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Hasebe/Logs/Editor.log
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[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
[UnityConnectServicesConfig] Service configuration:
"servicesConfigBaseUrl": "",
"disableServicesWindow": false,
"disableUserLogin": false,
"entitlementCacheTimeoutInSeconds": 60,
"clientConnectTimeoutSec": 60,
"clientHandshakeTimeoutSec": 30,
"clientResolveEntitlementsTimeoutSec": 30,
"clientUpdateLicenseTimeoutSec": 30,
"licensingServiceBaseUrl": "",
"enableProxyAutoconfig": "false"
Unity Editor version: 6000.6.7f1 (b22767f04f04)
Branch: 6000.6/staging
Build type: Release
Batch mode: NO
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Sun, 18 Oct 2026 14:54:49 +0000
Kernel version: 7.2.11-1-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 15905 MB
Date: 2026-10-25T11:55:49Z
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 18719)
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 18721)
VBCSCompiler prewarm took 13.58 ms
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Channel LicenseClient-rainman doesn't exist
[Licensing::Module] Successfully launched the LicensingClient (PId: 18724)
Selected window backend: (null)
Desktop is 3840 x 2160 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Unity
-projectPath
/home/rainman/Projects/Hasebe
-riderPath
/opt/rider/bin/rider
Successfully changed project path to: /home/rainman/Projects/Hasebe
/home/rainman/Projects/Hasebe
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
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Player connection [139896826092288] Target information:
Player connection [139896826092288] * "[IP] 192.168.100.11 [Port] 55504 [Flags] 2 [Guid] 2955374829 [EditorId] 2955374829 [Version] 1048832 [Id] LinuxEditor(16,192.168.100.11) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [139896826092288] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [139896826092288] Host joined alternative multi-casting on [225.0.0.222:34997]...
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman" at "2026-10-25T11:55:50.374571Z"
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.18.3+d7ffd15
Session Id: cd4aeae91e0842549d6e4c0e90e423c7
Correlation Id: fd2e887409b794edb16ec596da4c9206
External correlation Id: 4087693319758770634
Machine Id: vaeMiq9NL8vJK6JMi/+7fh+jIwQ=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-rainman" (connect: 0.38s, validation: 0.06s, handshake: 0.00s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman-notifications" at "2026-10-25T11:55:50.429715Z"
[Licensing::Module] Connected to LicensingClient (PId: 18724, launch time: 0.00, total connection time: 0.43s)
[Licensing::Module] Error: Access token is unavailable; failed to update
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 7972341668464-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.01
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] Licensing Background thread has ended after 0.46s
[Package Manager] Connected to IPC stream "Upm-18700" after 0.2 seconds.
[Licensing::Client] Successfully resolved entitlement details
Library Redirect Path: Library/
Initialising UDS system complete:
- System type: Client
- Resource namespace: 1bf586fc33944932372304a0fd5fb449
- Shared memory size: 1073741824
- Command buffer id: 1052624
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: false
Launching Unity Data Store - /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/Unity.DataStore
Unity Data Store artifact dir = Library/DataStore, working dir = /home/rainman/Projects/HasebeUnity Data Store running and initialised
Refreshing native plugins compatible for Editor in 3.17 ms, found 1 plugins.
[Physics::Module] Selected backend (deferred post-plugins).
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Initialize engine version: 6000.6.7f1 (b22767f04f04)
[EntityIdStore] init: VM path (explicit commit), pageSize=4096, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes
[Subsystems] Discovering subsystems at path /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/rainman/Projects/Hasebe/Assets
kGfxThreadingModeSplitJobs is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Renderer: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 580.178.04
GLES: 0
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle -346473656
Initialize mono
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Mono path[1] = '/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/BCLExtensions/runtime/netstandard2.1'
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Mono config path = '/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56700
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Registering precompiled unity dll's ...
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Native extension for LinuxStandalone target not found
Package Manager log level set to [2]
[Licensing::Client] Successfully resolved entitlement details
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
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[Licensing::Client] Successfully resolved entitlement details
Application.AssetDatabase Initial Refresh Start
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager] Registered 70 packages:
Packages from [https://packages.unity.com]:
com.unity.addressables@2.11.2 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e)
com.unity.ai.navigation@2.0.16 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb)
com.unity.collab-proxy@2.13.6 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
com.unity.ide.rider@3.1.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882)
com.unity.inputsystem@1.20.1 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4)
com.unity.recorder@5.1.7 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
com.unity.visualscripting@1.9.12 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
com.unity.xr.legacyinputhelpers@3.0.1 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
com.unity.bindings.openimageio@1.0.2 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
com.unity.profiling.core@1.0.3 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
com.unity.scriptablebuildpipeline@3.0.3 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
com.unity.searcher@4.9.5 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00)
com.unity.nuget.mono-cecil@1.11.6 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
Built-in packages:
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com.unity.2d.tilemap@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@4c6661b4631a)
com.unity.render-pipelines.universal@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56)
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com.unity.timeline@6.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.timeline@f3a8302995bc)
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com.unity.modules.androidjni@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni)
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com.unity.ext.nunit@2.1.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@508b95ff9afe)
com.unity.render-pipelines.core@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@37758924e79c)
com.unity.shadergraph@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@5a79f5f46f0b)
com.unity.render-pipelines.universal-config@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@b1357eef5cd3)
com.unity.collections@6.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.collections@9e37b6853312)
com.unity.burst@2.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.burst@c3ed5b778d56)
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com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UpdateMenuTitleForLanguage: 10
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-OfficeGame
Unloading 111 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
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Integration of assets: 0.001 ms
Thread Wait Time: 0.005 ms
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Unloading 8492 unused Assets / (23.5 MB). Loaded Objects now: 9647.
Memory consumption went from 285.0 MB to 261.5 MB.
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget (string)
UnityEditor.WindowLayout:LoadWindowLayout_Internal (string,UnityEditor.WindowLayout/LoadWindowLayoutFlags) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:1350)
UnityEditor.WindowLayout:LoadLastUsedLayoutForCurrentMode (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:474)
UnityEditor.WindowLayout:LoadCurrentModeLayout (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:137)
UnityEditor.WindowLayout:LoadCurrentModeLayout (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:123)
UnityEditor.WindowLayout:LoadDefaultWindowPreferences () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:107)
[/home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs line 1350]
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget (string)
UnityEditor.WindowLayout:LoadWindowLayout_Internal (string,UnityEditor.WindowLayout/LoadWindowLayoutFlags) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:1350)
UnityEditor.WindowLayout:LoadLastUsedLayoutForCurrentMode (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:474)
UnityEditor.WindowLayout:LoadCurrentModeLayout (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:137)
UnityEditor.WindowLayout:LoadCurrentModeLayout (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:123)
UnityEditor.WindowLayout:LoadDefaultWindowPreferences () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:107)
[/home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs line 1350]
Worker ready: AssetImportWorkerHW0 0
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
[LAYOUT] About to save layout /home/rainman/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /home/rainman/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt
[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].RaiseModeChanged(default, default)
Unhandled description string [
Unhandled description string ]
Disable old input system
[Project] Loading completed in 11.962 seconds
Project init time: 9.998 seconds
Template init time: 0.000 seconds
Package Manager init time: 0.241 seconds
Asset Database init time: 0.140 seconds
Global illumination init time: 0.003 seconds
Assemblies load time: 3.489 seconds
Unity extensions init time: 0.042 seconds
Asset Database refresh time: 4.121 seconds
Scene opening time: 1.575 seconds
##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1792929361940,"processId":18700,"projectLoad":11.96218122,"projectInit":9.998249846,"templateInit":0.0,"packageManagerInit":0.240861129,"assetDatabaseInit":0.140291377,"globalIlluminationInit":0.003238975,"assembliesLoad":3.489161501,"unityExtensionsInit":0.041892726,"assetDatabaseRefresh":4.121097557,"sceneOpening":1.574784273}
##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1792929361940,"processId":18700,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"Linux"}
Asset Pipeline Refresh (id=ad0c2181146fbe473b1f40d4c1a5ba31): Total: 0.167 seconds - Initiated by RefreshV2(ForceSynchronousImport)
Start Indexing on Editor startup
[Indexing] Starting Initial Indexing for Assets
Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
[Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86]
Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
[Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86]
-- Listing OpenCL platforms(s) --
* OpenCL platform 0
PROFILE = FULL_PROFILE
VERSION = OpenCL 3.0 CUDA 13.0.100
NAME = NVIDIA CUDA
VENDOR = NVIDIA Corporation
-- Listing OpenCL device(s) --
* OpenCL platform 0, device 0
DEVICE_TYPE = 4
DEVICE_NAME = NVIDIA GeForce GTX 1650 SUPER
DEVICE_VENDOR = NVIDIA Corporation
DEVICE_VERSION = OpenCL 3.0 CUDA
DRIVER_VERSION = 580.178.04
DEVICE_MAX_COMPUTE_UNITS = 20
DEVICE_MAX_CLOCK_FREQUENCY = 1740
CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE = 65536
CL_DEVICE_HOST_UNIFIED_MEMORY = false
CL_DEVICE_MAX_MEM_ALLOC_SIZE = 973258752
DEVICE_GLOBAL_MEM_SIZE = 3893035008
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:985)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect,single) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Created GICache directory at /home/rainman/.cache/unity3d/GiCache. Took: 0.003s, timestamps: [11.975 - 11.978]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87
Asset Pipeline Refresh (id=8d8085c21adbec8ca8fd8741379411d2): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Map 'Testing map-crash' needs repair to function with Tremble. Right-click the map and select 'Repair Map'.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportAllMaps (bool) (at Assets/Tremble/Editor/TrembleEditorAPI.cs:28)
TinyGoose.Tremble.Editor.TrembleSync/<>c:<PerformSync>b__4_3 () (at Assets/Tremble/Editor/TrembleSync.cs:305)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
[Assets/Tremble/Editor/TrembleMenu.cs line 145]
Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '17ca4bb9a0b2729f0153a38fec24f7cd') in 9.272 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d2dc59fe91374bcc1e4cf4c45e6eaf67 DependenciesID=be94ff0b973b692f84abe309a7abec73 StaticDependenciesID=72a36c33fe46a90615fe96722ca76728
Asset Pipeline Refresh (id=6074b29f08f9147f4bc62da4319f780c): Total: 9.310 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=9289 ms
Asset DB Callback time: managed=10 ms, native=9 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1906, non-scripts=3237
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 4
ApplyChangesToAssetFolders: 0.099ms
Scan: 3.347ms
Collect global state as custom dependencies: 0.078ms
ProcessAssetsWithTransientArtifactChanges: 0.059ms
CategorizeAssets: 1.813ms
ImportOutOfDateAssets: 9273.649ms (0.171ms without children)
ImportManagerImport: 9272.662ms (0.454ms without children)
ReloadNativeAssets: 0.073ms
UnloadImportedAssets: 0.079ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.446ms
ImportSchedulerStart: 0.213ms
PostProcessAllAssets: 6.780ms
XRBuildSystem.XRAssetImported 1.908ms
MonoPostProcessAllAssets: 4.755ms
AssetPostprocessor.OnPostprocessAllAssets 2.183ms
ConfigAssetsTracker.OnPostprocessAllAssets 1.143ms
SyncVS.PostprocessSyncProject 0.248ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.167ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.120ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.105ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.075ms
AssetChangedListener.OnPostprocessAllAssets 0.063ms
PostAssetChangesProfiler: 12.671ms
GatherAllCurrentPrimaryImportResultRevisions: 0.158ms
PersistCurrentRevisions: 0.216ms
Untracked: 10.615ms
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Map 'FirstTestingSegment' needs repair to function with Tremble. Right-click the map and select 'Repair Map'.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportAllMaps (bool) (at Assets/Tremble/Editor/TrembleEditorAPI.cs:28)
TinyGoose.Tremble.Editor.TrembleSync/<>c:<PerformSync>b__4_3 () (at Assets/Tremble/Editor/TrembleSync.cs:305)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
[Assets/Tremble/Editor/TrembleMenu.cs line 145]
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'c362f86593b6b4c946250eb436719458') in 1.167 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=cbbf741d0aba7d917391dc13a70b0f5d DependenciesID=2ac4df788e59e7d739e314ec7c655f1c StaticDependenciesID=cdfaf3f1d145752999d937beecf7355a
Asset Pipeline Refresh (id=7888e1c2eb6e1d9f3a6c8cb671bdc912): Total: 1.201 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1188 ms
Asset DB Callback time: managed=8 ms, native=4 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1906, non-scripts=3237
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 5
ApplyChangesToAssetFolders: 0.117ms
Scan: 4.633ms
Collect global state as custom dependencies: 0.111ms
ProcessAssetsWithTransientArtifactChanges: 0.092ms
CategorizeAssets: 1.834ms
ImportOutOfDateAssets: 1171.620ms (0.281ms without children)
ImportManagerImport: 1170.526ms (0.551ms without children)
ReloadNativeAssets: 0.074ms
UnloadImportedAssets: 0.104ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.437ms
ImportSchedulerStart: 0.194ms
PostProcessAllAssets: 5.321ms
XRBuildSystem.XRAssetImported 1.855ms
MonoPostProcessAllAssets: 3.230ms
ConfigAssetsTracker.OnPostprocessAllAssets 1.458ms
SyncVS.PostprocessSyncProject 0.298ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.190ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.167ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.134ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.120ms
AssetPostprocessor.OnPostprocessAllAssets 0.077ms
AssetChangedListener.OnPostprocessAllAssets 0.072ms
PostAssetChangesProfiler: 7.499ms
GatherAllCurrentPrimaryImportResultRevisions: 0.276ms
PersistCurrentRevisions: 0.251ms
Untracked: 9.538ms
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Map 'SecondTestingSegment' needs repair to function with Tremble. Right-click the map and select 'Repair Map'.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportAllMaps (bool) (at Assets/Tremble/Editor/TrembleEditorAPI.cs:28)
TinyGoose.Tremble.Editor.TrembleSync/<>c:<PerformSync>b__4_3 () (at Assets/Tremble/Editor/TrembleSync.cs:305)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
[Assets/Tremble/Editor/TrembleMenu.cs line 145]
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'f828e32fd4d8289df66ab3929a09e482') in 0.692 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=787ed07c5c13162eb87e8e5d395fbb14 DependenciesID=dc8a1ba8e41868526f81b92a729f9c84 StaticDependenciesID=306a9a552119b824f278f92988820180
Asset Pipeline Refresh (id=f8fe77930233fa9b4b66786390489ae4): Total: 0.732 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=716 ms
Asset DB Callback time: managed=9 ms, native=5 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1906, non-scripts=3237
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 5
ApplyChangesToAssetFolders: 0.114ms
Scan: 4.148ms
Collect global state as custom dependencies: 0.108ms
ProcessAssetsWithTransientArtifactChanges: 0.168ms
CategorizeAssets: 2.601ms
ImportOutOfDateAssets: 694.658ms (0.171ms without children)
ImportManagerImport: 693.469ms (0.410ms without children)
ReloadNativeAssets: 0.086ms
UnloadImportedAssets: 0.241ms
ReloadImportedAssets: 0.319ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.481ms
ImportSchedulerStart: 0.203ms
PostProcessAllAssets: 5.143ms
XRBuildSystem.XRAssetImported 1.807ms
MonoPostProcessAllAssets: 3.197ms
ConfigAssetsTracker.OnPostprocessAllAssets 1.298ms
AssetChangedListener.OnPostprocessAllAssets 0.392ms
SyncVS.PostprocessSyncProject 0.295ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.154ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.128ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.086ms
AssetPostprocessor.OnPostprocessAllAssets 0.080ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.078ms
SamplePostprocessor.OnPostprocessAllAssets 0.061ms
PostAssetChangesProfiler: 9.768ms
GatherAllCurrentPrimaryImportResultRevisions: 0.191ms
PersistCurrentRevisions: 0.200ms
Untracked: 14.736ms
ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint
Aborting
at UnityEngine.GUILayoutGroup.GetNext () [0x00040] in /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs:127
at UnityEngine.GUILayoutUtility.DoGetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x0003e] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:534
at UnityEngine.GUILayoutUtility.GetRect (System.Single width, System.Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:511
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUIStyle firstStyle, UnityEngine.GUIStyle midStyle, UnityEngine.GUIStyle lastStyle, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00125] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:178
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x0001c] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:127
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:118
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:117
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, System.String[] texts, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:113
at TinyGoose.Tremble.Editor.MapRepairWindow.OnGUI () [0x000c8] in /home/rainman/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:312
at UnityEditor.HostView.OldOnGUI () [0x0005c] in /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313
at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00218] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:413
at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00097] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716
at UnityEngine.UIElements.IMGUIContainer.DoIMGUIRepaint () [0x0003d] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573
at UnityEngine.UIElements.UIR.RenderChainCommand.ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams drawParams, System.Exception& immediateException) [0x000fc] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206
Rethrow as ImmediateModeException
at UnityEngine.UIElements.UIR.RenderTreeManager.RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree renderTree, UnityEngine.RenderTexture nestedTreeRT, UnityEngine.RectInt nestedTreeViewport, UnityEngine.Rect bounds, System.Single treePixelsPerPoint) [0x001aa] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:638
at UnityEngine.UIElements.UIR.RenderTreeManager.RenderRootTree () [0x00061] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549
at UnityEngine.UIElements.UIRRepaintUpdater.Render () [0x0001c] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160
at UnityEngine.UIElements.BaseVisualElementPanel.Render () [0x00000] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044
at UnityEngine.UIElements.Panel.Render () [0x0001b] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855
at UnityEditor.UIElements.EditorEventDispatchUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.Event eventInstance) [0x00081] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62
at UnityEditor.UIElements.DefaultWindowBackend.ProcessEvent (UnityEngine.Event e) [0x00007] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114
at UnityEditor.GUIView.ProcessEvent (UnityEngine.EntityId entityId, System.IntPtr nativeEventPtr, System.Boolean& result) [0x00063] in /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs Line: 127)
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87
Asset Pipeline Refresh (id=392f0bb81d731c8ef95f779573132390): Total: 0.016 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Unhandled description string [
Unhandled description string ]
TrimDiskCacheJob: Current cache size 22mb
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Importing 'GUID: 7777db6485316844cb8d609d6b62554e - Path: Assets/Code/Entities' with importer (DefaultImporter)
Imported 'GUID: 7777db6485316844cb8d609d6b62554e' -> (Import Result ID: '9be979a7adb6d7e9209fdb9371912df1') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=1bfd76eb44539b68838a4eb159ae4281 DependenciesID=f5fd8a4d9fa98f47868c09265e188901 StaticDependenciesID=c2b6168fb334b831deb2a49c9829b7b4
Importing 'GUID: 483fef94035369d3689cab2d175279f9 - Path: Assets/Code/Entities/Prefab' with importer (DefaultImporter)
Imported 'GUID: 483fef94035369d3689cab2d175279f9' -> (Import Result ID: '5c729b768d2a2a54b93f6aeb9b04d793') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=e462bfef56bbdb458e752450da065a51 DependenciesID=16db250fff178e2e72374c3877fcc922 StaticDependenciesID=4dd6f978af471d91f36688b2a76f310f
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@9e37b6853312/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@15028943c3a6/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@15028943c3a6/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Asset Pipeline Refresh (id=2d1c5fc7ae285aa6c918ece035de9073): Total: 0.909 seconds - Initiated by RefreshV2(ForceUpdate)
(Values over 0.05ms)
Summary:
Imports: total=2 (actual=2, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=185 ms
Asset DB Callback time: managed=716 ms, native=5 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1908, non-scripts=3237
Asset File Changes: new=3, changed=3, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.124ms
Scan: 56.784ms
Collect global state as custom dependencies: 0.096ms
OnSourceAssetsModified: 0.539ms
ProcessAssetsWithTransientArtifactChanges: 0.303ms
CategorizeAssets: 19.729ms
CompileScripts: 0.517ms
ImportOutOfDateAssets: 4.682ms (0.177ms without children)
ImportManagerImport: 3.408ms (0.156ms without children)
ReloadNativeAssets: 0.056ms
UnloadImportedAssets: 0.113ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.608ms
ImportSchedulerStart: 0.319ms
PostProcessAllAssets: 715.116ms
XRBuildSystem.XRAssetImported 1.790ms
MonoPostProcessAllAssets: 713.134ms
SyncVS.PostprocessSyncProject 710.686ms
ConfigAssetsTracker.OnPostprocessAllAssets 1.141ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.215ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.130ms
AssetPostprocessor.OnPostprocessAllAssets 0.093ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.092ms
AssetChangedListener.OnPostprocessAllAssets 0.071ms
PostProcessor.OnPostprocessAllAssets 0.057ms
PostAssetChangesProfiler: 6.786ms
GatherAllCurrentPrimaryImportResultRevisions: 0.305ms
UnloadStreamsBegin: 0.131ms
PersistCurrentRevisions: 0.275ms
Untracked: 103.858ms
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.MapRepairWindow:RepairAndSave () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:623)
TinyGoose.Tremble.Editor.MapRepairWindow:OnGUI () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:329)
UnityEditor.HostView:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325)
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.MapRepairWindow:RepairAndSave () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:623)
TinyGoose.Tremble.Editor.MapRepairWindow:OnGUI () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:329)
UnityEditor.HostView:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325)
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
Launched and connected uv unwrapper /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/UnwrapCL after 0.02 seconds
No type found for entity class: prefab_Companion in map! Try Map Repair.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
TinyGoose.Tremble.Editor.MapRepairWindow:RepairAndSave () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:623)
TinyGoose.Tremble.Editor.MapRepairWindow:OnGUI () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:329)
UnityEditor.HostView:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325)
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '38c3d66a8c13ccf11f5086e4670d0691') in 0.142 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=79f54a42ba784dc2f719a3eb50dc0326 DependenciesID=634d304d00f53de8ae0f22a9385ca89b StaticDependenciesID=0118d0daf1398799b6b2e24fce0545fe
Asset Pipeline Refresh (id=95734651dcb92723091227ee12e1814a): Total: 0.180 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Starting: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/Hasebe
Starting: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aEDbg.dag.json" "Library/Bee/2400b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
WorkingDir: /home/rainman/Projects/Hasebe
Starting new worker id: 1 with log in /home/rainman/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
ExitCode: 4 Duration: 0s390ms
[ 942/1282 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aEDbg-inputdata.json
*** Tundra requires additional run (0.25 seconds), 1 items updated, 1282 evaluated
[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
[UnityConnectServicesConfig] Service configuration:
"servicesConfigBaseUrl": "",
"disableServicesWindow": false,
"disableUserLogin": false,
"entitlementCacheTimeoutInSeconds": 60,
"clientConnectTimeoutSec": 60,
"clientHandshakeTimeoutSec": 30,
"clientResolveEntitlementsTimeoutSec": 30,
"clientUpdateLicenseTimeoutSec": 30,
"licensingServiceBaseUrl": "",
"enableProxyAutoconfig": "false"
[Worker0] Imported GUID: 483fef94035369d3689cab2d175279f9 - Path: Assets/Code/Entities/Prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '5add5ff36a5cbd90a1fbaa2680da522d') in 0.052711318 seconds
[Worker0] Imported GUID: 7777db6485316844cb8d609d6b62554e - Path: Assets/Code/Entities - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '07be7cb124bb9664e9d6b71160cf0a2a') in 0.014563806 seconds
[Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: 'fa196fa4d022941d0892769ba81e5a80') in 0.626017996 seconds
[Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '65fbad4935619d0cd1e30ad819c50ad1') in 0.074142646 seconds
[Worker0] Imported GUID: 4d78b41287908fda8b71e09a5c3149f8 - Path: Assets/Code/Entities/Prefab/Companion.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '0d747d48dbac608e8b8c04428dbc45ca') in 0.014443792 seconds
ExitCode: 0 Duration: 1s689ms
Starting: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: /home/rainman/Projects/Hasebe
Worker ready: AssetImportWorkerHW1 1
ExitCode: 0 Duration: 1s530ms
Finished compiling graph: 1285 nodes, 29282 flattened edges (24470 ToBuild, 230 ToUse), maximum node priority 1588
[ 634/1282 0s] WriteText Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.rsp
[ 940/1282 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1274/1282 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(19,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(24,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,71): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(53,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,40): warning CS0414: The field 'BattleTimelinePanel.duration' is assigned but its value is never used
[1275/1282 0s] ILPostProcess Library/Bee/artifacts/2400b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll, with 138 defines and 391 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1276/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1277/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1278/1282 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1279/1282 0s] ILPostProcess Library/Bee/artifacts/2400b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 136 defines and 417 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
[1281/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
*** Tundra build success (1.49 seconds), 10 items updated, 1282 evaluated
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(19,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(24,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,71): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(53,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,40): warning CS0414: The field 'BattleTimelinePanel.duration' is assigned but its value is never used
de/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(24,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,71): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(53,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,40): warning CS0414: The field 'BattleTimelinePanel.duration' is assigned but its value is never used
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
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Total cache size after purge 267137867, took 00:00:00.1379524
Begin MonoManager ReloadAssembly
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 515 unused Assets / (18.1 MB). Loaded Objects now: 10713.
Memory consumption went from 400.4 MB to 382.3 MB.
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Failed to load 'VirtualArtifacts/Primary/22f5406d0dd3e496dab66400ad658fb8'. File may be corrupted or was serialized with a newer version of Unity.
Native extension for LinuxStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Unhandled description string [
Unhandled description string ]
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Scripting: successfully reloaded assembly
Unhandled description string [
Unhandled description string ]
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Domain Reload Profiling: 3271ms
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initialDomainReloadingComplete (64ms)
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(Values over 0.05ms)
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XRBuildSystem.XRAssetImported 2.854ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 26.771ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.384ms
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AssetChangedListener.OnPostprocessAllAssets 7.328ms
AssetPostprocessor.OnPostprocessAllAssets 5.507ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.904ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.557ms
SyncVS.PostprocessSyncProject 3.357ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.897ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.404ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.346ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 1.468ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.872ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.723ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.598ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
[Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86]
Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
[Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86]
Unhandled description string [
Unhandled description string ]
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:985)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect,single) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.006 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87
Asset Pipeline Refresh (id=4876039647fdcfe8ca21629101f863ff): Total: 0.031 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
[Licensing::Client] Successfully resolved entitlement details
Opening scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Problem detected while opening the Scene file: 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'.
Check the following logs for more details.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId,int,int)
UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:553)
UnityEditor.ProjectBrowser:OpenAssetSelection (UnityEngine.EntityId[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1213)
UnityEditor.ProjectBrowser:OpenListAreaSelection () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1200)
UnityEditor.ProjectBrowser:ListAreaItemSelectedCallback (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1360)
UnityEditor.ObjectListArea:SetSelection (UnityEngine.EntityId[],bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:655)
UnityEditor.ObjectListArea/LocalGroup:HandleMouseWithDragging (UnityEngine.EntityId,int,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:343)
UnityEditor.ObjectListArea/LocalGroup:DrawItem (UnityEngine.Rect,UnityEditor.FilteredHierarchy/FilterResult,UnityEditor.BuiltinResource,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:1000)
UnityEditor.ObjectListArea/LocalGroup:DrawInternal (int,int,single) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:243)
UnityEditor.ObjectListArea/Group:Draw (single,UnityEngine.Vector2,int&) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListGroup.cs:153)
UnityEditor.ObjectListArea:HandleListArea () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:1115)
UnityEditor.ObjectListArea:OnGUI (UnityEngine.Rect,int) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:400)
UnityEditor.ProjectBrowser:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:2261)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:421)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:412)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325)
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:532)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:569)
UnityEngine.UIElements.PointerDownEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1429)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
Prefab instance problem. Missing Prefab Asset: 'FirstTestingSegment (Missing Prefab with guid: b41e60c30cb7943218b2b1f0023c21d3)'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId,int,int)
UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:553)
UnityEditor.ProjectBrowser:OpenAssetSelection (UnityEngine.EntityId[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1213)
UnityEditor.ProjectBrowser:OpenListAreaSelection () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1200)
UnityEditor.ProjectBrowser:ListAreaItemSelectedCallback (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1360)
UnityEditor.ObjectListArea:SetSelection (UnityEngine.EntityId[],bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:655)
UnityEditor.ObjectListArea/LocalGroup:HandleMouseWithDragging (UnityEngine.EntityId,int,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:343)
UnityEditor.ObjectListArea/LocalGroup:DrawItem (UnityEngine.Rect,UnityEditor.FilteredHierarchy/FilterResult,UnityEditor.BuiltinResource,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:1000)
UnityEditor.ObjectListArea/LocalGroup:DrawInternal (int,int,single) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:243)
UnityEditor.ObjectListArea/Group:Draw (single,UnityEngine.Vector2,int&) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListGroup.cs:153)
UnityEditor.ObjectListArea:HandleListArea () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:1115)
UnityEditor.ObjectListArea:OnGUI (UnityEngine.Rect,int) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:400)
UnityEditor.ProjectBrowser:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:2261)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:421)
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:412)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325)
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:532)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:569)
UnityEngine.UIElements.PointerDownEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1429)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 2.907 ms
Integration: 17.099 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.006 ms
Total Operation Time: 20.014 ms
Unloading 443 unused Assets / (2.9 MB). Loaded Objects now: 10731.
Memory consumption went from 391.2 MB to 388.3 MB.
Total: 15.067702 ms (FindLiveObjects: 0.423495 ms CreateObjectMapping: 0.239299 ms MarkObjects: 13.866799 ms DeleteObjects: 0.345738 ms)
[Worker0] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: '08b869edc568abdf78acc4fe92198b66') in 0.032573877 seconds
Opening Default ApplicationAsset Pipeline Refresh (id=ffd0b0d5ea9a3a02c962c8904d060741): Total: 0.133 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventCallbackRegistry:InvokeCallbacksBubbleUp (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:761)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpCallbacks (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:405)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
UnityEngine.UIElements.EventCallbackRegistry:InvokeCallbacksBubbleUp (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:761)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpCallbacks (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:405)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87
Asset Pipeline Refresh (id=5dfd7755ba92dba98be18dbfad23996d): Total: 0.020 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint
Aborting
at UnityEngine.GUILayoutGroup.GetNext () [0x00040] in /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs:127
at UnityEngine.GUILayoutUtility.DoGetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x0003e] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:534
at UnityEngine.GUILayoutUtility.GetRect (System.Single width, System.Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:511
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUIStyle firstStyle, UnityEngine.GUIStyle midStyle, UnityEngine.GUIStyle lastStyle, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00125] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:178
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x0001c] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:127
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:118
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:117
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, System.String[] texts, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:113
at TinyGoose.Tremble.Editor.MapRepairWindow.OnGUI () [0x000c8] in /home/rainman/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:312
at UnityEditor.HostView.OldOnGUI () [0x0005c] in /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313
at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00218] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:413
at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00097] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716
at UnityEngine.UIElements.IMGUIContainer.DoIMGUIRepaint () [0x0003d] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573
at UnityEngine.UIElements.UIR.RenderChainCommand.ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams drawParams, System.Exception& immediateException) [0x000fc] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206
Rethrow as ImmediateModeException
at UnityEngine.UIElements.UIR.RenderTreeManager.RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree renderTree, UnityEngine.RenderTexture nestedTreeRT, UnityEngine.RectInt nestedTreeViewport, UnityEngine.Rect bounds, System.Single treePixelsPerPoint) [0x001aa] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:638
at UnityEngine.UIElements.UIR.RenderTreeManager.RenderRootTree () [0x00061] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549
at UnityEngine.UIElements.UIRRepaintUpdater.Render () [0x0001c] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160
at UnityEngine.UIElements.BaseVisualElementPanel.Render () [0x00000] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044
at UnityEngine.UIElements.Panel.Render () [0x0001b] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855
at UnityEditor.UIElements.EditorEventDispatchUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.Event eventInstance) [0x00081] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62
at UnityEditor.UIElements.DefaultWindowBackend.ProcessEvent (UnityEngine.Event e) [0x00007] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114
at UnityEditor.GUIView.ProcessEvent (UnityEngine.EntityId entityId, System.IntPtr nativeEventPtr, System.Boolean& result) [0x00063] in /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs Line: 127)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /home/rainman/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.map
entering /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.map
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
3 entities
40 planes
0 areaportals
Size: -144, -144, -64 to 144, 128, 160
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -144.000000 -144.000000 -64.000000 } { 144.000000 128.000000 160.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
99 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
52 cluster references
--- FloodEntities ---
13 flooded leafs
--- FillOutside ---
46 solid leafs
40 leafs filled
13 inside leafs
--- CullSides ---
13 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
12 faces
42 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
50 cluster references
--- NumberClusters ---
12 visclusters
23 visportals
38 solidfaces
--- WritePortalFile ---
writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
2 non-axial edge lines
0 degenerate edges
4 verts added for T-junctions
54 total verts
10 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
38 references
12 (12) emitted drawsurfs
12 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
12 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
42 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
18 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
46 BSP planes
--- WriteSurfaceExtraFile ---
Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.srf
Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.bsp
Wrote 0.0 MB (11756 bytes)
0 seconds elapsed
Asset Pipeline Refresh (id=15ef89549006b49f68dbadf7ce4f4fbc): Total: 0.063 seconds - Initiated by RefreshV2(ForceUpdate)
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'acc62f4c643a03c42d0e868965accd22') in 0.122 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=f7ea3a088fcc1a7c9c0008c8ca062d82 DependenciesID=05f740160bc5018cc70ca606cec70633 StaticDependenciesID=90157e5e3b4f131248df7e35dfb6042b
Asset Pipeline Refresh (id=1df396388242604c786998ccb0701d65): Total: 0.318 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=152 ms
Asset DB Callback time: managed=8 ms, native=156 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1908, non-scripts=3237
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 5
ApplyChangesToAssetFolders: 0.103ms
Scan: 3.471ms
Collect global state as custom dependencies: 0.073ms
OnSourceAssetsModified: 0.472ms
ProcessAssetsWithTransientArtifactChanges: 0.254ms
CategorizeAssets: 18.940ms
ImportOutOfDateAssets: 124.524ms (0.147ms without children)
ImportManagerImport: 122.618ms (0.369ms without children)
ReloadNativeAssets: 0.052ms
UnloadImportedAssets: 0.876ms
ReloadImportedAssets: 0.174ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.551ms
ImportSchedulerStart: 0.276ms
PostProcessAllAssets: 3.775ms
XRBuildSystem.XRAssetImported 1.470ms
MonoPostProcessAllAssets: 2.135ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.967ms
SyncVS.PostprocessSyncProject 0.169ms
AssetChangedListener.OnPostprocessAllAssets 0.136ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.121ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.108ms
AssetPostprocessor.OnPostprocessAllAssets 0.061ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.056ms
PostAssetChangesProfiler: 160.785ms
GatherAllCurrentPrimaryImportResultRevisions: 0.144ms
PersistCurrentRevisions: 0.182ms
Untracked: 5.301ms
[Worker0] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: 'e7270b0675b00891b6eb97fe244ef5e4') in 0.360567556 seconds
[Worker0] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f1c3e39b0ca017f1b9aedfd4b8d5a64f') in 0.098005944 seconds
Opening scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 0.300 ms
Integration: 14.034 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.006 ms
Total Operation Time: 14.341 ms
Unloading 412 unused Assets / (280.1 KB). Loaded Objects now: 10800.
Memory consumption went from 393.6 MB to 393.3 MB.
Total: 16.256933 ms (FindLiveObjects: 0.422613 ms CreateObjectMapping: 0.240070 ms MarkObjects: 14.900738 ms DeleteObjects: 0.500439 ms)
Unhandled description string [
Unhandled description string ]
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
Asset Pipeline Refresh (id=77ffc2a36806c21dd98f7dafbf9a040f): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Opening scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 14.180 ms
Integration: 21.539 ms
Integration of assets: 0.005 ms
Thread Wait Time: 0.001 ms
Total Operation Time: 35.725 ms
Unloading 34 unused Assets / (369.8 KB). Loaded Objects now: 10911.
Memory consumption went from 396.3 MB to 395.9 MB.
Total: 14.846166 ms (FindLiveObjects: 0.419637 ms CreateObjectMapping: 0.116228 ms MarkObjects: 14.066905 ms DeleteObjects: 0.049733 ms)
Asset Pipeline Refresh (id=9cc816239496b2915af1e9746797a6ba): Total: 0.095 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
[Worker0] Imported GUID: 2f3ec8332b41dfc16929d27dc702e766 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment - Importer: PreviewImporter -> (ImportResultId: 'b5a0572273016457434ec5b4ca5011b6') in 0.017445651 seconds
Asset Pipeline Refresh (id=cf87878b2ca79769d9c0a54f03ab49a6): Total: 0.064 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Asset Pipeline Refresh (id=4f49172394bf13c6ca79600f84867b0f): Total: 0.103 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Asset Pipeline Refresh (id=3b75fd09a2286338eb4b15eaba3c7be3): Total: 0.057 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)