1831 lines
186 KiB
Plaintext
1831 lines
186 KiB
Plaintext
[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
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[UnityConnectServicesConfig] Service configuration:
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"servicesConfigBaseUrl": "",
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"disableServicesWindow": false,
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"disableUserLogin": false,
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"entitlementCacheTimeoutInSeconds": 60,
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"clientConnectTimeoutSec": 60,
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"clientHandshakeTimeoutSec": 30,
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"clientResolveEntitlementsTimeoutSec": 30,
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"clientUpdateLicenseTimeoutSec": 30,
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"licensingServiceBaseUrl": "",
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"enableProxyAutoconfig": "false"
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Unity Editor version: 6000.6.7f1 (b22767f04f04)
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Branch: 6000.6/staging
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Build type: Release
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Batch mode: NO
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System name: Linux
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Distro version: #1 SMP PREEMPT_DYNAMIC Sun, 18 Oct 2026 14:54:49 +0000
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Kernel version: 7.2.11-1-cachyos
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Architecture: x86_64
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Window Protocol: Wayland (XWayland)
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Available memory: 15905 MB
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Date: 2026-10-25T11:55:49Z
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VBCSCompilerPreWarmer: watching VBCSCompiler (PID 18719)
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VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 18721)
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VBCSCompiler prewarm took 13.58 ms
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Channel LicenseClient-rainman doesn't exist
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[Licensing::Module] Successfully launched the LicensingClient (PId: 18724)
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Selected window backend: (null)
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Desktop is 3840 x 2160 @ 60 Hz
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Initialize udev device monitor.
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COMMAND LINE ARGUMENTS:
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/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Unity
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-projectPath
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/home/rainman/Projects/Hasebe
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-riderPath
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/opt/rider/bin/rider
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Successfully changed project path to: /home/rainman/Projects/Hasebe
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/home/rainman/Projects/Hasebe
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-remapper-allocator-initial-capacity=32768"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-main-allocator-mimalloc-enabled=1"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [139896826092288] Target information:
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Player connection [139896826092288] * "[IP] 192.168.100.11 [Port] 55504 [Flags] 2 [Guid] 2955374829 [EditorId] 2955374829 [Version] 1048832 [Id] LinuxEditor(16,192.168.100.11) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
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Player connection [139896826092288] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [139896826092288] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman" at "2026-10-25T11:55:50.374571Z"
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[SignatureVerifier] Application signature verification not supported on this platform.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.3+d7ffd15
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Session Id: cd4aeae91e0842549d6e4c0e90e423c7
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Correlation Id: fd2e887409b794edb16ec596da4c9206
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External correlation Id: 4087693319758770634
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Machine Id: vaeMiq9NL8vJK6JMi/+7fh+jIwQ=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-rainman" (connect: 0.38s, validation: 0.06s, handshake: 0.00s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman-notifications" at "2026-10-25T11:55:50.429715Z"
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[Licensing::Module] Connected to LicensingClient (PId: 18724, launch time: 0.00, total connection time: 0.43s)
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[Licensing::Module] Error: Access token is unavailable; failed to update
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 7972341668464-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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[Licensing::Client] Successfully updated license, isAsync: True, time: 0.01
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] Licensing Background thread has ended after 0.46s
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[Package Manager] Connected to IPC stream "Upm-18700" after 0.2 seconds.
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[Licensing::Client] Successfully resolved entitlement details
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Library Redirect Path: Library/
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: 1bf586fc33944932372304a0fd5fb449
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- Command buffer id: 1052624
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- Hashmap size: 4194304
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- Service connected: false
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Launching Unity Data Store - /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/Unity.DataStore
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Unity Data Store artifact dir = Library/DataStore, working dir = /home/rainman/Projects/HasebeUnity Data Store running and initialised
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Refreshing native plugins compatible for Editor in 3.17 ms, found 1 plugins.
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[Physics::Module] Selected backend (deferred post-plugins).
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Initialize engine version: 6000.6.7f1 (b22767f04f04)
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[EntityIdStore] init: VM path (explicit commit), pageSize=4096, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes
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[Subsystems] Discovering subsystems at path /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /home/rainman/Projects/Hasebe/Assets
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kGfxThreadingModeSplitJobs is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
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GfxDevice: creating device client; kGfxThreadingModeDirect
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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Renderer: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2
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Vendor: NVIDIA Corporation
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Version: 4.5.0 NVIDIA 580.178.04
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GLES: 0
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GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
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t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
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ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
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RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
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ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
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GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G
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L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_
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blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_sha
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der_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_part
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itioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_cohe
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rent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle -346473656
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Initialize mono
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Mono path[0] = '/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Managed'
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Mono path[1] = '/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/BCLExtensions/runtime/netstandard2.1'
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Mono path[2] = '/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
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Mono config path = '/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56700
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CodeReloadManager initialized
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ImportWorker Server TCP listen port: 0
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AcceleratorClientConnectionCallback - disconnected - :0
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Registered in 0.002887 seconds.
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Native extension for LinuxStandalone target not found
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Package Manager log level set to [2]
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[Licensing::Client] Successfully resolved entitlement details
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Application.AssetDatabase Initial Refresh Start
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[Package Manager] Restoring resolved packages state from cache
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[Licensing::Client] Successfully resolved entitlement details
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[Package Manager] Registered 70 packages:
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Packages from [https://packages.unity.com]:
|
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com.unity.addressables@2.11.2 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e)
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|
com.unity.ai.navigation@2.0.16 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb)
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com.unity.collab-proxy@2.13.6 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
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com.unity.ide.rider@3.1.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882)
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com.unity.inputsystem@1.20.1 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4)
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com.unity.recorder@5.1.7 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
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com.unity.visualscripting@1.9.12 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
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|
com.unity.xr.legacyinputhelpers@3.0.1 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
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com.unity.bindings.openimageio@1.0.2 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
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com.unity.profiling.core@1.0.3 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
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com.unity.scriptablebuildpipeline@3.0.3 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
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com.unity.searcher@4.9.5 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00)
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com.unity.nuget.mono-cecil@1.11.6 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
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Built-in packages:
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com.unity.2d.sprite@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@7af11878b137)
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com.unity.2d.tilemap@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@4c6661b4631a)
|
|
com.unity.render-pipelines.universal@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56)
|
|
com.unity.test-framework@1.8.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ba1d06c8c02f)
|
|
com.unity.timeline@6.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.timeline@f3a8302995bc)
|
|
com.unity.ugui@2.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.ugui@15028943c3a6)
|
|
com.unity.modules.accessibility@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility)
|
|
com.unity.modules.adaptiveperformance@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance)
|
|
com.unity.modules.ai@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai)
|
|
com.unity.modules.androidjni@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni)
|
|
com.unity.modules.animation@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation)
|
|
com.unity.modules.assetbundle@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle)
|
|
com.unity.modules.audio@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio)
|
|
com.unity.modules.cloth@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth)
|
|
com.unity.modules.director@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.director)
|
|
com.unity.modules.imageconversion@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion)
|
|
com.unity.modules.imgui@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui)
|
|
com.unity.modules.jsonserialize@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize)
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com.unity.modules.particlesystem@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem)
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com.unity.modules.physics@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics)
|
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com.unity.modules.physics2d@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d)
|
|
com.unity.modules.physicscore2d@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d)
|
|
com.unity.modules.screencapture@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture)
|
|
com.unity.modules.terrain@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain)
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|
com.unity.modules.terrainphysics@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics)
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|
com.unity.modules.tetgen@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen)
|
|
com.unity.modules.tilemap@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap)
|
|
com.unity.modules.ui@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui)
|
|
com.unity.modules.uielements@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements)
|
|
com.unity.modules.umbra@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra)
|
|
com.unity.modules.unityanalytics@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics)
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|
com.unity.modules.unitywebrequest@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest)
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com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle)
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com.unity.modules.unitywebrequestaudio@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio)
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com.unity.modules.unitywebrequesttexture@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture)
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com.unity.modules.unitywebrequestwww@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww)
|
|
com.unity.modules.vectorgraphics@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics)
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|
com.unity.modules.vehicles@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles)
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com.unity.modules.video@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.video)
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com.unity.modules.wind@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind)
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com.unity.modules.xr@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr)
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com.unity.modules.subsystems@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems)
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|
com.unity.modules.hierarchycore@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore)
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|
com.unity.ext.nunit@2.1.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@508b95ff9afe)
|
|
com.unity.render-pipelines.core@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@37758924e79c)
|
|
com.unity.shadergraph@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@5a79f5f46f0b)
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|
com.unity.render-pipelines.universal-config@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@b1357eef5cd3)
|
|
com.unity.collections@6.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.collections@9e37b6853312)
|
|
com.unity.burst@2.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.burst@c3ed5b778d56)
|
|
com.unity.mathematics@1.4.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@9c2fa23d2d82)
|
|
com.unity.graph-authoring@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@f8926ccf2c8f)
|
|
com.unity.test-framework.performance@6.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@7f00aa7e703f)
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|
Git packages:
|
|
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
|
|
com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
|
|
com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
|
|
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
|
|
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
|
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[Subsystems] No new subsystems found in resolved package list.
|
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[Package Manager] Done registering packages in 0.00 seconds
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Starting: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /home/rainman/Projects/Hasebe
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
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ExitCode: 0 Duration: 0s300ms
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[ 942/1282 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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*** Tundra build success (0.28 seconds), 1 items updated, 1282 evaluated
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AssetDatabase: script compilation time: 0.958727s
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Total cache size 267137867
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Total cache size after purge 267137867, took 00:00:00.1606676
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Begin MonoManager ReloadAssembly
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Native extension for LinuxStandalone target not found
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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Failed to load 'VirtualArtifacts/Primary/22f5406d0dd3e496dab66400ad658fb8'. File may be corrupted or was serialized with a newer version of Unity.
|
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
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UnityEditor.AssetDatabase:LoadAssetAtPath<TinyGoose.Tremble.TrembleSyncSettings> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
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TinyGoose.Tremble.EditorLoaderAdaptor:LoadSyncSettings () (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:91)
|
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TinyGoose.Tremble.TrembleAssetLoader:LoadSyncSettings () (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:168)
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TinyGoose.Tremble.TrembleSyncSettings:Get (bool) (at Assets/Tremble/TrembleSyncSettings.cs:124)
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TinyGoose.Tremble.Editor.TrembleMenu:MaybePerformSyncAfterCompile () (at Assets/Tremble/Editor/TrembleMenu.cs:85)
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[/home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs line 448]
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Domain Reload Profiling: 2095ms
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AfterProcessingInitializeOnLoad (6ms)
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AwakeInstancesAfterBackupRestoration (16ms)
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[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
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[UnityConnectServicesConfig] Service configuration:
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Starting new worker id: 0 with log in /home/rainman/Projects/Hasebe/Logs/AssetImportWorkerHW0.log
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Asset Pipeline Refresh (id=0d50d41c0e8843c168e670cfc2684b9e): Total: 4.114 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
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Asset DB Process Time: managed=0 ms, native=1986 ms
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Asset DB Callback time: managed=35 ms, native=5 ms
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Scripting: domain reloads=1, domain reload time=1013 ms, compile time=960 ms, other=113 ms
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Project Asset Count: scripts=1906, non-scripts=3237
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.899ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.355ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.284ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.186ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.164ms
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Application.AssetDatabase Initial Refresh End
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AutoLocale: current locale expects 'C' but got 'en_US.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
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Scanning for USB devices : 9.987ms
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Initializing Unity extensions:
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@9e37b6853312/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@15028943c3a6/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@15028943c3a6/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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UpdateMenuTitleForLanguage: 10
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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[MODES] Loading mode Default (0) for mode-current-id-OfficeGame
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Unloading 111 Unused Serialized files (Serialized files now loaded: 0)
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Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
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Deserialize: 1.631 ms
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Integration: 24.701 ms
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Integration of assets: 0.001 ms
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Thread Wait Time: 0.005 ms
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Total Operation Time: 26.338 ms
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Unloading 8492 unused Assets / (23.5 MB). Loaded Objects now: 9647.
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Memory consumption went from 285.0 MB to 261.5 MB.
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Total: 24.512898 ms (FindLiveObjects: 0.522389 ms CreateObjectMapping: 0.434656 ms MarkObjects: 9.108264 ms DeleteObjects: 14.255838 ms)
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[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
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Failed to load 'VirtualArtifacts/Primary/89b0eb37cf5604921b0b8ebf81e46d8f'. File may be corrupted or was serialized with a newer version of Unity.
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget (string)
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UnityEditor.WindowLayout:LoadWindowLayout_Internal (string,UnityEditor.WindowLayout/LoadWindowLayoutFlags) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:1350)
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|
UnityEditor.WindowLayout:LoadLastUsedLayoutForCurrentMode (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:474)
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UnityEditor.WindowLayout:LoadCurrentModeLayout (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:137)
|
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UnityEditor.WindowLayout:LoadCurrentModeLayout (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:123)
|
|
UnityEditor.WindowLayout:LoadDefaultWindowPreferences () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:107)
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|
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[/home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs line 1350]
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Failed to load 'VirtualArtifacts/Primary/6b292eac3f2644cf9b2aab9ab117c2a7'. File may be corrupted or was serialized with a newer version of Unity.
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget (string)
|
|
UnityEditor.WindowLayout:LoadWindowLayout_Internal (string,UnityEditor.WindowLayout/LoadWindowLayoutFlags) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:1350)
|
|
UnityEditor.WindowLayout:LoadLastUsedLayoutForCurrentMode (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:474)
|
|
UnityEditor.WindowLayout:LoadCurrentModeLayout (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:137)
|
|
UnityEditor.WindowLayout:LoadCurrentModeLayout (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:123)
|
|
UnityEditor.WindowLayout:LoadDefaultWindowPreferences () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:107)
|
|
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[/home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs line 1350]
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Worker ready: AssetImportWorkerHW0 0
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Unhandled description string [
|
|
Unhandled description string ]
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
[LAYOUT] About to save layout /home/rainman/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
|
|
[LAYOUT] About to save layout /home/rainman/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt
|
|
[MODES] ModeService[default].InitializeCurrentMode
|
|
[MODES] ModeService[default].RaiseModeChanged(default, default)
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Disable old input system
|
|
[Project] Loading completed in 11.962 seconds
|
|
Project init time: 9.998 seconds
|
|
Template init time: 0.000 seconds
|
|
Package Manager init time: 0.241 seconds
|
|
Asset Database init time: 0.140 seconds
|
|
Global illumination init time: 0.003 seconds
|
|
Assemblies load time: 3.489 seconds
|
|
Unity extensions init time: 0.042 seconds
|
|
Asset Database refresh time: 4.121 seconds
|
|
Scene opening time: 1.575 seconds
|
|
##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1792929361940,"processId":18700,"projectLoad":11.96218122,"projectInit":9.998249846,"templateInit":0.0,"packageManagerInit":0.240861129,"assetDatabaseInit":0.140291377,"globalIlluminationInit":0.003238975,"assembliesLoad":3.489161501,"unityExtensionsInit":0.041892726,"assetDatabaseRefresh":4.121097557,"sceneOpening":1.574784273}
|
|
##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1792929361940,"processId":18700,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"Linux"}
|
|
Asset Pipeline Refresh (id=ad0c2181146fbe473b1f40d4c1a5ba31): Total: 0.167 seconds - Initiated by RefreshV2(ForceSynchronousImport)
|
|
Start Indexing on Editor startup
|
|
[Indexing] Starting Initial Indexing for Assets
|
|
Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
|
|
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
|
|
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
|
|
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
[Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86]
|
|
|
|
Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
|
|
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
|
|
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
|
|
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
[Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86]
|
|
|
|
-- Listing OpenCL platforms(s) --
|
|
* OpenCL platform 0
|
|
PROFILE = FULL_PROFILE
|
|
VERSION = OpenCL 3.0 CUDA 13.0.100
|
|
NAME = NVIDIA CUDA
|
|
VENDOR = NVIDIA Corporation
|
|
-- Listing OpenCL device(s) --
|
|
* OpenCL platform 0, device 0
|
|
DEVICE_TYPE = 4
|
|
DEVICE_NAME = NVIDIA GeForce GTX 1650 SUPER
|
|
DEVICE_VENDOR = NVIDIA Corporation
|
|
DEVICE_VERSION = OpenCL 3.0 CUDA
|
|
DRIVER_VERSION = 580.178.04
|
|
DEVICE_MAX_COMPUTE_UNITS = 20
|
|
DEVICE_MAX_CLOCK_FREQUENCY = 1740
|
|
CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE = 65536
|
|
CL_DEVICE_HOST_UNIFIED_MEMORY = false
|
|
CL_DEVICE_MAX_MEM_ALLOC_SIZE = 973258752
|
|
DEVICE_GLOBAL_MEM_SIZE = 3893035008
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:985)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect,single) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
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|
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|
Created GICache directory at /home/rainman/.cache/unity3d/GiCache. Took: 0.003s, timestamps: [11.975 - 11.978]
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87
|
|
Asset Pipeline Refresh (id=8d8085c21adbec8ca8fd8741379411d2): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
Map 'Testing map-crash' needs repair to function with Tremble. Right-click the map and select 'Repair Map'.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportAllMaps (bool) (at Assets/Tremble/Editor/TrembleEditorAPI.cs:28)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<>c:<PerformSync>b__4_3 () (at Assets/Tremble/Editor/TrembleSync.cs:305)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
[Assets/Tremble/Editor/TrembleMenu.cs line 145]
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Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '17ca4bb9a0b2729f0153a38fec24f7cd') in 9.272 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d2dc59fe91374bcc1e4cf4c45e6eaf67 DependenciesID=be94ff0b973b692f84abe309a7abec73 StaticDependenciesID=72a36c33fe46a90615fe96722ca76728
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|
|
Asset Pipeline Refresh (id=6074b29f08f9147f4bc62da4319f780c): Total: 9.310 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=9289 ms
|
|
Asset DB Callback time: managed=10 ms, native=9 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1906, non-scripts=3237
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 4
|
|
ApplyChangesToAssetFolders: 0.099ms
|
|
Scan: 3.347ms
|
|
Collect global state as custom dependencies: 0.078ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.059ms
|
|
CategorizeAssets: 1.813ms
|
|
ImportOutOfDateAssets: 9273.649ms (0.171ms without children)
|
|
ImportManagerImport: 9272.662ms (0.454ms without children)
|
|
ReloadNativeAssets: 0.073ms
|
|
UnloadImportedAssets: 0.079ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.446ms
|
|
ImportSchedulerStart: 0.213ms
|
|
PostProcessAllAssets: 6.780ms
|
|
XRBuildSystem.XRAssetImported 1.908ms
|
|
MonoPostProcessAllAssets: 4.755ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.183ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.143ms
|
|
SyncVS.PostprocessSyncProject 0.248ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.167ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.120ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.105ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.063ms
|
|
PostAssetChangesProfiler: 12.671ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.158ms
|
|
PersistCurrentRevisions: 0.216ms
|
|
Untracked: 10.615ms
|
|
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
Map 'FirstTestingSegment' needs repair to function with Tremble. Right-click the map and select 'Repair Map'.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportAllMaps (bool) (at Assets/Tremble/Editor/TrembleEditorAPI.cs:28)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<>c:<PerformSync>b__4_3 () (at Assets/Tremble/Editor/TrembleSync.cs:305)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
[Assets/Tremble/Editor/TrembleMenu.cs line 145]
|
|
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'c362f86593b6b4c946250eb436719458') in 1.167 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=cbbf741d0aba7d917391dc13a70b0f5d DependenciesID=2ac4df788e59e7d739e314ec7c655f1c StaticDependenciesID=cdfaf3f1d145752999d937beecf7355a
|
|
|
|
Asset Pipeline Refresh (id=7888e1c2eb6e1d9f3a6c8cb671bdc912): Total: 1.201 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1188 ms
|
|
Asset DB Callback time: managed=8 ms, native=4 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1906, non-scripts=3237
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.117ms
|
|
Scan: 4.633ms
|
|
Collect global state as custom dependencies: 0.111ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.092ms
|
|
CategorizeAssets: 1.834ms
|
|
ImportOutOfDateAssets: 1171.620ms (0.281ms without children)
|
|
ImportManagerImport: 1170.526ms (0.551ms without children)
|
|
ReloadNativeAssets: 0.074ms
|
|
UnloadImportedAssets: 0.104ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.437ms
|
|
ImportSchedulerStart: 0.194ms
|
|
PostProcessAllAssets: 5.321ms
|
|
XRBuildSystem.XRAssetImported 1.855ms
|
|
MonoPostProcessAllAssets: 3.230ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.458ms
|
|
SyncVS.PostprocessSyncProject 0.298ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.190ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.167ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.134ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.120ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.077ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.072ms
|
|
PostAssetChangesProfiler: 7.499ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.276ms
|
|
PersistCurrentRevisions: 0.251ms
|
|
Untracked: 9.538ms
|
|
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
Map 'SecondTestingSegment' needs repair to function with Tremble. Right-click the map and select 'Repair Map'.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145)
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportAllMaps (bool) (at Assets/Tremble/Editor/TrembleEditorAPI.cs:28)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<>c:<PerformSync>b__4_3 () (at Assets/Tremble/Editor/TrembleSync.cs:305)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
[Assets/Tremble/Editor/TrembleMenu.cs line 145]
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'f828e32fd4d8289df66ab3929a09e482') in 0.692 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=787ed07c5c13162eb87e8e5d395fbb14 DependenciesID=dc8a1ba8e41868526f81b92a729f9c84 StaticDependenciesID=306a9a552119b824f278f92988820180
|
|
|
|
Asset Pipeline Refresh (id=f8fe77930233fa9b4b66786390489ae4): Total: 0.732 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=716 ms
|
|
Asset DB Callback time: managed=9 ms, native=5 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1906, non-scripts=3237
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.114ms
|
|
Scan: 4.148ms
|
|
Collect global state as custom dependencies: 0.108ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.168ms
|
|
CategorizeAssets: 2.601ms
|
|
ImportOutOfDateAssets: 694.658ms (0.171ms without children)
|
|
ImportManagerImport: 693.469ms (0.410ms without children)
|
|
ReloadNativeAssets: 0.086ms
|
|
UnloadImportedAssets: 0.241ms
|
|
ReloadImportedAssets: 0.319ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.481ms
|
|
ImportSchedulerStart: 0.203ms
|
|
PostProcessAllAssets: 5.143ms
|
|
XRBuildSystem.XRAssetImported 1.807ms
|
|
MonoPostProcessAllAssets: 3.197ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.298ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.392ms
|
|
SyncVS.PostprocessSyncProject 0.295ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.154ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.128ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.086ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.080ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.078ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.061ms
|
|
PostAssetChangesProfiler: 9.768ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.191ms
|
|
PersistCurrentRevisions: 0.200ms
|
|
Untracked: 14.736ms
|
|
|
|
ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint
|
|
Aborting
|
|
at UnityEngine.GUILayoutGroup.GetNext () [0x00040] in /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs:127
|
|
at UnityEngine.GUILayoutUtility.DoGetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x0003e] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:534
|
|
at UnityEngine.GUILayoutUtility.GetRect (System.Single width, System.Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:511
|
|
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUIStyle firstStyle, UnityEngine.GUIStyle midStyle, UnityEngine.GUIStyle lastStyle, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00125] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:178
|
|
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x0001c] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:127
|
|
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:118
|
|
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:117
|
|
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, System.String[] texts, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:113
|
|
at TinyGoose.Tremble.Editor.MapRepairWindow.OnGUI () [0x000c8] in /home/rainman/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:312
|
|
at UnityEditor.HostView.OldOnGUI () [0x0005c] in /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313
|
|
at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00218] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:413
|
|
at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00097] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716
|
|
at UnityEngine.UIElements.IMGUIContainer.DoIMGUIRepaint () [0x0003d] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573
|
|
at UnityEngine.UIElements.UIR.RenderChainCommand.ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams drawParams, System.Exception& immediateException) [0x000fc] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206
|
|
Rethrow as ImmediateModeException
|
|
at UnityEngine.UIElements.UIR.RenderTreeManager.RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree renderTree, UnityEngine.RenderTexture nestedTreeRT, UnityEngine.RectInt nestedTreeViewport, UnityEngine.Rect bounds, System.Single treePixelsPerPoint) [0x001aa] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:638
|
|
at UnityEngine.UIElements.UIR.RenderTreeManager.RenderRootTree () [0x00061] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549
|
|
at UnityEngine.UIElements.UIRRepaintUpdater.Render () [0x0001c] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160
|
|
at UnityEngine.UIElements.BaseVisualElementPanel.Render () [0x00000] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044
|
|
at UnityEngine.UIElements.Panel.Render () [0x0001b] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855
|
|
at UnityEditor.UIElements.EditorEventDispatchUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.Event eventInstance) [0x00081] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62
|
|
at UnityEditor.UIElements.DefaultWindowBackend.ProcessEvent (UnityEngine.Event e) [0x00007] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114
|
|
at UnityEditor.GUIView.ProcessEvent (UnityEngine.EntityId entityId, System.IntPtr nativeEventPtr, System.Boolean& result) [0x00063] in /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs Line: 127)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87
|
|
Asset Pipeline Refresh (id=392f0bb81d731c8ef95f779573132390): Total: 0.016 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
TrimDiskCacheJob: Current cache size 22mb
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Importing 'GUID: 7777db6485316844cb8d609d6b62554e - Path: Assets/Code/Entities' with importer (DefaultImporter)
|
|
Imported 'GUID: 7777db6485316844cb8d609d6b62554e' -> (Import Result ID: '9be979a7adb6d7e9209fdb9371912df1') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=1bfd76eb44539b68838a4eb159ae4281 DependenciesID=f5fd8a4d9fa98f47868c09265e188901 StaticDependenciesID=c2b6168fb334b831deb2a49c9829b7b4
|
|
Importing 'GUID: 483fef94035369d3689cab2d175279f9 - Path: Assets/Code/Entities/Prefab' with importer (DefaultImporter)
|
|
Imported 'GUID: 483fef94035369d3689cab2d175279f9' -> (Import Result ID: '5c729b768d2a2a54b93f6aeb9b04d793') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=e462bfef56bbdb458e752450da065a51 DependenciesID=16db250fff178e2e72374c3877fcc922 StaticDependenciesID=4dd6f978af471d91f36688b2a76f310f
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@9e37b6853312/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@15028943c3a6/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@15028943c3a6/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Asset Pipeline Refresh (id=2d1c5fc7ae285aa6c918ece035de9073): Total: 0.909 seconds - Initiated by RefreshV2(ForceUpdate)
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(Values over 0.05ms)
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Summary:
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Imports: total=2 (actual=2, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=185 ms
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Asset DB Callback time: managed=716 ms, native=5 ms
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Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms
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Project Asset Count: scripts=1908, non-scripts=3237
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Asset File Changes: new=3, changed=3, moved=0, deleted=0
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Scan Filter Count: 1
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ApplyChangesToAssetFolders: 0.124ms
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Scan: 56.784ms
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Collect global state as custom dependencies: 0.096ms
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OnSourceAssetsModified: 0.539ms
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ProcessAssetsWithTransientArtifactChanges: 0.303ms
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CategorizeAssets: 19.729ms
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CompileScripts: 0.517ms
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ImportOutOfDateAssets: 4.682ms (0.177ms without children)
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ImportManagerImport: 3.408ms (0.156ms without children)
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ReloadNativeAssets: 0.056ms
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UnloadImportedAssets: 0.113ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.608ms
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ImportSchedulerStart: 0.319ms
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PostProcessAllAssets: 715.116ms
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XRBuildSystem.XRAssetImported 1.790ms
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MonoPostProcessAllAssets: 713.134ms
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SyncVS.PostprocessSyncProject 710.686ms
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ConfigAssetsTracker.OnPostprocessAllAssets 1.141ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.215ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.130ms
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AssetPostprocessor.OnPostprocessAllAssets 0.093ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 0.092ms
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AssetChangedListener.OnPostprocessAllAssets 0.071ms
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PostProcessor.OnPostprocessAllAssets 0.057ms
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PostAssetChangesProfiler: 6.786ms
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GatherAllCurrentPrimaryImportResultRevisions: 0.305ms
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UnloadStreamsBegin: 0.131ms
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PersistCurrentRevisions: 0.275ms
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Untracked: 103.858ms
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Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
|
|
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
|
|
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
|
|
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.MapRepairWindow:RepairAndSave () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:623)
|
|
TinyGoose.Tremble.Editor.MapRepairWindow:OnGUI () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:329)
|
|
UnityEditor.HostView:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
|
|
UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325)
|
|
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
|
|
|
|
Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
|
|
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
|
|
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
|
|
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
|
|
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
|
|
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
|
|
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
|
|
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
|
|
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.MapRepairWindow:RepairAndSave () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:623)
|
|
TinyGoose.Tremble.Editor.MapRepairWindow:OnGUI () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:329)
|
|
UnityEditor.HostView:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
|
|
UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325)
|
|
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
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threads: 8
|
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Q3Map - v1.0r (c) 1999 Id Software Inc.
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Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
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libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
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|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
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Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
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VFS Init: Library/baseq3/
|
|
|
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--- BSP ---
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
|
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10 total world brushes
|
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0 detail brushes
|
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0 patches
|
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0 boxbevels
|
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0 edgebevels
|
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5 entities
|
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38 planes
|
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0 areaportals
|
|
Size: -784, -192, -64 to 448, 304, 96
|
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--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
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--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
60 faces
|
|
85 leafs
|
|
--- MakeTreePortals ---
|
|
0 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
10 structural brushes
|
|
38 cluster references
|
|
--- FloodEntities ---
|
|
10 flooded leafs
|
|
--- FillOutside ---
|
|
35 solid leafs
|
|
40 leafs filled
|
|
10 inside leafs
|
|
--- CullSides ---
|
|
19 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
13 faces
|
|
39 leafs
|
|
--- MakeTreePortals ---
|
|
0 tiny portals
|
|
0 bad portals
|
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--- FilterStructuralBrushesIntoTree ---
|
|
10 structural brushes
|
|
46 cluster references
|
|
--- NumberClusters ---
|
|
10 visclusters
|
|
15 visportals
|
|
35 solidfaces
|
|
--- WritePortalFile ---
|
|
writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
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0 fog polygon fragments
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0 fog patch fragments
|
|
0 fogged drawsurfs
|
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--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
23 axial edge lines
|
|
0 non-axial edge lines
|
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0 degenerate edges
|
|
6 verts added for T-junctions
|
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58 total verts
|
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11 naturally ordered
|
|
2 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
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--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
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0 stripped surfaces
|
|
0 fanned surfaces
|
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0 maxarea'd surfaces
|
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0 patch meta surfaces
|
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0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
35 references
|
|
13 (13) emitted drawsurfs
|
|
13 stripped face surfaces
|
|
0 fanned face surfaces
|
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0 maxarea'd face surfaces
|
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0 surface models generated
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0 skybox surfaces generated
|
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0 SURFACE_BAD surfaces
|
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13 SURFACE_FACE surfaces
|
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0 SURFACE_PATCH surfaces
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0 SURFACE_TRIANGLES surfaces
|
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0 SURFACE_FLARE surfaces
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0 SURFACE_FOLIAGE surfaces
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0 SURFACE_FORCED_META surfaces
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0 SURFACE_META surfaces
|
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0 SURFACE_FOGHULL surfaces
|
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0 SURFACE_DECAL surfaces
|
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0 SURFACE_SHADER surfaces
|
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36 redundant indexes supressed, saving 0 Kbytes
|
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--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
19 stripped surfaces
|
|
0 fanned surfaces
|
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0 maxarea'd surfaces
|
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0 patch meta surfaces
|
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0 meta verts
|
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0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
44 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.0 MB (11952 bytes)
|
|
0 seconds elapsed
|
|
Launched and connected uv unwrapper /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/UnwrapCL after 0.02 seconds
|
|
No type found for entity class: prefab_Companion in map! Try Map Repair.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions)
|
|
UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342)
|
|
TinyGoose.Tremble.Editor.MapRepairWindow:RepairAndSave () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:623)
|
|
TinyGoose.Tremble.Editor.MapRepairWindow:OnGUI () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:329)
|
|
UnityEditor.HostView:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
|
|
UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325)
|
|
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
|
|
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '38c3d66a8c13ccf11f5086e4670d0691') in 0.142 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=79f54a42ba784dc2f719a3eb50dc0326 DependenciesID=634d304d00f53de8ae0f22a9385ca89b StaticDependenciesID=0118d0daf1398799b6b2e24fce0545fe
|
|
Asset Pipeline Refresh (id=95734651dcb92723091227ee12e1814a): Total: 0.180 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/Hasebe
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aEDbg.dag.json" "Library/Bee/2400b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
|
|
WorkingDir: /home/rainman/Projects/Hasebe
|
|
Starting new worker id: 1 with log in /home/rainman/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
|
|
ExitCode: 4 Duration: 0s390ms
|
|
[ 942/1282 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aEDbg-inputdata.json
|
|
*** Tundra requires additional run (0.25 seconds), 1 items updated, 1282 evaluated
|
|
[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
|
|
[UnityConnectServicesConfig] Service configuration:
|
|
"servicesConfigBaseUrl": "",
|
|
"disableServicesWindow": false,
|
|
"disableUserLogin": false,
|
|
"entitlementCacheTimeoutInSeconds": 60,
|
|
"clientConnectTimeoutSec": 60,
|
|
"clientHandshakeTimeoutSec": 30,
|
|
"clientResolveEntitlementsTimeoutSec": 30,
|
|
"clientUpdateLicenseTimeoutSec": 30,
|
|
"licensingServiceBaseUrl": "",
|
|
"enableProxyAutoconfig": "false"
|
|
|
|
[Worker0] Imported GUID: 483fef94035369d3689cab2d175279f9 - Path: Assets/Code/Entities/Prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '5add5ff36a5cbd90a1fbaa2680da522d') in 0.052711318 seconds
|
|
[Worker0] Imported GUID: 7777db6485316844cb8d609d6b62554e - Path: Assets/Code/Entities - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '07be7cb124bb9664e9d6b71160cf0a2a') in 0.014563806 seconds
|
|
[Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: 'fa196fa4d022941d0892769ba81e5a80') in 0.626017996 seconds
|
|
[Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '65fbad4935619d0cd1e30ad819c50ad1') in 0.074142646 seconds
|
|
[Worker0] Imported GUID: 4d78b41287908fda8b71e09a5c3149f8 - Path: Assets/Code/Entities/Prefab/Companion.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '0d747d48dbac608e8b8c04428dbc45ca') in 0.014443792 seconds
|
|
ExitCode: 0 Duration: 1s689ms
|
|
Starting: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
|
|
WorkingDir: /home/rainman/Projects/Hasebe
|
|
Worker ready: AssetImportWorkerHW1 1
|
|
ExitCode: 0 Duration: 1s530ms
|
|
Finished compiling graph: 1285 nodes, 29282 flattened edges (24470 ToBuild, 230 ToUse), maximum node priority 1588
|
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[ 634/1282 0s] WriteText Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.rsp
|
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[ 940/1282 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1274/1282 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(19,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(24,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,71): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(53,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,40): warning CS0414: The field 'BattleTimelinePanel.duration' is assigned but its value is never used
|
|
[1275/1282 0s] ILPostProcess Library/Bee/artifacts/2400b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll, with 138 defines and 391 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1276/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1277/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1278/1282 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
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[1279/1282 0s] ILPostProcess Library/Bee/artifacts/2400b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 136 defines and 417 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
|
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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[1281/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
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*** Tundra build success (1.49 seconds), 10 items updated, 1282 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(19,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(24,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,71): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(53,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,40): warning CS0414: The field 'BattleTimelinePanel.duration' is assigned but its value is never used
|
|
de/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(24,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,71): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(53,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,40): warning CS0414: The field 'BattleTimelinePanel.duration' is assigned but its value is never used
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Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267137867
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Total cache size after purge 267137867, took 00:00:00.1379524
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Begin MonoManager ReloadAssembly
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 515 unused Assets / (18.1 MB). Loaded Objects now: 10713.
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Memory consumption went from 400.4 MB to 382.3 MB.
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Total: 31.172528 ms (FindLiveObjects: 0.433453 ms CreateObjectMapping: 0.418074 ms MarkObjects: 21.882784 ms DeleteObjects: 8.244815 ms)
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Failed to load 'VirtualArtifacts/Primary/22f5406d0dd3e496dab66400ad658fb8'. File may be corrupted or was serialized with a newer version of Unity.
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Native extension for LinuxStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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Unhandled description string [
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Unhandled description string ]
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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Unhandled description string [
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Unhandled description string ]
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- Finished resetting the current domain, in 2.275 seconds
|
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Domain Reload Profiling: 3271ms
|
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BeginReloadAssembly (478ms)
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DisableScriptedObjects (89ms)
|
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CreateAndSetChildDomain (186ms)
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|
RebuildCommonClasses (7ms)
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (64ms)
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LoadAllAssembliesAndSetupDomain (438ms)
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LoadAssemblies (90ms)
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TypeCache.Refresh (13ms)
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TypeCache.ScanAssembly (3ms)
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AnalyzeDomain (183ms)
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BuildScriptInfoCaches (161ms)
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ResolveRequiredComponents (20ms)
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FinalizeReload (2277ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (238ms)
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ProcessInitializeOnLoadAttributes (435ms)
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ProcessInitializeOnLoadMethodAttributes (97ms)
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AfterProcessingInitializeOnLoad (5ms)
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AwakeInstancesAfterBackupRestoration (866ms)
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Asset Pipeline Refresh (id=c7386b123ebcba3cd9f933b9390ee56c): Total: 3.664 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=2474 ms
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Asset DB Callback time: managed=124 ms, native=8 ms
|
|
Scripting: domain reloads=1, domain reload time=1052 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1908, non-scripts=3237
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.511ms
|
|
ApplyChangesToAssetFolders: 0.457ms
|
|
Collect global state as custom dependencies: 2.767ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.725ms
|
|
CategorizeAssets: 110.829ms
|
|
CompileScripts: 3.309ms
|
|
ImportOutOfDateAssets: 2296.168ms (2290.282ms without children)
|
|
CollectScriptTypesHashes: 3.149ms
|
|
ReloadNativeAssets: 3.241ms
|
|
UnloadImportedAssets: 0.263ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.848ms
|
|
ImportSchedulerStart: 0.483ms
|
|
PostProcessAllAssets: 127.964ms
|
|
XRBuildSystem.XRAssetImported 2.854ms
|
|
MonoPostProcessAllAssets: 124.342ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 26.771ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.384ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 8.136ms
|
|
AssetChangedListener.OnPostprocessAllAssets 7.328ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 5.507ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.904ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.557ms
|
|
SyncVS.PostprocessSyncProject 3.357ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.897ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.404ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.346ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.899ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.468ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.416ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.928ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.872ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.859ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.723ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.598ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.557ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.543ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.519ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.487ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.483ms
|
|
PostProcessor.OnPostprocessAllAssets 0.420ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.407ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.378ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.344ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.328ms
|
|
AssetEvents.OnPostprocessAllAssets 0.300ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.294ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.285ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.259ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.257ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.223ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.221ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.214ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.213ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.203ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.199ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.164ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.161ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.155ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.135ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.090ms
|
|
PostAssetChangesProfiler: 5.292ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.362ms
|
|
UnloadStreamsBegin: 3.527ms
|
|
PersistCurrentRevisions: 0.171ms
|
|
GenerateScriptTypeHashes: 8.997ms
|
|
GenerateScriptTypeSerializationHashes: 15.707ms
|
|
Untracked: 1102.464ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
|
|
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
|
|
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
|
|
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
[Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86]
|
|
|
|
Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
|
|
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
|
|
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
|
|
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
[Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86]
|
|
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
|
|
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
|
|
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
|
|
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
|
|
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
|
|
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
|
|
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
|
|
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
|
|
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
|
|
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
|
|
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
|
|
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
|
|
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
|
|
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206)
|
|
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:985)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect,single) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
|
|
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
|
|
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044)
|
|
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.006 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87
|
|
Asset Pipeline Refresh (id=4876039647fdcfe8ca21629101f863ff): Total: 0.031 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Opening scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
|
|
Problem detected while opening the Scene file: 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'.
|
|
Check the following logs for more details.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId,int,int)
|
|
UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:553)
|
|
UnityEditor.ProjectBrowser:OpenAssetSelection (UnityEngine.EntityId[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1213)
|
|
UnityEditor.ProjectBrowser:OpenListAreaSelection () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1200)
|
|
UnityEditor.ProjectBrowser:ListAreaItemSelectedCallback (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1360)
|
|
UnityEditor.ObjectListArea:SetSelection (UnityEngine.EntityId[],bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:655)
|
|
UnityEditor.ObjectListArea/LocalGroup:HandleMouseWithDragging (UnityEngine.EntityId,int,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:343)
|
|
UnityEditor.ObjectListArea/LocalGroup:DrawItem (UnityEngine.Rect,UnityEditor.FilteredHierarchy/FilterResult,UnityEditor.BuiltinResource,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:1000)
|
|
UnityEditor.ObjectListArea/LocalGroup:DrawInternal (int,int,single) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:243)
|
|
UnityEditor.ObjectListArea/Group:Draw (single,UnityEngine.Vector2,int&) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListGroup.cs:153)
|
|
UnityEditor.ObjectListArea:HandleListArea () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:1115)
|
|
UnityEditor.ObjectListArea:OnGUI (UnityEngine.Rect,int) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:400)
|
|
UnityEditor.ProjectBrowser:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:2261)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:421)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:412)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
|
|
UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325)
|
|
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:532)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:569)
|
|
UnityEngine.UIElements.PointerDownEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1429)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
|
|
|
|
Prefab instance problem. Missing Prefab Asset: 'FirstTestingSegment (Missing Prefab with guid: b41e60c30cb7943218b2b1f0023c21d3)'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId,int,int)
|
|
UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:553)
|
|
UnityEditor.ProjectBrowser:OpenAssetSelection (UnityEngine.EntityId[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1213)
|
|
UnityEditor.ProjectBrowser:OpenListAreaSelection () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1200)
|
|
UnityEditor.ProjectBrowser:ListAreaItemSelectedCallback (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1360)
|
|
UnityEditor.ObjectListArea:SetSelection (UnityEngine.EntityId[],bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:655)
|
|
UnityEditor.ObjectListArea/LocalGroup:HandleMouseWithDragging (UnityEngine.EntityId,int,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:343)
|
|
UnityEditor.ObjectListArea/LocalGroup:DrawItem (UnityEngine.Rect,UnityEditor.FilteredHierarchy/FilterResult,UnityEditor.BuiltinResource,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:1000)
|
|
UnityEditor.ObjectListArea/LocalGroup:DrawInternal (int,int,single) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:243)
|
|
UnityEditor.ObjectListArea/Group:Draw (single,UnityEngine.Vector2,int&) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListGroup.cs:153)
|
|
UnityEditor.ObjectListArea:HandleListArea () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:1115)
|
|
UnityEditor.ObjectListArea:OnGUI (UnityEngine.Rect,int) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:400)
|
|
UnityEditor.ProjectBrowser:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:2261)
|
|
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522)
|
|
UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:421)
|
|
UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:412)
|
|
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634)
|
|
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623)
|
|
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780)
|
|
UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325)
|
|
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:532)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:569)
|
|
UnityEngine.UIElements.PointerDownEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1429)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 2.907 ms
|
|
Integration: 17.099 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.006 ms
|
|
Total Operation Time: 20.014 ms
|
|
Unloading 443 unused Assets / (2.9 MB). Loaded Objects now: 10731.
|
|
Memory consumption went from 391.2 MB to 388.3 MB.
|
|
Total: 15.067702 ms (FindLiveObjects: 0.423495 ms CreateObjectMapping: 0.239299 ms MarkObjects: 13.866799 ms DeleteObjects: 0.345738 ms)
|
|
|
|
[Worker0] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: '08b869edc568abdf78acc4fe92198b66') in 0.032573877 seconds
|
|
Opening Default ApplicationAsset Pipeline Refresh (id=ffd0b0d5ea9a3a02c962c8904d060741): Total: 0.133 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
|
|
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
|
|
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
|
|
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
|
|
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
|
|
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
|
|
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
|
|
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
|
|
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
|
|
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
|
|
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
|
|
UnityEngine.UIElements.EventCallbackRegistry:InvokeCallbacksBubbleUp (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:761)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpCallbacks (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:405)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
|
|
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
|
|
|
|
Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type)
|
|
UnityEditor.AssetDatabase:LoadAssetAtPath<UnityEngine.GameObject> (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448)
|
|
TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath<UnityEngine.GameObject> (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95)
|
|
TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86)
|
|
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74)
|
|
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306)
|
|
UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403)
|
|
UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270)
|
|
UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189)
|
|
UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>:InvokeCallback<UnityEngine.UIElements.Clickable> (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755)
|
|
UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c<UnityEngine.UIElements.Clickable>:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178)
|
|
UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199)
|
|
UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379)
|
|
UnityEngine.UIElements.EventCallbackRegistry:InvokeCallbacksBubbleUp (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:761)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpCallbacks (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:405)
|
|
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334)
|
|
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615)
|
|
UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566)
|
|
UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649)
|
|
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420)
|
|
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216)
|
|
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788)
|
|
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89)
|
|
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
|
|
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
|
|
|
|
[/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23]
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87
|
|
Asset Pipeline Refresh (id=5dfd7755ba92dba98be18dbfad23996d): Total: 0.020 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
Unhandled description string [
|
|
Unhandled description string ]
|
|
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
|
|
ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint
|
|
Aborting
|
|
at UnityEngine.GUILayoutGroup.GetNext () [0x00040] in /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs:127
|
|
at UnityEngine.GUILayoutUtility.DoGetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x0003e] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:534
|
|
at UnityEngine.GUILayoutUtility.GetRect (System.Single width, System.Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:511
|
|
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUIStyle firstStyle, UnityEngine.GUIStyle midStyle, UnityEngine.GUIStyle lastStyle, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00125] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:178
|
|
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x0001c] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:127
|
|
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:118
|
|
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:117
|
|
at UnityEngine.GUILayout.Toolbar (System.Int32 selected, System.String[] texts, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:113
|
|
at TinyGoose.Tremble.Editor.MapRepairWindow.OnGUI () [0x000c8] in /home/rainman/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:312
|
|
at UnityEditor.HostView.OldOnGUI () [0x0005c] in /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313
|
|
at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00218] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:413
|
|
at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00097] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716
|
|
at UnityEngine.UIElements.IMGUIContainer.DoIMGUIRepaint () [0x0003d] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573
|
|
at UnityEngine.UIElements.UIR.RenderChainCommand.ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams drawParams, System.Exception& immediateException) [0x000fc] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206
|
|
Rethrow as ImmediateModeException
|
|
at UnityEngine.UIElements.UIR.RenderTreeManager.RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree renderTree, UnityEngine.RenderTexture nestedTreeRT, UnityEngine.RectInt nestedTreeViewport, UnityEngine.Rect bounds, System.Single treePixelsPerPoint) [0x001aa] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:638
|
|
at UnityEngine.UIElements.UIR.RenderTreeManager.RenderRootTree () [0x00061] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549
|
|
at UnityEngine.UIElements.UIRRepaintUpdater.Render () [0x0001c] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160
|
|
at UnityEngine.UIElements.BaseVisualElementPanel.Render () [0x00000] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044
|
|
at UnityEngine.UIElements.Panel.Render () [0x0001b] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855
|
|
at UnityEditor.UIElements.EditorEventDispatchUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.Event eventInstance) [0x00081] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62
|
|
at UnityEditor.UIElements.DefaultWindowBackend.ProcessEvent (UnityEngine.Event e) [0x00007] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114
|
|
at UnityEditor.GUIView.ProcessEvent (UnityEngine.EntityId entityId, System.IntPtr nativeEventPtr, System.Boolean& result) [0x00063] in /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
|
|
(Filename: /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs Line: 127)
|
|
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:01
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /home/rainman/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
entering /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.map
|
|
10 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
0 boxbevels
|
|
0 edgebevels
|
|
3 entities
|
|
40 planes
|
|
0 areaportals
|
|
Size: -144, -144, -64 to 144, 128, 160
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -144.000000 -144.000000 -64.000000 } { 144.000000 128.000000 160.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
60 faces
|
|
99 leafs
|
|
--- MakeTreePortals ---
|
|
0 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
10 structural brushes
|
|
52 cluster references
|
|
--- FloodEntities ---
|
|
13 flooded leafs
|
|
--- FillOutside ---
|
|
46 solid leafs
|
|
40 leafs filled
|
|
13 inside leafs
|
|
--- CullSides ---
|
|
13 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
12 faces
|
|
42 leafs
|
|
--- MakeTreePortals ---
|
|
0 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
10 structural brushes
|
|
50 cluster references
|
|
--- NumberClusters ---
|
|
12 visclusters
|
|
23 visportals
|
|
38 solidfaces
|
|
--- WritePortalFile ---
|
|
writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.prt
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
23 axial edge lines
|
|
2 non-axial edge lines
|
|
0 degenerate edges
|
|
4 verts added for T-junctions
|
|
54 total verts
|
|
10 naturally ordered
|
|
2 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
38 references
|
|
12 (12) emitted drawsurfs
|
|
12 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
12 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
42 redundant indexes supressed, saving 0 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
18 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
46 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.srf
|
|
Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.bsp
|
|
Wrote 0.0 MB (11756 bytes)
|
|
0 seconds elapsed
|
|
Asset Pipeline Refresh (id=15ef89549006b49f68dbadf7ce4f4fbc): Total: 0.063 seconds - Initiated by RefreshV2(ForceUpdate)
|
|
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'acc62f4c643a03c42d0e868965accd22') in 0.122 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=f7ea3a088fcc1a7c9c0008c8ca062d82 DependenciesID=05f740160bc5018cc70ca606cec70633 StaticDependenciesID=90157e5e3b4f131248df7e35dfb6042b
|
|
|
|
Asset Pipeline Refresh (id=1df396388242604c786998ccb0701d65): Total: 0.318 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=152 ms
|
|
Asset DB Callback time: managed=8 ms, native=156 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1908, non-scripts=3237
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 5
|
|
ApplyChangesToAssetFolders: 0.103ms
|
|
Scan: 3.471ms
|
|
Collect global state as custom dependencies: 0.073ms
|
|
OnSourceAssetsModified: 0.472ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.254ms
|
|
CategorizeAssets: 18.940ms
|
|
ImportOutOfDateAssets: 124.524ms (0.147ms without children)
|
|
ImportManagerImport: 122.618ms (0.369ms without children)
|
|
ReloadNativeAssets: 0.052ms
|
|
UnloadImportedAssets: 0.876ms
|
|
ReloadImportedAssets: 0.174ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.551ms
|
|
ImportSchedulerStart: 0.276ms
|
|
PostProcessAllAssets: 3.775ms
|
|
XRBuildSystem.XRAssetImported 1.470ms
|
|
MonoPostProcessAllAssets: 2.135ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.967ms
|
|
SyncVS.PostprocessSyncProject 0.169ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.136ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.121ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.108ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.061ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.056ms
|
|
PostAssetChangesProfiler: 160.785ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.144ms
|
|
PersistCurrentRevisions: 0.182ms
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Untracked: 5.301ms
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[Worker0] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: 'e7270b0675b00891b6eb97fe244ef5e4') in 0.360567556 seconds
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[Worker0] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f1c3e39b0ca017f1b9aedfd4b8d5a64f') in 0.098005944 seconds
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Opening scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
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Deserialize: 0.300 ms
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Integration: 14.034 ms
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Integration of assets: 0.001 ms
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Thread Wait Time: 0.006 ms
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Total Operation Time: 14.341 ms
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Unloading 412 unused Assets / (280.1 KB). Loaded Objects now: 10800.
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Memory consumption went from 393.6 MB to 393.3 MB.
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Total: 16.256933 ms (FindLiveObjects: 0.422613 ms CreateObjectMapping: 0.240070 ms MarkObjects: 14.900738 ms DeleteObjects: 0.500439 ms)
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Unhandled description string [
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Unhandled description string ]
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Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
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Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
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Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
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Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
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Asset Pipeline Refresh (id=77ffc2a36806c21dd98f7dafbf9a040f): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Opening scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
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Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
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Deserialize: 14.180 ms
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Integration: 21.539 ms
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Integration of assets: 0.005 ms
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Thread Wait Time: 0.001 ms
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Total Operation Time: 35.725 ms
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Unloading 34 unused Assets / (369.8 KB). Loaded Objects now: 10911.
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Memory consumption went from 396.3 MB to 395.9 MB.
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Total: 14.846166 ms (FindLiveObjects: 0.419637 ms CreateObjectMapping: 0.116228 ms MarkObjects: 14.066905 ms DeleteObjects: 0.049733 ms)
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Asset Pipeline Refresh (id=9cc816239496b2915af1e9746797a6ba): Total: 0.095 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Unhandled description string [
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Unhandled description string ]
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Unhandled description string [
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Unhandled description string ]
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
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[Worker0] Imported GUID: 2f3ec8332b41dfc16929d27dc702e766 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment - Importer: PreviewImporter -> (ImportResultId: 'b5a0572273016457434ec5b4ca5011b6') in 0.017445651 seconds
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Asset Pipeline Refresh (id=cf87878b2ca79769d9c0a54f03ab49a6): Total: 0.064 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Asset Pipeline Refresh (id=4f49172394bf13c6ca79600f84867b0f): Total: 0.103 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Asset Pipeline Refresh (id=3b75fd09a2286338eb4b15eaba3c7be3): Total: 0.057 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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