Files
Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/2D/Sources/Provider2DRef.cs
T
2026-09-25 00:42:08 +03:00

18 lines
293 B
C#

using System;
namespace UnityEngine.Rendering.Universal
{
[Serializable]
internal struct Provider2DRef
{
[SerializeReference] public Provider2D m_Provider;
public Provider2DRef(Provider2D provider)
{
m_Provider = provider;
}
}
}