Files
Hasebe/Assets/Code/D/Cleaning/Cleanable.cs
T
2026-09-20 15:26:03 +03:00

11 lines
249 B
C#

using R3;
using UnityEngine;
namespace Code.D.Cleaning
{
public class Cleanable : MonoBehaviour
{
public ReactiveProperty<bool> Cleaned { get; } = new();
public ReactiveProperty<float> CleanProgress { get; } = new();
}
}