[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json" [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 60, "clientHandshakeTimeoutSec": 30, "clientResolveEntitlementsTimeoutSec": 30, "clientUpdateLicenseTimeoutSec": 30, "licensingServiceBaseUrl": "", "enableProxyAutoconfig": "false" Unity Editor version: 6000.6.7f1 (b22767f04f04) Branch: 6000.6/staging Build type: Release Batch mode: NO System name: Linux Distro version: #1 SMP PREEMPT_DYNAMIC Sun, 18 Oct 2026 14:54:49 +0000 Kernel version: 7.2.11-1-cachyos Architecture: x86_64 Window Protocol: Wayland (XWayland) Available memory: 15905 MB Date: 2026-10-25T11:55:49Z VBCSCompilerPreWarmer: watching VBCSCompiler (PID 18719) VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 18721) VBCSCompiler prewarm took 13.58 ms [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Channel LicenseClient-rainman doesn't exist [Licensing::Module] Successfully launched the LicensingClient (PId: 18724) Selected window backend: (null) Desktop is 3840 x 2160 @ 60 Hz Initialize udev device monitor. COMMAND LINE ARGUMENTS: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Unity -projectPath /home/rainman/Projects/Hasebe -riderPath /opt/rider/bin/rider Successfully changed project path to: /home/rainman/Projects/Hasebe /home/rainman/Projects/Hasebe [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-remapper-allocator-initial-capacity=32768" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-main-allocator-mimalloc-enabled=1" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" Player connection [139896826092288] Target information: Player connection [139896826092288] * "[IP] 192.168.100.11 [Port] 55504 [Flags] 2 [Guid] 2955374829 [EditorId] 2955374829 [Version] 1048832 [Id] LinuxEditor(16,192.168.100.11) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor" Player connection [139896826092288] Host joined multi-casting on [225.0.0.222:54997]... Player connection [139896826092288] Host joined alternative multi-casting on [225.0.0.222:34997]... Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad [Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman" at "2026-10-25T11:55:50.374571Z" [SignatureVerifier] Application signature verification not supported on this platform. [Licensing::Client] Handshaking with LicensingClient: Version: 1.18.3+d7ffd15 Session Id: cd4aeae91e0842549d6e4c0e90e423c7 Correlation Id: fd2e887409b794edb16ec596da4c9206 External correlation Id: 4087693319758770634 Machine Id: vaeMiq9NL8vJK6JMi/+7fh+jIwQ= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-rainman" (connect: 0.38s, validation: 0.06s, handshake: 0.00s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-rainman-notifications" at "2026-10-25T11:55:50.429715Z" [Licensing::Module] Connected to LicensingClient (PId: 18724, launch time: 0.00, total connection time: 0.43s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 7972341668464-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited [Licensing::Client] Successfully updated license, isAsync: True, time: 0.01 [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Licensing Background thread has ended after 0.46s [Package Manager] Connected to IPC stream "Upm-18700" after 0.2 seconds. [Licensing::Client] Successfully resolved entitlement details Library Redirect Path: Library/ Initialising UDS system complete: - System type: Client - Resource namespace: 1bf586fc33944932372304a0fd5fb449 - Shared memory size: 1073741824 - Command buffer id: 1052624 - Command buffer size: 8192 - Hashmap size: 4194304 - Service connected: false Launching Unity Data Store - /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/Unity.DataStore Unity Data Store artifact dir = Library/DataStore, working dir = /home/rainman/Projects/HasebeUnity Data Store running and initialised Refreshing native plugins compatible for Editor in 3.17 ms, found 1 plugins. [Physics::Module] Selected backend (deferred post-plugins). [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Initialize engine version: 6000.6.7f1 (b22767f04f04) [EntityIdStore] init: VM path (explicit commit), pageSize=4096, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes [Subsystems] Discovering subsystems at path /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /home/rainman/Projects/Hasebe/Assets kGfxThreadingModeSplitJobs is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead. GfxDevice: creating device client; kGfxThreadingModeDirect GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Renderer: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2 Vendor: NVIDIA Corporation Version: 4.5.0 NVIDIA 580.178.04 GLES: 0 GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object 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GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_cohe rent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level ; Context handle -346473656 Initialize mono Mono path[0] = '/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Managed' Mono path[1] = '/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/BCLExtensions/runtime/netstandard2.1' Mono path[2] = '/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux' Mono config path = '/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56700 CodeReloadManager initialized ImportWorker Server TCP listen port: 0 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Registered in 0.002887 seconds. Native extension for LinuxStandalone target not found Package Manager log level set to [2] [Licensing::Client] Successfully resolved entitlement details ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 2.954 seconds Domain Reload Profiling: 3443ms BeginReloadAssembly (125ms) CreateAndSetChildDomain (16ms) RebuildCommonClasses (4ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (77ms) LoadAllAssembliesAndSetupDomain (274ms) LoadAssemblies (109ms) TypeCache.Refresh (180ms) TypeCache.ScanAssembly (165ms) AnalyzeDomain (1ms) FinalizeReload (2955ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (94ms) ProcessInitializeOnLoadAttributes (85ms) ProcessInitializeOnLoadMethodAttributes (2593ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 70 packages: Packages from [https://packages.unity.com]: com.unity.addressables@2.11.2 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e) com.unity.ai.navigation@2.0.16 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb) com.unity.collab-proxy@2.13.6 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4) com.unity.ide.rider@3.1.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882) com.unity.inputsystem@1.20.1 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4) com.unity.recorder@5.1.7 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4) com.unity.visualscripting@1.9.12 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f) com.unity.xr.legacyinputhelpers@3.0.1 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b) com.unity.bindings.openimageio@1.0.2 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65) com.unity.profiling.core@1.0.3 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06) com.unity.scriptablebuildpipeline@3.0.3 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c) com.unity.searcher@4.9.5 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00) com.unity.nuget.mono-cecil@1.11.6 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff) Built-in packages: com.unity.2d.sprite@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@7af11878b137) com.unity.2d.tilemap@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@4c6661b4631a) com.unity.render-pipelines.universal@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56) com.unity.test-framework@1.8.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ba1d06c8c02f) com.unity.timeline@6.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.timeline@f3a8302995bc) com.unity.ugui@2.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.ugui@15028943c3a6) com.unity.modules.accessibility@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility) com.unity.modules.adaptiveperformance@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance) com.unity.modules.ai@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem) com.unity.modules.physics@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics) com.unity.modules.physics2d@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d) com.unity.modules.physicscore2d@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d) com.unity.modules.screencapture@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture) com.unity.modules.terrain@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain) com.unity.modules.terrainphysics@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics) com.unity.modules.tetgen@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen) com.unity.modules.tilemap@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap) com.unity.modules.ui@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics) com.unity.modules.unitywebrequest@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle) com.unity.modules.unitywebrequestaudio@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio) com.unity.modules.unitywebrequesttexture@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture) com.unity.modules.unitywebrequestwww@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww) com.unity.modules.vectorgraphics@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics) com.unity.modules.vehicles@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.video) com.unity.modules.wind@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr) com.unity.modules.subsystems@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems) com.unity.modules.hierarchycore@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore) com.unity.ext.nunit@2.1.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@508b95ff9afe) com.unity.render-pipelines.core@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@37758924e79c) com.unity.shadergraph@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@5a79f5f46f0b) com.unity.render-pipelines.universal-config@17.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@b1357eef5cd3) com.unity.collections@6.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.collections@9e37b6853312) com.unity.burst@2.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.burst@c3ed5b778d56) com.unity.mathematics@1.4.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@9c2fa23d2d82) com.unity.graph-authoring@1.0.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@f8926ccf2c8f) com.unity.test-framework.performance@6.6.0 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@7f00aa7e703f) Git packages: com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d) com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2) com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402) com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /home/rainman/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.00 seconds Starting: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/Hasebe warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll" ExitCode: 0 Duration: 0s300ms [ 942/1282 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput *** Tundra build success (0.28 seconds), 1 items updated, 1282 evaluated AssetDatabase: script compilation time: 0.958727s Total cache size 267137867 Total cache size after purge 267137867, took 00:00:00.1606676 Begin MonoManager ReloadAssembly 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly Failed to load 'VirtualArtifacts/Primary/22f5406d0dd3e496dab66400ad658fb8'. File may be corrupted or was serialized with a newer version of Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type) UnityEditor.AssetDatabase:LoadAssetAtPath (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448) TinyGoose.Tremble.EditorLoaderAdaptor:LoadSyncSettings () (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:91) TinyGoose.Tremble.TrembleAssetLoader:LoadSyncSettings () (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:168) TinyGoose.Tremble.TrembleSyncSettings:Get (bool) (at Assets/Tremble/TrembleSyncSettings.cs:124) TinyGoose.Tremble.Editor.TrembleMenu:MaybePerformSyncAfterCompile () (at Assets/Tremble/Editor/TrembleMenu.cs:85) [/home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs line 448] - Finished resetting the current domain, in 1.142 seconds Domain Reload Profiling: 2095ms BeginReloadAssembly (154ms) DisableScriptedObjects (15ms) CreateAndSetChildDomain (37ms) RebuildCommonClasses (7ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (63ms) LoadAllAssembliesAndSetupDomain (718ms) LoadAssemblies (325ms) TypeCache.Refresh (188ms) TypeCache.ScanAssembly (176ms) AnalyzeDomain (76ms) BuildScriptInfoCaches (68ms) ResolveRequiredComponents (6ms) FinalizeReload (1144ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (105ms) ProcessInitializeOnLoadAttributes (527ms) ProcessInitializeOnLoadMethodAttributes (73ms) AfterProcessingInitializeOnLoad (6ms) AwakeInstancesAfterBackupRestoration (16ms) [UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json" [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 60, "clientHandshakeTimeoutSec": 30, "clientResolveEntitlementsTimeoutSec": 30, "clientUpdateLicenseTimeoutSec": 30, "licensingServiceBaseUrl": "", "enableProxyAutoconfig": "false" Starting new worker id: 0 with log in /home/rainman/Projects/Hasebe/Logs/AssetImportWorkerHW0.log Asset Pipeline Refresh (id=0d50d41c0e8843c168e670cfc2684b9e): Total: 4.114 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1986 ms Asset DB Callback time: managed=35 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1013 ms, compile time=960 ms, other=113 ms Project Asset Count: scripts=1906, non-scripts=3237 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 6.102ms ApplyChangesToAssetFolders: 0.419ms Scan: 344.470ms Collect global state as custom dependencies: 13.943ms CategorizeScriptCompilationAssets: 87.652ms ProcessAssetsWithTransientArtifactChanges: 85.127ms CategorizeAssets: 63.043ms CompileScripts: 959.863ms ImportOutOfDateAssets: 1197.667ms (1153.252ms without children) ReloadNativeAssets: 0.055ms UnloadImportedAssets: 2.640ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.092ms ImportSchedulerStart: 40.627ms PostProcessAllAssets: 35.114ms MonoPostProcessAllAssets: 35.010ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.899ms SyncVS.PostprocessSyncProject 2.360ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.686ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.427ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.789ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.482ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.355ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.284ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.186ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.164ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.141ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.128ms UnloadStreamsBegin: 4.226ms PersistCurrentRevisions: 0.193ms GenerateScriptTypeHashes: 2.115ms GenerateScriptTypeSerializationHashes: 4.048ms Untracked: 1314.723ms Application.AssetDatabase Initial Refresh End AutoLocale: current locale expects 'C' but got 'en_US.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds Scanning for USB devices : 9.987ms Initializing Unity extensions: Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@9e37b6853312/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@15028943c3a6/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@15028943c3a6/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. UpdateMenuTitleForLanguage: 10 [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-OfficeGame Unloading 111 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 1.631 ms Integration: 24.701 ms Integration of assets: 0.001 ms Thread Wait Time: 0.005 ms Total Operation Time: 26.338 ms Unloading 8492 unused Assets / (23.5 MB). Loaded Objects now: 9647. Memory consumption went from 285.0 MB to 261.5 MB. Total: 24.512898 ms (FindLiveObjects: 0.522389 ms CreateObjectMapping: 0.434656 ms MarkObjects: 9.108264 ms DeleteObjects: 14.255838 ms) [LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False Failed to load 'VirtualArtifacts/Primary/89b0eb37cf5604921b0b8ebf81e46d8f'. File may be corrupted or was serialized with a newer version of Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget (string) UnityEditor.WindowLayout:LoadWindowLayout_Internal (string,UnityEditor.WindowLayout/LoadWindowLayoutFlags) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:1350) UnityEditor.WindowLayout:LoadLastUsedLayoutForCurrentMode (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:474) UnityEditor.WindowLayout:LoadCurrentModeLayout (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:137) UnityEditor.WindowLayout:LoadCurrentModeLayout (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:123) UnityEditor.WindowLayout:LoadDefaultWindowPreferences () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:107) [/home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs line 1350] Failed to load 'VirtualArtifacts/Primary/6b292eac3f2644cf9b2aab9ab117c2a7'. File may be corrupted or was serialized with a newer version of Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget (string) UnityEditor.WindowLayout:LoadWindowLayout_Internal (string,UnityEditor.WindowLayout/LoadWindowLayoutFlags) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:1350) UnityEditor.WindowLayout:LoadLastUsedLayoutForCurrentMode (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:474) UnityEditor.WindowLayout:LoadCurrentModeLayout (bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:137) UnityEditor.WindowLayout:LoadCurrentModeLayout (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:123) UnityEditor.WindowLayout:LoadDefaultWindowPreferences () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs:107) [/home/bokken/build/output/unity/unity/Editor/Mono/GUI/WindowLayout.cs line 1350] Worker ready: AssetImportWorkerHW0 0 Unhandled description string [ Unhandled description string ] GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control [LAYOUT] About to save layout /home/rainman/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt [LAYOUT] About to save layout /home/rainman/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt [MODES] ModeService[default].InitializeCurrentMode [MODES] ModeService[default].RaiseModeChanged(default, default) Unhandled description string [ Unhandled description string ] Disable old input system [Project] Loading completed in 11.962 seconds Project init time: 9.998 seconds Template init time: 0.000 seconds Package Manager init time: 0.241 seconds Asset Database init time: 0.140 seconds Global illumination init time: 0.003 seconds Assemblies load time: 3.489 seconds Unity extensions init time: 0.042 seconds Asset Database refresh time: 4.121 seconds Scene opening time: 1.575 seconds ##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1792929361940,"processId":18700,"projectLoad":11.96218122,"projectInit":9.998249846,"templateInit":0.0,"packageManagerInit":0.240861129,"assetDatabaseInit":0.140291377,"globalIlluminationInit":0.003238975,"assembliesLoad":3.489161501,"unityExtensionsInit":0.041892726,"assetDatabaseRefresh":4.121097557,"sceneOpening":1.574784273} ##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1792929361940,"processId":18700,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"Linux"} Asset Pipeline Refresh (id=ad0c2181146fbe473b1f40d4c1a5ba31): Total: 0.167 seconds - Initiated by RefreshV2(ForceSynchronousImport) Start Indexing on Editor startup [Indexing] Starting Initial Indexing for Assets Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type) UnityEditor.AssetDatabase:LoadAssetAtPath (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448) TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47) TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95) TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) [Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86] Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type) UnityEditor.AssetDatabase:LoadAssetAtPath (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448) TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47) TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95) TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) [Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86] -- Listing OpenCL platforms(s) -- * OpenCL platform 0 PROFILE = FULL_PROFILE VERSION = OpenCL 3.0 CUDA 13.0.100 NAME = NVIDIA CUDA VENDOR = NVIDIA Corporation -- Listing OpenCL device(s) -- * OpenCL platform 0, device 0 DEVICE_TYPE = 4 DEVICE_NAME = NVIDIA GeForce GTX 1650 SUPER DEVICE_VENDOR = NVIDIA Corporation DEVICE_VERSION = OpenCL 3.0 CUDA DRIVER_VERSION = 580.178.04 DEVICE_MAX_COMPUTE_UNITS = 20 DEVICE_MAX_CLOCK_FREQUENCY = 1740 CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE = 65536 CL_DEVICE_HOST_UNIFIED_MEMORY = false CL_DEVICE_MAX_MEM_ALLOC_SIZE = 973258752 DEVICE_GLOBAL_MEM_SIZE = 3893035008 The current platform does not support the raw buffer path that the GPU Resident Drawer requires. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:985) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect,single) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Created GICache directory at /home/rainman/.cache/unity3d/GiCache. Took: 0.003s, timestamps: [11.975 - 11.978] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87 Asset Pipeline Refresh (id=8d8085c21adbec8ca8fd8741379411d2): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Map 'Testing map-crash' needs repair to function with Tremble. Right-click the map and select 'Repair Map'. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportAllMaps (bool) (at Assets/Tremble/Editor/TrembleEditorAPI.cs:28) TinyGoose.Tremble.Editor.TrembleSync/<>c:b__4_3 () (at Assets/Tremble/Editor/TrembleSync.cs:305) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) [Assets/Tremble/Editor/TrembleMenu.cs line 145] Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '17ca4bb9a0b2729f0153a38fec24f7cd') in 9.272 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d2dc59fe91374bcc1e4cf4c45e6eaf67 DependenciesID=be94ff0b973b692f84abe309a7abec73 StaticDependenciesID=72a36c33fe46a90615fe96722ca76728 Asset Pipeline Refresh (id=6074b29f08f9147f4bc62da4319f780c): Total: 9.310 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=9289 ms Asset DB Callback time: managed=10 ms, native=9 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1906, non-scripts=3237 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 4 ApplyChangesToAssetFolders: 0.099ms Scan: 3.347ms Collect global state as custom dependencies: 0.078ms ProcessAssetsWithTransientArtifactChanges: 0.059ms CategorizeAssets: 1.813ms ImportOutOfDateAssets: 9273.649ms (0.171ms without children) ImportManagerImport: 9272.662ms (0.454ms without children) ReloadNativeAssets: 0.073ms UnloadImportedAssets: 0.079ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.446ms ImportSchedulerStart: 0.213ms PostProcessAllAssets: 6.780ms XRBuildSystem.XRAssetImported 1.908ms MonoPostProcessAllAssets: 4.755ms AssetPostprocessor.OnPostprocessAllAssets 2.183ms ConfigAssetsTracker.OnPostprocessAllAssets 1.143ms SyncVS.PostprocessSyncProject 0.248ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.167ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.120ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.105ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.075ms AssetChangedListener.OnPostprocessAllAssets 0.063ms PostAssetChangesProfiler: 12.671ms GatherAllCurrentPrimaryImportResultRevisions: 0.158ms PersistCurrentRevisions: 0.216ms Untracked: 10.615ms Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Map 'FirstTestingSegment' needs repair to function with Tremble. Right-click the map and select 'Repair Map'. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportAllMaps (bool) (at Assets/Tremble/Editor/TrembleEditorAPI.cs:28) TinyGoose.Tremble.Editor.TrembleSync/<>c:b__4_3 () (at Assets/Tremble/Editor/TrembleSync.cs:305) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) [Assets/Tremble/Editor/TrembleMenu.cs line 145] Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'c362f86593b6b4c946250eb436719458') in 1.167 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=cbbf741d0aba7d917391dc13a70b0f5d DependenciesID=2ac4df788e59e7d739e314ec7c655f1c StaticDependenciesID=cdfaf3f1d145752999d937beecf7355a Asset Pipeline Refresh (id=7888e1c2eb6e1d9f3a6c8cb671bdc912): Total: 1.201 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1188 ms Asset DB Callback time: managed=8 ms, native=4 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1906, non-scripts=3237 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.117ms Scan: 4.633ms Collect global state as custom dependencies: 0.111ms ProcessAssetsWithTransientArtifactChanges: 0.092ms CategorizeAssets: 1.834ms ImportOutOfDateAssets: 1171.620ms (0.281ms without children) ImportManagerImport: 1170.526ms (0.551ms without children) ReloadNativeAssets: 0.074ms UnloadImportedAssets: 0.104ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.437ms ImportSchedulerStart: 0.194ms PostProcessAllAssets: 5.321ms XRBuildSystem.XRAssetImported 1.855ms MonoPostProcessAllAssets: 3.230ms ConfigAssetsTracker.OnPostprocessAllAssets 1.458ms SyncVS.PostprocessSyncProject 0.298ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.190ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.167ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.134ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.120ms AssetPostprocessor.OnPostprocessAllAssets 0.077ms AssetChangedListener.OnPostprocessAllAssets 0.072ms PostAssetChangesProfiler: 7.499ms GatherAllCurrentPrimaryImportResultRevisions: 0.276ms PersistCurrentRevisions: 0.251ms Untracked: 9.538ms Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Map 'SecondTestingSegment' needs repair to function with Tremble. Right-click the map and select 'Repair Map'. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleEditorAPI:ReimportAllMaps (bool) (at Assets/Tremble/Editor/TrembleEditorAPI.cs:28) TinyGoose.Tremble.Editor.TrembleSync/<>c:b__4_3 () (at Assets/Tremble/Editor/TrembleSync.cs:305) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) [Assets/Tremble/Editor/TrembleMenu.cs line 145] Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'f828e32fd4d8289df66ab3929a09e482') in 0.692 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=787ed07c5c13162eb87e8e5d395fbb14 DependenciesID=dc8a1ba8e41868526f81b92a729f9c84 StaticDependenciesID=306a9a552119b824f278f92988820180 Asset Pipeline Refresh (id=f8fe77930233fa9b4b66786390489ae4): Total: 0.732 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=716 ms Asset DB Callback time: managed=9 ms, native=5 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1906, non-scripts=3237 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.114ms Scan: 4.148ms Collect global state as custom dependencies: 0.108ms ProcessAssetsWithTransientArtifactChanges: 0.168ms CategorizeAssets: 2.601ms ImportOutOfDateAssets: 694.658ms (0.171ms without children) ImportManagerImport: 693.469ms (0.410ms without children) ReloadNativeAssets: 0.086ms UnloadImportedAssets: 0.241ms ReloadImportedAssets: 0.319ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.481ms ImportSchedulerStart: 0.203ms PostProcessAllAssets: 5.143ms XRBuildSystem.XRAssetImported 1.807ms MonoPostProcessAllAssets: 3.197ms ConfigAssetsTracker.OnPostprocessAllAssets 1.298ms AssetChangedListener.OnPostprocessAllAssets 0.392ms SyncVS.PostprocessSyncProject 0.295ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.154ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.128ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.086ms AssetPostprocessor.OnPostprocessAllAssets 0.080ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.078ms SamplePostprocessor.OnPostprocessAllAssets 0.061ms PostAssetChangesProfiler: 9.768ms GatherAllCurrentPrimaryImportResultRevisions: 0.191ms PersistCurrentRevisions: 0.200ms Untracked: 14.736ms ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint Aborting at UnityEngine.GUILayoutGroup.GetNext () [0x00040] in /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs:127 at UnityEngine.GUILayoutUtility.DoGetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x0003e] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:534 at UnityEngine.GUILayoutUtility.GetRect (System.Single width, System.Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:511 at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUIStyle firstStyle, UnityEngine.GUIStyle midStyle, UnityEngine.GUIStyle lastStyle, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00125] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:178 at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x0001c] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:127 at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:118 at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:117 at UnityEngine.GUILayout.Toolbar (System.Int32 selected, System.String[] texts, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:113 at TinyGoose.Tremble.Editor.MapRepairWindow.OnGUI () [0x000c8] in /home/rainman/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:312 at UnityEditor.HostView.OldOnGUI () [0x0005c] in /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313 at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00218] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:413 at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00097] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716 at UnityEngine.UIElements.IMGUIContainer.DoIMGUIRepaint () [0x0003d] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573 at UnityEngine.UIElements.UIR.RenderChainCommand.ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams drawParams, System.Exception& immediateException) [0x000fc] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206 Rethrow as ImmediateModeException at UnityEngine.UIElements.UIR.RenderTreeManager.RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree renderTree, UnityEngine.RenderTexture nestedTreeRT, UnityEngine.RectInt nestedTreeViewport, UnityEngine.Rect bounds, System.Single treePixelsPerPoint) [0x001aa] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:638 at UnityEngine.UIElements.UIR.RenderTreeManager.RenderRootTree () [0x00061] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549 at UnityEngine.UIElements.UIRRepaintUpdater.Render () [0x0001c] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160 at UnityEngine.UIElements.BaseVisualElementPanel.Render () [0x00000] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044 at UnityEngine.UIElements.Panel.Render () [0x0001b] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855 at UnityEditor.UIElements.EditorEventDispatchUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.Event eventInstance) [0x00081] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62 at UnityEditor.UIElements.DefaultWindowBackend.ProcessEvent (UnityEngine.Event e) [0x00007] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114 at UnityEditor.GUIView.ProcessEvent (UnityEngine.EntityId entityId, System.IntPtr nativeEventPtr, System.Boolean& result) [0x00063] in /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) (Filename: /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs Line: 127) [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87 Asset Pipeline Refresh (id=392f0bb81d731c8ef95f779573132390): Total: 0.016 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unhandled description string [ Unhandled description string ] TrimDiskCacheJob: Current cache size 22mb [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Importing 'GUID: 7777db6485316844cb8d609d6b62554e - Path: Assets/Code/Entities' with importer (DefaultImporter) Imported 'GUID: 7777db6485316844cb8d609d6b62554e' -> (Import Result ID: '9be979a7adb6d7e9209fdb9371912df1') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=1bfd76eb44539b68838a4eb159ae4281 DependenciesID=f5fd8a4d9fa98f47868c09265e188901 StaticDependenciesID=c2b6168fb334b831deb2a49c9829b7b4 Importing 'GUID: 483fef94035369d3689cab2d175279f9 - Path: Assets/Code/Entities/Prefab' with importer (DefaultImporter) Imported 'GUID: 483fef94035369d3689cab2d175279f9' -> (Import Result ID: '5c729b768d2a2a54b93f6aeb9b04d793') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=e462bfef56bbdb458e752450da065a51 DependenciesID=16db250fff178e2e72374c3877fcc922 StaticDependenciesID=4dd6f978af471d91f36688b2a76f310f Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@9e37b6853312/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@15028943c3a6/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@15028943c3a6/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@9e37b6853312/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Asset Pipeline Refresh (id=2d1c5fc7ae285aa6c918ece035de9073): Total: 0.909 seconds - Initiated by RefreshV2(ForceUpdate) (Values over 0.05ms) Summary: Imports: total=2 (actual=2, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=185 ms Asset DB Callback time: managed=716 ms, native=5 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1908, non-scripts=3237 Asset File Changes: new=3, changed=3, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 0.124ms Scan: 56.784ms Collect global state as custom dependencies: 0.096ms OnSourceAssetsModified: 0.539ms ProcessAssetsWithTransientArtifactChanges: 0.303ms CategorizeAssets: 19.729ms CompileScripts: 0.517ms ImportOutOfDateAssets: 4.682ms (0.177ms without children) ImportManagerImport: 3.408ms (0.156ms without children) ReloadNativeAssets: 0.056ms UnloadImportedAssets: 0.113ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.608ms ImportSchedulerStart: 0.319ms PostProcessAllAssets: 715.116ms XRBuildSystem.XRAssetImported 1.790ms MonoPostProcessAllAssets: 713.134ms SyncVS.PostprocessSyncProject 710.686ms ConfigAssetsTracker.OnPostprocessAllAssets 1.141ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.215ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.130ms AssetPostprocessor.OnPostprocessAllAssets 0.093ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.092ms AssetChangedListener.OnPostprocessAllAssets 0.071ms PostProcessor.OnPostprocessAllAssets 0.057ms PostAssetChangesProfiler: 6.786ms GatherAllCurrentPrimaryImportResultRevisions: 0.305ms UnloadStreamsBegin: 0.131ms PersistCurrentRevisions: 0.275ms Untracked: 103.858ms Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type) UnityEditor.AssetDatabase:LoadAssetAtPath (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448) TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47) TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95) TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.MapRepairWindow:RepairAndSave () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:623) TinyGoose.Tremble.Editor.MapRepairWindow:OnGUI () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:329) UnityEditor.HostView:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623) UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780) UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) [/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23] Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type) UnityEditor.AssetDatabase:LoadAssetAtPath (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448) TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47) TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95) TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.MapRepairWindow:RepairAndSave () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:623) TinyGoose.Tremble.Editor.MapRepairWindow:OnGUI () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:329) UnityEditor.HostView:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623) UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780) UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) [/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23] threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- 0 shaderInfo --- LoadMapFile --- Loading /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map 10 total world brushes 0 detail brushes 0 patches 0 boxbevels 0 edgebevels 5 entities 38 planes 0 areaportals Size: -784, -192, -64 to 448, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 60 faces 85 leafs --- MakeTreePortals --- 0 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 10 structural brushes 38 cluster references --- FloodEntities --- 10 flooded leafs --- FillOutside --- 35 solid leafs 40 leafs filled 10 inside leafs --- CullSides --- 19 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 13 faces 39 leafs --- MakeTreePortals --- 0 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 10 structural brushes 46 cluster references --- NumberClusters --- 10 visclusters 15 visportals 35 solidfaces --- WritePortalFile --- writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 23 axial edge lines 0 non-axial edge lines 0 degenerate edges 6 verts added for T-junctions 58 total verts 11 naturally ordered 2 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 35 references 13 (13) emitted drawsurfs 13 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 13 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 36 redundant indexes supressed, saving 0 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 19 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 44 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.0 MB (11952 bytes) 0 seconds elapsed Launched and connected uv unwrapper /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/UnwrapCL after 0.02 seconds No type found for entity class: prefab_Companion in map! Try Map Repair. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:342) TinyGoose.Tremble.Editor.MapRepairWindow:RepairAndSave () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:623) TinyGoose.Tremble.Editor.MapRepairWindow:OnGUI () (at Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:329) UnityEditor.HostView:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623) UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780) UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) [/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23] Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '38c3d66a8c13ccf11f5086e4670d0691') in 0.142 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=79f54a42ba784dc2f719a3eb50dc0326 DependenciesID=634d304d00f53de8ae0f22a9385ca89b StaticDependenciesID=0118d0daf1398799b6b2e24fce0545fe Asset Pipeline Refresh (id=95734651dcb92723091227ee12e1814a): Total: 0.180 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Starting: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/Hasebe Starting: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/DotNetSdk/dotnet "/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aEDbg.dag.json" "Library/Bee/2400b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents" WorkingDir: /home/rainman/Projects/Hasebe Starting new worker id: 1 with log in /home/rainman/Projects/Hasebe/Logs/AssetImportWorkerHW1.log ExitCode: 4 Duration: 0s390ms [ 942/1282 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2400b0aEDbg-inputdata.json *** Tundra requires additional run (0.25 seconds), 1 items updated, 1282 evaluated [UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json" [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 60, "clientHandshakeTimeoutSec": 30, "clientResolveEntitlementsTimeoutSec": 30, "clientUpdateLicenseTimeoutSec": 30, "licensingServiceBaseUrl": "", "enableProxyAutoconfig": "false" [Worker0] Imported GUID: 483fef94035369d3689cab2d175279f9 - Path: Assets/Code/Entities/Prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '5add5ff36a5cbd90a1fbaa2680da522d') in 0.052711318 seconds [Worker0] Imported GUID: 7777db6485316844cb8d609d6b62554e - Path: Assets/Code/Entities - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '07be7cb124bb9664e9d6b71160cf0a2a') in 0.014563806 seconds [Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: 'fa196fa4d022941d0892769ba81e5a80') in 0.626017996 seconds [Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '65fbad4935619d0cd1e30ad819c50ad1') in 0.074142646 seconds [Worker0] Imported GUID: 4d78b41287908fda8b71e09a5c3149f8 - Path: Assets/Code/Entities/Prefab/Companion.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '0d747d48dbac608e8b8c04428dbc45ca') in 0.014443792 seconds ExitCode: 0 Duration: 1s689ms Starting: /home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: /home/rainman/Projects/Hasebe Worker ready: AssetImportWorkerHW1 1 ExitCode: 0 Duration: 1s530ms Finished compiling graph: 1285 nodes, 29282 flattened edges (24470 ToBuild, 230 ToUse), maximum node priority 1588 [ 634/1282 0s] WriteText Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.rsp [ 940/1282 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1274/1282 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(19,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(24,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,71): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(53,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,40): warning CS0414: The field 'BattleTimelinePanel.duration' is assigned but its value is never used [1275/1282 0s] ILPostProcess Library/Bee/artifacts/2400b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp.dll, with 138 defines and 391 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1276/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1277/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1278/1282 0s] Csc Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others) [1279/1282 0s] ILPostProcess Library/Bee/artifacts/2400b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 136 defines and 417 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1280/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll [1281/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb *** Tundra build success (1.49 seconds), 10 items updated, 1282 evaluated Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(19,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(24,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,71): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(53,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,40): warning CS0414: The field 'BattleTimelinePanel.duration' is assigned but its value is never used de/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(24,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,71): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(53,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,40): warning CS0414: The field 'BattleTimelinePanel.duration' is assigned but its value is never used Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Total cache size 267137867 Total cache size after purge 267137867, took 00:00:00.1379524 Begin MonoManager ReloadAssembly Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 515 unused Assets / (18.1 MB). Loaded Objects now: 10713. Memory consumption went from 400.4 MB to 382.3 MB. Total: 31.172528 ms (FindLiveObjects: 0.433453 ms CreateObjectMapping: 0.418074 ms MarkObjects: 21.882784 ms DeleteObjects: 8.244815 ms) Failed to load 'VirtualArtifacts/Primary/22f5406d0dd3e496dab66400ad658fb8'. File may be corrupted or was serialized with a newer version of Unity. Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 2.275 seconds Domain Reload Profiling: 3271ms BeginReloadAssembly (478ms) DisableScriptedObjects (89ms) CreateAndSetChildDomain (186ms) RebuildCommonClasses (7ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (64ms) LoadAllAssembliesAndSetupDomain (438ms) LoadAssemblies (90ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (183ms) BuildScriptInfoCaches (161ms) ResolveRequiredComponents (20ms) FinalizeReload (2277ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (238ms) ProcessInitializeOnLoadAttributes (435ms) ProcessInitializeOnLoadMethodAttributes (97ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (866ms) Asset Pipeline Refresh (id=c7386b123ebcba3cd9f933b9390ee56c): Total: 3.664 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2474 ms Asset DB Callback time: managed=124 ms, native=8 ms Scripting: domain reloads=1, domain reload time=1052 ms, compile time=3 ms, other=0 ms Project Asset Count: scripts=1908, non-scripts=3237 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.511ms ApplyChangesToAssetFolders: 0.457ms Collect global state as custom dependencies: 2.767ms ProcessAssetsWithTransientArtifactChanges: 5.725ms CategorizeAssets: 110.829ms CompileScripts: 3.309ms ImportOutOfDateAssets: 2296.168ms (2290.282ms without children) CollectScriptTypesHashes: 3.149ms ReloadNativeAssets: 3.241ms UnloadImportedAssets: 0.263ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.848ms ImportSchedulerStart: 0.483ms PostProcessAllAssets: 127.964ms XRBuildSystem.XRAssetImported 2.854ms MonoPostProcessAllAssets: 124.342ms NugetAssetPostprocessor.OnPostprocessAllAssets 26.771ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.384ms BuilderAssetPostprocessor.OnPostprocessAllAssets 8.136ms AssetChangedListener.OnPostprocessAllAssets 7.328ms AssetPostprocessor.OnPostprocessAllAssets 5.507ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.904ms SpriteSlicePostprocessor.OnPostprocessAllAssets 3.557ms SyncVS.PostprocessSyncProject 3.357ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.897ms SpeedTree9Postprocessor.OnPostprocessAllAssets 2.404ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.346ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.899ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.468ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.416ms MaterialPostprocessor.OnPostprocessAllAssets 0.928ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.872ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.859ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.723ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.598ms TextAssetPostProcessor.OnPostprocessAllAssets 0.557ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.543ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.519ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.487ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.483ms PostProcessor.OnPostprocessAllAssets 0.420ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.407ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.378ms AssetPathToTypes.OnPostprocessAllAssets 0.344ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.328ms AssetEvents.OnPostprocessAllAssets 0.300ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.294ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.285ms ConfigAssetsTracker.OnPostprocessAllAssets 0.259ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.257ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.223ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.221ms ThemePostprocessor.OnPostprocessAllAssets 0.214ms SamplePostprocessor.OnPostprocessAllAssets 0.213ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.203ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.199ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.164ms AssetReloadNotifier.OnPostprocessAllAssets 0.161ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.155ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.135ms AssetProcessor.OnPostprocessAllAssets 0.090ms PostAssetChangesProfiler: 5.292ms GatherAllCurrentPrimaryImportResultRevisions: 0.362ms UnloadStreamsBegin: 3.527ms PersistCurrentRevisions: 0.171ms GenerateScriptTypeHashes: 8.997ms GenerateScriptTypeSerializationHashes: 15.707ms Untracked: 1102.464ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type) UnityEditor.AssetDatabase:LoadAssetAtPath (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448) TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47) TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95) TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) [Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86] Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type) UnityEditor.AssetDatabase:LoadAssetAtPath (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448) TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47) TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95) TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) [Assets/Tremble/AssetLoading/TrembleAssetLoader.cs line 86] Unhandled description string [ Unhandled description string ] The current platform does not support the raw buffer path that the GPU Resident Drawer requires. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0cb509d4bb56/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:985) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect,single) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.006 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87 Asset Pipeline Refresh (id=4876039647fdcfe8ca21629101f863ff): Total: 0.031 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control [Licensing::Client] Successfully resolved entitlement details Opening scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Unloading 7 Unused Serialized files (Serialized files now loaded: 0) Problem detected while opening the Scene file: 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'. Check the following logs for more details. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId,int,int) UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:553) UnityEditor.ProjectBrowser:OpenAssetSelection (UnityEngine.EntityId[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1213) UnityEditor.ProjectBrowser:OpenListAreaSelection () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1200) UnityEditor.ProjectBrowser:ListAreaItemSelectedCallback (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1360) UnityEditor.ObjectListArea:SetSelection (UnityEngine.EntityId[],bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:655) UnityEditor.ObjectListArea/LocalGroup:HandleMouseWithDragging (UnityEngine.EntityId,int,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:343) UnityEditor.ObjectListArea/LocalGroup:DrawItem (UnityEngine.Rect,UnityEditor.FilteredHierarchy/FilterResult,UnityEditor.BuiltinResource,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:1000) UnityEditor.ObjectListArea/LocalGroup:DrawInternal (int,int,single) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:243) UnityEditor.ObjectListArea/Group:Draw (single,UnityEngine.Vector2,int&) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListGroup.cs:153) UnityEditor.ObjectListArea:HandleListArea () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:1115) UnityEditor.ObjectListArea:OnGUI (UnityEngine.Rect,int) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:400) UnityEditor.ProjectBrowser:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:2261) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:421) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:412) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623) UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780) UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66) UnityEngine.UIElements.EventDispatchUtilities:DispatchToElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:532) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:569) UnityEngine.UIElements.PointerDownEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1429) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) [/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23] Prefab instance problem. Missing Prefab Asset: 'FirstTestingSegment (Missing Prefab with guid: b41e60c30cb7943218b2b1f0023c21d3)' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId,int,int) UnityEditor.AssetDatabase:OpenAsset (UnityEngine.EntityId) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:553) UnityEditor.ProjectBrowser:OpenAssetSelection (UnityEngine.EntityId[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1213) UnityEditor.ProjectBrowser:OpenListAreaSelection () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1200) UnityEditor.ProjectBrowser:ListAreaItemSelectedCallback (bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:1360) UnityEditor.ObjectListArea:SetSelection (UnityEngine.EntityId[],bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:655) UnityEditor.ObjectListArea/LocalGroup:HandleMouseWithDragging (UnityEngine.EntityId,int,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:343) UnityEditor.ObjectListArea/LocalGroup:DrawItem (UnityEngine.Rect,UnityEditor.FilteredHierarchy/FilterResult,UnityEditor.BuiltinResource,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:1000) UnityEditor.ObjectListArea/LocalGroup:DrawInternal (int,int,single) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListLocalGroup.cs:243) UnityEditor.ObjectListArea/Group:Draw (single,UnityEngine.Vector2,int&) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListGroup.cs:153) UnityEditor.ObjectListArea:HandleListArea () (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:1115) UnityEditor.ObjectListArea:OnGUI (UnityEngine.Rect,int) (at /home/bokken/build/output/unity/unity/Editor/Mono/ObjectListArea.cs:400) UnityEditor.ProjectBrowser:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/ProjectBrowser/ProjectBrowser.cs:2261) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:421) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:412) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:685) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:678) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:634) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:623) UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:780) UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventHandler.cs:410) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:429) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:442) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:325) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66) UnityEngine.UIElements.EventDispatchUtilities:DispatchToElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:532) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:569) UnityEngine.UIElements.PointerDownEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1429) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) [/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23] Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 2.907 ms Integration: 17.099 ms Integration of assets: 0.002 ms Thread Wait Time: 0.006 ms Total Operation Time: 20.014 ms Unloading 443 unused Assets / (2.9 MB). Loaded Objects now: 10731. Memory consumption went from 391.2 MB to 388.3 MB. Total: 15.067702 ms (FindLiveObjects: 0.423495 ms CreateObjectMapping: 0.239299 ms MarkObjects: 13.866799 ms DeleteObjects: 0.345738 ms) [Worker0] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: '08b869edc568abdf78acc4fe92198b66') in 0.032573877 seconds Opening Default ApplicationAsset Pipeline Refresh (id=ffd0b0d5ea9a3a02c962c8904d060741): Total: 0.133 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Failed to load 'VirtualArtifacts/Primary/03ba714c851c038b3a144978275a6032'. File may be corrupted or was serialized with a newer version of Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type) UnityEditor.AssetDatabase:LoadAssetAtPath (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448) TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47) TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95) TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventCallbackRegistry:InvokeCallbacksBubbleUp (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:761) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpCallbacks (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:405) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) [/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23] Failed to load 'VirtualArtifacts/Primary/261532878e4dd119ba33552ace427804'. File may be corrupted or was serialized with a newer version of Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEditor.AssetDatabase:LoadAssetAtPath (string,System.Type) UnityEditor.AssetDatabase:LoadAssetAtPath (string) (at /home/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:448) TinyGoose.Tremble.EditorLoaderAdaptor:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/Adaptors/EditorLoaderAdaptor.cs:47) TinyGoose.Tremble.TrembleAssetLoader:LoadAssetByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:95) TinyGoose.Tremble.TrembleAssetLoader:LoadPrefabByPath (string) (at Assets/Tremble/AssetLoading/TrembleAssetLoader.cs:86) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:74) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEngine.UIElements.Clickable:Invoke (UnityEngine.UIElements.EventBase) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:306) UnityEngine.UIElements.Clickable:ProcessUpEvent (UnityEngine.UIElements.EventBase,UnityEngine.Vector2,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:403) UnityEngine.UIElements.Clickable:OnPointerUp (UnityEngine.UIElements.PointerUpEvent) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:270) UnityEngine.UIElements.Clickable/Callbacks/<>c:<.ctor>b__1_2 (UnityEngine.UIElements.PointerUpEvent,UnityEngine.UIElements.Clickable) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Clickable.cs:189) UnityEngine.UIElements.EventBase`1:InvokeCallback (System.Delegate,UnityEngine.UIElements.Clickable modreq(System.Runtime.InteropServices.InAttribute)&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventBase.cs:755) UnityEngine.UIElements.EventArgObjectValue/Invoker`1/<>c:<.cctor>b__1_0 (UnityEngine.UIElements.EventArgObjectValue,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:178) UnityEngine.UIElements.EventArgObjectValue:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventCallbackInternal) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallback.cs:199) UnityEngine.UIElements.EventCallbackRegistry/DynamicCallbackList:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.EventCallbackRegistry) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:379) UnityEngine.UIElements.EventCallbackRegistry:InvokeCallbacksBubbleUp (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventCallbackRegistry.cs:761) UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpCallbacks (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:405) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:334) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:66) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElement (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:615) UnityEngine.UIElements.EventDispatchUtilities:DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,int,UnityEngine.Vector2) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:566) UnityEngine.UIElements.PointerUpEvent:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Events/PointerEvents.cs:1649) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:420) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/EventDispatcher.cs:216) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:788) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:89) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) [/home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs line 23] Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'ed35c261b094b91fbc442da2fe3d6948') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=df5054038ace994e2816670563437c6f StaticDependenciesID=779806969036048864ff004ed6138b87 Asset Pipeline Refresh (id=5dfd7755ba92dba98be18dbfad23996d): Total: 0.020 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint Aborting at UnityEngine.GUILayoutGroup.GetNext () [0x00040] in /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs:127 at UnityEngine.GUILayoutUtility.DoGetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x0003e] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:534 at UnityEngine.GUILayoutUtility.GetRect (System.Single width, System.Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayoutUtility.cs:511 at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUIStyle firstStyle, UnityEngine.GUIStyle midStyle, UnityEngine.GUIStyle lastStyle, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00125] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:178 at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, System.Boolean[] enabled, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x0001c] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:127 at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUI+ToolbarButtonSize buttonSize, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:118 at UnityEngine.GUILayout.Toolbar (System.Int32 selected, UnityEngine.GUIContent[] contents, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:117 at UnityEngine.GUILayout.Toolbar (System.Int32 selected, System.String[] texts, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in /home/bokken/build/output/unity/unity/Modules/IMGUI/GUILayout.cs:113 at TinyGoose.Tremble.Editor.MapRepairWindow.OnGUI () [0x000c8] in /home/rainman/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/MapRepairWindow.cs:312 at UnityEditor.HostView.OldOnGUI () [0x0005c] in /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:313 at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00218] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:413 at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) [0x00097] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716 at UnityEngine.UIElements.IMGUIContainer.DoIMGUIRepaint () [0x0003d] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573 at UnityEngine.UIElements.UIR.RenderChainCommand.ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams drawParams, System.Exception& immediateException) [0x000fc] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:206 Rethrow as ImmediateModeException at UnityEngine.UIElements.UIR.RenderTreeManager.RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree renderTree, UnityEngine.RenderTexture nestedTreeRT, UnityEngine.RectInt nestedTreeViewport, UnityEngine.Rect bounds, System.Single treePixelsPerPoint) [0x001aa] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:638 at UnityEngine.UIElements.UIR.RenderTreeManager.RenderRootTree () [0x00061] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549 at UnityEngine.UIElements.UIRRepaintUpdater.Render () [0x0001c] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160 at UnityEngine.UIElements.BaseVisualElementPanel.Render () [0x00000] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1044 at UnityEngine.UIElements.Panel.Render () [0x0001b] in /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1855 at UnityEditor.UIElements.EditorEventDispatchUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.Event eventInstance) [0x00081] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62 at UnityEditor.UIElements.DefaultWindowBackend.ProcessEvent (UnityEngine.Event e) [0x00007] in /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114 at UnityEditor.GUIView.ProcessEvent (UnityEngine.EntityId entityId, System.IntPtr nativeEventPtr, System.Boolean& result) [0x00063] in /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) (Filename: /home/bokken/build/output/unity/unity/Modules/IMGUI/LayoutGroup.cs Line: 127) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/rainman/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.map 10 total world brushes 0 detail brushes 0 patches 0 boxbevels 0 edgebevels 3 entities 40 planes 0 areaportals Size: -144, -144, -64 to 144, 128, 160 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -144.000000 -144.000000 -64.000000 } { 144.000000 128.000000 160.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 60 faces 99 leafs --- MakeTreePortals --- 0 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 10 structural brushes 52 cluster references --- FloodEntities --- 13 flooded leafs --- FillOutside --- 46 solid leafs 40 leafs filled 13 inside leafs --- CullSides --- 13 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 12 faces 42 leafs --- MakeTreePortals --- 0 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 10 structural brushes 50 cluster references --- NumberClusters --- 12 visclusters 23 visportals 38 solidfaces --- WritePortalFile --- writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.prt --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 23 axial edge lines 2 non-axial edge lines 0 degenerate edges 4 verts added for T-junctions 54 total verts 10 naturally ordered 2 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 38 references 12 (12) emitted drawsurfs 12 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 12 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 42 redundant indexes supressed, saving 0 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 18 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 46 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.0 MB (11756 bytes) 0 seconds elapsed Asset Pipeline Refresh (id=15ef89549006b49f68dbadf7ce4f4fbc): Total: 0.063 seconds - Initiated by RefreshV2(ForceUpdate) Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'acc62f4c643a03c42d0e868965accd22') in 0.122 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=f7ea3a088fcc1a7c9c0008c8ca062d82 DependenciesID=05f740160bc5018cc70ca606cec70633 StaticDependenciesID=90157e5e3b4f131248df7e35dfb6042b Asset Pipeline Refresh (id=1df396388242604c786998ccb0701d65): Total: 0.318 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=152 ms Asset DB Callback time: managed=8 ms, native=156 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1908, non-scripts=3237 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.103ms Scan: 3.471ms Collect global state as custom dependencies: 0.073ms OnSourceAssetsModified: 0.472ms ProcessAssetsWithTransientArtifactChanges: 0.254ms CategorizeAssets: 18.940ms ImportOutOfDateAssets: 124.524ms (0.147ms without children) ImportManagerImport: 122.618ms (0.369ms without children) ReloadNativeAssets: 0.052ms UnloadImportedAssets: 0.876ms ReloadImportedAssets: 0.174ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.551ms ImportSchedulerStart: 0.276ms PostProcessAllAssets: 3.775ms XRBuildSystem.XRAssetImported 1.470ms MonoPostProcessAllAssets: 2.135ms ConfigAssetsTracker.OnPostprocessAllAssets 0.967ms SyncVS.PostprocessSyncProject 0.169ms AssetChangedListener.OnPostprocessAllAssets 0.136ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.121ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.108ms AssetPostprocessor.OnPostprocessAllAssets 0.061ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.056ms PostAssetChangesProfiler: 160.785ms GatherAllCurrentPrimaryImportResultRevisions: 0.144ms PersistCurrentRevisions: 0.182ms Untracked: 5.301ms [Worker0] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: PreviewImporter -> (ImportResultId: 'e7270b0675b00891b6eb97fe244ef5e4') in 0.360567556 seconds [Worker0] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f1c3e39b0ca017f1b9aedfd4b8d5a64f') in 0.098005944 seconds Opening scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Unloading 7 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 0.300 ms Integration: 14.034 ms Integration of assets: 0.001 ms Thread Wait Time: 0.006 ms Total Operation Time: 14.341 ms Unloading 412 unused Assets / (280.1 KB). Loaded Objects now: 10800. Memory consumption went from 393.6 MB to 393.3 MB. Total: 16.256933 ms (FindLiveObjects: 0.422613 ms CreateObjectMapping: 0.240070 ms MarkObjects: 14.900738 ms DeleteObjects: 0.500439 ms) Unhandled description string [ Unhandled description string ] Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter) Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a Asset Pipeline Refresh (id=77ffc2a36806c21dd98f7dafbf9a040f): Total: 0.022 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Opening scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Unloading 6 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 14.180 ms Integration: 21.539 ms Integration of assets: 0.005 ms Thread Wait Time: 0.001 ms Total Operation Time: 35.725 ms Unloading 34 unused Assets / (369.8 KB). Loaded Objects now: 10911. Memory consumption went from 396.3 MB to 395.9 MB. Total: 14.846166 ms (FindLiveObjects: 0.419637 ms CreateObjectMapping: 0.116228 ms MarkObjects: 14.066905 ms DeleteObjects: 0.049733 ms) Asset Pipeline Refresh (id=9cc816239496b2915af1e9746797a6ba): Total: 0.095 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control [Worker0] Imported GUID: 2f3ec8332b41dfc16929d27dc702e766 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment - Importer: PreviewImporter -> (ImportResultId: 'b5a0572273016457434ec5b4ca5011b6') in 0.017445651 seconds Asset Pipeline Refresh (id=cf87878b2ca79769d9c0a54f03ab49a6): Total: 0.064 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Asset Pipeline Refresh (id=4f49172394bf13c6ca79600f84867b0f): Total: 0.103 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Asset Pipeline Refresh (id=3b75fd09a2286338eb4b15eaba3c7be3): Total: 0.057 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)