24256 lines
2.0 MiB
Plaintext
24256 lines
2.0 MiB
Plaintext
[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
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[UnityConnectServicesConfig] Service configuration:
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"servicesConfigBaseUrl": "",
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"disableServicesWindow": false,
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"disableUserLogin": false,
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"entitlementCacheTimeoutInSeconds": 60,
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"clientConnectTimeoutSec": 60,
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"clientHandshakeTimeoutSec": 30,
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"clientResolveEntitlementsTimeoutSec": 30,
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"clientUpdateLicenseTimeoutSec": 30,
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"licensingServiceBaseUrl": "",
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"enableProxyAutoconfig": "false"
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Unity Editor version: 6000.6.3f1 (45d8eee7de74)
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Branch: 6000.6/staging
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Build type: Release
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Batch mode: NO
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System name: Linux
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Distro version: #1 SMP PREEMPT_DYNAMIC Thu, 17 Sep 2026 10:26:35 +0000
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Kernel version: 7.2.6-1-cachyos
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Architecture: x86_64
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Window Protocol: Wayland (XWayland)
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Available memory: 15905 MB
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Date: 2026-09-25T11:59:42Z
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VBCSCompilerPreWarmer: watching VBCSCompiler (PID 46846)
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VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 46848)
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VBCSCompiler prewarm took 10.37 ms
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman" at "2026-09-25T11:59:42.44219Z"
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[SignatureVerifier] Application signature verification not supported on this platform.
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[Licensing::Client] Error: HandshakeResponse reported an error:
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ResponseCode: 505
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ResponseStatus: Unsupported protocol version '1.18.3'.
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[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-rainman"
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[Licensing::IpcConnector] LicenseClient-rainman channel disconnected successfully.
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[Licensing::IpcConnector] Channel LicenseClient-rainman-6000.6.3 doesn't exist
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[Licensing::Module] Successfully launched the LicensingClient (PId: 46857)
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Selected window backend: (null)
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Desktop is 3840 x 2160 @ 60 Hz
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Initialize udev device monitor.
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COMMAND LINE ARGUMENTS:
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/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Unity
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-projectPath
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/home/rainman/Projects/OfficeGame
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-riderPath
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/opt/rider/bin/rider
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Successfully changed project path to: /home/rainman/Projects/OfficeGame
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/home/rainman/Projects/OfficeGame
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-remapper-allocator-initial-capacity=32768"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-main-allocator-mimalloc-enabled=1"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [140498539465472] Target information:
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Player connection [140498539465472] * "[IP] 192.168.100.11 [Port] 55504 [Flags] 2 [Guid] 2644830019 [EditorId] 2644830019 [Version] 1048832 [Id] LinuxEditor(16,192.168.100.11) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
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Player connection [140498539465472] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [140498539465472] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman-6000.6.3" at "2026-09-25T11:59:42.822891Z"
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[SignatureVerifier] Application signature verification not supported on this platform.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.3+d7ffd15
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Session Id: a7e42b369f9d4821aae043ec41d1bb83
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Correlation Id: d579bd1a884798df4b9022a0bf995566
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External correlation Id: 3891484375100952304
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Machine Id: vaeMiq9NL8vJK6JMi/+7fh+jIwQ=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-rainman-6000.6.3" (connect: 0.38s, validation: 0.05s, handshake: 0.00s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman-6000.6.3-notifications" at "2026-09-25T11:59:42.875011Z"
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[Licensing::Module] Connected to LicensingClient (PId: 46857, launch time: 0.00, total connection time: 0.43s)
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[Licensing::Module] Error: Access token is unavailable; failed to update
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 7972341668464-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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[Licensing::Client] Successfully updated license, isAsync: True, time: 0.01
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] Licensing Background thread has ended after 0.45s
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[Package Manager] Connected to IPC stream "Upm-46827" after 0.2 seconds.
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[Licensing::Client] Successfully resolved entitlement details
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Library Redirect Path: Library/
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: f7387f20e3877219eb060615f38dfbe2
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- Shared memory size: 1073741824
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- Command buffer id: 1052624
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- Command buffer size: 8192
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- Hashmap size: 4194304
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- Service connected: false
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Launching Unity Data Store - /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/Unity.DataStore
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Unity Data Store artifact dir = Library/DataStore, working dir = /home/rainman/Projects/OfficeGameUnity Data Store running and initialised
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Refreshing native plugins compatible for Editor in 2.70 ms, found 1 plugins.
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Preloading 1 native plugins for Editor in 2.56 ms.
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[Physics::Module] Selected backend (deferred post-plugins).
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Initialize engine version: 6000.6.3f1 (45d8eee7de74)
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[EntityIdStore] init: VM path (explicit commit), pageSize=4096, blockCount=1048576, entitiesPerBlock=256, slots reserved=4294967296 bytes
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[Subsystems] Discovering subsystems at path /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /home/rainman/Projects/OfficeGame/Assets
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kGfxThreadingModeSplitJobs is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
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GfxDevice: creating device client; kGfxThreadingModeDirect
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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Renderer: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2
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Vendor: NVIDIA Corporation
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Version: 4.5.0 NVIDIA 615.71.09
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GLES: 0
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GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
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t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
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ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_EXT_shader_realtime_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL
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_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_fee
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dback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 G
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L_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture
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_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_b
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lend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geomet
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ry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_obje
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ct GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR
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_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle -789731528
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Initialize mono
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Mono path[0] = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed'
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Mono path[1] = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/runtime/netstandard2.1'
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Mono path[2] = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
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Mono config path = '/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56827
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CodeReloadManager initialized
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ImportWorker Server TCP listen port: 0
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AcceleratorClientConnectionCallback - disconnected - :0
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Registered in 0.003758 seconds.
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Native extension for LinuxStandalone target not found
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Package Manager log level set to [2]
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[Licensing::Client] Successfully resolved entitlement details
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 3.453 seconds
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Domain Reload Profiling: 3977ms
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initialDomainReloadingComplete (72ms)
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ProcessInitializeOnLoadMethodAttributes (3113ms)
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[Licensing::Client] Successfully resolved entitlement details
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Application.AssetDatabase Initial Refresh Start
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[Package Manager] Restoring resolved packages state from cache
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[Licensing::Client] Successfully resolved entitlement details
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[Package Manager] Registered 75 packages:
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Packages from [https://packages.unity.com]:
|
|
com.unity.addressables@2.11.2 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.addressables@42676f2a154e)
|
|
com.unity.collab-proxy@2.13.6 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
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com.unity.ide.rider@3.1.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ide.rider@570989d4a882)
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|
com.unity.ide.visualstudio@2.0.26 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ide.visualstudio@a99d56dec63f)
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|
com.unity.ide.vscode@1.2.4 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ide.vscode@eb5de66d4c77)
|
|
com.unity.inputsystem@1.20.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194)
|
|
com.unity.recorder@5.1.7 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
|
|
com.unity.visualscripting@1.9.12 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
|
|
com.unity.xr.legacyinputhelpers@3.0.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
|
|
com.unity.bindings.openimageio@1.0.2 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
|
|
com.unity.splines@2.9.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.splines@edbe9aefec91)
|
|
com.unity.profiling.core@1.0.3 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
|
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com.unity.scriptablebuildpipeline@3.0.3 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
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com.unity.searcher@4.9.5 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.searcher@a463122f2c00)
|
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com.unity.nuget.mono-cecil@1.11.6 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
|
|
com.unity.settings-manager@2.1.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.settings-manager@0b8638c5ce86)
|
|
Built-in packages:
|
|
com.unity.2d.sprite@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.2d.sprite@b95ff9c6e864)
|
|
com.unity.2d.tilemap@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.2d.tilemap@8b3eab090c8c)
|
|
com.unity.cinemachine@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.cinemachine@1b8d58983403)
|
|
com.unity.render-pipelines.universal@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461)
|
|
com.unity.test-framework@1.8.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.test-framework@33f8a1e9aefd)
|
|
com.unity.timeline@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.timeline@9cd41035b3ab)
|
|
com.unity.ugui@2.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ugui@88d0d51315d3)
|
|
com.unity.modules.accessibility@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.accessibility)
|
|
com.unity.modules.adaptiveperformance@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.adaptiveperformance)
|
|
com.unity.modules.ai@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.ai)
|
|
com.unity.modules.androidjni@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.androidjni)
|
|
com.unity.modules.animation@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.animation)
|
|
com.unity.modules.assetbundle@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.assetbundle)
|
|
com.unity.modules.audio@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.audio)
|
|
com.unity.modules.cloth@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.cloth)
|
|
com.unity.modules.director@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.director)
|
|
com.unity.modules.imageconversion@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.imageconversion)
|
|
com.unity.modules.imgui@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.imgui)
|
|
com.unity.modules.jsonserialize@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.jsonserialize)
|
|
com.unity.modules.particlesystem@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.particlesystem)
|
|
com.unity.modules.physics@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.physics)
|
|
com.unity.modules.physics2d@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.physics2d)
|
|
com.unity.modules.physicscore2d@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.physicscore2d)
|
|
com.unity.modules.screencapture@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.screencapture)
|
|
com.unity.modules.terrain@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.terrain)
|
|
com.unity.modules.terrainphysics@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.terrainphysics)
|
|
com.unity.modules.tetgen@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.tetgen)
|
|
com.unity.modules.tilemap@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.tilemap)
|
|
com.unity.modules.ui@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.ui)
|
|
com.unity.modules.uielements@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.uielements)
|
|
com.unity.modules.umbra@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.umbra)
|
|
com.unity.modules.unityanalytics@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unityanalytics)
|
|
com.unity.modules.unitywebrequest@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequest)
|
|
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle)
|
|
com.unity.modules.unitywebrequestaudio@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestaudio)
|
|
com.unity.modules.unitywebrequesttexture@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequesttexture)
|
|
com.unity.modules.unitywebrequestwww@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestwww)
|
|
com.unity.modules.vectorgraphics@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.vectorgraphics)
|
|
com.unity.modules.vehicles@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.vehicles)
|
|
com.unity.modules.video@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.video)
|
|
com.unity.modules.wind@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.wind)
|
|
com.unity.modules.xr@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.xr)
|
|
com.unity.modules.subsystems@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.subsystems)
|
|
com.unity.modules.hierarchycore@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.modules.hierarchycore)
|
|
com.unity.ext.nunit@2.1.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.ext.nunit@508b95ff9afe)
|
|
com.unity.render-pipelines.core@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.render-pipelines.core@2862bc571443)
|
|
com.unity.shadergraph@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.shadergraph@48089545eeac)
|
|
com.unity.render-pipelines.universal-config@17.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.render-pipelines.universal-config@b1357eef5cd3)
|
|
com.unity.collections@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.collections@431b1d558060)
|
|
com.unity.burst@2.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.burst@c3ed5b778d56)
|
|
com.unity.mathematics@1.4.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.mathematics@9c2fa23d2d82)
|
|
com.unity.graph-authoring@1.0.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.graph-authoring@f8926ccf2c8f)
|
|
com.unity.test-framework.performance@6.6.0 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.unity.test-framework.performance@530c2523cea5)
|
|
Git packages:
|
|
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
|
|
com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
|
|
com.annulusgames.unity-codegen@https://github.com/AnnulusGames/UnityCodeGen.git?path=/Assets/UnityCodeGen (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.annulusgames.unity-codegen@c93461327f0c)
|
|
com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
|
|
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
|
|
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /home/rainman/Projects/OfficeGame/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
|
|
[Package Manager] com.unity.ide.vscode is deprecated: Visual Studio Code package is not supported anymore. You can continue to use it, but we won't provide any update anymore.
|
|
[Subsystems] No new subsystems found in resolved package list.
|
|
[Package Manager] Done registering packages in 0.00 seconds
|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /home/rainman/Projects/OfficeGame
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
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ExitCode: 0 Duration: 0s855ms
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[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
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[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (0.83 seconds), 6 items updated, 1247 evaluated
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AssetDatabase: script compilation time: 1.344347s
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Total cache size 267961932
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Total cache size after purge 267961932, took 00:00:00.1515436
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Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Native extension for LinuxStandalone target not found
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.133 seconds
|
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Domain Reload Profiling: 2296ms
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|
BeginReloadAssembly (261ms)
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DisableScriptedObjects (14ms)
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CreateAndSetChildDomain (54ms)
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RebuildCommonClasses (7ms)
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RebuildNativeTypeToScriptingClass (8ms)
|
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initialDomainReloadingComplete (92ms)
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LoadAllAssembliesAndSetupDomain (793ms)
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LoadAssemblies (493ms)
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TypeCache.Refresh (212ms)
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TypeCache.ScanAssembly (199ms)
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AnalyzeDomain (95ms)
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BuildScriptInfoCaches (86ms)
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ResolveRequiredComponents (7ms)
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FinalizeReload (1134ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (95ms)
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ProcessInitializeOnLoadAttributes (490ms)
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ProcessInitializeOnLoadMethodAttributes (69ms)
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AfterProcessingInitializeOnLoad (5ms)
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AwakeInstancesAfterBackupRestoration (17ms)
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Starting new worker id: 0 with log in /home/rainman/Projects/OfficeGame/Logs/AssetImportWorkerHW0.log
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[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
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[UnityConnectServicesConfig] Service configuration:
|
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"servicesConfigBaseUrl": "",
|
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"disableServicesWindow": false,
|
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"disableUserLogin": false,
|
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"entitlementCacheTimeoutInSeconds": 60,
|
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"clientConnectTimeoutSec": 60,
|
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"clientHandshakeTimeoutSec": 30,
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"clientResolveEntitlementsTimeoutSec": 30,
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"clientUpdateLicenseTimeoutSec": 30,
|
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"licensingServiceBaseUrl": "",
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"enableProxyAutoconfig": "false"
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Asset Pipeline Refresh (id=44e6072cf8d89c13e99660f11715b85e): Total: 5.001 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
|
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(Values over 0.05ms)
|
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Summary:
|
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Imports: total=0 (actual=0, local cache=0, cache server=0)
|
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Asset DB Process Time: managed=0 ms, native=2128 ms
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Asset DB Callback time: managed=216 ms, native=16 ms
|
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Scripting: domain reloads=1, domain reload time=1229 ms, compile time=1346 ms, other=64 ms
|
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Project Asset Count: scripts=1897, non-scripts=3032
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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Scan Filter Count: 1
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InvokePackagesCallback: 7.587ms
|
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ApplyChangesToAssetFolders: 0.447ms
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Scan: 416.209ms
|
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Collect global state as custom dependencies: 13.903ms
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OnSourceAssetsModified: 0.475ms
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CategorizeScriptCompilationAssets: 91.951ms
|
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ProcessAssetsWithTransientArtifactChanges: 103.438ms
|
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CategorizeAssets: 145.818ms
|
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CompileScripts: 1345.623ms
|
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ImportOutOfDateAssets: 1193.033ms (1146.290ms without children)
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UnloadImportedAssets: 2.662ms
|
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.054ms
|
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ImportSchedulerStart: 42.993ms
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PostProcessAllAssets: 219.430ms
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XRBuildSystem.XRAssetImported 1.509ms
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VCAutoAddAssetPostprocess 1.256ms
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MonoPostProcessAllAssets: 216.277ms
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AssetPostprocessor.OnPostprocessAllAssets 144.224ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 17.107ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.983ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 5.443ms
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AssetChangedListener.OnPostprocessAllAssets 3.689ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 2.534ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 1.816ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.742ms
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SyncVS.PostprocessSyncProject 1.636ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.449ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.305ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.080ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.578ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.487ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.417ms
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AssetProcessor.OnPostprocessAllAssets 0.349ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.240ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.207ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.203ms
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AssetEvents.OnPostprocessAllAssets 0.189ms
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CinemachineSettings.OnPostprocessAllAssets 0.188ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.159ms
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SamplePostprocessor.OnPostprocessAllAssets 0.117ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.114ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.113ms
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ThemePostprocessor.OnPostprocessAllAssets 0.109ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.091ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.084ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.083ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms
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Application.AssetDatabase Initial Refresh End
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AutoLocale: current locale expects 'C' but got 'en_US.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.06 seconds
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Scanning for USB devices : 9.488ms
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Initializing Unity extensions:
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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UpdateMenuTitleForLanguage: 10
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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[MODES] Loading mode Default (0) for mode-current-id-DMusician
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Unloading 112 Unused Serialized files (Serialized files now loaded: 0)
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Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
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Integration of assets: 0.003 ms
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Thread Wait Time: 0.004 ms
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Total Operation Time: 22.502 ms
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Unloading 8847 unused Assets / (24.0 MB). Loaded Objects now: 9896.
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Memory consumption went from 277.4 MB to 253.4 MB.
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Total: 27.381749 ms (FindLiveObjects: 0.592171 ms CreateObjectMapping: 0.531808 ms MarkObjects: 10.903801 ms DeleteObjects: 15.063193 ms)
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[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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[LAYOUT] About to save layout /home/rainman/Projects/OfficeGame/UserSettings/Layouts/default-6000.dwlt
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[LAYOUT] About to save layout /home/rainman/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt
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[MODES] ModeService[default].InitializeCurrentMode
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[MODES] ModeService[default].RaiseModeChanged(default, default)
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Unhandled description string [
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Unhandled description string ]
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Unhandled description string [
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|
Unhandled description string ]
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Disable old input system
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|
[Project] Loading completed in 13.483 seconds
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Project init time: 11.589 seconds
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Template init time: 0.000 seconds
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Package Manager init time: 0.191 seconds
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Asset Database init time: 0.581 seconds
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Global illumination init time: 0.006 seconds
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Assemblies load time: 4.076 seconds
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|
Unity extensions init time: 0.024 seconds
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|
Asset Database refresh time: 5.009 seconds
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Scene opening time: 1.506 seconds
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##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1790337595909,"processId":46827,"projectLoad":13.482979875,"projectInit":11.589348088,"templateInit":0.0,"packageManagerInit":0.191098913,"assetDatabaseInit":0.581280525,"globalIlluminationInit":0.006046561,"assembliesLoad":4.076269425,"unityExtensionsInit":0.024358137,"assetDatabaseRefresh":5.008691036,"sceneOpening":1.506148466}
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##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1790337595909,"processId":46827,"editorVersion":"6000.6.3f1 (45d8eee7de74)","branch":"6000.6/staging","buildType":"Release","platform":"Linux"}
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Worker ready: AssetImportWorkerHW0 0
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Asset Pipeline Refresh (id=cbd20a0f249f482418746fc338a83bda): Total: 0.199 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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|
Asset Pipeline Refresh (id=7e6453a55ad44d09ebf5cdd751f1c447): Total: 0.066 seconds - Initiated by RefreshV2(ForceSynchronousImport)
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|
Start Indexing on Editor startup
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|
[Indexing] Starting Initial Indexing for Assets
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
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|
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[UnityConnectServicesConfig] Service configuration:
|
|
"servicesConfigBaseUrl": "",
|
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"disableServicesWindow": false,
|
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"disableUserLogin": false,
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"entitlementCacheTimeoutInSeconds": 60,
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"clientConnectTimeoutSec": 60,
|
|
"clientHandshakeTimeoutSec": 30,
|
|
"clientResolveEntitlementsTimeoutSec": 30,
|
|
"clientUpdateLicenseTimeoutSec": 30,
|
|
"licensingServiceBaseUrl": "",
|
|
"enableProxyAutoconfig": "false"
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Created GICache directory at /home/rainman/.cache/unity3d/GiCache. Took: 0.003s, timestamps: [13.701 - 13.704]
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
|
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Unhandled description string [
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Unhandled description string ]
|
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Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
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Asset Pipeline Refresh (id=18b9cf78cc95701f0b918d8fbd137ce9): Total: 0.057 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully updated the access token
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[Licensing::Module] Successfully updated access token: "JDmwM0xu"... (expires: 2026-09-25T13:40:11Z)
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Starting new worker id: 1 with log in /home/rainman/Projects/OfficeGame/Logs/AssetImportWorkerHW1.log
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[Licensing::Client] Successfully resolved entitlement details
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[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
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[UnityConnectServicesConfig] Service configuration:
|
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"servicesConfigBaseUrl": "",
|
|
"disableServicesWindow": false,
|
|
"disableUserLogin": false,
|
|
"entitlementCacheTimeoutInSeconds": 60,
|
|
"clientConnectTimeoutSec": 60,
|
|
"clientHandshakeTimeoutSec": 30,
|
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"clientResolveEntitlementsTimeoutSec": 30,
|
|
"clientUpdateLicenseTimeoutSec": 30,
|
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"licensingServiceBaseUrl": "",
|
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"enableProxyAutoconfig": "false"
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[Licensing::Client] Successfully resolved entitlement details
|
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Starting new worker id: 2 with log in /home/rainman/Projects/OfficeGame/Logs/AssetImportWorkerHW2.log
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[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
|
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[UnityConnectServicesConfig] Service configuration:
|
|
"servicesConfigBaseUrl": "",
|
|
"disableServicesWindow": false,
|
|
"disableUserLogin": false,
|
|
"entitlementCacheTimeoutInSeconds": 60,
|
|
"clientConnectTimeoutSec": 60,
|
|
"clientHandshakeTimeoutSec": 30,
|
|
"clientResolveEntitlementsTimeoutSec": 30,
|
|
"clientUpdateLicenseTimeoutSec": 30,
|
|
"licensingServiceBaseUrl": "",
|
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"enableProxyAutoconfig": "false"
|
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|
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[Licensing::Client] Successfully resolved entitlement details
|
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[Worker0] Imported GUID: 630e34c01f57474894fcdb9490d516d9 - Path: Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'e881c1dcccdf5878eac61140d26fbbd9') in 0.161075099 seconds
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[Worker0] Imported GUID: 6ccc5163796b476888665531133ef3e2 - Path: Assets/Code/OfficeGame/Location/LocationSegment.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'a3c78dfabcb31949e7fef9be4d3814be') in 0.019142274 seconds
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[Worker0] Imported GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'b1b1537a7e3591908f3b22b8fd4ca188') in 0.054255784 seconds
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[Worker0] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '477746587ef5b201e027d96cb1f96db2') in 0.080870774 seconds
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[Worker0] Imported GUID: faf8eff403e744b0883dff991b07e029 - Path: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'e696967eda00b30a3c821a5e66edb8ea') in 0.01997161 seconds
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[Worker0] Imported GUID: 831890dc479d4c3e87e84fd88fcf630c - Path: Assets/Code/OfficeGame/Location/LocationIDs.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'b82e90d453db4666a02458748479bed2') in 0.020535207 seconds
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[Worker0] Imported GUID: 4e47216a7d964d8b85c58669da7900bd - Path: Assets/Code/OfficeGame/Location/InvisibleWall.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '6564db2e90ee0c9210c91337ab99eb03') in 0.017929109 seconds
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[Worker0] Imported GUID: 9e592628c3fe45bf9659d1050680c296 - Path: Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'd2fdf9af3c9ab5b844880c08ac37e178') in 0.019330657 seconds
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[Worker0] Imported GUID: d3fe671e3d374beb9c03247bc7252cf3 - Path: Assets/Code/OfficeGame/Location/LocationTransitionPoint.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '3e0b124c7f761afdd2ec9bf92b183f12') in 0.016888476 seconds
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[Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f10207bf284620e480f42f84eab8713d') in 0.025044044 seconds
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[Worker0] Imported GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f7207fe6f471d090a911807dcebb7dfa') in 0.048189436 seconds
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[Worker0] Imported GUID: 760817ac86164799ac58327509052257 - Path: Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '1a3f774a7b6a0bfb1fd970606747b680') in 0.018269497 seconds
|
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[Worker0] Imported GUID: ad806a1d1a8441288c1b936dc3888fce - Path: Assets/Code/OfficeGame/Location/PlayerLocationManager.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'd30fc7e2d50328ae96dce93bcca3abc7') in 0.01697012 seconds
|
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[Worker0] Imported GUID: 91456def45ba47a7bb82f0b9f97a6101 - Path: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '5aea58ad5934425c8017ce8becab2b3d') in 0.017253471 seconds
|
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[Worker0] Imported GUID: 7c6095424c534587b8b6ed7c758375e5 - Path: Assets/Code/Debug/TestingLevel/TestingState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '79ae247638a44a38c8012edf9761f254') in 0.021020257 seconds
|
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Worker ready: AssetImportWorkerHW1 1
|
|
Worker ready: AssetImportWorkerHW2 2
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Asset Pipeline Refresh (id=162e92358f9241110add0428cde82e15): Total: 0.111 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=5791fd3533dbc01d891f74c9d6cabbb1): Total: 0.113 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
TrimDiskCacheJob: Current cache size 0mb
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611128 bytes)
|
|
0 seconds elapsed
|
|
Launched and connected uv unwrapper /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/UnwrapCL after 0.03 seconds
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'd7b40e16d2181f84a739647d1938c9a1') in 0.698 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=9ed7bec7d27a82324f1343ba5f15ec46 DependenciesID=63ad1961654d20ff5928e58a7512f115 StaticDependenciesID=0671ac36fc421b2f628d1bd80d168eac
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=56c87e1fd0dbefb51a4fab523f6949d6): Total: 0.890 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=861 ms
|
|
Asset DB Callback time: managed=15 ms, native=12 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.195ms
|
|
ApplyChangesToAssetFolders: 0.168ms
|
|
Scan: 70.897ms
|
|
Collect global state as custom dependencies: 0.096ms
|
|
OnSourceAssetsModified: 0.723ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.904ms
|
|
CategorizeAssets: 20.760ms
|
|
ImportOutOfDateAssets: 707.011ms (0.280ms without children)
|
|
ImportManagerImport: 703.642ms (2.288ms without children)
|
|
UnloadImportedAssets: 1.265ms
|
|
ReloadImportedAssets: 2.501ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.680ms
|
|
InitializingProgressBar: 0.486ms
|
|
ImportSchedulerStart: 0.612ms
|
|
PostProcessAllAssets: 7.134ms
|
|
XRBuildSystem.XRAssetImported 2.006ms
|
|
MonoPostProcessAllAssets: 4.870ms
|
|
SyncVS.PostprocessSyncProject 1.517ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.072ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.382ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.252ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.210ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.131ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.080ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.068ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.062ms
|
|
PostAssetChangesProfiler: 20.053ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.632ms
|
|
PersistCurrentRevisions: 0.171ms
|
|
Untracked: 59.110ms
|
|
|
|
Asset Pipeline Refresh (id=5fb1ecde77a6c13f186a9534faa6a3cc): Total: 0.079 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
[Worker2] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '83498a580c6521d7c9408fdc941522f3') in 0.112615827 seconds
|
|
Asset Pipeline Refresh (id=3b966a7341f137c368ebd8793bcddb0a): Total: 0.089 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=13139168ff00d196f9ee7c35f4f48e79): Total: 0.094 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
55 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
56 boxbevels
|
|
0 edgebevels
|
|
6 entities
|
|
328 planes
|
|
0 areaportals
|
|
Size: -136, -128, -64 to 144, 128, 144
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
330 faces
|
|
294 leafs
|
|
--- MakeTreePortals ---
|
|
1 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
112 cluster references
|
|
--- FloodEntities ---
|
|
188 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
106 solid leafs
|
|
1 leafs filled
|
|
187 inside leafs
|
|
--- CullSides ---
|
|
91 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
237 faces
|
|
235 leafs
|
|
--- MakeTreePortals ---
|
|
2 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
105 cluster references
|
|
--- NumberClusters ---
|
|
150 visclusters
|
|
469 visportals
|
|
542 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
330 axial edge lines
|
|
82 non-axial edge lines
|
|
0 degenerate edges
|
|
68 verts added for T-junctions
|
|
1029 total verts
|
|
212 naturally ordered
|
|
25 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
444 references
|
|
237 (237) emitted drawsurfs
|
|
237 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
237 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
1515 redundant indexes supressed, saving 5 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
255 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
332 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.1 MB (108112 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '2b09f28f44b220cef29ca3a3217fbbd3') in 0.090 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=caf6e22fdd4dad1b4facdb2b1636fa60 DependenciesID=064df9cffa26b298a55d68cc120901dc StaticDependenciesID=0741ad2150955ad0c7aaf9d352a3121a
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=98ca3c38f9c2b3eb68d58f202c17a865): Total: 0.227 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
[Worker2] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'a0df7dafe8423b1e6fa3ab05a1ceb38e') in 0.018981803 seconds
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
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ExitCode: 0 Duration: 0s938ms
|
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[ 876/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
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[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (0.89 seconds), 6 items updated, 1247 evaluated
|
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Total cache size 267961932
|
|
Total cache size after purge 267961932, took 00:00:00.1467381
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 30 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 585 unused Assets / (16.3 MB). Loaded Objects now: 11031.
|
|
Memory consumption went from 359.6 MB to 343.3 MB.
|
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Total: 92.775794 ms (FindLiveObjects: 0.490009 ms CreateObjectMapping: 0.326813 ms MarkObjects: 67.004066 ms DeleteObjects: 24.662919 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.898 seconds
|
|
Domain Reload Profiling: 3489ms
|
|
BeginReloadAssembly (876ms)
|
|
DisableScriptedObjects (168ms)
|
|
CreateAndSetChildDomain (251ms)
|
|
RebuildCommonClasses (11ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (110ms)
|
|
LoadAllAssembliesAndSetupDomain (582ms)
|
|
LoadAssemblies (393ms)
|
|
TypeCache.Refresh (21ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (228ms)
|
|
BuildScriptInfoCaches (201ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (1900ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (270ms)
|
|
ProcessInitializeOnLoadAttributes (422ms)
|
|
ProcessInitializeOnLoadMethodAttributes (70ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (562ms)
|
|
|
|
Asset Pipeline Refresh (id=93dca74002ddcf675a5672e696e73497): Total: 5.498 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2476 ms
|
|
Asset DB Callback time: managed=67 ms, native=5 ms
|
|
Scripting: domain reloads=1, domain reload time=1722 ms, compile time=1226 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.591ms
|
|
ApplyChangesToAssetFolders: 0.504ms
|
|
Scan: 431.567ms
|
|
Collect global state as custom dependencies: 5.269ms
|
|
CategorizeScriptCompilationAssets: 0.070ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.097ms
|
|
CategorizeAssets: 66.782ms
|
|
CompileScripts: 1226.152ms
|
|
ImportOutOfDateAssets: 1914.819ms (1912.014ms without children)
|
|
CollectScriptTypesHashes: 7.402ms
|
|
ReloadNativeAssets: 1.249ms
|
|
UnloadImportedAssets: 0.253ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.789ms
|
|
ImportSchedulerStart: 0.487ms
|
|
PostProcessAllAssets: 70.039ms
|
|
XRBuildSystem.XRAssetImported 1.955ms
|
|
MonoPostProcessAllAssets: 67.676ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 14.461ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.605ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.183ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.617ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.654ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.803ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.717ms
|
|
SyncVS.PostprocessSyncProject 1.528ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.383ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.377ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.991ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.985ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.744ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.693ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.561ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.500ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.469ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.399ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.374ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.368ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.269ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.251ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.249ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.245ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.211ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.207ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.206ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.206ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.206ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.181ms
|
|
AssetEvents.OnPostprocessAllAssets 0.176ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.173ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.172ms
|
|
PostProcessor.OnPostprocessAllAssets 0.167ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.123ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.122ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.117ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.114ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.112ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.111ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.107ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.091ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.084ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.082ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.081ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.062ms
|
|
PostAssetChangesProfiler: 2.937ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.551ms
|
|
UnloadStreamsBegin: 0.116ms
|
|
PersistCurrentRevisions: 0.131ms
|
|
GenerateScriptTypeHashes: 7.281ms
|
|
GenerateScriptTypeSerializationHashes: 12.236ms
|
|
Untracked: 1763.648ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=7730dc3ae70a9d3af9c5f12b98450627): Total: 0.028 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=07b0640afdf15c271bc5e5cbe8216277): Total: 0.083 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Loaded scene 'Library/Unused/1c1188f06c22ff0eda19e5adf8237990'
|
|
Deserialize: 1.225 ms
|
|
Integration: 1.512 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: -0.003 ms
|
|
Total Operation Time: 2.741 ms
|
|
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 247 unused Assets / (140.5 KB). Loaded Objects now: 11891.
|
|
Memory consumption went from 388.6 MB to 388.4 MB.
|
|
Total: 18.149081 ms (FindLiveObjects: 0.606858 ms CreateObjectMapping: 0.372038 ms MarkObjects: 16.203752 ms DeleteObjects: 0.661451 ms)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 2 unused Assets / (6.9 KB). Loaded Objects now: 11559.
|
|
Memory consumption went from 383.0 MB to 383.0 MB.
|
|
Total: 16.590137 ms (FindLiveObjects: 0.593704 ms CreateObjectMapping: 0.208250 ms MarkObjects: 15.446573 ms DeleteObjects: 0.031178 ms)
|
|
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 4 unused Assets / (6.1 KB). Loaded Objects now: 11378.
|
|
Memory consumption went from 349.8 MB to 349.8 MB.
|
|
Total: 23.529553 ms (FindLiveObjects: 0.495229 ms CreateObjectMapping: 0.323036 ms MarkObjects: 22.370309 ms DeleteObjects: 0.050455 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.742 seconds
|
|
Domain Reload Profiling: 2386ms
|
|
BeginReloadAssembly (333ms)
|
|
DisableScriptedObjects (57ms)
|
|
CreateAndSetChildDomain (123ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (64ms)
|
|
LoadAllAssembliesAndSetupDomain (228ms)
|
|
LoadAssemblies (100ms)
|
|
TypeCache.Refresh (7ms)
|
|
AnalyzeDomain (26ms)
|
|
ResolveRequiredComponents (23ms)
|
|
FinalizeReload (1743ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (110ms)
|
|
ProcessInitializeOnLoadAttributes (389ms)
|
|
ProcessInitializeOnLoadMethodAttributes (70ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (592ms)
|
|
|
|
Asset Pipeline Refresh (id=9681a66714c469f5e844d51b8d260357): Total: 2.573 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1852 ms
|
|
Asset DB Callback time: managed=30 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=688 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.438ms
|
|
ApplyChangesToAssetFolders: 0.315ms
|
|
Collect global state as custom dependencies: 1.903ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.195ms
|
|
CategorizeAssets: 55.805ms
|
|
CompileScripts: 1.479ms
|
|
ImportOutOfDateAssets: 1752.558ms (1750.130ms without children)
|
|
CollectScriptTypesHashes: 0.697ms
|
|
ReloadNativeAssets: 1.229ms
|
|
UnloadImportedAssets: 0.159ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.660ms
|
|
ImportSchedulerStart: 0.354ms
|
|
PostProcessAllAssets: 30.048ms
|
|
MonoPostProcessAllAssets: 30.044ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.743ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.839ms
|
|
SyncVS.PostprocessSyncProject 1.606ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.562ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.534ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.443ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.781ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.424ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.264ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.248ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.216ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.208ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.199ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.197ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.195ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.180ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.138ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.136ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.132ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.063ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.158ms
|
|
UnloadStreamsBegin: 1.926ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 2.670ms
|
|
GenerateScriptTypeSerializationHashes: 4.678ms
|
|
Untracked: 725.842ms
|
|
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 3.145 ms
|
|
Integration: 748.875 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 752.026 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.011 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=56a3a0879fbc9981ab53a0a81cc477e9): Total: 0.055 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 1.297 ms
|
|
Integration: 6.148 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 45.283 ms
|
|
Total Operation Time: 52.730 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.661 ms
|
|
Integration: 1.311 ms
|
|
Integration of assets: 0.008 ms
|
|
Thread Wait Time: 103.943 ms
|
|
Total Operation Time: 106.924 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.526 ms
|
|
Integration: 0.975 ms
|
|
Integration of assets: 0.012 ms
|
|
Thread Wait Time: 166.609 ms
|
|
Total Operation Time: 168.122 ms
|
|
Container Testing (-312439569) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (279083319) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.488 ms
|
|
Integration: 27.910 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.008 ms
|
|
Total Operation Time: 28.406 ms
|
|
Unloading 576 unused Assets / (0.7 MB). Loaded Objects now: 11131.
|
|
Memory consumption went from 367.3 MB to 366.6 MB.
|
|
Total: 28.412532 ms (FindLiveObjects: 0.493045 ms CreateObjectMapping: 0.163657 ms MarkObjects: 27.005572 ms DeleteObjects: 0.468449 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
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|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
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|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
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|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
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(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
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Loaded scene 'Library/Unused/6ae650cc6d366702db0c7743e38a2bb3'
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Deserialize: 0.404 ms
|
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Integration: 1.184 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.007 ms
|
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Total Operation Time: 1.595 ms
|
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Unloading 18 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 2 unused Assets / (6.6 KB). Loaded Objects now: 11931.
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Memory consumption went from 380.5 MB to 380.5 MB.
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Total: 29.069383 ms (FindLiveObjects: 0.485050 ms CreateObjectMapping: 0.312076 ms MarkObjects: 27.940466 ms DeleteObjects: 0.037240 ms)
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Unhandled description string [
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Unhandled description string ]
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'd2e352ee455c78bb06b952b9d6d4213d') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=bbd28a94890250c5b781e5b720fc1b1d DependenciesID=e31e3589b8619f8fd310c571eceac894 StaticDependenciesID=b74cc75cd7feef177b1a0091779ab862
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Asset Pipeline Refresh (id=383e5ab9f6e8cc525828e83e6c6fc466): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Asset Pipeline Refresh (id=3b50573e0ec1e3b3b8f861aa384d2061): Total: 0.100 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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Unhandled description string [
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Unhandled description string ]
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '2e30f1d9b0d507224ec3ba39235ad0e4') in 0.003 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a9787f9b28ef784d5e1800eefcb2d369 DependenciesID=f34b9f9e5d202d2fced41190d10263d1 StaticDependenciesID=e8e2a65c64333c96998ddc03b78762a5
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Asset Pipeline Refresh (id=2a0684ccb699a7b7ea505b07937a9cc8): Total: 0.042 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Unhandled description string [
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Unhandled description string ]
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '5b3e4c69e0bfa3d18afbc62f7fb792a2') in 0.003 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e2a1355f30ed3861dcad9b4ce6829809 DependenciesID=37f34f885f048a48334ed93be1bccb4f StaticDependenciesID=755e254085a1e7d1eb6397fcc7f322c5
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Asset Pipeline Refresh (id=c055bc6f274a19ab0aedddcbcc6eb68c): Total: 0.039 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
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Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
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Asset Pipeline Refresh (id=b7fb29be84233ab85901206fa6bc2ec2): Total: 0.018 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '7afdab10e88853bceb8ac813867a7c2f') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b2470c82e3941a6e918ff68df3810ab9 DependenciesID=5c530df43249229029e4266789e8d85c StaticDependenciesID=7397796abaafc6c4f23e10d31da78d90
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[Licensing::Client] Successfully resolved entitlement details
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Asset Pipeline Refresh (id=5d84c8dfb38fd5bfe82ebe0f359027ca): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '5e2ca25c21ae57ab3186e702be753a3e') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=1f0d4c4b0e94f3ee367e6f0f1ef799a3 DependenciesID=020b3d9b9a33d26a4ebd75c12419fd8d StaticDependenciesID=ded8be4a66b081f5a7bbd648626be9ce
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Asset Pipeline Refresh (id=1a55eec40c7cc2ee9ac8719f80208ea4): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'c0831a592867296694ed77db4f04de97') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ea203fde4d168a57e705f5056fdd79c9 DependenciesID=195275063eaa5d30302dcf5e138d4dcd StaticDependenciesID=6fece09f53a05e5bccabe07111bf30c4
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Asset Pipeline Refresh (id=32713731e146204e99386085a4bf7d87): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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Unhandled description string [
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Unhandled description string ]
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '6d51347281b09fa852e424509597ea3d') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=343a3fc8c7cf74c6400c177531e9d686 DependenciesID=acac7ec75cd1c1a607b4496e937a325d StaticDependenciesID=517d06d6e75995fc72c0cef6638258a5
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Asset Pipeline Refresh (id=2e2f5bcc0c0bea935b5538051618fe4c): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Unhandled description string [
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Unhandled description string ]
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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Unhandled description string [
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Unhandled description string ]
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'b98ece64ade04a1813ea926a4c5bccad') in 0.003 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ddbd1ae87360db3aa832d00c29ef61e6 DependenciesID=6b2ba9d0f26bc1f524d67c94a2e92364 StaticDependenciesID=3b0a93794cfeac2bef638ae84d2a6a90
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Asset Pipeline Refresh (id=ce7957971c5a2c5f4adde208a670ea08): Total: 0.036 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'f58f82a90483aa709544e30bc1f0b4d2') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e4290ea9da4bca836c0248959e3053f7 DependenciesID=126fe91a3be0e3b9b3d1b64e1a34183c StaticDependenciesID=5fdff11678c51cc2af2c2dbea3c60739
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|
Asset Pipeline Refresh (id=56a2a92cbd08f8471ac36365adbac521): Total: 0.038 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '8445b989c749bc9ef2cc141cf6c4ad65') in 0.003 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4eedc8d15755af13206fcdac465acad4 DependenciesID=7fd010955d018c5c1f9ef3c20d0f8f56 StaticDependenciesID=b4aefc43cd86d33f8e008cae31140a7b
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Asset Pipeline Refresh (id=bd4a0cb8d4dd3dfa28ed85ba3632563e): Total: 0.035 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'fc1ccfacde26028baae7c691333c29bb') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7e30ede1e075c32a9bbe75f6da68c0e5 DependenciesID=3f05e809bfabd72f5644348a12f139f5 StaticDependenciesID=be8f28b0c6c3b0f13732fc06a4fbf15d
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Asset Pipeline Refresh (id=e262f1f8ed8b193b9b3699cc07ccc55e): Total: 0.035 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '44d5e2a3201dce6c37b6c168295e8cb4') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=9d4776a025a223f58781e49f64627d87 DependenciesID=00e41f064caa03e15654500e189c636d StaticDependenciesID=5d72bfa29e3d14451880077dffcab18e
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Asset Pipeline Refresh (id=69494d81a560b5789903557154d2ade9): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Unhandled description string [
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Unhandled description string ]
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '2020111e4e4c372866d94c47d71ff4d0') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=eeec4aa99f7842a52001635f9e3bc106 DependenciesID=6bdfc996d53b13a83ccf4c54bd0ec5e8 StaticDependenciesID=61c81ac0799b18ab188ce8dad656c946
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Asset Pipeline Refresh (id=1e0d785d343cce8c5a07cf5a79176343): Total: 0.030 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Unhandled description string [
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Unhandled description string ]
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '68ed48b1769b7f802b5ce4e94788d7c6') in 0.003 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=58e45d9a8858dc4f21ccdf0eb04406e2 DependenciesID=24c6831cc170332dc1d8eebb3dc94193 StaticDependenciesID=a747836ca8b78513b0baa1be476f9fbb
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Asset Pipeline Refresh (id=0569d0fe15eb15580a8ab4c31099aa40): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 48 unused Assets / (2.0 MB). Loaded Objects now: 11730.
|
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Memory consumption went from 353.4 MB to 351.4 MB.
|
|
Total: 40.582869 ms (FindLiveObjects: 0.510968 ms CreateObjectMapping: 0.321904 ms MarkObjects: 39.305002 ms DeleteObjects: 0.145643 ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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[MODES] ModeService[none].Initialize
|
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[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
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Unhandled description string [
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Unhandled description string ]
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Unhandled description string [
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Unhandled description string ]
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- Finished resetting the current domain, in 1.817 seconds
|
|
Domain Reload Profiling: 2550ms
|
|
BeginReloadAssembly (415ms)
|
|
DisableScriptedObjects (52ms)
|
|
CreateAndSetChildDomain (155ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (67ms)
|
|
LoadAllAssembliesAndSetupDomain (233ms)
|
|
LoadAssemblies (156ms)
|
|
TypeCache.Refresh (7ms)
|
|
AnalyzeDomain (24ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1818ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (99ms)
|
|
ProcessInitializeOnLoadAttributes (404ms)
|
|
ProcessInitializeOnLoadMethodAttributes (70ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (618ms)
|
|
|
|
Asset Pipeline Refresh (id=7817b917a67fc73fab137e8539f41255): Total: 2.838 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1925 ms
|
|
Asset DB Callback time: managed=26 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=884 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.250ms
|
|
ApplyChangesToAssetFolders: 0.291ms
|
|
Collect global state as custom dependencies: 3.259ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.182ms
|
|
CategorizeAssets: 55.201ms
|
|
CompileScripts: 1.195ms
|
|
ImportOutOfDateAssets: 1828.599ms (1826.330ms without children)
|
|
CollectScriptTypesHashes: 0.838ms
|
|
ReloadNativeAssets: 1.175ms
|
|
UnloadImportedAssets: 0.152ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.579ms
|
|
ImportSchedulerStart: 0.328ms
|
|
PostProcessAllAssets: 26.022ms
|
|
MonoPostProcessAllAssets: 26.019ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.660ms
|
|
SyncVS.PostprocessSyncProject 1.468ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.378ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.308ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.526ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.490ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.403ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.226ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.214ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.213ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.205ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.167ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.137ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.121ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.112ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.112ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.155ms
|
|
UnloadStreamsBegin: 0.057ms
|
|
PersistCurrentRevisions: 0.106ms
|
|
GenerateScriptTypeHashes: 2.623ms
|
|
GenerateScriptTypeSerializationHashes: 4.554ms
|
|
Untracked: 920.119ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 2.618 ms
|
|
Integration: 673.620 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 676.243 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.012 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=7658e6dc4f45b0cf79f7097076ed8ce9): Total: 0.057 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 1.349 ms
|
|
Integration: 5.491 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 39.146 ms
|
|
Total Operation Time: 45.988 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.450 ms
|
|
Integration: 1.337 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: 103.683 ms
|
|
Total Operation Time: 106.476 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.521 ms
|
|
Integration: 0.842 ms
|
|
Integration of assets: 0.010 ms
|
|
Thread Wait Time: 128.344 ms
|
|
Total Operation Time: 129.717 ms
|
|
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 321 unused Assets / (271.1 KB). Loaded Objects now: 12144.
|
|
Memory consumption went from 394.4 MB to 394.2 MB.
|
|
Total: 29.301269 ms (FindLiveObjects: 0.553358 ms CreateObjectMapping: 0.329068 ms MarkObjects: 27.756952 ms DeleteObjects: 0.358803 ms)
|
|
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Container Testing (2144023598) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-496682864) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.681 ms
|
|
Integration: 23.690 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.007 ms
|
|
Total Operation Time: 24.379 ms
|
|
Unloading 343 unused Assets / (0.9 MB). Loaded Objects now: 11310.
|
|
Memory consumption went from 380.7 MB to 379.9 MB.
|
|
Total: 29.021864 ms (FindLiveObjects: 0.501080 ms CreateObjectMapping: 0.320681 ms MarkObjects: 27.507244 ms DeleteObjects: 0.338976 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
AcceleratorClientConnectionCallback - disconnected - :0
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
AcceleratorClientConnectionCallback - disconnected - :0
|
|
Importing 'GUID: 00000000000000008000000000000000 - Path: ProjectSettings/DynamicsManager.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000008000000000000000' -> (Import Result ID: '4fc2b8971053ead7044f1d7fbe6dbe70') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=f4e5ea74158efa9a7415a6abc5cfeedf DependenciesID=641d11f264df218e471ff7e66da160a1 StaticDependenciesID=ce0e5bbddeff21ce3b2ee857bc5d3cec
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=429fd0bcc9ae169f9857271f2f5dbddb): Total: 0.043 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 525 unused Assets / (2.1 MB). Loaded Objects now: 11313.
|
|
Memory consumption went from 363.0 MB to 360.9 MB.
|
|
Total: 51.401130 ms (FindLiveObjects: 0.508734 ms CreateObjectMapping: 0.177043 ms MarkObjects: 49.815977 ms DeleteObjects: 0.586750 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.829 seconds
|
|
Domain Reload Profiling: 2616ms
|
|
BeginReloadAssembly (465ms)
|
|
DisableScriptedObjects (50ms)
|
|
CreateAndSetChildDomain (192ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (65ms)
|
|
LoadAllAssembliesAndSetupDomain (238ms)
|
|
LoadAssemblies (153ms)
|
|
TypeCache.Refresh (7ms)
|
|
AnalyzeDomain (29ms)
|
|
ResolveRequiredComponents (26ms)
|
|
FinalizeReload (1829ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (101ms)
|
|
ProcessInitializeOnLoadAttributes (410ms)
|
|
ProcessInitializeOnLoadMethodAttributes (68ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (625ms)
|
|
|
|
Asset Pipeline Refresh (id=a0d7bf32142f70b18b83c7562ea996f0): Total: 2.800 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1934 ms
|
|
Asset DB Callback time: managed=29 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=833 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.402ms
|
|
ApplyChangesToAssetFolders: 0.294ms
|
|
Collect global state as custom dependencies: 2.586ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.188ms
|
|
CategorizeAssets: 56.949ms
|
|
CompileScripts: 1.219ms
|
|
ImportOutOfDateAssets: 1839.556ms (1837.317ms without children)
|
|
CollectScriptTypesHashes: 0.777ms
|
|
ReloadNativeAssets: 1.155ms
|
|
UnloadImportedAssets: 0.141ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.587ms
|
|
ImportSchedulerStart: 0.329ms
|
|
PostProcessAllAssets: 29.822ms
|
|
MonoPostProcessAllAssets: 29.818ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.146ms
|
|
SyncVS.PostprocessSyncProject 1.617ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.419ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.338ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.217ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.510ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.452ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.426ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.248ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.226ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.205ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.187ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.141ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.136ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.126ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.113ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.077ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.053ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.159ms
|
|
UnloadStreamsBegin: 0.062ms
|
|
PersistCurrentRevisions: 0.106ms
|
|
GenerateScriptTypeHashes: 2.486ms
|
|
GenerateScriptTypeSerializationHashes: 4.225ms
|
|
Untracked: 864.364ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 11.417 ms
|
|
Integration: 665.056 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: -0.001 ms
|
|
Total Operation Time: 676.479 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=9c7f46a3275f9cf62aefaf1b641b3e26): Total: 0.057 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 7.544 ms
|
|
Integration: 5.958 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 54.852 ms
|
|
Total Operation Time: 68.357 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.456 ms
|
|
Integration: 1.703 ms
|
|
Integration of assets: 0.008 ms
|
|
Thread Wait Time: 103.858 ms
|
|
Total Operation Time: 107.025 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.560 ms
|
|
Integration: 0.909 ms
|
|
Integration of assets: 0.013 ms
|
|
Thread Wait Time: 172.997 ms
|
|
Total Operation Time: 174.479 ms
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:9)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 9)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:9)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 9)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:9)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 9)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:9)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 9)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:9)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 9)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:9)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 9)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:9)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 9)
|
|
|
|
Container Testing (896907757) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (2083324771) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.680 ms
|
|
Integration: 23.359 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.006 ms
|
|
Total Operation Time: 24.046 ms
|
|
Unloading 582 unused Assets / (2.6 MB). Loaded Objects now: 11345.
|
|
Memory consumption went from 384.1 MB to 381.5 MB.
|
|
Total: 28.934741 ms (FindLiveObjects: 0.524504 ms CreateObjectMapping: 0.325220 ms MarkObjects: 27.209004 ms DeleteObjects: 0.521358 ms)
|
|
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
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|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 0 Duration: 2s569ms
|
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[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
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[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
|
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (2.50 seconds), 9 items updated, 1247 evaluated
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Total cache size 267961932
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Total cache size after purge 267961932, took 00:00:00.1518534
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|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 0 unused Assets / (Unknown). Loaded Objects now: 11314.
|
|
Memory consumption went from 354.6 MB to 354.6 MB.
|
|
Total: 81.389648 ms (FindLiveObjects: 0.705814 ms CreateObjectMapping: 0.420519 ms MarkObjects: 79.830964 ms DeleteObjects: 0.026790 ms)
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|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
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[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.978 seconds
|
|
Domain Reload Profiling: 3263ms
|
|
BeginReloadAssembly (677ms)
|
|
DisableScriptedObjects (145ms)
|
|
CreateAndSetChildDomain (194ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (76ms)
|
|
LoadAllAssembliesAndSetupDomain (510ms)
|
|
LoadAssemblies (227ms)
|
|
TypeCache.Refresh (17ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (233ms)
|
|
BuildScriptInfoCaches (209ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1979ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (357ms)
|
|
ProcessInitializeOnLoadAttributes (434ms)
|
|
ProcessInitializeOnLoadMethodAttributes (77ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (560ms)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
73 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
188 boxbevels
|
|
0 edgebevels
|
|
2 entities
|
|
638 planes
|
|
0 areaportals
|
|
Size: -480, -624, -64 to 160, 608, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
438 faces
|
|
383 leafs
|
|
--- MakeTreePortals ---
|
|
29 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
114 cluster references
|
|
--- FloodEntities ---
|
|
270 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
114 solid leafs
|
|
0 leafs filled
|
|
269 inside leafs
|
|
--- CullSides ---
|
|
88 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
350 faces
|
|
353 leafs
|
|
--- MakeTreePortals ---
|
|
56 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
139 cluster references
|
|
--- NumberClusters ---
|
|
240 visclusters
|
|
885 visportals
|
|
736 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
325 axial edge lines
|
|
255 non-axial edge lines
|
|
0 degenerate edges
|
|
174 verts added for T-junctions
|
|
1574 total verts
|
|
314 naturally ordered
|
|
31 rotated orders
|
|
5 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
685 references
|
|
350 (350) emitted drawsurfs
|
|
338 stripped face surfaces
|
|
12 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
350 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
2307 redundant indexes supressed, saving 9 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
338 stripped surfaces
|
|
12 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
642 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.bsp
|
|
Wrote 0.2 MB (157500 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '46970934e592a9a73ee4e77d1704fa94') in 0.245 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=bbb5dab45db8ac406f263868ebdbe7c8 DependenciesID=4aa2ff5db306545e5bbc5660ea58607c StaticDependenciesID=72a36c33fe46a90615fe96722ca76728
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
55 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
56 boxbevels
|
|
0 edgebevels
|
|
6 entities
|
|
328 planes
|
|
0 areaportals
|
|
Size: -136, -128, -64 to 144, 128, 144
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
330 faces
|
|
294 leafs
|
|
--- MakeTreePortals ---
|
|
1 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
112 cluster references
|
|
--- FloodEntities ---
|
|
188 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
106 solid leafs
|
|
1 leafs filled
|
|
187 inside leafs
|
|
--- CullSides ---
|
|
91 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
237 faces
|
|
235 leafs
|
|
--- MakeTreePortals ---
|
|
2 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
105 cluster references
|
|
--- NumberClusters ---
|
|
150 visclusters
|
|
469 visportals
|
|
542 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
330 axial edge lines
|
|
82 non-axial edge lines
|
|
0 degenerate edges
|
|
68 verts added for T-junctions
|
|
1029 total verts
|
|
212 naturally ordered
|
|
25 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
444 references
|
|
237 (237) emitted drawsurfs
|
|
237 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
237 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
1515 redundant indexes supressed, saving 5 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
255 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
332 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.1 MB (108112 bytes)
|
|
0 seconds elapsed
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'a97168a0cadfb08945ecec20438e412b') in 0.108 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=26bb06fefd5574d59a15b998bb7284aa DependenciesID=995f16d3bf63ca7516b4dc37fdeb0281 StaticDependenciesID=0741ad2150955ad0c7aaf9d352a3121a
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611128 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '94eac39463a54a3ab886e24f7de528ad') in 0.556 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=85f40de8f48a354c02f2fad83d7e269f DependenciesID=c7d176cf939bb5edfd50513930ec7271 StaticDependenciesID=0671ac36fc421b2f628d1bd80d168eac
|
|
|
|
Asset Pipeline Refresh (id=843bd1d8703e9798eaef02d20e611cce): Total: 7.733 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=3 (actual=3, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=16 ms, native=3446 ms
|
|
Asset DB Callback time: managed=53 ms, native=8 ms
|
|
Scripting: domain reloads=1, domain reload time=1374 ms, compile time=2833 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=4, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.915ms
|
|
ApplyChangesToAssetFolders: 0.650ms
|
|
Scan: 434.888ms
|
|
Collect global state as custom dependencies: 5.110ms
|
|
OnSourceAssetsModified: 0.772ms
|
|
CategorizeScriptCompilationAssets: 0.050ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.708ms
|
|
CategorizeAssets: 64.370ms
|
|
CompileScripts: 2833.275ms
|
|
ImportOutOfDateAssets: 2906.419ms (1988.349ms without children)
|
|
ImportManagerImport: 914.337ms (1.978ms without children)
|
|
UpdateCategorizedAssets: 0.055ms
|
|
CollectScriptTypesHashes: 0.947ms
|
|
ReloadNativeAssets: 1.244ms
|
|
UnloadImportedAssets: 0.977ms
|
|
ReloadImportedAssets: 2.158ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.765ms
|
|
ImportSchedulerStart: 0.707ms
|
|
PostProcessAllAssets: 54.858ms
|
|
XRBuildSystem.XRAssetImported 1.585ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.090ms
|
|
MonoPostProcessAllAssets: 52.748ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 8.844ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.571ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.957ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.845ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.961ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.824ms
|
|
SyncVS.PostprocessSyncProject 1.543ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.474ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.358ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.089ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.986ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.858ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.753ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.742ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.571ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.510ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.452ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.431ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.417ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.387ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.369ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.295ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.269ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.268ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.251ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.237ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.220ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.208ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.205ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.201ms
|
|
AssetEvents.OnPostprocessAllAssets 0.192ms
|
|
PostProcessor.OnPostprocessAllAssets 0.192ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.185ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.173ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.143ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.122ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.118ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.116ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.114ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.110ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.107ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.099ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.086ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.085ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.063ms
|
|
PostAssetChangesProfiler: 5.729ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.566ms
|
|
UnloadStreamsBegin: 0.413ms
|
|
PersistCurrentRevisions: 0.196ms
|
|
GenerateScriptTypeHashes: 2.835ms
|
|
GenerateScriptTypeSerializationHashes: 4.972ms
|
|
Untracked: 1413.964ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=b9776655d92b39eeb990072ee1502551): Total: 0.039 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
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[Worker2] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '403aaee2d31949688775899d615d2f4d') in 0.364809172 seconds
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|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
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WorkingDir: /home/rainman/Projects/OfficeGame
|
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ExitCode: 0 Duration: 1s53ms
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[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
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[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
|
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (1.00 seconds), 9 items updated, 1247 evaluated
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Total cache size 267961932
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Total cache size after purge 267961932, took 00:00:00.0863545
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 570 unused Assets / (1.6 MB). Loaded Objects now: 11309.
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Memory consumption went from 366.6 MB to 365.0 MB.
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Total: 28.485769 ms (FindLiveObjects: 0.628408 ms CreateObjectMapping: 0.353513 ms MarkObjects: 22.921993 ms DeleteObjects: 4.233390 ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for LinuxStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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Unhandled description string [
|
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Unhandled description string ]
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
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Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
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Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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|
|
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Scripting: successfully reloaded assembly
|
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Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.862 seconds
|
|
Domain Reload Profiling: 2811ms
|
|
BeginReloadAssembly (428ms)
|
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DisableScriptedObjects (76ms)
|
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CreateAndSetChildDomain (147ms)
|
|
RebuildCommonClasses (9ms)
|
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RebuildNativeTypeToScriptingClass (9ms)
|
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initialDomainReloadingComplete (65ms)
|
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LoadAllAssembliesAndSetupDomain (437ms)
|
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LoadAssemblies (133ms)
|
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TypeCache.Refresh (13ms)
|
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TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (206ms)
|
|
BuildScriptInfoCaches (183ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (1863ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (261ms)
|
|
ProcessInitializeOnLoadAttributes (415ms)
|
|
ProcessInitializeOnLoadMethodAttributes (72ms)
|
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AfterProcessingInitializeOnLoad (5ms)
|
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AwakeInstancesAfterBackupRestoration (574ms)
|
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Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
73 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
188 boxbevels
|
|
0 edgebevels
|
|
2 entities
|
|
638 planes
|
|
0 areaportals
|
|
Size: -480, -624, -64 to 160, 608, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
438 faces
|
|
383 leafs
|
|
--- MakeTreePortals ---
|
|
29 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
114 cluster references
|
|
--- FloodEntities ---
|
|
270 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
114 solid leafs
|
|
0 leafs filled
|
|
269 inside leafs
|
|
--- CullSides ---
|
|
88 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
350 faces
|
|
353 leafs
|
|
--- MakeTreePortals ---
|
|
56 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
139 cluster references
|
|
--- NumberClusters ---
|
|
240 visclusters
|
|
885 visportals
|
|
736 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
325 axial edge lines
|
|
255 non-axial edge lines
|
|
0 degenerate edges
|
|
174 verts added for T-junctions
|
|
1574 total verts
|
|
314 naturally ordered
|
|
31 rotated orders
|
|
5 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
685 references
|
|
350 (350) emitted drawsurfs
|
|
338 stripped face surfaces
|
|
12 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
350 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
2307 redundant indexes supressed, saving 9 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
338 stripped surfaces
|
|
12 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
642 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.bsp
|
|
Wrote 0.2 MB (157500 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
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|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
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|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
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|
|
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(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
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Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '9c9bb1e7bdea2133cb00f3a6a35c0398') in 0.229 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c5c173c7400d36bbe90204c12957f169 DependenciesID=889b80b826a4b9f6c2a6c8f449e424ef StaticDependenciesID=72a36c33fe46a90615fe96722ca76728
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Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
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threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
55 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
56 boxbevels
|
|
0 edgebevels
|
|
6 entities
|
|
328 planes
|
|
0 areaportals
|
|
Size: -136, -128, -64 to 144, 128, 144
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
330 faces
|
|
294 leafs
|
|
--- MakeTreePortals ---
|
|
1 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
112 cluster references
|
|
--- FloodEntities ---
|
|
188 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
106 solid leafs
|
|
1 leafs filled
|
|
187 inside leafs
|
|
--- CullSides ---
|
|
91 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
237 faces
|
|
235 leafs
|
|
--- MakeTreePortals ---
|
|
2 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
105 cluster references
|
|
--- NumberClusters ---
|
|
150 visclusters
|
|
469 visportals
|
|
542 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
330 axial edge lines
|
|
82 non-axial edge lines
|
|
0 degenerate edges
|
|
68 verts added for T-junctions
|
|
1029 total verts
|
|
212 naturally ordered
|
|
25 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
444 references
|
|
237 (237) emitted drawsurfs
|
|
237 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
237 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
1515 redundant indexes supressed, saving 5 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
255 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
332 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.1 MB (108112 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '9988794aa1f1301d6b7f4153d75453f1') in 0.144 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a6c48e15741558bcfe30ae2ebe59b881 DependenciesID=6ee2440efa438e6c168ae5eec4d97827 StaticDependenciesID=0741ad2150955ad0c7aaf9d352a3121a
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611128 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'c6e22d0a9958ec235c6af3bfc60e4fd8') in 0.577 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ba4b01bf4da3b0407bc8d5dd6a962f05 DependenciesID=f50c8cd7e4c2014affe61752cffb4fe9 StaticDependenciesID=0671ac36fc421b2f628d1bd80d168eac
|
|
|
|
Asset Pipeline Refresh (id=7913ae2a93c19ed8d81bdfdf4e4da447): Total: 5.729 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=3 (actual=3, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=15 ms, native=3331 ms
|
|
Asset DB Callback time: managed=52 ms, native=7 ms
|
|
Scripting: domain reloads=1, domain reload time=1007 ms, compile time=1314 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=2, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.524ms
|
|
ApplyChangesToAssetFolders: 0.449ms
|
|
Scan: 361.714ms
|
|
Collect global state as custom dependencies: 5.388ms
|
|
OnSourceAssetsModified: 0.734ms
|
|
ProcessAssetsWithTransientArtifactChanges: 8.828ms
|
|
CategorizeAssets: 77.662ms
|
|
CompileScripts: 1313.705ms
|
|
ImportOutOfDateAssets: 2855.350ms (1871.031ms without children)
|
|
ImportManagerImport: 981.135ms (2.152ms without children)
|
|
UpdateCategorizedAssets: 0.060ms
|
|
CollectScriptTypesHashes: 0.772ms
|
|
ReloadNativeAssets: 1.455ms
|
|
UnloadImportedAssets: 0.419ms
|
|
ReloadImportedAssets: 1.290ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.791ms
|
|
ImportSchedulerStart: 0.479ms
|
|
PostProcessAllAssets: 54.134ms
|
|
XRBuildSystem.XRAssetImported 1.804ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.066ms
|
|
MonoPostProcessAllAssets: 51.825ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 8.730ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.572ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.176ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.886ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.017ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.830ms
|
|
SyncVS.PostprocessSyncProject 1.568ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.484ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.372ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.225ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.951ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.796ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.741ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.731ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.585ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.517ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.453ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.416ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.394ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.390ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.299ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.274ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.266ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.249ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.238ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.227ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.221ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.216ms
|
|
PostProcessor.OnPostprocessAllAssets 0.211ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.205ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.204ms
|
|
AssetEvents.OnPostprocessAllAssets 0.190ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.186ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.168ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.135ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.120ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.117ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.112ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.111ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.107ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.105ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.097ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.097ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.093ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.066ms
|
|
PostAssetChangesProfiler: 4.966ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.274ms
|
|
UnloadStreamsBegin: 0.208ms
|
|
PersistCurrentRevisions: 0.239ms
|
|
GenerateScriptTypeHashes: 2.866ms
|
|
GenerateScriptTypeSerializationHashes: 4.789ms
|
|
Untracked: 1043.149ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
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UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
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UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
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UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
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UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
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(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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[Worker2] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '74a72e9e8e2679505ec6158c4f413dcb') in 0.296590628 seconds
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Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
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Asset Pipeline Refresh (id=13c0e4739cae18e9fb373a25d4b6056e): Total: 0.025 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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Asset Pipeline Refresh (id=35d2c5c35030460ecb3d52e7df55946b): Total: 0.077 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
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AssetDatabase: script compilation time: 0.010071s
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[Licensing::Client] Successfully resolved entitlement details
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Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /home/rainman/Projects/OfficeGame
|
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ExitCode: 4 Duration: 2s182ms
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[ 826/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json
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*** Tundra requires additional run (2.13 seconds), 2 items updated, 1238 evaluated
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Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents"
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WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 0 Duration: 1s622ms
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
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WorkingDir: /home/rainman/Projects/OfficeGame
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ExitCode: 0 Duration: 1s338ms
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Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482
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[ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp
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[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
|
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
|
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (1.29 seconds), 10 items updated, 1247 evaluated
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
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Total cache size 267961932
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Total cache size after purge 267961932, took 00:00:00.1762002
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 561 unused Assets / (1.6 MB). Loaded Objects now: 11321.
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Memory consumption went from 365.3 MB to 363.7 MB.
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Total: 55.416001 ms (FindLiveObjects: 0.646012 ms CreateObjectMapping: 0.405942 ms MarkObjects: 50.846770 ms DeleteObjects: 2.831420 ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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Native extension for LinuxStandalone target not found
|
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[MODES] ModeService[none].Initialize
|
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[MODES] ModeService[none].LoadModes
|
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Unhandled description string [
|
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Unhandled description string ]
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
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Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
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Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 2.203 seconds
|
|
Domain Reload Profiling: 3900ms
|
|
BeginReloadAssembly (933ms)
|
|
DisableScriptedObjects (163ms)
|
|
CreateAndSetChildDomain (321ms)
|
|
RebuildCommonClasses (12ms)
|
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RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (95ms)
|
|
LoadAllAssembliesAndSetupDomain (644ms)
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LoadAssemblies (424ms)
|
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TypeCache.Refresh (19ms)
|
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TypeCache.ScanAssembly (3ms)
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AnalyzeDomain (256ms)
|
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BuildScriptInfoCaches (228ms)
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ResolveRequiredComponents (23ms)
|
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FinalizeReload (2204ms)
|
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (337ms)
|
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ProcessInitializeOnLoadAttributes (502ms)
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ProcessInitializeOnLoadMethodAttributes (78ms)
|
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AfterProcessingInitializeOnLoad (6ms)
|
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AwakeInstancesAfterBackupRestoration (728ms)
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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|
Asset Pipeline Refresh (id=5a0b13a71bfa4a5218e7a3e484d21bb0): Total: 11.381 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3202 ms
|
|
Asset DB Callback time: managed=644 ms, native=9 ms
|
|
Scripting: domain reloads=1, domain reload time=1796 ms, compile time=5725 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=1, changed=3, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.096ms
|
|
InvokePackagesCallback: 3.202ms
|
|
ApplyChangesToAssetFolders: 1.742ms
|
|
Scan: 553.775ms
|
|
Collect global state as custom dependencies: 4.889ms
|
|
OnSourceAssetsModified: 9.805ms
|
|
CategorizeScriptCompilationAssets: 0.121ms
|
|
ProcessAssetsWithTransientArtifactChanges: 10.588ms
|
|
CategorizeAssets: 183.927ms
|
|
CompileScripts: 5724.761ms
|
|
ImportOutOfDateAssets: 2220.304ms (2216.451ms without children)
|
|
CollectScriptTypesHashes: 4.546ms
|
|
ReloadNativeAssets: 1.385ms
|
|
UnloadImportedAssets: 0.272ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.748ms
|
|
ImportSchedulerStart: 1.408ms
|
|
PostProcessAllAssets: 634.678ms
|
|
XRBuildSystem.XRAssetImported 1.823ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.068ms
|
|
MonoPostProcessAllAssets: 632.311ms
|
|
SyncVS.PostprocessSyncProject 548.820ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 19.495ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 18.449ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.725ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.874ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.918ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.036ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.891ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.523ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.407ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.089ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.999ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.797ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.793ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.608ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.511ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.498ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.421ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.407ms
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|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.393ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.291ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.279ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.271ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.259ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.233ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.228ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.226ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.224ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.217ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.205ms
|
|
AssetEvents.OnPostprocessAllAssets 0.192ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.192ms
|
|
PostProcessor.OnPostprocessAllAssets 0.184ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.178ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.138ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.134ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.128ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.118ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.116ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.115ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.114ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.109ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.103ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.096ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.072ms
|
|
PostAssetChangesProfiler: 7.652ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.937ms
|
|
UnloadStreamsBegin: 6.462ms
|
|
PersistCurrentRevisions: 0.134ms
|
|
GenerateScriptTypeHashes: 2.753ms
|
|
GenerateScriptTypeSerializationHashes: 4.703ms
|
|
Untracked: 2008.137ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=6f4736a11bcf615258c7aaf9dad3f1ad): Total: 0.029 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611128 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '520a94439497c93e6faadc32456c3539') in 0.827 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=9a8f189d1f8ea4e24ed1a02103905acd DependenciesID=f50c8cd7e4c2014affe61752cffb4fe9 StaticDependenciesID=0671ac36fc421b2f628d1bd80d168eac
|
|
|
|
Asset Pipeline Refresh (id=bdfa6dfa76018e35bb7283b83b484f21): Total: 0.867 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=856 ms
|
|
Asset DB Callback time: managed=1 ms, native=8 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.186ms
|
|
Scan: 7.923ms
|
|
Collect global state as custom dependencies: 0.151ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.080ms
|
|
CategorizeAssets: 1.708ms
|
|
ImportOutOfDateAssets: 833.724ms (0.156ms without children)
|
|
ImportManagerImport: 830.461ms (0.523ms without children)
|
|
ReloadNativeAssets: 0.059ms
|
|
UnloadImportedAssets: 2.152ms
|
|
ReloadImportedAssets: 1.814ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.406ms
|
|
ImportSchedulerStart: 0.484ms
|
|
PostProcessAllAssets: 5.253ms
|
|
XRBuildSystem.XRAssetImported 3.300ms
|
|
MonoPostProcessAllAssets: 1.732ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.655ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.257ms
|
|
SyncVS.PostprocessSyncProject 0.138ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.059ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
PostAssetChangesProfiler: 5.009ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.252ms
|
|
UnloadStreamsBegin: 0.077ms
|
|
PersistCurrentRevisions: 0.172ms
|
|
Untracked: 12.613ms
|
|
|
|
Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
73 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
188 boxbevels
|
|
0 edgebevels
|
|
2 entities
|
|
638 planes
|
|
0 areaportals
|
|
Size: -480, -624, -64 to 160, 608, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
438 faces
|
|
383 leafs
|
|
--- MakeTreePortals ---
|
|
29 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
114 cluster references
|
|
--- FloodEntities ---
|
|
270 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
114 solid leafs
|
|
0 leafs filled
|
|
269 inside leafs
|
|
--- CullSides ---
|
|
88 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
350 faces
|
|
353 leafs
|
|
--- MakeTreePortals ---
|
|
56 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
139 cluster references
|
|
--- NumberClusters ---
|
|
240 visclusters
|
|
885 visportals
|
|
736 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
325 axial edge lines
|
|
255 non-axial edge lines
|
|
0 degenerate edges
|
|
174 verts added for T-junctions
|
|
1574 total verts
|
|
314 naturally ordered
|
|
31 rotated orders
|
|
5 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
685 references
|
|
350 (350) emitted drawsurfs
|
|
338 stripped face surfaces
|
|
12 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
350 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
2307 redundant indexes supressed, saving 9 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
338 stripped surfaces
|
|
12 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
642 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.bsp
|
|
Wrote 0.2 MB (157500 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: 'aefffe0cc56319c77d1d076047a5f6a5') in 0.099 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a15e6c58bbb42a89551cece9d1333c2d DependenciesID=889b80b826a4b9f6c2a6c8f449e424ef StaticDependenciesID=72a36c33fe46a90615fe96722ca76728
|
|
Asset Pipeline Refresh (id=99e64247ad3004b33b4525f4284cd941): Total: 0.123 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
55 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
56 boxbevels
|
|
0 edgebevels
|
|
6 entities
|
|
328 planes
|
|
0 areaportals
|
|
Size: -136, -128, -64 to 144, 128, 144
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
330 faces
|
|
294 leafs
|
|
--- MakeTreePortals ---
|
|
1 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
112 cluster references
|
|
--- FloodEntities ---
|
|
188 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
106 solid leafs
|
|
1 leafs filled
|
|
187 inside leafs
|
|
--- CullSides ---
|
|
91 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
237 faces
|
|
235 leafs
|
|
--- MakeTreePortals ---
|
|
2 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
105 cluster references
|
|
--- NumberClusters ---
|
|
150 visclusters
|
|
469 visportals
|
|
542 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
330 axial edge lines
|
|
82 non-axial edge lines
|
|
0 degenerate edges
|
|
68 verts added for T-junctions
|
|
1029 total verts
|
|
212 naturally ordered
|
|
25 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
444 references
|
|
237 (237) emitted drawsurfs
|
|
237 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
237 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
1515 redundant indexes supressed, saving 5 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
255 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
332 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.1 MB (108112 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '4171b94af4e4d0ebb8204dd6fc11fcf6') in 0.134 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=6cc74effd3d37d3affcdaff93c33a22a DependenciesID=6ee2440efa438e6c168ae5eec4d97827 StaticDependenciesID=0741ad2150955ad0c7aaf9d352a3121a
|
|
Asset Pipeline Refresh (id=79399c9af033cbea1a2cd9e36716e94b): Total: 0.150 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
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0 SURFACE_BAD surfaces
|
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1358 SURFACE_FACE surfaces
|
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0 SURFACE_PATCH surfaces
|
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0 SURFACE_TRIANGLES surfaces
|
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0 SURFACE_FLARE surfaces
|
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0 SURFACE_FOLIAGE surfaces
|
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0 SURFACE_FORCED_META surfaces
|
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0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611128 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '01c344de4a154eaba91f9171817a4a1c') in 0.573 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=fba29c1e46a38137e7eadf764c0dd67c DependenciesID=f50c8cd7e4c2014affe61752cffb4fe9 StaticDependenciesID=0671ac36fc421b2f628d1bd80d168eac
|
|
|
|
Asset Pipeline Refresh (id=848a526925a4731f8831b5422f0f534f): Total: 0.606 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=598 ms
|
|
Asset DB Callback time: managed=1 ms, native=5 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.123ms
|
|
Scan: 4.407ms
|
|
Collect global state as custom dependencies: 0.078ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.064ms
|
|
CategorizeAssets: 1.796ms
|
|
ImportOutOfDateAssets: 576.244ms (0.161ms without children)
|
|
ImportManagerImport: 574.995ms (0.339ms without children)
|
|
ReloadNativeAssets: 0.053ms
|
|
UnloadImportedAssets: 0.344ms
|
|
ReloadImportedAssets: 0.901ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.391ms
|
|
ImportSchedulerStart: 0.296ms
|
|
PostProcessAllAssets: 3.349ms
|
|
XRBuildSystem.XRAssetImported 1.837ms
|
|
MonoPostProcessAllAssets: 1.391ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.501ms
|
|
SyncVS.PostprocessSyncProject 0.137ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.136ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.061ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 3.968ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.263ms
|
|
PersistCurrentRevisions: 0.147ms
|
|
Untracked: 15.661ms
|
|
|
|
[Worker2] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '02d42e6cbf54bcaa7023b1a7f7cc4b05') in 0.337008167 seconds
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 589 unused Assets / (2.3 MB). Loaded Objects now: 11332.
|
|
Memory consumption went from 373.8 MB to 371.6 MB.
|
|
Total: 36.397198 ms (FindLiveObjects: 0.602240 ms CreateObjectMapping: 0.379141 ms MarkObjects: 33.836145 ms DeleteObjects: 1.212534 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.904 seconds
|
|
Domain Reload Profiling: 2931ms
|
|
BeginReloadAssembly (536ms)
|
|
DisableScriptedObjects (87ms)
|
|
CreateAndSetChildDomain (200ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (74ms)
|
|
LoadAllAssembliesAndSetupDomain (396ms)
|
|
LoadAssemblies (300ms)
|
|
TypeCache.Refresh (7ms)
|
|
AnalyzeDomain (29ms)
|
|
ResolveRequiredComponents (25ms)
|
|
FinalizeReload (1905ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (104ms)
|
|
ProcessInitializeOnLoadAttributes (418ms)
|
|
ProcessInitializeOnLoadMethodAttributes (71ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
AwakeInstancesAfterBackupRestoration (641ms)
|
|
|
|
Asset Pipeline Refresh (id=b899afc7b2e6eb163b1631d837d3fd89): Total: 3.239 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2028 ms
|
|
Asset DB Callback time: managed=28 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1178 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.198ms
|
|
ApplyChangesToAssetFolders: 0.356ms
|
|
Collect global state as custom dependencies: 3.121ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.210ms
|
|
CategorizeAssets: 62.225ms
|
|
CompileScripts: 1.548ms
|
|
ImportOutOfDateAssets: 1915.986ms (1913.591ms without children)
|
|
CollectScriptTypesHashes: 0.992ms
|
|
ReloadNativeAssets: 1.195ms
|
|
UnloadImportedAssets: 0.162ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.673ms
|
|
ImportSchedulerStart: 0.324ms
|
|
PostProcessAllAssets: 28.297ms
|
|
MonoPostProcessAllAssets: 28.294ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.834ms
|
|
SyncVS.PostprocessSyncProject 1.609ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.501ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.463ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.512ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.501ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.434ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.272ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.237ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.220ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.215ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.180ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.151ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.136ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.116ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.061ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.154ms
|
|
UnloadStreamsBegin: 0.093ms
|
|
PersistCurrentRevisions: 0.112ms
|
|
GenerateScriptTypeHashes: 2.831ms
|
|
GenerateScriptTypeSerializationHashes: 4.832ms
|
|
Untracked: 1221.565ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 4.194 ms
|
|
Integration: 768.394 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: -0.002 ms
|
|
Total Operation Time: 772.594 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.012 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=2672e9d1d67e877a399154d1aebd367f): Total: 0.060 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 17.933 ms
|
|
Integration: 6.023 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 60.976 ms
|
|
Total Operation Time: 84.935 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.271 ms
|
|
Integration: 1.621 ms
|
|
Integration of assets: 0.009 ms
|
|
Thread Wait Time: 113.156 ms
|
|
Total Operation Time: 116.057 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.784 ms
|
|
Integration: 1.074 ms
|
|
Integration of assets: 0.013 ms
|
|
Thread Wait Time: 143.015 ms
|
|
Total Operation Time: 144.886 ms
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:18)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 18)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:27
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 27)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:18)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 18)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:27
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 27)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:18)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 18)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:27
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 27)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:18)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 18)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:27
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 27)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:18)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 18)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:27
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 27)
|
|
|
|
Container Testing (1333443063) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-1738770296) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.676 ms
|
|
Integration: 22.103 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.010 ms
|
|
Total Operation Time: 22.789 ms
|
|
Unloading 580 unused Assets / (0.8 MB). Loaded Objects now: 11369.
|
|
Memory consumption went from 388.7 MB to 388.0 MB.
|
|
Total: 30.184887 ms (FindLiveObjects: 0.535504 ms CreateObjectMapping: 0.342623 ms MarkObjects: 28.533549 ms DeleteObjects: 0.472426 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 0 Duration: 0s861ms
|
|
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
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[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (0.81 seconds), 6 items updated, 1247 evaluated
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Total cache size 267961932
|
|
Total cache size after purge 267961932, took 00:00:00.1849752
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 0 unused Assets / (0 B). Loaded Objects now: 11338.
|
|
Memory consumption went from 359.8 MB to 359.8 MB.
|
|
Total: 41.049715 ms (FindLiveObjects: 0.502933 ms CreateObjectMapping: 0.304852 ms MarkObjects: 39.856466 ms DeleteObjects: 0.016961 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.982 seconds
|
|
Domain Reload Profiling: 3097ms
|
|
BeginReloadAssembly (508ms)
|
|
DisableScriptedObjects (73ms)
|
|
CreateAndSetChildDomain (194ms)
|
|
RebuildCommonClasses (14ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (78ms)
|
|
LoadAllAssembliesAndSetupDomain (503ms)
|
|
LoadAssemblies (189ms)
|
|
TypeCache.Refresh (20ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (226ms)
|
|
BuildScriptInfoCaches (201ms)
|
|
ResolveRequiredComponents (23ms)
|
|
FinalizeReload (1983ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (258ms)
|
|
ProcessInitializeOnLoadAttributes (462ms)
|
|
ProcessInitializeOnLoadMethodAttributes (77ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
AwakeInstancesAfterBackupRestoration (616ms)
|
|
|
|
Asset Pipeline Refresh (id=1bf0ec6fe0e51849e9c5074191018adc): Total: 5.065 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2718 ms
|
|
Asset DB Callback time: managed=90 ms, native=5 ms
|
|
Scripting: domain reloads=1, domain reload time=1170 ms, compile time=1080 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.556ms
|
|
ApplyChangesToAssetFolders: 0.487ms
|
|
Scan: 604.046ms
|
|
Collect global state as custom dependencies: 5.109ms
|
|
OnSourceAssetsModified: 0.642ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.765ms
|
|
CategorizeAssets: 63.990ms
|
|
CompileScripts: 1080.187ms
|
|
ImportOutOfDateAssets: 1996.269ms (1993.285ms without children)
|
|
CollectScriptTypesHashes: 1.310ms
|
|
ReloadNativeAssets: 1.272ms
|
|
UnloadImportedAssets: 0.323ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.861ms
|
|
ImportSchedulerStart: 0.493ms
|
|
PostProcessAllAssets: 92.560ms
|
|
XRBuildSystem.XRAssetImported 1.918ms
|
|
MonoPostProcessAllAssets: 90.175ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 20.081ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 14.754ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.642ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.320ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.365ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.817ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.699ms
|
|
SyncVS.PostprocessSyncProject 2.430ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.075ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.944ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.597ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.441ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.912ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.786ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.778ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.750ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.740ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.623ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.510ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.448ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.416ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.398ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.391ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.311ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.310ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.308ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.306ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.299ms
|
|
AssetEvents.OnPostprocessAllAssets 0.297ms
|
|
PostProcessor.OnPostprocessAllAssets 0.278ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.275ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.263ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.245ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.184ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.179ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.178ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.171ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.160ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.155ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.115ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.111ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.108ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.100ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.094ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.090ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.086ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.067ms
|
|
PostAssetChangesProfiler: 3.072ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.250ms
|
|
UnloadStreamsBegin: 0.136ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
GenerateScriptTypeHashes: 2.696ms
|
|
GenerateScriptTypeSerializationHashes: 4.590ms
|
|
Untracked: 1205.021ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
55 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
56 boxbevels
|
|
0 edgebevels
|
|
6 entities
|
|
328 planes
|
|
0 areaportals
|
|
Size: -136, -128, -64 to 144, 128, 144
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
330 faces
|
|
294 leafs
|
|
--- MakeTreePortals ---
|
|
1 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
112 cluster references
|
|
--- FloodEntities ---
|
|
188 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
106 solid leafs
|
|
1 leafs filled
|
|
187 inside leafs
|
|
--- CullSides ---
|
|
91 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
237 faces
|
|
235 leafs
|
|
--- MakeTreePortals ---
|
|
2 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
105 cluster references
|
|
--- NumberClusters ---
|
|
150 visclusters
|
|
469 visportals
|
|
542 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
330 axial edge lines
|
|
82 non-axial edge lines
|
|
0 degenerate edges
|
|
68 verts added for T-junctions
|
|
1029 total verts
|
|
212 naturally ordered
|
|
25 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
444 references
|
|
237 (237) emitted drawsurfs
|
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237 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
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0 SURFACE_BAD surfaces
|
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237 SURFACE_FACE surfaces
|
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0 SURFACE_PATCH surfaces
|
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0 SURFACE_TRIANGLES surfaces
|
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0 SURFACE_FLARE surfaces
|
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0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
1515 redundant indexes supressed, saving 5 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
255 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
332 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.1 MB (108140 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '27612022303dd2fd59e4df964d2cfa5b') in 0.190 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ce79a1ba564fd6e85bad3989e2792e4a DependenciesID=5a2933c5ec7c87a69ff433ca431d9102 StaticDependenciesID=84dc73e16fe09e6a4b09f135fb70ce32
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=708773825dae72acf987479cdea1a373): Total: 0.346 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=1 ms, native=336 ms
|
|
Asset DB Callback time: managed=2 ms, native=6 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.166ms
|
|
ApplyChangesToAssetFolders: 0.114ms
|
|
Scan: 111.417ms
|
|
Collect global state as custom dependencies: 0.103ms
|
|
OnSourceAssetsModified: 0.624ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.071ms
|
|
CategorizeAssets: 18.386ms
|
|
ImportOutOfDateAssets: 194.530ms (0.202ms without children)
|
|
ImportManagerImport: 192.756ms (2.119ms without children)
|
|
ReloadNativeAssets: 0.051ms
|
|
UnloadImportedAssets: 0.127ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.522ms
|
|
InitializingProgressBar: 0.487ms
|
|
ImportSchedulerStart: 0.383ms
|
|
PostProcessAllAssets: 4.099ms
|
|
XRBuildSystem.XRAssetImported 1.678ms
|
|
MonoPostProcessAllAssets: 2.233ms
|
|
SyncVS.PostprocessSyncProject 0.993ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.234ms
|
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.151ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.122ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.105ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.079ms
|
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AssetPostprocessor.OnPostprocessAllAssets 0.057ms
|
|
PostAssetChangesProfiler: 4.140ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.199ms
|
|
UnloadStreamsBegin: 0.068ms
|
|
PersistCurrentRevisions: 0.164ms
|
|
Untracked: 12.184ms
|
|
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=dedf82037959c44ccb809de9d9f9de74): Total: 0.017 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=399e8f3be1d28ca48927806aa36f9be3): Total: 0.079 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=3b1ca06d9a55f0507a62f6aeeb71a1d3): Total: 0.090 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611160 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '82e9339f5cc26b0ea737f4b112f14a30') in 0.573 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=30bb1f5783d9c95465ad92bfb95e8e8a DependenciesID=1bb9f2c898373f49b3c832de92e0e744 StaticDependenciesID=099ca642eaf817a328b2d708e991f02c
|
|
|
|
Asset Pipeline Refresh (id=07ffa7be983f8ce27a93d821367ee619): Total: 0.678 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=670 ms
|
|
Asset DB Callback time: managed=1 ms, native=6 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.167ms
|
|
ApplyChangesToAssetFolders: 0.115ms
|
|
Scan: 59.184ms
|
|
Collect global state as custom dependencies: 0.091ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.086ms
|
|
CategorizeAssets: 19.927ms
|
|
ImportOutOfDateAssets: 579.106ms (0.203ms without children)
|
|
ImportManagerImport: 577.507ms (0.391ms without children)
|
|
UnloadImportedAssets: 0.455ms
|
|
ReloadImportedAssets: 1.285ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.532ms
|
|
ImportSchedulerStart: 0.356ms
|
|
PostProcessAllAssets: 3.105ms
|
|
XRBuildSystem.XRAssetImported 1.531ms
|
|
MonoPostProcessAllAssets: 1.418ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.517ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.148ms
|
|
SyncVS.PostprocessSyncProject 0.132ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.073ms
|
|
PostAssetChangesProfiler: 4.299ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.191ms
|
|
PersistCurrentRevisions: 0.199ms
|
|
Untracked: 11.207ms
|
|
|
|
Asset Pipeline Refresh (id=79c89ec251e757986a8c07a05c9972ac): Total: 0.070 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 605 unused Assets / (7.2 MB). Loaded Objects now: 11333.
|
|
Memory consumption went from 372.0 MB to 364.9 MB.
|
|
Total: 20.976304 ms (FindLiveObjects: 0.515717 ms CreateObjectMapping: 0.320151 ms MarkObjects: 19.236701 ms DeleteObjects: 0.544932 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.845 seconds
|
|
Domain Reload Profiling: 2479ms
|
|
BeginReloadAssembly (328ms)
|
|
DisableScriptedObjects (59ms)
|
|
CreateAndSetChildDomain (120ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (69ms)
|
|
LoadAllAssembliesAndSetupDomain (217ms)
|
|
LoadAssemblies (88ms)
|
|
TypeCache.Refresh (6ms)
|
|
AnalyzeDomain (24ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1846ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (104ms)
|
|
ProcessInitializeOnLoadAttributes (395ms)
|
|
ProcessInitializeOnLoadMethodAttributes (82ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (638ms)
|
|
|
|
Asset Pipeline Refresh (id=b630e4151e738ec9aa7dbb08d029566e): Total: 2.670 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1951 ms
|
|
Asset DB Callback time: managed=29 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=688 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.407ms
|
|
ApplyChangesToAssetFolders: 0.288ms
|
|
Collect global state as custom dependencies: 1.934ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.176ms
|
|
CategorizeAssets: 55.432ms
|
|
CompileScripts: 1.407ms
|
|
ImportOutOfDateAssets: 1854.920ms (1852.580ms without children)
|
|
CollectScriptTypesHashes: 0.674ms
|
|
ReloadNativeAssets: 1.173ms
|
|
UnloadImportedAssets: 0.157ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.646ms
|
|
ImportSchedulerStart: 0.338ms
|
|
PostProcessAllAssets: 29.012ms
|
|
MonoPostProcessAllAssets: 29.009ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.056ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.314ms
|
|
SyncVS.PostprocessSyncProject 1.532ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.344ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.517ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.515ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.426ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.237ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.234ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.225ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.207ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.177ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.148ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.138ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.113ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.073ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.155ms
|
|
UnloadStreamsBegin: 0.056ms
|
|
PersistCurrentRevisions: 0.132ms
|
|
GenerateScriptTypeHashes: 2.715ms
|
|
GenerateScriptTypeSerializationHashes: 4.671ms
|
|
Untracked: 724.172ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 3.906 ms
|
|
Integration: 680.155 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 684.067 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.011 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=bcaab69f1f115ada3be62ffd269b8738): Total: 0.055 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 10.723 ms
|
|
Integration: 5.756 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 59.074 ms
|
|
Total Operation Time: 75.556 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.208 ms
|
|
Integration: 1.532 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: 107.814 ms
|
|
Total Operation Time: 110.562 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.642 ms
|
|
Integration: 0.763 ms
|
|
Integration of assets: 0.010 ms
|
|
Thread Wait Time: 115.991 ms
|
|
Total Operation Time: 117.407 ms
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:18)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 18)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:27
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 27)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:18)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 18)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:27
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 27)
|
|
|
|
func_LocationSegmentTrigger #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:18)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 18)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x0003c] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:27
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 27)
|
|
|
|
Container Testing (-1567519808) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-432696892) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.613 ms
|
|
Integration: 18.689 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.007 ms
|
|
Total Operation Time: 19.310 ms
|
|
Unloading 580 unused Assets / (501.0 KB). Loaded Objects now: 11378.
|
|
Memory consumption went from 388.6 MB to 388.1 MB.
|
|
Total: 28.341509 ms (FindLiveObjects: 0.534583 ms CreateObjectMapping: 0.168375 ms MarkObjects: 26.852646 ms DeleteObjects: 0.486483 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
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UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
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UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
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UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
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UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
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(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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[Licensing::Client] Successfully resolved entitlement details
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Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /home/rainman/Projects/OfficeGame
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ExitCode: 0 Duration: 0s780ms
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[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (0.73 seconds), 9 items updated, 1247 evaluated
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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Total cache size 267961932
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Total cache size after purge 267961932, took 00:00:00.1738358
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 0 unused Assets / (0 B). Loaded Objects now: 11347.
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Memory consumption went from 359.6 MB to 359.6 MB.
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Total: 51.503312 ms (FindLiveObjects: 0.510378 ms CreateObjectMapping: 0.333816 ms MarkObjects: 50.307910 ms DeleteObjects: 0.027822 ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for LinuxStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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Unhandled description string [
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Unhandled description string ]
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
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Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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Unhandled description string [
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Unhandled description string ]
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- Finished resetting the current domain, in 1.894 seconds
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Domain Reload Profiling: 3236ms
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BeginReloadAssembly (679ms)
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DisableScriptedObjects (96ms)
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CreateAndSetChildDomain (262ms)
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RebuildCommonClasses (11ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (71ms)
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LoadAllAssembliesAndSetupDomain (570ms)
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LoadAssemblies (317ms)
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TypeCache.Refresh (15ms)
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TypeCache.ScanAssembly (3ms)
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AnalyzeDomain (223ms)
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BuildScriptInfoCaches (198ms)
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ResolveRequiredComponents (23ms)
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FinalizeReload (1895ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (3ms)
|
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BeforeProcessingInitializeOnLoad (278ms)
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ProcessInitializeOnLoadAttributes (424ms)
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ProcessInitializeOnLoadMethodAttributes (82ms)
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AfterProcessingInitializeOnLoad (5ms)
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AwakeInstancesAfterBackupRestoration (575ms)
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Refreshing native plugins compatible for Editor in 2.04 ms, found 3 plugins.
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|
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Asset Pipeline Refresh (id=595763caf8e1fe8dbadb3f06d90107e3): Total: 5.023 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
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(Values over 0.05ms)
|
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Summary:
|
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Imports: total=0 (actual=0, local cache=0, cache server=0)
|
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Asset DB Process Time: managed=0 ms, native=2463 ms
|
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Asset DB Callback time: managed=102 ms, native=7 ms
|
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Scripting: domain reloads=1, domain reload time=1398 ms, compile time=1051 ms, other=0 ms
|
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Project Asset Count: scripts=1897, non-scripts=3032
|
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
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Scan Filter Count: 1
|
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InvokePackagesCallback: 0.663ms
|
|
ApplyChangesToAssetFolders: 0.441ms
|
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Scan: 433.588ms
|
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Collect global state as custom dependencies: 6.473ms
|
|
OnSourceAssetsModified: 1.078ms
|
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ProcessAssetsWithTransientArtifactChanges: 7.177ms
|
|
CategorizeAssets: 58.726ms
|
|
CompileScripts: 1051.052ms
|
|
ImportOutOfDateAssets: 1906.390ms (1903.526ms without children)
|
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CollectScriptTypesHashes: 2.399ms
|
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ReloadNativeAssets: 1.246ms
|
|
UnloadImportedAssets: 0.265ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.756ms
|
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ImportSchedulerStart: 0.560ms
|
|
PostProcessAllAssets: 103.246ms
|
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XRBuildSystem.XRAssetImported 1.634ms
|
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MonoPostProcessAllAssets: 101.184ms
|
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NugetAssetPostprocessor.OnPostprocessAllAssets 20.887ms
|
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.128ms
|
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BuilderAssetPostprocessor.OnPostprocessAllAssets 8.138ms
|
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AssetChangedListener.OnPostprocessAllAssets 5.723ms
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AssetPostprocessor.OnPostprocessAllAssets 4.477ms
|
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.885ms
|
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SyncVS.PostprocessSyncProject 2.826ms
|
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SpeedTree9Postprocessor.OnPostprocessAllAssets 2.232ms
|
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.159ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 2.057ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.835ms
|
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.589ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.294ms
|
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EditModeScopePostprocessor.OnPostprocessAllAssets 1.067ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.740ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.720ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.646ms
|
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MaterialPostprocessor.OnPostprocessAllAssets 0.641ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.605ms
|
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.583ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.505ms
|
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TextAssetPostProcessor.OnPostprocessAllAssets 0.432ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.363ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.338ms
|
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.333ms
|
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.307ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.302ms
|
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.292ms
|
|
PostProcessor.OnPostprocessAllAssets 0.271ms
|
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AssetEvents.OnPostprocessAllAssets 0.270ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.233ms
|
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AssetPathToTypes.OnPostprocessAllAssets 0.231ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.225ms
|
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.219ms
|
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.207ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.192ms
|
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DomainReloadProcessor.OnPostprocessAllAssets 0.179ms
|
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.162ms
|
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.159ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.154ms
|
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SamplePostprocessor.OnPostprocessAllAssets 0.147ms
|
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.141ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.128ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.128ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.121ms
|
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.090ms
|
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AssetProcessor.OnPostprocessAllAssets 0.061ms
|
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PostAssetChangesProfiler: 5.565ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.256ms
|
|
UnloadStreamsBegin: 0.169ms
|
|
PersistCurrentRevisions: 0.141ms
|
|
GenerateScriptTypeHashes: 2.555ms
|
|
GenerateScriptTypeSerializationHashes: 4.425ms
|
|
Untracked: 1444.999ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
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Asset Pipeline Refresh (id=509529891093354268df23657076fa32): Total: 0.058 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Reloading assemblies for play mode.
|
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Reloading assemblies after forced synchronous recompile.
|
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Begin MonoManager ReloadAssembly
|
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 566 unused Assets / (3.5 MB). Loaded Objects now: 11342.
|
|
Memory consumption went from 381.1 MB to 377.7 MB.
|
|
Total: 22.344220 ms (FindLiveObjects: 0.540744 ms CreateObjectMapping: 0.385453 ms MarkObjects: 20.655984 ms DeleteObjects: 0.458430 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.802 seconds
|
|
Domain Reload Profiling: 2464ms
|
|
BeginReloadAssembly (342ms)
|
|
DisableScriptedObjects (63ms)
|
|
CreateAndSetChildDomain (119ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (11ms)
|
|
initialDomainReloadingComplete (63ms)
|
|
LoadAllAssembliesAndSetupDomain (235ms)
|
|
LoadAssemblies (105ms)
|
|
TypeCache.Refresh (6ms)
|
|
AnalyzeDomain (27ms)
|
|
ResolveRequiredComponents (24ms)
|
|
FinalizeReload (1803ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (105ms)
|
|
ProcessInitializeOnLoadAttributes (392ms)
|
|
ProcessInitializeOnLoadMethodAttributes (68ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
AwakeInstancesAfterBackupRestoration (599ms)
|
|
|
|
Asset Pipeline Refresh (id=9f26d7a706c0e7da88604f4b960cf00b): Total: 2.658 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1910 ms
|
|
Asset DB Callback time: managed=30 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=716 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.413ms
|
|
ApplyChangesToAssetFolders: 0.289ms
|
|
Collect global state as custom dependencies: 2.843ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.183ms
|
|
CategorizeAssets: 55.284ms
|
|
CompileScripts: 1.229ms
|
|
ImportOutOfDateAssets: 1812.342ms (1810.014ms without children)
|
|
CollectScriptTypesHashes: 0.685ms
|
|
ReloadNativeAssets: 1.160ms
|
|
UnloadImportedAssets: 0.172ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.643ms
|
|
ImportSchedulerStart: 0.326ms
|
|
PostProcessAllAssets: 30.323ms
|
|
MonoPostProcessAllAssets: 30.320ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.695ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.777ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.588ms
|
|
SyncVS.PostprocessSyncProject 1.577ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.422ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.520ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.442ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.261ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.238ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.234ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.213ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.198ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.139ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.139ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.118ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.115ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.105ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.068ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.161ms
|
|
UnloadStreamsBegin: 0.057ms
|
|
PersistCurrentRevisions: 0.140ms
|
|
GenerateScriptTypeHashes: 2.482ms
|
|
GenerateScriptTypeSerializationHashes: 4.240ms
|
|
Untracked: 753.520ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 4.838 ms
|
|
Integration: 717.820 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 722.665 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.011 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=df1eb74d63aa60cea92b28f7b2d3019e): Total: 0.056 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 17.320 ms
|
|
Integration: 6.281 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 64.484 ms
|
|
Total Operation Time: 88.089 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 2.158 ms
|
|
Integration: 1.594 ms
|
|
Integration of assets: 0.011 ms
|
|
Thread Wait Time: 134.512 ms
|
|
Total Operation Time: 138.275 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.724 ms
|
|
Integration: 0.979 ms
|
|
Integration of assets: 0.010 ms
|
|
Thread Wait Time: 191.520 ms
|
|
Total Operation Time: 193.234 ms
|
|
NullReferenceException: Object reference not set to an instance of an object.
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x00011] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:22
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 22)
|
|
|
|
Container Testing (1311825043) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (182991522) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.571 ms
|
|
Integration: 18.096 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.007 ms
|
|
Total Operation Time: 18.676 ms
|
|
Unloading 580 unused Assets / (2.5 MB). Loaded Objects now: 11387.
|
|
Memory consumption went from 389.2 MB to 386.7 MB.
|
|
Total: 34.485933 ms (FindLiveObjects: 0.571732 ms CreateObjectMapping: 0.214542 ms MarkObjects: 32.592742 ms DeleteObjects: 0.725350 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 0 Duration: 0s553ms
|
|
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (0.50 seconds), 6 items updated, 1247 evaluated
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Total cache size 267961932
|
|
Total cache size after purge 267961932, took 00:00:00.1045167
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 0 unused Assets / (Unknown). Loaded Objects now: 11356.
|
|
Memory consumption went from 360.2 MB to 360.2 MB.
|
|
Total: 40.085957 ms (FindLiveObjects: 0.515817 ms CreateObjectMapping: 0.355056 ms MarkObjects: 38.876218 ms DeleteObjects: 0.020960 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.817 seconds
|
|
Domain Reload Profiling: 2890ms
|
|
BeginReloadAssembly (469ms)
|
|
DisableScriptedObjects (69ms)
|
|
CreateAndSetChildDomain (178ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (74ms)
|
|
LoadAllAssembliesAndSetupDomain (509ms)
|
|
LoadAssemblies (192ms)
|
|
TypeCache.Refresh (14ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (220ms)
|
|
BuildScriptInfoCaches (195ms)
|
|
ResolveRequiredComponents (23ms)
|
|
FinalizeReload (1818ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (241ms)
|
|
ProcessInitializeOnLoadAttributes (415ms)
|
|
ProcessInitializeOnLoadMethodAttributes (74ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
AwakeInstancesAfterBackupRestoration (562ms)
|
|
|
|
Asset Pipeline Refresh (id=926cb35d692bf47ab8d842ff34ba537f): Total: 4.321 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2318 ms
|
|
Asset DB Callback time: managed=77 ms, native=13 ms
|
|
Scripting: domain reloads=1, domain reload time=1124 ms, compile time=787 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 1.393ms
|
|
ApplyChangesToAssetFolders: 0.483ms
|
|
Scan: 384.573ms
|
|
Collect global state as custom dependencies: 3.750ms
|
|
OnSourceAssetsModified: 0.729ms
|
|
ProcessAssetsWithTransientArtifactChanges: 8.806ms
|
|
CategorizeAssets: 57.487ms
|
|
CompileScripts: 787.228ms
|
|
ImportOutOfDateAssets: 1828.314ms (1825.509ms without children)
|
|
CollectScriptTypesHashes: 1.404ms
|
|
ReloadNativeAssets: 1.259ms
|
|
UnloadImportedAssets: 0.258ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.759ms
|
|
ImportSchedulerStart: 0.492ms
|
|
PostProcessAllAssets: 86.142ms
|
|
PostProcessCallbackCreateDeferredMaterials 7.502ms
|
|
XRBuildSystem.XRAssetImported 1.489ms
|
|
MonoPostProcessAllAssets: 76.729ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.686ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 14.579ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 7.227ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.469ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.895ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.022ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.931ms
|
|
SyncVS.PostprocessSyncProject 1.901ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.457ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.411ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.099ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.062ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.797ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.775ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.643ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.640ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.507ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.412ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.393ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.389ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.301ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.284ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.270ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.253ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.232ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.230ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.224ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.211ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.211ms
|
|
AssetEvents.OnPostprocessAllAssets 0.208ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.202ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.200ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.180ms
|
|
PostProcessor.OnPostprocessAllAssets 0.167ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.140ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.128ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.126ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.120ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.119ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.115ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.114ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.103ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.101ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.092ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.073ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 3.220ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.273ms
|
|
UnloadStreamsBegin: 0.113ms
|
|
PersistCurrentRevisions: 0.106ms
|
|
GenerateScriptTypeHashes: 2.545ms
|
|
GenerateScriptTypeSerializationHashes: 4.404ms
|
|
Untracked: 1155.004ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=71b31966ee8410e4a8985aa710bf8eff): Total: 0.075 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 566 unused Assets / (3.2 MB). Loaded Objects now: 11351.
|
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Memory consumption went from 374.5 MB to 371.3 MB.
|
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Total: 24.516654 ms (FindLiveObjects: 0.567294 ms CreateObjectMapping: 0.334738 ms MarkObjects: 22.611851 ms DeleteObjects: 0.663505 ms)
|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.796 seconds
|
|
Domain Reload Profiling: 2420ms
|
|
BeginReloadAssembly (327ms)
|
|
DisableScriptedObjects (55ms)
|
|
CreateAndSetChildDomain (121ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (62ms)
|
|
LoadAllAssembliesAndSetupDomain (215ms)
|
|
LoadAssemblies (82ms)
|
|
TypeCache.Refresh (6ms)
|
|
AnalyzeDomain (25ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (1797ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (110ms)
|
|
ProcessInitializeOnLoadAttributes (396ms)
|
|
ProcessInitializeOnLoadMethodAttributes (68ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (601ms)
|
|
|
|
Asset Pipeline Refresh (id=0dd0d981a86f0117da2919123e520318): Total: 2.644 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1920 ms
|
|
Asset DB Callback time: managed=51 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=670 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.382ms
|
|
ApplyChangesToAssetFolders: 0.319ms
|
|
Collect global state as custom dependencies: 1.985ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.326ms
|
|
CategorizeAssets: 70.660ms
|
|
CompileScripts: 1.307ms
|
|
ImportOutOfDateAssets: 1808.947ms (1804.771ms without children)
|
|
CollectScriptTypesHashes: 0.599ms
|
|
ReloadNativeAssets: 2.277ms
|
|
UnloadImportedAssets: 0.195ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.074ms
|
|
ImportSchedulerStart: 0.604ms
|
|
PostProcessAllAssets: 51.580ms
|
|
MonoPostProcessAllAssets: 51.574ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.361ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.418ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.782ms
|
|
SyncVS.PostprocessSyncProject 2.168ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.736ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.591ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.474ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.314ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.277ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.275ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.243ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.239ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.150ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.140ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.134ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.125ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.108ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.067ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.154ms
|
|
UnloadStreamsBegin: 0.053ms
|
|
PersistCurrentRevisions: 0.134ms
|
|
GenerateScriptTypeHashes: 3.748ms
|
|
GenerateScriptTypeSerializationHashes: 6.429ms
|
|
Untracked: 704.741ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 5.540 ms
|
|
Integration: 730.823 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 736.370 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.012 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=93a1fab0edb6bc167bec7f6e4114ccbe): Total: 0.057 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 7.625 ms
|
|
Integration: 6.368 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 45.636 ms
|
|
Total Operation Time: 59.633 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.530 ms
|
|
Integration: 1.571 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: 108.531 ms
|
|
Total Operation Time: 111.639 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.588 ms
|
|
Integration: 0.974 ms
|
|
Integration of assets: 0.011 ms
|
|
Thread Wait Time: 172.272 ms
|
|
Total Operation Time: 173.845 ms
|
|
NullReferenceException: Object reference not set to an instance of an object.
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x00011] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:22
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 22)
|
|
|
|
Container Testing (51333281) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-50286845) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.615 ms
|
|
Integration: 19.224 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.009 ms
|
|
Total Operation Time: 19.851 ms
|
|
Unloading 580 unused Assets / (2.3 MB). Loaded Objects now: 11396.
|
|
Memory consumption went from 389.1 MB to 386.8 MB.
|
|
Total: 25.937990 ms (FindLiveObjects: 0.533711 ms CreateObjectMapping: 0.158697 ms MarkObjects: 24.350233 ms DeleteObjects: 0.533891 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
73 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
188 boxbevels
|
|
0 edgebevels
|
|
2 entities
|
|
638 planes
|
|
0 areaportals
|
|
Size: -480, -624, -64 to 160, 608, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
438 faces
|
|
383 leafs
|
|
--- MakeTreePortals ---
|
|
29 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
114 cluster references
|
|
--- FloodEntities ---
|
|
270 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
114 solid leafs
|
|
0 leafs filled
|
|
269 inside leafs
|
|
--- CullSides ---
|
|
88 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
350 faces
|
|
353 leafs
|
|
--- MakeTreePortals ---
|
|
56 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
139 cluster references
|
|
--- NumberClusters ---
|
|
240 visclusters
|
|
885 visportals
|
|
736 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
325 axial edge lines
|
|
255 non-axial edge lines
|
|
0 degenerate edges
|
|
174 verts added for T-junctions
|
|
1574 total verts
|
|
314 naturally ordered
|
|
31 rotated orders
|
|
5 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
685 references
|
|
350 (350) emitted drawsurfs
|
|
338 stripped face surfaces
|
|
12 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
350 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
2307 redundant indexes supressed, saving 9 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
338 stripped surfaces
|
|
12 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
642 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.bsp
|
|
Wrote 0.2 MB (157500 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '5a576643173f8cc9d0d34f6cb273e540') in 0.200 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=59f7c7dcdfcc1892a857e026f8716dbf DependenciesID=889b80b826a4b9f6c2a6c8f449e424ef StaticDependenciesID=72a36c33fe46a90615fe96722ca76728
|
|
Asset Pipeline Refresh (id=de26aa9e27cdabba4b8879a04b6e5551): Total: 0.233 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
55 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
56 boxbevels
|
|
0 edgebevels
|
|
6 entities
|
|
328 planes
|
|
0 areaportals
|
|
Size: -136, -128, -64 to 144, 128, 144
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
330 faces
|
|
294 leafs
|
|
--- MakeTreePortals ---
|
|
1 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
112 cluster references
|
|
--- FloodEntities ---
|
|
188 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
106 solid leafs
|
|
1 leafs filled
|
|
187 inside leafs
|
|
--- CullSides ---
|
|
91 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
237 faces
|
|
235 leafs
|
|
--- MakeTreePortals ---
|
|
2 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
105 cluster references
|
|
--- NumberClusters ---
|
|
150 visclusters
|
|
469 visportals
|
|
542 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
330 axial edge lines
|
|
82 non-axial edge lines
|
|
0 degenerate edges
|
|
68 verts added for T-junctions
|
|
1029 total verts
|
|
212 naturally ordered
|
|
25 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
444 references
|
|
237 (237) emitted drawsurfs
|
|
237 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
237 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
1515 redundant indexes supressed, saving 5 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
255 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
332 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.1 MB (108140 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
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|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
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(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
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Entity worldspawn
|
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
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|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
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|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
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|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '14c1b8566c6c3bd81f4838c0f4ccfb9c') in 0.132 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=08b988a3533ec0c27ce5b2f853a4b33b DependenciesID=5a2933c5ec7c87a69ff433ca431d9102 StaticDependenciesID=84dc73e16fe09e6a4b09f135fb70ce32
|
|
Asset Pipeline Refresh (id=d7018b549c38e25b2811369e94d53af8): Total: 0.150 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611160 bytes)
|
|
1 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '18124e76a8d9af6db28ced28208ad914') in 0.567 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=cc0931fd0fd3d8290c990778d1b4fb8b DependenciesID=1bb9f2c898373f49b3c832de92e0e744 StaticDependenciesID=099ca642eaf817a328b2d708e991f02c
|
|
|
|
Asset Pipeline Refresh (id=ae58888ab72459144b8aea459bf99e05): Total: 0.599 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=587 ms
|
|
Asset DB Callback time: managed=4 ms, native=7 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.110ms
|
|
Scan: 3.989ms
|
|
Collect global state as custom dependencies: 0.082ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.076ms
|
|
CategorizeAssets: 2.202ms
|
|
ImportOutOfDateAssets: 571.274ms (0.171ms without children)
|
|
ImportManagerImport: 569.822ms (0.993ms without children)
|
|
UnloadImportedAssets: 0.462ms
|
|
ReloadImportedAssets: 1.637ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.470ms
|
|
ImportSchedulerStart: 0.296ms
|
|
PostProcessAllAssets: 6.131ms
|
|
XRBuildSystem.XRAssetImported 1.802ms
|
|
MonoPostProcessAllAssets: 4.200ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.610ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.564ms
|
|
SyncVS.PostprocessSyncProject 0.174ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.149ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.074ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 5.077ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.230ms
|
|
PersistCurrentRevisions: 0.165ms
|
|
Untracked: 9.397ms
|
|
|
|
[Worker2] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '12ab4146da86a2ed971e49bd9ea24fd3') in 0.319514756 seconds
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 0 Duration: 0s443ms
|
|
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (0.38 seconds), 6 items updated, 1247 evaluated
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Total cache size 267961932
|
|
Total cache size after purge 267961932, took 00:00:00.1230129
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 29 unused Assets / (78.6 KB). Loaded Objects now: 11365.
|
|
Memory consumption went from 363.8 MB to 363.7 MB.
|
|
Total: 38.951439 ms (FindLiveObjects: 0.681438 ms CreateObjectMapping: 0.244508 ms MarkObjects: 37.525594 ms DeleteObjects: 0.097062 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.840 seconds
|
|
Domain Reload Profiling: 2844ms
|
|
BeginReloadAssembly (473ms)
|
|
DisableScriptedObjects (69ms)
|
|
CreateAndSetChildDomain (202ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (65ms)
|
|
LoadAllAssembliesAndSetupDomain (446ms)
|
|
LoadAssemblies (104ms)
|
|
TypeCache.Refresh (12ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (218ms)
|
|
BuildScriptInfoCaches (192ms)
|
|
ResolveRequiredComponents (24ms)
|
|
FinalizeReload (1841ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (243ms)
|
|
ProcessInitializeOnLoadAttributes (423ms)
|
|
ProcessInitializeOnLoadMethodAttributes (77ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
AwakeInstancesAfterBackupRestoration (585ms)
|
|
|
|
Asset Pipeline Refresh (id=a904c918a3ffa4e9183a6cd5e4f0506e): Total: 4.139 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2338 ms
|
|
Asset DB Callback time: managed=67 ms, native=4 ms
|
|
Scripting: domain reloads=1, domain reload time=1064 ms, compile time=665 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.470ms
|
|
ApplyChangesToAssetFolders: 0.392ms
|
|
Scan: 382.907ms
|
|
Collect global state as custom dependencies: 3.100ms
|
|
OnSourceAssetsModified: 0.558ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.187ms
|
|
CategorizeAssets: 56.419ms
|
|
CompileScripts: 664.554ms
|
|
ImportOutOfDateAssets: 1853.740ms (1850.988ms without children)
|
|
CollectScriptTypesHashes: 1.062ms
|
|
ReloadNativeAssets: 1.262ms
|
|
UnloadImportedAssets: 0.249ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.732ms
|
|
ImportSchedulerStart: 0.476ms
|
|
PostProcessAllAssets: 69.020ms
|
|
XRBuildSystem.XRAssetImported 1.451ms
|
|
MonoPostProcessAllAssets: 67.181ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 13.944ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.533ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.332ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.687ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.953ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.921ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.892ms
|
|
SyncVS.PostprocessSyncProject 1.540ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.365ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.328ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.976ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.938ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.769ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.732ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.573ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.516ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.454ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.404ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.389ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.366ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.274ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.268ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.248ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.242ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.219ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.214ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.208ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.200ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.197ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.188ms
|
|
AssetEvents.OnPostprocessAllAssets 0.179ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.171ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.163ms
|
|
PostProcessor.OnPostprocessAllAssets 0.162ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.121ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.119ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.113ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.111ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.110ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.109ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.095ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.093ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.085ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.083ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.062ms
|
|
PostAssetChangesProfiler: 2.741ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.165ms
|
|
UnloadStreamsBegin: 0.088ms
|
|
PersistCurrentRevisions: 0.106ms
|
|
GenerateScriptTypeHashes: 2.564ms
|
|
GenerateScriptTypeSerializationHashes: 4.433ms
|
|
Untracked: 1095.995ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=e314d5601c62404cfa2925b6877c8c96): Total: 0.027 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
73 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
188 boxbevels
|
|
0 edgebevels
|
|
2 entities
|
|
638 planes
|
|
0 areaportals
|
|
Size: -480, -624, -64 to 160, 608, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
438 faces
|
|
383 leafs
|
|
--- MakeTreePortals ---
|
|
29 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
114 cluster references
|
|
--- FloodEntities ---
|
|
270 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
114 solid leafs
|
|
0 leafs filled
|
|
269 inside leafs
|
|
--- CullSides ---
|
|
88 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
350 faces
|
|
353 leafs
|
|
--- MakeTreePortals ---
|
|
56 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
139 cluster references
|
|
--- NumberClusters ---
|
|
240 visclusters
|
|
885 visportals
|
|
736 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
325 axial edge lines
|
|
255 non-axial edge lines
|
|
0 degenerate edges
|
|
174 verts added for T-junctions
|
|
1574 total verts
|
|
314 naturally ordered
|
|
31 rotated orders
|
|
5 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
685 references
|
|
350 (350) emitted drawsurfs
|
|
338 stripped face surfaces
|
|
12 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
350 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
2307 redundant indexes supressed, saving 9 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
338 stripped surfaces
|
|
12 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
642 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.bsp
|
|
Wrote 0.2 MB (157500 bytes)
|
|
0 seconds elapsed
|
|
Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
55 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
56 boxbevels
|
|
0 edgebevels
|
|
6 entities
|
|
328 planes
|
|
0 areaportals
|
|
Size: -136, -128, -64 to 144, 128, 144
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
330 faces
|
|
294 leafs
|
|
--- MakeTreePortals ---
|
|
1 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
112 cluster references
|
|
--- FloodEntities ---
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '6a5f210623cff7ba2b97a5721036baff') in 0.171 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=f59cb99b95dfb104d027aed7236ee82a DependenciesID=889b80b826a4b9f6c2a6c8f449e424ef StaticDependenciesID=72a36c33fe46a90615fe96722ca76728
|
|
Asset Pipeline Refresh (id=5eab12cf79a699b65acfae9c742ae85d): Total: 0.199 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
188 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
106 solid leafs
|
|
1 leafs filled
|
|
187 inside leafs
|
|
--- CullSides ---
|
|
91 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
237 faces
|
|
235 leafs
|
|
--- MakeTreePortals ---
|
|
2 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
105 cluster references
|
|
--- NumberClusters ---
|
|
150 visclusters
|
|
469 visportals
|
|
542 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
330 axial edge lines
|
|
82 non-axial edge lines
|
|
0 degenerate edges
|
|
68 verts added for T-junctions
|
|
1029 total verts
|
|
212 naturally ordered
|
|
25 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
444 references
|
|
237 (237) emitted drawsurfs
|
|
237 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
237 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
1515 redundant indexes supressed, saving 5 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
255 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
332 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.1 MB (108140 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Segment set for func_LocationSegmentTrigger #3 segment is 0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41)
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '5b1e842d1b39ddbbae90d1dd06e80cd7') in 0.111 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b76565c8661396d2cb67a33c3f73f917 DependenciesID=5a2933c5ec7c87a69ff433ca431d9102 StaticDependenciesID=84dc73e16fe09e6a4b09f135fb70ce32
|
|
Asset Pipeline Refresh (id=a39f0b794e590057c949723314d29d51): Total: 0.125 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611160 bytes)
|
|
1 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Segment set for func_LocationSegmentTrigger #3 segment is 0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '9b994cfdfa959b8d95f0b59fa476e4bf') in 0.550 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c774bc59d529b0b1a966d979332602a8 DependenciesID=1bb9f2c898373f49b3c832de92e0e744 StaticDependenciesID=099ca642eaf817a328b2d708e991f02c
|
|
|
|
Asset Pipeline Refresh (id=2de7a04aefef3fb8bb7837c936d2fac2): Total: 0.574 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=566 ms
|
|
Asset DB Callback time: managed=1 ms, native=5 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.096ms
|
|
Scan: 3.368ms
|
|
Collect global state as custom dependencies: 0.068ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.061ms
|
|
CategorizeAssets: 1.641ms
|
|
ImportOutOfDateAssets: 552.799ms (0.152ms without children)
|
|
ImportManagerImport: 551.585ms (0.330ms without children)
|
|
UnloadImportedAssets: 0.381ms
|
|
ReloadImportedAssets: 1.207ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.391ms
|
|
ImportSchedulerStart: 0.244ms
|
|
PostProcessAllAssets: 3.034ms
|
|
XRBuildSystem.XRAssetImported 1.493ms
|
|
MonoPostProcessAllAssets: 1.437ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.508ms
|
|
SyncVS.PostprocessSyncProject 0.134ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.132ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.078ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 4.059ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.199ms
|
|
PersistCurrentRevisions: 0.147ms
|
|
Untracked: 8.313ms
|
|
|
|
[Worker2] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '91dae7552ecf029f5d1453062a8605c8') in 0.311594179 seconds
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 567 unused Assets / (2.1 MB). Loaded Objects now: 11360.
|
|
Memory consumption went from 377.2 MB to 375.1 MB.
|
|
Total: 24.342598 ms (FindLiveObjects: 0.638367 ms CreateObjectMapping: 0.368561 ms MarkObjects: 22.084002 ms DeleteObjects: 0.860784 ms)
|
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|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.865 seconds
|
|
Domain Reload Profiling: 2599ms
|
|
BeginReloadAssembly (401ms)
|
|
DisableScriptedObjects (63ms)
|
|
CreateAndSetChildDomain (170ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (66ms)
|
|
LoadAllAssembliesAndSetupDomain (245ms)
|
|
LoadAssemblies (108ms)
|
|
TypeCache.Refresh (6ms)
|
|
AnalyzeDomain (26ms)
|
|
ResolveRequiredComponents (23ms)
|
|
FinalizeReload (1866ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (107ms)
|
|
ProcessInitializeOnLoadAttributes (416ms)
|
|
ProcessInitializeOnLoadMethodAttributes (75ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
AwakeInstancesAfterBackupRestoration (622ms)
|
|
|
|
Asset Pipeline Refresh (id=c528534e829f67e1f95efcbcdf489fb2): Total: 2.800 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1980 ms
|
|
Asset DB Callback time: managed=34 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=783 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.429ms
|
|
ApplyChangesToAssetFolders: 0.313ms
|
|
Collect global state as custom dependencies: 2.212ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.185ms
|
|
CategorizeAssets: 57.721ms
|
|
CompileScripts: 1.362ms
|
|
ImportOutOfDateAssets: 1876.565ms (1873.962ms without children)
|
|
CollectScriptTypesHashes: 0.680ms
|
|
ReloadNativeAssets: 1.477ms
|
|
UnloadImportedAssets: 0.170ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.639ms
|
|
ImportSchedulerStart: 0.277ms
|
|
PostProcessAllAssets: 34.880ms
|
|
MonoPostProcessAllAssets: 34.876ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.393ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.440ms
|
|
SyncVS.PostprocessSyncProject 1.584ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.332ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.508ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.508ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.432ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.251ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.230ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.229ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.216ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.172ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.141ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.132ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.116ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.115ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.078ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.053ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.163ms
|
|
UnloadStreamsBegin: 0.086ms
|
|
PersistCurrentRevisions: 0.105ms
|
|
GenerateScriptTypeHashes: 2.870ms
|
|
GenerateScriptTypeSerializationHashes: 4.829ms
|
|
Untracked: 824.247ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 3.896 ms
|
|
Integration: 705.937 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.007 ms
|
|
Total Operation Time: 709.843 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=17cfb6a4b266b8c5da1bca2d58efa335): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 8.047 ms
|
|
Integration: 6.379 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 47.606 ms
|
|
Total Operation Time: 62.036 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 0.826 ms
|
|
Integration: 1.644 ms
|
|
Integration of assets: 0.010 ms
|
|
Thread Wait Time: 105.013 ms
|
|
Total Operation Time: 107.492 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.404 ms
|
|
Integration: 1.052 ms
|
|
Integration of assets: 0.010 ms
|
|
Thread Wait Time: 138.874 ms
|
|
Total Operation Time: 140.341 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:22)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 22)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:22)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 22)
|
|
|
|
InvalidOperationException: Sequence contains no matching element
|
|
at System.Linq.Enumerable.Single[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00070] in <ada5ca24c2414cbb9aa0f67c3255a013>:0
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x0006b] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:30
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 30)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:45)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 45)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:22)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 22)
|
|
|
|
InvalidOperationException: Sequence contains no matching element
|
|
at System.Linq.Enumerable.Single[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00070] in <ada5ca24c2414cbb9aa0f67c3255a013>:0
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x0006b] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:30
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 30)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:45)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 45)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:22)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 22)
|
|
|
|
InvalidOperationException: Sequence contains no matching element
|
|
at System.Linq.Enumerable.Single[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00070] in <ada5ca24c2414cbb9aa0f67c3255a013>:0
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x0006b] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:30
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 30)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:45)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 45)
|
|
|
|
Container Testing (1050788389) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-625615469) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.795 ms
|
|
Integration: 18.044 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 18.846 ms
|
|
Unloading 580 unused Assets / (0.8 MB). Loaded Objects now: 11405.
|
|
Memory consumption went from 392.2 MB to 391.4 MB.
|
|
Total: 26.494273 ms (FindLiveObjects: 0.525064 ms CreateObjectMapping: 0.159800 ms MarkObjects: 25.032051 ms DeleteObjects: 0.477456 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Asset Pipeline Refresh (id=48ca5f7db79aa83b6bc4494227761a1d): Total: 0.080 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=6597c6716dcc1f35cbab6ff86e7680ae): Total: 0.093 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
# C# Debugger Attached
|
|
|
|
You are trying to attach a debugger, but Debug Mode is switched off in your project.
|
|
|
|
When Unity is in Debug Mode, C# performance is reduced, but you can attach a debugger. Switching to Debug Mode also recompiles and reloads all scripts.
|
|
|
|
You can enable Debug Mode temporarily for this Editor session, switch it on for all projects until further notice, or cancel attaching the debugger.
|
|
|
|
If you switch it on for all projects, you can change it later in the "Code Optimization on Startup" setting in the Preferences window.
|
|
|
|
| Enable debugging for this session | Enable debugging for all projects | Cancel |
|
|
debugger-agent: Unable to listen on 56
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 0 Duration: 0s880ms
|
|
[ 834/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1243/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1244/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (0.81 seconds), 6 items updated, 1247 evaluated
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Total cache size 267961932
|
|
Total cache size after purge 267961932, took 00:00:00.0972568
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 0 unused Assets / (0 B). Loaded Objects now: 11374.
|
|
Memory consumption went from 362.9 MB to 362.9 MB.
|
|
Total: 44.257821 ms (FindLiveObjects: 0.585499 ms CreateObjectMapping: 0.345027 ms MarkObjects: 42.918259 ms DeleteObjects: 0.018956 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 2.402 seconds
|
|
Domain Reload Profiling: 4069ms
|
|
BeginReloadAssembly (825ms)
|
|
DisableScriptedObjects (94ms)
|
|
CreateAndSetChildDomain (319ms)
|
|
RebuildCommonClasses (12ms)
|
|
RebuildNativeTypeToScriptingClass (11ms)
|
|
initialDomainReloadingComplete (115ms)
|
|
LoadAllAssembliesAndSetupDomain (702ms)
|
|
LoadAssemblies (413ms)
|
|
TypeCache.Refresh (33ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (272ms)
|
|
BuildScriptInfoCaches (246ms)
|
|
ResolveRequiredComponents (23ms)
|
|
FinalizeReload (2403ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (381ms)
|
|
ProcessInitializeOnLoadAttributes (543ms)
|
|
ProcessInitializeOnLoadMethodAttributes (82ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (640ms)
|
|
|
|
Asset Pipeline Refresh (id=2fd482e9bd1061a52b30c4f7f988ea00): Total: 6.203 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3111 ms
|
|
Asset DB Callback time: managed=78 ms, native=5 ms
|
|
Scripting: domain reloads=1, domain reload time=1784 ms, compile time=1223 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.666ms
|
|
ApplyChangesToAssetFolders: 0.501ms
|
|
Scan: 568.208ms
|
|
Collect global state as custom dependencies: 4.306ms
|
|
OnSourceAssetsModified: 1.018ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.174ms
|
|
CategorizeAssets: 63.520ms
|
|
CompileScripts: 1222.925ms
|
|
ImportOutOfDateAssets: 2414.984ms (2411.709ms without children)
|
|
CollectScriptTypesHashes: 1.551ms
|
|
ReloadNativeAssets: 1.251ms
|
|
UnloadImportedAssets: 0.462ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.876ms
|
|
ImportSchedulerStart: 0.648ms
|
|
PostProcessAllAssets: 79.845ms
|
|
XRBuildSystem.XRAssetImported 1.751ms
|
|
MonoPostProcessAllAssets: 77.654ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.867ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 14.445ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 7.538ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.186ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.847ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.626ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.954ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.821ms
|
|
SyncVS.PostprocessSyncProject 1.583ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.412ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.087ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.053ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.805ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.784ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.656ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.580ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.557ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.507ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.421ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.410ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.398ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.388ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.377ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.308ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.278ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.268ms
|
|
AssetEvents.OnPostprocessAllAssets 0.253ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.231ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.229ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.223ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.220ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.213ms
|
|
PostProcessor.OnPostprocessAllAssets 0.180ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.178ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.177ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.176ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.167ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.134ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.132ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.131ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.130ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.125ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.110ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.096ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.087ms
|
|
PostAssetChangesProfiler: 3.125ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.501ms
|
|
PersistCurrentRevisions: 0.134ms
|
|
GenerateScriptTypeHashes: 2.577ms
|
|
GenerateScriptTypeSerializationHashes: 4.412ms
|
|
Untracked: 1832.020ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Asset Pipeline Refresh (id=5111ed37003f454cb8f0311b19b51c78): Total: 0.082 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=ea55996726e90838c8b16e2f838c1e03): Total: 0.034 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=346cb16487fa9a4f39f3e3a49c978a9d): Total: 0.103 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=059bbf06aba0283ed827447444e08687): Total: 0.170 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611160 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
|
|
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
|
|
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
|
|
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
|
|
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
|
|
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
|
|
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
|
|
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
|
|
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
|
|
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
|
|
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
|
|
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
|
|
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
|
|
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
|
|
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
|
|
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
|
|
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
|
|
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
|
|
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
|
|
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
|
|
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
|
|
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
|
|
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
|
|
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
|
|
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
|
|
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
|
|
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
|
|
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
|
|
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
|
|
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
|
|
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
|
|
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
|
|
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
|
|
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
|
|
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
|
|
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
|
|
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
|
|
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
|
|
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
|
|
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
|
|
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
|
|
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
|
|
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
|
|
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
|
|
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
|
|
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
|
|
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
|
|
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
|
|
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
|
|
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
|
|
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
|
|
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
|
|
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
|
|
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
|
|
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
|
|
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
|
|
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Segment set for func_LocationSegmentTrigger #3 segment is 0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportCurrentMap () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:23)
|
|
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
|
|
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
|
|
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
|
|
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
|
|
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
|
|
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
|
|
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
|
|
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1660)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '70ff6625d55ea64101d7718d9e8e4e80') in 0.739 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=64c31b87ec1b1da3a83280033ce420f4 DependenciesID=1bb9f2c898373f49b3c832de92e0e744 StaticDependenciesID=099ca642eaf817a328b2d708e991f02c
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[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=431481f87db8909bb831c0d7d6e53f09): Total: 0.856 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=826 ms
|
|
Asset DB Callback time: managed=16 ms, native=12 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.205ms
|
|
Scan: 4.014ms
|
|
Collect global state as custom dependencies: 0.080ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.655ms
|
|
CategorizeAssets: 4.705ms
|
|
ImportOutOfDateAssets: 748.492ms (0.196ms without children)
|
|
ImportManagerImport: 743.702ms (0.625ms without children)
|
|
ReloadNativeAssets: 0.080ms
|
|
UnloadImportedAssets: 2.408ms
|
|
ReloadImportedAssets: 3.425ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.467ms
|
|
ImportSchedulerStart: 1.619ms
|
|
PostProcessAllAssets: 19.397ms
|
|
XRBuildSystem.XRAssetImported 2.486ms
|
|
ObjectImages.AssetImported 0.109ms
|
|
MonoPostProcessAllAssets: 16.526ms
|
|
SyncVS.PostprocessSyncProject 6.257ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.190ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.780ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.211ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.364ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.325ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.160ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.112ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.081ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.079ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.067ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.055ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.055ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 9.306ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.001ms
|
|
UnloadStreamsBegin: 0.091ms
|
|
PersistCurrentRevisions: 0.167ms
|
|
Untracked: 65.432ms
|
|
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 0 Duration: 0s752ms
|
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[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (0.69 seconds), 6 items updated, 1247 evaluated
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Total cache size 267961932
|
|
Total cache size after purge 267961932, took 00:00:00.1061969
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 605 unused Assets / (1.3 MB). Loaded Objects now: 11369.
|
|
Memory consumption went from 373.7 MB to 372.4 MB.
|
|
Total: 56.732821 ms (FindLiveObjects: 0.600306 ms CreateObjectMapping: 0.356809 ms MarkObjects: 46.660017 ms DeleteObjects: 8.761754 ms)
|
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|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 2.044 seconds
|
|
Domain Reload Profiling: 3745ms
|
|
BeginReloadAssembly (945ms)
|
|
DisableScriptedObjects (135ms)
|
|
CreateAndSetChildDomain (369ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (11ms)
|
|
initialDomainReloadingComplete (98ms)
|
|
LoadAllAssembliesAndSetupDomain (636ms)
|
|
LoadAssemblies (437ms)
|
|
TypeCache.Refresh (22ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (245ms)
|
|
BuildScriptInfoCaches (214ms)
|
|
ResolveRequiredComponents (26ms)
|
|
FinalizeReload (2045ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (307ms)
|
|
ProcessInitializeOnLoadAttributes (453ms)
|
|
ProcessInitializeOnLoadMethodAttributes (77ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (644ms)
|
|
|
|
Asset Pipeline Refresh (id=acba87a070992876fb0a889c584f1484): Total: 5.790 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2651 ms
|
|
Asset DB Callback time: managed=85 ms, native=15 ms
|
|
Scripting: domain reloads=1, domain reload time=1860 ms, compile time=1177 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.513ms
|
|
ApplyChangesToAssetFolders: 2.631ms
|
|
Scan: 443.887ms
|
|
Collect global state as custom dependencies: 4.069ms
|
|
OnSourceAssetsModified: 3.977ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.945ms
|
|
CategorizeAssets: 73.374ms
|
|
CompileScripts: 1176.816ms
|
|
ImportOutOfDateAssets: 2058.294ms (2054.481ms without children)
|
|
CollectScriptTypesHashes: 3.567ms
|
|
ReloadNativeAssets: 1.615ms
|
|
UnloadImportedAssets: 0.266ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.837ms
|
|
ImportSchedulerStart: 1.057ms
|
|
PostProcessAllAssets: 93.805ms
|
|
PostProcessCallbackCreateDeferredMaterials 10.075ms
|
|
XRBuildSystem.XRAssetImported 1.866ms
|
|
MonoPostProcessAllAssets: 81.408ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 15.398ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.069ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.064ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.785ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 3.102ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.932ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.810ms
|
|
SyncVS.PostprocessSyncProject 1.675ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.459ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.446ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.051ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.939ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.806ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.755ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.587ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.502ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.493ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.409ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.406ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.394ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.282ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.276ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.253ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.250ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.230ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.212ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.211ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.210ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.204ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.182ms
|
|
AssetEvents.OnPostprocessAllAssets 0.178ms
|
|
PostProcessor.OnPostprocessAllAssets 0.178ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.177ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.172ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.127ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.126ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.117ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.115ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.112ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.111ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.107ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.099ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.098ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.096ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.063ms
|
|
PostAssetChangesProfiler: 2.603ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.186ms
|
|
UnloadStreamsBegin: 0.099ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 3.419ms
|
|
GenerateScriptTypeSerializationHashes: 5.991ms
|
|
Untracked: 1918.916ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=df6ea37cf27d09368983771f01acfaa1): Total: 0.034 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map
|
|
73 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
188 boxbevels
|
|
0 edgebevels
|
|
2 entities
|
|
638 planes
|
|
0 areaportals
|
|
Size: -480, -624, -64 to 160, 608, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
438 faces
|
|
383 leafs
|
|
--- MakeTreePortals ---
|
|
29 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
114 cluster references
|
|
--- FloodEntities ---
|
|
270 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
114 solid leafs
|
|
0 leafs filled
|
|
269 inside leafs
|
|
--- CullSides ---
|
|
88 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
350 faces
|
|
353 leafs
|
|
--- MakeTreePortals ---
|
|
56 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
73 structural brushes
|
|
139 cluster references
|
|
--- NumberClusters ---
|
|
240 visclusters
|
|
885 visportals
|
|
736 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
325 axial edge lines
|
|
255 non-axial edge lines
|
|
0 degenerate edges
|
|
174 verts added for T-junctions
|
|
1574 total verts
|
|
314 naturally ordered
|
|
31 rotated orders
|
|
5 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
685 references
|
|
350 (350) emitted drawsurfs
|
|
338 stripped face surfaces
|
|
12 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
350 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
2307 redundant indexes supressed, saving 9 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
338 stripped surfaces
|
|
12 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
642 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.bsp
|
|
Wrote 0.2 MB (157500 bytes)
|
|
0 seconds elapsed
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '46bd63535447e9be27b3607c89759347') in 0.159 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=eb0b01c2410183532030f39b2c45986d DependenciesID=889b80b826a4b9f6c2a6c8f449e424ef StaticDependenciesID=72a36c33fe46a90615fe96722ca76728
|
|
Asset Pipeline Refresh (id=166c8adbd0fdd84adb7125aa73edf117): Total: 0.179 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
55 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
56 boxbevels
|
|
0 edgebevels
|
|
6 entities
|
|
328 planes
|
|
0 areaportals
|
|
Size: -136, -128, -64 to 144, 128, 144
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
330 faces
|
|
294 leafs
|
|
--- MakeTreePortals ---
|
|
1 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
112 cluster references
|
|
--- FloodEntities ---
|
|
188 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
106 solid leafs
|
|
1 leafs filled
|
|
187 inside leafs
|
|
--- CullSides ---
|
|
91 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
237 faces
|
|
235 leafs
|
|
--- MakeTreePortals ---
|
|
2 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
105 cluster references
|
|
--- NumberClusters ---
|
|
150 visclusters
|
|
469 visportals
|
|
542 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
330 axial edge lines
|
|
82 non-axial edge lines
|
|
0 degenerate edges
|
|
68 verts added for T-junctions
|
|
1029 total verts
|
|
212 naturally ordered
|
|
25 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
444 references
|
|
237 (237) emitted drawsurfs
|
|
237 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
237 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
1515 redundant indexes supressed, saving 5 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
255 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
332 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.1 MB (108140 bytes)
|
|
0 seconds elapsed
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Segment set for func_LocationSegmentTrigger #3 segment is 0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41)
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'f402a6884efe8e24a7911558f147ce1f') in 0.133 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=0dfa23de8ebd5e8413293140e1eb6440 DependenciesID=5a2933c5ec7c87a69ff433ca431d9102 StaticDependenciesID=84dc73e16fe09e6a4b09f135fb70ce32
|
|
Asset Pipeline Refresh (id=9eccb2773728c6284ba6bfa34cda7ee9): Total: 0.150 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611160 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Segment set for func_LocationSegmentTrigger #3 segment is 0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '47a3051e0529868dbc97ff2d8fc8dd5d') in 0.563 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=510452ff01dc049b9a262d05e68ced5c DependenciesID=1bb9f2c898373f49b3c832de92e0e744 StaticDependenciesID=099ca642eaf817a328b2d708e991f02c
|
|
|
|
Asset Pipeline Refresh (id=fd22ab61f491efea2aedf83e857ef95f): Total: 0.706 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=694 ms
|
|
Asset DB Callback time: managed=4 ms, native=6 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.117ms
|
|
Scan: 4.172ms
|
|
Collect global state as custom dependencies: 0.168ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.093ms
|
|
CategorizeAssets: 4.016ms
|
|
ImportOutOfDateAssets: 568.567ms (0.175ms without children)
|
|
ImportManagerImport: 566.991ms (0.343ms without children)
|
|
ReloadNativeAssets: 0.070ms
|
|
UnloadImportedAssets: 0.464ms
|
|
ReloadImportedAssets: 1.154ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.547ms
|
|
ImportSchedulerStart: 0.315ms
|
|
PostProcessAllAssets: 6.078ms
|
|
XRBuildSystem.XRAssetImported 1.559ms
|
|
MonoPostProcessAllAssets: 4.394ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.446ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.141ms
|
|
SyncVS.PostprocessSyncProject 0.141ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.072ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 4.980ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.266ms
|
|
PersistCurrentRevisions: 0.148ms
|
|
Untracked: 117.432ms
|
|
|
|
[Worker2] Imported GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map - Importer: PreviewImporter -> (ImportResultId: '7e1a9bd5a8eaf26e408d5f5e8ecfc2ba') in 0.330937 seconds
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 560 unused Assets / (2.1 MB). Loaded Objects now: 11375.
|
|
Memory consumption went from 378.1 MB to 376.0 MB.
|
|
Total: 22.010905 ms (FindLiveObjects: 0.516989 ms CreateObjectMapping: 0.323036 ms MarkObjects: 20.136639 ms DeleteObjects: 0.735820 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.866 seconds
|
|
Domain Reload Profiling: 2654ms
|
|
BeginReloadAssembly (431ms)
|
|
DisableScriptedObjects (63ms)
|
|
CreateAndSetChildDomain (162ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (66ms)
|
|
LoadAllAssembliesAndSetupDomain (271ms)
|
|
LoadAssemblies (186ms)
|
|
TypeCache.Refresh (6ms)
|
|
AnalyzeDomain (24ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1867ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (119ms)
|
|
ProcessInitializeOnLoadAttributes (392ms)
|
|
ProcessInitializeOnLoadMethodAttributes (71ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
AwakeInstancesAfterBackupRestoration (634ms)
|
|
|
|
Asset Pipeline Refresh (id=f85642ab4bbdb1623b2dee9cd9cbfec5): Total: 2.903 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1979 ms
|
|
Asset DB Callback time: managed=28 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=893 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.608ms
|
|
ApplyChangesToAssetFolders: 0.303ms
|
|
Collect global state as custom dependencies: 3.012ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.177ms
|
|
CategorizeAssets: 56.473ms
|
|
CompileScripts: 1.215ms
|
|
ImportOutOfDateAssets: 1877.017ms (1874.629ms without children)
|
|
CollectScriptTypesHashes: 0.589ms
|
|
ReloadNativeAssets: 1.168ms
|
|
UnloadImportedAssets: 0.168ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.676ms
|
|
ImportSchedulerStart: 0.338ms
|
|
PostProcessAllAssets: 28.755ms
|
|
MonoPostProcessAllAssets: 28.751ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.579ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.446ms
|
|
SyncVS.PostprocessSyncProject 1.593ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.390ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.340ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.488ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.421ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.239ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.229ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.222ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.208ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.191ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.143ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.141ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.113ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.072ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.161ms
|
|
UnloadStreamsBegin: 0.084ms
|
|
PersistCurrentRevisions: 0.117ms
|
|
GenerateScriptTypeHashes: 2.534ms
|
|
GenerateScriptTypeSerializationHashes: 4.282ms
|
|
Untracked: 933.558ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 12.358 ms
|
|
Integration: 727.786 ms
|
|
Integration of assets: 0.009 ms
|
|
Thread Wait Time: 0.002 ms
|
|
Total Operation Time: 740.155 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.012 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=204df919a5626c76fa119983577e2807): Total: 0.069 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 17.476 ms
|
|
Integration: 7.141 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 60.481 ms
|
|
Total Operation Time: 85.101 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.205 ms
|
|
Integration: 1.971 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: 122.770 ms
|
|
Total Operation Time: 125.954 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.586 ms
|
|
Integration: 1.020 ms
|
|
Integration of assets: 0.010 ms
|
|
Thread Wait Time: 188.886 ms
|
|
Total Operation Time: 190.502 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:22)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 22)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:22)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 22)
|
|
|
|
KeyNotFoundException: The given key 'LocationTransition' was not present in the dictionary.
|
|
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fe1d7a670f4f4d078f963f4439913bcb>:0
|
|
at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x000fb] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:37
|
|
at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource.GetResult (System.Int16 token) [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Factory.cs:326
|
|
at Cysharp.Threading.Tasks.UniTaskExtensions.Forget (Cysharp.Threading.Tasks.UniTask task) [0x00011] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:559
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions:Forget(UniTask) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:563)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter(Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:35)
|
|
|
|
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
|
|
|
|
InvalidCastException: Specified cast is not valid.
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x000a3] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:37
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 37)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:45)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 45)
|
|
|
|
Container Testing (248548798) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (1631913332) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.925 ms
|
|
Integration: 17.202 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 18.134 ms
|
|
Unloading 580 unused Assets / (1.0 MB). Loaded Objects now: 11420.
|
|
Memory consumption went from 392.9 MB to 391.9 MB.
|
|
Total: 28.802985 ms (FindLiveObjects: 0.521298 ms CreateObjectMapping: 0.159028 ms MarkObjects: 27.250372 ms DeleteObjects: 0.505148 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
|
|
Asset Pipeline Refresh (id=275cb07007193d72484ed6de36560cc1): Total: 0.697 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=216 ms
|
|
Asset DB Callback time: managed=474 ms, native=6 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=2, changed=5, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.172ms
|
|
Scan: 131.007ms
|
|
Collect global state as custom dependencies: 0.186ms
|
|
OnSourceAssetsModified: 0.461ms
|
|
CategorizeScriptCompilationAssets: 0.058ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.515ms
|
|
CategorizeAssets: 18.495ms
|
|
CompileScripts: 0.355ms
|
|
ImportOutOfDateAssets: 1.139ms (0.178ms without children)
|
|
UnloadImportedAssets: 0.099ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.430ms
|
|
ImportSchedulerStart: 0.386ms
|
|
PostProcessAllAssets: 474.259ms
|
|
XRBuildSystem.XRAssetImported 3.977ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.212ms
|
|
MonoPostProcessAllAssets: 469.814ms
|
|
SyncVS.PostprocessSyncProject 467.232ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.617ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.520ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.332ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.180ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.150ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.080ms
|
|
PostAssetChangesProfiler: 5.782ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.163ms
|
|
UnloadStreamsBegin: 0.087ms
|
|
PersistCurrentRevisions: 0.110ms
|
|
Untracked: 63.480ms
|
|
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
|
Asset Pipeline Refresh (id=e959e61812ed1890391b2364635912ee): Total: 0.014 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents"
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 4 Duration: 0s455ms
|
|
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aE-inputdata.json
|
|
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
*** Tundra requires additional run (0.40 seconds), 2 items updated, 1230 evaluated
|
|
ExitCode: 0 Duration: 1s682ms
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 0 Duration: 0s866ms
|
|
Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482
|
|
[ 618/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.rsp
|
|
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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|
[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (0.81 seconds), 10 items updated, 1247 evaluated
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Total cache size 267961932
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size after purge 267961932, took 00:00:00.0855085
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 60 unused Assets / (88.8 KB). Loaded Objects now: 11391.
|
|
Memory consumption went from 364.5 MB to 364.4 MB.
|
|
Total: 52.641126 ms (FindLiveObjects: 0.638938 ms CreateObjectMapping: 0.812795 ms MarkObjects: 50.595780 ms DeleteObjects: 0.171452 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Refreshing native plugins compatible for Editor in 2.02 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Refreshing native plugins compatible for Editor in 2.07 ms, found 3 plugins.
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 3.011 seconds
|
|
Domain Reload Profiling: 4287ms
|
|
BeginReloadAssembly (595ms)
|
|
DisableScriptedObjects (77ms)
|
|
CreateAndSetChildDomain (204ms)
|
|
RebuildCommonClasses (11ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (72ms)
|
|
LoadAllAssembliesAndSetupDomain (585ms)
|
|
LoadAssemblies (191ms)
|
|
TypeCache.Refresh (14ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (266ms)
|
|
BuildScriptInfoCaches (233ms)
|
|
ResolveRequiredComponents (29ms)
|
|
FinalizeReload (3012ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (456ms)
|
|
ProcessInitializeOnLoadAttributes (773ms)
|
|
ProcessInitializeOnLoadMethodAttributes (116ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (639ms)
|
|
|
|
Asset Pipeline Refresh (id=355ddf299310e9a1e8f9c99acefe4214): Total: 4.612 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3188 ms
|
|
Asset DB Callback time: managed=78 ms, native=5 ms
|
|
Scripting: domain reloads=1, domain reload time=1338 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.695ms
|
|
ApplyChangesToAssetFolders: 0.412ms
|
|
Collect global state as custom dependencies: 4.495ms
|
|
ProcessAssetsWithTransientArtifactChanges: 10.157ms
|
|
CategorizeAssets: 72.878ms
|
|
CompileScripts: 1.613ms
|
|
ImportOutOfDateAssets: 3027.438ms (3024.389ms without children)
|
|
CollectScriptTypesHashes: 0.976ms
|
|
ReloadNativeAssets: 1.291ms
|
|
UnloadImportedAssets: 0.278ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.938ms
|
|
ImportSchedulerStart: 0.496ms
|
|
PostProcessAllAssets: 80.812ms
|
|
XRBuildSystem.XRAssetImported 1.570ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.052ms
|
|
MonoPostProcessAllAssets: 78.878ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 16.418ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.264ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.069ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.005ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 3.326ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.389ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.148ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.969ms
|
|
SyncVS.PostprocessSyncProject 1.875ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.448ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.120ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.066ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.816ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.753ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.682ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.610ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.578ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.538ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.441ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.429ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.341ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.326ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.319ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.262ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.260ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.234ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.229ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.225ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.211ms
|
|
AssetEvents.OnPostprocessAllAssets 0.211ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.184ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.184ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.181ms
|
|
PostProcessor.OnPostprocessAllAssets 0.179ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.173ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.153ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.127ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.126ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.121ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.120ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.113ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.103ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.097ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.091ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.087ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.081ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.074ms
|
|
PostAssetChangesProfiler: 2.998ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.306ms
|
|
UnloadStreamsBegin: 0.163ms
|
|
PersistCurrentRevisions: 0.105ms
|
|
GenerateScriptTypeHashes: 2.749ms
|
|
GenerateScriptTypeSerializationHashes: 4.718ms
|
|
Untracked: 1407.693ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
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|
Unhandled description string ]
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[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.004 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=4932393b7ea780f729a113ea6428e20a): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 567 unused Assets / (2.1 MB). Loaded Objects now: 11386.
|
|
Memory consumption went from 378.3 MB to 376.2 MB.
|
|
Total: 23.166042 ms (FindLiveObjects: 0.545733 ms CreateObjectMapping: 0.338235 ms MarkObjects: 21.488344 ms DeleteObjects: 0.470343 ms)
|
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|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.794 seconds
|
|
Domain Reload Profiling: 2479ms
|
|
BeginReloadAssembly (380ms)
|
|
DisableScriptedObjects (62ms)
|
|
CreateAndSetChildDomain (164ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (62ms)
|
|
LoadAllAssembliesAndSetupDomain (221ms)
|
|
LoadAssemblies (86ms)
|
|
TypeCache.Refresh (7ms)
|
|
AnalyzeDomain (25ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (1795ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (103ms)
|
|
ProcessInitializeOnLoadAttributes (398ms)
|
|
ProcessInitializeOnLoadMethodAttributes (68ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (608ms)
|
|
|
|
Asset Pipeline Refresh (id=3eddc5f0ed44057ddacf95c4800ef627): Total: 2.669 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1903 ms
|
|
Asset DB Callback time: managed=30 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=733 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.388ms
|
|
ApplyChangesToAssetFolders: 0.292ms
|
|
Collect global state as custom dependencies: 2.068ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.176ms
|
|
CategorizeAssets: 55.589ms
|
|
CompileScripts: 1.206ms
|
|
ImportOutOfDateAssets: 1805.227ms (1802.836ms without children)
|
|
CollectScriptTypesHashes: 0.633ms
|
|
ReloadNativeAssets: 1.187ms
|
|
UnloadImportedAssets: 0.212ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.675ms
|
|
ImportSchedulerStart: 0.291ms
|
|
PostProcessAllAssets: 30.691ms
|
|
MonoPostProcessAllAssets: 30.688ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.085ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.577ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.607ms
|
|
SyncVS.PostprocessSyncProject 1.576ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.377ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.496ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.420ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.259ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.237ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.227ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.212ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.212ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.207ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.178ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.158ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.134ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.116ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.114ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.060ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.055ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.162ms
|
|
UnloadStreamsBegin: 0.055ms
|
|
PersistCurrentRevisions: 0.134ms
|
|
GenerateScriptTypeHashes: 2.514ms
|
|
GenerateScriptTypeSerializationHashes: 4.272ms
|
|
Untracked: 771.831ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 5.292 ms
|
|
Integration: 699.832 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 705.131 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.011 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=67976a3f963c6453eacb9874a0a295d2): Total: 0.057 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 6.148 ms
|
|
Integration: 6.651 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 53.222 ms
|
|
Total Operation Time: 66.024 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.060 ms
|
|
Integration: 1.529 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: 103.318 ms
|
|
Total Operation Time: 105.914 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.520 ms
|
|
Integration: 1.031 ms
|
|
Integration of assets: 0.010 ms
|
|
Thread Wait Time: 128.277 ms
|
|
Total Operation Time: 129.838 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:22)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 22)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:22)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 22)
|
|
|
|
InvalidCastException: Specified cast is not valid.
|
|
at Code.Game.OfficeGame.Location.PlayerLocationChecker.OnTriggerEnter (UnityEngine.Collider other) [0x000a3] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:37
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 37)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:45)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 45)
|
|
|
|
Container Testing (-779772710) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (783167538) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.736 ms
|
|
Integration: 20.370 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.008 ms
|
|
Total Operation Time: 21.115 ms
|
|
Unloading 580 unused Assets / (2.3 MB). Loaded Objects now: 11431.
|
|
Memory consumption went from 393.4 MB to 391.1 MB.
|
|
Total: 27.617380 ms (FindLiveObjects: 0.600827 ms CreateObjectMapping: 0.181641 ms MarkObjects: 25.934093 ms DeleteObjects: 0.505598 ms)
|
|
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 0 Duration: 0s667ms
|
|
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
[1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (0.61 seconds), 9 items updated, 1247 evaluated
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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Total cache size 267961932
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Total cache size after purge 267961932, took 00:00:00.1660364
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 0 unused Assets / (0 B). Loaded Objects now: 11400.
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Memory consumption went from 364.0 MB to 364.0 MB.
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Total: 38.905453 ms (FindLiveObjects: 0.530295 ms CreateObjectMapping: 0.353643 ms MarkObjects: 37.639468 ms DeleteObjects: 0.026440 ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for LinuxStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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Unhandled description string [
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Unhandled description string ]
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
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Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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Unhandled description string [
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Unhandled description string ]
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- Finished resetting the current domain, in 2.238 seconds
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Domain Reload Profiling: 3263ms
|
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BeginReloadAssembly (502ms)
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DisableScriptedObjects (93ms)
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CreateAndSetChildDomain (199ms)
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RebuildCommonClasses (10ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (67ms)
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LoadAllAssembliesAndSetupDomain (435ms)
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LoadAssemblies (112ms)
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TypeCache.Refresh (13ms)
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TypeCache.ScanAssembly (3ms)
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AnalyzeDomain (213ms)
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BuildScriptInfoCaches (190ms)
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ResolveRequiredComponents (22ms)
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FinalizeReload (2239ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (267ms)
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ProcessInitializeOnLoadAttributes (529ms)
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ProcessInitializeOnLoadMethodAttributes (82ms)
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AfterProcessingInitializeOnLoad (6ms)
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AwakeInstancesAfterBackupRestoration (773ms)
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Asset Pipeline Refresh (id=91fec7d5c48a29457b0739ae30e90988): Total: 5.003 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
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(Values over 0.05ms)
|
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Summary:
|
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=2921 ms
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Asset DB Callback time: managed=81 ms, native=5 ms
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Scripting: domain reloads=1, domain reload time=1102 ms, compile time=893 ms, other=0 ms
|
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Project Asset Count: scripts=1897, non-scripts=3032
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Asset File Changes: new=0, changed=3, moved=0, deleted=0
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Scan Filter Count: 1
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InvokePackagesCallback: 0.542ms
|
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ApplyChangesToAssetFolders: 0.469ms
|
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Scan: 539.640ms
|
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Collect global state as custom dependencies: 5.026ms
|
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OnSourceAssetsModified: 0.709ms
|
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ProcessAssetsWithTransientArtifactChanges: 7.212ms
|
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CategorizeAssets: 77.072ms
|
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CompileScripts: 893.174ms
|
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ImportOutOfDateAssets: 2253.822ms (2249.623ms without children)
|
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CollectScriptTypesHashes: 1.087ms
|
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ReloadNativeAssets: 1.388ms
|
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UnloadImportedAssets: 0.275ms
|
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.919ms
|
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ImportSchedulerStart: 1.564ms
|
|
PostProcessAllAssets: 83.128ms
|
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XRBuildSystem.XRAssetImported 1.586ms
|
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PostProcessCallbackCreateDeferredMaterials 0.085ms
|
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MonoPostProcessAllAssets: 80.850ms
|
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NugetAssetPostprocessor.OnPostprocessAllAssets 17.184ms
|
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.872ms
|
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BuilderAssetPostprocessor.OnPostprocessAllAssets 6.391ms
|
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AssetPostprocessor.OnPostprocessAllAssets 4.043ms
|
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AssetChangedListener.OnPostprocessAllAssets 4.006ms
|
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.084ms
|
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SpriteSlicePostprocessor.OnPostprocessAllAssets 1.847ms
|
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SyncVS.PostprocessSyncProject 1.656ms
|
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.619ms
|
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.384ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.381ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.111ms
|
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.006ms
|
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.778ms
|
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.642ms
|
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MaterialPostprocessor.OnPostprocessAllAssets 0.618ms
|
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.552ms
|
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.536ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.505ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.455ms
|
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.438ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.307ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.293ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.289ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.287ms
|
|
AssetEvents.OnPostprocessAllAssets 0.277ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.265ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.265ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.254ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.248ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.226ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.212ms
|
|
PostProcessor.OnPostprocessAllAssets 0.188ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.181ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.165ms
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DomainReloadProcessor.OnPostprocessAllAssets 0.147ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.146ms
|
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.144ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.135ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.125ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.123ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.122ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.120ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.109ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.098ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.096ms
|
|
PostAssetChangesProfiler: 2.638ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.258ms
|
|
UnloadStreamsBegin: 0.104ms
|
|
PersistCurrentRevisions: 0.133ms
|
|
GenerateScriptTypeHashes: 3.584ms
|
|
GenerateScriptTypeSerializationHashes: 6.088ms
|
|
Untracked: 1137.019ms
|
|
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=ed1b0d6607cc01f9db2f619fe5f59d05): Total: 0.095 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
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|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
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|
Asset Pipeline Refresh (id=a16b441789e11d0e0b7ebe2ade4ddf20): Total: 0.024 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=67f02601f6a962906bac311a2322d322): Total: 0.070 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
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Unloading 568 unused Assets / (3.1 MB). Loaded Objects now: 11395.
|
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Memory consumption went from 386.0 MB to 382.9 MB.
|
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Total: 20.581584 ms (FindLiveObjects: 0.606498 ms CreateObjectMapping: 0.188904 ms MarkObjects: 18.942670 ms DeleteObjects: 0.523452 ms)
|
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|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
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Scripting: successfully reloaded assembly
|
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Unhandled description string [
|
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Unhandled description string ]
|
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Unhandled description string [
|
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Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.817 seconds
|
|
Domain Reload Profiling: 2455ms
|
|
BeginReloadAssembly (321ms)
|
|
DisableScriptedObjects (59ms)
|
|
CreateAndSetChildDomain (118ms)
|
|
RebuildCommonClasses (10ms)
|
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RebuildNativeTypeToScriptingClass (10ms)
|
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initialDomainReloadingComplete (64ms)
|
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LoadAllAssembliesAndSetupDomain (231ms)
|
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LoadAssemblies (87ms)
|
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TypeCache.Refresh (7ms)
|
|
AnalyzeDomain (27ms)
|
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ResolveRequiredComponents (22ms)
|
|
FinalizeReload (1818ms)
|
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SetupLoadedEditorAssemblies (0ms)
|
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BeforeProcessingInitializeOnLoad (112ms)
|
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ProcessInitializeOnLoadAttributes (396ms)
|
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ProcessInitializeOnLoadMethodAttributes (69ms)
|
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AfterProcessingInitializeOnLoad (5ms)
|
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AwakeInstancesAfterBackupRestoration (617ms)
|
|
|
|
Asset Pipeline Refresh (id=ca56bd71a2fe10875ab90387f3f3981c): Total: 2.641 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1922 ms
|
|
Asset DB Callback time: managed=34 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=683 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.411ms
|
|
ApplyChangesToAssetFolders: 0.297ms
|
|
Collect global state as custom dependencies: 2.130ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.177ms
|
|
CategorizeAssets: 55.068ms
|
|
CompileScripts: 1.305ms
|
|
ImportOutOfDateAssets: 1827.874ms (1825.358ms without children)
|
|
CollectScriptTypesHashes: 0.626ms
|
|
ReloadNativeAssets: 1.286ms
|
|
UnloadImportedAssets: 0.168ms
|
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.663ms
|
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ImportSchedulerStart: 0.374ms
|
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PostProcessAllAssets: 34.188ms
|
|
MonoPostProcessAllAssets: 34.184ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.407ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.433ms
|
|
SyncVS.PostprocessSyncProject 1.582ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.347ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.615ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.510ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.435ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.251ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.230ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.220ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.212ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.176ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.142ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.140ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.116ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.116ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.102ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.066ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.052ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.168ms
|
|
UnloadStreamsBegin: 0.051ms
|
|
PersistCurrentRevisions: 0.107ms
|
|
GenerateScriptTypeHashes: 2.598ms
|
|
GenerateScriptTypeSerializationHashes: 4.388ms
|
|
Untracked: 717.781ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 5.990 ms
|
|
Integration: 690.880 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 696.877 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=05dfeb86ae143ccfc87181527dcf4171): Total: 0.055 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 15.061 ms
|
|
Integration: 7.473 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 55.641 ms
|
|
Total Operation Time: 78.178 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.485 ms
|
|
Integration: 1.576 ms
|
|
Integration of assets: 0.008 ms
|
|
Thread Wait Time: 126.909 ms
|
|
Total Operation Time: 129.977 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.463 ms
|
|
Integration: 1.007 ms
|
|
Integration of assets: 0.012 ms
|
|
Thread Wait Time: 176.752 ms
|
|
Total Operation Time: 178.234 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Container Testing (-399743844) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-2147112425) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.810 ms
|
|
Integration: 22.157 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.008 ms
|
|
Total Operation Time: 22.976 ms
|
|
Unloading 580 unused Assets / (0.9 MB). Loaded Objects now: 11460.
|
|
Memory consumption went from 396.3 MB to 395.4 MB.
|
|
Total: 28.074217 ms (FindLiveObjects: 0.541847 ms CreateObjectMapping: 0.326713 ms MarkObjects: 26.424072 ms DeleteObjects: 0.479540 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Asset Pipeline Refresh (id=2c93deb62fa3c5f8ba8397ac4e86cfc4): Total: 0.070 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=0140047065e1d2aaa899a98198e388f4): Total: 0.096 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
55 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
56 boxbevels
|
|
0 edgebevels
|
|
6 entities
|
|
328 planes
|
|
0 areaportals
|
|
Size: -136, -128, -64 to 144, 128, 144
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
330 faces
|
|
294 leafs
|
|
--- MakeTreePortals ---
|
|
1 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
112 cluster references
|
|
--- FloodEntities ---
|
|
188 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
106 solid leafs
|
|
1 leafs filled
|
|
187 inside leafs
|
|
--- CullSides ---
|
|
91 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
237 faces
|
|
235 leafs
|
|
--- MakeTreePortals ---
|
|
2 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
105 cluster references
|
|
--- NumberClusters ---
|
|
150 visclusters
|
|
469 visportals
|
|
542 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
330 axial edge lines
|
|
82 non-axial edge lines
|
|
0 degenerate edges
|
|
68 verts added for T-junctions
|
|
1029 total verts
|
|
212 naturally ordered
|
|
25 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
444 references
|
|
237 (237) emitted drawsurfs
|
|
237 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
237 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
1515 redundant indexes supressed, saving 5 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
255 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
332 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.1 MB (108136 bytes)
|
|
0 seconds elapsed
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Segment set for func_LocationSegmentTrigger #3 segment is 0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41)
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'f4111b463ef772640171666d17d8900d') in 0.173 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=621b8880c9197331834ae1da74c89e43 DependenciesID=c124668a391d02a4a247f349df0b3504 StaticDependenciesID=c585d7744bd33d157af364aab5f5ee4d
|
|
Asset Pipeline Refresh (id=af9e85e7bdfade163b24aa6439a501ff): Total: 0.286 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 29 unused Assets / (115.7 KB). Loaded Objects now: 11412.
|
|
Memory consumption went from 369.2 MB to 369.1 MB.
|
|
Total: 34.115018 ms (FindLiveObjects: 0.573045 ms CreateObjectMapping: 0.181080 ms MarkObjects: 33.011297 ms DeleteObjects: 0.031199 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.881 seconds
|
|
Domain Reload Profiling: 2549ms
|
|
BeginReloadAssembly (364ms)
|
|
DisableScriptedObjects (57ms)
|
|
CreateAndSetChildDomain (149ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (59ms)
|
|
LoadAllAssembliesAndSetupDomain (225ms)
|
|
LoadAssemblies (85ms)
|
|
TypeCache.Refresh (6ms)
|
|
AnalyzeDomain (24ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1882ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (107ms)
|
|
ProcessInitializeOnLoadAttributes (402ms)
|
|
ProcessInitializeOnLoadMethodAttributes (74ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
AwakeInstancesAfterBackupRestoration (653ms)
|
|
|
|
Asset Pipeline Refresh (id=138894cefed1cb8cd8e224bccb435826): Total: 2.732 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1986 ms
|
|
Asset DB Callback time: managed=30 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=714 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.387ms
|
|
ApplyChangesToAssetFolders: 0.292ms
|
|
Collect global state as custom dependencies: 2.712ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.174ms
|
|
CategorizeAssets: 54.681ms
|
|
CompileScripts: 1.234ms
|
|
ImportOutOfDateAssets: 1891.706ms (1889.105ms without children)
|
|
CollectScriptTypesHashes: 0.722ms
|
|
ReloadNativeAssets: 1.179ms
|
|
UnloadImportedAssets: 0.154ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.663ms
|
|
ImportSchedulerStart: 0.579ms
|
|
PostProcessAllAssets: 30.438ms
|
|
MonoPostProcessAllAssets: 30.435ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.963ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 7.549ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.524ms
|
|
SyncVS.PostprocessSyncProject 1.605ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.357ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.585ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.507ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.443ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.267ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.241ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.240ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.206ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.193ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.190ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.183ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.141ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.116ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.115ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.076ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.169ms
|
|
UnloadStreamsBegin: 0.056ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 2.496ms
|
|
GenerateScriptTypeSerializationHashes: 4.277ms
|
|
Untracked: 748.477ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 4.613 ms
|
|
Integration: 702.651 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 0.006 ms
|
|
Total Operation Time: 707.274 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=895963b428cacfec394d7c7a6ef9690f): Total: 0.052 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 8.241 ms
|
|
Integration: 7.907 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 49.910 ms
|
|
Total Operation Time: 66.060 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.297 ms
|
|
Integration: 1.840 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: 106.543 ms
|
|
Total Operation Time: 109.687 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.640 ms
|
|
Integration: 1.000 ms
|
|
Integration of assets: 0.013 ms
|
|
Thread Wait Time: 165.387 ms
|
|
Total Operation Time: 167.041 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Container Testing (1388712868) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-511272111) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.696 ms
|
|
Integration: 18.210 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.008 ms
|
|
Total Operation Time: 18.915 ms
|
|
Unloading 580 unused Assets / (0.7 MB). Loaded Objects now: 11446.
|
|
Memory consumption went from 395.0 MB to 394.4 MB.
|
|
Total: 27.221097 ms (FindLiveObjects: 0.538260 ms CreateObjectMapping: 0.166492 ms MarkObjects: 25.778842 ms DeleteObjects: 0.432752 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Asset Pipeline Refresh (id=dab38893ec9e2638795b303e0a51e473): Total: 0.083 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=98d0a5a55fdccb1e89b396223f1e6b8e): Total: 0.085 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
55 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
56 boxbevels
|
|
0 edgebevels
|
|
6 entities
|
|
326 planes
|
|
0 areaportals
|
|
Size: -136, -128, -64 to 144, 128, 144
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
330 faces
|
|
294 leafs
|
|
--- MakeTreePortals ---
|
|
1 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
112 cluster references
|
|
--- FloodEntities ---
|
|
188 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
106 solid leafs
|
|
1 leafs filled
|
|
187 inside leafs
|
|
--- CullSides ---
|
|
91 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
237 faces
|
|
235 leafs
|
|
--- MakeTreePortals ---
|
|
2 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
105 cluster references
|
|
--- NumberClusters ---
|
|
150 visclusters
|
|
469 visportals
|
|
542 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
330 axial edge lines
|
|
82 non-axial edge lines
|
|
0 degenerate edges
|
|
68 verts added for T-junctions
|
|
1029 total verts
|
|
212 naturally ordered
|
|
25 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
444 references
|
|
237 (237) emitted drawsurfs
|
|
237 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
237 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
1515 redundant indexes supressed, saving 5 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
255 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
330 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.1 MB (108104 bytes)
|
|
0 seconds elapsed
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Segment set for func_LocationSegmentTrigger #3 segment is 0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41)
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '0de529c86ff8e44b54f451b581615da2') in 0.162 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=40e6f91f68ac6055237864766cc416ba DependenciesID=64c7860be74fed743fa55d552b29e8d7 StaticDependenciesID=8798f45ba35b9b7b6274b12436e40767
|
|
|
|
Asset Pipeline Refresh (id=87e05a761868043f8b064feccecf5ca9): Total: 0.353 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=338 ms
|
|
Asset DB Callback time: managed=6 ms, native=7 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.219ms
|
|
ApplyChangesToAssetFolders: 0.140ms
|
|
Scan: 83.551ms
|
|
Collect global state as custom dependencies: 0.093ms
|
|
OnSourceAssetsModified: 0.601ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.060ms
|
|
CategorizeAssets: 16.611ms
|
|
ImportOutOfDateAssets: 227.300ms (0.195ms without children)
|
|
ImportManagerImport: 225.663ms (1.417ms without children)
|
|
UnloadImportedAssets: 0.113ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.465ms
|
|
InitializingProgressBar: 0.469ms
|
|
ImportSchedulerStart: 0.357ms
|
|
PostProcessAllAssets: 10.612ms
|
|
XRBuildSystem.XRAssetImported 4.862ms
|
|
MonoPostProcessAllAssets: 5.526ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 3.586ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.643ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.206ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.190ms
|
|
SyncVS.PostprocessSyncProject 0.141ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 2.288ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.265ms
|
|
PersistCurrentRevisions: 0.198ms
|
|
Untracked: 10.756ms
|
|
|
|
Asset Pipeline Refresh (id=2636c05fbe6fbd20cb6d0389537c45d7): Total: 0.093 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=944b8b5b4b0a450a1b43a464d1f13bbc): Total: 0.092 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=ac994ce8d2b1aad5d9befcb4ca6ca6bc): Total: 0.092 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=1d74cc4f5d051383b9ccb8cf8f8a9e2b): Total: 0.090 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=3c33c438d5b14535787368e4f69c4722): Total: 0.060 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=c7264c9220cff80d1bce84f74a766588): Total: 0.073 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
Asset Pipeline Refresh (id=9a7e645f62dfaf58ca122a77b4fa26f3): Total: 0.126 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=042ed75cb2ab27fb093d54ccd9479420): Total: 0.129 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611160 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Segment set for func_LocationSegmentTrigger #3 segment is 0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
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(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41)
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Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '0ac094bc7a77689536979410c005a942') in 0.584 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=16890228fc3fa585a4b13bd5615f545e DependenciesID=1bb9f2c898373f49b3c832de92e0e744 StaticDependenciesID=099ca642eaf817a328b2d708e991f02c
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[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=721c296e608f5d9ce89b3c8dfebe373a): Total: 0.627 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=604 ms
|
|
Asset DB Callback time: managed=7 ms, native=15 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.113ms
|
|
Scan: 3.647ms
|
|
Collect global state as custom dependencies: 0.071ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.076ms
|
|
CategorizeAssets: 1.638ms
|
|
ImportOutOfDateAssets: 587.753ms (0.158ms without children)
|
|
ImportManagerImport: 586.471ms (1.032ms without children)
|
|
ReloadNativeAssets: 0.059ms
|
|
UnloadImportedAssets: 0.324ms
|
|
ReloadImportedAssets: 0.830ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.391ms
|
|
ImportSchedulerStart: 0.346ms
|
|
PostProcessAllAssets: 10.928ms
|
|
XRBuildSystem.XRAssetImported 2.881ms
|
|
MonoPostProcessAllAssets: 7.895ms
|
|
SyncVS.PostprocessSyncProject 4.758ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.547ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.619ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.169ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.084ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.062ms
|
|
PostAssetChangesProfiler: 12.048ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.178ms
|
|
PersistCurrentRevisions: 0.148ms
|
|
Untracked: 10.618ms
|
|
|
|
Asset Pipeline Refresh (id=d353327c9a4fae97b9cc2d3eaf49b83f): Total: 0.074 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611160 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Segment set for func_LocationSegmentTrigger #3 segment is 0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:112)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformCurrentMapReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:40)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'ff9239bfa9d81dd21f211a73b66828d9') in 0.583 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=96555f60cf8f4b9dd067a0527c05da15 DependenciesID=1bb9f2c898373f49b3c832de92e0e744 StaticDependenciesID=099ca642eaf817a328b2d708e991f02c
|
|
|
|
Asset Pipeline Refresh (id=dd74b1a0855a908f78df7a2729aed0c4): Total: 0.610 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=601 ms
|
|
Asset DB Callback time: managed=2 ms, native=5 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.111ms
|
|
Scan: 3.633ms
|
|
Collect global state as custom dependencies: 0.123ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.057ms
|
|
CategorizeAssets: 1.733ms
|
|
ImportOutOfDateAssets: 586.355ms (0.135ms without children)
|
|
ImportManagerImport: 585.234ms (0.989ms without children)
|
|
ReloadNativeAssets: 0.059ms
|
|
UnloadImportedAssets: 0.197ms
|
|
ReloadImportedAssets: 0.762ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.394ms
|
|
ImportSchedulerStart: 0.332ms
|
|
PostProcessAllAssets: 4.865ms
|
|
XRBuildSystem.XRAssetImported 1.920ms
|
|
MonoPostProcessAllAssets: 2.837ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.421ms
|
|
SyncVS.PostprocessSyncProject 0.308ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.124ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.091ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.067ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.064ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.058ms
|
|
PostAssetChangesProfiler: 3.829ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.165ms
|
|
UnloadStreamsBegin: 0.059ms
|
|
PersistCurrentRevisions: 0.161ms
|
|
Untracked: 8.928ms
|
|
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 30 unused Assets / (158.0 KB). Loaded Objects now: 11415.
|
|
Memory consumption went from 369.3 MB to 369.1 MB.
|
|
Total: 33.970106 ms (FindLiveObjects: 0.497022 ms CreateObjectMapping: 0.282109 ms MarkObjects: 32.792076 ms DeleteObjects: 0.043151 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.934 seconds
|
|
Domain Reload Profiling: 2711ms
|
|
BeginReloadAssembly (402ms)
|
|
DisableScriptedObjects (55ms)
|
|
CreateAndSetChildDomain (149ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (60ms)
|
|
LoadAllAssembliesAndSetupDomain (294ms)
|
|
LoadAssemblies (160ms)
|
|
TypeCache.Refresh (6ms)
|
|
AnalyzeDomain (29ms)
|
|
ResolveRequiredComponents (26ms)
|
|
FinalizeReload (1935ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (104ms)
|
|
ProcessInitializeOnLoadAttributes (425ms)
|
|
ProcessInitializeOnLoadMethodAttributes (80ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (655ms)
|
|
|
|
Asset Pipeline Refresh (id=9e7c32c210b380a06906bec2f9806a60): Total: 3.013 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2044 ms
|
|
Asset DB Callback time: managed=29 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=937 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.382ms
|
|
ApplyChangesToAssetFolders: 0.282ms
|
|
Collect global state as custom dependencies: 3.549ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.174ms
|
|
CategorizeAssets: 56.340ms
|
|
CompileScripts: 1.244ms
|
|
ImportOutOfDateAssets: 1946.667ms (1944.187ms without children)
|
|
CollectScriptTypesHashes: 0.816ms
|
|
ReloadNativeAssets: 1.184ms
|
|
UnloadImportedAssets: 0.177ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.766ms
|
|
ImportSchedulerStart: 0.327ms
|
|
PostProcessAllAssets: 29.685ms
|
|
MonoPostProcessAllAssets: 29.682ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.905ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.351ms
|
|
SyncVS.PostprocessSyncProject 1.612ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.421ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.365ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.518ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.440ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.251ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.232ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.229ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.210ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.186ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.144ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.124ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.120ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.114ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.091ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.067ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.064ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.058ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.170ms
|
|
UnloadStreamsBegin: 0.076ms
|
|
PersistCurrentRevisions: 0.144ms
|
|
GenerateScriptTypeHashes: 2.523ms
|
|
GenerateScriptTypeSerializationHashes: 4.308ms
|
|
Untracked: 972.451ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 3.718 ms
|
|
Integration: 722.757 ms
|
|
Integration of assets: 0.009 ms
|
|
Thread Wait Time: 0.007 ms
|
|
Total Operation Time: 726.491 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=4b5cedf56759a6c04bffda0b506510bd): Total: 0.054 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 11.747 ms
|
|
Integration: 9.532 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 70.518 ms
|
|
Total Operation Time: 91.801 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.285 ms
|
|
Integration: 1.553 ms
|
|
Integration of assets: 0.009 ms
|
|
Thread Wait Time: 139.071 ms
|
|
Total Operation Time: 141.918 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.571 ms
|
|
Integration: 0.805 ms
|
|
Integration of assets: 0.010 ms
|
|
Thread Wait Time: 148.060 ms
|
|
Total Operation Time: 149.445 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Container Testing (-414143164) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (2046824507) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.820 ms
|
|
Integration: 21.166 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 21.993 ms
|
|
Unloading 580 unused Assets / (0.8 MB). Loaded Objects now: 11466.
|
|
Memory consumption went from 396.5 MB to 395.7 MB.
|
|
Total: 27.275439 ms (FindLiveObjects: 0.600126 ms CreateObjectMapping: 0.176000 ms MarkObjects: 25.617189 ms DeleteObjects: 0.503474 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
55 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
56 boxbevels
|
|
0 edgebevels
|
|
6 entities
|
|
328 planes
|
|
0 areaportals
|
|
Size: -136, -128, -64 to 144, 128, 144
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
330 faces
|
|
294 leafs
|
|
--- MakeTreePortals ---
|
|
1 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
112 cluster references
|
|
--- FloodEntities ---
|
|
188 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
106 solid leafs
|
|
1 leafs filled
|
|
187 inside leafs
|
|
--- CullSides ---
|
|
91 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
237 faces
|
|
235 leafs
|
|
--- MakeTreePortals ---
|
|
2 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
55 structural brushes
|
|
105 cluster references
|
|
--- NumberClusters ---
|
|
150 visclusters
|
|
469 visportals
|
|
542 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
330 axial edge lines
|
|
82 non-axial edge lines
|
|
0 degenerate edges
|
|
68 verts added for T-junctions
|
|
1029 total verts
|
|
212 naturally ordered
|
|
25 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
444 references
|
|
237 (237) emitted drawsurfs
|
|
237 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
237 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
1515 redundant indexes supressed, saving 5 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
255 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
332 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.1 MB (108140 bytes)
|
|
0 seconds elapsed
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Segment set for func_LocationSegmentTrigger #3 segment is 0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41)
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '3fde342423c6fcdd5e6ecabba5b1892d') in 0.106 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b47359a31bde1a7e215b17602a6d68a5 DependenciesID=34f24b6ed73bcd116867403a96def42b StaticDependenciesID=3055f6ea90169887b24bbee4fb1b37b2
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
283 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
684 boxbevels
|
|
217 edgebevels
|
|
6 entities
|
|
3018 planes
|
|
0 areaportals
|
|
Size: -784, -176, -64 to 440, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
1818 faces
|
|
1351 leafs
|
|
--- MakeTreePortals ---
|
|
112 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
381 cluster references
|
|
--- FloodEntities ---
|
|
971 flooded leafs
|
|
entity reached from outside -- leak detected
|
|
**********************
|
|
******* leaked *******
|
|
**********************
|
|
--- FillOutside ---
|
|
381 solid leafs
|
|
0 leafs filled
|
|
970 inside leafs
|
|
--- CullSides ---
|
|
459 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
1358 faces
|
|
1207 leafs
|
|
--- MakeTreePortals ---
|
|
175 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
283 structural brushes
|
|
439 cluster references
|
|
--- NumberClusters ---
|
|
839 visclusters
|
|
3052 visportals
|
|
2648 solidfaces
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
1466 axial edge lines
|
|
1246 non-axial edge lines
|
|
0 degenerate edges
|
|
601 verts added for T-junctions
|
|
6167 total verts
|
|
1270 naturally ordered
|
|
70 rotated orders
|
|
18 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
2507 references
|
|
1358 (1358) emitted drawsurfs
|
|
1287 stripped face surfaces
|
|
71 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
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1358 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
10251 redundant indexes supressed, saving 40 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
1305 stripped surfaces
|
|
71 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
3022 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.6 MB (611180 bytes)
|
|
0 seconds elapsed
|
|
ProcessWorldSpawnProperties worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14)
|
|
|
|
Entity worldspawn
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationCameraTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_InvisibleWall
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity func_LocationSegmentTrigger
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity Utility_LocationTransitionPoint
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Entity ent_mapfix
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:<CreateEntityGameObject>b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18)
|
|
|
|
Segment set for func_LocationSegmentTrigger #3 segment is 0
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41)
|
|
TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:<CreateEntityGameObject>b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1<TinyGoose.Tremble.MapProcessorBase>) (at Assets/Tremble/TrembleMapImport.cs:337)
|
|
TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673)
|
|
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41)
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '0f27c83880963df06e948ccb7745b637') in 0.563 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=89dee6c97dfb773a3ceb4ccda1c1f43a DependenciesID=90c407202e99cd4ad4920eaab60cafae StaticDependenciesID=faa105b77a5ef929e9e9d698a29b3da6
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=f4e0364c73858dffa954b32059ce3532): Total: 0.869 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=2 (actual=2, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=858 ms
|
|
Asset DB Callback time: managed=2 ms, native=7 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=2, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.277ms
|
|
ApplyChangesToAssetFolders: 0.211ms
|
|
Scan: 147.520ms
|
|
Collect global state as custom dependencies: 0.184ms
|
|
OnSourceAssetsModified: 0.669ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.145ms
|
|
CategorizeAssets: 23.949ms
|
|
ImportOutOfDateAssets: 673.034ms (0.160ms without children)
|
|
ImportManagerImport: 671.342ms (1.113ms without children)
|
|
UpdateCategorizedAssets: 0.050ms
|
|
UnloadImportedAssets: 0.266ms
|
|
ReloadImportedAssets: 0.686ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.414ms
|
|
InitializingProgressBar: 0.484ms
|
|
ImportSchedulerStart: 0.325ms
|
|
PostProcessAllAssets: 5.950ms
|
|
XRBuildSystem.XRAssetImported 3.343ms
|
|
MonoPostProcessAllAssets: 2.347ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.650ms
|
|
SyncVS.PostprocessSyncProject 0.617ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.173ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.147ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.088ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.056ms
|
|
PostAssetChangesProfiler: 3.848ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.244ms
|
|
UnloadStreamsBegin: 0.120ms
|
|
PersistCurrentRevisions: 0.171ms
|
|
Untracked: 12.228ms
|
|
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 30 unused Assets / (121.8 KB). Loaded Objects now: 11418.
|
|
Memory consumption went from 369.1 MB to 369.0 MB.
|
|
Total: 33.623856 ms (FindLiveObjects: 0.508003 ms CreateObjectMapping: 0.292138 ms MarkObjects: 32.487776 ms DeleteObjects: 0.036899 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 1.881 seconds
|
|
Domain Reload Profiling: 2537ms
|
|
BeginReloadAssembly (351ms)
|
|
DisableScriptedObjects (56ms)
|
|
CreateAndSetChildDomain (137ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (61ms)
|
|
LoadAllAssembliesAndSetupDomain (223ms)
|
|
LoadAssemblies (86ms)
|
|
TypeCache.Refresh (6ms)
|
|
AnalyzeDomain (24ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1882ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (111ms)
|
|
ProcessInitializeOnLoadAttributes (403ms)
|
|
ProcessInitializeOnLoadMethodAttributes (74ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (655ms)
|
|
|
|
Asset Pipeline Refresh (id=dcebd285e87776ff79ec733618701eb5): Total: 2.723 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1986 ms
|
|
Asset DB Callback time: managed=29 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=705 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.393ms
|
|
ApplyChangesToAssetFolders: 0.302ms
|
|
Collect global state as custom dependencies: 2.160ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.176ms
|
|
CategorizeAssets: 56.592ms
|
|
CompileScripts: 1.221ms
|
|
ImportOutOfDateAssets: 1891.823ms (1889.531ms without children)
|
|
CollectScriptTypesHashes: 0.838ms
|
|
ReloadNativeAssets: 1.182ms
|
|
UnloadImportedAssets: 0.152ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.618ms
|
|
ImportSchedulerStart: 0.313ms
|
|
PostProcessAllAssets: 29.154ms
|
|
MonoPostProcessAllAssets: 29.151ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.722ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.434ms
|
|
SyncVS.PostprocessSyncProject 1.630ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.365ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.650ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.515ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.433ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.243ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.229ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.224ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.202ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.184ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.173ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.147ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.137ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.117ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.115ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.088ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.056ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.151ms
|
|
UnloadStreamsBegin: 0.078ms
|
|
PersistCurrentRevisions: 0.106ms
|
|
GenerateScriptTypeHashes: 2.523ms
|
|
GenerateScriptTypeSerializationHashes: 4.295ms
|
|
Untracked: 738.619ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 3.420 ms
|
|
Integration: 724.124 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.136 ms
|
|
Total Operation Time: 727.681 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=6c95c0233aa1d7b1b9eb9448d282f6b2): Total: 0.056 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 4.216 ms
|
|
Integration: 7.077 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 51.231 ms
|
|
Total Operation Time: 62.528 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 0.968 ms
|
|
Integration: 1.872 ms
|
|
Integration of assets: 0.008 ms
|
|
Thread Wait Time: 113.418 ms
|
|
Total Operation Time: 116.267 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.430 ms
|
|
Integration: 1.040 ms
|
|
Integration of assets: 0.012 ms
|
|
Thread Wait Time: 179.332 ms
|
|
Total Operation Time: 180.814 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Container Testing (-1906803615) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-217722904) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.697 ms
|
|
Integration: 20.149 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 20.852 ms
|
|
Unloading 580 unused Assets / (1.0 MB). Loaded Objects now: 11452.
|
|
Memory consumption went from 395.6 MB to 394.6 MB.
|
|
Total: 29.148222 ms (FindLiveObjects: 0.539341 ms CreateObjectMapping: 0.160902 ms MarkObjects: 27.592304 ms DeleteObjects: 0.489659 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
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UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
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UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
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UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
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UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
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UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
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UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
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UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
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UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
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UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
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UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
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UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
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UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
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UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
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UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
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UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
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UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
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UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
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UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
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UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
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UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
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UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
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UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
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UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
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UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
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UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
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UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
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UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
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(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
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# C# Debugger Attached
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You are trying to attach a debugger, but Debug Mode is switched off in your project.
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When Unity is in Debug Mode, C# performance is reduced, but you can attach a debugger. Switching to Debug Mode also recompiles and reloads all scripts.
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You can enable Debug Mode temporarily for this Editor session, switch it on for all projects until further notice, or cancel attaching the debugger.
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If you switch it on for all projects, you can change it later in the "Code Optimization on Startup" setting in the Preferences window.
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| Enable debugging for this session | Enable debugging for all projects | Cancel |
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[ScriptCompilation] Requested script compilation because: Recompiling scripts with debug information.
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Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /home/rainman/Projects/OfficeGame
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ExitCode: 4 Duration: 0s88ms
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[ ] Require frontend run. Library/Bee/2400b0aEDbg.dag couldn't be loaded
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Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aEDbg.dag.json" "Library/Bee/2400b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
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WorkingDir: /home/rainman/Projects/OfficeGame
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ExitCode: 0 Duration: 1s977ms
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Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
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WorkingDir: /home/rainman/Projects/OfficeGame
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
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ExitCode: 0 Duration: 17s
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Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VSCode.Editor.dll (+2 others) [CacheMiss 1b0b2a16b7fb4fddd34b690e870cf15700000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll (+2 others) [CacheMiss 620ee9cd5d9c012f616eb30ff0c4756500000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.dll (+2 others) [CacheMiss 0702707753336af4844ae5b5b3b5b31d00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Mathematics.dll (+2 others) [CacheWrite 8df664223e171a6e41c2ef2162ad7f7900000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Recorder.dll (+2 others) [CacheWrite 9e716ec856c28e5faf45e87bbb0f0ba800000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll (+2 others) [CacheWrite 620ee9cd5d9c012f616eb30ff0c4756500000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.dll (+2 others) [CacheWrite d4cbe22ca05878c7243a61120d44774e00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.dll (+2 others) [CacheWrite 0702707753336af4844ae5b5b3b5b31d00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Collections.dll (+2 others) [CacheMiss 984c6946394ef646f83e007c4ec559b200000000000000000000000000000006]
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[ 696/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.XR.LegacyInputHelpers.ref.dll_874A7A2EF339B89F.mvfrm
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Splines.dll (+2 others) [CacheMiss 80f318161eb5ec4210f2a25870081e9e00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Alchemy.dll (+2 others) [CacheMiss 875b0d5473d9ad3bbd64d88d7ae79d0300000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Reflex.dll (+2 others) [CacheWrite 082fe6476d6142a47287d36c143cd20600000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll (+2 others) [CacheMiss 9ffda0a67309b2e29d5264131e823af700000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VSCode.Editor.dll (+2 others) [CacheWrite 1b0b2a16b7fb4fddd34b690e870cf15700000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.ResourceManager.dll (+2 others) [CacheWrite a4cde1b5705fe7a0bf49114f7858031d00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualStudio.Editor.dll (+2 others) [CacheWrite 454c7c31ff4460cf7a67505ee41b9a4200000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.dll (+2 others) [CacheWrite 35c40ebacc4a04783176ae6ca155e03d00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Alchemy.dll (+2 others) [CacheWrite 875b0d5473d9ad3bbd64d88d7ae79d0300000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/UnityEditor.SpatialTracking.dll (+2 others) [CacheMiss 7f9dee63086e1b3a7bb675fd55975e9500000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll (+2 others) [CacheWrite 9ffda0a67309b2e29d5264131e823af700000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Addressables.dll (+2 others) [CacheMiss e94314db606246794a161409c73ef17d00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.ScriptableBuildPipeline.Editor.dll (+2 others) [CacheWrite 112cc0abed4169c9728f55b8bccb512c00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Alchemy.Editor.dll (+2 others) [CacheMiss b5b4bb6cdd507083b26b245ffc8a90f400000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.PerformanceTesting.dll (+2 others) [CacheMiss 578e5a5af790b69a153606d8aa1aebcf00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/UniTask.dll (+2 others) [CacheWrite 31db032f7b960070d3dae6715b0d15a000000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Reflex.Editor.dll (+2 others) [CacheMiss 7d01900d64c92ab8342d6b5297a7fc5b00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/UniTask.DOTween.dll (+2 others) [CacheMiss e22e7fdc5e56d48161cfbe269c5be43300000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/AnnulusGames.UnityCodeGen.Editor.dll (+2 others) [CacheMiss 86c08b8259421478fe2e48bd160afcfe00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/UnityEditor.SpatialTracking.dll (+2 others) [CacheWrite 7f9dee63086e1b3a7bb675fd55975e9500000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/AnnulusGames.UnityCodeGen.Editor.dll (+2 others) [CacheWrite 86c08b8259421478fe2e48bd160afcfe00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.PerformanceTesting.dll (+2 others) [CacheWrite 578e5a5af790b69a153606d8aa1aebcf00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Reflex.Editor.dll (+2 others) [CacheWrite 7d01900d64c92ab8342d6b5297a7fc5b00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/NuGetForUnity.dll (+2 others) [CacheMiss 86700a1a749cdccbee96dc8f6adf950100000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Splines.Editor.dll (+2 others) [CacheMiss b9b6289bea33c2a66956bef0025d879700000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.PerformanceTesting.Editor.dll (+2 others) [CacheMiss 52ac2c99225455ade9794b554fd3c3ba00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.TextMeshPro.dll (+2 others) [CacheWrite c19854e1aa8d54d314b594e31de6182c00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Alchemy.Editor.dll (+2 others) [CacheWrite b5b4bb6cdd507083b26b245ffc8a90f400000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/UniTask.TextMeshPro.dll (+2 others) [CacheMiss 5bcd7bdc57577c17f4011ae96f7bfdfc00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Rider.Editor.dll (+2 others) [CacheWrite 7dadb81d9952fd9f93252e6557ff849100000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Timeline.Editor.dll (+2 others) [CacheWrite 0b9c71757763eda0ca8d9b8bf778255500000000000000000000000000000006]
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Assets/Tremble/Types/MapProcessorClass.cs(109,34): warning UAC0005: AppDomain.GetAssemblies() in Unity may return already unloaded assemblies and result in errors or leaks. Use Unity APIs instead, such as 'CurrentAssemblies.GetLoadedAssemblies()' or 'TypeCache.GetTypesDerivedFrom()'.
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.PublicJobPrivateGeneric.dll (+2 others) [CacheWrite c8b29ee7245b41c7192974bbd8c8d33200000000000000000000000000000006]
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Addressables.Editor.dll (+2 others) [CacheWrite dca9a72b07efe9762ba892f64565756c00000000000000000000000000000006]
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.PlasticSCM.Editor.Assistant.dll (+2 others) [CacheMiss 17badc2ef1f0205943dcb2644734042700000000000000000000000000000006]
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Alchemy.dll, with 138 defines and 309 references
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/TinyGoose.Tremble.dll, with 140 defines and 310 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.CollabProxy.Editor.dll (+2 others) [CacheMiss 1724fe957931c90391e1adfbd87c2d5200000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Addressables.DocExampleCode.Editor.Tests.dll (+2 others) [CacheMiss 450893737f9aee8e6e2f5bd6c174860d00000000000000000000000000000006]
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Runtime.Shared.dll, with 138 defines and 308 references
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.Flow.dll (+2 others) [CacheMiss 8782bcd7f62046fecce9a4fe93acd27f00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Addressables.DocExampleCode.Editor.Tests.dll (+2 others) [CacheWrite 450893737f9aee8e6e2f5bd6c174860d00000000000000000000000000000006]
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Editor.dll, with 136 defines and 320 references
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Reflex.dll, with 138 defines and 308 references
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Unity.InternalAPIEditorBridge.ShaderGraph.Editor.dll, with 136 defines and 320 references
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/AnnulusGames.UnityCodeGen.Editor.dll, with 136 defines and 320 references
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/UnityEditor.UI.Analytics.dll, with 136 defines and 321 references
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/UnityEngine.UI.dll, with 144 defines and 306 references
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.PathTracing.Runtime.dll (+2 others) [CacheMiss 7d04ce33bffb854a6017039ead6ef45300000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll (+2 others) [CacheMiss bd5896478d51593c563b4aea6bae949600000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.Flow.dll (+2 others) [CacheWrite 8782bcd7f62046fecce9a4fe93acd27f00000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll (+2 others) [CacheWrite 809372e5f9e30d3c98bb49b456ce53fc00000000000000000000000000000006]
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/UniTask.Linq.dll, with 138 defines and 309 references
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.PathTracing.Editor.dll (+2 others) [CacheWrite d7c40ccc4ff32d389af59116ee504e7900000000000000000000000000000006]
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.DocCodeExamples.dll, with 138 defines and 289 references
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.Flow.dll, with 146 defines and 310 references
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.State.dll, with 138 defines and 310 references
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.dll (+2 others) [CacheMiss 142bb04a1c7efb20d6571931545a6d6100000000000000000000000000000006]
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[ 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll (+2 others) [CacheMiss eae44df9c03f13552711b067fa9d93e200000000000000000000000000000006]
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Unity.InputSystem.ForUI.Editor.dll, with 136 defines and 322 references
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Cinemachine.Editor.dll, with 145 defines and 331 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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*** Tundra build success (17.66 seconds), 1079 items updated, 1247 evaluated
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Assets/Tremble/Types/MapProcessorClass.cs(109,34): warning UAC0005: AppDomain.GetAssemblies() in Unity may return already unloaded assemblies and result in errors or leaks. Use Unity APIs instead, such as 'CurrentAssemblies.GetLoadedAssemblies()' or 'TypeCache.GetTypesDerivedFrom()'.
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Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
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Reloading assemblies after forced synchronous recompile.
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Total cache size 314814092
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Total cache size after purge 268307748, took 00:00:00.2556391
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Begin MonoManager ReloadAssembly
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 0 unused Assets / (0 B). Loaded Objects now: 11421.
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Memory consumption went from 371.8 MB to 371.8 MB.
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Total: 103.066516 ms (FindLiveObjects: 1.643412 ms CreateObjectMapping: 1.398023 ms MarkObjects: 99.545972 ms DeleteObjects: 0.057478 ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for LinuxStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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Unhandled description string [
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Reflex LogLevel set to Info
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
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Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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Unhandled description string [
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Unhandled description string ]
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- Finished resetting the current domain, in 4.966 seconds
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Domain Reload Profiling: 9700ms
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BeginReloadAssembly (2591ms)
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DisableScriptedObjects (219ms)
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CreateAndSetChildDomain (1176ms)
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RebuildCommonClasses (12ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (133ms)
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LoadAllAssembliesAndSetupDomain (1985ms)
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LoadAssemblies (1102ms)
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TypeCache.Refresh (425ms)
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TypeCache.ScanAssembly (388ms)
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AnalyzeDomain (298ms)
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BuildScriptInfoCaches (247ms)
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ResolveRequiredComponents (47ms)
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FinalizeReload (4968ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (496ms)
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ProcessInitializeOnLoadAttributes (868ms)
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ProcessInitializeOnLoadMethodAttributes (136ms)
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AfterProcessingInitializeOnLoad (5ms)
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AwakeInstancesAfterBackupRestoration (1284ms)
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[Licensing::Client] Successfully resolved entitlement details
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Asset Pipeline Refresh (id=629ed258be437a502bb74f61c818e8bd): Total: 31.503 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=5856 ms
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Asset DB Callback time: managed=60 ms, native=0 ms
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Scripting: domain reloads=1, domain reload time=4981 ms, compile time=20604 ms, other=0 ms
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Project Asset Count: scripts=1897, non-scripts=3032
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 1
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InvokePackagesCallback: 1.245ms
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ApplyChangesToAssetFolders: 0.581ms
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Scan: 535.692ms
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Collect global state as custom dependencies: 5.277ms
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ProcessAssetsWithTransientArtifactChanges: 11.900ms
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CategorizeAssets: 185.849ms
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CompileScripts: 20604.238ms
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ImportOutOfDateAssets: 4987.234ms (4980.899ms without children)
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CollectScriptTypesHashes: 3.454ms
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ReloadNativeAssets: 1.465ms
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UnloadImportedAssets: 0.326ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.165ms
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ImportSchedulerStart: 3.319ms
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PostProcessAllAssets: 60.279ms
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MonoPostProcessAllAssets: 60.272ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.721ms
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SyncVS.PostprocessSyncProject 11.332ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 6.128ms
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AssetPostprocessor.OnPostprocessAllAssets 4.178ms
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AssetChangedListener.OnPostprocessAllAssets 3.492ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.405ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 1.809ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.774ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.432ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.340ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.133ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.884ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.846ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.663ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.622ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 0.615ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.540ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.434ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.413ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.369ms
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CinemachineSettings.OnPostprocessAllAssets 0.322ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.321ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.293ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.258ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.256ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 0.254ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.252ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.245ms
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AssetPathToTypes.OnPostprocessAllAssets 0.219ms
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PostProcessor.OnPostprocessAllAssets 0.215ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.207ms
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DomainReloadProcessor.OnPostprocessAllAssets 0.188ms
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AssetEvents.OnPostprocessAllAssets 0.188ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.185ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.174ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.170ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.161ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.153ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.120ms
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SamplePostprocessor.OnPostprocessAllAssets 0.118ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.108ms
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ThemePostprocessor.OnPostprocessAllAssets 0.107ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.089ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.080ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.065ms
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AssetProcessor.OnPostprocessAllAssets 0.053ms
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GatherAllCurrentPrimaryImportResultRevisions: 0.588ms
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UnloadStreamsBegin: 0.334ms
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PersistCurrentRevisions: 0.172ms
|
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GenerateScriptTypeHashes: 3.475ms
|
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GenerateScriptTypeSerializationHashes: 5.934ms
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Untracked: 5078.284ms
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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Unhandled description string [
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Unhandled description string ]
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
|
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GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
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UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
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UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
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UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
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UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
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UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
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UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
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UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
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UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
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UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
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UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
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UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
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UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
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UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
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UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
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UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
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UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
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UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.022 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Refreshing native plugins compatible for Editor in 2.01 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=db7ab6b0481fbde2785c5741acdaff4b): Total: 0.142 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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Reloading assemblies for play mode.
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Reloading assemblies after forced synchronous recompile.
|
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Begin MonoManager ReloadAssembly
|
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 565 unused Assets / (304.6 KB). Loaded Objects now: 11419.
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Memory consumption went from 381.6 MB to 381.3 MB.
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Total: 45.877160 ms (FindLiveObjects: 0.721683 ms CreateObjectMapping: 0.293030 ms MarkObjects: 33.248993 ms DeleteObjects: 11.162247 ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
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[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
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Unhandled description string [
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|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
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- Finished resetting the current domain, in 3.339 seconds
|
|
Domain Reload Profiling: 6952ms
|
|
BeginReloadAssembly (2139ms)
|
|
DisableScriptedObjects (146ms)
|
|
CreateAndSetChildDomain (840ms)
|
|
RebuildCommonClasses (11ms)
|
|
RebuildNativeTypeToScriptingClass (11ms)
|
|
initialDomainReloadingComplete (216ms)
|
|
LoadAllAssembliesAndSetupDomain (1234ms)
|
|
LoadAssemblies (1234ms)
|
|
TypeCache.Refresh (8ms)
|
|
AnalyzeDomain (45ms)
|
|
ResolveRequiredComponents (41ms)
|
|
FinalizeReload (3340ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (197ms)
|
|
ProcessInitializeOnLoadAttributes (815ms)
|
|
ProcessInitializeOnLoadMethodAttributes (107ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (1174ms)
|
|
|
|
Asset Pipeline Refresh (id=be500d20a336c3b878b6ce83a51c2860): Total: 7.425 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3547 ms
|
|
Asset DB Callback time: managed=48 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=3746 ms, compile time=83 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.938ms
|
|
ApplyChangesToAssetFolders: 0.446ms
|
|
Collect global state as custom dependencies: 4.324ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.194ms
|
|
CategorizeAssets: 107.902ms
|
|
CompileScripts: 82.696ms
|
|
ImportOutOfDateAssets: 3352.801ms (3349.964ms without children)
|
|
CollectScriptTypesHashes: 1.134ms
|
|
ReloadNativeAssets: 1.308ms
|
|
UnloadImportedAssets: 0.211ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.755ms
|
|
ImportSchedulerStart: 0.535ms
|
|
PostProcessAllAssets: 48.400ms
|
|
MonoPostProcessAllAssets: 48.395ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 16.597ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.678ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 11.538ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.637ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.494ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 5.800ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 4.842ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.794ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.462ms
|
|
SyncVS.PostprocessSyncProject 2.424ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.297ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.053ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.946ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.272ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.148ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.985ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.679ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.676ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.616ms
|
|
PostProcessor.OnPostprocessAllAssets 0.615ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.543ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.534ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.516ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.427ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.415ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.411ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.389ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.353ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.341ms
|
|
AssetEvents.OnPostprocessAllAssets 0.339ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.336ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.332ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.319ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.286ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.251ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.248ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.243ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.234ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.229ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.227ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.200ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.191ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.180ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.142ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.142ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.112ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.105ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.482ms
|
|
UnloadStreamsBegin: 0.105ms
|
|
PersistCurrentRevisions: 0.113ms
|
|
GenerateScriptTypeHashes: 3.072ms
|
|
GenerateScriptTypeSerializationHashes: 5.242ms
|
|
Untracked: 3822.084ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 33.590 ms
|
|
Integration: 1000.359 ms
|
|
Integration of assets: 0.011 ms
|
|
Thread Wait Time: -0.004 ms
|
|
Total Operation Time: 1033.957 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.018 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=91237d449934a2a139ea62f0db73b3b9): Total: 0.097 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 25.101 ms
|
|
Integration: 9.719 ms
|
|
Integration of assets: 0.006 ms
|
|
Thread Wait Time: 111.479 ms
|
|
Total Operation Time: 146.306 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 2.788 ms
|
|
Integration: 6.654 ms
|
|
Integration of assets: 0.012 ms
|
|
Thread Wait Time: 207.374 ms
|
|
Total Operation Time: 216.828 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.905 ms
|
|
Integration: 1.128 ms
|
|
Integration of assets: 0.011 ms
|
|
Thread Wait Time: 255.599 ms
|
|
Total Operation Time: 257.642 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Asset Pipeline Refresh (id=1984aaf184dffd62388b5ec3fa40adbb): Total: 0.118 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Asset Pipeline Refresh (id=5d5dc84b79e3781fb911afecb42efec9): Total: 0.153 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Asset Pipeline Refresh (id=8109908c78a8c9c679b2643b08c343d7): Total: 0.156 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Container Testing (1986476185) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-1931599240) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 1.417 ms
|
|
Integration: 21.130 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 22.556 ms
|
|
Unloading 580 unused Assets / (0.5 MB). Loaded Objects now: 11461.
|
|
Memory consumption went from 396.8 MB to 396.2 MB.
|
|
Total: 33.194411 ms (FindLiveObjects: 0.549030 ms CreateObjectMapping: 0.170239 ms MarkObjects: 31.659773 ms DeleteObjects: 0.506760 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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Reloading assemblies for play mode.
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Reloading assemblies after forced synchronous recompile.
|
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Begin MonoManager ReloadAssembly
|
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 1 unused Assets / (1.4 KB). Loaded Objects now: 11430.
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Memory consumption went from 372.3 MB to 372.3 MB.
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Total: 35.991407 ms (FindLiveObjects: 0.547517 ms CreateObjectMapping: 0.423173 ms MarkObjects: 34.622569 ms DeleteObjects: 0.029796 ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for LinuxStandalone target not found
|
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
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Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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[MODES] ModeService[none].Initialize
|
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[MODES] ModeService[none].LoadModes
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Scripting: successfully reloaded assembly
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Unhandled description string [
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Unhandled description string ]
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Unhandled description string [
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Unhandled description string ]
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- Finished resetting the current domain, in 3.328 seconds
|
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Domain Reload Profiling: 6353ms
|
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BeginReloadAssembly (1692ms)
|
|
DisableScriptedObjects (99ms)
|
|
CreateAndSetChildDomain (619ms)
|
|
RebuildCommonClasses (10ms)
|
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RebuildNativeTypeToScriptingClass (10ms)
|
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initialDomainReloadingComplete (129ms)
|
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LoadAllAssembliesAndSetupDomain (1182ms)
|
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LoadAssemblies (1084ms)
|
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TypeCache.Refresh (7ms)
|
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AnalyzeDomain (55ms)
|
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ResolveRequiredComponents (40ms)
|
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FinalizeReload (3330ms)
|
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SetupLoadedEditorAssemblies (0ms)
|
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LogAssemblyErrors (8ms)
|
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InitializePlatformSupportModulesInManaged (3ms)
|
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BeforeProcessingInitializeOnLoad (171ms)
|
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ProcessInitializeOnLoadAttributes (822ms)
|
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ProcessInitializeOnLoadMethodAttributes (114ms)
|
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AfterProcessingInitializeOnLoad (6ms)
|
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AwakeInstancesAfterBackupRestoration (1175ms)
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Asset Pipeline Refresh (id=263077eaa2883a959896a24b8a1e5f3f): Total: 6.847 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
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(Values over 0.05ms)
|
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Summary:
|
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Imports: total=0 (actual=0, local cache=0, cache server=0)
|
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Asset DB Process Time: managed=0 ms, native=3582 ms
|
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Asset DB Callback time: managed=38 ms, native=0 ms
|
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Scripting: domain reloads=1, domain reload time=3142 ms, compile time=83 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
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Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.449ms
|
|
ApplyChangesToAssetFolders: 0.326ms
|
|
Collect global state as custom dependencies: 4.425ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.211ms
|
|
CategorizeAssets: 133.353ms
|
|
CompileScripts: 82.658ms
|
|
ImportOutOfDateAssets: 3354.442ms (3351.555ms without children)
|
|
CollectScriptTypesHashes: 0.865ms
|
|
ReloadNativeAssets: 1.392ms
|
|
UnloadImportedAssets: 0.207ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.761ms
|
|
ImportSchedulerStart: 0.501ms
|
|
PostProcessAllAssets: 38.946ms
|
|
MonoPostProcessAllAssets: 38.942ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.217ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.523ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.432ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 4.726ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.278ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.558ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.768ms
|
|
SyncVS.PostprocessSyncProject 2.192ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.150ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.958ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.859ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.502ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.144ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.066ms
|
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NugetAssetPostprocessor.OnPostprocessAllAssets 1.026ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.796ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.568ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.504ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.446ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.382ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.370ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.361ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.357ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.340ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.338ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.338ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.326ms
|
|
PostProcessor.OnPostprocessAllAssets 0.322ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.287ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.274ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.272ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.260ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.253ms
|
|
AssetEvents.OnPostprocessAllAssets 0.231ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.202ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.197ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.175ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.170ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.160ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.153ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.149ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.146ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.142ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.139ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.133ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.079ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.077ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.245ms
|
|
UnloadStreamsBegin: 0.091ms
|
|
PersistCurrentRevisions: 0.113ms
|
|
GenerateScriptTypeHashes: 3.171ms
|
|
GenerateScriptTypeSerializationHashes: 5.272ms
|
|
Untracked: 3229.797ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 5.471 ms
|
|
Integration: 930.235 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 935.710 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.015 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=fc8a6f7ab6eb80d5f8a99b1389d90df8): Total: 0.094 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 25.479 ms
|
|
Integration: 9.787 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 96.201 ms
|
|
Total Operation Time: 131.472 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 2.067 ms
|
|
Integration: 1.654 ms
|
|
Integration of assets: 0.008 ms
|
|
Thread Wait Time: 167.025 ms
|
|
Total Operation Time: 170.754 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.847 ms
|
|
Integration: 1.119 ms
|
|
Integration of assets: 0.010 ms
|
|
Thread Wait Time: 200.475 ms
|
|
Total Operation Time: 202.452 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Asset Pipeline Refresh (id=72c1f22f2d53d65899e87845400a36b1): Total: 0.084 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 2.25 ms, found 3 plugins.
|
|
Asset Pipeline Refresh (id=a8e556dadfea8f97b99c83516db02b1c): Total: 0.168 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 3 Duration: 0s540ms
|
|
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" exec "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_3
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_LINUX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_LINUX
|
|
-define:UNITY_STANDALONE
|
|
-define:UNITY_STANDALONE_LINUX_API
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_USES_EXPLICIT_MEMORY_MANAGER_INITIALIZER
|
|
-define:PLATFORM_SUPPORTS_DISPLAYINFO_API
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_LINUX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Splines.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.SurfaceCache.Runtime.ref.dll"
|
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.TextMeshPro.Editor.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.TextMeshPro.ref.dll"
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|
-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Timeline.Editor.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.Timeline.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.UnifiedRayTracing.Runtime.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VSCode.Editor.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.Core.Editor.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.Core.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.Flow.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.State.Editor.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualScripting.State.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/Unity.VisualStudio.Editor.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/UnityEditor.SpatialTracking.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/UnityEditor.UI.Analytics.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/UnityEditor.UI.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/UnityEditor.XR.LegacyInputHelpers.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/UnityEngine.SpatialTracking.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/UnityEngine.UI.ref.dll"
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-r:"Library/Bee/artifacts/2400b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
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-analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
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-analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
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-analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Unity.Analyzers.Common/Unity.Analyzers.Common.dll"
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-analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Unity.Analyzers.LongLiving/Unity.Analyzers.LongLiving.dll"
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-analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
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-analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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-analyzer:"/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
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-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
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"Assets/Code/Debug/TestingLevel/TestingState.cs"
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"Assets/Code/Infrastructure/App/AppStateMachine.cs"
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"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
|
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"Assets/Code/Infrastructure/Generators/AudioMixerGenerator.cs"
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"Assets/Code/Infrastructure/Generators/ConfigGenerator.cs"
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"Assets/Code/Infrastructure/Generators/StateMachineGenerator.cs"
|
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"Assets/Code/Infrastructure/Generators/TypeExtensions.cs"
|
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"Assets/Code/Infrastructure/Input/InputService.cs"
|
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationCameraTrigger.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/LocationTransitionPoint.cs"
|
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/LocationTransitionState.cs"
|
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
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"Assets/Code/OfficeGame/Player/PlayerMovementController.cs"
|
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"Assets/Code/PapaInstaller.cs"
|
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
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"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
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"Assets/Code/UserDefinedEnums/SceneId.cs"
|
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
"Assets/UnityCodeGen.Generated/AudioMixer.Generated.cs"
|
|
"Assets/UnityCodeGen.Generated/Code.Game.Gameplay.Player.CleanerCameraState.Generated.cs"
|
|
"Assets/UnityCodeGen.Generated/Code.Game.Gameplay.Player.OpenMovementCameraState.Generated.cs"
|
|
"Assets/UnityCodeGen.Generated/Code.Game.TestingLevel.TestingState.Generated.cs"
|
|
"Assets/UnityCodeGen.Generated/Code.Infrastructure.App.AppStateMachine.Generated.cs"
|
|
"Assets/UnityCodeGen.Generated/Code.Infrastructure.Camera.CameraStateMachine.Generated.cs"
|
|
"Assets/UnityCodeGen.Generated/Code.Infrastructure.Camera.CameraStates.NoneCameraState.Generated.cs"
|
|
"Assets/UnityCodeGen.Generated/Code.OfficeGame.Player.LocationTransitionState.Generated.cs"
|
|
"Assets/UnityCodeGen.Generated/ConfigLocator.Generated.cs"
|
|
"Assets/UnityCodeGen.Generated/ConfigReferences.Generated.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
|
/nowarn:0169
|
|
/nowarn:0649
|
|
/nowarn:0282
|
|
/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs(29,18): error CS1002: ; expected
|
|
*** Tundra build failed (0.43 seconds), 2 items updated, 1247 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" exec "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs(29,18): error CS1002: ; expected
|
|
|
|
Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs(29,18): error CS1002: ; expected
|
|
Total cache size 268307748
|
|
Total cache size after purge 268307748, took 00:00:00.2866155
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=1030a2a1a5ae59a56b2d3b2ef18d101e): Total: 0.188 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 0 Duration: 0s658ms
|
|
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
*** Tundra build success (0.48 seconds), 2 items updated, 1247 evaluated
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 268307748
|
|
Total cache size after purge 268307748, took 00:00:00.1895851
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 353 unused Assets / (247.4 KB). Loaded Objects now: 12283.
|
|
Memory consumption went from 381.6 MB to 381.4 MB.
|
|
Total: 40.681434 ms (FindLiveObjects: 0.598252 ms CreateObjectMapping: 0.652904 ms MarkObjects: 38.054798 ms DeleteObjects: 1.009544 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
The referenced script (Unknown) on this Behaviour is missing!
|
|
The referenced script (Unknown) on this Behaviour is missing!
|
|
The referenced script (Unknown) on this Behaviour is missing!
|
|
The referenced script (Unknown) on this Behaviour is missing!
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Mismatched state in DefaultScenario, was Stopping but expected Running
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogAssertion (object)
|
|
Unity.PlayMode.Editor.DefaultScenario:StateSyncedSanityCheck () (at /home/bokken/build/output/unity/unity/Modules/PlayModeEditor/Managed/Scenarios/DefaultScenario.cs:54)
|
|
Unity.PlayMode.Editor.DefaultScenario:OnEnable () (at /home/bokken/build/output/unity/unity/Modules/PlayModeEditor/Managed/Scenarios/DefaultScenario.cs:45)
|
|
|
|
(Filename: /home/bokken/build/output/unity/unity/Modules/PlayModeEditor/Managed/Scenarios/DefaultScenario.cs Line: 54)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 4.035 seconds
|
|
Domain Reload Profiling: 7670ms
|
|
BeginReloadAssembly (2187ms)
|
|
DisableScriptedObjects (183ms)
|
|
CreateAndSetChildDomain (748ms)
|
|
RebuildCommonClasses (11ms)
|
|
RebuildNativeTypeToScriptingClass (11ms)
|
|
initialDomainReloadingComplete (141ms)
|
|
LoadAllAssembliesAndSetupDomain (1285ms)
|
|
LoadAssemblies (1366ms)
|
|
TypeCache.Refresh (8ms)
|
|
AnalyzeDomain (35ms)
|
|
ResolveRequiredComponents (32ms)
|
|
FinalizeReload (4036ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (7ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (418ms)
|
|
ProcessInitializeOnLoadAttributes (918ms)
|
|
ProcessInitializeOnLoadMethodAttributes (130ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (1129ms)
|
|
|
|
Asset Pipeline Refresh (id=d176fc9abd55b2fafb6c34726ac46b73): Total: 8.177 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=4264 ms
|
|
Asset DB Callback time: managed=44 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=3780 ms, compile time=88 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.357ms
|
|
ApplyChangesToAssetFolders: 0.429ms
|
|
Collect global state as custom dependencies: 4.376ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.492ms
|
|
CategorizeAssets: 132.584ms
|
|
CompileScripts: 87.510ms
|
|
ImportOutOfDateAssets: 4049.042ms (4046.079ms without children)
|
|
CollectScriptTypesHashes: 2.560ms
|
|
ReloadNativeAssets: 1.373ms
|
|
UnloadImportedAssets: 0.180ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.876ms
|
|
ImportSchedulerStart: 0.489ms
|
|
PostProcessAllAssets: 44.044ms
|
|
MonoPostProcessAllAssets: 44.039ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 20.622ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.389ms
|
|
SyncVS.PostprocessSyncProject 2.108ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.008ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.032ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.018ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.506ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.391ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.347ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.337ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.212ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.197ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.162ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.157ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.152ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.142ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.114ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.084ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.078ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.072ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.067ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.422ms
|
|
PersistCurrentRevisions: 0.133ms
|
|
GenerateScriptTypeHashes: 3.075ms
|
|
GenerateScriptTypeSerializationHashes: 5.177ms
|
|
Untracked: 3852.093ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
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Unhandled description string ]
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at Code.Infrastructure.Camera.CameraStateMachineRunner.Update () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs:11
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs Line: 11)
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NullReferenceException: Object reference not set to an instance of an object
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at Code.Infrastructure.Camera.CameraStateMachineRunner.LateUpdate () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs:13
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs Line: 13)
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GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogWarning (object)
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UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
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UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
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UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
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UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
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UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
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UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
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UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
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UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
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UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
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UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
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UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
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UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
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UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
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UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
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UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
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UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
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UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
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UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
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UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
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UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
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UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
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UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
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UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
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UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
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UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
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UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
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UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
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(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
|
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at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
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at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
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UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
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(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
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|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
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|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at KinematicCharacterController.KinematicCharacterMotor.UpdatePhase1 (System.Single deltaTime) [0x0010c] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:792
|
|
at KinematicCharacterController.KinematicCharacterSystem.Simulate (System.Single deltaTime, System.Collections.Generic.List`1[T] motors, System.Collections.Generic.List`1[T] movers) [0x00035] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:198
|
|
at KinematicCharacterController.KinematicCharacterSystem.FixedUpdate () [0x0002d] in /home/rainman/Projects/OfficeGame/Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs:134
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs Line: 792)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.Infrastructure.Camera.CameraStateMachineRunner.Update () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs:11
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs Line: 11)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.Infrastructure.Camera.CameraStateMachineRunner.LateUpdate () [0x00000] in /home/rainman/Projects/OfficeGame/Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs:13
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs Line: 13)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.Game.Cleaning.Player.PlayerControlsProvider.OnDestroy () [0x00001] in /home/rainman/Projects/OfficeGame/Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs:44
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs Line: 44)
|
|
|
|
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 3.065 ms
|
|
Integration: 44.600 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 47.671 ms
|
|
Unloading 559 unused Assets / (4.2 MB). Loaded Objects now: 11450.
|
|
Memory consumption went from 383.4 MB to 379.2 MB.
|
|
Total: 35.921216 ms (FindLiveObjects: 0.627527 ms CreateObjectMapping: 0.668524 ms MarkObjects: 28.748833 ms DeleteObjects: 5.499786 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.017 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=e05d349fe771ce3a8aa6db2895fb6c84): Total: 0.064 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=6a89502addb84829db06c4ddccfed9dc): Total: 0.156 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
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Unloading 29 unused Assets / (158.5 KB). Loaded Objects now: 11419.
|
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Memory consumption went from 373.9 MB to 373.7 MB.
|
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Total: 34.484460 ms (FindLiveObjects: 0.608492 ms CreateObjectMapping: 0.368020 ms MarkObjects: 33.074256 ms DeleteObjects: 0.041588 ms)
|
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|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 3.408 seconds
|
|
Domain Reload Profiling: 6515ms
|
|
BeginReloadAssembly (1763ms)
|
|
DisableScriptedObjects (160ms)
|
|
CreateAndSetChildDomain (747ms)
|
|
RebuildCommonClasses (13ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (144ms)
|
|
LoadAllAssembliesAndSetupDomain (1175ms)
|
|
LoadAssemblies (926ms)
|
|
TypeCache.Refresh (7ms)
|
|
AnalyzeDomain (37ms)
|
|
ResolveRequiredComponents (34ms)
|
|
FinalizeReload (3409ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (196ms)
|
|
ProcessInitializeOnLoadAttributes (843ms)
|
|
ProcessInitializeOnLoadMethodAttributes (130ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (1208ms)
|
|
|
|
Asset Pipeline Refresh (id=0e3dc708f51c45debbceaa0bf3b209af): Total: 6.964 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3623 ms
|
|
Asset DB Callback time: managed=35 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=3229 ms, compile time=75 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.467ms
|
|
ApplyChangesToAssetFolders: 0.327ms
|
|
Collect global state as custom dependencies: 6.753ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.290ms
|
|
CategorizeAssets: 123.159ms
|
|
CompileScripts: 75.006ms
|
|
ImportOutOfDateAssets: 3419.825ms (3417.108ms without children)
|
|
CollectScriptTypesHashes: 0.650ms
|
|
ReloadNativeAssets: 1.274ms
|
|
UnloadImportedAssets: 0.221ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.815ms
|
|
ImportSchedulerStart: 0.381ms
|
|
PostProcessAllAssets: 35.807ms
|
|
MonoPostProcessAllAssets: 35.803ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.138ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 4.080ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 3.875ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.793ms
|
|
SyncVS.PostprocessSyncProject 2.098ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.091ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.970ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.519ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.394ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.368ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.002ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.876ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.845ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.725ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.584ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.476ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.400ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.371ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.344ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.323ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.321ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.299ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.284ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.275ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.269ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.256ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.255ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.253ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.236ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.226ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.216ms
|
|
PostProcessor.OnPostprocessAllAssets 0.203ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.195ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.185ms
|
|
AssetEvents.OnPostprocessAllAssets 0.177ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.145ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.141ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.138ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.136ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.133ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.132ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.132ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.111ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.105ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.101ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.058ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.057ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.268ms
|
|
UnloadStreamsBegin: 0.074ms
|
|
PersistCurrentRevisions: 0.121ms
|
|
GenerateScriptTypeHashes: 2.922ms
|
|
GenerateScriptTypeSerializationHashes: 4.940ms
|
|
Untracked: 3300.160ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 7.292 ms
|
|
Integration: 990.528 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 997.829 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.017 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=7a8e2c51862449de483d1e68ab7d2a58): Total: 0.080 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 38.536 ms
|
|
Integration: 10.596 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 102.282 ms
|
|
Total Operation Time: 151.418 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 3.681 ms
|
|
Integration: 1.859 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: 181.042 ms
|
|
Total Operation Time: 186.589 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.833 ms
|
|
Integration: 3.672 ms
|
|
Integration of assets: 0.012 ms
|
|
Thread Wait Time: 255.827 ms
|
|
Total Operation Time: 260.344 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Asset Pipeline Refresh (id=204aa880471b2c81c9cecab4006c4ef7): Total: 0.144 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=2cad0e9e46ca6f824b55ba0b50a213c0): Total: 0.107 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/OfficeGame
|
|
ExitCode: 0 Duration: 0s554ms
|
|
[ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1239/1247 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
[1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll, with 138 defines and 387 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1243/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1244/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (0.48 seconds), 6 items updated, 1247 evaluated
|
|
Container Testing (2127176401) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (1576736887) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 1.299 ms
|
|
Integration: 17.797 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 19.101 ms
|
|
Unloading 581 unused Assets / (466.8 KB). Loaded Objects now: 11470.
|
|
Memory consumption went from 394.7 MB to 394.2 MB.
|
|
Total: 31.698866 ms (FindLiveObjects: 0.543850 ms CreateObjectMapping: 0.604824 ms MarkObjects: 29.367122 ms DeleteObjects: 0.881684 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Total cache size 268307748
|
|
Total cache size after purge 268307748, took 00:00:00.2329735
|
|
Unloading 0 unused Assets / (0 B). Loaded Objects now: 11438.
|
|
Memory consumption went from 370.9 MB to 370.9 MB.
|
|
Total: 41.220856 ms (FindLiveObjects: 0.592021 ms CreateObjectMapping: 0.465303 ms MarkObjects: 39.777308 ms DeleteObjects: 0.022602 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
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Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 2.125 seconds
|
|
Domain Reload Profiling: 3284ms
|
|
BeginReloadAssembly (553ms)
|
|
DisableScriptedObjects (83ms)
|
|
CreateAndSetChildDomain (237ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (64ms)
|
|
LoadAllAssembliesAndSetupDomain (521ms)
|
|
LoadAssemblies (109ms)
|
|
TypeCache.Refresh (20ms)
|
|
TypeCache.ScanAssembly (7ms)
|
|
AnalyzeDomain (233ms)
|
|
BuildScriptInfoCaches (208ms)
|
|
ResolveRequiredComponents (23ms)
|
|
FinalizeReload (2126ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (279ms)
|
|
ProcessInitializeOnLoadAttributes (515ms)
|
|
ProcessInitializeOnLoadMethodAttributes (91ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (684ms)
|
|
|
|
Asset Pipeline Refresh (id=cf08f14b344c71cc2b5aa990535f9da6): Total: 3.503 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2255 ms
|
|
Asset DB Callback time: managed=32 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1213 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.413ms
|
|
ApplyChangesToAssetFolders: 0.382ms
|
|
Collect global state as custom dependencies: 5.432ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.971ms
|
|
CategorizeAssets: 58.800ms
|
|
CompileScripts: 1.065ms
|
|
ImportOutOfDateAssets: 2136.389ms (2133.767ms without children)
|
|
CollectScriptTypesHashes: 1.111ms
|
|
ReloadNativeAssets: 1.168ms
|
|
UnloadImportedAssets: 0.171ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.781ms
|
|
ImportSchedulerStart: 0.464ms
|
|
PostProcessAllAssets: 32.395ms
|
|
MonoPostProcessAllAssets: 32.392ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.421ms
|
|
SyncVS.PostprocessSyncProject 1.851ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.743ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.486ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.108ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.732ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.491ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.434ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.284ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.266ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.203ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.177ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.175ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.164ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.143ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.141ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.127ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.095ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.081ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.074ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.319ms
|
|
UnloadStreamsBegin: 0.115ms
|
|
PersistCurrentRevisions: 0.107ms
|
|
GenerateScriptTypeHashes: 2.588ms
|
|
GenerateScriptTypeSerializationHashes: 4.358ms
|
|
Untracked: 1255.084ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.020 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=5ffa4134c60f509ea95b81f62c5efe53): Total: 0.067 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 565 unused Assets / (3.5 MB). Loaded Objects now: 11434.
|
|
Memory consumption went from 389.4 MB to 385.9 MB.
|
|
Total: 20.841381 ms (FindLiveObjects: 0.618410 ms CreateObjectMapping: 0.195657 ms MarkObjects: 19.237713 ms DeleteObjects: 0.469541 ms)
|
|
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
|
Native extension for LinuxStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
- Finished resetting the current domain, in 2.152 seconds
|
|
Domain Reload Profiling: 3022ms
|
|
BeginReloadAssembly (500ms)
|
|
DisableScriptedObjects (70ms)
|
|
CreateAndSetChildDomain (259ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (61ms)
|
|
LoadAllAssembliesAndSetupDomain (288ms)
|
|
LoadAssemblies (88ms)
|
|
TypeCache.Refresh (6ms)
|
|
AnalyzeDomain (25ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (2153ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (130ms)
|
|
ProcessInitializeOnLoadAttributes (486ms)
|
|
ProcessInitializeOnLoadMethodAttributes (78ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (736ms)
|
|
|
|
Asset Pipeline Refresh (id=fab15c309ea5d3f948ed1bc6b6e95395): Total: 3.219 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2262 ms
|
|
Asset DB Callback time: managed=38 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=916 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1897, non-scripts=3032
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.387ms
|
|
ApplyChangesToAssetFolders: 0.288ms
|
|
Collect global state as custom dependencies: 3.352ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.186ms
|
|
CategorizeAssets: 58.957ms
|
|
CompileScripts: 1.153ms
|
|
ImportOutOfDateAssets: 2163.719ms (2161.090ms without children)
|
|
CollectScriptTypesHashes: 0.585ms
|
|
ReloadNativeAssets: 1.420ms
|
|
UnloadImportedAssets: 0.190ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.667ms
|
|
ImportSchedulerStart: 0.327ms
|
|
PostProcessAllAssets: 38.567ms
|
|
MonoPostProcessAllAssets: 38.564ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.600ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.300ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.203ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 4.066ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.892ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.067ms
|
|
SyncVS.PostprocessSyncProject 1.820ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.773ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.477ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.433ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.135ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.945ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.768ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.738ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.537ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.467ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.422ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.405ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.342ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.329ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.309ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.286ms
|
|
CinemachineSettings.OnPostprocessAllAssets 0.279ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.269ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.267ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.264ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.244ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.243ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.235ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.219ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.205ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.202ms
|
|
PostProcessor.OnPostprocessAllAssets 0.199ms
|
|
AssetEvents.OnPostprocessAllAssets 0.195ms
|
|
DomainReloadProcessor.OnPostprocessAllAssets 0.184ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.154ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.137ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.136ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.129ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.129ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.122ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.120ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.112ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.111ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.110ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.066ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.061ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.159ms
|
|
UnloadStreamsBegin: 0.052ms
|
|
PersistCurrentRevisions: 0.106ms
|
|
GenerateScriptTypeHashes: 3.012ms
|
|
GenerateScriptTypeSerializationHashes: 5.234ms
|
|
Untracked: 950.300ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 6.134 ms
|
|
Integration: 768.144 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 774.284 ms
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
|
|
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249)
|
|
UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.012 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268
|
|
Asset Pipeline Refresh (id=90f2a2c8c23cc9ae6bf28cee213dc345): Total: 0.062 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 7.355 ms
|
|
Integration: 9.411 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 61.201 ms
|
|
Total Operation Time: 77.970 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 1.684 ms
|
|
Integration: 1.798 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: 142.308 ms
|
|
Total Operation Time: 145.797 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 0.373 ms
|
|
Integration: 0.993 ms
|
|
Integration of assets: 0.011 ms
|
|
Thread Wait Time: 173.768 ms
|
|
Total Operation Time: 175.145 ms
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Entered TestMiniOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/<OnTriggerEnter>d__2&)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23)
|
|
|
|
Exited TestOffice
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53)
|
|
|
|
(Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53)
|
|
|
|
Container Testing (1021859895) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-1257006736) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.679 ms
|
|
Integration: 17.537 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 18.221 ms
|
|
Unloading 580 unused Assets / (0.8 MB). Loaded Objects now: 11479.
|
|
Memory consumption went from 397.8 MB to 397.0 MB.
|
|
Total: 26.667349 ms (FindLiveObjects: 0.530125 ms CreateObjectMapping: 0.326272 ms MarkObjects: 25.060444 ms DeleteObjects: 0.448702 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Asset Pipeline Refresh (id=4d8bd11d6c16be21398bc80c93ab90c1): Total: 0.080 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=dab76952ec6ab6e7fbc7cb228a8f43e6): Total: 0.079 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
MonoPathRemapper: Attempts to remap: 445597; Successful remaps: 98530
|
|
Serialized file version minimum: 23, current 23
|
|
[LAYOUT] About to save layout /home/rainman/Projects/OfficeGame/UserSettings/Layouts/default-6000.dwlt
|
|
[LAYOUT] About to save layout /home/rainman/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
|
Asset Pipeline Refresh (id=551f42f2f9018757f8cf59969fe00ad7): Total: 0.019 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Physics::Module] Cleanup current backend.
|
|
[Physics::Module] Id: 0xf2b8ea05
|
|
Input System module state changed to: ShutdownInProgress.
|
|
Input Polling Thread exited.
|
|
Input System module state changed to: Shutdown.
|
|
[Licensing::IpcConnector] LicenseClient-rainman-6000.6.3-notifications channel disconnected successfully.
|
|
[Licensing::IpcConnector] LicenseClient-rainman-6000.6.3 channel disconnected successfully.
|
|
Lingering sessions upon destruction of worker manager
|
|
Unity Data Store service was successfully shut down
|
|
UDS shutting down local client system
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
Shut down UDS service system complete
|
|
AcceleratorClientConnectionCallback - disconnected - :0
|
|
Cleanup mono
|
|
CodeReloadManager destroyed
|
|
debugger-agent: Unable to listen on 156
|
|
Leak Detected : Persistent allocates 6 individual allocations. To find out more please enable 'Preferences > Jobs > Leak Detection Level > Enabled With Stack Trace' and reproduce the leak again.
|
|
|
|
SDL leaked 2 allocations
|
|
Turn on UNITY_SDL_ALLOCATION_TRACKING for detailed information.
|
|
VBCSCompilerPreWarmer: requested VBCSCompiler shutdown
|
|
Checking for leaked weakptr:
|
|
Found no leaked weakptrs.
|
|
[Package Manager] Server process was shutdown
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