14 lines
687 B
Markdown
14 lines
687 B
Markdown
# Memory management
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Influence how Addressable assets and AssetBundles impact memory, and prevent memory leaks, and memory overhead through asset duplication.
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|**Topic**|**Description**|
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|**[Managing asset memory](memory-assets.md)**|Understand how the Addressables system manages the memory of assets.|
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|**[Addressable AssetBundle memory considerations](memory-assetbundles.md)**|Organize AssetBundles to minimize memory impact.|
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## Additional resources
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* [Optimizing AssetBundles](xref:um-asset-bundles-optimization)
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* [Asset and AssetBundle dependencies](AssetDependencies.md)
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* [Memory Profiler package](https://docs.unity3d.com/Packages/com.unity.memoryprofiler@latest) |