Files
Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Editor/Interfaces/IObjectDependencyData.cs
T
2026-09-21 12:15:57 +03:00

21 lines
662 B
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using UnityEditor.Build.Content;
//TODO: Remove this when we make this interface public
[assembly: InternalsVisibleTo("Unity.Addressables.Editor", AllInternalsVisible = true)]
namespace UnityEditor.Build.Pipeline.Interfaces
{
/// <summary>
/// Base interface for the dependency data container
/// </summary>
internal interface IObjectDependencyData : IContextObject
{
/// <summary>
/// Dependencies of a given object
/// </summary>
Dictionary<ObjectIdentifier, List<ObjectIdentifier>> ObjectDependencyMap { get; }
}
}