0
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x0012a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x00201] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
Unexpected error in Burst compilation: System.AggregateException: One or more errors occurred. (Cannot find the specified file) ---> System.ComponentModel.Win32Exception: Cannot find the specified file
at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
--- End of stack trace from previous location where exception was thrown ---
at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
at Burst.EditorIntegration.Client.CautiousAsyncStreamReader`1[T].MoveNext (System.Threading.CancellationToken cancellationToken) [0x0007a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:662
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].MoveNext () [0x000dd] in <d8c155a5891842faa6d9f13a26d274e3>:0
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult (System.Int16 token) [0x00000] in <d8c155a5891842faa6d9f13a26d274e3>:0
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x0012a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x00201] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
--- End of stack trace from previous location where exception was thrown ---
at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
at Burst.EditorIntegration.Client.CautiousAsyncStreamReader`1[T].MoveNext (System.Threading.CancellationToken cancellationToken) [0x0007a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:662
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].MoveNext () [0x000dd] in <d8c155a5891842faa6d9f13a26d274e3>:0
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult (System.Int16 token) [0x00000] in <d8c155a5891842faa6d9f13a26d274e3>:0
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x0012a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x00201] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887 <---
Deferred Burst compiler server command failed: System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
--- End of stack trace from previous location where exception was thrown ---
at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
at Burst.EditorIntegration.Client.RemoteCompilerServer.<Initialize>b__29_0 () [0x00046] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:477
at Burst.EditorIntegration.Client.AsyncInitCommandQueue.RunAfter (System.Threading.Tasks.Task previous, System.Func`1[TResult] command) [0x000a2] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/AsyncInitCommandQueue.cs:42
Deferred Burst compiler server command failed: System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
--- End of stack trace from previous location where exception was thrown ---
at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
at Burst.EditorIntegration.Client.AsyncInitCommandQueue.RunAfter (System.Threading.Tasks.Task previous, System.Func`1[TResult] command) [0x000a2] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/AsyncInitCommandQueue.cs:42
Native extension for OSXStandalone target not found
Package Manager log level set to [2]
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 0.796 seconds
Domain Reload Profiling: 1227ms
BeginReloadAssembly (142ms)
CreateAndSetChildDomain (21ms)
RebuildCommonClasses (4ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (223ms)
LoadAssemblies (121ms)
TypeCache.Refresh (161ms)
TypeCache.ScanAssembly (147ms)
AnalyzeDomain (1ms)
FinalizeReload (797ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (59ms)
ProcessInitializeOnLoadAttributes (56ms)
ProcessInitializeOnLoadMethodAttributes (526ms)
[Licensing::Client] Successfully resolved entitlement details
Application.AssetDatabase Initial Refresh Start
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager] Registered 70 packages:
Packages from [https://packages.unity.com]:
com.unity.addressables@2.11.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e)
com.unity.ai.navigation@2.0.16 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb)
com.unity.collab-proxy@2.13.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
com.unity.ide.rider@3.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882)
com.unity.inputsystem@1.20.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4)
com.unity.recorder@5.1.7 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
com.unity.visualscripting@1.9.12 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
com.unity.xr.legacyinputhelpers@3.0.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
com.unity.bindings.openimageio@1.0.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
com.unity.profiling.core@1.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
com.unity.scriptablebuildpipeline@3.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
com.unity.searcher@4.9.5 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00)
com.unity.nuget.mono-cecil@1.11.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
Built-in packages:
com.unity.2d.sprite@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@752945c75a6f)
com.unity.2d.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@f4c7bd71ac8a)
com.unity.render-pipelines.universal@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1)
com.unity.test-framework@1.8.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ee3fe9477490)
com.unity.timeline@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.timeline@5aa4cbea9cc5)
com.unity.ugui@2.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ugui@eb824e41fbc7)
com.unity.modules.accessibility@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility)
com.unity.modules.adaptiveperformance@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance)
com.unity.modules.ai@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai)
com.unity.modules.androidjni@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni)
com.unity.modules.animation@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation)
com.unity.modules.assetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle)
com.unity.modules.audio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio)
com.unity.modules.cloth@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth)
com.unity.modules.director@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.director)
com.unity.modules.imageconversion@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion)
com.unity.modules.imgui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui)
com.unity.modules.jsonserialize@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize)
com.unity.modules.particlesystem@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem)
com.unity.modules.physics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics)
com.unity.modules.physics2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d)
com.unity.modules.physicscore2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d)
com.unity.modules.screencapture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture)
com.unity.modules.terrain@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain)
com.unity.modules.terrainphysics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics)
com.unity.modules.tetgen@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen)
com.unity.modules.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap)
com.unity.modules.ui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui)
com.unity.modules.uielements@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements)
com.unity.modules.umbra@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra)
com.unity.modules.unityanalytics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics)
com.unity.modules.unitywebrequest@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture)
com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww)
com.unity.modules.vectorgraphics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics)
com.unity.modules.vehicles@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles)
com.unity.modules.video@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.video)
com.unity.modules.wind@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind)
com.unity.modules.xr@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr)
com.unity.modules.subsystems@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems)
com.unity.modules.hierarchycore@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore)
com.unity.ext.nunit@2.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@0198eae3b53e)
com.unity.render-pipelines.core@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5)
com.unity.shadergraph@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe)
com.unity.render-pipelines.universal-config@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@561422b74439)
com.unity.collections@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collections@4920e8897b5a)
com.unity.burst@2.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.burst@626e66ab421b)
com.unity.mathematics@1.4.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@8306a64d0cd6)
com.unity.graph-authoring@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@cfd2588851ee)
com.unity.test-framework.performance@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@e8b39e3ef3d9)
Git packages:
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
[Subsystems] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.01 seconds
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
Deferred Burst compiler server command failed: System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
--- End of stack trace from previous location where exception was thrown ---
at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass30_0.<SetAssemblyFolders>b__0 () [0x0004c] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:486
at Burst.EditorIntegration.Client.AsyncInitCommandQueue.RunAfter (System.Threading.Tasks.Task previous, System.Func`1[TResult] command) [0x000a2] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/AsyncInitCommandQueue.cs:42
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
ExitCode: 0 Duration: 0s509ms
[ 943/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
*** Tundra build success (0.38 seconds), 1 items updated, 1283 evaluated
Unexpected error in Burst compilation: System.AggregateException: One or more errors occurred. (Cannot find the specified file) ---> System.ComponentModel.Win32Exception: Cannot find the specified file
at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
--- End of stack trace from previous location where exception was thrown ---
at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
at Burst.EditorIntegration.Client.CautiousAsyncStreamReader`1[T].MoveNext (System.Threading.CancellationToken cancellationToken) [0x0007a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:662
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].MoveNext () [0x000dd] in <d8c155a5891842faa6d9f13a26d274e3>:0
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult (System.Int16 token) [0x00000] in <d8c155a5891842faa6d9f13a26d274e3>:0
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x0012a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x00201] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.ComponentModel.Win32Exception (0x80004005): Cannot find the specified file
at System.Diagnostics.Process.Kill () [0x00018] in <56388c2f8dd34af8a36e96995856288c>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Kill()
at Burst.EditorIntegration.Client.RemoteCompilerServer.KillLingeringProcess (System.String pidFile) [0x00032] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:86
at Burst.EditorIntegration.Client.RemoteCompilerServer.StartServerProcess () [0x00200] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:158
at System.Threading.Tasks.Task.InnerInvoke () [0x0000f] in <b8620ca0238146d3931f0e57066b310c>:0
at System.Threading.Tasks.Task.Execute () [0x00000] in <b8620ca0238146d3931f0e57066b310c>:0
--- End of stack trace from previous location where exception was thrown ---
at Burst.EditorIntegration.Client.RemoteCompilerServer.WaitForStartupAsync (System.Int32 timeoutMilliseconds) [0x000be] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:287
at Burst.EditorIntegration.Client.RemoteCompilerServer+<>c__DisplayClass25_0`1[T].<WrapServerRestartOnFailure>b__0 () [0x00042] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:391
at Burst.EditorIntegration.Client.CautiousAsyncStreamReader`1[T].MoveNext (System.Threading.CancellationToken cancellationToken) [0x0007a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/RemoteCompilerServer.cs:662
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].MoveNext () [0x000dd] in <d8c155a5891842faa6d9f13a26d274e3>:0
at Grpc.Core.AsyncStreamReaderExtensions+<ReadAllAsyncCore>d__1`1[T].System.Threading.Tasks.Sources.IValueTaskSource<System.Boolean>.GetResult (System.Int16 token) [0x00000] in <d8c155a5891842faa6d9f13a26d274e3>:0
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x0012a] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887
at Burst.EditorIntegration.Client.CompilerClient+<>c__DisplayClass83_0.<ScheduleCompilation>b__0 () [0x00201] in /Users/bokken/build/output/unity/unity/Tools/Burst/src/Burst.EditorIntegration.Client/CompilerClient.cs:887 <---
AssetDatabase: script compilation time: 1.244248s
Begin MonoManager ReloadAssembly
Total cache size 268166144
Total cache size after purge 268166144, took 00:00:00.1890049
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 4.27 ms, found 6 plugins.
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 0.770 seconds
Domain Reload Profiling: 1451ms
BeginReloadAssembly (131ms)
DisableScriptedObjects (11ms)
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initialDomainReloadingComplete (33ms)
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TypeCache.ScanAssembly (146ms)
AnalyzeDomain (54ms)
BuildScriptInfoCaches (48ms)
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Asset Pipeline Refresh (id=f40a12f2121c4417fa404d283838ed8c): Total: 3.680 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
(Values over 0.05ms)
Summary:
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Asset DB Process Time: managed=0 ms, native=1640 ms
Asset DB Callback time: managed=20 ms, native=7 ms
Scripting: domain reloads=1, domain reload time=715 ms, compile time=1246 ms, other=50 ms
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Scan Filter Count: 1
InvokePackagesCallback: 7.786ms
ApplyChangesToAssetFolders: 0.259ms
Scan: 517.034ms
Collect global state as custom dependencies: 9.612ms
CategorizeScriptCompilationAssets: 65.997ms
ProcessAssetsWithTransientArtifactChanges: 54.206ms
CategorizeAssets: 69.646ms
CompileScripts: 1245.502ms
ImportOutOfDateAssets: 784.054ms (780.039ms without children)
ReloadNativeAssets: 0.070ms
UnloadImportedAssets: 1.739ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.665ms
ImportSchedulerStart: 1.540ms
PostProcessAllAssets: 20.230ms
MonoPostProcessAllAssets: 20.192ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 8.833ms
SyncVS.PostprocessSyncProject 1.550ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.014ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.942ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.480ms
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Application.AssetDatabase Initial Refresh End
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.46 seconds
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Scanning for USB devices : 0.037ms
Initializing Unity extensions:
Worker ready: AssetImportWorkerHW0 0
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-DMusician
2026-10-24 23:19:16.510 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6f699a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-24 23:19:16.513 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6fe6620 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Unloading 110 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 2.048 ms
Integration: 9.768 ms
Integration of assets: 0.011 ms
Thread Wait Time: 0.028 ms
Total Operation Time: 11.856 ms
Unloading 8486 unused Assets / (24.8 MB). Loaded Objects now: 9510.
Memory consumption went from 308.6 MB to 283.8 MB.
Total: 15.321416 ms (FindLiveObjects: 0.762500 ms CreateObjectMapping: 0.208167 ms MarkObjects: 7.659375 ms DeleteObjects: 6.540334 ms)
[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].RaiseModeChanged(default, default)
[Project] Loading completed in 12.622 seconds
Project init time: 11.575 seconds
Template init time: 0.000 seconds
Package Manager init time: 3.840 seconds
Asset Database init time: 0.243 seconds
Global illumination init time: 0.001 seconds
Assemblies load time: 1.257 seconds
Unity extensions init time: 0.033 seconds
Asset Database refresh time: 3.682 seconds
Scene opening time: 0.842 seconds
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##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1792873157271,"processId":1091,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"}
Subscribe to USB device events
Start Indexing on Editor startup
[Indexing] Starting Initial Indexing for Assets
WARNING: Prefab Companion has an position offset of (45.77, 43.59, -35.27). This is probably unintended and will affect how your prefab appears in TrenchBroom! Set the prefab's position to (0, 0, 0) for best results.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:522)
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 522)
GPU Resident Drawer created.
Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.007s, timestamps: [12.636 - 12.643]
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '29e42520503cf421c4727c41f4f7f036') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=176d780c29acc975d106db5542089511 StaticDependenciesID=ad07eab66ab96143f32e22262aaef344
Asset Pipeline Refresh (id=a35676982848b48738406c4510afc71a): Total: 0.158 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully updated the access token
[Licensing::Module] Successfully updated access token: "1dLt2mHC"... (expires: 2026-10-24T22:19:34Z)
Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
[Worker0] Imported GUID: a4e5eb8c60ddb4a5f9077a88aa95cdf4 - Path: Assets/OfficeGame/Player/Animations/Mma Kick.anim - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'ea362802e1b7022eb5fe6cd6280a78aa') in 0.101458417 seconds
[Worker0] Imported GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '8262c62c73b14e120e1cc755820b02ec') in 0.027428916 seconds
Worker ready: AssetImportWorkerHW1 1
[Licensing::Client] Successfully resolved entitlement details
TrimDiskCacheJob: Current cache size 0mb
[Worker0] Imported GUID: 1cbeb8d4266bd4b688b5bc6ff014a8be - Path: Assets/OfficeGame/Player/Animations/Player@Mma Kick Down.fbx - Importer: PreviewImporter -> (ImportResultId: '85c09470364755c5f0be7f04af4485dc') in 0.312463916 seconds
'.' is not allowed in State name
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.Object:SetName (string)
UnityEngine.Object:set_name (string) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:453)
UnityEditor.Animations.AnimatorStateMachine:AddState (string,UnityEngine.Vector3) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/StateMachine.cs:389)
UnityEditor.Graphs.AnimationStateMachine.GraphGUI:HandleObjectDragging () (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/AnimationStateMachine/GraphGUI.cs:608)
UnityEditor.Graphs.AnimationStateMachine.GraphGUI:OnGraphGUI () (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/AnimationStateMachine/GraphGUI.cs:547)
UnityEditor.Graphs.AnimatorControllerTool:StateMachineView (UnityEngine.Rect,single) (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:2005)
UnityEditor.Graphs.AnimatorControllerTool:DoGraph (UnityEngine.Rect,single) (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:1379)
UnityEditor.Graphs.AnimatorControllerTool:<SetupGUI>b__148_11 () (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:1838)
UnityEditor.Graphs.AnimatorControllerTool:ScopedOnGUI (System.Action) (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:1564)
UnityEditor.Graphs.AnimatorControllerTool:<SetupGUI>b__148_9 () (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:1833)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
UnityEditor.Graphs.AnimatorControllerTool:<SetupGUI>b__148_12 (UnityEngine.UIElements.EventBase) (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:1888)
UnityEditor.Graphs.AnimatorControllerTool/AnimatorControllerLayout:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /Users/bokken/build/output/unity/unity/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:376)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPath (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:204)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:532)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:569)
UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/MouseEvents.cs:326)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /Users/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /Users/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
[/Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
2026-10-24 23:21:17.110 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6f6a440 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-24 23:21:17.113 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6fe1720 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller' with importer (NativeFormatImporter)
Imported 'GUID: 0a88085cbabf38ae084dd83fcdd5e566' -> (Import Result ID: 'f51cb208749524a8d19d5496a56bee1a') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=f94184a85f4b3fc1bebb111d859dbee7 DependenciesID=36b231d705540ca6db206b4673d22a1d StaticDependenciesID=ec57b91b5179dff0f03229ba58f14637
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 3.74 ms, found 6 plugins.
Asset Pipeline Refresh (id=dfb83a65f1b5f425296a5d61259ac209): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Worker0] Imported GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '72e38b80ba4747a44bda1b80b51c15c2') in 0.027820125 seconds
Thread 0x434b07000 may have been prematurely finalized
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Thread 0x421007000 may have been prematurely finalized
Unloading 1027 unused Assets / (27.8 MB). Loaded Objects now: 11287.
Memory consumption went from 421.7 MB to 393.9 MB.
Total: 30.652917 ms (FindLiveObjects: 0.616500 ms CreateObjectMapping: 0.103833 ms MarkObjects: 24.765584 ms DeleteObjects: 5.006667 ms)
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.250 seconds
Domain Reload Profiling: 1904ms
BeginReloadAssembly (423ms)
DisableScriptedObjects (50ms)
CreateAndSetChildDomain (210ms)
RebuildCommonClasses (6ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (32ms)
LoadAllAssembliesAndSetupDomain (180ms)
LoadAssemblies (106ms)
TypeCache.Refresh (8ms)
AnalyzeDomain (17ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1251ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (308ms)
ProcessInitializeOnLoadMethodAttributes (87ms)
AwakeInstancesAfterBackupRestoration (464ms)
No restricted APIs configured; Validation skipped.
Checking 25 assemblies for restricted APIs found 0 usage(s) in 2 ms
Asset Pipeline Refresh (id=4048776ab391645c0a9d16ce377ee853): Total: 3.185 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1493 ms
Asset DB Callback time: managed=775 ms, native=179 ms
Scripting: domain reloads=1, domain reload time=734 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1906, non-scripts=3238
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.369ms
ApplyChangesToAssetFolders: 0.199ms
Collect global state as custom dependencies: 1.887ms
ProcessAssetsWithTransientArtifactChanges: 131.800ms
CategorizeAssets: 59.222ms
CompileScripts: 1.155ms
ImportOutOfDateAssets: 1258.873ms (1256.474ms without children)
CollectScriptTypesHashes: 1.931ms
ReloadNativeAssets: 1.319ms
UnloadImportedAssets: 0.130ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.626ms
ImportSchedulerStart: 0.303ms
PostProcessAllAssets: 936.663ms
AssemblyValidation.PostprocessAllAssets 34.681ms
PostprocessAssetsUpdateCachedIcon 16.872ms
PostProcessCallbackCreateDeferredMaterials 14.989ms
RaytracingShaderImportPostprocess 9.012ms
ShaderAssetModifiedCallback 8.951ms
ComputeShaderImportPostprocess 8.254ms
SpeedTreeImporter.PostprocessAllAssets 7.580ms
BlockShaderImporter.PostprocessAllAssets 3.818ms
LocalizationDatabase.AssetDatabasePostprocessCallback 3.715ms
XRBuildSystem.XRAssetImported 0.191ms
MonoPostProcessAllAssets: 774.080ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 190.287ms
NugetAssetPostprocessor.OnPostprocessAllAssets 113.359ms
AssetPostprocessor.OnPostprocessAllAssets 64.569ms
PostProcessor.OnPostprocessAllAssets 51.380ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 38.149ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 34.967ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 34.964ms
MaterialPostprocessor.OnPostprocessAllAssets 34.954ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 23.324ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 22.021ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 21.986ms
TextAssetPostProcessor.OnPostprocessAllAssets 20.696ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 18.683ms
AssetChangedListener.OnPostprocessAllAssets 14.541ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.638ms
SyncVS.PostprocessSyncProject 5.565ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.129ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 4.359ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.842ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.650ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.168ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.953ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.875ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.614ms
ThemePostprocessor.OnPostprocessAllAssets 0.476ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.462ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.407ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.351ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.301ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.267ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.259ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.255ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.226ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.186ms
AssetPathToTypes.OnPostprocessAllAssets 0.181ms
AssetEvents.OnPostprocessAllAssets 0.143ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.090ms
SamplePostprocessor.OnPostprocessAllAssets 0.088ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.077ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.075ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.075ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.070ms
AssetReloadNotifier.OnPostprocessAllAssets 0.067ms
PostAssetChangesProfiler: 18.020ms
GatherAllCurrentPrimaryImportResultRevisions: 0.189ms
UnloadStreamsBegin: 0.822ms
PersistCurrentRevisions: 0.135ms
GenerateScriptTypeHashes: 4.085ms
GenerateScriptTypeSerializationHashes: 7.183ms
Untracked: 771.325ms
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.573 ms
Integration: 564.630 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.012 ms
Total Operation Time: 565.216 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
WARNING: Prefab Companion has an position offset of (45.77, 43.59, -35.27). This is probably unintended and will affect how your prefab appears in TrenchBroom! Set the prefab's position to (0, 0, 0) for best results.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:522)
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 522)
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:51)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '29e42520503cf421c4727c41f4f7f036') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=176d780c29acc975d106db5542089511 StaticDependenciesID=ad07eab66ab96143f32e22262aaef344
Asset Pipeline Refresh (id=41d5e0f070c9c43c18a48d6664565c17): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 6.400 ms
Integration: 6.787 ms
Integration of assets: 0.046 ms
Thread Wait Time: 24.857 ms
Total Operation Time: 38.090 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 1.837 ms
Integration: 3.326 ms
Integration of assets: 0.005 ms
Thread Wait Time: 95.448 ms
Total Operation Time: 100.617 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 10.458 ms
Integration: 12.701 ms
Integration of assets: 0.027 ms
Thread Wait Time: 192.569 ms
Total Operation Time: 215.754 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:133)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
2026-10-24 23:22:27.946 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6f69a40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-24 23:22:27.950 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e89061c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Thread 0x17e8df000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Testing (506294370) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (914880783) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.663 ms
Integration: 15.968 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.005 ms
Total Operation Time: 16.637 ms
Unloading 8893 unused Assets / (4.5 MB). Loaded Objects now: 11149.
Memory consumption went from 413.1 MB to 408.6 MB.
Total: 30.573458 ms (FindLiveObjects: 0.915500 ms CreateObjectMapping: 0.246375 ms MarkObjects: 27.284334 ms DeleteObjects: 1.968958 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Worker0] Imported GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller - Importer: PreviewImporter -> (ImportResultId: '603e159abed70633cf42c8be2bb1ac5e') in 0.060271583 seconds
2026-10-24 23:27:14.849 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6fcf660 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-24 23:27:14.852 Unity[1091:11377] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9e6fe17c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller' with importer (NativeFormatImporter)
Imported 'GUID: 0a88085cbabf38ae084dd83fcdd5e566' -> (Import Result ID: '47af1128b1f951a8885d84b90fd4c39e') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=f94184a85f4b3fc1bebb111d859dbee7 DependenciesID=b01dabe46a98c6d9f15ef78cc6a98d97 StaticDependenciesID=872c2a1ca2cc5849be9f315444406817
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=8051ace5e39e94dcb93fc540a0c509ca): Total: 0.056 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Thread 0x419ac7000 may have been prematurely finalized
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Thread 0x17f93b000 may have been prematurely finalized
Unloading 56 unused Assets / (29.3 KB). Loaded Objects now: 11389.
Memory consumption went from 397.8 MB to 397.8 MB.
Total: 37.314000 ms (FindLiveObjects: 0.597958 ms CreateObjectMapping: 0.175584 ms MarkObjects: 36.199584 ms DeleteObjects: 0.168292 ms)
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.280 seconds
Domain Reload Profiling: 1981ms
BeginReloadAssembly (447ms)
DisableScriptedObjects (61ms)
CreateAndSetChildDomain (207ms)
RebuildCommonClasses (6ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (32ms)
LoadAllAssembliesAndSetupDomain (203ms)
LoadAssemblies (114ms)
TypeCache.Refresh (8ms)
AnalyzeDomain (17ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1281ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (302ms)
ProcessInitializeOnLoadMethodAttributes (91ms)
AwakeInstancesAfterBackupRestoration (439ms)
Asset Pipeline Refresh (id=c54521e2e9dea42ae874cecbc481a523): Total: 2.194 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1384 ms
Asset DB Callback time: managed=20 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=786 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1906, non-scripts=3238
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.361ms
ApplyChangesToAssetFolders: 0.179ms
Collect global state as custom dependencies: 2.108ms
ProcessAssetsWithTransientArtifactChanges: 0.065ms
CategorizeAssets: 59.106ms
CompileScripts: 1.220ms
ImportOutOfDateAssets: 1288.015ms (1285.895ms without children)
CollectScriptTypesHashes: 0.914ms
ReloadNativeAssets: 1.112ms
UnloadImportedAssets: 0.130ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.639ms
ImportSchedulerStart: 0.225ms
PostProcessAllAssets: 20.857ms
MonoPostProcessAllAssets: 20.856ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.246ms
SyncVS.PostprocessSyncProject 1.982ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.045ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.001ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.446ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.376ms
AssetChangedListener.OnPostprocessAllAssets 0.367ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.325ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.164ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.156ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.155ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.125ms
AssetPostprocessor.OnPostprocessAllAssets 0.113ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.104ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.090ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.082ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.079ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.075ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.058ms
GatherAllCurrentPrimaryImportResultRevisions: 0.125ms
PersistCurrentRevisions: 0.135ms
GenerateScriptTypeHashes: 2.709ms
GenerateScriptTypeSerializationHashes: 4.890ms
Untracked: 818.113ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.738 ms
Integration: 575.879 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.018 ms
Total Operation Time: 576.636 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
WARNING: Prefab Companion has an position offset of (45.77, 43.59, -35.27). This is probably unintended and will affect how your prefab appears in TrenchBroom! Set the prefab's position to (0, 0, 0) for best results.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:522)
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 522)
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:51)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '29e42520503cf421c4727c41f4f7f036') in 0.009 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=176d780c29acc975d106db5542089511 StaticDependenciesID=ad07eab66ab96143f32e22262aaef344
Asset Pipeline Refresh (id=20f6d9d3f510e4a9ba860ededfe3a800): Total: 0.042 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 7.956 ms
Integration: 5.668 ms
Integration of assets: 0.045 ms
Thread Wait Time: 34.700 ms
Total Operation Time: 48.369 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 1.304 ms
Integration: 2.984 ms
Integration of assets: 0.005 ms
Thread Wait Time: 83.187 ms
Total Operation Time: 87.481 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 10.298 ms
Integration: 10.265 ms
Integration of assets: 0.026 ms
Thread Wait Time: 163.875 ms
Total Operation Time: 184.464 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:133)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
[Worker0] Imported GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller - Importer: PreviewImporter -> (ImportResultId: '01946c2c6c98ea945b9428cb2ac4c73b') in 0.05368625 seconds
Thread 0x44519f000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Testing (1394508325) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (914880783) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.700 ms
Integration: 17.802 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.005 ms
Total Operation Time: 18.507 ms
Unloading 1197 unused Assets / (11.5 MB). Loaded Objects now: 11411.
Memory consumption went from 412.8 MB to 401.3 MB.
Total: 28.458375 ms (FindLiveObjects: 0.697500 ms CreateObjectMapping: 0.297209 ms MarkObjects: 26.700334 ms DeleteObjects: 0.604500 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Asset Pipeline Refresh (id=237b83d76415345c7a9d3b2f6120901f): Total: 0.216 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
MonoPathRemapper: Attempts to remap: 249535; Successful remaps: 66262
Thread 0x422ba3000 may have been prematurely finalized
Serialized file version minimum: 23, current 23
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: 0a88085cbabf38ae084dd83fcdd5e566 - Path: Assets/OfficeGame/Player/PlayerAnimator.controller' with importer (NativeFormatImporter)
Imported 'GUID: 0a88085cbabf38ae084dd83fcdd5e566' -> (Import Result ID: '27dd923de5655efa00a445f9dd4fdeb8') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=f94184a85f4b3fc1bebb111d859dbee7 DependenciesID=e4c26b6b44aae11ee9e789a1898815c4 StaticDependenciesID=3799648c835a43a2540daf860adb72f0
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=c8fab2a2e86b34dfc8bf37f9de6d9453): Total: 0.086 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Thread 0x41be37000 may have been prematurely finalized
Input System module state changed to: ShutdownInProgress.
Input Polling Thread exited.
Input System module state changed to: Shutdown.
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Thread 0x16e66b000 may have been prematurely finalized
Thread 0x16e6f7000 may have been prematurely finalized
Thread 0x16e43b000 may have been prematurely finalized
Thread 0x16e4c7000 may have been prematurely finalized
Thread 0x16e553000 may have been prematurely finalized
Thread 0x16e5df000 may have been prematurely finalized
Thread 0x16e783000 may have been prematurely finalized
Thread 0x16e89b000 may have been prematurely finalized
Thread 0x16e927000 may have been prematurely finalized
Thread 0x17e2d7000 may have been prematurely finalized
[Physics::Module] Cleanup current backend.
[Physics::Module] Id: 0xf2b8ea05
[Licensing::IpcConnector] LicenseClient-angelofdeath-notifications channel disconnected successfully.
[Licensing::IpcConnector] LicenseClient-angelofdeath channel disconnected successfully.
Shut down UDS service system complete
Thread 0x17cf07000 may have been prematurely finalized
Lingering sessions upon destruction of worker manager
Unity Data Store service was successfully shut down
UDS shutting down local client system
AcceleratorClientConnectionCallback - disconnected - :0
Cleanup mono
CodeReloadManager destroyed
debugger-agent: Unable to listen on 46
VBCSCompilerPreWarmer: requested VBCSCompiler shutdown
Checking for leaked weakptr:
Found no leaked weakptrs.
[Package Manager] Server process was shutdown
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