31 lines
1.6 KiB
Markdown
31 lines
1.6 KiB
Markdown
---
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uid: addressables-build-layout-report
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---
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# Create a build report
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The build layout report provides detailed information and statistics about your Addressables builds, including:
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* Description of AssetBundles
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* Sizes of each Asset and AssetBundle
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* Explanation of non-Addressable assets implicitly included in AssetBundles as dependencies. Refer to [Asset and AssetBundle dependencies](AssetDependencies.md) for more information.
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* [AssetBundle dependencies](xref:um-asset-bundles-dependencies)
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When enabled, the Addressables build script creates the report whenever you build Addressables content. You can enable the report in the Addressables section of the [Preferences window](addressables-preferences.md). You can find the report in your project folder at `Library/com.unity.addressables/buildlayout.json`. Producing the report increases build time.
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## Create a build report
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To create a build report:
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1. Open the Unity Preferences window (menu: **Edit > Preferences**, macOS: **Unity > Settings**).
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1. Select __Addressables__ from the list of preference types.
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1. Enable the __Debug Build Layout__ option.
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1. [Perform a build](builds-full-build.md) of Addressables content. If you enable the **Open Addressables Report** setting, then the [Addressables Report window](addressables-report-window.md) automatically opens with the report after the build completes.
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The report file is in the`Library/com.unity.addressables/` folder of your Unity project, named `buildlayout.json`.
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## Additional resources
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* [Addressables Report window reference](addressables-report-window.md)
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