14 lines
361 B
C#
14 lines
361 B
C#
using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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namespace UnityEditor.Timeline
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{
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internal interface IPlayableLookup
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{
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IDictionary<AnimationClip, Playable> animationClipToPlayable { get; }
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IDictionary<AnimationClip, TimelineClip> animationClipToTimelineClip { get; }
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}
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}
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